- Timestamp:
- Jan 12, 2017, 12:25:56 AM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/GameServer.pas
r38 r54 1546 1546 if 1 shl p1 and GAlive <> 0 then 1547 1547 inc(nAlive); 1548 for ad := 0 to nAdv - 5 do 1548 ad := 0; 1549 while ad <= (nAdv - 5) do begin 1549 1550 if RW[pTurn].Tech[ad] < tsSeen then 1550 1551 begin … … 1559 1560 inc(nTech[pTurn]); 1560 1561 if Mode >= moMovie then 1561 // TODOCallPlayer(cShowGreatLibTech, pTurn, ad);1562 CallPlayer(cShowGreatLibTech, pTurn, ad); 1562 1563 // do not call CallPlayer(pTurn) while map is invalid 1563 1564 end; 1564 1565 end; 1566 Inc(ad); 1567 end; 1565 1568 end; 1566 1569
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