- Timestamp:
- Mar 9, 2021, 11:10:18 AM (4 years ago)
- Location:
- trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/Install/rpm/c-evo.spec
r288 r305 51 51 install -d -m 755 $RPM_BUILD_ROOT/usr/share/c-evo/Tribes 52 52 install -D -m 644 Tribes/* $RPM_BUILD_ROOT/usr/share/c-evo/Tribes 53 install -d -m 755 $RPM_BUILD_ROOT/usr/share/c-evo/Maps 54 install -D -m 644 Maps/* $RPM_BUILD_ROOT/usr/share/c-evo/Maps 55 install -d -m 755 $RPM_BUILD_ROOT/usr/share/c-evo/Saved 56 install -D -m 644 Saved/* $RPM_BUILD_ROOT/usr/share/c-evo/Saved 57 #install -d -m 755 $RPM_BUILD_ROOT/usr/share/c-evo/AI\ Template 58 #install -D -m 644 AI\ Template/* $RPM_BUILD_ROOT/usr/share/c-evo/AI\ Template 53 59 install -d -m 755 $RPM_BUILD_ROOT/usr/share/c-evo/Localization 54 60 cp -R Localization $RPM_BUILD_ROOT/usr/share/c-evo -
trunk/readme.txt
r288 r305 1 C-evo 1.3.0Horizons2 =================== =====1 C-evo: New Horizons 2 =================== 3 3 4 4 * Developed with: Lazarus 2.0.12 (https://www.lazarus-ide.org/) … … 6 6 * Supported architectures: 32-bit and 64-bit x86 7 7 8 = Code changes to original source =8 = Main code changes to original source = 9 9 10 10 * Converted from Delphi to Lazarus … … 13 13 * Game text files .txt converted to UTF-8 14 14 * Binary .dfm files converted to text .lfm 15 * Removed external Configurator application written in C#. Use in game config interface.16 * Available localizations included in installed game15 * Removed external Configurator application written in C#. Use in-game config interface. 16 * Available localizations included in the installed game 17 17 * Used latest Delphi StdAI. Newer is implemented in C#. 18 18 * Added installer scripts for Windows and Ubuntu/Debian Linux. 19 19 * Design time components converted to Lazarus package (cevocomponenets.lpk) 20 * User configurable key bindings 20 21 21 22 = Development =
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