- Timestamp:
- Jan 7, 2017, 2:57:33 PM (9 years ago)
- Location:
- trunk
- Files:
-
- 104 added
- 3 edited
-
Components (modified) (1 prop)
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Graphics (added)
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Graphics/Background.bmp (added)
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Graphics/BigCityMap.bmp (added)
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Graphics/Cities66x32.bmp (added)
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Graphics/Cities66x32.credits.txt (added)
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Graphics/Cities96x48.bmp (added)
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Graphics/Cities96x48.credits.txt (added)
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Graphics/City.bmp (added)
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Graphics/Colors.bmp (added)
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Graphics/Icons.bmp (added)
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Graphics/Icons.credits.txt (added)
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Graphics/MiliRes.bmp (added)
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Graphics/Nation.bmp (added)
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Graphics/Nation1.bmp (added)
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Graphics/Nation1.credits.txt (added)
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Graphics/Nation2.bmp (added)
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Graphics/Nation2.credits.txt (added)
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Graphics/Paper.jpg (added)
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Graphics/SmallCityMap.bmp (added)
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Graphics/StdCities.bmp (added)
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Graphics/StdCities.credits.txt (added)
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Graphics/StdUnits.bmp (added)
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Graphics/StdUnits.credits.txt (added)
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Graphics/System.bmp (added)
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Graphics/System2.bmp (added)
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Graphics/Templates.bmp (added)
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Graphics/Terrain66x32.bmp (added)
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Graphics/Terrain66x32.credits.txt (added)
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Graphics/Terrain96x48.bmp (added)
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Graphics/Terrain96x48.credits.txt (added)
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Graphics/Texture0.jpg (added)
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Graphics/Texture1.jpg (added)
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Graphics/Texture2.jpg (added)
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Graphics/Texture3.jpg (added)
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Graphics/Texture4.jpg (added)
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Graphics/Unit.bmp (added)
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Help (added)
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Help/AITShot.bmp (added)
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Help/AdvTree.bmp (added)
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Help/CityShot.bmp (added)
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Help/Corruption.bmp (added)
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Help/DraftShot.bmp (added)
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Help/MoveShot.bmp (added)
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Help/help.txt (added)
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Integrated.lpi (modified) (3 diffs)
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ScreenTools.pas (modified) (1 diff)
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Sounds (added)
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Sounds/8MM_AT_C-BlackCow-8186_hifi.mp3 (added)
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Sounds/Boulder_-oblius-7747_hifi.mp3 (added)
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Sounds/Cash_reg-public_d-296_hifi.mp3 (added)
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Sounds/Hammer_o-Public_D-243_hifi.mp3 (added)
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Sounds/Small_Sw-Public_D-262_hifi.mp3 (added)
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Sounds/sg_angry.mp3 (added)
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Sounds/sg_autogun.mp3 (added)
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Sounds/sg_battery.mp3 (added)
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Sounds/sg_cavalry.mp3 (added)
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Sounds/sg_cheers.mp3 (added)
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Sounds/sg_crash.mp3 (added)
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Sounds/sg_drum.mp3 (added)
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Sounds/sg_drum2.mp3 (added)
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Sounds/sg_fanfare.mp3 (added)
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Sounds/sg_gain.mp3 (added)
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Sounds/sg_harp.mp3 (added)
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Sounds/sg_horsemen.mp3 (added)
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Sounds/sg_invent.mp3 (added)
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Sounds/sg_jet.mp3 (added)
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Sounds/sg_marching.mp3 (added)
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Sounds/sg_mechanical.mp3 (added)
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Sounds/sg_militia.mp3 (added)
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Sounds/sg_moan.mp3 (added)
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Sounds/sg_musketeers.mp3 (added)
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Sounds/sg_nono.mp3 (added)
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Sounds/sg_plane.mp3 (added)
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Sounds/sg_sad.mp3 (added)
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Sounds/sg_space.mp3 (added)
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Sounds/sg_steal.mp3 (added)
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Sounds/sg_warning.mp3 (added)
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Sounds/sizzle-Sith_Mas-7716_hifi.mp3 (added)
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Sounds/sound.credits.txt (added)
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Sounds/sound.txt (added)
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Sounds/victory.mp3 (added)
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StdAI.ai.txt (added)
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StdAI.bmp (added)
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StdAI.dll (added)
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Tribes (added)
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Tribes/Americans.tribe.txt (added)
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Tribes/Babyl.tribe.txt (added)
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Tribes/British.tribe.txt (added)
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Tribes/Chinese.tribe.txt (added)
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Tribes/Egyptians.tribe.txt (added)
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Tribes/French.tribe.txt (added)
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Tribes/Germans.tribe.txt (added)
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Tribes/Greeks.tribe.txt (added)
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Tribes/Japanese.tribe.txt (added)
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Tribes/Mongols.tribe.txt (added)
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Tribes/Persians.tribe.txt (added)
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Tribes/Phoenicians.tribe.txt (added)
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Tribes/Romans.tribe.txt (added)
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Tribes/Russians.tribe.txt (added)
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Tribes/Spanish.tribe.txt (added)
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Tribes/StdUnits.txt (added)
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Tribes/Vikings.tribe.txt (added)
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fonts.txt (added)
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heaptrclog.trc (added)
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language.txt (added)
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language2.txt (added)
Legend:
- Unmodified
- Added
- Removed
-
trunk/Components
-
Property svn:ignore
set to
lib
-
Property svn:ignore
set to
-
trunk/Integrated.lpi
r10 r11 266 266 <Filename Value="LocalPlayer\Rates.pas"/> 267 267 <IsPartOfProject Value="True"/> 268 <HasResources Value="True"/> 268 <ComponentName Value="RatesDlg"/> 269 <HasResources Value="True"/> 270 <ResourceBaseClass Value="Form"/> 269 271 </Unit39> 270 272 <Unit40> … … 279 281 <PathDelim Value="\"/> 280 282 <Target> 281 <Filename Value=" lib\$(TargetCPU)-$(TargetOS)\c-evo"/>283 <Filename Value="c-evo"/> 282 284 </Target> 283 285 <SearchPaths> … … 303 305 </Checks> 304 306 <VerifyObjMethodCallValidity Value="True"/> 307 <TargetCPU Value="i386"/> 308 <TargetOS Value="win32"/> 305 309 </CodeGeneration> 306 310 <Linking> -
trunk/ScreenTools.pas
r10 r11 611 611 PixelDst: ^TPixel; 612 612 begin 613 assert(Src.PixelFormat = pf8bit);614 assert(dst.PixelFormat = pf24bit);613 // TODO assert(Src.PixelFormat = pf8bit); 614 // TODO assert(dst.PixelFormat = pf24bit); 615 615 if xDst < 0 then 616 616 begin
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