1 | <?xml version="1.0" encoding="UTF-8"?>
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2 | <component type="desktop-application">
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3 | <id>net.zdechov.app.C-evo</id>
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4 |
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5 | <name>C-evo: New Horizons</name>
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6 | <summary>Turn-based empire building game</summary>
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7 | <developer id="net.zdechov.chronos">
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8 | <name>Chronos</name>
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9 | </developer>
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10 |
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11 | <url type="homepage">https://app.zdechov.net/c-evo/</url>
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12 | <url type="contact">https://app.zdechov.net/c-evo#Support</url>
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13 | <url type="vcs-browser">https://app.zdechov.net/c-evo/browser</url>
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14 |
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15 | <metadata_license>CC0-1.0</metadata_license>
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16 | <project_license>CC0-1.0</project_license>
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17 |
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18 | <description>
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19 | <p>With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration.
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20 | C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge.</p>
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21 | <p>It is a turn-based strategy game inspired by Civilization 2 game where you can build your own empire.</p>
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22 | <p>New Horizons edition is a continuation of the last released original C-evo version with many quality improvements:</p>
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23 | <ul>
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24 | <li>Full Linux platform support</li>
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25 | <li>Zoomable map by mouse wheel with three tile sizes</li>
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26 | <li>User defined key mapping</li>
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27 | <li>Many sample maps included</li>
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28 | <li>Multiple localizations included</li>
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29 | <li>High DPI and scaling support</li>
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30 | <li>Multi monitor support</li>
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31 | <li>In-game background music</li>
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32 | <li>And much more</li>
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33 | </ul>
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34 | </description>
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35 |
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36 | <launchable type="desktop-id">net.zdechov.app.C-evo.desktop</launchable>
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37 |
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38 | <branding>
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39 | <color type="primary" scheme_preference="light">#cdab8f</color>
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40 | <color type="primary" scheme_preference="dark">#63452c</color>
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41 | </branding>
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42 |
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43 | <screenshots>
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44 | <screenshot type="default">
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45 | <caption>Game interface and world map</caption>
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46 | <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Game.jpg</image>
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47 | </screenshot>
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48 | <screenshot>
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49 | <caption>Main menu</caption>
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50 | <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Main%20menu.jpg</image>
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51 | </screenshot>
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52 | <screenshot>
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53 | <caption>Start of a new game</caption>
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54 | <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/New%20game.jpg</image>
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55 | </screenshot>
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56 | <screenshot>
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57 | <caption>Multiple opened windows</caption>
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58 | <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Windows.jpg</image>
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59 | </screenshot>
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60 | </screenshots>
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61 |
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62 | <releases>
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63 | <release version="1.3.8" date="2025-08-01" type="stable">
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64 | <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.8/Release%20notes.txt</url>
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65 | <description>
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66 | <ul>
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67 | <li>Added: Ability to play music in background in start screen and in-game. Used uos as audio library.</li>
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68 | <li>Added: Allow to switch music on/off from game window main menu.</li>
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69 | <li>Added: Music volume option in game settings form.</li>
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70 | <li>Added: Package Music files with option to not install them.</li>
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71 | <li>Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.</li>
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72 | <li>Added: Open product selection dialog with P key in city dialog.</li>
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73 | <li>Added: Close city dialog with return key.</li>
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74 | <li>Modified: Improved forms painting if resized to bigger dimensions.</li>
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75 | <li>Modified: Auto select newly saved game as last game in previous games list.</li>
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76 | <li>Modified: Evaluate Escape key in Settings dialog.</li>
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77 | <li>Fixed: World size was always set to minimum on start.</li>
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78 | <li>Fixed: Wrong AI brain selection if only one AI available.</li>
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79 | <li>Fixed: Make selected book or map visible in the list on application start.</li>
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80 | <li>Fixed: Repaint start window after language change in settings window.</li>
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81 | <li>Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don't take hostile damage on hostile terrain.</li>
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82 | <li>Fixed: Do not process keyboard input during unit attack on Linux.</li>
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83 | <li>Fixed: Limit world size loaded from registry.</li>
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84 | <li>Fixed: Images in Help window were not found if located under share directory.</li>
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85 | <li>Fixed: Black strip on the bottom of Draft dialog.</li>
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86 | </ul>
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87 | </description>
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88 | </release>
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89 | <release version="1.3.7" date="2025-02-26" type="stable">
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90 | <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.7/Release%20notes.txt</url>
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91 | <description>
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92 | <ul>
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93 | <li>Added: AppImage packaging files.</li>
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94 | <li>Added: AI upscaled C-evo icon to 1024x1024 resolution.</li>
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95 | <li>Modified: Improved brains libraries enumeration.</li>
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96 | <li>Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.</li>
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97 | <li>Modified: Updated french translation.</li>
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98 | <li>Modified: Used larger icon for the executable.</li>
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99 | <li>Fixed: Recalculate unit list size if the main window was resized.</li>
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100 | <li>Fixed: Do not scroll map if mouse is outside of window region.</li>
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101 | <li>Fixed: Restored background transparency in C-evo icons.</li>
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102 | <li>Fixed: Invalidated rectangle in AI tournament was not properly scaled.</li>
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103 | <li>Fixed: Log and AI turnament windows were not shown correctly.</li>
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104 | </ul>
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105 | </description>
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106 | </release>
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107 | <release version="1.3.6" date="2024-09-16" type="stable">
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108 | <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.6/Release%20notes.txt</url>
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109 | <description>
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110 | <ul>
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111 | <li>Added: Allow to scroll map with Ctrl+arrows/num keys.</li>
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112 | <li>Added: New editor menu action to create filled map from selected tile.</li>
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113 | <li>Added: Allow to rename city with mouse right click on city caption in City screen.</li>
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114 | <li>Added: Spiral of death map.</li>
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115 | <li>Modified: Show windows by default on primary screen if multiple monitors present.</li>
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116 | <li>Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support.</li>
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117 | <li>Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors.</li>
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118 | <li>Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.</li>
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119 | <li>Modified: Scroll just by single row with mouse wheel in tile units list.</li>
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120 | <li>Fixed: Do not process keyboard input during unit move on Linux.</li>
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121 | <li>Fixed: Resize main window controls on game start if map size changed.</li>
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122 | <li>Fixed: Allow full screen switching in editor and movie mode.</li>
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123 | <li>Fixed: Do not overflow city name text in City screen.</li>
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124 | <li>Fixed: Repaint main screen after city and unit rename.</li>
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125 | <li>Fixed: Rows scrolling of high number of units in single map tile.</li>
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126 | </ul>
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127 | </description>
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128 | </release>
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129 | </releases>
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130 |
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131 | <categories>
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132 | <category>Game</category>
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133 | <category>StrategyGame</category>
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134 | </categories>
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135 |
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136 | <content_rating type="oars-1.1">
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137 | <content_attribute id="violence-fantasy">moderate</content_attribute>
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138 | </content_rating>
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139 | </component>
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