source: trunk/Install/flatpak/net.zdechov.app.C-evo.metainfo.xml

Last change on this file was 696, checked in by chronos, 18 hours ago
  • Modified: Update packaging files.
File size: 7.3 KB
Line 
1<?xml version="1.0" encoding="UTF-8"?>
2<component type="desktop-application">
3 <id>net.zdechov.app.C-evo</id>
4
5 <name>C-evo: New Horizons</name>
6 <summary>Turn-based empire building game</summary>
7 <developer id="net.zdechov.chronos">
8 <name>Chronos</name>
9 </developer>
10
11 <url type="homepage">https://app.zdechov.net/c-evo/</url>
12 <url type="contact">https://app.zdechov.net/c-evo#Support</url>
13 <url type="vcs-browser">https://app.zdechov.net/c-evo/browser</url>
14
15 <metadata_license>CC0-1.0</metadata_license>
16 <project_license>CC0-1.0</project_license>
17
18 <description>
19 <p>With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration.
20 C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge.</p>
21 <p>It is a turn-based strategy game inspired by Civilization 2 game where you can build your own empire.</p>
22 <p>New Horizons edition is a continuation of the last released original C-evo version with many quality improvements:</p>
23 <ul>
24 <li>Full Linux platform support</li>
25 <li>Zoomable map by mouse wheel with three tile sizes</li>
26 <li>User defined key mapping</li>
27 <li>Many sample maps included</li>
28 <li>Multiple localizations included</li>
29 <li>High DPI and scaling support</li>
30 <li>Multi monitor support</li>
31 <li>In-game background music</li>
32 <li>And much more</li>
33 </ul>
34 </description>
35
36 <launchable type="desktop-id">net.zdechov.app.C-evo.desktop</launchable>
37
38 <branding>
39 <color type="primary" scheme_preference="light">#cdab8f</color>
40 <color type="primary" scheme_preference="dark">#63452c</color>
41 </branding>
42
43 <screenshots>
44 <screenshot type="default">
45 <caption>Game interface and world map</caption>
46 <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Game.jpg</image>
47 </screenshot>
48 <screenshot>
49 <caption>Main menu</caption>
50 <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Main%20menu.jpg</image>
51 </screenshot>
52 <screenshot>
53 <caption>Start of a new game</caption>
54 <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/New%20game.jpg</image>
55 </screenshot>
56 <screenshot>
57 <caption>Multiple opened windows</caption>
58 <image>https://svn.zdechov.net/c-evo/trunk/Screenshots/Windows.jpg</image>
59 </screenshot>
60 </screenshots>
61
62 <releases>
63 <release version="1.3.8" date="2025-08-01" type="stable">
64 <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.8/Release%20notes.txt</url>
65 <description>
66 <ul>
67 <li>Added: Ability to play music in background in start screen and in-game. Used uos as audio library.</li>
68 <li>Added: Allow to switch music on/off from game window main menu.</li>
69 <li>Added: Music volume option in game settings form.</li>
70 <li>Added: Package Music files with option to not install them.</li>
71 <li>Added: Allow to move with up, down, page up, page down, home and end keys in selection dialog.</li>
72 <li>Added: Open product selection dialog with P key in city dialog.</li>
73 <li>Added: Close city dialog with return key.</li>
74 <li>Modified: Improved forms painting if resized to bigger dimensions.</li>
75 <li>Modified: Auto select newly saved game as last game in previous games list.</li>
76 <li>Modified: Evaluate Escape key in Settings dialog.</li>
77 <li>Fixed: World size was always set to minimum on start.</li>
78 <li>Fixed: Wrong AI brain selection if only one AI available.</li>
79 <li>Fixed: Make selected book or map visible in the list on application start.</li>
80 <li>Fixed: Repaint start window after language change in settings window.</li>
81 <li>Fixed: Fixed unit move style hostile calculation in StdAI. Engineers don't take hostile damage on hostile terrain.</li>
82 <li>Fixed: Do not process keyboard input during unit attack on Linux.</li>
83 <li>Fixed: Limit world size loaded from registry.</li>
84 <li>Fixed: Images in Help window were not found if located under share directory.</li>
85 <li>Fixed: Black strip on the bottom of Draft dialog.</li>
86 </ul>
87 </description>
88 </release>
89 <release version="1.3.7" date="2025-02-26" type="stable">
90 <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.7/Release%20notes.txt</url>
91 <description>
92 <ul>
93 <li>Added: AppImage packaging files.</li>
94 <li>Added: AI upscaled C-evo icon to 1024x1024 resolution.</li>
95 <li>Modified: Improved brains libraries enumeration.</li>
96 <li>Modified: Detect data files usr/share/c-evo directory on Linux as relative directory to usr/bin directory.</li>
97 <li>Modified: Updated french translation.</li>
98 <li>Modified: Used larger icon for the executable.</li>
99 <li>Fixed: Recalculate unit list size if the main window was resized.</li>
100 <li>Fixed: Do not scroll map if mouse is outside of window region.</li>
101 <li>Fixed: Restored background transparency in C-evo icons.</li>
102 <li>Fixed: Invalidated rectangle in AI tournament was not properly scaled.</li>
103 <li>Fixed: Log and AI turnament windows were not shown correctly.</li>
104 </ul>
105 </description>
106 </release>
107 <release version="1.3.6" date="2024-09-16" type="stable">
108 <url type="details">https://svn.zdechov.net/c-evo/tags/1.3.6/Release%20notes.txt</url>
109 <description>
110 <ul>
111 <li>Added: Allow to scroll map with Ctrl+arrows/num keys.</li>
112 <li>Added: New editor menu action to create filled map from selected tile.</li>
113 <li>Added: Allow to rename city with mouse right click on city caption in City screen.</li>
114 <li>Added: Spiral of death map.</li>
115 <li>Modified: Show windows by default on primary screen if multiple monitors present.</li>
116 <li>Modified: Do not use Screen Width and Height values for Offscreen bitmap size initialization to improve multi monitor support.</li>
117 <li>Modified: Map scrolling with mouse on window borders instead of screen borders to support mouse scrolling in windowed mode and on multiple monitors.</li>
118 <li>Modified: Precalculate scaling coefficients also for from native values conversions for faster speed.</li>
119 <li>Modified: Scroll just by single row with mouse wheel in tile units list.</li>
120 <li>Fixed: Do not process keyboard input during unit move on Linux.</li>
121 <li>Fixed: Resize main window controls on game start if map size changed.</li>
122 <li>Fixed: Allow full screen switching in editor and movie mode.</li>
123 <li>Fixed: Do not overflow city name text in City screen.</li>
124 <li>Fixed: Repaint main screen after city and unit rename.</li>
125 <li>Fixed: Rows scrolling of high number of units in single map tile.</li>
126 </ul>
127 </description>
128 </release>
129 </releases>
130
131 <categories>
132 <category>Game</category>
133 <category>StrategyGame</category>
134 </categories>
135
136 <content_rating type="oars-1.1">
137 <content_attribute id="violence-fantasy">moderate</content_attribute>
138 </content_rating>
139</component>
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