| 1 | {$INCLUDE Switches.inc}
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| 2 | {$HINTS OFF}
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| 3 | unit Protocol;
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| 4 |
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| 5 | interface
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| 6 |
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| 7 | const
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| 8 | lxmax = 100;
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| 9 | lymax = 96;
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| 10 | nAdv = 94; { number of advances }
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| 11 | nImp = 70; { number of improvements }
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| 12 | nPl = 15; { max number of players, don't change! }
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| 13 | nWonder = 28; { number of wonders }
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| 14 | nUmax = 4096; { max units/player, don't set above 4096 }
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| 15 | nCmax = 1024; { max cities/player, don't set above 4096 }
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| 16 | nMmax = 256; { max models/player, don't set above 1024 }
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| 17 | nExp = 5; // number of experience levels
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| 18 | ExpCost = 50; { received damage required for next experience level }
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| 19 | MaxFutureTech = 25;
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| 20 | // Maximum number of future techs of one kind except computing technology
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| 21 | MaxFutureTech_Computing = 100;
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| 22 | // Maximum number of computing technology future techs
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| 23 | CountryRadius = 9;
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| 24 | MaxCitySize = 30;
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| 25 | BasicHappy = 2; { basically happy citizens }
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| 26 | MaxPollution = 240;
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| 27 | NeedAqueductSize = 8;
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| 28 | NeedSewerSize = 12;
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| 29 | ColossusEffect = 75; // percent wonder building cost
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| 30 | UniversityFutureBonus = 5; // percent per tech
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| 31 | ResLabFutureBonus = 10; // percent per tech
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| 32 | FactoryFutureBonus = 5; // percent per tech
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| 33 | MfgPlantFutureBonus = 10; // percent per tech
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| 34 | AnarchyTurns = 3;
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| 35 | CaptureTurns = 3;
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| 36 | CancelTreatyTurns = 3;
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| 37 | PeaceEvaTurns = 5;
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| 38 | // Should be less then 2*CancelTreatyTurns, so that you can't attack an ally without re-entering
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| 39 | ColdWarTurns = 40;
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| 40 | DesertThurst = 20; // damage for turn in desert
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| 41 | ArcticThurst = 20; // damage for turn in arctic
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| 42 | FastRecovery = 50;
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| 43 | CityRecovery = 20;
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| 44 | NoCityRecovery = 8;
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| 45 | MaxMoneyPrice = $FFFF;
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| 46 | MaxShipPartPrice = 100;
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| 47 | BombardmentDestroysCity = False;
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| 48 | StartMoney = 0;
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| 49 | InitialCredibility = 95;
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| 50 |
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| 51 | // AI module flags (for TInitModuleData.Flags)
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| 52 | aiThreaded = $01;
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| 53 |
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| 54 | // Difficulty settings
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| 55 | MaxDiff = 4; { maximum difficulty level }
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| 56 | StorageSize: array [1 .. MaxDiff] of Integer = (30, 40, 50, 60);
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| 57 | TechFormula_M: array [1 .. MaxDiff] of Single = (2.0, 2.3, 2.6, 4.0);
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| 58 | TechFormula_D: array [1 .. MaxDiff] of Single = (102.0, 80.0, 64.0, 64.0);
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| 59 | BuildCostMod: array [1 .. MaxDiff] of Integer = (9, 12, 15, 18); // in 1/12
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| 60 |
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| 61 | // Test flags
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| 62 | nTestFlags = 7; // max. 11
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| 63 | tfAllTechs = $001; { all nations get all techs }
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| 64 | tfImmImprove = $002; { city projects complete each turn }
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| 65 | tfImmAdvance = $004; { research complete each turn }
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| 66 | tfImmGrow = $008; { all cities grow in each turn }
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| 67 | tfUncover = $010; // all players see like supervisor
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| 68 | tfAllContact = $020; // all nations can contact each other
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| 69 | tfNoRareNeed = $040; // producing colony ship requires no modern resources
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| 70 | tfTested = $800; // at least one test flag was set
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| 71 |
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| 72 | { Server commands
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| 73 | IMPORTANT: lowest 4 bits must indicate size in DWORDS of data parameter,
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| 74 | except for request commands }
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| 75 |
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| 76 | sctMask = $3800; // server command type
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| 77 | sExecute = $4000; { call command-sExecute to request return value without
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| 78 | execution }
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| 79 | cClientEx = $8000;
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| 80 |
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| 81 | // Info Request Commands
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| 82 | sctInfo = $0000;
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| 83 | sMessage = $0000;
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| 84 | sSetDebugMap = $0010;
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| 85 | sGetDebugMap = $0020;
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| 86 | { sChangeSuperView=$0030; } sRefreshDebugMap = $0040;
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| 87 | sGetChart = $0100; // + type shl 4
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| 88 | sGetTechCost = $0180;
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| 89 | sGetAIInfo = $01C0;
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| 90 | sGetAICredits = $01D0;
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| 91 | sGetVersion = $01E0;
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| 92 | sGetGameChanged = $01F0;
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| 93 | sGetTileInfo = $0200;
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| 94 | sGetCityTileInfo = $0210;
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| 95 | sGetHypoCityTileInfo = $0220;
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| 96 | sGetJobProgress = $0230;
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| 97 | sGetModels = $0270;
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| 98 | sGetUnits = $0280;
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| 99 | sGetDefender = $0290;
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| 100 | sGetBattleForecast = $02A0;
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| 101 | sGetUnitReport = $02B0;
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| 102 | sGetMoveAdvice = $02C0;
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| 103 | sGetPlaneReturn = $02D0;
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| 104 | sGetBattleForecastEx = $02E0;
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| 105 | sGetCity = $0300;
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| 106 | sGetCityReport = $0310;
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| 107 | sGetCityAreaInfo = $0320;
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| 108 | sGetEnemyCityReport = $0330;
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| 109 | sGetEnemyCityAreaInfo = $0340;
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| 110 | sGetCityTileAdvice = $0350;
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| 111 | sGetCityReportNew = $0360;
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| 112 | sGetEnemyCityReportNew = $0370;
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| 113 |
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| 114 | // Map Editor Commands
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| 115 | sEditTile = $0710;
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| 116 | sRandomMap = $0780;
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| 117 | sMapGeneratorRequest = $0790;
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| 118 |
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| 119 | // Server Internal Commands
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| 120 | sctInternal = sctInfo;
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| 121 | // sctInfo - without sExecute flag, sctInternal - with sExecute flag
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| 122 | sIntTellAboutNation = $4000;
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| 123 | sIntHaveContact = $4010;
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| 124 | sIntCancelTreaty = $4020;
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| 125 | sIntTellAboutModel = $4100; { +told player shl 4 }
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| 126 | sIntDiscoverZOC = $4201;
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| 127 | sIntExpandTerritory = $4218;
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| 128 | sIntBuyMaterial = $4301;
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| 129 | sIntPayPrices = $4402;
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| 130 | sIntSetDevModel = $450D;
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| 131 | sIntSetModelStatus = $4601;
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| 132 | sIntSetUnitStatus = $4611;
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| 133 | sIntSetCityStatus = $4621;
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| 134 | sIntSetECityStatus = $4631;
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| 135 | sIntDataChange = $4700;
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| 136 |
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| 137 | // Client Deactivation Commands
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| 138 | sctEndClient = $0800;
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| 139 | sTurn = $4800;
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| 140 | sBreak = $4810;
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| 141 | sResign = $4820;
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| 142 | sNextRound = $4830;
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| 143 | sReload = $4841;
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| 144 | sSaveMap = $4880;
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| 145 | sAbandonMap = $4890;
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| 146 | // diplomacy commands equal to client, see below
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| 147 |
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| 148 | // General Commands
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| 149 | sctGeneral = $1000;
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| 150 | sClearTestFlag = $5000;
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| 151 | sSetTestFlag = $5010;
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| 152 | sSetGovernment = $5100;
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| 153 | sSetRates = $5110;
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| 154 | sRevolution = $5120;
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| 155 | sSetResearch = $5200;
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| 156 | sStealTech = $5210;
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| 157 | sSetAttitude = $5300; // + concerned player shl 4
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| 158 | sCancelTreaty = $5400;
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| 159 |
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| 160 | // Model Related Commands
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| 161 | sctModel = $1800;
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| 162 | sCreateDevModel = $5800;
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| 163 | sSetDevModelCap = $5C00; { +value shl 4 }
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| 164 | { reserves $5CXX, $5DXX, $5EXX, $5FXX }
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| 165 |
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| 166 | // Unit Related Commands
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| 167 | sctUnit = $2000;
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| 168 | sRemoveUnit = $6000;
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| 169 | sSetUnitHome = $6010;
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| 170 | sSetSpyMission = $6100; // + mission shl 4
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| 171 | sLoadUnit = $6200;
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| 172 | sUnloadUnit = $6210;
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| 173 | sSelectTransport = $6220;
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| 174 | sCreateUnit = $6301; // + player shl 4
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| 175 | sMoveUnit = $6400; { +dx and 7 shl 4 +dy and 7 shl 7 }
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| 176 | { reserves $64XX, $65XX, $66XX, $67XX }
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| 177 |
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| 178 | // Settlers Related Commands
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| 179 | sctSettlers = $2800;
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| 180 | sAddToCity = $6810;
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| 181 | sStartJob = $6C00; { +job shl 4 }
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| 182 | { reserves $6CXX, $6DXX, $6EXX, $6FXX }
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| 183 |
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| 184 | // City Related Commands
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| 185 | sctCity = $3000;
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| 186 | sSetCityProject = $7001;
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| 187 | sBuyCityProject = $7010;
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| 188 | sSellCityProject = $7020;
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| 189 | sSellCityImprovement = $7101;
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| 190 | sRebuildCityImprovement = $7111;
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| 191 | sSetCityTiles = $7201;
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| 192 |
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| 193 | // Free command space
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| 194 | sctUnused = $3800;
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| 195 |
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| 196 | { Client commands }
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| 197 | cInitModule = $0000;
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| 198 | cReleaseModule = $0100;
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| 199 | cBroadcast = $0200;
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| 200 | cHelpOnly = $0700;
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| 201 | cStartHelp = $0710;
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| 202 | cStartCredits = $0720;
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| 203 |
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| 204 | cNewGame = $0800;
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| 205 | cLoadGame = $0810;
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| 206 | cMovie = $0820;
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| 207 | cNewGameEx = $0840;
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| 208 | cLoadGameEx = $0850;
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| 209 | cNewMap = $0880;
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| 210 | cReplay = $08E0;
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| 211 | cGetReady = $08F0;
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| 212 | cBreakGame = $0900;
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| 213 |
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| 214 | cTurn = $2000;
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| 215 | cResume = $2010;
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| 216 | cContinue = $2080;
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| 217 | cMovieTurn = $2100;
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| 218 | cMovieEndTurn = $2110;
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| 219 | cEditMap = $2800;
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| 220 |
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| 221 | // cShowTileM=$3000;cShowTileA=$3010;cShowFoundCity=$3020;
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| 222 | cShowUnitChanged = $3030;
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| 223 | cShowAfterMove = $3040;
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| 224 | cShowAfterAttack = $3050;
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| 225 | cShowCityChanged = $3090;
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| 226 | // cShowMove=$3100;cShowCapture=$3110;
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| 227 | // cShowAttackBegin=$3200;cShowAttackWon=$3210;cShowAttackLost=$3220;
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| 228 | cShowMoving = $3140;
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| 229 | cShowCapturing = $3150;
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| 230 | cShowAttacking = $3240;
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| 231 | cShowMissionResult = $3300;
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| 232 | cShowShipChange = $3400;
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| 233 | cShowGreatLibTech = $3500;
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| 234 | cShowTurnChange = $3700;
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| 235 | cShowCancelTreaty = $3800;
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| 236 | cShowEndContact = $3810;
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| 237 | cShowCancelTreatyByAlliance = $3820;
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| 238 | cShowSupportAllianceAgainst = $3830;
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| 239 | cShowPeaceViolation = $3880;
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| 240 | cShowGame = $3F00; { cShowSuperView=$3F80; }
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| 241 | cRefreshDebugMap = $3F90;
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| 242 |
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| 243 | // Diplomacy commands equal to server, see below
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| 244 |
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| 245 | cDebugMessage = $7000;
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| 246 | cShowNego = $7010;
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| 247 |
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| 248 | // Commands same for server and client
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| 249 | scContact = $4900; // + concerned player shl 4 for server call
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| 250 | scReject = $4A00;
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| 251 | scDipStart = $4B00;
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| 252 | scDipNotice = $4B10;
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| 253 | scDipAccept = $4B20;
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| 254 | scDipCancelTreaty = $4B30;
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| 255 | scDipOffer = $4B4E;
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| 256 | scDipBreak = $4BF0;
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| 257 |
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| 258 | { Server return codes: flags }
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| 259 | rExecuted = $40000000;
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| 260 | rEffective = $20000000;
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| 261 | rUnitRemoved = $10000000;
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| 262 | rEnemySpotted = $08000000;
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| 263 |
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| 264 | { Server return codes: command executed }
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| 265 | // Note: the same return code might have a different meaning for different server functions!
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| 266 | eOK = $60000000; // ok
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| 267 | eEnemySpotted = $68000000; // unit move ok, new enemy unit/city spotted
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| 268 | eDied = $70000000; // move executed, unit died due to hostile terrain
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| 269 | eEnemySpotted_Died = $78000000;
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| 270 | // Unit move ok, new enemy unit/city spotted, unit died due to hostile terrain
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| 271 | eLoaded = $60000002; // unit move caused loading to transport ship
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| 272 | eLost = $70000004; // attack executed, battle lost, unit is dead
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| 273 | eWon = $60000005; // attack executed, battle won, defender destroyed
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| 274 | eBloody = $70000005; // attack executed, defender destroyed, unit is dead
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| 275 | eBombarded = $60000006; // empty enemy city bombarded
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| 276 | eExpelled = $60000007; // friendly unit expelled
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| 277 | eMissionDone = $70000008;
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| 278 | // Spy moved into city: mission done, spy no longer exists
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| 279 | eJobDone = $60000001; // settler job started and already done
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| 280 | eJobDone_Died = $70000001;
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| 281 | // Settler job started and already done, unit died due to hostile terrain
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| 282 | eCity = $70000002; // city founded, settler no more exists
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| 283 | eRemoved = $70000000; // sRemoveUnit: unit removed
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| 284 | eUtilized = $70000001; // sRemoveUnit: unit utilized for city project
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| 285 |
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| 286 | eNotChanged = $40000000;
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| 287 | // Ok, but no effect (e.g. current city project set again)
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| 288 |
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| 289 | { Server return codes: command not executed }
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| 290 | eHiddenUnit = $20000013;
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| 291 | // Unit move: not possible, destination tile occupied by hidden foreign submarine
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| 292 | eStealthUnit = $2000001A;
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| 293 | // Unit move: not possible, destination tile occupied by foreign stealth unit
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| 294 | eZOC_EnemySpotted = $28000014;
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| 295 | // Unit move: not possible, new enemy unit spotted, ZOC violation
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| 296 |
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| 297 | eInvalid = $0000; // command not allowed now or parameter out of allowed range
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| 298 | eUnknown = $0001; // unknown command
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| 299 | eNoTurn = $0002; // command only allowed during player's turn
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| 300 | eViolation = $0003; // general violation of game rules
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| 301 | eNoPreq = $0004; // the prerequisites for this command are not fully met
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| 302 |
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| 303 | eNoTime_Move = $0008; // normal unit move: too few movement points left
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| 304 | eNoTime_Load = $0009; // load unit: too few movement points left
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| 305 | eNoTime_Attack = $000A; // attack: no movement points left
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| 306 | eNoTime_Bombard = $000B; // bombard city: too few movement points left
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| 307 | eNoTime_Expel = $000C; // expel spy: too few movement points left
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| 308 |
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| 309 | eDomainMismatch = $0011;
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| 310 | // Move/attack: action not allowed for this unit domain
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| 311 | eNoCapturer = $0012;
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| 312 | // Unit move: this type of unit is not allowed to capture a city
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| 313 | eZOC = $0014; // unit move: not possible, ZOC violation
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| 314 | eTreaty = $0015; // move/attack: not possible, peace treaty violation
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| 315 | eDeadLands = $0016; // sStartJob: not possible, dead lands
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| 316 | eNoRoad = $0017; // unit move: not possible, no road
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| 317 | eNoNav = $0019; // unit move: not possible, open sea without navigation
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| 318 | eNoLoadCapacity = $001B; // load to transport: no more transport capacity
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| 319 | eNoBombarder = $001C; // bombardment impossible because no attack power
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| 320 |
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| 321 | eMaxSize = $0020;
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| 322 | // Add to city: bigger size not allowed due to missing aqueduct/sewer
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| 323 | eNoCityTerrain = $0022; // found city: not possible in this terrain
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| 324 | eNoBridgeBuilding = $0023;
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| 325 | eInvalidOffer = $0030;
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| 326 | eOfferNotAcceptable = $0031;
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| 327 | eCancelTreatyRush = $0032;
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| 328 | eAnarchy = $0038; // no negotiation in anarchy
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| 329 | eColdWar = $003F;
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| 330 | eNoModel = $0040; // sCreateDevModel must be called before!
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| 331 | eTileNotAvailable = $0050;
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| 332 | eNoWorkerAvailable = $0051;
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| 333 | eOnlyOnce = $0058;
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| 334 | // Sell/rebuild city improvement: only once per city and turn!
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| 335 | eObsolete = $0059; // city project: more advanced improvement already exists
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| 336 | eOutOfControl = $005A;
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| 337 | // Buy/sell/rebuild improvement: not in anarchy, not in captured cities
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| 338 |
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| 339 | eNoWay = $0100; // sGetMoveAdvice: no way found
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| 340 |
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| 341 | // Chart types
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| 342 | nStat = 6;
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| 343 | stPop = 0;
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| 344 | stTerritory = 1;
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| 345 | stMil = 2;
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| 346 | stScience = 3;
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| 347 | stExplore = 4;
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| 348 | stWork = 5;
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| 349 |
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| 350 | { Tile flags: terrain type }
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| 351 | fTerrain = $1F; // mask for terrain type
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| 352 | fOcean = $00;
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| 353 | fShore = $01;
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| 354 | fGrass = $02;
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| 355 | fDesert = $03;
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| 356 | fPrairie = $04;
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| 357 | fTundra = $05;
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| 358 | fArctic = $06;
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| 359 | fSwamp = $07;
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| 360 | fForest = $09;
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| 361 | fHills = $0A;
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| 362 | fMountains = $0B;
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| 363 | fUNKNOWN = fTerrain;
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| 364 |
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| 365 | { Tile flags: terrain improvements }
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| 366 | fTerImp = $0000F000; // mask for terrain improvement
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| 367 | tiNone = $00000000;
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| 368 | tiIrrigation = $00001000;
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| 369 | tiFarm = $00002000;
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| 370 | tiMine = $00003000;
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| 371 | tiFort = $00004000;
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| 372 | tiBase = $00005000;
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| 373 |
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| 374 | { Tile flags: add ons }
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| 375 | fSpecial = $00000060;
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| 376 | fSpecial1 = $00000020;
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| 377 | fSpecial2 = $00000040;
|
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| 378 | fRiver = $00000080;
|
|---|
| 379 | fRoad = $00000100;
|
|---|
| 380 | fRR = $00000200; // railroad
|
|---|
| 381 | fCanal = $00000400;
|
|---|
| 382 | fPoll = $00000800;
|
|---|
| 383 | fPrefStartPos = $00200000;
|
|---|
| 384 | fStartPos = $00400000; // map editor only
|
|---|
| 385 | fDeadLands = $01000000;
|
|---|
| 386 | fModern = $06000000;
|
|---|
| 387 | fCobalt = $02000000;
|
|---|
| 388 | fUranium = $04000000;
|
|---|
| 389 | fMercury = $06000000;
|
|---|
| 390 |
|
|---|
| 391 | { Tile flags: redundant helper info }
|
|---|
| 392 | fGrWall = $00010000; // tile protected by great wall
|
|---|
| 393 | fSpiedOut = $00020000;
|
|---|
| 394 | fStealthUnit = $00040000;
|
|---|
| 395 | fHiddenUnit = $00080000;
|
|---|
| 396 | fObserved = $00100000; // set if tile information is from this turn
|
|---|
| 397 | fOwned = $00200000; // set if unit/city here is own one
|
|---|
| 398 | fUnit = $00400000;
|
|---|
| 399 | fCity = $00800000;
|
|---|
| 400 | fOwnZoCUnit = $10000000; // own ZoC unit present at this tile
|
|---|
| 401 | fInEnemyZoC = $20000000;
|
|---|
| 402 | // Tile is adjacent to known foreign ZoC unit (not allied)
|
|---|
| 403 | fPeace = $40000000;
|
|---|
| 404 | // tile belongs to territory of nation that we are in peace with but not allied
|
|---|
| 405 |
|
|---|
| 406 | // City project flags
|
|---|
| 407 | cpIndex = $1FF;
|
|---|
| 408 | cpConscripts = $200; // produce unit as conscripts
|
|---|
| 409 | cpDisbandCity = $400;
|
|---|
| 410 | // Allow to disband city when settlers/conscripts are produced
|
|---|
| 411 | cpImp = $800; // 0: index refers to model, 1: index refers to city improvement
|
|---|
| 412 | cpRepeat = $1000;
|
|---|
| 413 | cpCompleted = $2000;
|
|---|
| 414 | cpAuto = $F000; // for internal use only
|
|---|
| 415 |
|
|---|
| 416 | // Tech status indicators
|
|---|
| 417 | tsNA = -2;
|
|---|
| 418 | tsSeen = -1;
|
|---|
| 419 | tsResearched = 0;
|
|---|
| 420 | tsGrLibrary = 1;
|
|---|
| 421 | tsCheat = 15;
|
|---|
| 422 | tsApplicable = tsResearched;
|
|---|
| 423 |
|
|---|
| 424 | // Nation treaties
|
|---|
| 425 | trNoContact = -1;
|
|---|
| 426 | trNone = 0;
|
|---|
| 427 | trPeace = 2;
|
|---|
| 428 | trFriendlyContact = 3;
|
|---|
| 429 | trAlliance = 4;
|
|---|
| 430 |
|
|---|
| 431 | // Attitudes
|
|---|
| 432 | nAttitude = 7;
|
|---|
| 433 | atHostile = 0;
|
|---|
| 434 | atIcy = 1;
|
|---|
| 435 | atUncoop = 2;
|
|---|
| 436 | atNeutral = 3;
|
|---|
| 437 | atReceptive = 4;
|
|---|
| 438 | atCordial = 5;
|
|---|
| 439 | atEnth = 6;
|
|---|
| 440 |
|
|---|
| 441 | // Offer prices
|
|---|
| 442 | opChoose = $00000000;
|
|---|
| 443 | opCivilReport = $11000000; // + turn + concerned player shl 16
|
|---|
| 444 | opMilReport = $12000000; // + turn + concerned player shl 16
|
|---|
| 445 | opMap = $1F000000;
|
|---|
| 446 | opTreaty = $20000000; // + suggested nation treaty
|
|---|
| 447 | opShipParts = $30000000; // + number + part type shl 16
|
|---|
| 448 | opMoney = $40000000; // + value
|
|---|
| 449 | opTribute = $48000000; // obsolete
|
|---|
| 450 | opTech = $50000000; // + advance
|
|---|
| 451 | opAllTech = $51000000;
|
|---|
| 452 | opModel = $58000000; // + model index
|
|---|
| 453 | opAllModel = $59000000;
|
|---|
| 454 |
|
|---|
| 455 | opMask = $FF000000;
|
|---|
| 456 |
|
|---|
| 457 | // Improvement kinds
|
|---|
| 458 | ikTrGoods = 0;
|
|---|
| 459 | ikCommon = 1;
|
|---|
| 460 | ikNatLocal = 2;
|
|---|
| 461 | ikNatGlobal = 3;
|
|---|
| 462 | ikWonder = 4;
|
|---|
| 463 | ikShipPart = 5;
|
|---|
| 464 | ikNA = $7F;
|
|---|
| 465 |
|
|---|
| 466 | { Model domains }
|
|---|
| 467 | nDomains = 3;
|
|---|
| 468 | dGround = 0;
|
|---|
| 469 | dSea = 1;
|
|---|
| 470 | dAir = 2;
|
|---|
| 471 |
|
|---|
| 472 | { Model kinds }
|
|---|
| 473 | mkSelfDeveloped = $00;
|
|---|
| 474 | mkEnemyDeveloped = $01;
|
|---|
| 475 | mkSpecial_Boat = $08;
|
|---|
| 476 | mkSpecial_SubCabin = $0A;
|
|---|
| 477 | mkSpecial_TownGuard = $10;
|
|---|
| 478 | mkSpecial_Glider = $11;
|
|---|
| 479 | mkScout = $20;
|
|---|
| 480 | mkSlaves = $21;
|
|---|
| 481 | mkSettler = $22;
|
|---|
| 482 | mkCommando = $23;
|
|---|
| 483 | mkFreight = $24;
|
|---|
| 484 |
|
|---|
| 485 | { Unit flags }
|
|---|
| 486 | unFortified = $01;
|
|---|
| 487 | unBombsLoaded = $02;
|
|---|
| 488 | unMountainDelay = $04;
|
|---|
| 489 | unConscripts = $08;
|
|---|
| 490 | unWithdrawn = $10;
|
|---|
| 491 | unMulti = $80;
|
|---|
| 492 |
|
|---|
| 493 | // Unit report flags
|
|---|
| 494 | urfAlwaysSupport = $01;
|
|---|
| 495 | urfDeployed = $02;
|
|---|
| 496 |
|
|---|
| 497 | // Unit moves
|
|---|
| 498 | umCapturing = $0100;
|
|---|
| 499 | umSpyMission = $0200;
|
|---|
| 500 | umBombarding = $0400;
|
|---|
| 501 | umExpelling = $0800;
|
|---|
| 502 | umShipLoading = $1000;
|
|---|
| 503 | umShipUnloading = $2000;
|
|---|
| 504 | umPlaneLoading = $4000;
|
|---|
| 505 | umPlaneUnloading = $8000;
|
|---|
| 506 |
|
|---|
| 507 | { Model flags }
|
|---|
| 508 | mdZOC = $01;
|
|---|
| 509 | mdCivil = $02;
|
|---|
| 510 | mdDoubleSupport = $04;
|
|---|
| 511 |
|
|---|
| 512 | { Player happened flags }
|
|---|
| 513 | phTech = $01;
|
|---|
| 514 | phStealTech = $02;
|
|---|
| 515 | phChangeGov = $08;
|
|---|
| 516 | phGliderLost = $100;
|
|---|
| 517 | phPlaneLost = $200;
|
|---|
| 518 | phPeaceViolation = $400;
|
|---|
| 519 | phPeaceEvacuation = $800;
|
|---|
| 520 | phShipComplete = $2000;
|
|---|
| 521 | phTimeUp = $4000;
|
|---|
| 522 | phExtinct = $8000;
|
|---|
| 523 | phGameEnd = $F000;
|
|---|
| 524 |
|
|---|
| 525 | { City happened flags }
|
|---|
| 526 | chDisorder = $01;
|
|---|
| 527 | chProduction = $02;
|
|---|
| 528 | chPopIncrease = $04;
|
|---|
| 529 | chPopDecrease = $08;
|
|---|
| 530 | chUnitLost = $10;
|
|---|
| 531 | chImprovementLost = $20;
|
|---|
| 532 | chProductionSabotaged = $40;
|
|---|
| 533 | chNoGrowthWarning = $80;
|
|---|
| 534 | chPollution = $100;
|
|---|
| 535 | chSiege = $200;
|
|---|
| 536 | chOldWonder = $400;
|
|---|
| 537 | chNoSettlerProd = $800;
|
|---|
| 538 | chFounded = $1000;
|
|---|
| 539 | chAfterCapture = $2000;
|
|---|
| 540 | chCaptured = $F0000;
|
|---|
| 541 | chImprovementSold = $80000000;
|
|---|
| 542 |
|
|---|
| 543 | { City info flags }
|
|---|
| 544 | ciCapital = $01;
|
|---|
| 545 | ciWalled = $02;
|
|---|
| 546 | ciCoastalFort = $04;
|
|---|
| 547 | ciMissileBat = $08;
|
|---|
| 548 | ciBunker = $10;
|
|---|
| 549 | ciSpacePort = $20;
|
|---|
| 550 |
|
|---|
| 551 | { City tile available values }
|
|---|
| 552 | faAvailable = 0;
|
|---|
| 553 | faNotAvailable = 1;
|
|---|
| 554 | faSiege = 2;
|
|---|
| 555 | faTreaty = 4;
|
|---|
| 556 | faInvalid = $FF;
|
|---|
| 557 |
|
|---|
| 558 | // Battle history flags
|
|---|
| 559 | bhEnemyAttack = $01;
|
|---|
| 560 | bhMyUnitLost = $02;
|
|---|
| 561 | bhEnemyUnitLost = $04;
|
|---|
| 562 |
|
|---|
| 563 | { Move advice special destinations }
|
|---|
| 564 | maNextCity = -1;
|
|---|
| 565 |
|
|---|
| 566 | { Goverment forms }
|
|---|
| 567 | nGov = 8;
|
|---|
| 568 | gAnarchy = 0;
|
|---|
| 569 | gDespotism = 1;
|
|---|
| 570 | gMonarchy = 2;
|
|---|
| 571 | gRepublic = 3;
|
|---|
| 572 | gFundamentalism = 4;
|
|---|
| 573 | gCommunism = 5;
|
|---|
| 574 | gDemocracy = 6;
|
|---|
| 575 | gFuture = 7;
|
|---|
| 576 |
|
|---|
| 577 | // Ship change reasons
|
|---|
| 578 | scrProduction = 0;
|
|---|
| 579 | scrDestruction = 1;
|
|---|
| 580 | scrTrade = 2;
|
|---|
| 581 | scrCapture = 3;
|
|---|
| 582 |
|
|---|
| 583 | { Unit jobs }
|
|---|
| 584 | nJob = 15;
|
|---|
| 585 | jNone = 0;
|
|---|
| 586 | jRoad = 1;
|
|---|
| 587 | jRR = 2;
|
|---|
| 588 | jClear = 3;
|
|---|
| 589 | jIrr = 4;
|
|---|
| 590 | jFarm = 5;
|
|---|
| 591 | jAfforest = 6;
|
|---|
| 592 | jMine = 7;
|
|---|
| 593 | jCanal = 8;
|
|---|
| 594 | jTrans = 9;
|
|---|
| 595 | jFort = 10;
|
|---|
| 596 | jPoll = 11;
|
|---|
| 597 | jBase = 12;
|
|---|
| 598 | jPillage = 13;
|
|---|
| 599 | jCity = 14;
|
|---|
| 600 |
|
|---|
| 601 | // Job preconditions are:
|
|---|
| 602 | // technology JobPreq is available, no city, plus the following:
|
|---|
| 603 | // jRoad: no river when bridge building unavailable
|
|---|
| 604 | // jRR: road
|
|---|
| 605 | // jClear: Terrain.ClearTerrain, Hanging Gardens for desert
|
|---|
| 606 | // jIrr: Terrain.IrrEff
|
|---|
| 607 | // jFarm: irrigation
|
|---|
| 608 | // jAfforest: Terrain.AfforestTerrain
|
|---|
| 609 | // jMine: Terrain.MineEff
|
|---|
| 610 | // jCanal: no Mountains, no Arctic
|
|---|
| 611 | // jTrans: Terrain.TransWork
|
|---|
| 612 | // jPoll: pollution
|
|---|
| 613 | // jPillage: any tile improvement
|
|---|
| 614 | // jCity, jFort, jBase: none
|
|---|
| 615 |
|
|---|
| 616 | // Spy mission
|
|---|
| 617 | nSpyMission = 5;
|
|---|
| 618 | smSabotageProd = 0;
|
|---|
| 619 | smStealMap = 1;
|
|---|
| 620 | smStealForeignReports = 2;
|
|---|
| 621 | smStealCivilReport = 3;
|
|---|
| 622 | smStealMilReport = 4;
|
|---|
| 623 |
|
|---|
| 624 | // Resource weights
|
|---|
| 625 | rwOff = $00000000;
|
|---|
| 626 | rwMaxGrowth = $3F514141; // 120*F + 1/8*P + 1/16*T + 1/16*S
|
|---|
| 627 | rwMaxProd = $413F1F01; // 1/16*F + 120*P + 30*T + 1*S
|
|---|
| 628 | rwMaxScience = $41040408; // 1/16*F + 4*P + 4*T + 8*S
|
|---|
| 629 | rwForceProd = $F1080201; // F^1/2 * (8*P + 2*T + 1*S)
|
|---|
| 630 | rwForceScience = $F1010101; // F^1/2 * (1*P + 1*T + 1*S)
|
|---|
| 631 |
|
|---|
| 632 | { Advances }
|
|---|
| 633 | adAdvancedFlight = 0;
|
|---|
| 634 | adAmphibiousWarfare = 1;
|
|---|
| 635 | adAstronomy = 2;
|
|---|
| 636 | adAtomicTheory = 3;
|
|---|
| 637 | adAutomobile = 4;
|
|---|
| 638 | adBallistics = 5;
|
|---|
| 639 | adBanking = 6;
|
|---|
| 640 | adBridgeBuilding = 7;
|
|---|
| 641 | adBronzeWorking = 8;
|
|---|
| 642 | adCeremonialBurial = 9;
|
|---|
| 643 | adChemistry = 10;
|
|---|
| 644 | adChivalry = 11;
|
|---|
| 645 | adComposites = 12;
|
|---|
| 646 | adCodeOfLaws = 13;
|
|---|
| 647 | adCombinedArms = 14;
|
|---|
| 648 | adCombustionEngine = 15;
|
|---|
| 649 | adCommunism = 16;
|
|---|
| 650 | adComputers = 17;
|
|---|
| 651 | adConscription = 18;
|
|---|
| 652 | adConstruction = 19;
|
|---|
| 653 | adTheCorporation = 20;
|
|---|
| 654 | adSpaceFlight = 21;
|
|---|
| 655 | adCurrency = 22;
|
|---|
| 656 | adDemocracy = 23;
|
|---|
| 657 | adEconomics = 24;
|
|---|
| 658 | adElectricity = 25;
|
|---|
| 659 | adElectronics = 26;
|
|---|
| 660 | adEngineering = 27;
|
|---|
| 661 | adEnvironmentalism = 28;
|
|---|
| 662 | adWheel = 29;
|
|---|
| 663 | adExplosives = 30;
|
|---|
| 664 | adFlight = 31;
|
|---|
| 665 | adIntelligence = 32;
|
|---|
| 666 | adGunpowder = 33;
|
|---|
| 667 | adHorsebackRiding = 34;
|
|---|
| 668 | adImpulseDrive = 35;
|
|---|
| 669 | adIndustrialization = 36;
|
|---|
| 670 | adSmartWeapons = 37;
|
|---|
| 671 | adInvention = 38;
|
|---|
| 672 | adIronWorking = 39;
|
|---|
| 673 | adTheLaser = 40;
|
|---|
| 674 | adNuclearPower = 41;
|
|---|
| 675 | adLiterature = 42;
|
|---|
| 676 | adInternet = 43;
|
|---|
| 677 | adMagnetism = 44;
|
|---|
| 678 | adMapMaking = 45;
|
|---|
| 679 | adMasonry = 46;
|
|---|
| 680 | adMassProduction = 47;
|
|---|
| 681 | adMathematics = 48;
|
|---|
| 682 | adMedicine = 49;
|
|---|
| 683 | adMetallurgy = 50;
|
|---|
| 684 | adMin = 51;
|
|---|
| 685 | adMobileWarfare = 52;
|
|---|
| 686 | adMonarchy = 53;
|
|---|
| 687 | adMysticism = 54;
|
|---|
| 688 | adNavigation = 55;
|
|---|
| 689 | adNuclearFission = 56;
|
|---|
| 690 | adPhilosophy = 57;
|
|---|
| 691 | adPhysics = 58;
|
|---|
| 692 | adPlastics = 59;
|
|---|
| 693 | adPoetry = 60;
|
|---|
| 694 | adPottery = 61;
|
|---|
| 695 | adRadio = 62;
|
|---|
| 696 | adRecycling = 63;
|
|---|
| 697 | adRefrigeration = 64;
|
|---|
| 698 | adMonotheism = 65;
|
|---|
| 699 | adTheRepublic = 66;
|
|---|
| 700 | adRobotics = 67;
|
|---|
| 701 | adRocketry = 68;
|
|---|
| 702 | adRailroad = 69;
|
|---|
| 703 | adSanitation = 70;
|
|---|
| 704 | adScience = 71;
|
|---|
| 705 | adWriting = 72;
|
|---|
| 706 | adSeafaring = 73;
|
|---|
| 707 | adSelfContainedEnvironment = 74;
|
|---|
| 708 | adStealth = 75;
|
|---|
| 709 | adSteamEngine = 76;
|
|---|
| 710 | adSteel = 77;
|
|---|
| 711 | adSyntheticFood = 78;
|
|---|
| 712 | adTactics = 79;
|
|---|
| 713 | adTheology = 80;
|
|---|
| 714 | adTheoryOfGravity = 81;
|
|---|
| 715 | adTrade = 82;
|
|---|
| 716 | adTransstellarColonization = 83;
|
|---|
| 717 | adUniversity = 84;
|
|---|
| 718 | adAdvancedRocketry = 85;
|
|---|
| 719 | adWarriorCode = 86;
|
|---|
| 720 | adAlphabet = 87;
|
|---|
| 721 | adPolytheism = 88;
|
|---|
| 722 | adRefining = 89;
|
|---|
| 723 | futComputingTechnology = 90;
|
|---|
| 724 | futNanoTechnology = 91;
|
|---|
| 725 | futMaterialTechnology = 92;
|
|---|
| 726 | futArtificialIntelligence = 93;
|
|---|
| 727 |
|
|---|
| 728 | FutureTech = [futComputingTechnology, futNanoTechnology,
|
|---|
| 729 | futMaterialTechnology, futArtificialIntelligence];
|
|---|
| 730 |
|
|---|
| 731 | adMilitary = $800; // Military Research
|
|---|
| 732 |
|
|---|
| 733 | { Wonders }
|
|---|
| 734 | woPyramids = 00;
|
|---|
| 735 | woZeus = 01;
|
|---|
| 736 | woGardens = 02;
|
|---|
| 737 | woColossus = 03;
|
|---|
| 738 | woLighthouse = 04;
|
|---|
| 739 | woGrLibrary = 05;
|
|---|
| 740 | woOracle = 06;
|
|---|
| 741 | woSun = 07;
|
|---|
| 742 | woLeo = 08;
|
|---|
| 743 | woMagellan = 09;
|
|---|
| 744 | woMich = 10; { 11; }
|
|---|
| 745 | woNewton = 12;
|
|---|
| 746 | woBach = 13;
|
|---|
| 747 | { 14; } woLiberty = 15;
|
|---|
| 748 | woEiffel = 16;
|
|---|
| 749 | woHoover = 17;
|
|---|
| 750 | woShinkansen = 18;
|
|---|
| 751 | woManhattan = 19;
|
|---|
| 752 | woMir = 20;
|
|---|
| 753 |
|
|---|
| 754 | { City improvements }
|
|---|
| 755 | imTrGoods = 28;
|
|---|
| 756 | imBarracks = 29;
|
|---|
| 757 | imGranary = 30;
|
|---|
| 758 | imTemple = 31;
|
|---|
| 759 | imMarket = 32;
|
|---|
| 760 | imLibrary = 33;
|
|---|
| 761 | imCourt = 34;
|
|---|
| 762 | imWalls = 35;
|
|---|
| 763 | imAqueduct = 36;
|
|---|
| 764 | imBank = 37;
|
|---|
| 765 | imCathedral = 38;
|
|---|
| 766 | imUniversity = 39;
|
|---|
| 767 | imHarbor = 40;
|
|---|
| 768 | imTheater = 41;
|
|---|
| 769 | imFactory = 42;
|
|---|
| 770 | imMfgPlant = 43;
|
|---|
| 771 | imRecycling = 44;
|
|---|
| 772 | imPower = 45;
|
|---|
| 773 | imHydro = 46;
|
|---|
| 774 | imNuclear = 47;
|
|---|
| 775 | imPlatform = 48;
|
|---|
| 776 | imTownHall = 49;
|
|---|
| 777 | imSewer = 50;
|
|---|
| 778 | imSupermarket = 51;
|
|---|
| 779 | imHighways = 52;
|
|---|
| 780 | imResLab = 53;
|
|---|
| 781 | imMissileBat = 54;
|
|---|
| 782 | imCoastalFort = 55;
|
|---|
| 783 | imAirport = 56;
|
|---|
| 784 | imDockyard = 57;
|
|---|
| 785 | imPalace = 58;
|
|---|
| 786 | imGrWall = 59;
|
|---|
| 787 | imColosseum = 60;
|
|---|
| 788 | imObservatory = 61;
|
|---|
| 789 | imMilAcademy = 62;
|
|---|
| 790 | imBunker = 63;
|
|---|
| 791 | imAlgae = 64;
|
|---|
| 792 | imStockEx = 65;
|
|---|
| 793 | imSpacePort = 66;
|
|---|
| 794 | imShipComp = 67;
|
|---|
| 795 | imShipPow = 68;
|
|---|
| 796 | imShipHab = 69;
|
|---|
| 797 |
|
|---|
| 798 | SettlerFood: array [0 .. nGov - 1] of Integer = (1, 1, 1, 2, 1, 2, 2, 2);
|
|---|
| 799 | CorrLevel: array [0 .. nGov - 1] of Integer = (3, 3, 1, 2, 1, 0, 0, 0);
|
|---|
| 800 | SupportFree: array [0 .. nGov - 1] of Integer = (2, 2, 1, 0, 2, 1, 0, 0);
|
|---|
| 801 | // in 1/2*city size
|
|---|
| 802 |
|
|---|
| 803 | // Special prerequisite values
|
|---|
| 804 | preNone = -1;
|
|---|
| 805 | preLighthouse = -2;
|
|---|
| 806 | preSun = -3;
|
|---|
| 807 | preLeo = -4;
|
|---|
| 808 | preBuilder = -5;
|
|---|
| 809 | preNA = -$FF;
|
|---|
| 810 |
|
|---|
| 811 | JobPreq: array [0 .. nJob - 1] of Integer = (preNone, preNone, adRailroad,
|
|---|
| 812 | preNone, preNone, adRefrigeration, preNone, preNone, adExplosives,
|
|---|
| 813 | adExplosives, adConstruction, preNone, adMedicine, preNone, preNone);
|
|---|
| 814 |
|
|---|
| 815 | AdvPreq: array [0 .. nAdv - 1, 0 .. 2] of Integer = { Advance prerequisites }
|
|---|
| 816 | ((adFlight, adRobotics, preNone), // adAdvancedFlight
|
|---|
| 817 | (adNavigation, adTactics, preNone), // adAmphibiousWarfare
|
|---|
| 818 | (adMysticism, adAlphabet, preNone), // adAstronomy
|
|---|
| 819 | (adTheoryOfGravity, preNone, preNone), // adAtomicTheory
|
|---|
| 820 | (adCombustionEngine, adSteel, preNone), // adAutomobile
|
|---|
| 821 | (adMathematics, adMetallurgy, preNone), // adBallistics
|
|---|
| 822 | (adCurrency, adEngineering, preNone), // adBanking
|
|---|
| 823 | (adConstruction, adWheel, preNone), // adBridgeBuilding
|
|---|
| 824 | (preNone, preNone, preNone), // adBronzeWorking
|
|---|
| 825 | (preNone, preNone, preNone), // adCeremonialBurial
|
|---|
| 826 | (adScience, preNone, preNone), // adChemistry
|
|---|
| 827 | (adMonarchy, adWarriorCode, preNone), // adChivalry
|
|---|
| 828 | (adMetallurgy, adPlastics, preNone), // adComposites
|
|---|
| 829 | (adWriting, preNone, preNone), // adCodeOfLaws
|
|---|
| 830 | (adAdvancedFlight, adMobileWarfare, preNone), // adCombinedArms
|
|---|
| 831 | (adRefining, adExplosives, preNone), // adCombustionEngine
|
|---|
| 832 | (adPhilosophy, adIndustrialization, preNone), // adCommunism
|
|---|
| 833 | (adMin, preNone, preNone), // adComputers
|
|---|
| 834 | (adTheRepublic, adTactics, preNone), // adConscription
|
|---|
| 835 | (adMasonry, adAlphabet, preNone), // adConstruction
|
|---|
| 836 | (adEconomics, adDemocracy, preNone), // adTheCorporation
|
|---|
| 837 | (adAdvancedFlight, adAdvancedRocketry, preNone), // adSpaceFlight
|
|---|
| 838 | (adBronzeWorking, preNone, preNone), // adCurrency
|
|---|
| 839 | (adConscription, adIndustrialization, preNone), // adDemocracy
|
|---|
| 840 | (adBanking, adUniversity, preNone), // adEconomics
|
|---|
| 841 | (adMagnetism, preNone, preNone), // adElectricity
|
|---|
| 842 | (adRadio, adAtomicTheory, preNone), // adElectronics
|
|---|
| 843 | (adConstruction, adBronzeWorking, preNone), // adEngineering
|
|---|
| 844 | (adIndustrialization, preNone, preNone), // adEnvironmentalism
|
|---|
| 845 | (preNone, preNone, preNone), // adWheel
|
|---|
| 846 | (adChemistry, adEngineering, preNone), // adExplosives
|
|---|
| 847 | (adCombustionEngine, adPhysics, preNone), // adFlight
|
|---|
| 848 | (adTactics, adInvention, preNone), // adIntelligence
|
|---|
| 849 | (adMedicine, adIronWorking, preNone), // adGunpowder
|
|---|
| 850 | (preNone, preNone, preNone), // adHorsebackRiding
|
|---|
| 851 | (adSpaceFlight, adNuclearPower, preNone), // adImpulseDrive
|
|---|
| 852 | (adRailroad, adBanking, preNone), // adIndustrialization
|
|---|
| 853 | (adAdvancedRocketry, adTheLaser, preNone), // adIntelligenArms
|
|---|
| 854 | (adWriting, adWheel, preNone), // adInvention
|
|---|
| 855 | (adBronzeWorking, adInvention, preNone), // adIronWorking
|
|---|
| 856 | (adMin, adPhysics, preNone), // adTheLaser
|
|---|
| 857 | (adNuclearFission, preNone, preNone), // adNuclearPower
|
|---|
| 858 | (adPoetry, adTrade, preNone), // adLiterature
|
|---|
| 859 | (adDemocracy, adComputers, preNone), // adLybertarianism
|
|---|
| 860 | (adPhysics, adIronWorking, preNone), // adMagnetism
|
|---|
| 861 | (adAlphabet, preNone, preNone), // adMapMaking
|
|---|
| 862 | (preNone, preNone, preNone), // adMasonry
|
|---|
| 863 | (adAutomobile, adElectronics, adTheCorporation), // adMassProduction
|
|---|
| 864 | (adCurrency, adAlphabet, preNone), // adMathematics
|
|---|
| 865 | (adMysticism, adPottery, preNone), // adMedicine
|
|---|
| 866 | (adGunpowder, preNone, preNone), // adMetallurgy
|
|---|
| 867 | (adRobotics, adPlastics, preNone), // adMin
|
|---|
| 868 | (adAutomobile, adTactics, preNone), // adMobileWarfare
|
|---|
| 869 | (adPolytheism, preNone, preNone), // adMonarchy
|
|---|
| 870 | (adCeremonialBurial, preNone, preNone), // adMysticism
|
|---|
| 871 | (adSeafaring, adAstronomy, preNone), // adNavigation
|
|---|
| 872 | (adAtomicTheory, adMassProduction, preNone), // adNuclearFission
|
|---|
| 873 | (adMathematics, adLiterature, preNone), // adPhilosophy
|
|---|
| 874 | (adScience, preNone, preNone), // adPhysics
|
|---|
| 875 | (adMassProduction, adRefining, preNone), // adPlastics
|
|---|
| 876 | (adMysticism, adWarriorCode, preNone), // adPoetry
|
|---|
| 877 | (preNone, preNone, preNone), // adPottery
|
|---|
| 878 | (adElectricity, adEngineering, preNone), // adRadio
|
|---|
| 879 | (adEnvironmentalism, adPlastics, preNone), // adRecycling
|
|---|
| 880 | (adElectricity, preNone, preNone), // adRefrigeration
|
|---|
| 881 | (adPolytheism, adAstronomy, preNone), // adMonotheism
|
|---|
| 882 | (adLiterature, preNone, preNone), // adTheRepublic
|
|---|
| 883 | (adMassProduction, adEconomics, preNone), // adRobotics
|
|---|
| 884 | (adBallistics, adExplosives, preNone), // adRocketry
|
|---|
| 885 | (adSteamEngine, adBridgeBuilding, preNone), // adRailroad
|
|---|
| 886 | (adEnvironmentalism, adMedicine, preNone), // adSanitation
|
|---|
| 887 | (adMetallurgy, adTheology, adPhilosophy), // adScience
|
|---|
| 888 | (adAlphabet, preNone, preNone), // adWriting
|
|---|
| 889 | (adPottery, adMapMaking, preNone), // adSeafaring
|
|---|
| 890 | (adRecycling, adSyntheticFood, preNone), // adSelfContainedEnvironment
|
|---|
| 891 | (adComposites, adRadio, preNone), // adStealth
|
|---|
| 892 | (adScience, adEngineering, preNone), // adSteamEngine
|
|---|
| 893 | (adIronWorking, adRailroad, preNone), // adSteel
|
|---|
| 894 | (adChemistry, adRefrigeration, preNone), // adSyntheticFood
|
|---|
| 895 | (adWarriorCode, adUniversity, preNone), // adTactics
|
|---|
| 896 | (adMonotheism, adPoetry, preNone), // adTheology
|
|---|
| 897 | (adAstronomy, adPhysics, preNone), // adTheoryOfGravity
|
|---|
| 898 | (adCurrency, adCodeOfLaws, preNone), // adTrade
|
|---|
| 899 | (adImpulseDrive, adSelfContainedEnvironment, preNone),
|
|---|
| 900 | // adTransstellarColonization
|
|---|
| 901 | (adScience, preNone, preNone), // adUniversity
|
|---|
| 902 | (adComputers, adRocketry, preNone), // adAdvancedRocketry
|
|---|
| 903 | (preNone, preNone, preNone), // adWarriorCode
|
|---|
| 904 | (preNone, preNone, preNone), // adAlphabet
|
|---|
| 905 | (adCeremonialBurial, adHorsebackRiding, preNone), // adPolytheism
|
|---|
| 906 | (adChemistry, preNone, preNone), // adRefining
|
|---|
| 907 | (adComputers, preNone, preNone), // futResearchTechnology
|
|---|
| 908 | (adRobotics, preNone, preNone), // futProductionTechnology
|
|---|
| 909 | (adComposites, preNone, preNone), // futArmorTechnology
|
|---|
| 910 | (adSmartWeapons, preNone, preNone)); // futMissileTechnology
|
|---|
| 911 |
|
|---|
| 912 | Imp: array [0 .. nImp - 1] of // City improvements
|
|---|
| 913 | record
|
|---|
| 914 | Kind: Integer;
|
|---|
| 915 | Preq: Integer;
|
|---|
| 916 | Cost: Integer;
|
|---|
| 917 | Maint: Integer;
|
|---|
| 918 | Expiration: Integer;
|
|---|
| 919 | end
|
|---|
| 920 | = ((Kind: ikWonder; Preq: adMathematics; Cost: 400; Maint: 0;
|
|---|
| 921 | Expiration: adDemocracy), // woPyramids
|
|---|
| 922 | (Kind: ikWonder; Preq: adPolytheism; Cost: 200; Maint: 0;
|
|---|
| 923 | Expiration: adElectronics), // woZeus
|
|---|
| 924 | (Kind: ikWonder; Preq: adInvention; Cost: 200; Maint: 0;
|
|---|
| 925 | Expiration: adNuclearFission), // woGardens
|
|---|
| 926 | (Kind: ikWonder; Preq: adBronzeWorking; Cost: 200; Maint: 0; Expiration: - 1),
|
|---|
| 927 | // woColossus
|
|---|
| 928 | (Kind: ikWonder; Preq: adMapMaking; Cost: 200; Maint: 0; Expiration: adSteel),
|
|---|
| 929 | // woLighthouse
|
|---|
| 930 | (Kind: ikWonder; Preq: adLiterature; Cost: 400; Maint: 0;
|
|---|
| 931 | Expiration: adPlastics), // woGrLibrary
|
|---|
| 932 | (Kind: ikWonder; Preq: adMysticism; Cost: 200; Maint: 0; Expiration: - 1),
|
|---|
| 933 | // woOracle
|
|---|
| 934 | (Kind: ikWonder; Preq: adChivalry; Cost: 300; Maint: 0;
|
|---|
| 935 | Expiration: adSpaceFlight), // woSun
|
|---|
| 936 | (Kind: ikWonder; Preq: adPhilosophy; Cost: 500; Maint: 0; Expiration: - 1),
|
|---|
| 937 | // woLeo
|
|---|
| 938 | (Kind: ikWonder; Preq: adNavigation; Cost: 300; Maint: 0; Expiration: - 1),
|
|---|
| 939 | // woMagellan
|
|---|
| 940 | (Kind: ikWonder; Preq: adMonotheism; Cost: 400; Maint: 0; Expiration: - 1),
|
|---|
| 941 | // woMich
|
|---|
| 942 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {11}
|
|---|
| 943 | (Kind: ikWonder; Preq: adTheoryOfGravity; Cost: 400; Maint: 0; Expiration: - 1), // woNewton
|
|---|
| 944 | (Kind: ikWonder; Preq: adTheology; Cost: 400; Maint: 0; Expiration: - 1),
|
|---|
| 945 | // woBach
|
|---|
| 946 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {14}
|
|---|
| 947 | (Kind: ikWonder; Preq: adDemocracy; Cost: 500; Maint: 0; Expiration: - 1),
|
|---|
| 948 | // woLiberty
|
|---|
| 949 | (Kind: ikWonder; Preq: adSteel; Cost: 800; Maint: 0; Expiration: - 1),
|
|---|
| 950 | // woEiffel
|
|---|
| 951 | (Kind: ikWonder; Preq: adElectronics; Cost: 800; Maint: 0; Expiration: - 1),
|
|---|
| 952 | // woHoover
|
|---|
| 953 | (Kind: ikWonder; Preq: adPlastics; Cost: 500; Maint: 0; Expiration: - 1),
|
|---|
| 954 | // woShinkansen
|
|---|
| 955 | (Kind: ikWonder; Preq: adNuclearFission; Cost: 400; Maint: 0;
|
|---|
| 956 | Expiration: - 1), // woManhattan
|
|---|
| 957 | (Kind: ikWonder; Preq: adSpaceFlight; Cost: 800; Maint: 0; Expiration: - 1),
|
|---|
| 958 | // woMir
|
|---|
| 959 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {21}
|
|---|
| 960 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {22}
|
|---|
| 961 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {23}
|
|---|
| 962 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {24}
|
|---|
| 963 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {25}
|
|---|
| 964 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {26}
|
|---|
| 965 | (Kind: ikNA; Preq: preNA; Cost: 0; Maint: 0; Expiration: 0), // {27}
|
|---|
| 966 | (Kind: ikTrGoods; Preq: preNone; Cost: 0; Maint: 0; Expiration: 0), // imTrGoods
|
|---|
| 967 | (Kind: ikCommon; Preq: adWarriorCode; Cost: 40; Maint: 1; Expiration: 0), // imBarracks
|
|---|
| 968 | (Kind: ikCommon; Preq: adPottery; Cost: 60; Maint: 1; Expiration: 0), // imGranary
|
|---|
| 969 | (Kind: ikCommon; Preq: adCeremonialBurial; Cost: 40; Maint: 1; Expiration: 0), // imTemple
|
|---|
| 970 | (Kind: ikCommon; Preq: adCurrency; Cost: 60; Maint: 1; Expiration: 0), // imMarket
|
|---|
| 971 | (Kind: ikCommon; Preq: adWriting; Cost: 80; Maint: 3; Expiration: 0), // imLibrary
|
|---|
| 972 | (Kind: ikCommon; Preq: adCodeOfLaws; Cost: 80; Maint: 2; Expiration: 0), // imCourt
|
|---|
| 973 | (Kind: ikCommon; Preq: adMasonry; Cost: 80; Maint: 1; Expiration: 0), // imWalls
|
|---|
| 974 | (Kind: ikCommon; Preq: adConstruction; Cost: 80; Maint: 1; Expiration: 0), // imAqueduct
|
|---|
| 975 | (Kind: ikCommon; Preq: adBanking; Cost: 120; Maint: 2; Expiration: 0), // imBank
|
|---|
| 976 | (Kind: ikCommon; Preq: adMonotheism; Cost: 100; Maint: 1; Expiration: 0), // imCathedral
|
|---|
| 977 | (Kind: ikCommon; Preq: adUniversity; Cost: 160; Maint: 5; Expiration: 0), // imUniversity
|
|---|
| 978 | (Kind: ikCommon; Preq: adSeafaring; Cost: 60; Maint: 1; Expiration: 0), // imHarbor
|
|---|
| 979 | (Kind: ikCommon; Preq: adPoetry; Cost: 60; Maint: 2; Expiration: 0), // imTheater
|
|---|
| 980 | (Kind: ikCommon; Preq: adIndustrialization; Cost: 200; Maint: 3; Expiration: 0), // imFactory
|
|---|
| 981 | (Kind: ikCommon; Preq: adRobotics; Cost: 320; Maint: 5; Expiration: 0), // imMfgPlant
|
|---|
| 982 | (Kind: ikCommon; Preq: adRecycling; Cost: 320; Maint: 4; Expiration: 0), // imRecycling
|
|---|
| 983 | (Kind: ikCommon; Preq: adElectricity; Cost: 120; Maint: 2; Expiration: 0), // imPower
|
|---|
| 984 | (Kind: ikCommon; Preq: adEnvironmentalism; Cost: 120; Maint: 1; Expiration: 0), // imHydro
|
|---|
| 985 | (Kind: ikCommon; Preq: adNuclearPower; Cost: 240; Maint: 2; Expiration: 0), // imNuclear
|
|---|
| 986 | (Kind: ikCommon; Preq: adRefining; Cost: 160; Maint: 2; Expiration: 0), // imPlatform
|
|---|
| 987 | (Kind: ikCommon; Preq: preNone; Cost: 40; Maint: 1; Expiration: 0), // imTownHall
|
|---|
| 988 | (Kind: ikCommon; Preq: adSanitation; Cost: 120; Maint: 2; Expiration: 0), // imSewer
|
|---|
| 989 | (Kind: ikCommon; Preq: adRefrigeration; Cost: 80; Maint: 2; Expiration: 0), // imSupermarket
|
|---|
| 990 | (Kind: ikCommon; Preq: adAutomobile; Cost: 160; Maint: 4; Expiration: 0), // imHighways
|
|---|
| 991 | (Kind: ikCommon; Preq: adComputers; Cost: 240; Maint: 7; Expiration: 0), // imResLab
|
|---|
| 992 | (Kind: ikCommon; Preq: adAdvancedRocketry; Cost: 100; Maint: 1; Expiration: 0),
|
|---|
| 993 | // imMissileBat
|
|---|
| 994 | (Kind: ikCommon; Preq: adMetallurgy; Cost: 80; Maint: 1; Expiration: 0), // imCoastalFort
|
|---|
| 995 | (Kind: ikCommon; Preq: adAdvancedFlight; Cost: 160; Maint: 1; Expiration: 0), // imAirport
|
|---|
| 996 | (Kind: ikCommon; Preq: adAmphibiousWarfare; Cost: 80; Maint: 1; Expiration: 0), // imDockyard
|
|---|
| 997 | (Kind: ikNatLocal; Preq: preNone; Cost: 100; Maint: 0; Expiration: 0), // imPalace
|
|---|
| 998 | (Kind: ikNatLocal; Preq: adEngineering; Cost: 400; Maint: 4; Expiration: 0), // imGrWall
|
|---|
| 999 | (Kind: ikNatLocal; Preq: adConstruction; Cost: 200; Maint: 4; Expiration: 0), // imColosseum
|
|---|
| 1000 | (Kind: ikNatLocal; Preq: adAstronomy; Cost: 300; Maint: 4; Expiration: 0), // imObservatory
|
|---|
| 1001 | (Kind: ikNatLocal; Preq: adTactics; Cost: 100; Maint: 4; Expiration: 0), // imMilAcademy
|
|---|
| 1002 | (Kind: ikNatLocal; Preq: adSteel; Cost: 200; Maint: 2; Expiration: 0), // imBunker
|
|---|
| 1003 | (Kind: ikNatLocal; Preq: adSyntheticFood; Cost: 120; Maint: 2; Expiration: 0), // imAlgae
|
|---|
| 1004 | (Kind: ikNatGlobal; Preq: adTheCorporation; Cost: 320; Maint: 4; Expiration: 0), // imStockEx
|
|---|
| 1005 | (Kind: ikNatLocal; Preq: adSpaceFlight; Cost: 400; Maint: 0; Expiration: 0), // imSpacePort
|
|---|
| 1006 | (Kind: ikShipPart; Preq: adTransstellarColonization; Cost: 240; Maint: 0; Expiration: 0),
|
|---|
| 1007 | // imShipComp
|
|---|
| 1008 | (Kind: ikShipPart; Preq: adImpulseDrive; Cost: 600; Maint: 0; Expiration: 0), // imShipPow
|
|---|
| 1009 | (Kind: ikShipPart; Preq: adSelfContainedEnvironment; Cost: 800; Maint: 0; Expiration: 0));
|
|---|
| 1010 | // imShipHab
|
|---|
| 1011 |
|
|---|
| 1012 | nImpReplacement = 5;
|
|---|
| 1013 | ImpReplacement: array [0 .. nImpReplacement - 1] of record
|
|---|
| 1014 | NewImp: Integer;
|
|---|
| 1015 | OldImp: Integer;
|
|---|
| 1016 | end
|
|---|
| 1017 | = ((NewImp: imSewer; OldImp: imAqueduct), (NewImp: imCourt; OldImp: imTownHall),
|
|---|
| 1018 | (NewImp: imPalace; OldImp: imTownHall), (NewImp: imPalace; OldImp: imCourt),
|
|---|
| 1019 | (NewImp: imMilAcademy; OldImp: imBarracks));
|
|---|
| 1020 |
|
|---|
| 1021 | // Colony ship
|
|---|
| 1022 | nShipPart = 3;
|
|---|
| 1023 | spComp = 0;
|
|---|
| 1024 | spPow = 1;
|
|---|
| 1025 | spHab = 2;
|
|---|
| 1026 | ShipNeed: array [0 .. nShipPart - 1] of Integer = (6, 4, 2);
|
|---|
| 1027 | ShipImpIndex: array [0 .. nShipPart - 1] of Integer = (imShipComp, imShipPow, imShipHab);
|
|---|
| 1028 |
|
|---|
| 1029 | GovPreq: array [1 .. nGov - 1] of Integer = { government prerequisites }
|
|---|
| 1030 | (preNone, adMonarchy, adTheRepublic, adTheology, adCommunism, adDemocracy,
|
|---|
| 1031 | adInternet);
|
|---|
| 1032 |
|
|---|
| 1033 | AgePreq: array [1 .. 3] of Integer = (adScience, adMassProduction,
|
|---|
| 1034 | adTransstellarColonization);
|
|---|
| 1035 |
|
|---|
| 1036 | Terrain: array [0 .. 11] of record
|
|---|
| 1037 | MoveCost: Integer;
|
|---|
| 1038 | Defense: Integer;
|
|---|
| 1039 | ClearTerrain: Integer;
|
|---|
| 1040 | IrrEff: Integer;
|
|---|
| 1041 | IrrClearWork: Integer;
|
|---|
| 1042 | AfforestTerrain: Integer;
|
|---|
| 1043 | MineEff: Integer;
|
|---|
| 1044 | MineAfforestWork: Integer;
|
|---|
| 1045 | TransTerrain: Integer;
|
|---|
| 1046 | TransWork: Integer;
|
|---|
| 1047 | FoodRes: array [0 .. 2] of Integer;
|
|---|
| 1048 | ProdRes: array [0 .. 2] of Integer;
|
|---|
| 1049 | TradeRes: array [0 .. 2] of Integer;
|
|---|
| 1050 | Filler: array [0 .. 12] of Integer;
|
|---|
| 1051 | end
|
|---|
| 1052 | = ((MoveCost: 1; Defense: 4; ClearTerrain: - 1; IrrEff: 0; IrrClearWork: 0;
|
|---|
| 1053 | AfforestTerrain: - 1; MineEff: 0; MineAfforestWork: 0; TransTerrain: - 1;
|
|---|
| 1054 | TransWork: 0; FoodRes: (0, 0, 0); ProdRes: (0, 0, 0);
|
|---|
| 1055 | TradeRes: (0, 0, 0); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Ocn }
|
|---|
| 1056 | (MoveCost: 1; Defense: 4; ClearTerrain: - 1; IrrEff: 0; IrrClearWork: 0;
|
|---|
| 1057 | AfforestTerrain: - 1; MineEff: 0; MineAfforestWork: 0; TransTerrain: - 1;
|
|---|
| 1058 | TransWork: 0; FoodRes: (1, 5, 1); ProdRes: (0, 0, 5);
|
|---|
| 1059 | TradeRes: (3, 3, 3); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Sho }
|
|---|
| 1060 | (MoveCost: 1; Defense: 4; ClearTerrain: - 1; IrrEff: 1; IrrClearWork: 600;
|
|---|
| 1061 | AfforestTerrain: fForest; MineEff: 0; MineAfforestWork: 1800;
|
|---|
| 1062 | TransTerrain: fHills; TransWork: 3000; FoodRes: (3, 2, 2); ProdRes: (0, 1, 0);
|
|---|
| 1063 | TradeRes: (1, 1, 1); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Gra }
|
|---|
| 1064 | (MoveCost: 1; Defense: 4; ClearTerrain: fGrass; IrrEff: 0; IrrClearWork: 1800;
|
|---|
| 1065 | AfforestTerrain: - 1; MineEff: 1; MineAfforestWork: 600;
|
|---|
| 1066 | TransTerrain: fPrairie; TransWork: 3000; FoodRes: (0, 3, 0);
|
|---|
| 1067 | ProdRes: (1, 1, 4); TradeRes: (1, 1, 1); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Dst }
|
|---|
| 1068 | (MoveCost: 1; Defense: 4; ClearTerrain: - 1; IrrEff: 1; IrrClearWork: 600;
|
|---|
| 1069 | AfforestTerrain: fForest; MineEff: 0; MineAfforestWork: 2400;
|
|---|
| 1070 | TransTerrain: - 1; TransWork: 0; FoodRes: (1, 3, 1); ProdRes: (1, 1, 3);
|
|---|
| 1071 | TradeRes: (1, 1, 1); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Pra }
|
|---|
| 1072 | (MoveCost: 1; Defense: 4; ClearTerrain: - 1; IrrEff: 1; IrrClearWork: 600;
|
|---|
| 1073 | AfforestTerrain: - 1; MineEff: 0; MineAfforestWork: 0; TransTerrain: fGrass;
|
|---|
| 1074 | TransWork: 3000; FoodRes: (1, 1, 1); ProdRes: (0, 0, 4);
|
|---|
| 1075 | TradeRes: (1, 6, 1); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Tun }
|
|---|
| 1076 | (MoveCost: 2; Defense: 4; ClearTerrain: - 1; IrrEff: 0; IrrClearWork: 0;
|
|---|
| 1077 | AfforestTerrain: - 1; MineEff: 3; MineAfforestWork: 1800; TransTerrain: - 1;
|
|---|
| 1078 | TransWork: 0; FoodRes: (0, 3, 0); ProdRes: (1, 1, 0);
|
|---|
| 1079 | TradeRes: (0, 4, 0); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Arc }
|
|---|
| 1080 | (MoveCost: 2; Defense: 6; ClearTerrain: fGrass; IrrEff: 0; IrrClearWork: 2400;
|
|---|
| 1081 | AfforestTerrain: fForest; MineEff: 0; MineAfforestWork: 2400;
|
|---|
| 1082 | TransTerrain: fHills; TransWork: 3000; FoodRes: (1, 1, 1); ProdRes: (0, 4, 1);
|
|---|
| 1083 | TradeRes: (1, 1, 5); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Swa }
|
|---|
| 1084 | (MoveCost: 0; Defense: 0; ClearTerrain: 0; IrrEff: 0;
|
|---|
| 1085 | IrrClearWork: 0; AfforestTerrain: 0; MineEff: 0; MineAfforestWork: 0;
|
|---|
| 1086 | TransTerrain: 0; TransWork: 0; FoodRes: (0, 0, 0); ProdRes: (0, 0, 0);
|
|---|
| 1087 | TradeRes: (0, 0, 0); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { - }
|
|---|
| 1088 | (MoveCost: 2; Defense: 6; ClearTerrain: fPrairie; IrrEff: 0;
|
|---|
| 1089 | IrrClearWork: 600; AfforestTerrain: - 1; MineEff: 0; MineAfforestWork: 0;
|
|---|
| 1090 | TransTerrain: - 1; TransWork: 0; FoodRes: (1, 3, 1); ProdRes: (2, 2, 2);
|
|---|
| 1091 | TradeRes: (1, 1, 4); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { For }
|
|---|
| 1092 | (MoveCost: 2; Defense: 8; ClearTerrain: - 1; IrrEff: 1; IrrClearWork: 600;
|
|---|
| 1093 | AfforestTerrain: - 1; MineEff: 3; MineAfforestWork: 1200;
|
|---|
| 1094 | TransTerrain: fGrass; TransWork: 6000; FoodRes: (1, 1, 1); ProdRes: (0, 0, 2);
|
|---|
| 1095 | TradeRes: (0, 4, 0); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Hil }
|
|---|
| 1096 | (MoveCost: 3; Defense: 12; ClearTerrain: - 1; IrrEff: 0; IrrClearWork: 0;
|
|---|
| 1097 | AfforestTerrain: - 1; MineEff: 2; MineAfforestWork: 1200; TransTerrain: - 1;
|
|---|
| 1098 | TransWork: 0; FoodRes: (0, 0, 0); ProdRes: (1, 4, 1);
|
|---|
| 1099 | TradeRes: (0, 0, 7); Filler: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0))); { Mou }
|
|---|
| 1100 |
|
|---|
| 1101 | // Settler work required MP
|
|---|
| 1102 | PillageWork = 100;
|
|---|
| 1103 | CityWork = 900;
|
|---|
| 1104 | FarmWork = 3; // *IrrClearWork
|
|---|
| 1105 | RoadWork = 300; // *MoveCost
|
|---|
| 1106 | RoadBridgeWork = 900;
|
|---|
| 1107 | RRWork = 600; // *MoveCost
|
|---|
| 1108 | RRBridgeWork = 900;
|
|---|
| 1109 | CanalWork = 1800;
|
|---|
| 1110 | FortWork = 600; // *MoveCost
|
|---|
| 1111 | BaseWork = 600; // *MoveCost
|
|---|
| 1112 | PollWork = 1800;
|
|---|
| 1113 |
|
|---|
| 1114 | // Upgrades for new unit models
|
|---|
| 1115 | // upgrade[domain,0].preq is domain precondition advance
|
|---|
| 1116 | // cost values accumulate if prerequisite is future tech / are maximized if not
|
|---|
| 1117 | nUpgrade = 15;
|
|---|
| 1118 | Upgrade: array [0..nDomains - 1, 0..nUpgrade - 1] of record
|
|---|
| 1119 | Preq: Integer;
|
|---|
| 1120 | Strength: Integer;
|
|---|
| 1121 | Trans: Integer;
|
|---|
| 1122 | Cost: Integer;
|
|---|
| 1123 | end
|
|---|
| 1124 | = (((Preq: adWarriorCode; Strength: 4; Trans: 0; Cost: 3),
|
|---|
| 1125 | (Preq: adBronzeWorking; Strength: 2; Trans: 0; Cost: 4),
|
|---|
| 1126 | (Preq: adIronWorking; Strength: 2; Trans: 0; Cost: 5),
|
|---|
| 1127 | (Preq: adChivalry; Strength: 2; Trans: 0; Cost: 5),
|
|---|
| 1128 | (Preq: adMonotheism; Strength: 3; Trans: 0; Cost: 7),
|
|---|
| 1129 | (Preq: adGunpowder; Strength: 3; Trans: 0; Cost: 8),
|
|---|
| 1130 | (Preq: adExplosives; Strength: 4; Trans: 0; Cost: 9),
|
|---|
| 1131 | (Preq: adTactics; Strength: 5; Trans: 0; Cost: 10),
|
|---|
| 1132 | (Preq: adRadio; Strength: 6; Trans: 0; Cost: 11),
|
|---|
| 1133 | (Preq: adDemocracy; Strength: 6; Trans: 0; Cost: 5),
|
|---|
| 1134 | (Preq: adMobileWarfare; Strength: 7; Trans: 0; Cost: 12),
|
|---|
| 1135 | (Preq: adRobotics; Strength: 8; Trans: 0; Cost: 15),
|
|---|
| 1136 | (Preq: adComposites; Strength: 8; Trans: 0; Cost: 15),
|
|---|
| 1137 | (Preq: adTheLaser; Strength: 8; Trans: 0; Cost: 14),
|
|---|
| 1138 | (Preq: futMaterialTechnology; Strength: 10; Trans: 0; Cost: 2)),
|
|---|
| 1139 | ((Preq: adMapMaking; Strength: 4; Trans: 1; Cost: 8),
|
|---|
| 1140 | (Preq: adNavigation; Strength: 4; Trans: 0; Cost: 10),
|
|---|
| 1141 | (Preq: adEngineering; Strength: 0; Trans: 1; Cost: 8),
|
|---|
| 1142 | (Preq: adGunpowder; Strength: 8; Trans: 0; Cost: 12),
|
|---|
| 1143 | (Preq: adMagnetism; Strength: 12; Trans: 1; Cost: 20),
|
|---|
| 1144 | (Preq: adExplosives; Strength: 16; Trans: 0; Cost: 24),
|
|---|
| 1145 | (Preq: adSteamEngine; Strength: 24; Trans: 0; Cost: 28),
|
|---|
| 1146 | (Preq: adAmphibiousWarfare; Strength: 24; Trans: 1; Cost: 18),
|
|---|
| 1147 | (Preq: adAdvancedRocketry; Strength: 32; Trans: 0; Cost: 38),
|
|---|
| 1148 | (Preq: futMaterialTechnology; Strength: 14; Trans: 0; Cost: 4),
|
|---|
| 1149 | (Preq: futArtificialIntelligence; Strength: 14; Trans: 0; Cost: 4),
|
|---|
| 1150 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1151 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1152 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1153 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0)),
|
|---|
| 1154 | ((Preq: adFlight; Strength: 12; Trans: 1; Cost: 14),
|
|---|
| 1155 | (Preq: adTactics; Strength: 6; Trans: 0; Cost: 17),
|
|---|
| 1156 | (Preq: adElectronics; Strength: 6; Trans: 0; Cost: 20),
|
|---|
| 1157 | (Preq: adMin; Strength: 8; Trans: 0; Cost: 24),
|
|---|
| 1158 | (Preq: adComposites; Strength: 8; Trans: 0; Cost: 26),
|
|---|
| 1159 | (Preq: adSmartWeapons; Strength: 11; Trans: 0; Cost: 32),
|
|---|
| 1160 | (Preq: futArtificialIntelligence; Strength: 7; Trans: 0; Cost: 4),
|
|---|
| 1161 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1162 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1163 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1164 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1165 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1166 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1167 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0),
|
|---|
| 1168 | (Preq: preNA; Strength: 0; Trans: 0; Cost: 0)));
|
|---|
| 1169 |
|
|---|
| 1170 | { Model features }
|
|---|
| 1171 | nFeature = 27;
|
|---|
| 1172 | mcWeapons = 0;
|
|---|
| 1173 | mcArmor = 1;
|
|---|
| 1174 | mcMob = 2;
|
|---|
| 1175 | mcSeaTrans = 3;
|
|---|
| 1176 | mcCarrier = 4;
|
|---|
| 1177 | mcTurbines = 5;
|
|---|
| 1178 | mcBombs = 6;
|
|---|
| 1179 | mcFuel = 7;
|
|---|
| 1180 | mcAirTrans = 8;
|
|---|
| 1181 | mcNav = 9;
|
|---|
| 1182 | mcRadar = 10;
|
|---|
| 1183 | mcSub = 11;
|
|---|
| 1184 | mcArtillery = 12;
|
|---|
| 1185 | mcAlpine = 13;
|
|---|
| 1186 | mcSupplyShip = 14;
|
|---|
| 1187 | mcOver = 15;
|
|---|
| 1188 | mcAirDef = 16;
|
|---|
| 1189 | mcSpy = 17;
|
|---|
| 1190 | mcSE = 18;
|
|---|
| 1191 | mcNP = 19;
|
|---|
| 1192 | mcJet = 20;
|
|---|
| 1193 | mcStealth = 21;
|
|---|
| 1194 | mcFanatic = 22;
|
|---|
| 1195 | mcFirst = 23;
|
|---|
| 1196 | mcWill = 24;
|
|---|
| 1197 | mcAcademy = 25;
|
|---|
| 1198 | mcLine = 26;
|
|---|
| 1199 | mcFirstNonCap = mcNav;
|
|---|
| 1200 | AutoFeature: set of mcFirstNonCap .. nFeature - 1 = [mcNav, mcSE, mcNP, mcJet,
|
|---|
| 1201 | mcAcademy];
|
|---|
| 1202 | // Unit class advances, automatically applied if available
|
|---|
| 1203 |
|
|---|
| 1204 | Feature: array [0 .. nFeature - 1] of { Unit model features }
|
|---|
| 1205 | record
|
|---|
| 1206 | Domains: Integer;
|
|---|
| 1207 | Preq: Integer;
|
|---|
| 1208 | Weight: Integer;
|
|---|
| 1209 | Cost: Integer;
|
|---|
| 1210 | end
|
|---|
| 1211 | = ((Domains: 7; Preq: preNone; Weight: 1; Cost: 1), { mcOffense }
|
|---|
| 1212 | (Domains: 7; Preq: preNone; Weight: 1; Cost: 1), { mcDefense }
|
|---|
| 1213 | (Domains: 1; Preq: adHorsebackRiding; Weight: 1; Cost: 1), { mcMob }
|
|---|
| 1214 | (Domains: 2; Preq: preNone; Weight: 2; Cost: 1), { mcSeaTrans }
|
|---|
| 1215 | (Domains: 2; Preq: adAdvancedFlight; Weight: 2; Cost: 2), { mcCarrier }
|
|---|
| 1216 | (Domains: 2; Preq: adPhysics; Weight: 3; Cost: 1), { mcTurbines }
|
|---|
| 1217 | (Domains: 4; Preq: adAdvancedFlight; Weight: 1; Cost: 1), { mcBombs }
|
|---|
| 1218 | (Domains: 4; Preq: preNone; Weight: 1; Cost: 1), { mcFuel }
|
|---|
| 1219 | (Domains: 4; Preq: adCombinedArms; Weight: 2; Cost: 1), { mcAirTrans }
|
|---|
| 1220 | (Domains: 2; Preq: adNavigation; Weight: 0; Cost: 0), { mcNav }
|
|---|
| 1221 | (Domains: 2; Preq: adRadio; Weight: 0; Cost: 1), { mcRadar }
|
|---|
| 1222 | (Domains: 2; Preq: adCombustionEngine; Weight: 2; Cost: 1), { mcSub }
|
|---|
| 1223 | (Domains: 3; Preq: adBallistics; Weight: 1; Cost: 1), { mcArtillery }
|
|---|
| 1224 | (Domains: 1; Preq: adTactics; Weight: 2; Cost: 1), { mcAlpine }
|
|---|
| 1225 | (Domains: 2; Preq: adMedicine; Weight: 1; Cost: 1), { mcSupplyShip }
|
|---|
| 1226 | (Domains: 1; Preq: adBridgeBuilding; Weight: 0; Cost: 2), { mcOver }
|
|---|
| 1227 | (Domains: 2; Preq: adAdvancedRocketry; Weight: 1; Cost: 1), { mcAirDef }
|
|---|
| 1228 | (Domains: 4; Preq: adIntelligence; Weight: 2; Cost: 1), { mcSpy }
|
|---|
| 1229 | (Domains: 2; Preq: adSteamEngine; Weight: 0; Cost: 0), { mcSE }
|
|---|
| 1230 | (Domains: 2; Preq: adNuclearPower; Weight: 0; Cost: 0), { mcNP }
|
|---|
| 1231 | (Domains: 4; Preq: adRocketry; Weight: 0; Cost: 0), { mcJet }
|
|---|
| 1232 | (Domains: 4; Preq: adStealth; Weight: 1; Cost: 2), { mcStealth }
|
|---|
| 1233 | (Domains: 5; Preq: adCommunism; Weight: 0; Cost: 1), { mcFanatic }
|
|---|
| 1234 | (Domains: 1; Preq: preSun; Weight: 0; Cost: 1), { mcFirst }
|
|---|
| 1235 | (Domains: 1; Preq: preSun; Weight: 0; Cost: 1), { mcWill }
|
|---|
| 1236 | (Domains: 1; Preq: preSun; Weight: 0; Cost: 0), { mcAcademy }
|
|---|
| 1237 | (Domains: 7; Preq: adMassProduction; Weight: 0; Cost: 0)); { mcLine }
|
|---|
| 1238 |
|
|---|
| 1239 | WeightPreq7: array [0 .. nDomains - 1] of Integer = (adHorsebackRiding, adSeafaring,
|
|---|
| 1240 | adAdvancedFlight);
|
|---|
| 1241 | WeightPreq10: array [0 .. nDomains - 1] of Integer = (adAutomobile, adSteel, preNA);
|
|---|
| 1242 |
|
|---|
| 1243 | INFIN = 999999;
|
|---|
| 1244 |
|
|---|
| 1245 | // For backward compatibility
|
|---|
| 1246 | fRare = fDeadLands;
|
|---|
| 1247 | fRare1 = fCobalt;
|
|---|
| 1248 | fRare2 = fUranium;
|
|---|
| 1249 | mkCaravan = mkFreight;
|
|---|
| 1250 | mkDiplomat = mkCommando;
|
|---|
| 1251 | gLybertarianism = gFuture;
|
|---|
| 1252 | trCeaseFire = 1;
|
|---|
| 1253 | adIntelligenArms = adSmartWeapons;
|
|---|
| 1254 | adIntelligentArms = adSmartWeapons;
|
|---|
| 1255 | adRadioCommunication = adRadio;
|
|---|
| 1256 | adLybertarianism = adInternet;
|
|---|
| 1257 | futResearchTechnology = futComputingTechnology;
|
|---|
| 1258 | futProductionTechnology = futNanoTechnology;
|
|---|
| 1259 | futArmorTechnology = futMaterialTechnology;
|
|---|
| 1260 | futMissileTechnology = futArtificialIntelligence;
|
|---|
| 1261 | imNatObs = imObservatory;
|
|---|
| 1262 | imElite = imMilAcademy;
|
|---|
| 1263 | mcOffense = mcWeapons;
|
|---|
| 1264 | mcDefense = mcArmor;
|
|---|
| 1265 | mcLongRange = mcArtillery;
|
|---|
| 1266 | mcHospital = mcSupplyShip;
|
|---|
| 1267 |
|
|---|
| 1268 | // Wonders CityID constants
|
|---|
| 1269 | WonderNotBuiltYet = -1;
|
|---|
| 1270 | WonderDestroyed = -2;
|
|---|
| 1271 |
|
|---|
| 1272 | type
|
|---|
| 1273 | TServerCall = function (Command, Player, Subject: Integer; var Data)
|
|---|
| 1274 | : Integer; stdcall;
|
|---|
| 1275 | TClientCall = procedure (Command, Player: Integer; var Data); stdcall;
|
|---|
| 1276 |
|
|---|
| 1277 | TCommand = (
|
|---|
| 1278 | cmInitModule = $0000,
|
|---|
| 1279 | cmReleaseModule = $0100,
|
|---|
| 1280 | cmBroadcast = $0200,
|
|---|
| 1281 | cmHelpOnly = $0700,
|
|---|
| 1282 | cmStartHelp = $0710,
|
|---|
| 1283 | cmStartCredits = $0720,
|
|---|
| 1284 |
|
|---|
| 1285 | cmNewGame = $0800,
|
|---|
| 1286 | cmLoadGame = $0810,
|
|---|
| 1287 | cmMovie = $0820,
|
|---|
| 1288 | cmNewGameEx = $0840,
|
|---|
| 1289 | cmLoadGameEx = $0850,
|
|---|
| 1290 | cmNewMap = $0880,
|
|---|
| 1291 | cmReplay = $08E0,
|
|---|
| 1292 | cmGetReady = $08F0,
|
|---|
| 1293 | cmBreakGame = $0900,
|
|---|
| 1294 |
|
|---|
| 1295 | cmTurn = $2000,
|
|---|
| 1296 | cmResume = $2010,
|
|---|
| 1297 | cmContinue = $2080,
|
|---|
| 1298 | cmMovieTurn = $2100,
|
|---|
| 1299 | cmMovieEndTurn = $2110,
|
|---|
| 1300 | cmEditMap = $2800,
|
|---|
| 1301 |
|
|---|
| 1302 | // cShowTileM=$3000;cShowTileA=$3010;cShowFoundCity=$3020;
|
|---|
| 1303 | cmShowUnitChanged = $3030,
|
|---|
| 1304 | cmShowAfterMove = $3040,
|
|---|
| 1305 | cmShowAfterAttack = $3050,
|
|---|
| 1306 | cmShowCityChanged = $3090,
|
|---|
| 1307 | // cShowMove=$3100;cShowCapture=$3110;
|
|---|
| 1308 | // cShowAttackBegin=$3200;cShowAttackWon=$3210;cShowAttackLost=$3220;
|
|---|
| 1309 | cmShowMoving = $3140,
|
|---|
| 1310 | cmShowCapturing = $3150,
|
|---|
| 1311 | cmShowAttacking = $3240,
|
|---|
| 1312 | cmShowMissionResult = $3300,
|
|---|
| 1313 | cmShowShipChange = $3400,
|
|---|
| 1314 | cmShowGreatLibTech = $3500,
|
|---|
| 1315 | cmShowTurnChange = $3700,
|
|---|
| 1316 | cmShowCancelTreaty = $3800,
|
|---|
| 1317 | cmShowEndContact = $3810,
|
|---|
| 1318 | cmShowCancelTreatyByAlliance = $3820,
|
|---|
| 1319 | cmShowSupportAllianceAgainst = $3830,
|
|---|
| 1320 | cmShowPeaceViolation = $3880,
|
|---|
| 1321 | cmShowGame = $3F00, { cShowSuperView=$3F80; }
|
|---|
| 1322 | cmRefreshDebugMap = $3F90,
|
|---|
| 1323 |
|
|---|
| 1324 | // Diplomacy commands equal to server, see below
|
|---|
| 1325 |
|
|---|
| 1326 | cmDebugMessage = $7000,
|
|---|
| 1327 | cmShowNego = $7010
|
|---|
| 1328 | );
|
|---|
| 1329 |
|
|---|
| 1330 | TUn = packed record
|
|---|
| 1331 | Loc: LongInt; { location }
|
|---|
| 1332 | Status: LongInt; // free for AI use
|
|---|
| 1333 | SavedStatus: LongInt; // for server internal use only
|
|---|
| 1334 | ID: Word; // unit number, never changes, unique within this nation
|
|---|
| 1335 | mix: SmallInt; { model index }
|
|---|
| 1336 | Home: SmallInt; { home city index, -1 if none }
|
|---|
| 1337 | Master: SmallInt; { index of transporting unit, -1 if none }
|
|---|
| 1338 | Movement: SmallInt; { movement left for this turn }
|
|---|
| 1339 | Health: ShortInt; // = 100-Damage
|
|---|
| 1340 | Fuel: ShortInt;
|
|---|
| 1341 | Job: Byte; { current terrain improvement job }
|
|---|
| 1342 | Exp: Byte; { micro experience, the level is Exp div ExpCost }
|
|---|
| 1343 | TroopLoad: Byte; { number of transported ground units }
|
|---|
| 1344 | AirLoad: Byte; // number of transported air units
|
|---|
| 1345 | Flags: Cardinal;
|
|---|
| 1346 | end;
|
|---|
| 1347 | PUn = ^TUn;
|
|---|
| 1348 |
|
|---|
| 1349 | { TCity }
|
|---|
| 1350 |
|
|---|
| 1351 | TCity = packed record
|
|---|
| 1352 | Loc: LongInt; { location }
|
|---|
| 1353 | Status: LongInt; // free for AI use
|
|---|
| 1354 | SavedStatus: LongInt; // for server internal use only
|
|---|
| 1355 | ID: Word; // founding player shl 12 + number, never changes, unique within the whole game
|
|---|
| 1356 | Size: Word;
|
|---|
| 1357 | Project: SmallInt; // current production project, see city project flags
|
|---|
| 1358 | Project0: SmallInt; // for server use only
|
|---|
| 1359 | Food: SmallInt; // collected food in storage
|
|---|
| 1360 | Pollution: SmallInt; // collected pollution in dump
|
|---|
| 1361 | Prod: SmallInt; // for project collected production points
|
|---|
| 1362 | Prod0: SmallInt;
|
|---|
| 1363 | // for project collected production points in the beginning of the turn
|
|---|
| 1364 | Flags: Cardinal; // what happened within the last turnaround
|
|---|
| 1365 | Tiles: Cardinal; { currently by city exploited tiles, bitset with index
|
|---|
| 1366 | (dy+3) shl 2+(dx+3) shr 1, (dx,dy) relative to central tile }
|
|---|
| 1367 | N1: Cardinal; // reserved for future use
|
|---|
| 1368 | Built: array [0 .. (nImp + 3) div 4 * 4 - 1] of ShortInt;
|
|---|
| 1369 | // array value =1 indicates built improvement
|
|---|
| 1370 | end;
|
|---|
| 1371 | PCity = ^TCity;
|
|---|
| 1372 |
|
|---|
| 1373 | TModel = packed record
|
|---|
| 1374 | Status: LongInt; // free for AI use
|
|---|
| 1375 | SavedStatus: LongInt; // for server internal use only
|
|---|
| 1376 | ID: Word; // developing player shl 12 + number, never changes, unique within the whole game
|
|---|
| 1377 | IntroTurn: Word;
|
|---|
| 1378 | Built: Word; // units built with this model
|
|---|
| 1379 | Lost: Word; // units of this model lost in combat
|
|---|
| 1380 | Kind: Byte;
|
|---|
| 1381 | Domain: Byte;
|
|---|
| 1382 | Attack: Word;
|
|---|
| 1383 | Defense: Word;
|
|---|
| 1384 | Speed: Word;
|
|---|
| 1385 | Cost: Word;
|
|---|
| 1386 | MStrength: Word;
|
|---|
| 1387 | // Construction time multipliers, only valid if kind is mkSelfDeveloped or mkEnemyDeveloped
|
|---|
| 1388 | MTrans: Byte;
|
|---|
| 1389 | MCost: Byte;
|
|---|
| 1390 | Weight: Byte;
|
|---|
| 1391 | MaxWeight: Byte;
|
|---|
| 1392 | // Weight and maximum weight (construction time)
|
|---|
| 1393 | Upgrades: Cardinal; // bitarray indicating all upgrades
|
|---|
| 1394 | Flags: Cardinal;
|
|---|
| 1395 | Cap: array [0 .. (nFeature + 3) div 4 * 4 - 1] of Byte; // special features
|
|---|
| 1396 | end;
|
|---|
| 1397 |
|
|---|
| 1398 | TUnitInfo = packed record
|
|---|
| 1399 | Loc: LongInt;
|
|---|
| 1400 | mix: Word; // index of unit model for its owner
|
|---|
| 1401 | emix: Word; // index in enemy model list
|
|---|
| 1402 | Owner: Byte;
|
|---|
| 1403 | Health: ShortInt; // = 100-Damage
|
|---|
| 1404 | Fuel: ShortInt;
|
|---|
| 1405 | Job: Byte; // current terrain improvement job
|
|---|
| 1406 | Exp: Byte; { micro experience, the level is Exp div ExpCost }
|
|---|
| 1407 | Load: Byte; { number of transported units }
|
|---|
| 1408 | Flags: Word;
|
|---|
| 1409 | end;
|
|---|
| 1410 | PUnitInfo = ^TUnitInfo;
|
|---|
| 1411 |
|
|---|
| 1412 | TCityInfo = packed record
|
|---|
| 1413 | Loc: LongInt;
|
|---|
| 1414 | Status: LongInt; // free for AI use
|
|---|
| 1415 | SavedStatus: LongInt; // for server internal use only
|
|---|
| 1416 | Owner: Word; // last known owner, even if not alive anymore!
|
|---|
| 1417 | ID: Word; // founding player <<12 + number, never changes, unique within the whole game
|
|---|
| 1418 | Size: Word;
|
|---|
| 1419 | Flags: Word;
|
|---|
| 1420 | end;
|
|---|
| 1421 | PCityInfo = ^TCityInfo;
|
|---|
| 1422 |
|
|---|
| 1423 | TModelInfo = packed record
|
|---|
| 1424 | Owner: Word; // Player which owns the model
|
|---|
| 1425 | mix: Word; // index of unit model for its owner
|
|---|
| 1426 | ID: Word; // developing player shl 12 + number, never changes, unique within the whole game
|
|---|
| 1427 | Kind: Byte;
|
|---|
| 1428 | Domain: Byte;
|
|---|
| 1429 | Attack: Word;
|
|---|
| 1430 | Defense: Word;
|
|---|
| 1431 | Speed: Word;
|
|---|
| 1432 | Cost: Word;
|
|---|
| 1433 | TTrans: Byte; // ground unit transport capability
|
|---|
| 1434 | ATrans_Fuel: Byte; // air unit transport capability resp. fuel
|
|---|
| 1435 | Bombs: Word; // additional attack with bombs
|
|---|
| 1436 | Cap: Cardinal; // special features, bitset with index Feature-mcFirstNonCap
|
|---|
| 1437 | MaxUpgrade: Byte; // maximum used upgrade
|
|---|
| 1438 | Weight: Byte;
|
|---|
| 1439 | Lost: Word;
|
|---|
| 1440 | end;
|
|---|
| 1441 |
|
|---|
| 1442 | TBattle = packed record
|
|---|
| 1443 | Enemy: Byte;
|
|---|
| 1444 | Flags: Byte;
|
|---|
| 1445 | Turn: Word;
|
|---|
| 1446 | mix: Word;
|
|---|
| 1447 | mixEnemy: Word;
|
|---|
| 1448 | ToLoc: Integer;
|
|---|
| 1449 | FromLoc: Integer;
|
|---|
| 1450 | end;
|
|---|
| 1451 |
|
|---|
| 1452 | TWonderInfo = record
|
|---|
| 1453 | CityID: Integer; // -2 if destroyed, -1 if never completed, >=0 ID of city
|
|---|
| 1454 | EffectiveOwner: Integer;
|
|---|
| 1455 | // owning player if effective, -1 if expired or not built
|
|---|
| 1456 | end;
|
|---|
| 1457 |
|
|---|
| 1458 | TShipInfo = record
|
|---|
| 1459 | Parts: array [0 .. nShipPart - 1] of Integer;
|
|---|
| 1460 | end;
|
|---|
| 1461 |
|
|---|
| 1462 | TEnemyReport = record
|
|---|
| 1463 | TurnOfContact: Integer;
|
|---|
| 1464 | TurnOfCivilReport: Integer;
|
|---|
| 1465 | TurnOfMilReport: Integer;
|
|---|
| 1466 | Attitude: Integer;
|
|---|
| 1467 | Credibility: Integer; // 0..100, last update: ToC
|
|---|
| 1468 | Treaty: array [0 .. nPl - 1] of Integer;
|
|---|
| 1469 | // diplomatic status with other nations, last update: ToCR
|
|---|
| 1470 | Government: Integer; // gAnarchy..gDemocracy, last update: ToCR
|
|---|
| 1471 | Money: Integer; // last update: ToCR
|
|---|
| 1472 | ResearchTech: Integer; // last update: ToCR
|
|---|
| 1473 | ResearchDone: Integer; // last update: ToCR
|
|---|
| 1474 | Tech: array [0 .. (nAdv + 3) div 4 * 4 - 1] of ShortInt;
|
|---|
| 1475 | // tech status indicator, last update: ToCR
|
|---|
| 1476 | nModelCounted: Integer;
|
|---|
| 1477 | // number of models with info in UnCount, last update: ToMR
|
|---|
| 1478 | UnCount: array [0 .. INFIN] of Word;
|
|---|
| 1479 | // number of available units for each model, last update: ToMR
|
|---|
| 1480 | end;
|
|---|
| 1481 |
|
|---|
| 1482 | TMoveAdviceData = record
|
|---|
| 1483 | ToLoc: Integer;
|
|---|
| 1484 | nStep: Integer;
|
|---|
| 1485 | MoreTurns: Integer;
|
|---|
| 1486 | MaxHostile_MovementLeft: Integer;
|
|---|
| 1487 | dx: array [0 .. 24] of Integer;
|
|---|
| 1488 | dy: array [0 .. 24] of Integer;
|
|---|
| 1489 | end;
|
|---|
| 1490 |
|
|---|
| 1491 | TPlaneReturnData = record
|
|---|
| 1492 | Loc: Integer;
|
|---|
| 1493 | Fuel: Integer;
|
|---|
| 1494 | Movement: Integer;
|
|---|
| 1495 | end;
|
|---|
| 1496 |
|
|---|
| 1497 | TTileInfo = record
|
|---|
| 1498 | Food: Integer;
|
|---|
| 1499 | Prod: Integer;
|
|---|
| 1500 | Trade: Integer;
|
|---|
| 1501 | ExplCity: Integer;
|
|---|
| 1502 | end;
|
|---|
| 1503 |
|
|---|
| 1504 | TCityReport = record
|
|---|
| 1505 | HypoTiles: Integer;
|
|---|
| 1506 | HypoTax: Integer;
|
|---|
| 1507 | HypoLux: Integer;
|
|---|
| 1508 | Working: Integer;
|
|---|
| 1509 | Happy: Integer;
|
|---|
| 1510 | FoodRep: Integer;
|
|---|
| 1511 | ProdRep: Integer;
|
|---|
| 1512 | Trade: Integer;
|
|---|
| 1513 | PollRep: Integer;
|
|---|
| 1514 | Corruption: Integer;
|
|---|
| 1515 | Tax: Integer;
|
|---|
| 1516 | Lux: Integer;
|
|---|
| 1517 | Science: Integer;
|
|---|
| 1518 | Support: Integer;
|
|---|
| 1519 | Eaten: Integer;
|
|---|
| 1520 | ProdCost: Integer;
|
|---|
| 1521 | Storage: Integer;
|
|---|
| 1522 | Deployed: Integer;
|
|---|
| 1523 | end;
|
|---|
| 1524 |
|
|---|
| 1525 | TCityReportNew = record
|
|---|
| 1526 | HypoTiles: Integer;
|
|---|
| 1527 | // Tiles that should be considered as exploited (for the current adjustment, set this to -1 or to TCity.Tiles of the city)
|
|---|
| 1528 | HypoTaxRate: Integer;
|
|---|
| 1529 | HypoLuxuryRate: Integer;
|
|---|
| 1530 | // Tax and luxury rate that should be assumed (for current rates, set this to -1 or to RO.TaxRate resp. RO.LuxRate)
|
|---|
| 1531 | Morale: Integer;
|
|---|
| 1532 | FoodSupport: Integer;
|
|---|
| 1533 | MaterialSupport: Integer;
|
|---|
| 1534 | // Food and material taken for unit support
|
|---|
| 1535 | ProjectCost: Integer; // material cost of current project
|
|---|
| 1536 | Storage: Integer; // size of food storage
|
|---|
| 1537 | Deployed: Integer; // number of units causing unrest (unrest=2*deployed)
|
|---|
| 1538 | CollectedControl: Integer;
|
|---|
| 1539 | CollectedFood: Integer;
|
|---|
| 1540 | CollectedMaterial: Integer;
|
|---|
| 1541 | CollectedTrade: Integer;
|
|---|
| 1542 | // Raw control, food, material and trade as collected by the citizens
|
|---|
| 1543 | Working: Integer; // number of exploited tiles including city tile
|
|---|
| 1544 | FoodSurplus: Integer;
|
|---|
| 1545 | Production: Integer;
|
|---|
| 1546 | AddPollution: Integer;
|
|---|
| 1547 | // Food surplus, production gain and pollution after all effects
|
|---|
| 1548 | Corruption: Integer;
|
|---|
| 1549 | Tax: Integer;
|
|---|
| 1550 | Science: Integer;
|
|---|
| 1551 | Luxury: Integer;
|
|---|
| 1552 | // Corruption, tax, science and wealth after all effects
|
|---|
| 1553 | HappinessBalance: Integer;
|
|---|
| 1554 | // = (Morale+Wealth+Control) - (Size+Unrest), value < 0 means disorder
|
|---|
| 1555 | end;
|
|---|
| 1556 |
|
|---|
| 1557 | TCityTileAdviceData = record
|
|---|
| 1558 | ResourceWeights: Cardinal;
|
|---|
| 1559 | Tiles: Cardinal;
|
|---|
| 1560 | CityReport: TCityReport;
|
|---|
| 1561 | end;
|
|---|
| 1562 |
|
|---|
| 1563 | TGetCityData = record
|
|---|
| 1564 | Owner: Integer;
|
|---|
| 1565 | C: TCity;
|
|---|
| 1566 | end;
|
|---|
| 1567 |
|
|---|
| 1568 | TCityAreaInfo = record
|
|---|
| 1569 | Available: array [0 .. 26] of Integer;
|
|---|
| 1570 | end;
|
|---|
| 1571 |
|
|---|
| 1572 | TUnitReport = record
|
|---|
| 1573 | FoodSupport: Integer;
|
|---|
| 1574 | ProdSupport: Integer;
|
|---|
| 1575 | ReportFlags: Integer;
|
|---|
| 1576 | end;
|
|---|
| 1577 |
|
|---|
| 1578 | TJobProgressData = array [0 .. nJob - 1] of record
|
|---|
| 1579 | Required, Done,
|
|---|
| 1580 | NextTurnPlus: Integer;
|
|---|
| 1581 | end;
|
|---|
| 1582 |
|
|---|
| 1583 | TBattleForecast = record
|
|---|
| 1584 | pAtt: Integer;
|
|---|
| 1585 | mixAtt: Integer;
|
|---|
| 1586 | HealthAtt: Integer;
|
|---|
| 1587 | ExpAtt: Integer;
|
|---|
| 1588 | FlagsAtt: Integer;
|
|---|
| 1589 | Movement: Integer;
|
|---|
| 1590 | EndHealthDef: Integer;
|
|---|
| 1591 | EndHealthAtt: Integer;
|
|---|
| 1592 | end;
|
|---|
| 1593 |
|
|---|
| 1594 | TBattleForecastEx = record
|
|---|
| 1595 | pAtt: Integer;
|
|---|
| 1596 | mixAtt: Integer;
|
|---|
| 1597 | HealthAtt: Integer;
|
|---|
| 1598 | ExpAtt: Integer;
|
|---|
| 1599 | FlagsAtt: Integer;
|
|---|
| 1600 | Movement: Integer;
|
|---|
| 1601 | EndHealthDef: Integer;
|
|---|
| 1602 | EndHealthAtt: Integer; // Must be same as in TBattleForecast
|
|---|
| 1603 | AStr: Integer;
|
|---|
| 1604 | DStr: Integer;
|
|---|
| 1605 | ABaseDamage: Integer;
|
|---|
| 1606 | DBaseDamage: Integer;
|
|---|
| 1607 | end;
|
|---|
| 1608 |
|
|---|
| 1609 | TShowMove = record
|
|---|
| 1610 | Owner: Integer;
|
|---|
| 1611 | Health: Integer;
|
|---|
| 1612 | mix: Integer;
|
|---|
| 1613 | emix: Integer;
|
|---|
| 1614 | Flags: Integer;
|
|---|
| 1615 | FromLoc: Integer;
|
|---|
| 1616 | dx: Integer;
|
|---|
| 1617 | dy: Integer;
|
|---|
| 1618 | EndHealth: Integer;
|
|---|
| 1619 | EndHealthDef: Integer;
|
|---|
| 1620 | Fuel: Integer;
|
|---|
| 1621 | Exp: Integer;
|
|---|
| 1622 | Load: Integer;
|
|---|
| 1623 | end;
|
|---|
| 1624 |
|
|---|
| 1625 | TShowShipChange = record
|
|---|
| 1626 | Reason: Integer;
|
|---|
| 1627 | Ship1Owner: Integer;
|
|---|
| 1628 | Ship2Owner: Integer;
|
|---|
| 1629 | Ship1Change: array [0 .. nShipPart - 1] of Integer;
|
|---|
| 1630 | Ship2Change: array [0 .. nShipPart - 1] of Integer;
|
|---|
| 1631 | end;
|
|---|
| 1632 |
|
|---|
| 1633 | TOffer = record
|
|---|
| 1634 | nDeliver: Integer;
|
|---|
| 1635 | nCost: Integer;
|
|---|
| 1636 | Price: array [0 .. 11] of Cardinal;
|
|---|
| 1637 | end;
|
|---|
| 1638 |
|
|---|
| 1639 | TChart = array [0 .. INFIN] of Integer;
|
|---|
| 1640 | TEditTileData = record
|
|---|
| 1641 | Loc: Integer;
|
|---|
| 1642 | NewTile: Integer;
|
|---|
| 1643 | end;
|
|---|
| 1644 | TCreateUnitData = record
|
|---|
| 1645 | Loc: Integer;
|
|---|
| 1646 | P: Integer;
|
|---|
| 1647 | mix: Integer;
|
|---|
| 1648 | end;
|
|---|
| 1649 |
|
|---|
| 1650 | TTileList = array [0 .. INFIN] of Cardinal;
|
|---|
| 1651 | PTileList = ^TTileList;
|
|---|
| 1652 | TTileObservedLastList = array [0 .. INFIN] of SmallInt;
|
|---|
| 1653 | TOwnerList = array [0 .. INFIN] of ShortInt;
|
|---|
| 1654 | TByteList = array [0 .. INFIN] of Byte;
|
|---|
| 1655 | TIntList = array [0 .. INFIN] of Integer;
|
|---|
| 1656 | TCityList = array [0 .. INFIN] of TCity;
|
|---|
| 1657 | TUnList = array [0 .. INFIN] of TUn;
|
|---|
| 1658 | TModelList = array [0 .. INFIN] of TModel;
|
|---|
| 1659 | TEnemyUnList = array [0 .. INFIN] of TUnitInfo;
|
|---|
| 1660 | TEnemyCityList = array [0 .. INFIN] of TCityInfo;
|
|---|
| 1661 | TEnemyModelList = array [0 .. INFIN] of TModelInfo;
|
|---|
| 1662 | TBattleList = array [0 .. INFIN] of TBattle;
|
|---|
| 1663 |
|
|---|
| 1664 | TPlayerContext = record
|
|---|
| 1665 | Data: Pointer;
|
|---|
| 1666 | Map: ^TTileList;
|
|---|
| 1667 | { The playground, a list of tiles with index = location, see tile flags }
|
|---|
| 1668 | MapObservedLast: ^TTileObservedLastList;
|
|---|
| 1669 | // Turn in which the tile was observed last, index = location
|
|---|
| 1670 | Territory: ^TOwnerList; // nation to which's territory a tile belongs, -1 indicates none
|
|---|
| 1671 | Un: ^TUnList; { units }
|
|---|
| 1672 | City: ^TCityList; { cities }
|
|---|
| 1673 | Model: ^TModelList; { unit models }
|
|---|
| 1674 | EnemyUn: ^TEnemyUnList; // known units of enemy players
|
|---|
| 1675 | EnemyCity: ^TEnemyCityList; // known cities of enemy players
|
|---|
| 1676 | EnemyModel: ^TEnemyModelList; // known unit models of enemy players
|
|---|
| 1677 | EnemyReport: array [0 .. nPl - 1] of ^TEnemyReport;
|
|---|
| 1678 |
|
|---|
| 1679 | TestFlags: Integer; // options turned on in the "Manipulation" menu
|
|---|
| 1680 | Turn: Integer; // current turn
|
|---|
| 1681 | Alive: Integer; { bitset of IDs of players still alive, flag 1 shl p for player p }
|
|---|
| 1682 | Happened: Integer; // flags indicate what happened within the last turnaround
|
|---|
| 1683 | AnarchyStart: Integer; // start turn of anarchy, <0 if not in anarchy
|
|---|
| 1684 | Credibility: Integer; // own credibility
|
|---|
| 1685 | MaxCredibility: Integer; // maximum credibility still to achieve
|
|---|
| 1686 | nUn: Integer; { number of units }
|
|---|
| 1687 | nCity: Integer; { number of cities }
|
|---|
| 1688 | nModel: Integer; { number of developed unit models }
|
|---|
| 1689 | nEnemyUn: Integer;
|
|---|
| 1690 | nEnemyCity: Integer;
|
|---|
| 1691 | nEnemyModel: Integer;
|
|---|
| 1692 | Government: Integer; { gAnarchy..gDemocracy }
|
|---|
| 1693 | Money: Integer;
|
|---|
| 1694 | TaxRate: Integer;
|
|---|
| 1695 | LuxRate: Integer;
|
|---|
| 1696 | Research: Integer;
|
|---|
| 1697 | { Collected research points for currently researched tech }
|
|---|
| 1698 | ResearchTech: Integer; // currently researched tech
|
|---|
| 1699 | DevModel: TModel; { unit model currently under development }
|
|---|
| 1700 | Tech: array [0 .. (nAdv + 3) div 4 * 4 - 1] of ShortInt; { tech status indicator }
|
|---|
| 1701 | Attitude: array [0 .. nPl - 1] of Integer; // attitude to other nations
|
|---|
| 1702 | Treaty: array [0 .. nPl - 1] of Integer; // treaty with other nations
|
|---|
| 1703 | EvaStart: array [0 .. nPl - 1] of Integer; // peace treaty: start of evacuation period
|
|---|
| 1704 | Tribute: array [0 .. nPl - 1] of Integer; // no longer in use
|
|---|
| 1705 | TributePaid: array [0 .. nPl - 1] of Integer; // no longer in use
|
|---|
| 1706 | Wonder: array [0 .. nWonder - 1] of TWonderInfo;
|
|---|
| 1707 | Ship: array [0 .. nPl - 1] of TShipInfo;
|
|---|
| 1708 | NatBuilt: array [nWonder .. (nImp + 3) div 4 * 4 - 1] of ShortInt;
|
|---|
| 1709 | nBattleHistory: Integer;
|
|---|
| 1710 | BattleHistory: ^TBattleList; // complete list of all my battles in the whole game
|
|---|
| 1711 | BorderHelper: ^TByteList;
|
|---|
| 1712 | LastCancelTreaty: array [0 .. nPl - 1] of Integer; // turn of last treaty cancel
|
|---|
| 1713 | OracleIncome: Integer;
|
|---|
| 1714 | DefaultDebugMap: ^TIntList;
|
|---|
| 1715 | Filler: array [0 .. 879] of Byte;
|
|---|
| 1716 | end;
|
|---|
| 1717 |
|
|---|
| 1718 | TInitModuleData = record
|
|---|
| 1719 | Server: TServerCall;
|
|---|
| 1720 | DataVersion: Integer;
|
|---|
| 1721 | DataSize: Integer;
|
|---|
| 1722 | Flags: Integer;
|
|---|
| 1723 | end;
|
|---|
| 1724 | PInitModuleData = ^TInitModuleData;
|
|---|
| 1725 |
|
|---|
| 1726 | TNewGameData = record
|
|---|
| 1727 | lx: Integer; // Map width
|
|---|
| 1728 | ly: Integer; // Map height
|
|---|
| 1729 | LandMass: Integer;
|
|---|
| 1730 | MaxTurn: Integer;
|
|---|
| 1731 | Difficulty: array [0 .. nPl - 1] of Integer;
|
|---|
| 1732 | { Difficulty levels of the players, if it's 0 this player is the supervisor,
|
|---|
| 1733 | -1 for unused slots }
|
|---|
| 1734 | RO: array [0 .. nPl - 1] of ^TPlayerContext;
|
|---|
| 1735 | AssemblyPath: array [0 .. 255] of Char;
|
|---|
| 1736 | SuperVisorRO: array [0 .. nPl - 1] of ^TPlayerContext;
|
|---|
| 1737 | end;
|
|---|
| 1738 |
|
|---|
| 1739 | TNewGameExData = record
|
|---|
| 1740 | lx: Integer;
|
|---|
| 1741 | ly: Integer;
|
|---|
| 1742 | LandMass: Integer;
|
|---|
| 1743 | MaxTurn: Integer;
|
|---|
| 1744 | RND: Integer;
|
|---|
| 1745 | Difficulty: array [0 .. nPl - 1] of Integer;
|
|---|
| 1746 | { Difficulty levels of the players, if it's 0 this player is the supervisor,
|
|---|
| 1747 | -1 for unused slots }
|
|---|
| 1748 | Controlled: Integer;
|
|---|
| 1749 | end;
|
|---|
| 1750 |
|
|---|
| 1751 | TShowNegoData = record
|
|---|
| 1752 | pSender: Integer;
|
|---|
| 1753 | pTarget: Integer;
|
|---|
| 1754 | Action: Integer;
|
|---|
| 1755 | Offer: TOffer;
|
|---|
| 1756 | end;
|
|---|
| 1757 |
|
|---|
| 1758 | const
|
|---|
| 1759 | { Predefined unit models: }
|
|---|
| 1760 | nSpecialModel = 9;
|
|---|
| 1761 | SpecialModel: array [0 .. nSpecialModel - 1] of TModel = ((Status: 0;
|
|---|
| 1762 | SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0; Kind: mkSettler;
|
|---|
| 1763 | Domain: dGround; Attack: 0; Defense: 10; Speed: 150; Cost: 40; MStrength: 0;
|
|---|
| 1764 | MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0; Upgrades: 0; Flags: 0;
|
|---|
| 1765 | Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1766 | 0, 0, 0, 0, 0)), { Settlers }
|
|---|
| 1767 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1768 | Kind: mkSettler; Domain: dGround; Attack: 0; Defense: 20; Speed: 300;
|
|---|
| 1769 | Cost: 40; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1770 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1771 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Engineers }
|
|---|
| 1772 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1773 | Kind: mkSelfDeveloped; Domain: dGround; Attack: 6; Defense: 6; Speed: 150;
|
|---|
| 1774 | Cost: 10; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1775 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1776 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Militia }
|
|---|
| 1777 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1778 | Kind: mkSpecial_TownGuard; Domain: dGround; Attack: 4; Defense: 6;
|
|---|
| 1779 | Speed: 150; Cost: 20; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0;
|
|---|
| 1780 | MaxWeight: 0; Upgrades: 0; Flags: 0;
|
|---|
| 1781 | Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1782 | 0, 0, 0, 0, 0)), { Town Guard }
|
|---|
| 1783 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1784 | Kind: mkDiplomat; Domain: dGround; Attack: 12; Defense: 12; Speed: 250;
|
|---|
| 1785 | Cost: 20; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1786 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1787 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Special Commando }
|
|---|
| 1788 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1789 | Kind: mkCaravan; Domain: dGround; Attack: 0; Defense: 6; Speed: 150;
|
|---|
| 1790 | Cost: 60; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1791 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1792 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Freight }
|
|---|
| 1793 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1794 | Kind: mkSpecial_Boat; Domain: dSea; Attack: 0; Defense: 3; Speed: 250;
|
|---|
| 1795 | Cost: 20; MStrength: 0; MTrans: 1; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1796 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1797 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Longboat }
|
|---|
| 1798 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1799 | Kind: mkSlaves; Domain: dGround; Attack: 0; Defense: 15; Speed: 150;
|
|---|
| 1800 | Cost: 40; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1801 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1802 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)), { Slaves }
|
|---|
| 1803 | { (Status:0;SavedStatus:0;ID:0;IntroTurn:0;Built:0;Lost:0;
|
|---|
| 1804 | Kind:mkSpecial_Carriage;Domain:dGround;Attack:50;Defense:30;Speed:250;Cost:50;
|
|---|
| 1805 | MStrength:0;MTrans:0;MCost:0;Weight:0;MaxWeight:0;Upgrades:0;Flags:0;
|
|---|
| 1806 | Cap:(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)), }
|
|---|
| 1807 | { (Status:0;SavedStatus:0;ID:0;IntroTurn:0;Built:0;Lost:0;
|
|---|
| 1808 | Kind:mkSpecial_SubCabin;Domain:dSea;Attack:16;Defense:1;Speed:350;Cost:40;
|
|---|
| 1809 | MStrength:0;MTrans:0;MCost:0;Weight:0;MaxWeight:0;Upgrades:0;Flags:0;
|
|---|
| 1810 | Cap:(0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)), }
|
|---|
| 1811 | (Status: 0; SavedStatus: 0; ID: 0; IntroTurn: 0; Built: 0; Lost: 0;
|
|---|
| 1812 | Kind: mkSpecial_Glider; Domain: dAir; Attack: 6; Defense: 6; Speed: 450;
|
|---|
| 1813 | Cost: 30; MStrength: 0; MTrans: 0; MCost: 0; Weight: 0; MaxWeight: 0;
|
|---|
| 1814 | Upgrades: 0; Flags: 0; Cap: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 1815 | 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)));
|
|---|
| 1816 |
|
|---|
| 1817 | SpecialModelPreq: array [0 .. nSpecialModel - 1] of Integer = (preNone,
|
|---|
| 1818 | adExplosives, preNone, preNone, (* adWri, *) adIntelligence, adTrade,
|
|---|
| 1819 | (* adTheCorporation,adHorsebackRiding,adAutomobile,adNavigation,
|
|---|
| 1820 | adCombustionEngine, *) adMapMaking, preBuilder,
|
|---|
| 1821 | { preLeo,preLighthouse, } preLeo);
|
|---|
| 1822 |
|
|---|
| 1823 | var
|
|---|
| 1824 | DelphiRandSeed: Integer;
|
|---|
| 1825 |
|
|---|
| 1826 | procedure MakeUnitInfo(P: Integer; const U: TUn; var ui: TUnitInfo);
|
|---|
| 1827 | procedure MakeModelInfo(P, mix: Integer; const M: TModel; var mi: TModelInfo);
|
|---|
| 1828 | function IsSameModel(const mi1, mi2: TModelInfo): Boolean;
|
|---|
| 1829 | function SpecialTile(Loc, TerrType, lx: Integer): Integer;
|
|---|
| 1830 | function DelphiRandom(const pi_Max: Integer): Integer; overload;
|
|---|
| 1831 | function DelphiRandom: Extended; overload;
|
|---|
| 1832 | procedure DelphiRandomize;
|
|---|
| 1833 | function GetCommandDataSize(Command: TCommand): Integer;
|
|---|
| 1834 |
|
|---|
| 1835 |
|
|---|
| 1836 | implementation
|
|---|
| 1837 |
|
|---|
| 1838 | procedure MakeUnitInfo(P: Integer; const U: TUn; var ui: TUnitInfo);
|
|---|
| 1839 | begin
|
|---|
| 1840 | ui.Owner := P;
|
|---|
| 1841 | ui.Loc := U.Loc;
|
|---|
| 1842 | ui.Health := U.Health;
|
|---|
| 1843 | ui.Fuel := U.Fuel;
|
|---|
| 1844 | ui.Job := U.Job;
|
|---|
| 1845 | ui.Exp := U.Exp;
|
|---|
| 1846 | ui.Load := U.TroopLoad + U.AirLoad;
|
|---|
| 1847 | ui.mix := U.mix;
|
|---|
| 1848 | ui.Flags := U.Flags;
|
|---|
| 1849 | end;
|
|---|
| 1850 |
|
|---|
| 1851 | procedure MakeModelInfo(P, mix: Integer; const M: TModel; var mi: TModelInfo);
|
|---|
| 1852 | var
|
|---|
| 1853 | I: Integer;
|
|---|
| 1854 | begin
|
|---|
| 1855 | mi.Owner := P;
|
|---|
| 1856 | mi.mix := mix;
|
|---|
| 1857 | mi.ID := M.ID;
|
|---|
| 1858 | mi.Domain := M.Domain;
|
|---|
| 1859 | if M.Kind = mkEnemyDeveloped then
|
|---|
| 1860 | mi.Kind := mkSelfDeveloped // Important for IsSameModel()
|
|---|
| 1861 | else
|
|---|
| 1862 | mi.Kind := M.Kind;
|
|---|
| 1863 | mi.Attack := M.Attack;
|
|---|
| 1864 | mi.Defense := M.Defense;
|
|---|
| 1865 | mi.Speed := M.Speed;
|
|---|
| 1866 | mi.Cost := M.Cost;
|
|---|
| 1867 | if mi.Domain = dAir then
|
|---|
| 1868 | begin
|
|---|
| 1869 | mi.TTrans := M.Cap[mcAirTrans] * M.MTrans;
|
|---|
| 1870 | mi.ATrans_Fuel := M.Cap[mcFuel];
|
|---|
| 1871 | end
|
|---|
| 1872 | else
|
|---|
| 1873 | begin
|
|---|
| 1874 | mi.TTrans := M.Cap[mcSeaTrans] * M.MTrans;
|
|---|
| 1875 | mi.ATrans_Fuel := M.Cap[mcCarrier] * M.MTrans;
|
|---|
| 1876 | end;
|
|---|
| 1877 | mi.Bombs := M.Cap[mcBombs] * M.MStrength * 2;
|
|---|
| 1878 | mi.Cap := 0;
|
|---|
| 1879 | for I := mcFirstNonCap to nFeature - 1 do
|
|---|
| 1880 | if M.Cap[I] > 0 then
|
|---|
| 1881 | mi.Cap := mi.Cap or (1 shl (I - mcFirstNonCap));
|
|---|
| 1882 | mi.MaxUpgrade := 0;
|
|---|
| 1883 | for I := 1 to nUpgrade - 1 do
|
|---|
| 1884 | if M.Upgrades and (1 shl I) <> 0 then
|
|---|
| 1885 | mi.MaxUpgrade := I;
|
|---|
| 1886 | mi.Weight := M.Weight;
|
|---|
| 1887 | mi.Lost := 0;
|
|---|
| 1888 | end;
|
|---|
| 1889 |
|
|---|
| 1890 | function IsSameModel(const mi1, mi2: TModelInfo): Boolean;
|
|---|
| 1891 | type
|
|---|
| 1892 | TModelInfo_Compare = array [0 .. 5] of Cardinal;
|
|---|
| 1893 | var
|
|---|
| 1894 | Compare1, Compare2: ^TModelInfo_Compare;
|
|---|
| 1895 | begin
|
|---|
| 1896 | Compare1 := @mi1;
|
|---|
| 1897 | Compare2 := @mi2;
|
|---|
| 1898 | Result := (Compare1[1] and $FFFF0000 = Compare2[1] and $FFFF0000) and
|
|---|
| 1899 | (Compare1[2] = Compare2[2]) and (Compare1[3] = Compare2[3]) and
|
|---|
| 1900 | (Compare1[4] = Compare2[4]) and (Compare1[5] = Compare2[5])
|
|---|
| 1901 | end;
|
|---|
| 1902 |
|
|---|
| 1903 | function SpecialTile(Loc, TerrType, lx: Integer): Integer;
|
|---|
| 1904 | var
|
|---|
| 1905 | X, Y, qx, qy, A: Integer;
|
|---|
| 1906 | begin
|
|---|
| 1907 | if TerrType = fOcean then
|
|---|
| 1908 | Result := 0
|
|---|
| 1909 | else
|
|---|
| 1910 | begin
|
|---|
| 1911 | Y := Loc div lx;
|
|---|
| 1912 | X := Loc - Y * lx;
|
|---|
| 1913 | if TerrType = fGrass then { Formula for productive grassland }
|
|---|
| 1914 | if Odd((lymax + X - Y shr 1) shr 1 + X + (Y + 1) shr 1) then
|
|---|
| 1915 | Result := 1
|
|---|
| 1916 | else
|
|---|
| 1917 | Result := 0
|
|---|
| 1918 | else { Formula for special resources }
|
|---|
| 1919 | begin
|
|---|
| 1920 | A := 4 * X - Y + 9980;
|
|---|
| 1921 | qx := A div 10;
|
|---|
| 1922 | if (qx * 10 = A) and (qx and 3 <> 0) then
|
|---|
| 1923 | begin
|
|---|
| 1924 | qy := (Y + X) div 5;
|
|---|
| 1925 | if qy and 3 <> qx shr 2 and 1 * 2 then
|
|---|
| 1926 | if (TerrType = fArctic) or (TerrType = fSwamp) then
|
|---|
| 1927 | Result := 1
|
|---|
| 1928 | else if TerrType = fShore then
|
|---|
| 1929 | begin
|
|---|
| 1930 | if (qx + qy) and 1 = 0 then
|
|---|
| 1931 | if qx and 3 = 2 then
|
|---|
| 1932 | Result := 2
|
|---|
| 1933 | else
|
|---|
| 1934 | Result := 1
|
|---|
| 1935 | else
|
|---|
| 1936 | Result := 0
|
|---|
| 1937 | end
|
|---|
| 1938 | else
|
|---|
| 1939 | Result := (qx + qy) and 1 + 1
|
|---|
| 1940 | else
|
|---|
| 1941 | Result := 0;
|
|---|
| 1942 | end
|
|---|
| 1943 | else
|
|---|
| 1944 | Result := 0;
|
|---|
| 1945 | end;
|
|---|
| 1946 | end;
|
|---|
| 1947 | end;
|
|---|
| 1948 |
|
|---|
| 1949 | procedure InitUnit;
|
|---|
| 1950 | begin
|
|---|
| 1951 | Assert(SizeOf(TPlayerContext) = 1936 + 28 * SizeOf(Pointer));
|
|---|
| 1952 | Assert(SizeOf(TModel) - 2 * SizeOf(LongInt) - 4 * SizeOf(Word)
|
|---|
| 1953 | = sIntSetDevModel and $F * 4);
|
|---|
| 1954 | end;
|
|---|
| 1955 |
|
|---|
| 1956 | function DelphiRandom(const pi_Max: Integer): Integer;
|
|---|
| 1957 | var
|
|---|
| 1958 | Temp: LongInt;
|
|---|
| 1959 | begin
|
|---|
| 1960 | Temp := LongInt(Int64(134775813) * Int64(DelphiRandSeed) + 1);
|
|---|
| 1961 | DelphiRandSeed := LongInt(Temp);
|
|---|
| 1962 | Result := (UInt64(Cardinal(pi_Max)) * UInt64(Cardinal(Temp))) shr 32;
|
|---|
| 1963 | end;
|
|---|
| 1964 |
|
|---|
| 1965 | function DelphiRandom: Extended; overload;
|
|---|
| 1966 | begin
|
|---|
| 1967 | Result := DelphiRandom(High(LongInt)) / High(LongInt);
|
|---|
| 1968 | end;
|
|---|
| 1969 |
|
|---|
| 1970 | procedure DelphiRandomize;
|
|---|
| 1971 | begin
|
|---|
| 1972 | Randomize;
|
|---|
| 1973 | DelphiRandSeed := RandSeed;
|
|---|
| 1974 | end;
|
|---|
| 1975 |
|
|---|
| 1976 | function GetCommandDataSize(Command: TCommand): Integer;
|
|---|
| 1977 | begin
|
|---|
| 1978 | case Command of
|
|---|
| 1979 | cmInitModule: Result := SizeOf(TInitModuleData);
|
|---|
| 1980 | cmGetReady: Result := 0;
|
|---|
| 1981 | cmTurn: Result := 0;
|
|---|
| 1982 | cmShowTurnChange: Result := SizeOf(Integer);
|
|---|
| 1983 | cmShowNego: Result := SizeOf(TShowNegoData);
|
|---|
| 1984 | cmNewGame, cmLoadGame, cmMovie, cmNewMap: Result := SizeOf(TNewGameData);
|
|---|
| 1985 | cmShowShipChange: Result := SizeOf(TShowShipChange);
|
|---|
| 1986 | cmShowGreatLibTech: Result := SizeOf(Integer);
|
|---|
| 1987 | cmShowCityChanged: Result := SizeOf(Integer);
|
|---|
| 1988 | cmShowPeaceViolation: Result := SizeOf(Integer);
|
|---|
| 1989 | cmShowMoving: Result := SizeOf(TShowMove);
|
|---|
| 1990 | cmShowUnitChanged: Result := SizeOf(Integer);
|
|---|
| 1991 | cmShowMissionResult: Result := SizeOf(Cardinal);
|
|---|
| 1992 | cmShowAfterMove: Result := SizeOf(Integer);
|
|---|
| 1993 | cmShowAfterAttack: Result := SizeOf(Integer);
|
|---|
| 1994 | cmShowSupportAllianceAgainst: Result := SizeOf(Integer);
|
|---|
| 1995 | cmShowCancelTreatyByAlliance: Result := SizeOf(Integer);
|
|---|
| 1996 | cmShowEndContact: Result := 0;
|
|---|
| 1997 | cmShowGame: Result := 0;
|
|---|
| 1998 | //sIntCancelTreaty: Result := SizeOf(Integer);
|
|---|
| 1999 | else begin
|
|---|
| 2000 | Result := 0;
|
|---|
| 2001 | end;
|
|---|
| 2002 | end;
|
|---|
| 2003 | end;
|
|---|
| 2004 |
|
|---|
| 2005 |
|
|---|
| 2006 | initialization
|
|---|
| 2007 |
|
|---|
| 2008 | InitUnit;
|
|---|
| 2009 |
|
|---|
| 2010 | end.
|
|---|