| 1 | {$INCLUDE Switches.inc}
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| 2 | unit MiniMap;
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| 3 |
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| 4 | interface
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| 5 |
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| 6 | uses
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| 7 | Classes, SysUtils, Protocol, ClientTools, Map,
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| 8 | {$IFDEF DPI}Dpi.Graphics, Dpi.Common{$ELSE}Graphics{$ENDIF};
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| 9 |
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| 10 | type
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| 11 | TMiniMode = (mmNone, mmPicture, mmMultiPlayer);
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| 12 | TMapArray = array[0 .. lxmax * lymax - 1] of Byte;
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| 13 |
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| 14 | { TMiniMap }
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| 15 |
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| 16 | TMiniMap = class
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| 17 | const
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| 18 | MaxWidthMapLogo = 96;
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| 19 | MaxHeightMapLogo = 96;
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| 20 | var
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| 21 | Bitmap: TBitmap; { game world sample preview }
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| 22 | Size: TPoint;
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| 23 | Colors: array [0..31, 0..1] of TColor;
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| 24 | Mode: TMiniMode;
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| 25 | MapOptions: TMapOptions;
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| 26 | procedure LoadFromLogFile(FileName: string; var LastTurn: Integer; DefaultSize: TPoint);
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| 27 | procedure LoadFromMapFile(FileName: string; var nMapLandTiles, nMapStartPositions: Integer);
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| 28 | procedure PaintMap(Map: TMap);
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| 29 | procedure PaintRandom(Brightness, StartLandMass: Integer; WorldSize: TPoint);
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| 30 | procedure PaintFile(SaveMap: TMapArray);
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| 31 | procedure Paint(MyMap: PTileList; MapWidth: Integer; ClientMode: Integer;
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| 32 | xxt, xwMini: Integer);
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| 33 | constructor Create;
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| 34 | destructor Destroy; override;
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| 35 | end;
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| 36 |
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| 37 |
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| 38 | implementation
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| 39 |
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| 40 | uses
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| 41 | {$IFDEF DPI}Dpi.PixelPointer,{$ELSE}PixelPointer,{$ENDIF}
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| 42 | ScreenTools, Global, GameServer, IsoEngine, Tribes;
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| 43 |
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| 44 | const
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| 45 | // save map tile flags
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| 46 | smOwned = $20;
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| 47 | smUnit = $40;
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| 48 | smCity = $80;
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| 49 |
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| 50 | { TMiniMap }
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| 51 |
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| 52 | constructor TMiniMap.Create;
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| 53 | var
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| 54 | X, Y: Integer;
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| 55 | begin
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| 56 | Bitmap := TBitmap.Create;
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| 57 |
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| 58 | for X := 0 to 11 do
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| 59 | for Y := 0 to 1 do
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| 60 | Colors[X, Y] := HGrSystem.Data.Canvas.Pixels[66 + X, 67 + Y];
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| 61 | end;
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| 62 |
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| 63 | destructor TMiniMap.Destroy;
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| 64 | begin
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| 65 | FreeAndNil(Bitmap);
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| 66 | inherited;
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| 67 | end;
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| 68 |
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| 69 | procedure TMiniMap.LoadFromLogFile(FileName: string; var LastTurn: Integer; DefaultSize: TPoint);
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| 70 | var
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| 71 | SaveMap: TMapArray;
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| 72 | y: Integer;
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| 73 | Dummy: Integer;
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| 74 | FileLandMass: Integer;
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| 75 | LogFile: file;
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| 76 | s: string[255];
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| 77 | MapRow: array [0 .. lxmax - 1] of Cardinal;
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| 78 | begin
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| 79 | AssignFile(LogFile, FileName);
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| 80 | try
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| 81 | Reset(LogFile, 4);
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| 82 | BlockRead(LogFile, s[1], 2); { file id }
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| 83 | BlockRead(LogFile, Dummy, 1); { format id }
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| 84 | if Dummy >= $000E01 then
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| 85 | BlockRead(LogFile, Dummy, 1); { item stored since 0.14.1 }
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| 86 | BlockRead(LogFile, Size.X, 1);
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| 87 | BlockRead(LogFile, Size.Y, 1);
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| 88 | BlockRead(LogFile, FileLandMass, 1);
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| 89 | if FileLandMass = 0 then
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| 90 | for y := 0 to Size.Y - 1 do
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| 91 | BlockRead(LogFile, MapRow, Size.X);
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| 92 | BlockRead(LogFile, Dummy, 1);
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| 93 | BlockRead(LogFile, Dummy, 1);
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| 94 | BlockRead(LogFile, LastTurn, 1);
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| 95 | BlockRead(LogFile, SaveMap, 1);
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| 96 | if SaveMap[0] = $80 then
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| 97 | Mode := mmMultiPlayer
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| 98 | else
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| 99 | Mode := mmPicture;
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| 100 | if Mode = mmPicture then
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| 101 | BlockRead(LogFile, SaveMap[4], (Size.X * Size.Y - 1) div 4);
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| 102 | CloseFile(LogFile);
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| 103 | except
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| 104 | CloseFile(LogFile);
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| 105 | LastTurn := 0;
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| 106 | Size := DefaultSize;
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| 107 | Mode := mmNone;
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| 108 | end;
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| 109 | PaintFile(SaveMap);
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| 110 | end;
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| 111 |
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| 112 | procedure TMiniMap.LoadFromMapFile(FileName: string; var nMapLandTiles, nMapStartPositions: Integer);
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| 113 | var
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| 114 | X, Y: Integer;
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| 115 | ImageFileName: string;
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| 116 | Map: TMap;
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| 117 | Tile: Cardinal;
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| 118 | PaintMapEnabled: Boolean;
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| 119 | begin
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| 120 | ImageFileName := Copy(FileName, 1, Length(FileName) - Length(CevoMapExt)) + CevoMapPictureExt;
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| 121 | Mode := mmPicture;
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| 122 | if LoadGraphicFile(Bitmap, ImageFileName, [gfNoError]) then
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| 123 | begin
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| 124 | if Bitmap.Width div 2 > MaxWidthMapLogo then
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| 125 | Bitmap.Width := MaxWidthMapLogo * 2;
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| 126 | if Bitmap.Height > MaxHeightMapLogo then
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| 127 | Bitmap.Height := MaxHeightMapLogo;
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| 128 | Size := Point(Bitmap.Width div 2, Bitmap.Height);
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| 129 | PaintMapEnabled := False;
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| 130 | end else begin
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| 131 | Mode := mmPicture;
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| 132 | Size := Point(MaxWidthMapLogo, MaxHeightMapLogo);
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| 133 | PaintMapEnabled := True;
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| 134 | end;
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| 135 |
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| 136 | Map := TMap.Create;
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| 137 | try
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| 138 | Map.LoadFromFile(FileName);
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| 139 | nMapLandTiles := 0;
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| 140 | nMapStartPositions := 0;
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| 141 | for Y := 0 to Map.Size.Y - 1 do begin
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| 142 | for X := 0 to Map.Size.X - 1 do begin
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| 143 | Tile := Map.Tiles[Y * Map.Size.X + X];
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| 144 | if (Tile and fTerrain) in [fGrass, fPrairie, fTundra, fSwamp,
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| 145 | fForest, fHills] then
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| 146 | Inc(nMapLandTiles);
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| 147 | if Tile and (fPrefStartPos or fStartPos) <> 0 then
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| 148 | Inc(nMapStartPositions);
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| 149 | end;
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| 150 | end;
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| 151 | if nMapStartPositions > nPl then
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| 152 | nMapStartPositions := nPl;
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| 153 |
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| 154 | if PaintMapEnabled then begin
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| 155 | Size := Map.Size;
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| 156 | PaintMap(Map);
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| 157 | end;
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| 158 | finally
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| 159 | FreeAndNil(Map);
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| 160 | end;
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| 161 | end;
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| 162 |
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| 163 | procedure TMiniMap.PaintMap(Map: TMap);
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| 164 | var
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| 165 | i, x, y, xm, cm, Tile: Integer;
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| 166 | MiniPixel: TPixelPointer;
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| 167 | PrevMiniPixel: TPixelPointer;
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| 168 | xx, yy: Integer;
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| 169 | begin
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| 170 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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| 171 | Bitmap.SetSize(Size.X * 2, Size.Y);
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| 172 | if Mode = mmPicture then begin
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| 173 | Bitmap.BeginUpdate;
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| 174 | MiniPixel := TPixelPointer.Create(Bitmap);
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| 175 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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| 176 | xx := ScaleToNative(Size.X);
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| 177 | yy := ScaleToNative(Size.Y);
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| 178 | for y := 0 to yy - 1 do begin
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| 179 | for x := 0 to xx - 1 do begin
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| 180 | for i := 0 to 1 do begin
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| 181 | xm := (x * 2 + i + y and 1) mod (xx * 2);
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| 182 | MiniPixel.SetX(xm);
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| 183 | Tile := Map.Tiles[ScaleFromNative(x) + Size.X * ScaleFromNative(y)];
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| 184 | if Tile and fTerrain = fUNKNOWN then cm := $000000
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| 185 | else cm := Colors[Tile and fTerrain, i];
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| 186 | // TODO: Needs to use (yy - 1) to avoid access violation for unknown reason
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| 187 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 188 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + (yy - 1) * MiniPixel.BytesPerLine)) then begin
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| 189 | MiniPixel.PixelB := (cm shr 16) and $ff;
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| 190 | MiniPixel.PixelG := (cm shr 8) and $ff;
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| 191 | MiniPixel.PixelR := (cm shr 0) and $ff;
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| 192 | end;
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| 193 | end;
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| 194 | end;
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| 195 | MiniPixel.NextLine;
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| 196 | if y > 0 then PrevMiniPixel.NextLine;
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| 197 | end;
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| 198 | Bitmap.EndUpdate;
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| 199 | end;
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| 200 | end;
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| 201 |
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| 202 | procedure TMiniMap.PaintRandom(Brightness, StartLandMass: Integer; WorldSize: TPoint);
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| 203 | var
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| 204 | i, x, y, xm, cm: Integer;
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| 205 | MiniPixel: TPixelPointer;
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| 206 | Map: ^TTileList;
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| 207 | xx, yy: Integer;
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| 208 | begin
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| 209 | Map := PreviewMap(StartLandMass);
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| 210 | Size := WorldSize;
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| 211 |
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| 212 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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| 213 | Bitmap.SetSize(Size.X * 2, Size.Y);
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| 214 | Bitmap.BeginUpdate;
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| 215 | MiniPixel := TPixelPointer.Create(Bitmap);
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| 216 | xx := ScaleToNative(Size.X);
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| 217 | yy := ScaleToNative(Size.Y);
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| 218 | for y := 0 to yy - 1 do begin
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| 219 | for x := 0 to xx - 1 do begin
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| 220 | for i := 0 to 1 do begin
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| 221 | xm := (x * 2 + i + y and 1) mod (xx * 2);
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| 222 | MiniPixel.SetX(xm);
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| 223 | cm := Colors[Map[ScaleFromNative(x) * lxmax div Size.X + lxmax *
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| 224 | ((ScaleFromNative(y) * (lymax - 1) + Size.Y div 2) div (Size.Y - 1))] and
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| 225 | fTerrain, I];
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| 226 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 227 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + yy * MiniPixel.BytesPerLine)) then begin
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| 228 | MiniPixel.PixelB := ((cm shr 16) and $FF) * Brightness div 3;
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| 229 | MiniPixel.PixelG := ((cm shr 8) and $FF) * Brightness div 3;
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| 230 | MiniPixel.PixelR := ((cm shr 0) and $FF) * Brightness div 3;
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| 231 | end;
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| 232 | end;
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| 233 | end;
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| 234 | MiniPixel.NextLine;
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| 235 | end;
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| 236 | Bitmap.EndUpdate;
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| 237 | end;
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| 238 |
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| 239 | procedure TMiniMap.PaintFile(SaveMap: TMapArray);
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| 240 | var
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| 241 | i, x, y, xm, cm, Tile, OwnColor, EnemyColor: integer;
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| 242 | MiniPixel: TPixelPointer;
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| 243 | PrevMiniPixel: TPixelPointer;
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| 244 | xx, yy: Integer;
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| 245 | begin
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| 246 | OwnColor := HGrSystem.Data.Canvas.Pixels[95, 67];
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| 247 | EnemyColor := HGrSystem.Data.Canvas.Pixels[96, 67];
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| 248 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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| 249 | Bitmap.SetSize(Size.X * 2, Size.Y);
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| 250 | if Mode = mmPicture then begin
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| 251 | Bitmap.BeginUpdate;
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| 252 | MiniPixel := TPixelPointer.Create(Bitmap);
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| 253 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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| 254 | xx := ScaleToNative(Size.X);
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| 255 | yy := ScaleToNative(Size.Y);
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| 256 | for y := 0 to yy - 1 do begin
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| 257 | for x := 0 to xx - 1 do begin
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| 258 | for i := 0 to 1 do begin
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| 259 | xm := (x * 2 + i + y and 1) mod (xx * 2);
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| 260 | MiniPixel.SetX(xm);
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| 261 | Tile := SaveMap[ScaleFromNative(x) + Size.X * ScaleFromNative(y)];
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| 262 | if Tile and fTerrain = fUNKNOWN then
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| 263 | cm := $000000
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| 264 | else if Tile and smCity <> 0 then begin
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| 265 | if Tile and smOwned <> 0 then cm := OwnColor
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| 266 | else cm := EnemyColor;
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| 267 | if y > 0 then begin
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| 268 | // 2x2 city dot covers two lines
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| 269 | PrevMiniPixel.SetX(xm);
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| 270 | if (PByte(PrevMiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 271 | (PByte(PrevMiniPixel.Pixel) < (Bitmap.RawImage.Data + yy * PrevMiniPixel.BytesPerLine)) then begin
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| 272 | PrevMiniPixel.PixelB := cm shr 16;
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| 273 | PrevMiniPixel.PixelG:= cm shr 8 and $FF;
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| 274 | PrevMiniPixel.PixelR := cm and $FF;
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| 275 | end;
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| 276 | end;
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| 277 | end
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| 278 | else if (i = 0) and (Tile and smUnit <> 0) then begin
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| 279 | if Tile and smOwned <> 0 then cm := OwnColor
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| 280 | else cm := EnemyColor;
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| 281 | end else
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| 282 | cm := Colors[Tile and fTerrain, i];
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| 283 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 284 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + yy * MiniPixel.BytesPerLine)) then begin
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| 285 | MiniPixel.PixelB := (cm shr 16) and $ff;
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| 286 | MiniPixel.PixelG := (cm shr 8) and $ff;
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| 287 | MiniPixel.PixelR := (cm shr 0) and $ff;
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| 288 | end;
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| 289 | end;
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| 290 | end;
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| 291 | MiniPixel.NextLine;
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| 292 | if y > 0 then PrevMiniPixel.NextLine;
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| 293 | end;
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| 294 | Bitmap.EndUpdate;
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| 295 | end;
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| 296 | end;
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| 297 |
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| 298 | procedure TMiniMap.Paint(MyMap: PTileList; MapWidth: Integer; ClientMode: Integer;
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| 299 | xxt, xwMini: Integer);
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| 300 | var
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| 301 | x, y, Loc, i, hw, xm, cm, cmPolOcean, cmPolNone: integer;
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| 302 | PrevMiniPixel: TPixelPointer;
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| 303 | MiniPixel: TPixelPointer;
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| 304 | TerrainTile: Cardinal;
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| 305 | MyCity: PCity;
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| 306 | EnemyCity: PCityInfo;
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| 307 | MyUnit: PUn;
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| 308 | EnemyUnit: PUnitInfo;
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| 309 | xx, yy: Integer;
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| 310 | begin
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| 311 | if not Assigned(MyMap) then Exit;
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| 312 | cmPolOcean := HGrSystem.Data.Canvas.Pixels[101, 67];
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| 313 | cmPolNone := HGrSystem.Data.Canvas.Pixels[102, 67];
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| 314 | hw := MapWidth div (xxt * 2);
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| 315 | with Bitmap.Canvas do begin
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| 316 | Brush.Color := $000000;
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| 317 | FillRect(Rect(0, 0, Bitmap.Width, Bitmap.Height));
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| 318 | end;
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| 319 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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| 320 | Bitmap.SetSize(Size.X * 2, Size.Y);
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| 321 | Bitmap.BeginUpdate;
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| 322 | MiniPixel := TPixelPointer.Create(Bitmap);
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| 323 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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| 324 |
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| 325 | xx := ScaleToNative(Size.X);
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| 326 | yy := ScaleToNative(Size.Y);
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| 327 | for y := 0 to yy - 1 do begin
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| 328 | for x := 0 to xx - 1 do begin
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| 329 | Loc := ScaleFromNative(x) + Size.X * ScaleFromNative(y);
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| 330 | if (MyMap[Loc] and fTerrain) <> fUNKNOWN then begin
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| 331 | for i := 0 to 1 do begin
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| 332 | xm := ((x - ScaleToNative(xwMini)) * 2 + i + y and 1 - ScaleToNative(hw) +
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| 333 | xx * 5) mod (xx * 2);
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| 334 | MiniPixel.SetX(xm);
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| 335 | TerrainTile := MyMap[Loc] and fTerrain;
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| 336 | if TerrainTile > 11 then TerrainTile := 0;
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| 337 | cm := Colors[TerrainTile, i];
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| 338 | if ClientMode = cEditMap then begin
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| 339 | if MyMap[Loc] and (fPrefStartPos or fStartPos) <> 0 then
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| 340 | cm := $FFFFFF;
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| 341 | end
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| 342 | else if MyMap[Loc] and fCity <> 0 then begin
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| 343 | // City
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| 344 | MyCity := GetMyCityByLoc(Loc);
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| 345 | if Assigned(MyCity) then cm := Tribe[me].Color
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| 346 | else begin
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| 347 | EnemyCity := GetEnemyCityByLoc(Loc);
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| 348 | if Assigned(EnemyCity) then
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| 349 | cm := Tribe[EnemyCity^.Owner].Color;
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| 350 | end;
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| 351 | cm := $808080 or cm shr 1; { increase brightness }
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| 352 | if y > 0 then begin
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| 353 | // 2x2 city dot covers two lines
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| 354 | PrevMiniPixel.SetX(xm);
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| 355 | if (PByte(PrevMiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 356 | (PByte(PrevMiniPixel.Pixel) < (Bitmap.RawImage.Data + yy * PrevMiniPixel.BytesPerLine)) then begin
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| 357 | PrevMiniPixel.PixelB := (cm shr 16) and $ff;
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| 358 | PrevMiniPixel.PixelG := (cm shr 8) and $ff;
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| 359 | PrevMiniPixel.PixelR := (cm shr 0) and $ff;
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| 360 | end;
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| 361 | end;
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| 362 | end
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| 363 | else if (i = 0) and (MyMap[Loc] and fUnit <> 0) then begin
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| 364 | // Unit
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| 365 | MyUnit := GetMyUnitByLoc(Loc);
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| 366 | if Assigned(MyUnit) then cm := Tribe[me].Color
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| 367 | else begin
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| 368 | EnemyUnit := GetEnemyUnitByLoc(Loc);
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| 369 | if Assigned(EnemyUnit) then
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| 370 | cm := Tribe[EnemyUnit.Owner].Color;
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| 371 | end;
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| 372 | cm := $808080 or cm shr 1; { increase brightness }
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| 373 | end
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| 374 | else if moPolitical in MapOptions then begin
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| 375 | // Political
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| 376 | if MyMap[Loc] and fTerrain < fGrass then cm := cmPolOcean
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| 377 | else if MyRO.Territory[Loc] < 0 then cm := cmPolNone
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| 378 | else cm := Tribe[MyRO.Territory[Loc]].Color;
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| 379 | end;
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| 380 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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| 381 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + yy * MiniPixel.BytesPerLine)) then begin
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| 382 | MiniPixel.PixelB := (cm shr 16) and $ff;
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| 383 | MiniPixel.PixelG := (cm shr 8) and $ff;
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| 384 | MiniPixel.PixelR := (cm shr 0) and $ff;
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| 385 | end;
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| 386 | end;
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| 387 | end;
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| 388 | end;
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| 389 | MiniPixel.NextLine;
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| 390 | if y > 0 then PrevMiniPixel.NextLine;
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| 391 | end;
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| 392 | Bitmap.EndUpdate;
|
|---|
| 393 | end;
|
|---|
| 394 |
|
|---|
| 395 | end.
|
|---|
| 396 |
|
|---|
| 397 |
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|---|