1 | {$INCLUDE Switches.inc}
|
---|
2 | unit CustomAI;
|
---|
3 |
|
---|
4 | interface
|
---|
5 |
|
---|
6 | uses
|
---|
7 | {$IFDEF DEBUG}SysUtils,{$ENDIF} // necessary for debug exceptions
|
---|
8 | Protocol;
|
---|
9 |
|
---|
10 | type
|
---|
11 | TNegoTime = (BeginOfTurn, EndOfTurn, EnemyCalled);
|
---|
12 |
|
---|
13 | TCustomAI = class
|
---|
14 | public
|
---|
15 | procedure Process(Command: integer; var Data);
|
---|
16 |
|
---|
17 | // overridables
|
---|
18 | constructor Create(Nation: integer); virtual;
|
---|
19 | destructor Destroy; override;
|
---|
20 | procedure SetDataDefaults; virtual;
|
---|
21 | procedure SetDataRandom; virtual;
|
---|
22 | procedure OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
|
---|
23 | ToLoc, EndHealth, EndHealthDef: integer); virtual;
|
---|
24 | procedure OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer); virtual;
|
---|
25 | procedure OnAfterEnemyAttack; virtual;
|
---|
26 | procedure OnAfterEnemyCapture; virtual;
|
---|
27 |
|
---|
28 | protected
|
---|
29 | me: integer; // index of the controlled nation
|
---|
30 | RO: ^TPlayerContext;
|
---|
31 | Map: ^TTileList;
|
---|
32 | MyUnit: ^TUnList;
|
---|
33 | MyCity: ^TCityList;
|
---|
34 | MyModel: ^TModelList;
|
---|
35 |
|
---|
36 | cixStateImp: array[imPalace..imSpacePort] of integer;
|
---|
37 |
|
---|
38 | // negotiation
|
---|
39 | Opponent: integer; // nation i'm in negotiation with, -1 indicates no-negotiation mode
|
---|
40 | MyAction, MyLastAction, OppoAction: integer;
|
---|
41 | MyOffer, MyLastOffer, OppoOffer: TOffer;
|
---|
42 |
|
---|
43 | // overridables
|
---|
44 | procedure DoTurn; virtual;
|
---|
45 | procedure DoNegotiation; virtual;
|
---|
46 | function ChooseResearchAdvance: integer; virtual;
|
---|
47 | function ChooseStealAdvance: integer; virtual;
|
---|
48 | function ChooseGovernment: integer; virtual;
|
---|
49 | function WantNegotiation(Nation: integer; NegoTime: TNegoTime): boolean; virtual;
|
---|
50 | function OnNegoRejected_CancelTreaty: boolean; virtual;
|
---|
51 |
|
---|
52 | // general functions
|
---|
53 | function IsResearched(Advance: integer): boolean;
|
---|
54 | function ResearchCost: integer;
|
---|
55 | function ChangeAttitude(Nation, Attitude: integer): integer;
|
---|
56 | function Revolution: integer;
|
---|
57 | function ChangeRates(Tax, Lux: integer): integer;
|
---|
58 | function PrepareNewModel(Domain: integer): integer;
|
---|
59 | function SetNewModelFeature(F, Count: integer): integer;
|
---|
60 | function AdvanceResearchable(Advance: integer): boolean;
|
---|
61 | function AdvanceStealable(Advance: integer): boolean;
|
---|
62 | function GetJobProgress(Loc: integer; var JobProgress: TJobProgressData): boolean;
|
---|
63 | function DebugMessage(Level: integer; Text: string): boolean;
|
---|
64 | function SetDebugMap(var DebugMap): boolean;
|
---|
65 |
|
---|
66 | // unit functions
|
---|
67 | procedure Unit_FindMyDefender(Loc: integer; var uix: integer);
|
---|
68 | procedure Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
---|
69 | function Unit_Move(uix, ToLoc: integer): integer;
|
---|
70 | function Unit_Step(uix, ToLoc: integer): integer;
|
---|
71 | function Unit_Attack(uix, ToLoc: integer): integer;
|
---|
72 | function Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
|
---|
73 | function Unit_MoveForecast(uix, ToLoc: integer;
|
---|
74 | var RemainingMovement: integer): boolean;
|
---|
75 | function Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
|
---|
76 | var RemainingHealth: integer): boolean;
|
---|
77 | function Unit_DefenseForecast(euix, ToLoc: integer;
|
---|
78 | var RemainingHealth: integer): boolean;
|
---|
79 | function Unit_Disband(uix: integer): integer;
|
---|
80 | function Unit_StartJob(uix, NewJob: integer): integer;
|
---|
81 | function Unit_SetHomeHere(uix: integer): integer;
|
---|
82 | function Unit_Load(uix: integer): integer;
|
---|
83 | function Unit_Unload(uix: integer): integer;
|
---|
84 | function Unit_SelectTransport(uix: integer): integer;
|
---|
85 | function Unit_AddToCity(uix: integer): integer;
|
---|
86 |
|
---|
87 | // city functions
|
---|
88 | procedure City_FindMyCity(Loc: integer; var cix: integer);
|
---|
89 | procedure City_FindEnemyCity(Loc: integer; var ecix: integer);
|
---|
90 | function City_HasProject(cix: integer): boolean;
|
---|
91 | function City_CurrentImprovementProject(cix: integer): integer;
|
---|
92 | function City_CurrentUnitProject(cix: integer): integer;
|
---|
93 | function City_GetTileInfo(cix, TileLoc: integer; var TileInfo: TTileInfo): integer;
|
---|
94 | function City_GetReport(cix: integer; var Report: TCityReport): integer;
|
---|
95 | function City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
|
---|
96 | var Report: TCityReport): integer;
|
---|
97 | function City_GetReportNew(cix: integer; var Report: TCityReportNew): integer;
|
---|
98 | function City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate, HypoLuxuryRate: integer;
|
---|
99 | var Report: TCityReportNew): integer;
|
---|
100 | function City_GetAreaInfo(cix: integer; var AreaInfo: TCityAreaInfo): integer;
|
---|
101 | function City_StartUnitProduction(cix, mix: integer): integer;
|
---|
102 | function City_StartEmigration(cix, mix: integer;
|
---|
103 | AllowDisbandCity, AsConscripts: boolean): integer;
|
---|
104 | function City_StartImprovement(cix, iix: integer): integer;
|
---|
105 | function City_Improvable(cix, iix: integer): boolean;
|
---|
106 | function City_StopProduction(cix: integer): integer;
|
---|
107 | function City_BuyProject(cix: integer): integer;
|
---|
108 | function City_SellImprovement(cix, iix: integer): integer;
|
---|
109 | function City_RebuildImprovement(cix, iix: integer): integer;
|
---|
110 | function City_SetTiles(cix, NewTiles: integer): integer;
|
---|
111 | procedure City_OptimizeTiles(cix: integer; ResourceWeights: cardinal = rwMaxGrowth);
|
---|
112 |
|
---|
113 | // negotiation
|
---|
114 | function Nego_CheckMyAction: integer;
|
---|
115 |
|
---|
116 | private
|
---|
117 | HaveTurned: boolean;
|
---|
118 | UnwantedNego: set of 0..nPl - 1;
|
---|
119 | Contacted: set of 0..nPl - 1;
|
---|
120 | procedure StealAdvance;
|
---|
121 | end;
|
---|
122 |
|
---|
123 |
|
---|
124 | var
|
---|
125 | Server: TServerCall;
|
---|
126 | G: TNewGameData;
|
---|
127 | RWDataSize, MapSize: integer;
|
---|
128 | decompose24: cardinal;
|
---|
129 | nodata: pointer;
|
---|
130 |
|
---|
131 | const
|
---|
132 | CityOwnTile = 13; // = ab_to_V21(0,0)
|
---|
133 |
|
---|
134 | // additional return codes
|
---|
135 | rLocationReached = $00010000;
|
---|
136 | // Unit_Move: move was not interrupted, location reached
|
---|
137 | rMoreTurns = $00020000;
|
---|
138 | // Unit_Move: move was not interrupted, location not reached yet
|
---|
139 |
|
---|
140 | type
|
---|
141 | TVicinity8Loc = array[0..7] of integer;
|
---|
142 | TVicinity21Loc = array[0..27] of integer;
|
---|
143 |
|
---|
144 |
|
---|
145 | procedure Init(NewGameData: TNewGameData);
|
---|
146 |
|
---|
147 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
|
---|
148 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
|
---|
149 | procedure ab_to_V8(a, b: integer; var V8: integer);
|
---|
150 | procedure V8_to_ab(V8: integer; var a, b: integer);
|
---|
151 | procedure ab_to_V21(a, b: integer; var V21: integer);
|
---|
152 | procedure V21_to_ab(V21: integer; var a, b: integer);
|
---|
153 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
|
---|
154 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
|
---|
155 | function Distance(Loc0, Loc1: integer): integer;
|
---|
156 |
|
---|
157 |
|
---|
158 | implementation
|
---|
159 |
|
---|
160 | const
|
---|
161 | ab_v8: array[-4..4] of integer = (5, 6, 7, 4, -1, 0, 3, 2, 1);
|
---|
162 | v8_a: array[0..7] of integer = (1, 1, 0, -1, -1, -1, 0, 1);
|
---|
163 | v8_b: array[0..7] of integer = (0, 1, 1, 1, 0, -1, -1, -1);
|
---|
164 |
|
---|
165 |
|
---|
166 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
|
---|
167 | {relative location from Loc0}
|
---|
168 | var
|
---|
169 | y0: integer;
|
---|
170 | begin
|
---|
171 | assert((Loc0 >= 0) and (Loc0 < MapSize) and (a - b + G.lx >= 0));
|
---|
172 | y0 := cardinal(Loc0) * decompose24 shr 24;
|
---|
173 | Loc := (Loc0 + (a - b + y0 and 1 + G.lx + G.lx) shr 1) mod G.lx + G.lx * (y0 + a + b);
|
---|
174 | if Loc >= MapSize then
|
---|
175 | Loc := -$1000;
|
---|
176 | end;
|
---|
177 |
|
---|
178 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
|
---|
179 | {$IFDEF FPC}// freepascal
|
---|
180 | var
|
---|
181 | dx, dy: integer;
|
---|
182 | begin
|
---|
183 | dx := ((Loc mod G.lx * 2 + Loc div G.lx and 1) - (Loc0 mod G.lx * 2 + Loc0 div
|
---|
184 | G.lx and 1) + 3 * G.lx) mod (2 * G.lx) - G.lx;
|
---|
185 | dy := Loc div G.lx - Loc0 div G.lx;
|
---|
186 | a := (dx + dy) div 2;
|
---|
187 | b := (dy - dx) div 2;
|
---|
188 | end;
|
---|
189 |
|
---|
190 | {$ELSE}// delphi
|
---|
191 | register;
|
---|
192 | asm
|
---|
193 | push ebx
|
---|
194 |
|
---|
195 | // calculate
|
---|
196 | push ecx
|
---|
197 | div byte ptr [G]
|
---|
198 | xor ebx,ebx
|
---|
199 | mov bl,ah // ebx:=Loc0 mod G.lx
|
---|
200 | mov ecx,eax
|
---|
201 | and ecx,$000000FF // ecx:=Loc0 div G.lx
|
---|
202 | mov eax,edx
|
---|
203 | div byte ptr [G]
|
---|
204 | xor edx,edx
|
---|
205 | mov dl,ah // edx:=Loc mod G.lx
|
---|
206 | and eax,$000000FF // eax:=Loc div G.lx
|
---|
207 | sub edx,ebx // edx:=Loc mod G.lx-Loc0 mod G.lx
|
---|
208 | mov ebx,eax
|
---|
209 | sub ebx,ecx // ebx:=dy
|
---|
210 | and eax,1
|
---|
211 | and ecx,1
|
---|
212 | add edx,edx
|
---|
213 | add eax,edx
|
---|
214 | sub eax,ecx // eax:=dx, not normalized
|
---|
215 | pop ecx
|
---|
216 |
|
---|
217 | // normalize
|
---|
218 | mov edx,dword ptr [G]
|
---|
219 | cmp eax,edx
|
---|
220 | jl @a
|
---|
221 | sub eax,edx
|
---|
222 | sub eax,edx
|
---|
223 | jmp @ok
|
---|
224 | @a:
|
---|
225 | neg edx
|
---|
226 | cmp eax,edx
|
---|
227 | jnl @ok
|
---|
228 | sub eax,edx
|
---|
229 | sub eax,edx
|
---|
230 |
|
---|
231 | // return results
|
---|
232 | @ok:
|
---|
233 | mov edx,ebx
|
---|
234 | sub edx,eax
|
---|
235 | add eax,ebx
|
---|
236 | sar edx,1 // edx:=b
|
---|
237 | mov ebx,[b]
|
---|
238 | mov [ebx],edx
|
---|
239 | sar eax,1 // eax:=a
|
---|
240 | mov [a],eax
|
---|
241 |
|
---|
242 | pop ebx
|
---|
243 | end;
|
---|
244 | {$ENDIF}
|
---|
245 |
|
---|
246 | procedure ab_to_V8(a, b: integer; var V8: integer);
|
---|
247 | begin
|
---|
248 | assert((abs(a) <= 1) and (abs(b) <= 1) and ((a <> 0) or (b <> 0)));
|
---|
249 | V8 := ab_v8[2 * b + b + a];
|
---|
250 | end;
|
---|
251 |
|
---|
252 | procedure V8_to_ab(V8: integer; var a, b: integer);
|
---|
253 | begin
|
---|
254 | a := v8_a[V8];
|
---|
255 | b := V8_b[V8];
|
---|
256 | end;
|
---|
257 |
|
---|
258 | procedure ab_to_V21(a, b: integer; var V21: integer);
|
---|
259 | begin
|
---|
260 | V21 := (a + b + 3) shl 2 + (a - b + 3) shr 1;
|
---|
261 | end;
|
---|
262 |
|
---|
263 | procedure V21_to_ab(V21: integer; var a, b: integer);
|
---|
264 | var
|
---|
265 | dx, dy: integer;
|
---|
266 | begin
|
---|
267 | dy := V21 shr 2 - 3;
|
---|
268 | dx := V21 and 3 shl 1 - 3 + (dy + 3) and 1;
|
---|
269 | a := (dx + dy) div 2;
|
---|
270 | b := (dy - dx) div 2;
|
---|
271 | end;
|
---|
272 |
|
---|
273 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
|
---|
274 | var
|
---|
275 | x0, y0, lx: integer;
|
---|
276 | begin
|
---|
277 | lx := G.lx;
|
---|
278 | y0 := cardinal(Loc0) * decompose24 shr 24;
|
---|
279 | x0 := Loc0 - y0 * lx; // Loc0 mod lx;
|
---|
280 | VicinityLoc[1] := Loc0 + lx * 2;
|
---|
281 | VicinityLoc[3] := Loc0 - 1;
|
---|
282 | VicinityLoc[5] := Loc0 - lx * 2;
|
---|
283 | VicinityLoc[7] := Loc0 + 1;
|
---|
284 | Inc(Loc0, y0 and 1);
|
---|
285 | VicinityLoc[0] := Loc0 + lx;
|
---|
286 | VicinityLoc[2] := Loc0 + lx - 1;
|
---|
287 | VicinityLoc[4] := Loc0 - lx - 1;
|
---|
288 | VicinityLoc[6] := Loc0 - lx;
|
---|
289 |
|
---|
290 | // world is round!
|
---|
291 | if x0 < lx - 1 then
|
---|
292 | begin
|
---|
293 | if x0 = 0 then
|
---|
294 | begin
|
---|
295 | Inc(VicinityLoc[3], lx);
|
---|
296 | if y0 and 1 = 0 then
|
---|
297 | begin
|
---|
298 | Inc(VicinityLoc[2], lx);
|
---|
299 | Inc(VicinityLoc[4], lx);
|
---|
300 | end;
|
---|
301 | end;
|
---|
302 | end
|
---|
303 | else
|
---|
304 | begin
|
---|
305 | Dec(VicinityLoc[7], lx);
|
---|
306 | if y0 and 1 = 1 then
|
---|
307 | begin
|
---|
308 | Dec(VicinityLoc[0], lx);
|
---|
309 | Dec(VicinityLoc[6], lx);
|
---|
310 | end;
|
---|
311 | end;
|
---|
312 |
|
---|
313 | // check south pole
|
---|
314 | case G.ly - y0 of
|
---|
315 | 1:
|
---|
316 | begin
|
---|
317 | VicinityLoc[0] := -$1000;
|
---|
318 | VicinityLoc[1] := -$1000;
|
---|
319 | VicinityLoc[2] := -$1000;
|
---|
320 | end;
|
---|
321 | 2: VicinityLoc[1] := -$1000;
|
---|
322 | end;
|
---|
323 | end;
|
---|
324 |
|
---|
325 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
|
---|
326 | var
|
---|
327 | dx, dy, bit, y0, xComp, yComp, xComp0, xCompSwitch: integer;
|
---|
328 | dst: ^integer;
|
---|
329 | begin
|
---|
330 | y0 := cardinal(Loc0) * decompose24 shr 24;
|
---|
331 | xComp0 := Loc0 - y0 * G.lx - 1; // Loc0 mod G.lx -1
|
---|
332 | xCompSwitch := xComp0 - 1 + y0 and 1;
|
---|
333 | if xComp0 < 0 then
|
---|
334 | Inc(xComp0, G.lx);
|
---|
335 | if xCompSwitch < 0 then
|
---|
336 | Inc(xCompSwitch, G.lx);
|
---|
337 | xCompSwitch := xCompSwitch xor xComp0;
|
---|
338 | yComp := G.lx * (y0 - 3);
|
---|
339 | dst := @VicinityLoc;
|
---|
340 | bit := 1;
|
---|
341 | for dy := 0 to 6 do
|
---|
342 | if yComp < MapSize then
|
---|
343 | begin
|
---|
344 | xComp0 := xComp0 xor xCompSwitch;
|
---|
345 | xComp := xComp0;
|
---|
346 | for dx := 0 to 3 do
|
---|
347 | begin
|
---|
348 | if bit and $67F7F76 <> 0 then
|
---|
349 | dst^ := xComp + yComp
|
---|
350 | else
|
---|
351 | dst^ := -1;
|
---|
352 | Inc(xComp);
|
---|
353 | if xComp >= G.lx then
|
---|
354 | Dec(xComp, G.lx);
|
---|
355 | Inc(dst);
|
---|
356 | bit := bit shl 1;
|
---|
357 | end;
|
---|
358 | Inc(yComp, G.lx);
|
---|
359 | end
|
---|
360 | else
|
---|
361 | begin
|
---|
362 | for dx := 0 to 3 do
|
---|
363 | begin
|
---|
364 | dst^ := -$1000;
|
---|
365 | Inc(dst);
|
---|
366 | end;
|
---|
367 | end;
|
---|
368 | end;
|
---|
369 |
|
---|
370 | function Distance(Loc0, Loc1: integer): integer;
|
---|
371 | var
|
---|
372 | a, b, dx, dy: integer;
|
---|
373 | begin
|
---|
374 | Loc_to_ab(Loc0, Loc1, a, b);
|
---|
375 | dx := abs(a - b);
|
---|
376 | dy := abs(a + b);
|
---|
377 | Result := dx + dy + abs(dx - dy) shr 1;
|
---|
378 | end;
|
---|
379 |
|
---|
380 |
|
---|
381 | procedure Init(NewGameData: TNewGameData);
|
---|
382 | {$IFDEF DEBUG}var
|
---|
383 | Loc: integer;
|
---|
384 | {$ENDIF}
|
---|
385 | begin
|
---|
386 | G := NewGameData;
|
---|
387 | MapSize := G.lx * G.ly;
|
---|
388 | decompose24 := (1 shl 24 - 1) div G.lx + 1;
|
---|
389 | {$IFDEF DEBUG}
|
---|
390 | for Loc := 0 to MapSize - 1 do
|
---|
391 | assert(cardinal(Loc) * decompose24 shr 24 = cardinal(Loc div G.lx));
|
---|
392 | {$ENDIF}
|
---|
393 | end;
|
---|
394 |
|
---|
395 |
|
---|
396 | constructor TCustomAI.Create(Nation: integer);
|
---|
397 | begin
|
---|
398 | inherited Create;
|
---|
399 | me := Nation;
|
---|
400 | RO := pointer(G.RO[Nation]);
|
---|
401 | Map := pointer(RO.Map);
|
---|
402 | MyUnit := pointer(RO.Un);
|
---|
403 | MyCity := pointer(RO.City);
|
---|
404 | MyModel := pointer(RO.Model);
|
---|
405 | Opponent := -1;
|
---|
406 | end;
|
---|
407 |
|
---|
408 | destructor TCustomAI.Destroy;
|
---|
409 | begin
|
---|
410 | Server(sSetDebugMap, me, 0, nodata^);
|
---|
411 | end;
|
---|
412 |
|
---|
413 |
|
---|
414 | procedure TCustomAI.Process(Command: integer; var Data);
|
---|
415 | var
|
---|
416 | Nation, NewResearch, NewGov, Count, ad, cix, iix: integer;
|
---|
417 | NegoTime: TNegoTime;
|
---|
418 | begin
|
---|
419 | case Command of
|
---|
420 | cTurn, cContinue:
|
---|
421 | begin
|
---|
422 | if RO.Alive and (1 shl me) = 0 then
|
---|
423 | begin // I'm dead, huhu
|
---|
424 | Server(sTurn, me, 0, nodata^);
|
---|
425 | exit;
|
---|
426 | end;
|
---|
427 | if Command = cTurn then
|
---|
428 | begin
|
---|
429 | fillchar(cixStateImp, sizeof(cixStateImp), $FF);
|
---|
430 | for cix := 0 to RO.nCity - 1 do
|
---|
431 | if MyCity[cix].Loc >= 0 then
|
---|
432 | for iix := imPalace to imSpacePort do
|
---|
433 | if MyCity[cix].Built[iix] > 0 then
|
---|
434 | cixStateImp[iix] := cix;
|
---|
435 | if RO.Happened and phChangeGov <> 0 then
|
---|
436 | begin
|
---|
437 | NewGov := ChooseGovernment;
|
---|
438 | if NewGov > gAnarchy then
|
---|
439 | Server(sSetGovernment, me, NewGov, nodata^);
|
---|
440 | end;
|
---|
441 | HaveTurned := False;
|
---|
442 | Contacted := [];
|
---|
443 | end;
|
---|
444 | if (Command = cContinue) and (MyAction = scContact) then
|
---|
445 | begin
|
---|
446 | if OnNegoRejected_CancelTreaty then
|
---|
447 | if RO.Treaty[Opponent] >= trPeace then
|
---|
448 | if Server(sCancelTreaty, me, 0, nodata^) < rExecuted then
|
---|
449 | assert(False);
|
---|
450 | end
|
---|
451 | else
|
---|
452 | UnwantedNego := [];
|
---|
453 | Opponent := -1;
|
---|
454 | repeat
|
---|
455 | if HaveTurned then
|
---|
456 | NegoTime := EndOfTurn
|
---|
457 | else
|
---|
458 | NegoTime := BeginOfTurn;
|
---|
459 | if RO.Government <> gAnarchy then
|
---|
460 | for Nation := 0 to nPl - 1 do
|
---|
461 | if (Nation <> me) and (1 shl Nation and RO.Alive <> 0) and
|
---|
462 | (RO.Treaty[Nation] >= trNone) and not (Nation in Contacted) and not
|
---|
463 | (Nation in UnwantedNego) and
|
---|
464 | (Server(scContact - sExecute + Nation shl 4, me, 0, nodata^) >= rExecuted) then
|
---|
465 | if WantNegotiation(Nation, NegoTime) then
|
---|
466 | begin
|
---|
467 | if Server(scContact + Nation shl 4, me, 0, nodata^) >= rExecuted then
|
---|
468 | begin
|
---|
469 | include(Contacted, Nation);
|
---|
470 | Opponent := Nation;
|
---|
471 | MyAction := scContact;
|
---|
472 | exit;
|
---|
473 | end;
|
---|
474 | end
|
---|
475 | else
|
---|
476 | include(UnwantedNego, Nation);
|
---|
477 | if NegoTime = BeginOfTurn then
|
---|
478 | begin
|
---|
479 | DoTurn;
|
---|
480 | HaveTurned := True;
|
---|
481 | Contacted := [];
|
---|
482 | UnwantedNego := [];
|
---|
483 | end
|
---|
484 | else
|
---|
485 | break;
|
---|
486 | until False;
|
---|
487 | if RO.Happened and phTech <> 0 then
|
---|
488 | begin
|
---|
489 | NewResearch := ChooseResearchAdvance;
|
---|
490 | if NewResearch < 0 then
|
---|
491 | begin // choose random research
|
---|
492 | Count := 0;
|
---|
493 | for ad := 0 to nAdv - 1 do
|
---|
494 | if AdvanceResearchable(ad) then
|
---|
495 | begin
|
---|
496 | Inc(Count);
|
---|
497 | if random(Count) = 0 then
|
---|
498 | NewResearch := ad;
|
---|
499 | end;
|
---|
500 | end;
|
---|
501 | Server(sSetResearch, me, NewResearch, nodata^);
|
---|
502 | end;
|
---|
503 | if Server(sTurn, me, 0, nodata^) < rExecuted then
|
---|
504 | assert(False);
|
---|
505 | end;
|
---|
506 | scContact:
|
---|
507 | if WantNegotiation(integer(Data), EnemyCalled) then
|
---|
508 | begin
|
---|
509 | if Server(scDipStart, me, 0, nodata^) < rExecuted then
|
---|
510 | assert(False);
|
---|
511 | Opponent := integer(Data);
|
---|
512 | MyAction := scDipStart;
|
---|
513 | end
|
---|
514 | else
|
---|
515 | begin
|
---|
516 | if Server(scReject, me, 0, nodata^) < rExecuted then
|
---|
517 | assert(False);
|
---|
518 | end;
|
---|
519 | scDipStart, scDipNotice, scDipAccept, scDipCancelTreaty, scDipOffer, scDipBreak:
|
---|
520 | begin
|
---|
521 | OppoAction := Command;
|
---|
522 | if Command = scDipOffer then
|
---|
523 | OppoOffer := TOffer(Data);
|
---|
524 | if Command = scDipStart then
|
---|
525 | MyLastAction := scContact
|
---|
526 | else
|
---|
527 | begin
|
---|
528 | MyLastAction := MyAction;
|
---|
529 | MyLastOffer := MyOffer;
|
---|
530 | end;
|
---|
531 | if (OppoAction = scDipCancelTreaty) or (OppoAction = scDipBreak) then
|
---|
532 | MyAction := scDipNotice
|
---|
533 | else
|
---|
534 | begin
|
---|
535 | MyAction := scDipOffer;
|
---|
536 | MyOffer.nDeliver := 0;
|
---|
537 | MyOffer.nCost := 0;
|
---|
538 | end;
|
---|
539 | DoNegotiation;
|
---|
540 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
---|
541 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or (MyAction = scDipBreak));
|
---|
542 | if MyAction = scDipOffer then
|
---|
543 | Server(MyAction, me, 0, MyOffer)
|
---|
544 | else
|
---|
545 | Server(MyAction, me, 0, nodata^);
|
---|
546 | end;
|
---|
547 | cShowEndContact:
|
---|
548 | Opponent := -1;
|
---|
549 | end;
|
---|
550 | end;
|
---|
551 |
|
---|
552 | {$HINTS OFF}
|
---|
553 | procedure TCustomAI.SetDataDefaults;
|
---|
554 | begin
|
---|
555 | end;
|
---|
556 |
|
---|
557 | procedure TCustomAI.SetDataRandom;
|
---|
558 | begin
|
---|
559 | end;
|
---|
560 |
|
---|
561 | procedure TCustomAI.DoTurn;
|
---|
562 | begin
|
---|
563 | end;
|
---|
564 |
|
---|
565 | procedure TCustomAI.DoNegotiation;
|
---|
566 | begin
|
---|
567 | end;
|
---|
568 |
|
---|
569 | procedure TCustomAI.OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
|
---|
570 | ToLoc, EndHealth, EndHealthDef: integer);
|
---|
571 | begin
|
---|
572 | end;
|
---|
573 |
|
---|
574 | procedure TCustomAI.OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer);
|
---|
575 | begin
|
---|
576 | end;
|
---|
577 |
|
---|
578 | procedure TCustomAI.OnAfterEnemyAttack;
|
---|
579 | begin
|
---|
580 | end;
|
---|
581 |
|
---|
582 | procedure TCustomAI.OnAfterEnemyCapture;
|
---|
583 | begin
|
---|
584 | end;
|
---|
585 |
|
---|
586 | function TCustomAI.ChooseResearchAdvance: integer;
|
---|
587 | begin
|
---|
588 | Result := -1;
|
---|
589 | end;
|
---|
590 |
|
---|
591 | function TCustomAI.ChooseStealAdvance: integer;
|
---|
592 | begin
|
---|
593 | Result := -1;
|
---|
594 | end;
|
---|
595 |
|
---|
596 | function TCustomAI.ChooseGovernment: integer;
|
---|
597 | begin
|
---|
598 | Result := gDespotism;
|
---|
599 | end;
|
---|
600 |
|
---|
601 | function TCustomAI.WantNegotiation(Nation: integer; NegoTime: TNegoTime): boolean;
|
---|
602 | begin
|
---|
603 | Result := False;
|
---|
604 | end;
|
---|
605 |
|
---|
606 | function TCustomAI.OnNegoRejected_CancelTreaty: boolean;
|
---|
607 | begin
|
---|
608 | Result := False;
|
---|
609 | end;
|
---|
610 |
|
---|
611 | {$HINTS ON}
|
---|
612 |
|
---|
613 | procedure TCustomAI.StealAdvance;
|
---|
614 | var
|
---|
615 | Steal, ad, Count: integer;
|
---|
616 | begin
|
---|
617 | Steal := ChooseStealAdvance;
|
---|
618 | if Steal < 0 then
|
---|
619 | begin // choose random advance
|
---|
620 | Count := 0;
|
---|
621 | for ad := 0 to nAdv - 1 do
|
---|
622 | if AdvanceStealable(ad) then
|
---|
623 | begin
|
---|
624 | Inc(Count);
|
---|
625 | if random(Count) = 0 then
|
---|
626 | Steal := ad;
|
---|
627 | end;
|
---|
628 | end;
|
---|
629 | if Steal >= 0 then
|
---|
630 | Server(sStealTech, me, Steal, nodata^);
|
---|
631 | RO.Happened := RO.Happened and not phStealTech;
|
---|
632 | end;
|
---|
633 |
|
---|
634 | function TCustomAI.IsResearched(Advance: integer): boolean;
|
---|
635 | begin
|
---|
636 | Result := (Advance = preNone) or (Advance <> preNA) and (RO.Tech[Advance] >= tsApplicable);
|
---|
637 | end;
|
---|
638 |
|
---|
639 | function TCustomAI.ResearchCost: integer;
|
---|
640 | begin
|
---|
641 | Server(sGetTechCost, me, 0, Result);
|
---|
642 | end;
|
---|
643 |
|
---|
644 | function TCustomAI.ChangeAttitude(Nation, Attitude: integer): integer;
|
---|
645 | begin
|
---|
646 | Result := Server(sSetAttitude + Nation shl 4, me, Attitude, nodata^);
|
---|
647 | end;
|
---|
648 |
|
---|
649 | function TCustomAI.Revolution: integer;
|
---|
650 | begin
|
---|
651 | Result := Server(sRevolution, me, 0, nodata^);
|
---|
652 | end;
|
---|
653 |
|
---|
654 | function TCustomAI.ChangeRates(Tax, Lux: integer): integer;
|
---|
655 | begin
|
---|
656 | Result := Server(sSetRates, me, Tax div 10 and $f + Lux div 10 and $f shl 4, nodata^);
|
---|
657 | end;
|
---|
658 |
|
---|
659 | function TCustomAI.PrepareNewModel(Domain: integer): integer;
|
---|
660 | begin
|
---|
661 | Result := Server(sCreateDevModel, me, Domain, nodata^);
|
---|
662 | end;
|
---|
663 |
|
---|
664 | function TCustomAI.SetNewModelFeature(F, Count: integer): integer;
|
---|
665 | begin
|
---|
666 | Result := Server(sSetDevModelCap + Count shl 4, me, F, nodata^);
|
---|
667 | end;
|
---|
668 |
|
---|
669 | function TCustomAI.AdvanceResearchable(Advance: integer): boolean;
|
---|
670 | begin
|
---|
671 | Result := Server(sSetResearch - sExecute, me, Advance, nodata^) >= rExecuted;
|
---|
672 | end;
|
---|
673 |
|
---|
674 | function TCustomAI.AdvanceStealable(Advance: integer): boolean;
|
---|
675 | begin
|
---|
676 | Result := Server(sStealTech - sExecute, me, Advance, nodata^) >= rExecuted;
|
---|
677 | end;
|
---|
678 |
|
---|
679 | function TCustomAI.GetJobProgress(Loc: integer;
|
---|
680 | var JobProgress: TJobProgressData): boolean;
|
---|
681 | begin
|
---|
682 | Result := Server(sGetJobProgress, me, Loc, JobProgress) >= rExecuted;
|
---|
683 | end;
|
---|
684 |
|
---|
685 | function TCustomAI.DebugMessage(Level: integer; Text: string): boolean;
|
---|
686 | begin
|
---|
687 | Text := copy('P' + char(48 + me) + ' ' + Text, 1, 254);
|
---|
688 | Server(sMessage, me, Level, PChar(Text)^);
|
---|
689 |
|
---|
690 | Result := True;
|
---|
691 | // always returns true so that it can be used like
|
---|
692 | // "assert(DebugMessage(...));" -> not compiled in release build
|
---|
693 | end;
|
---|
694 |
|
---|
695 | function TCustomAI.SetDebugMap(var DebugMap): boolean;
|
---|
696 | begin
|
---|
697 | Server(sSetDebugMap, me, 0, DebugMap);
|
---|
698 |
|
---|
699 | Result := True;
|
---|
700 | // always returns true so that it can be used like
|
---|
701 | // "assert(SetDebugMap(...));" -> not compiled in release build
|
---|
702 | end;
|
---|
703 |
|
---|
704 | procedure TCustomAI.Unit_FindMyDefender(Loc: integer; var uix: integer);
|
---|
705 | begin
|
---|
706 | if Server(sGetDefender, me, Loc, uix) < rExecuted then
|
---|
707 | uix := -1;
|
---|
708 | end;
|
---|
709 |
|
---|
710 | procedure TCustomAI.Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
---|
711 | begin
|
---|
712 | euix := RO.nEnemyUn - 1;
|
---|
713 | while (euix >= 0) and (RO.EnemyUn[euix].Loc <> Loc) do
|
---|
714 | Dec(euix);
|
---|
715 | end;
|
---|
716 |
|
---|
717 | function TCustomAI.Unit_Move(uix, ToLoc: integer): integer;
|
---|
718 | var
|
---|
719 | Step: integer;
|
---|
720 | DestinationReached: boolean;
|
---|
721 | Advice: TMoveAdviceData;
|
---|
722 | begin
|
---|
723 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
---|
724 | {Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
---|
725 | assert((a<>0) or (b<>0));
|
---|
726 | if (a>=-1) and (a<=1) and (b>=-1) and (b<=1) then
|
---|
727 | begin // move to adjacent tile
|
---|
728 | !!!problem: if move is invalid, return codes are not consistent with other branch (eNoWay)
|
---|
729 | Advice.nStep:=1;
|
---|
730 | Advice.dx[0]:=a-b;
|
---|
731 | Advice.dy[0]:=a+b;
|
---|
732 | Advice.MoreTurns:=0;
|
---|
733 | Advice.MaxHostile_MovementLeft:=MyUnit[uix].Movement;
|
---|
734 | result:=eOK;
|
---|
735 | end
|
---|
736 | else}
|
---|
737 | begin // move to non-adjacent tile, find shortest path
|
---|
738 | Advice.ToLoc := ToLoc;
|
---|
739 | Advice.MoreTurns := 9999;
|
---|
740 | Advice.MaxHostile_MovementLeft := 100;
|
---|
741 | Result := Server(sGetMoveAdvice, me, uix, Advice);
|
---|
742 | end;
|
---|
743 | if Result = eOk then
|
---|
744 | begin
|
---|
745 | DestinationReached := False;
|
---|
746 | Step := 0;
|
---|
747 | repeat
|
---|
748 | if Result and (rExecuted or rUnitRemoved) = rExecuted then
|
---|
749 | // check if destination reached
|
---|
750 | if (ToLoc >= 0) and (Advice.MoreTurns = 0) and (Step = Advice.nStep - 1) and
|
---|
751 | ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // attack
|
---|
752 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
---|
753 | ((MyModel[MyUnit[uix].mix].Domain <> dGround) // bombardment
|
---|
754 | or (MyModel[MyUnit[uix].mix].Flags and mdCivil <> 0))) then // can't capture
|
---|
755 | begin
|
---|
756 | DestinationReached := True;
|
---|
757 | break;
|
---|
758 | end // stop next to destination
|
---|
759 | else if Step = Advice.nStep then
|
---|
760 | DestinationReached := True; // normal move -- stop at destination
|
---|
761 |
|
---|
762 | if (Step = Advice.nStep) or (Result <> eOK) and (Result <> eLoaded) then
|
---|
763 | break;
|
---|
764 |
|
---|
765 | Result := Server(sMoveUnit + (Advice.dx[Step] and 7) shl 4 +
|
---|
766 | (Advice.dy[Step] and 7) shl 7, me, uix, nodata^);
|
---|
767 | Inc(Step);
|
---|
768 | if RO.Happened and phStealTech <> 0 then
|
---|
769 | StealAdvance;
|
---|
770 | until False;
|
---|
771 | if DestinationReached then
|
---|
772 | if Advice.nStep = 25 then
|
---|
773 | Result := Unit_Move(uix, ToLoc) // Shinkansen
|
---|
774 | else if Advice.MoreTurns = 0 then
|
---|
775 | Result := Result or rLocationReached
|
---|
776 | else
|
---|
777 | Result := Result or rMoreTurns;
|
---|
778 | end;
|
---|
779 | end;
|
---|
780 |
|
---|
781 | function TCustomAI.Unit_Step(uix, ToLoc: integer): integer;
|
---|
782 | var
|
---|
783 | a, b: integer;
|
---|
784 | begin
|
---|
785 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
786 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and (b <= 1));
|
---|
787 | Result := Server(sMoveUnit + ((a - b) and 7) shl 4 + ((a + b) and 7) shl 7, me, uix, nodata^);
|
---|
788 | if RO.Happened and phStealTech <> 0 then
|
---|
789 | StealAdvance;
|
---|
790 | end;
|
---|
791 |
|
---|
792 | function TCustomAI.Unit_Attack(uix, ToLoc: integer): integer;
|
---|
793 | var
|
---|
794 | a, b: integer;
|
---|
795 | begin
|
---|
796 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
797 | and ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // is an attack
|
---|
798 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
---|
799 | (MyModel[MyUnit[uix].mix].Domain <> dGround))); // is a bombardment
|
---|
800 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
801 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and (b <= 1));
|
---|
802 | // attack to adjacent tile
|
---|
803 | Result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7, me, uix, nodata^);
|
---|
804 | end;
|
---|
805 |
|
---|
806 | function TCustomAI.Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
|
---|
807 | var
|
---|
808 | a, b: integer;
|
---|
809 | begin
|
---|
810 | Result := Server(sSetSpyMission + MissionType shl 4, me, 0, nodata^);
|
---|
811 | if Result >= rExecuted then
|
---|
812 | begin
|
---|
813 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
814 | and (MyModel[MyUnit[uix].mix].Kind = mkDiplomat)); // is a commando
|
---|
815 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
816 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and (b <= 1));
|
---|
817 | // city must be adjacent
|
---|
818 | Result := Server(sMoveUnit - sExecute + (a - b) and 7 shl 4 + (a + b) and 7 shl 7, me, uix, nodata^);
|
---|
819 | if Result = eMissionDone then
|
---|
820 | Result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7, me, uix, nodata^)
|
---|
821 | else if (Result <> eNoTime_Move) and (Result <> eTreaty) and (Result <> eNoTurn) then
|
---|
822 | Result := eInvalid; // not a special commando mission!
|
---|
823 | end;
|
---|
824 | end;
|
---|
825 |
|
---|
826 | function TCustomAI.Unit_MoveForecast(uix, ToLoc: integer;
|
---|
827 | var RemainingMovement: integer): boolean;
|
---|
828 | var
|
---|
829 | Advice: TMoveAdviceData;
|
---|
830 | begin
|
---|
831 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
---|
832 | Advice.ToLoc := ToLoc;
|
---|
833 | Advice.MoreTurns := 0;
|
---|
834 | Advice.MaxHostile_MovementLeft := 100;
|
---|
835 | if Server(sGetMoveAdvice, me, uix, Advice) = eOk then
|
---|
836 | begin
|
---|
837 | RemainingMovement := Advice.MaxHostile_MovementLeft;
|
---|
838 | Result := True;
|
---|
839 | end
|
---|
840 | else
|
---|
841 | begin
|
---|
842 | RemainingMovement := -1;
|
---|
843 | Result := False;
|
---|
844 | end;
|
---|
845 | end;
|
---|
846 |
|
---|
847 | // negative RemainingHealth is remaining helth of defender if lost
|
---|
848 | function TCustomAI.Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
|
---|
849 | var RemainingHealth: integer): boolean;
|
---|
850 | var
|
---|
851 | BattleForecast: TBattleForecast;
|
---|
852 | begin
|
---|
853 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
854 | and (Map[ToLoc] and (fUnit or fOwned) = fUnit)); // is an attack
|
---|
855 | RemainingHealth := -$100;
|
---|
856 | Result := False;
|
---|
857 | if AttackMovement >= 0 then
|
---|
858 | with MyUnit[uix] do
|
---|
859 | begin
|
---|
860 | BattleForecast.pAtt := me;
|
---|
861 | BattleForecast.mixAtt := mix;
|
---|
862 | BattleForecast.HealthAtt := Health;
|
---|
863 | BattleForecast.ExpAtt := Exp;
|
---|
864 | BattleForecast.FlagsAtt := Flags;
|
---|
865 | BattleForecast.Movement := AttackMovement;
|
---|
866 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
---|
867 | begin
|
---|
868 | if BattleForecast.EndHealthAtt > 0 then
|
---|
869 | RemainingHealth := BattleForecast.EndHealthAtt
|
---|
870 | else
|
---|
871 | RemainingHealth := -BattleForecast.EndHealthDef;
|
---|
872 | Result := True;
|
---|
873 | end;
|
---|
874 | end;
|
---|
875 | end;
|
---|
876 |
|
---|
877 | function TCustomAI.Unit_DefenseForecast(euix, ToLoc: integer;
|
---|
878 | var RemainingHealth: integer): boolean;
|
---|
879 | var
|
---|
880 | BattleForecast: TBattleForecast;
|
---|
881 | begin
|
---|
882 | assert((euix >= 0) and (euix < RO.nEnemyUn) and (RO.EnemyUn[euix].Loc >= 0) // is an enemy unit
|
---|
883 | and (Map[ToLoc] and (fUnit or fOwned) = (fUnit or fOwned))); // is an attack
|
---|
884 | RemainingHealth := $100;
|
---|
885 | Result := False;
|
---|
886 | with RO.EnemyUn[euix] do
|
---|
887 | begin
|
---|
888 | BattleForecast.pAtt := Owner;
|
---|
889 | BattleForecast.mixAtt := mix;
|
---|
890 | BattleForecast.HealthAtt := Health;
|
---|
891 | BattleForecast.ExpAtt := Exp;
|
---|
892 | BattleForecast.FlagsAtt := Flags;
|
---|
893 | BattleForecast.Movement := 100;
|
---|
894 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
---|
895 | begin
|
---|
896 | if BattleForecast.EndHealthDef > 0 then
|
---|
897 | RemainingHealth := BattleForecast.EndHealthDef
|
---|
898 | else
|
---|
899 | RemainingHealth := -BattleForecast.EndHealthAtt;
|
---|
900 | Result := True;
|
---|
901 | end;
|
---|
902 | end;
|
---|
903 | end;
|
---|
904 |
|
---|
905 | function TCustomAI.Unit_Disband(uix: integer): integer;
|
---|
906 | begin
|
---|
907 | Result := Server(sRemoveUnit, me, uix, nodata^);
|
---|
908 | end;
|
---|
909 |
|
---|
910 | function TCustomAI.Unit_StartJob(uix, NewJob: integer): integer;
|
---|
911 | begin
|
---|
912 | Result := Server(sStartJob + NewJob shl 4, me, uix, nodata^);
|
---|
913 | end;
|
---|
914 |
|
---|
915 | function TCustomAI.Unit_SetHomeHere(uix: integer): integer;
|
---|
916 | begin
|
---|
917 | Result := Server(sSetUnitHome, me, uix, nodata^);
|
---|
918 | end;
|
---|
919 |
|
---|
920 | function TCustomAI.Unit_Load(uix: integer): integer;
|
---|
921 | begin
|
---|
922 | Result := Server(sLoadUnit, me, uix, nodata^);
|
---|
923 | end;
|
---|
924 |
|
---|
925 | function TCustomAI.Unit_Unload(uix: integer): integer;
|
---|
926 | begin
|
---|
927 | Result := Server(sUnloadUnit, me, uix, nodata^);
|
---|
928 | end;
|
---|
929 |
|
---|
930 | function TCustomAI.Unit_AddToCity(uix: integer): integer;
|
---|
931 | begin
|
---|
932 | Result := Server(sAddToCity, me, uix, nodata^);
|
---|
933 | end;
|
---|
934 |
|
---|
935 | function TCustomAI.Unit_SelectTransport(uix: integer): integer;
|
---|
936 | begin
|
---|
937 | Result := Server(sSelectTransport, me, uix, nodata^);
|
---|
938 | end;
|
---|
939 |
|
---|
940 |
|
---|
941 | procedure TCustomAI.City_FindMyCity(Loc: integer; var cix: integer);
|
---|
942 | begin
|
---|
943 | if Map[Loc] and (fCity or fOwned) <> fCity or fOwned then
|
---|
944 | cix := -1
|
---|
945 | else
|
---|
946 | begin
|
---|
947 | cix := RO.nCity - 1;
|
---|
948 | while (cix >= 0) and (MyCity[cix].Loc <> Loc) do
|
---|
949 | Dec(cix);
|
---|
950 | end;
|
---|
951 | end;
|
---|
952 |
|
---|
953 | procedure TCustomAI.City_FindEnemyCity(Loc: integer; var ecix: integer);
|
---|
954 | begin
|
---|
955 | if Map[Loc] and (fCity or fOwned) <> fCity then
|
---|
956 | ecix := -1
|
---|
957 | else
|
---|
958 | begin
|
---|
959 | ecix := RO.nEnemyCity - 1;
|
---|
960 | while (ecix >= 0) and (RO.EnemyCity[ecix].Loc <> Loc) do
|
---|
961 | Dec(ecix);
|
---|
962 | end;
|
---|
963 | end;
|
---|
964 |
|
---|
965 | function TCustomAI.City_HasProject(cix: integer): boolean;
|
---|
966 | begin
|
---|
967 | Result := MyCity[cix].Project and (cpImp + cpIndex) <> cpImp + imTrGoods;
|
---|
968 | end;
|
---|
969 |
|
---|
970 | function TCustomAI.City_CurrentImprovementProject(cix: integer): integer;
|
---|
971 | begin
|
---|
972 | if MyCity[cix].Project and cpImp = 0 then
|
---|
973 | Result := -1
|
---|
974 | else
|
---|
975 | begin
|
---|
976 | Result := MyCity[cix].Project and cpIndex;
|
---|
977 | if Result = imTrGoods then
|
---|
978 | Result := -1;
|
---|
979 | end;
|
---|
980 | end;
|
---|
981 |
|
---|
982 | function TCustomAI.City_CurrentUnitProject(cix: integer): integer;
|
---|
983 | begin
|
---|
984 | if MyCity[cix].Project and cpImp <> 0 then
|
---|
985 | Result := -1
|
---|
986 | else
|
---|
987 | Result := MyCity[cix].Project and cpIndex;
|
---|
988 | end;
|
---|
989 |
|
---|
990 | function TCustomAI.City_GetTileInfo(cix, TileLoc: integer;
|
---|
991 | var TileInfo: TTileInfo): integer;
|
---|
992 | begin
|
---|
993 | TileInfo.ExplCity := cix;
|
---|
994 | Result := Server(sGetHypoCityTileInfo, me, TileLoc, TileInfo);
|
---|
995 | end;
|
---|
996 |
|
---|
997 | function TCustomAI.City_GetReport(cix: integer; var Report: TCityReport): integer;
|
---|
998 | begin
|
---|
999 | Report.HypoTiles := -1;
|
---|
1000 | Report.HypoTax := -1;
|
---|
1001 | Report.HypoLux := -1;
|
---|
1002 | Result := Server(sGetCityReport, me, cix, Report);
|
---|
1003 | end;
|
---|
1004 |
|
---|
1005 | function TCustomAI.City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
|
---|
1006 | var Report: TCityReport): integer;
|
---|
1007 | begin
|
---|
1008 | Report.HypoTiles := HypoTiles;
|
---|
1009 | Report.HypoTax := HypoTax;
|
---|
1010 | Report.HypoLux := HypoLux;
|
---|
1011 | Result := Server(sGetCityReport, me, cix, Report);
|
---|
1012 | end;
|
---|
1013 |
|
---|
1014 | function TCustomAI.City_GetReportNew(cix: integer; var Report: TCityReportNew): integer;
|
---|
1015 | begin
|
---|
1016 | Report.HypoTiles := -1;
|
---|
1017 | Report.HypoTaxRate := -1;
|
---|
1018 | Report.HypoLuxuryRate := -1;
|
---|
1019 | Result := Server(sGetCityReportNew, me, cix, Report);
|
---|
1020 | end;
|
---|
1021 |
|
---|
1022 | function TCustomAI.City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate,
|
---|
1023 | HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
|
---|
1024 | begin
|
---|
1025 | Report.HypoTiles := HypoTiles;
|
---|
1026 | Report.HypoTaxRate := HypoTaxRate;
|
---|
1027 | Report.HypoLuxuryRate := HypoLuxuryRate;
|
---|
1028 | Result := Server(sGetCityReportNew, me, cix, Report);
|
---|
1029 | end;
|
---|
1030 |
|
---|
1031 | function TCustomAI.City_GetAreaInfo(cix: integer; var AreaInfo: TCityAreaInfo): integer;
|
---|
1032 | begin
|
---|
1033 | Result := Server(sGetCityAreaInfo, me, cix, AreaInfo);
|
---|
1034 | end;
|
---|
1035 |
|
---|
1036 | function TCustomAI.City_StartUnitProduction(cix, mix: integer): integer;
|
---|
1037 | begin
|
---|
1038 | if (MyCity[cix].Project and (cpImp + cpIndex) <> mix) then
|
---|
1039 | // not already producing that
|
---|
1040 | Result := Server(sSetCityProject, me, cix, mix);
|
---|
1041 | end;
|
---|
1042 |
|
---|
1043 | function TCustomAI.City_StartEmigration(cix, mix: integer;
|
---|
1044 | AllowDisbandCity, AsConscripts: boolean): integer;
|
---|
1045 | var
|
---|
1046 | NewProject: integer;
|
---|
1047 | begin
|
---|
1048 | NewProject := mix;
|
---|
1049 | if AllowDisbandCity then
|
---|
1050 | NewProject := NewProject or cpDisbandCity;
|
---|
1051 | if AsConscripts then
|
---|
1052 | NewProject := NewProject or cpConscripts;
|
---|
1053 | Result := Server(sSetCityProject, me, cix, NewProject);
|
---|
1054 | end;
|
---|
1055 |
|
---|
1056 | function TCustomAI.City_StartImprovement(cix, iix: integer): integer;
|
---|
1057 | var
|
---|
1058 | NewProject: integer;
|
---|
1059 | begin
|
---|
1060 | NewProject := iix + cpImp;
|
---|
1061 | if (MyCity[cix].Project and (cpImp + cpIndex) <> NewProject) then
|
---|
1062 | // not already producing that
|
---|
1063 | Result := Server(sSetCityProject, me, cix, NewProject);
|
---|
1064 | end;
|
---|
1065 |
|
---|
1066 | function TCustomAI.City_Improvable(cix, iix: integer): boolean;
|
---|
1067 | var
|
---|
1068 | NewProject: integer;
|
---|
1069 | begin
|
---|
1070 | NewProject := iix + cpImp;
|
---|
1071 | Result := Server(sSetCityProject - sExecute, me, cix, NewProject) >= rExecuted;
|
---|
1072 | end;
|
---|
1073 |
|
---|
1074 | function TCustomAI.City_StopProduction(cix: integer): integer;
|
---|
1075 | var
|
---|
1076 | NewProject: integer;
|
---|
1077 | begin
|
---|
1078 | NewProject := imTrGoods + cpImp;
|
---|
1079 | Result := Server(sSetCityProject, me, cix, NewProject);
|
---|
1080 | end;
|
---|
1081 |
|
---|
1082 | function TCustomAI.City_BuyProject(cix: integer): integer;
|
---|
1083 | begin
|
---|
1084 | Result := Server(sBuyCityProject, me, cix, nodata^);
|
---|
1085 | end;
|
---|
1086 |
|
---|
1087 | function TCustomAI.City_SellImprovement(cix, iix: integer): integer;
|
---|
1088 | begin
|
---|
1089 | Result := Server(sSellCityImprovement, me, cix, iix);
|
---|
1090 | end;
|
---|
1091 |
|
---|
1092 | function TCustomAI.City_RebuildImprovement(cix, iix: integer): integer;
|
---|
1093 | begin
|
---|
1094 | Result := Server(sRebuildCityImprovement, me, cix, iix);
|
---|
1095 | end;
|
---|
1096 |
|
---|
1097 | function TCustomAI.City_SetTiles(cix, NewTiles: integer): integer;
|
---|
1098 | begin
|
---|
1099 | Result := Server(sSetCityTiles, me, cix, NewTiles);
|
---|
1100 | end;
|
---|
1101 |
|
---|
1102 | procedure TCustomAI.City_OptimizeTiles(cix: integer; ResourceWeights: cardinal);
|
---|
1103 | var
|
---|
1104 | Advice: TCityTileAdviceData;
|
---|
1105 | begin
|
---|
1106 | Advice.ResourceWeights := ResourceWeights;
|
---|
1107 | Server(sGetCityTileAdvice, me, cix, Advice);
|
---|
1108 | City_SetTiles(cix, Advice.Tiles);
|
---|
1109 | end;
|
---|
1110 |
|
---|
1111 |
|
---|
1112 | // negotiation
|
---|
1113 | function TCustomAI.Nego_CheckMyAction: integer;
|
---|
1114 | begin
|
---|
1115 | assert(Opponent >= 0); // only allowed in negotiation mode
|
---|
1116 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
---|
1117 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or (MyAction = scDipBreak));
|
---|
1118 | if MyAction = scDipOffer then
|
---|
1119 | Result := Server(MyAction - sExecute, me, 0, MyOffer)
|
---|
1120 | else
|
---|
1121 | Result := Server(MyAction - sExecute, me, 0, nodata^);
|
---|
1122 | end;
|
---|
1123 |
|
---|
1124 |
|
---|
1125 | initialization
|
---|
1126 | nodata := pointer(0);
|
---|
1127 | RWDataSize := 0;
|
---|
1128 |
|
---|
1129 | end.
|
---|