source: tags/1.3.0/LocalPlayer/Battle.pas

Last change on this file was 352, checked in by chronos, 3 years ago
  • Modified: TTexture changed from record to class.
  • Modified: Code cleanup.
File size: 10.3 KB
Line 
1{$INCLUDE Switches.inc}
2unit Battle;
3
4interface
5
6uses
7 ScreenTools, Protocol, ButtonBase, ButtonA, Types, LCLIntf, LCLType,
8 SysUtils, Classes, Graphics, Controls, Forms, DrawDlg, IsoEngine;
9
10type
11
12 { TBattleDlg }
13
14 TBattleDlg = class(TDrawDlg)
15 OKBtn: TButtonA;
16 CancelBtn: TButtonA;
17 procedure FormDestroy(Sender: TObject);
18 procedure FormPaint(Sender: TObject);
19 procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
20 Shift: TShiftState; X, Y: Integer);
21 procedure FormDeactivate(Sender: TObject);
22 procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState);
23 procedure FormCreate(Sender: TObject);
24 procedure FormShow(Sender: TObject);
25 procedure OKBtnClick(Sender: TObject);
26 procedure CancelBtnClick(Sender: TObject);
27 procedure PaintBattleOutcome(ca: TCanvas; xm, ym, uix, ToLoc: Integer;
28 Forecast: TBattleForecastEx);
29 private
30 IsoMap: TIsoMap;
31 public
32 uix, ToLoc: Integer;
33 Forecast: TBattleForecastEx;
34 IsSuicideQuery: boolean;
35 end;
36
37var
38 BattleDlg: TBattleDlg;
39
40implementation
41
42uses
43 Term, ClientTools;
44
45{$R *.lfm}
46
47const
48 Border = 3;
49 MessageLineSpacing = 20;
50
51 DamageColor = $0000E0;
52 FanaticColor = $800080;
53 FirstStrikeColor = $A0A0A0;
54
55procedure TBattleDlg.PaintBattleOutcome(ca: TCanvas; xm, ym, uix, ToLoc: Integer;
56 Forecast: TBattleForecastEx);
57var
58 euix, ADamage, DDamage, StrMax, DamageMax, MaxBar, LAStr, LDStr, LADamage,
59 LDDamage, LABaseDamage, LAAvoidedDamage, LDBaseDamage: Integer;
60 // TerrType: Cardinal;
61 UnitInfo: TUnitInfo;
62 TextSize: TSize;
63 LabelText: string;
64 FirstStrike: boolean;
65begin
66 MaxBar := 65;
67
68 // TerrType:=MyMap[ToLoc] and fTerrain;
69 GetUnitInfo(ToLoc, euix, UnitInfo);
70
71 FirstStrike := (MyModel[MyUn[uix].mix].Cap[mcFirst] > 0) and
72 (Forecast.DBaseDamage >= UnitInfo.Health);
73 ADamage := MyUn[uix].Health - Forecast.EndHealthAtt;
74 if FirstStrike then
75 ADamage := ADamage + Forecast.ABaseDamage div 2;
76 DDamage := UnitInfo.Health - Forecast.EndHealthDef;
77 if Forecast.AStr > Forecast.DStr then
78 StrMax := Forecast.AStr
79 else
80 StrMax := Forecast.DStr;
81 if ADamage > DDamage then
82 DamageMax := ADamage
83 else
84 DamageMax := DDamage;
85 if Forecast.ABaseDamage > Forecast.DBaseDamage then
86 StrMax := StrMax * DamageMax div Forecast.ABaseDamage
87 else
88 StrMax := StrMax * DamageMax div Forecast.DBaseDamage;
89
90 LAStr := Forecast.AStr * MaxBar div StrMax;
91 LDStr := Forecast.DStr * MaxBar div StrMax;
92 LADamage := ADamage * MaxBar div DamageMax;
93 LABaseDamage := Forecast.ABaseDamage * MaxBar div DamageMax;
94 if FirstStrike then
95 LAAvoidedDamage := LABaseDamage div 2
96 else
97 LAAvoidedDamage := 0;
98 LDDamage := DDamage * MaxBar div DamageMax;
99 LDBaseDamage := Forecast.DBaseDamage * MaxBar div DamageMax;
100
101 DarkGradient(ca, xm - 8 - LAStr, ym - 8, LAStr, 2);
102 VDarkGradient(ca, xm - 8, ym - 8 - LDStr, LDStr, 2);
103 LightGradient(ca, xm + 8, ym - 8, LDBaseDamage, DamageColor);
104 if LDDamage > LDBaseDamage then
105 LightGradient(ca, xm + 8 + LDBaseDamage, ym - 8, LDDamage - LDBaseDamage,
106 FanaticColor);
107 if LAAvoidedDamage > 0 then
108 VLightGradient(ca, xm - 8, ym + 8, LAAvoidedDamage, FirstStrikeColor);
109 VLightGradient(ca, xm - 8, ym + 8 + LAAvoidedDamage,
110 LABaseDamage - LAAvoidedDamage, DamageColor);
111 if LADamage > LABaseDamage then
112 VLightGradient(ca, xm - 8, ym + 8 + LABaseDamage, LADamage - LABaseDamage,
113 FanaticColor);
114 BitBltCanvas(ca, xm - 12, ym - 12, 24, 24,
115 HGrSystem.Mask.Canvas, 26, 146, SRCAND);
116 BitBltCanvas(ca, xm - 12, ym - 12, 24, 24,
117 HGrSystem.Data.Canvas, 26, 146, SRCPAINT);
118
119 LabelText := Format('%d', [Forecast.AStr]);
120 TextSize := ca.TextExtent(LabelText);
121 if TextSize.cx div 2 + 2 > LAStr div 2 then
122 RisedTextOut(ca, xm - 10 - TextSize.cx, ym - (TextSize.cy + 1) div 2,
123 LabelText)
124 else
125 RisedTextOut(ca, xm - 8 - (LAStr + TextSize.cx) div 2,
126 ym - (TextSize.cy + 1) div 2, LabelText);
127
128 LabelText := Format('%d', [Forecast.DStr]);
129 TextSize := ca.TextExtent(LabelText);
130 if TextSize.cy div 2 > LDStr div 2 then
131 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym - 8 - TextSize.cy,
132 LabelText)
133 else
134 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2,
135 ym - 8 - (LDStr + TextSize.cy) div 2, LabelText);
136
137 if Forecast.EndHealthDef <= 0 then
138 begin
139 BitBltCanvas(ca, xm + 9 + LDDamage - 7, ym - 6, 14, 17,
140 HGrSystem.Mask.Canvas, 51, 153, SRCAND);
141 BitBltCanvas(ca, xm + 8 + LDDamage - 7, ym - 7, 14, 17,
142 HGrSystem.Mask.Canvas, 51, 153, SRCAND);
143 BitBltCanvas(ca, xm + 8 + LDDamage - 7, ym - 7, 14, 17,
144 HGrSystem.Data.Canvas, 51, 153, SRCPAINT);
145 end;
146 LabelText := Format('%d', [DDamage]);
147 TextSize := ca.TextExtent(LabelText);
148 if TextSize.cx div 2 + 2 > LDDamage div 2 then
149 begin
150 if Forecast.EndHealthDef > 0 then
151 RisedTextOut(ca, xm + 10, ym - (TextSize.cy + 1) div 2, LabelText)
152 end
153 else
154 RisedTextOut(ca, xm + 8 + (LDDamage - TextSize.cx) div 2,
155 ym - (TextSize.cy + 1) div 2, LabelText);
156
157 if Forecast.EndHealthAtt <= 0 then
158 begin
159 BitBltCanvas(ca, xm - 6, ym + 9 + LADamage - 7, 14, 17,
160 HGrSystem.Mask.Canvas, 51, 153, SRCAND);
161 BitBltCanvas(ca, xm - 7, ym + 8 + LADamage - 7, 14, 17,
162 HGrSystem.Mask.Canvas, 51, 153, SRCAND);
163 BitBltCanvas(ca, xm - 7, ym + 8 + LADamage - 7, 14, 17,
164 HGrSystem.Data.Canvas, 51, 153, SRCPAINT);
165 end;
166 LabelText := Format('%d', [MyUn[uix].Health - Forecast.EndHealthAtt]);
167 TextSize := ca.TextExtent(LabelText);
168 if TextSize.cy div 2 > (LADamage - LAAvoidedDamage) div 2 + LAAvoidedDamage
169 then
170 begin
171 if Forecast.EndHealthAtt > 0 then
172 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym + 8 + LAAvoidedDamage,
173 LabelText)
174 end
175 else
176 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym + 8 + LAAvoidedDamage +
177 (LADamage - LAAvoidedDamage - TextSize.cy) div 2, LabelText);
178
179 IsoMap.SetOutput(Buffer);
180 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm + 8 + 4,
181 ym - 8 - 12 - 48);
182 { if TerrType<fForest then
183 Sprite(Buffer,HGrTerrain,0,16,66,32,1+TerrType*(xxt*2+1),1+yyt)
184 else
185 begin
186 Sprite(Buffer,HGrTerrain,0,16,66,32,1+2*(xxt*2+1),1+yyt+2*(yyt*3+1));
187 if (TerrType=fForest) and IsJungle(ToLoc div G.lx) then
188 Sprite(Buffer,HGrTerrain,0,16,66,32,1+7*(xxt*2+1),1+yyt+19*(yyt*3+1))
189 else Sprite(Buffer,HGrTerrain,0,16,66,32,1+7*(xxt*2+1),1+yyt+2*(2+TerrType-fForest)*(yyt*3+1));
190 end; }
191 IsoMap.PaintUnit(1, 0, UnitInfo, 0);
192 BitBltCanvas(ca, xm + 8 + 4, ym - 8 - 12 - 48, 66, 48, Buffer.Canvas,
193 0, 0);
194
195 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm - 8 - 4 - 66,
196 ym + 8 + 12);
197 MakeUnitInfo(me, MyUn[uix], UnitInfo);
198 UnitInfo.Flags := UnitInfo.Flags and not unFortified;
199 IsoMap.PaintUnit(1, 0, UnitInfo, 0);
200 BitBltCanvas(ca, xm - 8 - 4 - 66, ym + 8 + 12, 66, 48, Buffer.Canvas, 0, 0);
201end; { PaintBattleOutcome }
202
203procedure TBattleDlg.FormCreate(Sender: TObject);
204begin
205 IsoMap := TIsoMap.Create;
206 OKBtn.Caption := Phrases.Lookup('BTN_YES');
207 CancelBtn.Caption := Phrases.Lookup('BTN_NO');
208 InitButtons;
209end;
210
211procedure TBattleDlg.FormShow(Sender: TObject);
212begin
213 if IsSuicideQuery then
214 begin
215 ClientWidth := 300;
216 ClientHeight := 288;
217 OKBtn.Visible := true;
218 CancelBtn.Visible := true;
219 Left := (Screen.Width - ClientWidth) div 2; // center on screen
220 Top := (Screen.Height - ClientHeight) div 2;
221 end
222 else
223 begin
224 ClientWidth := 178;
225 ClientHeight := 178;
226 OKBtn.Visible := false;
227 CancelBtn.Visible := false;
228 end;
229end;
230
231procedure TBattleDlg.FormPaint(Sender: TObject);
232var
233 ym, cix, p: Integer;
234 s, s1: string;
235begin
236 with Canvas do
237 begin
238 Brush.Color := 0;
239 FillRect(Rect(0, 0, ClientWidth, ClientHeight));
240 Brush.Style := bsClear;
241 PaintBackground(self, 3 + Border, 3 + Border,
242 ClientWidth - (6 + 2 * Border), ClientHeight - (6 + 2 * Border))
243 end;
244 Frame(Canvas, Border + 1, Border + 1, ClientWidth - (2 + Border),
245 ClientHeight - (2 + Border), MainTexture.ColorBevelLight,
246 MainTexture.ColorBevelShade);
247 Frame(Canvas, 2 + Border, 2 + Border, ClientWidth - (3 + Border),
248 ClientHeight - (3 + Border), MainTexture.ColorBevelLight,
249 MainTexture.ColorBevelShade);
250
251 if IsSuicideQuery then
252 begin
253 Canvas.Font.Assign(UniFont[ftCaption]);
254 s := Phrases.Lookup('TITLE_SUICIDE');
255 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s)) div 2,
256 7 + Border, s);
257 Canvas.Font.Assign(UniFont[ftNormal]);
258 s := Phrases.Lookup('SUICIDE');
259 p := pos('\', s);
260 if p = 0 then
261 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s))
262 div 2, 205, s)
263 else
264 begin
265 s1 := copy(s, 1, p - 1);
266 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s1)) div 2,
267 205 - MessageLineSpacing div 2, s1);
268 s1 := copy(s, p + 1, 255);
269 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s1)) div 2,
270 205 + (MessageLineSpacing - MessageLineSpacing div 2), s1);
271 end;
272 ym := 110
273 end
274 else
275 ym := ClientHeight div 2;
276 Canvas.Font.Assign(UniFont[ftSmall]);
277 PaintBattleOutcome(Canvas, ClientWidth div 2, ym, uix, ToLoc, Forecast);
278
279 for cix := 0 to ControlCount - 1 do
280 if (Controls[cix].Visible) and (Controls[cix] is TButtonBase) then
281 BtnFrame(Canvas, Controls[cix].BoundsRect, MainTexture);
282end;
283
284procedure TBattleDlg.FormDestroy(Sender: TObject);
285begin
286 FreeAndNil(IsoMap);
287end;
288
289procedure TBattleDlg.FormMouseDown(Sender: TObject; Button: TMouseButton;
290 Shift: TShiftState; X, Y: Integer);
291begin
292 if not IsSuicideQuery then
293 Close;
294end;
295
296procedure TBattleDlg.FormDeactivate(Sender: TObject);
297begin
298 if not IsSuicideQuery then
299 Close
300end;
301
302procedure TBattleDlg.FormKeyDown(Sender: TObject; var Key: Word;
303 Shift: TShiftState);
304begin
305 if not IsSuicideQuery and (Key <> VK_SHIFT) then
306 begin
307 Close;
308 MainScreen.Update;
309 if Key <> VK_ESCAPE then
310 MainScreen.FormKeyDown(Sender, Key, Shift);
311 end
312end;
313
314procedure TBattleDlg.OKBtnClick(Sender: TObject);
315begin
316 ModalResult := mrOK;
317end;
318
319procedure TBattleDlg.CancelBtnClick(Sender: TObject);
320begin
321 ModalResult := mrCancel;
322end;
323
324end.
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