source: tags/1.2.0/LocalPlayer/Battle.pas

Last change on this file was 205, checked in by chronos, 4 years ago
  • Fixed: Removed various code compilation warnings and hints.
File size: 10.1 KB
Line 
1{$INCLUDE Switches.inc}
2unit Battle;
3
4interface
5
6uses
7 ScreenTools, Protocol, ButtonBase, ButtonA, Types, LCLIntf, LCLType,
8 SysUtils, Classes, Graphics, Controls, Forms, DrawDlg;
9
10type
11 TBattleDlg = class(TDrawDlg)
12 OKBtn: TButtonA;
13 CancelBtn: TButtonA;
14 procedure FormPaint(Sender: TObject);
15 procedure FormMouseDown(Sender: TObject; Button: TMouseButton;
16 Shift: TShiftState; X, Y: Integer);
17 procedure FormDeactivate(Sender: TObject);
18 procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState);
19 procedure FormCreate(Sender: TObject);
20 procedure FormShow(Sender: TObject);
21 procedure OKBtnClick(Sender: TObject);
22 procedure CancelBtnClick(Sender: TObject);
23 public
24 uix, ToLoc: Integer;
25 Forecast: TBattleForecastEx;
26 IsSuicideQuery: boolean;
27 end;
28
29var
30 BattleDlg: TBattleDlg;
31
32procedure PaintBattleOutcome(ca: TCanvas; xm, ym, uix, ToLoc: Integer;
33 Forecast: TBattleForecastEx);
34
35implementation
36
37uses
38 Term, ClientTools, IsoEngine;
39
40{$R *.lfm}
41
42const
43 Border = 3;
44 MessageLineSpacing = 20;
45
46 DamageColor = $0000E0;
47 FanaticColor = $800080;
48 FirstStrikeColor = $A0A0A0;
49
50procedure PaintBattleOutcome(ca: TCanvas; xm, ym, uix, ToLoc: Integer;
51 Forecast: TBattleForecastEx);
52var
53 euix, ADamage, DDamage, StrMax, DamageMax, MaxBar, LAStr, LDStr, LADamage,
54 LDDamage, LABaseDamage, LAAvoidedDamage, LDBaseDamage: Integer;
55 // TerrType: Cardinal;
56 UnitInfo: TUnitInfo;
57 TextSize: TSize;
58 LabelText: string;
59 FirstStrike: boolean;
60begin
61 MaxBar := 65;
62
63 // TerrType:=MyMap[ToLoc] and fTerrain;
64 GetUnitInfo(ToLoc, euix, UnitInfo);
65
66 FirstStrike := (MyModel[MyUn[uix].mix].Cap[mcFirst] > 0) and
67 (Forecast.DBaseDamage >= UnitInfo.Health);
68 ADamage := MyUn[uix].Health - Forecast.EndHealthAtt;
69 if FirstStrike then
70 ADamage := ADamage + Forecast.ABaseDamage div 2;
71 DDamage := UnitInfo.Health - Forecast.EndHealthDef;
72 if Forecast.AStr > Forecast.DStr then
73 StrMax := Forecast.AStr
74 else
75 StrMax := Forecast.DStr;
76 if ADamage > DDamage then
77 DamageMax := ADamage
78 else
79 DamageMax := DDamage;
80 if Forecast.ABaseDamage > Forecast.DBaseDamage then
81 StrMax := StrMax * DamageMax div Forecast.ABaseDamage
82 else
83 StrMax := StrMax * DamageMax div Forecast.DBaseDamage;
84
85 LAStr := Forecast.AStr * MaxBar div StrMax;
86 LDStr := Forecast.DStr * MaxBar div StrMax;
87 LADamage := ADamage * MaxBar div DamageMax;
88 LABaseDamage := Forecast.ABaseDamage * MaxBar div DamageMax;
89 if FirstStrike then
90 LAAvoidedDamage := LABaseDamage div 2
91 else
92 LAAvoidedDamage := 0;
93 LDDamage := DDamage * MaxBar div DamageMax;
94 LDBaseDamage := Forecast.DBaseDamage * MaxBar div DamageMax;
95
96 DarkGradient(ca, xm - 8 - LAStr, ym - 8, LAStr, 2);
97 VDarkGradient(ca, xm - 8, ym - 8 - LDStr, LDStr, 2);
98 LightGradient(ca, xm + 8, ym - 8, LDBaseDamage, DamageColor);
99 if LDDamage > LDBaseDamage then
100 LightGradient(ca, xm + 8 + LDBaseDamage, ym - 8, LDDamage - LDBaseDamage,
101 FanaticColor);
102 if LAAvoidedDamage > 0 then
103 VLightGradient(ca, xm - 8, ym + 8, LAAvoidedDamage, FirstStrikeColor);
104 VLightGradient(ca, xm - 8, ym + 8 + LAAvoidedDamage,
105 LABaseDamage - LAAvoidedDamage, DamageColor);
106 if LADamage > LABaseDamage then
107 VLightGradient(ca, xm - 8, ym + 8 + LABaseDamage, LADamage - LABaseDamage,
108 FanaticColor);
109 BitBltCanvas(ca, xm - 12, ym - 12, 24, 24,
110 GrExt[HGrSystem].Mask.Canvas, 26, 146, SRCAND);
111 BitBltCanvas(ca, xm - 12, ym - 12, 24, 24,
112 GrExt[HGrSystem].Data.Canvas, 26, 146, SRCPAINT);
113
114 LabelText := Format('%d', [Forecast.AStr]);
115 TextSize := ca.TextExtent(LabelText);
116 if TextSize.cx div 2 + 2 > LAStr div 2 then
117 RisedTextOut(ca, xm - 10 - TextSize.cx, ym - (TextSize.cy + 1) div 2,
118 LabelText)
119 else
120 RisedTextOut(ca, xm - 8 - (LAStr + TextSize.cx) div 2,
121 ym - (TextSize.cy + 1) div 2, LabelText);
122
123 LabelText := Format('%d', [Forecast.DStr]);
124 TextSize := ca.TextExtent(LabelText);
125 if TextSize.cy div 2 > LDStr div 2 then
126 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym - 8 - TextSize.cy,
127 LabelText)
128 else
129 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2,
130 ym - 8 - (LDStr + TextSize.cy) div 2, LabelText);
131
132 if Forecast.EndHealthDef <= 0 then
133 begin
134 BitBltCanvas(ca, xm + 9 + LDDamage - 7, ym - 6, 14, 17,
135 GrExt[HGrSystem].Mask.Canvas, 51, 153, SRCAND);
136 BitBltCanvas(ca, xm + 8 + LDDamage - 7, ym - 7, 14, 17,
137 GrExt[HGrSystem].Mask.Canvas, 51, 153, SRCAND);
138 BitBltCanvas(ca, xm + 8 + LDDamage - 7, ym - 7, 14, 17,
139 GrExt[HGrSystem].Data.Canvas, 51, 153, SRCPAINT);
140 end;
141 LabelText := Format('%d', [DDamage]);
142 TextSize := ca.TextExtent(LabelText);
143 if TextSize.cx div 2 + 2 > LDDamage div 2 then
144 begin
145 if Forecast.EndHealthDef > 0 then
146 RisedTextOut(ca, xm + 10, ym - (TextSize.cy + 1) div 2, LabelText)
147 end
148 else
149 RisedTextOut(ca, xm + 8 + (LDDamage - TextSize.cx) div 2,
150 ym - (TextSize.cy + 1) div 2, LabelText);
151
152 if Forecast.EndHealthAtt <= 0 then
153 begin
154 BitBltCanvas(ca, xm - 6, ym + 9 + LADamage - 7, 14, 17,
155 GrExt[HGrSystem].Mask.Canvas, 51, 153, SRCAND);
156 BitBltCanvas(ca, xm - 7, ym + 8 + LADamage - 7, 14, 17,
157 GrExt[HGrSystem].Mask.Canvas, 51, 153, SRCAND);
158 BitBltCanvas(ca, xm - 7, ym + 8 + LADamage - 7, 14, 17,
159 GrExt[HGrSystem].Data.Canvas, 51, 153, SRCPAINT);
160 end;
161 LabelText := Format('%d', [MyUn[uix].Health - Forecast.EndHealthAtt]);
162 TextSize := ca.TextExtent(LabelText);
163 if TextSize.cy div 2 > (LADamage - LAAvoidedDamage) div 2 + LAAvoidedDamage
164 then
165 begin
166 if Forecast.EndHealthAtt > 0 then
167 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym + 8 + LAAvoidedDamage,
168 LabelText)
169 end
170 else
171 RisedTextOut(ca, xm - (TextSize.cx + 1) div 2, ym + 8 + LAAvoidedDamage +
172 (LADamage - LAAvoidedDamage - TextSize.cy) div 2, LabelText);
173
174 NoMap.SetOutput(Buffer);
175 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm + 8 + 4,
176 ym - 8 - 12 - 48);
177 { if TerrType<fForest then
178 Sprite(Buffer,HGrTerrain,0,16,66,32,1+TerrType*(xxt*2+1),1+yyt)
179 else
180 begin
181 Sprite(Buffer,HGrTerrain,0,16,66,32,1+2*(xxt*2+1),1+yyt+2*(yyt*3+1));
182 if (TerrType=fForest) and IsJungle(ToLoc div G.lx) then
183 Sprite(Buffer,HGrTerrain,0,16,66,32,1+7*(xxt*2+1),1+yyt+19*(yyt*3+1))
184 else Sprite(Buffer,HGrTerrain,0,16,66,32,1+7*(xxt*2+1),1+yyt+2*(2+TerrType-fForest)*(yyt*3+1));
185 end; }
186 NoMap.PaintUnit(1, 0, UnitInfo, 0);
187 BitBltCanvas(ca, xm + 8 + 4, ym - 8 - 12 - 48, 66, 48, Buffer.Canvas,
188 0, 0);
189
190 BitBltCanvas(Buffer.Canvas, 0, 0, 66, 48, ca, xm - 8 - 4 - 66,
191 ym + 8 + 12);
192 MakeUnitInfo(me, MyUn[uix], UnitInfo);
193 UnitInfo.Flags := UnitInfo.Flags and not unFortified;
194 NoMap.PaintUnit(1, 0, UnitInfo, 0);
195 BitBltCanvas(ca, xm - 8 - 4 - 66, ym + 8 + 12, 66, 48, Buffer.Canvas, 0, 0);
196end; { PaintBattleOutcome }
197
198procedure TBattleDlg.FormCreate(Sender: TObject);
199begin
200 OKBtn.Caption := Phrases.Lookup('BTN_YES');
201 CancelBtn.Caption := Phrases.Lookup('BTN_NO');
202 InitButtons();
203end;
204
205procedure TBattleDlg.FormShow(Sender: TObject);
206begin
207 if IsSuicideQuery then
208 begin
209 ClientWidth := 300;
210 ClientHeight := 288;
211 OKBtn.Visible := true;
212 CancelBtn.Visible := true;
213 Left := (Screen.Width - ClientWidth) div 2; // center on screen
214 Top := (Screen.Height - ClientHeight) div 2;
215 end
216 else
217 begin
218 ClientWidth := 178;
219 ClientHeight := 178;
220 OKBtn.Visible := false;
221 CancelBtn.Visible := false;
222 end;
223end;
224
225procedure TBattleDlg.FormPaint(Sender: TObject);
226var
227 ym, cix, p: Integer;
228 s, s1: string;
229begin
230 with Canvas do
231 begin
232 Brush.Color := 0;
233 FillRect(Rect(0, 0, ClientWidth, ClientHeight));
234 Brush.Style := bsClear;
235 PaintBackground(self, 3 + Border, 3 + Border,
236 ClientWidth - (6 + 2 * Border), ClientHeight - (6 + 2 * Border))
237 end;
238 Frame(Canvas, Border + 1, Border + 1, ClientWidth - (2 + Border),
239 ClientHeight - (2 + Border), MainTexture.clBevelLight,
240 MainTexture.clBevelShade);
241 Frame(Canvas, 2 + Border, 2 + Border, ClientWidth - (3 + Border),
242 ClientHeight - (3 + Border), MainTexture.clBevelLight,
243 MainTexture.clBevelShade);
244
245 if IsSuicideQuery then
246 begin
247 Canvas.Font.Assign(UniFont[ftCaption]);
248 s := Phrases.Lookup('TITLE_SUICIDE');
249 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s)) div 2,
250 7 + Border, s);
251 Canvas.Font.Assign(UniFont[ftNormal]);
252 s := Phrases.Lookup('SUICIDE');
253 p := pos('\', s);
254 if p = 0 then
255 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s))
256 div 2, 205, s)
257 else
258 begin
259 s1 := copy(s, 1, p - 1);
260 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s1)) div 2,
261 205 - MessageLineSpacing div 2, s1);
262 s1 := copy(s, p + 1, 255);
263 RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, s1)) div 2,
264 205 + (MessageLineSpacing - MessageLineSpacing div 2), s1);
265 end;
266 ym := 110
267 end
268 else
269 ym := ClientHeight div 2;
270 Canvas.Font.Assign(UniFont[ftSmall]);
271 PaintBattleOutcome(Canvas, ClientWidth div 2, ym, uix, ToLoc, Forecast);
272
273 for cix := 0 to ControlCount - 1 do
274 if (Controls[cix].Visible) and (Controls[cix] is TButtonBase) then
275 BtnFrame(Canvas, Controls[cix].BoundsRect, MainTexture);
276end;
277
278procedure TBattleDlg.FormMouseDown(Sender: TObject; Button: TMouseButton;
279 Shift: TShiftState; X, Y: Integer);
280begin
281 if not IsSuicideQuery then
282 Close;
283end;
284
285procedure TBattleDlg.FormDeactivate(Sender: TObject);
286begin
287 if not IsSuicideQuery then
288 Close
289end;
290
291procedure TBattleDlg.FormKeyDown(Sender: TObject; var Key: Word;
292 Shift: TShiftState);
293begin
294 if not IsSuicideQuery and (Key <> VK_SHIFT) then
295 begin
296 Close;
297 MainScreen.Update;
298 if Key <> VK_ESCAPE then
299 MainScreen.FormKeyDown(Sender, Key, Shift);
300 end
301end;
302
303procedure TBattleDlg.OKBtnClick(Sender: TObject);
304begin
305 ModalResult := mrOK;
306end;
307
308procedure TBattleDlg.CancelBtnClick(Sender: TObject);
309begin
310 ModalResult := mrCancel;
311end;
312
313end.
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