source: tags/1.2.0/AI/StdAI/StdAI.lpi

Last change on this file was 160, checked in by chronos, 5 years ago
  • Added: StdAI from original game. Previously used only AI dev kit.
File size: 4.4 KB
Line 
1<?xml version="1.0" encoding="UTF-8"?>
2<CONFIG>
3 <ProjectOptions>
4 <Version Value="10"/>
5 <PathDelim Value="\"/>
6 <General>
7 <Flags>
8 <MainUnitHasUsesSectionForAllUnits Value="False"/>
9 <MainUnitHasCreateFormStatements Value="False"/>
10 <MainUnitHasTitleStatement Value="False"/>
11 </Flags>
12 <SessionStorage Value="InProjectDir"/>
13 <MainUnit Value="0"/>
14 <Title Value="StdAI"/>
15 <UseAppBundle Value="False"/>
16 <ResourceType Value="res"/>
17 </General>
18 <i18n>
19 <EnableI18N LFM="False"/>
20 </i18n>
21 <BuildModes Count="2">
22 <Item1 Name="Debug" Default="True"/>
23 <Item2 Name="Release">
24 <CompilerOptions>
25 <Version Value="11"/>
26 <PathDelim Value="\"/>
27 <Target>
28 <Filename Value="StdAI"/>
29 </Target>
30 <SearchPaths>
31 <IncludeFiles Value="$(ProjOutDir)"/>
32 <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)-$(BuildMode)"/>
33 </SearchPaths>
34 <Parsing>
35 <SyntaxOptions>
36 <SyntaxMode Value="Delphi"/>
37 <CStyleOperator Value="False"/>
38 <AllowLabel Value="False"/>
39 <CPPInline Value="False"/>
40 </SyntaxOptions>
41 </Parsing>
42 <CodeGeneration>
43 <Optimizations>
44 <OptimizationLevel Value="3"/>
45 </Optimizations>
46 </CodeGeneration>
47 <Linking>
48 <Debugging>
49 <GenerateDebugInfo Value="False"/>
50 </Debugging>
51 <Options>
52 <Win32>
53 <GraphicApplication Value="True"/>
54 </Win32>
55 <ExecutableType Value="Library"/>
56 </Options>
57 </Linking>
58 <Other>
59 <CompilerMessages>
60 <IgnoredMessages idx5024="True"/>
61 </CompilerMessages>
62 </Other>
63 </CompilerOptions>
64 </Item2>
65 </BuildModes>
66 <PublishOptions>
67 <Version Value="2"/>
68 </PublishOptions>
69 <RunParams>
70 <local>
71 <FormatVersion Value="1"/>
72 </local>
73 </RunParams>
74 <RequiredPackages Count="1">
75 <Item1>
76 <PackageName Value="LCL"/>
77 </Item1>
78 </RequiredPackages>
79 <Units Count="7">
80 <Unit0>
81 <Filename Value="StdAI.lpr"/>
82 <IsPartOfProject Value="True"/>
83 </Unit0>
84 <Unit1>
85 <Filename Value="Protocol.pas"/>
86 <IsPartOfProject Value="True"/>
87 </Unit1>
88 <Unit2>
89 <Filename Value="CustomAI.pas"/>
90 <IsPartOfProject Value="True"/>
91 </Unit2>
92 <Unit3>
93 <Filename Value="AI.pas"/>
94 <IsPartOfProject Value="True"/>
95 </Unit3>
96 <Unit4>
97 <Filename Value="ToolAI.pas"/>
98 <IsPartOfProject Value="True"/>
99 </Unit4>
100 <Unit5>
101 <Filename Value="Names.pas"/>
102 <IsPartOfProject Value="True"/>
103 </Unit5>
104 <Unit6>
105 <Filename Value="Pile.pas"/>
106 <IsPartOfProject Value="True"/>
107 </Unit6>
108 </Units>
109 </ProjectOptions>
110 <CompilerOptions>
111 <Version Value="11"/>
112 <PathDelim Value="\"/>
113 <Target>
114 <Filename Value="StdAI"/>
115 </Target>
116 <SearchPaths>
117 <IncludeFiles Value="$(ProjOutDir)"/>
118 <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)-$(BuildMode)"/>
119 </SearchPaths>
120 <Parsing>
121 <SyntaxOptions>
122 <SyntaxMode Value="Delphi"/>
123 <CStyleOperator Value="False"/>
124 <IncludeAssertionCode Value="True"/>
125 <AllowLabel Value="False"/>
126 <CPPInline Value="False"/>
127 </SyntaxOptions>
128 </Parsing>
129 <CodeGeneration>
130 <Checks>
131 <IOChecks Value="True"/>
132 <RangeChecks Value="True"/>
133 <OverflowChecks Value="True"/>
134 <StackChecks Value="True"/>
135 </Checks>
136 <VerifyObjMethodCallValidity Value="True"/>
137 </CodeGeneration>
138 <Linking>
139 <Options>
140 <Win32>
141 <GraphicApplication Value="True"/>
142 </Win32>
143 <ExecutableType Value="Library"/>
144 </Options>
145 </Linking>
146 <Other>
147 <CompilerMessages>
148 <IgnoredMessages idx5024="True"/>
149 </CompilerMessages>
150 </Other>
151 </CompilerOptions>
152 <Debugging>
153 <Exceptions Count="3">
154 <Item1>
155 <Name Value="EAbort"/>
156 </Item1>
157 <Item2>
158 <Name Value="ECodetoolError"/>
159 </Item2>
160 <Item3>
161 <Name Value="EFOpenError"/>
162 </Item3>
163 </Exceptions>
164 </Debugging>
165</CONFIG>
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