1 | {$INCLUDE Switches.inc}
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2 | unit MiniMap;
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3 |
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4 | interface
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5 |
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6 | uses
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7 | Classes, SysUtils, Protocol, ClientTools, Map,
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8 | {$IFDEF DPI}Dpi.Graphics, Dpi.Common{$ELSE}Graphics{$ENDIF};
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9 |
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10 | type
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11 | TMiniMode = (mmNone, mmPicture, mmMultiPlayer);
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12 | TMapArray = array [0 .. lxmax * lymax - 1] of Byte;
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13 |
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14 | { TMiniMap }
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15 |
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16 | TMiniMap = class
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17 | const
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18 | MaxWidthMapLogo = 96;
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19 | MaxHeightMapLogo = 96;
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20 | var
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21 | Bitmap: TBitmap; { game world sample preview }
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22 | Size: TPoint;
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23 | Colors: array [0..31, 0..1] of TColor;
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24 | Mode: TMiniMode;
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25 | MapOptions: TMapOptions;
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26 | procedure LoadFromLogFile(FileName: string; var LastTurn: Integer; DefaultSize: TPoint);
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27 | procedure LoadFromMapFile(FileName: string; var nMapLandTiles, nMapStartPositions: Integer);
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28 | procedure PaintMap(Map: TMap);
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29 | procedure PaintRandom(Brightness, StartLandMass: Integer; WorldSize: TPoint);
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30 | procedure PaintFile(SaveMap: TMapArray);
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31 | procedure Paint(MyMap: PTileList; MapWidth: Integer; ClientMode: Integer;
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32 | xxt, xwMini: Integer);
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33 | constructor Create;
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34 | destructor Destroy; override;
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35 | end;
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36 |
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37 |
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38 | implementation
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39 |
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40 | uses
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41 | {$IFDEF DPI}Dpi.PixelPointer,{$ELSE}PixelPointer,{$ENDIF}
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42 | ScreenTools, Global, GameServer, IsoEngine, Tribes;
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43 |
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44 | const
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45 | // save map tile flags
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46 | smOwned = $20;
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47 | smUnit = $40;
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48 | smCity = $80;
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49 |
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50 | { TMiniMap }
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51 |
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52 | constructor TMiniMap.Create;
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53 | var
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54 | X, Y: Integer;
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55 | begin
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56 | Bitmap := TBitmap.Create;
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57 |
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58 | for X := 0 to 11 do
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59 | for Y := 0 to 1 do
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60 | Colors[X, Y] := HGrSystem.Data.Canvas.Pixels[66 + X, 67 + Y];
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61 | end;
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62 |
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63 | destructor TMiniMap.Destroy;
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64 | begin
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65 | FreeAndNil(Bitmap);
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66 | inherited;
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67 | end;
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68 |
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69 | procedure TMiniMap.LoadFromLogFile(FileName: string; var LastTurn: Integer; DefaultSize: TPoint);
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70 | var
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71 | SaveMap: TMapArray;
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72 | Version: Cardinal;
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73 | FileLandMass: Integer;
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74 | LogFile: TFileStream;
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75 | ReadFileId: string;
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76 | ExeInfoTime: LongInt;
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77 | RNG: Integer;
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78 | MaxTurn: Integer;
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79 | const
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80 | FileId = 'cEvoBook';
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81 | begin
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82 | Version := 0;
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83 | ExeInfoTime := 0;
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84 | FileLandMass := 0;
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85 | MaxTurn := 0;
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86 | RNG := 0;
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87 |
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88 | LogFile := TFileStream.Create(FileName, fmOpenRead or fmShareExclusive);
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89 | try
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90 | ReadFileId := default(string);
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91 | SetLength(ReadFileId, 8);
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92 | LogFile.Read(ReadFileId[1], 8); { file id }
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93 | if ReadFileId <> FileId then
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94 | raise Exception.Create('Incorrect game file id. Expected ''' + Trim(FileId) +
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95 | ''' but ''' + Trim(ReadFileId) + ''' read.');
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96 | LogFile.Read(Version, 4); { format id }
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97 | if Version >= $000E01 then
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98 | LogFile.Read(ExeInfoTime, 4); { item stored since 0.14.1 }
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99 | LogFile.Read(Size.X, 4);
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100 | LogFile.Read(Size.Y, 4);
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101 | LogFile.Read(FileLandMass, 4);
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102 |
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103 | if FileLandMass = 0 then
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104 | LogFile.Seek(Size.Y * Size.X * 4, soCurrent);
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105 | LogFile.Read(MaxTurn, 4);
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106 | LogFile.Read(RNG, 4);
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107 | LogFile.Read(LastTurn, 4);
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108 | LogFile.Read(SaveMap, 4);
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109 | if SaveMap[0] = $80 then
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110 | Mode := mmMultiPlayer
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111 | else
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112 | Mode := mmPicture;
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113 | if Mode = mmPicture then
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114 | if Size.X * Size.Y <= Length(SaveMap) then
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115 | LogFile.Read(SaveMap[4], Size.X * Size.Y - 4)
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116 | else raise Exception.Create('Saved map data too big [' + IntToStr(Size.X) + 'x' + IntToStr(Size.Y) + ']');
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117 | LogFile.Free;
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118 | except
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119 | LogFile.Free;
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120 | LastTurn := 0;
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121 | Size := DefaultSize;
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122 | Mode := mmNone;
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123 | end;
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124 | PaintFile(SaveMap);
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125 | end;
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126 |
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127 | procedure TMiniMap.LoadFromMapFile(FileName: string; var nMapLandTiles, nMapStartPositions: Integer);
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128 | var
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129 | X, Y: Integer;
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130 | ImageFileName: string;
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131 | Map: TMap;
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132 | Tile: Cardinal;
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133 | PaintMapEnabled: Boolean;
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134 | begin
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135 | ImageFileName := Copy(FileName, 1, Length(FileName) - Length(CevoMapExt)) + CevoMapPictureExt;
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136 | Mode := mmPicture;
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137 | if LoadGraphicFile(Bitmap, ImageFileName, [gfNoError]) then
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138 | begin
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139 | if Bitmap.Width div 2 > MaxWidthMapLogo then
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140 | Bitmap.Width := MaxWidthMapLogo * 2;
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141 | if Bitmap.Height > MaxHeightMapLogo then
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142 | Bitmap.Height := MaxHeightMapLogo;
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143 | Size := Point(Bitmap.Width div 2, Bitmap.Height);
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144 | PaintMapEnabled := False;
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145 | end else begin
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146 | Mode := mmPicture;
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147 | Size := Point(MaxWidthMapLogo, MaxHeightMapLogo);
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148 | PaintMapEnabled := True;
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149 | end;
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150 |
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151 | Map := TMap.Create;
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152 | try
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153 | Map.LoadFromFile(FileName);
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154 | nMapLandTiles := 0;
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155 | nMapStartPositions := 0;
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156 | for Y := 0 to Map.Size.Y - 1 do begin
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157 | for X := 0 to Map.Size.X - 1 do begin
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158 | Tile := Map.Tiles[Y * Map.Size.X + X];
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159 | if (Tile and fTerrain) in [fGrass, fPrairie, fTundra, fSwamp,
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160 | fForest, fHills] then
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161 | Inc(nMapLandTiles);
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162 | if Tile and (fPrefStartPos or fStartPos) <> 0 then
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163 | Inc(nMapStartPositions);
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164 | end;
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165 | end;
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166 | if nMapStartPositions > nPl then
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167 | nMapStartPositions := nPl;
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168 |
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169 | if PaintMapEnabled then begin
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170 | Size := Map.Size;
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171 | PaintMap(Map);
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172 | end;
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173 | finally
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174 | FreeAndNil(Map);
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175 | end;
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176 | end;
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177 |
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178 | procedure TMiniMap.PaintMap(Map: TMap);
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179 | var
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180 | I, X, Y, XM, CM, Tile: Integer;
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181 | MiniPixel: TPixelPointer;
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182 | PrevMiniPixel: TPixelPointer;
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183 | XX, YY: Integer;
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184 | begin
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185 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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186 | Bitmap.SetSize(Size.X * 2, Size.Y);
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187 | if Mode = mmPicture then begin
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188 | Bitmap.BeginUpdate;
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189 | MiniPixel := TPixelPointer.Create(Bitmap);
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190 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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191 | XX := ScaleToNative(Size.X);
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192 | YY := ScaleToNative(Size.Y);
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193 | for Y := 0 to YY - 1 do begin
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194 | for X := 0 to XX - 1 do begin
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195 | for I := 0 to 1 do begin
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196 | XM := (X * 2 + I + Y and 1) mod (XX * 2);
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197 | MiniPixel.SetX(XM);
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198 | Tile := Map.Tiles[ScaleFromNative(X) + Size.X * ScaleFromNative(Y)];
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199 | if Tile and fTerrain = fUNKNOWN then CM := $000000
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200 | else CM := Colors[Tile and fTerrain, I];
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201 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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202 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * MiniPixel.BytesPerLine)) then begin
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203 | MiniPixel.PixelB := (CM shr 16) and $ff;
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204 | MiniPixel.PixelG := (CM shr 8) and $ff;
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205 | MiniPixel.PixelR := (CM shr 0) and $ff;
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206 | end;
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207 | end;
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208 | end;
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209 | MiniPixel.NextLine;
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210 | if Y > 0 then PrevMiniPixel.NextLine;
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211 | end;
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212 | Bitmap.EndUpdate;
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213 | end;
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214 | end;
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215 |
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216 | procedure TMiniMap.PaintRandom(Brightness, StartLandMass: Integer; WorldSize: TPoint);
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217 | var
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218 | I, X, Y, XM, CM: Integer;
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219 | MiniPixel: TPixelPointer;
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220 | Map: ^TTileList;
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221 | XX, YY: Integer;
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222 | begin
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223 | Map := PreviewMap(StartLandMass);
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224 | Size := WorldSize;
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225 |
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226 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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227 | Bitmap.SetSize(Size.X * 2, Size.Y);
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228 | Bitmap.BeginUpdate;
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229 | MiniPixel := TPixelPointer.Create(Bitmap);
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230 | XX := ScaleToNative(Size.X);
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231 | YY := ScaleToNative(Size.Y);
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232 | for Y := 0 to YY - 1 do begin
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233 | for X := 0 to XX - 1 do begin
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234 | for I := 0 to 1 do begin
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235 | XM := (X * 2 + I + Y and 1) mod (XX * 2);
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236 | MiniPixel.SetX(XM);
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237 | CM := Colors[Map[ScaleFromNative(X) * lxmax div Size.X + lxmax *
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238 | ((ScaleFromNative(Y) * (lymax - 1) + Size.Y div 2) div (Size.Y - 1))] and
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239 | fTerrain, I];
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240 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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241 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * MiniPixel.BytesPerLine)) then begin
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242 | MiniPixel.PixelB := ((CM shr 16) and $FF) * Brightness div 3;
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243 | MiniPixel.PixelG := ((CM shr 8) and $FF) * Brightness div 3;
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244 | MiniPixel.PixelR := ((CM shr 0) and $FF) * Brightness div 3;
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245 | end;
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246 | end;
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247 | end;
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248 | MiniPixel.NextLine;
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249 | end;
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250 | Bitmap.EndUpdate;
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251 | end;
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252 |
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253 | procedure TMiniMap.PaintFile(SaveMap: TMapArray);
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254 | var
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255 | I, X, Y, XM, CM, Tile, OwnColor, EnemyColor: Integer;
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256 | MiniPixel: TPixelPointer;
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257 | PrevMiniPixel: TPixelPointer;
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258 | XX, YY: Integer;
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259 | begin
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260 | OwnColor := HGrSystem.Data.Canvas.Pixels[95, 67];
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261 | EnemyColor := HGrSystem.Data.Canvas.Pixels[96, 67];
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262 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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263 | Bitmap.SetSize(Size.X * 2, Size.Y);
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264 | if Mode = mmPicture then begin
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265 | Bitmap.BeginUpdate;
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266 | MiniPixel := TPixelPointer.Create(Bitmap);
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267 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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268 | XX := ScaleToNative(Size.X);
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269 | YY := ScaleToNative(Size.Y);
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270 | for Y := 0 to YY - 1 do begin
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271 | for X := 0 to XX - 1 do begin
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272 | for I := 0 to 1 do begin
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273 | XM := (X * 2 + I + Y and 1) mod (XX * 2);
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274 | MiniPixel.SetX(XM);
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275 | Tile := SaveMap[ScaleFromNative(X) + Size.X * ScaleFromNative(Y)];
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276 | if Tile and fTerrain = fUNKNOWN then
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277 | CM := $000000
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278 | else if Tile and smCity <> 0 then begin
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279 | if Tile and smOwned <> 0 then CM := OwnColor
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280 | else CM := EnemyColor;
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281 | if Y > 0 then begin
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282 | // 2x2 city dot covers two lines
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283 | PrevMiniPixel.SetX(XM);
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284 | if (PByte(PrevMiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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285 | (PByte(PrevMiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * PrevMiniPixel.BytesPerLine)) then begin
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286 | PrevMiniPixel.PixelB := CM shr 16;
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287 | PrevMiniPixel.PixelG:= CM shr 8 and $FF;
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288 | PrevMiniPixel.PixelR := CM and $FF;
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289 | end;
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290 | end;
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291 | end
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292 | else if (I = 0) and (Tile and smUnit <> 0) then begin
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293 | if Tile and smOwned <> 0 then CM := OwnColor
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294 | else CM := EnemyColor;
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295 | end else
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296 | CM := Colors[Tile and fTerrain, I];
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297 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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298 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * MiniPixel.BytesPerLine)) then begin
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299 | MiniPixel.PixelB := (CM shr 16) and $ff;
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300 | MiniPixel.PixelG := (CM shr 8) and $ff;
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301 | MiniPixel.PixelR := (CM shr 0) and $ff;
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302 | end;
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303 | end;
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304 | end;
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305 | MiniPixel.NextLine;
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306 | if Y > 0 then PrevMiniPixel.NextLine;
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307 | end;
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308 | Bitmap.EndUpdate;
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309 | end;
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310 | end;
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311 |
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312 | procedure TMiniMap.Paint(MyMap: PTileList; MapWidth: Integer; ClientMode: Integer;
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313 | xxt, xwMini: Integer);
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314 | var
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315 | X, Y, Loc, I, HW, XM, CM, cmPolOcean, cmPolNone: integer;
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316 | PrevMiniPixel: TPixelPointer;
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317 | MiniPixel: TPixelPointer;
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318 | TerrainTile: Cardinal;
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319 | MyCity: PCity;
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320 | EnemyCity: PCityInfo;
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321 | MyUnit: PUn;
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322 | EnemyUnit: PUnitInfo;
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323 | XX, YY: Integer;
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324 | begin
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325 | if not Assigned(MyMap) then Exit;
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326 | cmPolOcean := HGrSystem.Data.Canvas.Pixels[101, 67];
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327 | cmPolNone := HGrSystem.Data.Canvas.Pixels[102, 67];
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328 | HW := MapWidth div (xxt * 2);
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329 | with Bitmap.Canvas do begin
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330 | Brush.Color := $000000;
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331 | FillRect(Rect(0, 0, Bitmap.Width, Bitmap.Height));
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332 | end;
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333 | Bitmap.PixelFormat := TPixelFormat.pf24bit;
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334 | Bitmap.SetSize(Size.X * 2, Size.Y);
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335 | Bitmap.BeginUpdate;
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336 | MiniPixel := TPixelPointer.Create(Bitmap);
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337 | PrevMiniPixel := TPixelPointer.Create(Bitmap);
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338 |
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339 | XX := ScaleToNative(Size.X);
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340 | YY := ScaleToNative(Size.Y);
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341 | for Y := 0 to YY - 1 do begin
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342 | for X := 0 to XX - 1 do begin
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343 | Loc := ScaleFromNative(X) + Size.X * ScaleFromNative(Y);
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344 | if (MyMap[Loc] and fTerrain) <> fUNKNOWN then begin
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345 | for I := 0 to 1 do begin
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346 | XM := ((X - ScaleToNative(xwMini)) * 2 + I + Y and 1 - ScaleToNative(HW) +
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347 | XX * 5) mod (XX * 2);
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348 | MiniPixel.SetX(XM);
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349 | TerrainTile := MyMap[Loc] and fTerrain;
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350 | if TerrainTile > 11 then TerrainTile := 0;
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351 | CM := Colors[TerrainTile, I];
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352 | if ClientMode = cEditMap then begin
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353 | if MyMap[Loc] and (fPrefStartPos or fStartPos) <> 0 then
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354 | CM := $FFFFFF;
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355 | end
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356 | else if MyMap[Loc] and fCity <> 0 then begin
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357 | // City
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358 | MyCity := GetMyCityByLoc(Loc);
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359 | if Assigned(MyCity) then CM := Tribe[me].Color
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360 | else begin
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361 | EnemyCity := GetEnemyCityByLoc(Loc);
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362 | if Assigned(EnemyCity) then
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363 | CM := Tribe[EnemyCity^.Owner].Color;
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364 | end;
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365 | CM := $808080 or CM shr 1; { increase brightness }
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366 | if Y > 0 then begin
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367 | // 2x2 city dot covers two lines
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368 | PrevMiniPixel.SetX(XM);
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369 | if (PByte(PrevMiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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370 | (PByte(PrevMiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * PrevMiniPixel.BytesPerLine)) then begin
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371 | PrevMiniPixel.PixelB := (CM shr 16) and $ff;
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372 | PrevMiniPixel.PixelG := (CM shr 8) and $ff;
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373 | PrevMiniPixel.PixelR := (CM shr 0) and $ff;
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374 | end;
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375 | end;
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376 | end
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377 | else if (I = 0) and (MyMap[Loc] and fUnit <> 0) then begin
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378 | // Unit
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379 | MyUnit := GetMyUnitByLoc(Loc);
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380 | if Assigned(MyUnit) then CM := Tribe[me].Color
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381 | else begin
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382 | EnemyUnit := GetEnemyUnitByLoc(Loc);
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383 | if Assigned(EnemyUnit) then
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384 | CM := Tribe[EnemyUnit.Owner].Color;
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385 | end;
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386 | CM := $808080 or CM shr 1; { increase brightness }
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387 | end
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388 | else if moPolitical in MapOptions then begin
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389 | // Political
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390 | if MyMap[Loc] and fTerrain < fGrass then CM := cmPolOcean
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391 | else if MyRO.Territory[Loc] < 0 then CM := cmPolNone
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392 | else CM := Tribe[MyRO.Territory[Loc]].Color;
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393 | end;
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394 | if (PByte(MiniPixel.Pixel) >= Bitmap.RawImage.Data) and
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395 | (PByte(MiniPixel.Pixel) < (Bitmap.RawImage.Data + YY * MiniPixel.BytesPerLine)) then begin
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396 | MiniPixel.PixelB := (CM shr 16) and $ff;
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397 | MiniPixel.PixelG := (CM shr 8) and $ff;
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398 | MiniPixel.PixelR := (CM shr 0) and $ff;
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399 | end;
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400 | end;
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401 | end;
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402 | end;
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403 | MiniPixel.NextLine;
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404 | if Y > 0 then PrevMiniPixel.NextLine;
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405 | end;
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406 | Bitmap.EndUpdate;
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407 | end;
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408 |
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409 | end.
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410 |
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411 |
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