| 1 | {$INCLUDE switches}
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| 2 | // {$DEFINE TEXTLOG}
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| 3 | // {$DEFINE LOADPERF}
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| 4 | unit GameServer;
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| 5 |
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| 6 | interface
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| 7 |
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| 8 | uses
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| 9 | Protocol, Database;
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| 10 |
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| 11 | const
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| 12 | Version = $010200;
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| 13 | FirstAICompatibleVersion = $000D00;
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| 14 | FirstBookCompatibleVersion = $010103;
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| 15 |
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| 16 | // notifications
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| 17 | ntCreateWorld = 0;
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| 18 | ntInitModule = $100;
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| 19 | ntInitLocalHuman = $1FF;
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| 20 | ntDLLError = $200;
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| 21 | ntAIError = $2FF;
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| 22 | ntClientError = $300;
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| 23 | ntInitPlayers = $400;
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| 24 | ntDeactivationMissing = $410;
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| 25 | ntSetAIName = $420;
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| 26 | ntException = $500;
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| 27 | ntLoadBegin = $600;
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| 28 | ntLoadState = $601;
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| 29 | ntEndInfo = $6FC;
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| 30 | ntBackOn = $6FD;
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| 31 | ntBackOff = $6FE;
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| 32 | ntLoadError = $6FF;
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| 33 | ntStartDone = $700;
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| 34 | ntStartGo = $701;
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| 35 | ntStartGoRefresh = $702;
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| 36 | ntStartGoRefreshMaps = $703;
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| 37 | ntChangeClient = $800;
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| 38 | ntNextPlayer = $810;
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| 39 | ntDeinitModule = $900;
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| 40 |
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| 41 | // module flags
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| 42 | fMultiple = $10000000;
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| 43 | fDotNet = $20000000;
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| 44 | fUsed = $40000000;
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| 45 |
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| 46 | // save map tile flags
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| 47 | smOwned = $20;
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| 48 | smUnit = $40;
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| 49 | smCity = $80;
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| 50 |
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| 51 | maxBrain = 255;
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| 52 | bixNoTerm = 0;
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| 53 | bixSuper_Virtual = 1;
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| 54 | bixTerm = 2;
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| 55 | bixRandom = 3;
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| 56 | bixFirstAI = 4;
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| 57 |
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| 58 | type
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| 59 | TNotifyFunction = procedure(ID: integer);
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| 60 |
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| 61 | TBrainInfo = record
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| 62 | FileName, DLLName, Name, Credits: string; { filename and full name }
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| 63 | hm, { module handle }
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| 64 | Flags, ServerVersion, DataVersion, DataSize: integer;
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| 65 | Client: TClientCall; { client function address }
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| 66 | Initialized: boolean;
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| 67 | end;
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| 68 |
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| 69 | var
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| 70 | // PARAMETERS
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| 71 | bixView: array [0 .. nPl - 1] of integer; { brain index of the players }
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| 72 | Difficulty: array [0 .. nPl - 1] of integer absolute Database.Difficulty;
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| 73 | { difficulty }
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| 74 |
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| 75 | // READ ONLY
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| 76 | DotNetClient: TClientCall;
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| 77 | bixBeginner, // AI to use for beginner level
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| 78 | nBrain: integer; { number of brains available }
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| 79 | Brain: array [-1 .. maxBrain - 1] of TBrainInfo; { available brains }
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| 80 | NotifyMessage: string;
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| 81 |
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| 82 | procedure Init(NotifyFunction: TNotifyFunction);
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| 83 | procedure Done;
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| 84 |
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| 85 | procedure StartNewGame(const Path, FileName, Map: string;
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| 86 | Newlx, Newly, NewLandMass, NewMaxTurn: integer);
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| 87 | function LoadGame(const Path, FileName: string; Turn: integer;
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| 88 | MovieMode: boolean): boolean;
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| 89 | procedure EditMap(const Map: string; Newlx, Newly, NewLandMass: integer);
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| 90 | procedure DirectHelp(Command: integer);
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| 91 |
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| 92 | procedure ChangeClient;
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| 93 | procedure NextPlayer;
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| 94 | function PreviewMap(lm: integer): pointer;
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| 95 |
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| 96 | implementation
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| 97 |
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| 98 | uses
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| 99 | Directories, CityProcessing, UnitProcessing, CmdList,
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| 100 |
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| 101 | Windows, Classes, SysUtils;
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| 102 |
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| 103 | var
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| 104 | MaxTurn, LoadTurn, { turn where to stop loading }
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| 105 | nLogOpened, { nLog of opened book }
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| 106 | {$IFOPT O-}nHandoverStack, {$ENDIF}
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| 107 | LastEndClientCommand, pContacted, // player contacted for negotiation
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| 108 | pDipActive, // player who's to speak in a negotiation
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| 109 | pTurn, { player who's turn it is }
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| 110 | GWinner, GColdWarStart, GStealFrom, SpyMission, ZOCTile, CCCommand,
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| 111 | CCPlayer: integer;
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| 112 | DebugMap: array [0 .. nPl - 1] of pointer;
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| 113 | ExeInfo: TSearchRec;
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| 114 | Stat: array [0 .. nStat - 1, 0 .. nPl - 1] of ^TChart;
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| 115 | AutoSaveState: TCmdListState;
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| 116 | MapField: ^Cardinal; // predefined map
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| 117 | LastOffer: TOffer;
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| 118 | CCData: array [0 .. 14] of integer;
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| 119 | DevModelTurn, { turn of last call to sResetModel }
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| 120 | bix, { brain index of the players }
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| 121 | OriginalDataVersion: array [0 .. nPl - 1] of integer;
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| 122 | SavedTiles { , SavedResourceWeights } : array [0 .. ncmax - 1] of Cardinal;
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| 123 | SavedData: array [0 .. nPl - 1] of pointer;
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| 124 | LogFileName, SavePath, { name of file for saving the current game }
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| 125 | MapFileName, // name of map to use, empty for random
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| 126 | AICredits: string;
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| 127 | AIInfo: array [0 .. nPl - 1] of string;
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| 128 | Notify: TNotifyFunction;
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| 129 | PerfFreq, LastClientTime: int64;
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| 130 | {$IFOPT O-}HandoverStack: array [0 .. 31] of Cardinal; {$ENDIF}
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| 131 | AutoSaveExists, LoadOK, WinOnAlone, PreviewElevation, MovieStopped: boolean;
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| 132 |
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| 133 | const
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| 134 | PreviewRND = 41601260; { randseed for preview map }
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| 135 |
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| 136 | function Server(Command, Player, Subject: integer; var Data): integer;
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| 137 | stdcall; forward;
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| 138 |
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| 139 | procedure CallPlayer(Command, p: integer; var Data);
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| 140 | begin
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| 141 | if ((Mode <> moMovie) or (p = 0)) then
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| 142 | begin
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| 143 | {$IFOPT O-}
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| 144 | HandoverStack[nHandoverStack] := p;
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| 145 | HandoverStack[nHandoverStack + 1] := Command;
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| 146 | inc(nHandoverStack, 2);
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| 147 | Brain[bix[p]].Client(Command, p, Data);
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| 148 | dec(nHandoverStack, 2);
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| 149 | {$ELSE}
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| 150 | try
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| 151 | Brain[bix[p]].Client(Command, p, Data);
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| 152 | except
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| 153 | Notify(ntException + bix[p]);
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| 154 | end;
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| 155 | {$ENDIF}
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| 156 | end
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| 157 | end;
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| 158 |
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| 159 | procedure CallClient(bix, Command: integer; var Data);
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| 160 | begin
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| 161 | if ((Mode <> moMovie) or (bix = GameServer.bix[0])) then
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| 162 | begin
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| 163 | {$IFOPT O-}
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| 164 | HandoverStack[nHandoverStack] := bix;
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| 165 | HandoverStack[nHandoverStack + 1] := Command;
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| 166 | inc(nHandoverStack, 2);
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| 167 | Brain[bix].Client(Command, -1, Data);
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| 168 | dec(nHandoverStack, 2);
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| 169 | {$ELSE}
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| 170 | try
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| 171 | Brain[bix].Client(Command, -1, Data);
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| 172 | except
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| 173 | Notify(ntException + bix);
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| 174 | end;
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| 175 | {$ENDIF}
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| 176 | end
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| 177 | end;
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| 178 |
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| 179 | procedure Init(NotifyFunction: TNotifyFunction);
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| 180 | var
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| 181 | i: integer;
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| 182 | f: TSearchRec;
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| 183 | T: TextFile;
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| 184 | s: string;
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| 185 |
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| 186 | begin
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| 187 | Notify := NotifyFunction;
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| 188 | PreviewElevation := false;
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| 189 |
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| 190 | { get available brains }
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| 191 | Brain[bixNoTerm].FileName := ':AIT';
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| 192 | Brain[bixNoTerm].Flags := 0;
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| 193 | Brain[bixNoTerm].Initialized := false;
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| 194 | Brain[bixSuper_Virtual].FileName := ':Supervisor';
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| 195 | Brain[bixSuper_Virtual].Flags := 0;
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| 196 | Brain[bixSuper_Virtual].Initialized := false;
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| 197 | Brain[bixTerm].FileName := ':StdIntf';
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| 198 | Brain[bixTerm].Flags := fMultiple;
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| 199 | Brain[bixTerm].Initialized := false;
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| 200 | Brain[bixTerm].ServerVersion := Version;
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| 201 | Brain[bixRandom].FileName := ':Random';
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| 202 | Brain[bixRandom].Flags := fMultiple;
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| 203 | Brain[bixRandom].Initialized := false;
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| 204 | nBrain := bixFirstAI;
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| 205 | bixBeginner := bixFirstAI;
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| 206 | if FindFirst(HomeDir + '*.ai.txt', $21, f) = 0 then
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| 207 | repeat
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| 208 | with Brain[nBrain] do
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| 209 | begin
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| 210 | FileName := Copy(f.Name, 1, Length(f.Name) - 7);
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| 211 | DLLName := HomeDir + FileName;
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| 212 | Name := Copy(f.Name, 1, Length(f.Name) - 7);
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| 213 | Credits := '';
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| 214 | Flags := fMultiple;
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| 215 | Client := nil;
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| 216 | Initialized := false;
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| 217 | ServerVersion := 0;
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| 218 | AssignFile(T, HomeDir + f.Name);
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| 219 | Reset(T);
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| 220 | while not EOF(T) do
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| 221 | begin
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| 222 | ReadLn(T, s);
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| 223 | s := trim(s);
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| 224 | if Copy(s, 1, 5) = '#NAME' then
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| 225 | Name := Copy(s, 7, 255)
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| 226 | else if Copy(s, 1, 10) = '#.NET' then
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| 227 | Flags := Flags or fDotNet
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| 228 | else if Copy(s, 1, 9) = '#BEGINNER' then
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| 229 | bixBeginner := nBrain
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| 230 | else if Copy(s, 1, 5) = '#PATH' then
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| 231 | DLLName := HomeDir + trim(Copy(s, 7, 255))
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| 232 | else if Copy(s, 1, 12) = '#GAMEVERSION' then
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| 233 | for i := 13 to Length(s) do
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| 234 | case s[i] of
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| 235 | '0' .. '9':
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| 236 | ServerVersion := ServerVersion and $FFFF00 + ServerVersion and
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| 237 | $FF * 10 + ord(s[i]) - 48;
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| 238 | '.':
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| 239 | ServerVersion := ServerVersion shl 8;
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| 240 | end
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| 241 | else if Copy(s, 1, 8) = '#CREDITS' then
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| 242 | Credits := Copy(s, 10, 255)
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| 243 | end;
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| 244 | CloseFile(T);
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| 245 | end;
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| 246 | if (Brain[nBrain].ServerVersion >= FirstAICompatibleVersion) and
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| 247 | (Brain[nBrain].ServerVersion <= Version) and
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| 248 | ((Brain[nBrain].Flags and fDotNet = 0) or (@DotNetClient <> nil)) then
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| 249 | inc(nBrain);
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| 250 | until FindNext(f) <> 0;
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| 251 | end;
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| 252 |
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| 253 | procedure Done;
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| 254 | var
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| 255 | i: integer;
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| 256 | begin
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| 257 | for i := 0 to nBrain - 1 do
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| 258 | if Brain[i].Initialized then
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| 259 | begin
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| 260 | CallClient(i, cReleaseModule, nil^);
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| 261 | if (i >= bixFirstAI) and (Brain[i].Flags and fDotNet = 0) then
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| 262 | FreeLibrary(Brain[i].hm);
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| 263 | end;
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| 264 | end;
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| 265 |
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| 266 | function PreviewMap(lm: integer): pointer;
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| 267 | begin
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| 268 | lx := lxmax;
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| 269 | ly := lymax;
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| 270 | MapSize := lx * ly;
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| 271 | LandMass := lm;
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| 272 | RandSeed := PreviewRND;
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| 273 | if not PreviewElevation then
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| 274 | begin
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| 275 | CreateElevation;
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| 276 | PreviewElevation := true;
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| 277 | end;
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| 278 | CreateMap(true);
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| 279 | result := @RealMap;
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| 280 | end;
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| 281 |
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| 282 | procedure ChangeClientWhenDone(Command, Player: integer; var Data;
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| 283 | DataSize: integer);
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| 284 | begin
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| 285 | CCCommand := Command;
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| 286 | CCPlayer := Player;
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| 287 | if DataSize > 0 then
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| 288 | move(Data, CCData, DataSize);
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| 289 | Notify(ntChangeClient);
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| 290 | end;
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| 291 |
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| 292 | procedure PutMessage(Level: integer; Text: string);
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| 293 | begin
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| 294 | Brain[bix[0]].Client(cDebugMessage, Level, pchar(Text)^);
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| 295 | end;
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| 296 |
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| 297 | procedure ForceClientDeactivation;
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| 298 | var
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| 299 | NullOffer: TOffer;
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| 300 | begin
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| 301 | if pDipActive < 0 then
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| 302 | Server(sTurn, pTurn, 0, nil^) // no nego mode
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| 303 | else
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| 304 | case LastEndClientCommand of // nego mode
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| 305 | scContact:
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| 306 | Server(scReject, pDipActive, 0, nil^);
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| 307 | scDipCancelTreaty, scDipBreak:
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| 308 | Server(scDipNotice, pDipActive, 0, nil^);
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| 309 | else
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| 310 | begin // make null offer
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| 311 | NullOffer.nDeliver := 0;
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| 312 | NullOffer.nCost := 0;
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| 313 | Server(scDipOffer, pDipActive, 0, NullOffer);
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| 314 | end
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| 315 | end
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| 316 | end;
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| 317 |
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| 318 | procedure ChangeClient;
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| 319 | // hand over control to other client (as specified by CC...)
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| 320 | var
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| 321 | p: integer;
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| 322 | T: int64;
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| 323 | begin
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| 324 | QueryPerformanceCounter(T);
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| 325 | PutMessage(1 shl 16 + 2, Format('CLIENT: took %.1f ms',
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| 326 | [{$IFDEF VER100}(T.LowPart - LastClientTime.LowPart)
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| 327 | {$ELSE}(T - LastClientTime){$ENDIF} * 1000.0 / PerfFreq]));
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| 328 | LastClientTime := T;
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| 329 | PutMessage(1 shl 16 + 2, Format('CLIENT: calling %d (%s)',
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| 330 | [CCPlayer, Brain[bix[CCPlayer]].Name]));
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| 331 | if CCCommand = cTurn then
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| 332 | for p := 0 to nPl - 1 do
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| 333 | if (p <> CCPlayer) and (1 shl p and GWatching <> 0) then
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| 334 | CallPlayer(cShowTurnChange, p, CCPlayer);
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| 335 |
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| 336 | p := CCPlayer;
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| 337 | CCPlayer := -1;
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| 338 | CallPlayer(CCCommand, p, CCData);
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| 339 | if (Mode = moPlaying) and (Brain[bix[p]].Flags and aiThreaded = 0) and
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| 340 | (CCPlayer < 0) then
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| 341 | begin
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| 342 | Notify(ntDeactivationMissing + p);
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| 343 | ForceClientDeactivation;
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| 344 | end
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| 345 | end;
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| 346 |
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| 347 | procedure Inform(p: integer);
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| 348 | var
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| 349 | i, p1: integer;
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| 350 | begin
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| 351 | RW[p].Turn := GTurn;
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| 352 | if (GTurn = MaxTurn) and (p = pTurn) and (p = 0) then
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| 353 | RW[p].Happened := RW[p].Happened or phTimeUp;
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| 354 | if (GWinner > 0) and (p = pTurn) and (p = 0) then
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| 355 | RW[p].Happened := RW[p].Happened or phShipComplete;
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| 356 | RW[p].Alive := GAlive;
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| 357 | move(GWonder, RW[p].Wonder, SizeOf(GWonder));
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| 358 | move(GShip, RW[p].Ship, SizeOf(GShip));
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| 359 | for p1 := 0 to nPl - 1 do
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| 360 | if (p1 <> p) and (bix[p1] >= 0) and (Difficulty[p1] > 0) then
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| 361 | RW[p].EnemyReport[p1].Credibility := RW[p1].Credibility;
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| 362 | for p1 := 0 to nPl - 1 do
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| 363 | if (p1 <> p) and (1 shl p1 and GAlive <> 0) then
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| 364 | begin
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| 365 | if (GTestFlags and tfUncover <> 0) or (Difficulty[p] = 0) or
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| 366 | (RW[p].Treaty[p1] >= trFriendlyContact) then
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| 367 | GiveCivilReport(p, p1);
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| 368 | if (GTestFlags and tfUncover <> 0) or (Difficulty[p] = 0) or
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| 369 | (RW[p].Treaty[p1] = trAlliance) then
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| 370 | GiveMilReport(p, p1)
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| 371 | end;
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| 372 | for i := 0 to RW[p].nEnemyModel - 1 do
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| 373 | with RW[p].EnemyModel[i] do
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| 374 | Lost := Destroyed[p, Owner, mix];
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| 375 | end;
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| 376 |
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| 377 | procedure LogChanges;
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| 378 | var
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| 379 | p, ix: integer;
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| 380 | begin
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| 381 | for p := 0 to nPl - 1 do
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| 382 | if (1 shl p and GWatching <> 0) and ProcessClientData[p] then
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| 383 | begin
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| 384 | // log unit status changes
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| 385 | for ix := 0 to RW[p].nUn - 1 do
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| 386 | with RW[p].Un[ix] do
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| 387 | if (Loc >= 0) and (SavedStatus <> Status) then
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| 388 | begin
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| 389 | CL.Put(sIntSetUnitStatus, p, ix, @Status);
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| 390 | SavedStatus := Status
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| 391 | end;
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| 392 | // log city status changes
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| 393 | for ix := 0 to RW[p].nCity - 1 do
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| 394 | with RW[p].City[ix] do
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| 395 | if (Loc >= 0) and (SavedStatus <> Status) then
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| 396 | begin
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| 397 | CL.Put(sIntSetCityStatus, p, ix, @Status);
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| 398 | SavedStatus := Status
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| 399 | end;
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| 400 | // log model status changes
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| 401 | for ix := 0 to RW[p].nModel - 1 do
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| 402 | with RW[p].Model[ix] do
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| 403 | if SavedStatus <> Status then
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| 404 | begin
|
|---|
| 405 | CL.Put(sIntSetModelStatus, p, ix, @Status);
|
|---|
| 406 | SavedStatus := Status
|
|---|
| 407 | end;
|
|---|
| 408 | // log enemy city status changes
|
|---|
| 409 | for ix := 0 to RW[p].nEnemyCity - 1 do
|
|---|
| 410 | with RW[p].EnemyCity[ix] do
|
|---|
| 411 | if (Loc >= 0) and (SavedStatus <> Status) then
|
|---|
| 412 | begin
|
|---|
| 413 | CL.Put(sIntSetECityStatus, p, ix, @Status);
|
|---|
| 414 | SavedStatus := Status
|
|---|
| 415 | end;
|
|---|
| 416 | // log data changes
|
|---|
| 417 | if Brain[bix[p]].DataSize > 0 then
|
|---|
| 418 | begin
|
|---|
| 419 | CL.PutDataChanges(sIntDataChange, p, SavedData[p], RW[p].Data,
|
|---|
| 420 | Brain[bix[p]].DataSize);
|
|---|
| 421 | move(RW[p].Data^, SavedData[p]^, Brain[bix[p]].DataSize * 4);
|
|---|
| 422 | end
|
|---|
| 423 | end;
|
|---|
| 424 | end;
|
|---|
| 425 |
|
|---|
| 426 | procedure NoLogChanges;
|
|---|
| 427 | var
|
|---|
| 428 | p, ix: integer;
|
|---|
| 429 | begin
|
|---|
| 430 | for p := 0 to nPl - 1 do
|
|---|
| 431 | if (1 shl p and GWatching <> 0) and ProcessClientData[p] then
|
|---|
| 432 | begin
|
|---|
| 433 | for ix := 0 to RW[p].nUn - 1 do
|
|---|
| 434 | with RW[p].Un[ix] do
|
|---|
| 435 | SavedStatus := Status;
|
|---|
| 436 | for ix := 0 to RW[p].nCity - 1 do
|
|---|
| 437 | with RW[p].City[ix] do
|
|---|
| 438 | SavedStatus := Status;
|
|---|
| 439 | for ix := 0 to RW[p].nModel - 1 do
|
|---|
| 440 | with RW[p].Model[ix] do
|
|---|
| 441 | SavedStatus := Status;
|
|---|
| 442 | for ix := 0 to RW[p].nEnemyCity - 1 do
|
|---|
| 443 | with RW[p].EnemyCity[ix] do
|
|---|
| 444 | SavedStatus := Status;
|
|---|
| 445 | if Brain[bix[p]].DataSize > 0 then
|
|---|
| 446 | move(RW[p].Data^, SavedData[p]^, Brain[bix[p]].DataSize * 4);
|
|---|
| 447 | end;
|
|---|
| 448 | end;
|
|---|
| 449 |
|
|---|
| 450 | function HasChanges(p: integer): boolean;
|
|---|
| 451 | type
|
|---|
| 452 | TDWordList = array [0 .. INFIN] of Cardinal;
|
|---|
| 453 | PDWortList = ^TDWordList;
|
|---|
| 454 | var
|
|---|
| 455 | ix: integer;
|
|---|
| 456 | begin
|
|---|
| 457 | result := false;
|
|---|
| 458 | for ix := 0 to RW[p].nUn - 1 do
|
|---|
| 459 | with RW[p].Un[ix] do
|
|---|
| 460 | if (Loc >= 0) and (SavedStatus <> Status) then
|
|---|
| 461 | result := true;
|
|---|
| 462 | for ix := 0 to RW[p].nCity - 1 do
|
|---|
| 463 | with RW[p].City[ix] do
|
|---|
| 464 | if (Loc >= 0) and (SavedStatus <> Status) then
|
|---|
| 465 | result := true;
|
|---|
| 466 | for ix := 0 to RW[p].nModel - 1 do
|
|---|
| 467 | with RW[p].Model[ix] do
|
|---|
| 468 | if SavedStatus <> Status then
|
|---|
| 469 | result := true;
|
|---|
| 470 | for ix := 0 to RW[p].nEnemyCity - 1 do
|
|---|
| 471 | with RW[p].EnemyCity[ix] do
|
|---|
| 472 | if (Loc >= 0) and (SavedStatus <> Status) then
|
|---|
| 473 | result := true;
|
|---|
| 474 | if RW[p].Data <> nil then
|
|---|
| 475 | for ix := 0 to Brain[bix[p]].DataSize - 1 do
|
|---|
| 476 | if PDWortList(SavedData[p])[ix] <> PDWortList(RW[p].Data)[ix] then
|
|---|
| 477 | result := true
|
|---|
| 478 | end;
|
|---|
| 479 |
|
|---|
| 480 | procedure InitBrain(bix: integer);
|
|---|
| 481 | var
|
|---|
| 482 | InitModuleData: TInitModuleData;
|
|---|
| 483 | begin
|
|---|
| 484 | assert(bix <> bixSuper_Virtual);
|
|---|
| 485 | with Brain[bix] do
|
|---|
| 486 | begin
|
|---|
| 487 | if Initialized then
|
|---|
| 488 | exit;
|
|---|
| 489 | if bix >= bixFirstAI then
|
|---|
| 490 | begin { get client function }
|
|---|
| 491 | Notify(ntInitModule + bix);
|
|---|
| 492 | if Flags and fDotNet > 0 then
|
|---|
| 493 | Client := DotNetClient
|
|---|
| 494 | else
|
|---|
| 495 | begin
|
|---|
| 496 | hm := LoadLibrary(pchar(DLLName));
|
|---|
| 497 | if hm = 0 then
|
|---|
| 498 | begin
|
|---|
| 499 | Client := nil;
|
|---|
| 500 | Notify(ntDLLError + bix);
|
|---|
| 501 | end
|
|---|
| 502 | else
|
|---|
| 503 | begin
|
|---|
| 504 | Client := GetProcAddress(hm, 'client');
|
|---|
| 505 | if @Client = nil then
|
|---|
| 506 | Notify(ntClientError + bix);
|
|---|
| 507 | end
|
|---|
| 508 | end
|
|---|
| 509 | end;
|
|---|
| 510 | if @Client <> nil then
|
|---|
| 511 | begin
|
|---|
| 512 | Initialized := true;
|
|---|
| 513 | InitModuleData.Server := @Server;
|
|---|
| 514 | InitModuleData.DataVersion := 0;
|
|---|
| 515 | InitModuleData.DataSize := 0;
|
|---|
| 516 | InitModuleData.Flags := 0;
|
|---|
| 517 | CallClient(bix, cInitModule, InitModuleData);
|
|---|
| 518 | DataVersion := InitModuleData.DataVersion;
|
|---|
| 519 | DataSize := (InitModuleData.DataSize + 3) div 4;
|
|---|
| 520 | if DataSize > MaxDataSize then
|
|---|
| 521 | DataSize := 0;
|
|---|
| 522 | Flags := Flags or InitModuleData.Flags;
|
|---|
| 523 | end
|
|---|
| 524 | end
|
|---|
| 525 | end;
|
|---|
| 526 |
|
|---|
| 527 | procedure SaveMap(FileName: string);
|
|---|
| 528 | var
|
|---|
| 529 | i: integer;
|
|---|
| 530 | MapFile: TFileStream;
|
|---|
| 531 | s: string[255];
|
|---|
| 532 | begin
|
|---|
| 533 | MapFile := TFileStream.Create(DataDir + 'Maps\' + FileName,
|
|---|
| 534 | fmCreate or fmShareExclusive);
|
|---|
| 535 | MapFile.Position := 0;
|
|---|
| 536 | s := 'cEvoMap'#0;
|
|---|
| 537 | MapFile.write(s[1], 8); { file id }
|
|---|
| 538 | i := 0;
|
|---|
| 539 | MapFile.write(i, 4); { format id }
|
|---|
| 540 | MapFile.write(MaxTurn, 4);
|
|---|
| 541 | MapFile.write(lx, 4);
|
|---|
| 542 | MapFile.write(ly, 4);
|
|---|
| 543 | MapFile.write(RealMap, MapSize * 4);
|
|---|
| 544 | MapFile.Free;
|
|---|
| 545 | end;
|
|---|
| 546 |
|
|---|
| 547 | function LoadMap(FileName: string): boolean;
|
|---|
| 548 | var
|
|---|
| 549 | i, Loc1: integer;
|
|---|
| 550 | MapFile: TFileStream;
|
|---|
| 551 | s: string[255];
|
|---|
| 552 | begin
|
|---|
| 553 | result := false;
|
|---|
| 554 | MapFile := nil;
|
|---|
| 555 | try
|
|---|
| 556 | MapFile := TFileStream.Create(DataDir + 'Maps\' + FileName,
|
|---|
| 557 | fmOpenRead or fmShareExclusive);
|
|---|
| 558 | MapFile.Position := 0;
|
|---|
| 559 | MapFile.read(s[1], 8); { file id }
|
|---|
| 560 | MapFile.read(i, 4); { format id }
|
|---|
| 561 | if i = 0 then
|
|---|
| 562 | begin
|
|---|
| 563 | MapFile.read(i, 4); // MaxTurn
|
|---|
| 564 | MapFile.read(lx, 4);
|
|---|
| 565 | MapFile.read(ly, 4);
|
|---|
| 566 | ly := ly and not 1;
|
|---|
| 567 | if lx > lxmax then
|
|---|
| 568 | lx := lxmax;
|
|---|
| 569 | if ly > lymax then
|
|---|
| 570 | ly := lymax;
|
|---|
| 571 | MapSize := lx * ly;
|
|---|
| 572 | MapFile.read(RealMap, MapSize * 4);
|
|---|
| 573 | for Loc1 := 0 to MapSize - 1 do
|
|---|
| 574 | begin
|
|---|
| 575 | RealMap[Loc1] := RealMap[Loc1] and
|
|---|
| 576 | ($7F01FFFF or fPrefStartPos or fStartPos) or ($F shl 27);
|
|---|
| 577 | if RealMap[Loc1] and (fTerrain or fSpecial) = fSwamp or fSpecial2 then
|
|---|
| 578 | RealMap[Loc1] := RealMap[Loc1] and not(fTerrain or fSpecial) or
|
|---|
| 579 | (fSwamp or fSpecial1);
|
|---|
| 580 | if (RealMap[Loc1] and fDeadLands <> 0) and
|
|---|
| 581 | (RealMap[Loc1] and fTerrain <> fArctic) then
|
|---|
| 582 | RealMap[Loc1] := RealMap[Loc1] and not(fTerrain or fSpecial)
|
|---|
| 583 | or fDesert;
|
|---|
| 584 | end;
|
|---|
| 585 | result := true;
|
|---|
| 586 | end;
|
|---|
| 587 | MapFile.Free;
|
|---|
| 588 | except
|
|---|
| 589 | if MapFile <> nil then
|
|---|
| 590 | MapFile.Free;
|
|---|
| 591 | end;
|
|---|
| 592 | end;
|
|---|
| 593 |
|
|---|
| 594 | procedure SaveGame(FileName: string; auto: boolean);
|
|---|
| 595 | var
|
|---|
| 596 | x, y, i, zero, Tile, nLocal: integer;
|
|---|
| 597 | LogFile: TFileStream;
|
|---|
| 598 | s: string[255];
|
|---|
| 599 | SaveMap: array [0 .. lxmax * lymax - 1] of Byte;
|
|---|
| 600 | begin
|
|---|
| 601 | nLocal := 0;
|
|---|
| 602 | for i := 0 to nPl - 1 do
|
|---|
| 603 | if bix[i] = bixTerm then
|
|---|
| 604 | inc(nLocal);
|
|---|
| 605 | if Difficulty[0] = 0 then
|
|---|
| 606 | nLocal := 0;
|
|---|
| 607 | if nLocal <= 1 then
|
|---|
| 608 | for y := 0 to ly - 1 do
|
|---|
| 609 | for x := 0 to lx - 1 do
|
|---|
| 610 | begin
|
|---|
| 611 | Tile := RW[0].Map[(x + SaveMapCenterLoc + lx shr 1) mod lx + lx * y];
|
|---|
| 612 | SaveMap[x + lx * y] := Tile and fTerrain + Tile and
|
|---|
| 613 | (fCity or fUnit or fOwned) shr 16;
|
|---|
| 614 | end;
|
|---|
| 615 |
|
|---|
| 616 | if auto and AutoSaveExists then // append to existing file
|
|---|
| 617 | LogFile := TFileStream.Create(SavePath + FileName, fmOpenReadWrite or
|
|---|
| 618 | fmShareExclusive)
|
|---|
| 619 | else // create new file
|
|---|
| 620 | LogFile := TFileStream.Create(SavePath + FileName,
|
|---|
| 621 | fmCreate or fmShareExclusive);
|
|---|
| 622 |
|
|---|
| 623 | zero := 0;
|
|---|
| 624 | LogFile.Position := 0;
|
|---|
| 625 | s := 'cEvoBook';
|
|---|
| 626 | LogFile.write(s[1], 8); { file id }
|
|---|
| 627 | i := Version;
|
|---|
| 628 | LogFile.write(i, 4); { c-evo version }
|
|---|
| 629 | LogFile.write(ExeInfo.Time, 4);
|
|---|
| 630 | LogFile.write(lx, 4);
|
|---|
| 631 | LogFile.write(ly, 4);
|
|---|
| 632 | LogFile.write(LandMass, 4);
|
|---|
| 633 | if LandMass = 0 then
|
|---|
| 634 | LogFile.write(MapField^, MapSize * 4);
|
|---|
| 635 |
|
|---|
| 636 | LogFile.write(MaxTurn, 4);
|
|---|
| 637 | LogFile.write(RND, 4);
|
|---|
| 638 | LogFile.write(GTurn, 4);
|
|---|
| 639 | if nLocal > 1 then // multiplayer game -- no quick view
|
|---|
| 640 | begin
|
|---|
| 641 | i := $80;
|
|---|
| 642 | LogFile.write(i, 4);
|
|---|
| 643 | end
|
|---|
| 644 | else
|
|---|
| 645 | LogFile.write(SaveMap, ((MapSize - 1) div 4 + 1) * 4);
|
|---|
| 646 | for i := 0 to nPl - 1 do
|
|---|
| 647 | if bix[i] < 0 then
|
|---|
| 648 | LogFile.write(zero, 4)
|
|---|
| 649 | else
|
|---|
| 650 | begin
|
|---|
| 651 | if bixView[i] >= bixRandom then
|
|---|
| 652 | s := Brain[bix[i]].FileName
|
|---|
| 653 | else
|
|---|
| 654 | s := Brain[bixView[i]].FileName;
|
|---|
| 655 | move(zero, s[Length(s) + 1], 4);
|
|---|
| 656 | LogFile.write(s, (Length(s) div 4 + 1) * 4);
|
|---|
| 657 | LogFile.write(OriginalDataVersion[i], 4);
|
|---|
| 658 | s := ''; { behavior }
|
|---|
| 659 | move(zero, s[Length(s) + 1], 4);
|
|---|
| 660 | LogFile.write(s, (Length(s) div 4 + 1) * 4);
|
|---|
| 661 | LogFile.write(Difficulty[i], 4);
|
|---|
| 662 | end;
|
|---|
| 663 |
|
|---|
| 664 | if auto and AutoSaveExists then
|
|---|
| 665 | CL.AppendToFile(LogFile, AutoSaveState)
|
|---|
| 666 | else
|
|---|
| 667 | CL.SaveToFile(LogFile);
|
|---|
| 668 | LogFile.Free;
|
|---|
| 669 | if auto then
|
|---|
| 670 | begin
|
|---|
| 671 | AutoSaveState := CL.State;
|
|---|
| 672 | AutoSaveExists := true
|
|---|
| 673 | end
|
|---|
| 674 | end;
|
|---|
| 675 |
|
|---|
| 676 | procedure StartGame;
|
|---|
| 677 | var
|
|---|
| 678 | i, p, p1, Human, nAlive, bixUni: integer;
|
|---|
| 679 | Game: TNewGameData;
|
|---|
| 680 | // GameEx: TNewGameExData;
|
|---|
| 681 | Path: shortstring;
|
|---|
| 682 | BrainUsed: Set of 0 .. 254; { used brains }
|
|---|
| 683 | begin
|
|---|
| 684 | for p1 := 0 to nPl - 1 do
|
|---|
| 685 | begin
|
|---|
| 686 | if bixView[p1] = bixSuper_Virtual then
|
|---|
| 687 | bix[p1] := bixTerm // supervisor and local human use same module
|
|---|
| 688 | else if bixView[p1] = bixRandom then
|
|---|
| 689 | if nBrain <= bixFirstAI then
|
|---|
| 690 | bix[p1] := -1
|
|---|
| 691 | else
|
|---|
| 692 | bix[p1] := bixFirstAI + random(nBrain - bixFirstAI)
|
|---|
| 693 | else
|
|---|
| 694 | bix[p1] := bixView[p1];
|
|---|
| 695 | if bixView[p1] < 0 then
|
|---|
| 696 | Difficulty[p1] := -1;
|
|---|
| 697 | end;
|
|---|
| 698 |
|
|---|
| 699 | if bix[0] <> bixNoTerm then
|
|---|
| 700 | Notify(ntInitLocalHuman);
|
|---|
| 701 | BrainUsed := [];
|
|---|
| 702 | for p := 0 to nPl - 1 do
|
|---|
| 703 | if (bix[p] >= 0) and ((Mode <> moMovie) or (p = 0)) then
|
|---|
| 704 | begin { initiate selected control module }
|
|---|
| 705 | AIInfo[p] := Brain[bix[p]].Name + #0;
|
|---|
| 706 | InitBrain(bix[p]);
|
|---|
| 707 | if Mode = moPlaying then
|
|---|
| 708 | begin // new game, this data version is original
|
|---|
| 709 | OriginalDataVersion[p] := Brain[bix[p]].DataVersion;
|
|---|
| 710 | ProcessClientData[p] := true;
|
|---|
| 711 | end
|
|---|
| 712 | else // loading game, compare with data version read from file
|
|---|
| 713 | ProcessClientData[p] := ProcessClientData[p] and
|
|---|
| 714 | (OriginalDataVersion[p] = Brain[bix[p]].DataVersion);
|
|---|
| 715 | if @Brain[bix[p]].Client = nil then // client function not found
|
|---|
| 716 | if bix[0] = bixNoTerm then
|
|---|
| 717 | bix[p] := -1
|
|---|
| 718 | else
|
|---|
| 719 | begin
|
|---|
| 720 | bix[p] := bixTerm;
|
|---|
| 721 | OriginalDataVersion[p] := -1;
|
|---|
| 722 | ProcessClientData[p] := false;
|
|---|
| 723 | end;
|
|---|
| 724 | if bix[p] >= 0 then
|
|---|
| 725 | include(BrainUsed, bix[p])
|
|---|
| 726 | end;
|
|---|
| 727 |
|
|---|
| 728 | Notify(ntCreateWorld);
|
|---|
| 729 | nAlive := 0;
|
|---|
| 730 | GAlive := 0;
|
|---|
| 731 | if Mode = moMovie then
|
|---|
| 732 | GWatching := 1
|
|---|
| 733 | else
|
|---|
| 734 | GWatching := 0;
|
|---|
| 735 | GAI := 0;
|
|---|
| 736 | for p1 := 0 to nPl - 1 do
|
|---|
| 737 | if bix[p1] >= 0 then
|
|---|
| 738 | begin
|
|---|
| 739 | if Mode <> moMovie then
|
|---|
| 740 | inc(GWatching, 1 shl p1);
|
|---|
| 741 | if bix[p1] >= bixFirstAI then
|
|---|
| 742 | inc(GAI, 1 shl p1);
|
|---|
| 743 | if Difficulty[p1] > 0 then
|
|---|
| 744 | begin
|
|---|
| 745 | inc(GAlive, 1 shl p1);
|
|---|
| 746 | inc(nAlive);
|
|---|
| 747 | end;
|
|---|
| 748 | ServerVersion[p1] := Brain[bix[p1]].ServerVersion;
|
|---|
| 749 | end;
|
|---|
| 750 | WinOnAlone := (bix[0] = bixNoTerm) and (nAlive > 1);
|
|---|
| 751 | GWinner := 0;
|
|---|
| 752 | GColdWarStart := -ColdWarTurns - 1;
|
|---|
| 753 | uixSelectedTransport := -1;
|
|---|
| 754 | SpyMission := smSabotageProd;
|
|---|
| 755 | for p1 := 0 to nPl - 1 do
|
|---|
| 756 | DebugMap[p1] := nil;
|
|---|
| 757 |
|
|---|
| 758 | GTurn := 0;
|
|---|
| 759 | for i := 0 to 27 do
|
|---|
| 760 | with GWonder[i] do
|
|---|
| 761 | begin
|
|---|
| 762 | CityID := -1;
|
|---|
| 763 | EffectiveOwner := -1
|
|---|
| 764 | end;
|
|---|
| 765 | FillChar(GShip, SizeOf(GShip), 0);
|
|---|
| 766 |
|
|---|
| 767 | for p := 0 to nPl - 1 do
|
|---|
| 768 | if 1 shl p and (GAlive or GWatching) <> 0 then
|
|---|
| 769 | with RW[p] do
|
|---|
| 770 | begin
|
|---|
| 771 | Government := gDespotism;
|
|---|
| 772 | Money := StartMoney;
|
|---|
| 773 | TaxRate := 30;
|
|---|
| 774 | LuxRate := 0;
|
|---|
| 775 | Research := 0;
|
|---|
| 776 | ResearchTech := -2;
|
|---|
| 777 | AnarchyStart := -AnarchyTurns - 1;
|
|---|
| 778 | Happened := 0;
|
|---|
| 779 | LastValidStat[p] := -1;
|
|---|
| 780 | Worked[p] := 0;
|
|---|
| 781 | Founded[p] := 0;
|
|---|
| 782 | DevModelTurn[p] := -1;
|
|---|
| 783 | OracleIncome := 0;
|
|---|
| 784 |
|
|---|
| 785 | if Brain[bix[p]].DataSize > 0 then
|
|---|
| 786 | begin
|
|---|
| 787 | GetMem(SavedData[p], Brain[bix[p]].DataSize * 4);
|
|---|
| 788 | GetMem(Data, Brain[bix[p]].DataSize * 4);
|
|---|
| 789 | FillChar(SavedData[p]^, Brain[bix[p]].DataSize * 4, 0);
|
|---|
| 790 | FillChar(Data^, Brain[bix[p]].DataSize * 4, 0);
|
|---|
| 791 | end
|
|---|
| 792 | else
|
|---|
| 793 | begin
|
|---|
| 794 | Data := nil;
|
|---|
| 795 | SavedData[p] := nil
|
|---|
| 796 | end;
|
|---|
| 797 | nBattleHistory := 0;
|
|---|
| 798 | BattleHistory := nil;
|
|---|
| 799 | { if bix[p]=bixTerm then
|
|---|
| 800 | begin
|
|---|
| 801 | GetMem(BorderHelper,MapSize);
|
|---|
| 802 | FillChar(BorderHelper^,MapSize,0);
|
|---|
| 803 | end
|
|---|
| 804 | else } BorderHelper := nil;
|
|---|
| 805 | for i := 0 to nStat - 1 do
|
|---|
| 806 | GetMem(Stat[i, p], 4 * (MaxTurn + 1));
|
|---|
| 807 | if Brain[bix[p]].Flags and fDotNet <> 0 then
|
|---|
| 808 | begin
|
|---|
| 809 | GetMem(RW[p].DefaultDebugMap, MapSize * 4);
|
|---|
| 810 | FillChar(RW[p].DefaultDebugMap^, MapSize * 4, 0);
|
|---|
| 811 | DebugMap[p] := RW[p].DefaultDebugMap;
|
|---|
| 812 | end
|
|---|
| 813 | else
|
|---|
| 814 | RW[p].DefaultDebugMap := nil;
|
|---|
| 815 |
|
|---|
| 816 | { !!!for i:=0 to nShipPart-1 do GShip[p].Parts[i]:=random((3-i)*2);{ }
|
|---|
| 817 | end;
|
|---|
| 818 |
|
|---|
| 819 | if LandMass > 0 then
|
|---|
| 820 | begin // random map
|
|---|
| 821 | InitRandomGame;
|
|---|
| 822 | PreviewElevation := false;
|
|---|
| 823 | MapField := nil;
|
|---|
| 824 | end
|
|---|
| 825 | else
|
|---|
| 826 | begin // predefined map
|
|---|
| 827 | if Mode = moPlaying then
|
|---|
| 828 | LoadMap(MapFileName); // new game -- load map from file
|
|---|
| 829 | GetMem(MapField, MapSize * 4);
|
|---|
| 830 | move(RealMap, MapField^, MapSize * 4);
|
|---|
| 831 | Human := 0;
|
|---|
| 832 | for p1 := 0 to nPl - 1 do
|
|---|
| 833 | if bix[p1] = bixTerm then
|
|---|
| 834 | inc(Human, 1 shl p1);
|
|---|
| 835 | InitMapGame(Human);
|
|---|
| 836 | end;
|
|---|
| 837 | CityProcessing.InitGame;
|
|---|
| 838 | UnitProcessing.InitGame;
|
|---|
| 839 | for p := 0 to nPl - 1 do
|
|---|
| 840 | if 1 shl p and (GAlive or GWatching) <> 0 then
|
|---|
| 841 | Inform(p);
|
|---|
| 842 |
|
|---|
| 843 | pTurn := -1;
|
|---|
| 844 | if bix[0] <> bixNoTerm then
|
|---|
| 845 | Notify(ntInitLocalHuman);
|
|---|
| 846 | Game.lx := lx;
|
|---|
| 847 | Game.ly := ly;
|
|---|
| 848 | Game.LandMass := LandMass;
|
|---|
| 849 | Game.MaxTurn := MaxTurn;
|
|---|
| 850 | move(Difficulty, Game.Difficulty, SizeOf(Difficulty));
|
|---|
| 851 | // GameEx.lx:=lx; GameEx.ly:=ly; GameEx.LandMass:=LandMass;
|
|---|
| 852 | // GameEx.MaxTurn:=MaxTurn; GameEx.RND:=RND;
|
|---|
| 853 | // move(Difficulty,GameEx.Difficulty,SizeOf(Difficulty));
|
|---|
| 854 | AICredits := '';
|
|---|
| 855 | for i := 0 to nBrain - 1 do
|
|---|
| 856 | if Brain[i].Initialized then
|
|---|
| 857 | if i in BrainUsed then
|
|---|
| 858 | begin
|
|---|
| 859 | if i >= bixFirstAI then
|
|---|
| 860 | Notify(ntInitPlayers);
|
|---|
| 861 | for p := 0 to nPl - 1 do
|
|---|
| 862 | begin
|
|---|
| 863 | if bix[p] = i then
|
|---|
| 864 | Game.RO[p] := @RW[p]
|
|---|
| 865 | else
|
|---|
| 866 | Game.RO[p] := nil;
|
|---|
| 867 | if (i = bixTerm) and (Difficulty[0] = 0) and (bix[p] >= 0) then
|
|---|
| 868 | Game.SuperVisorRO[p] := @RW[p]
|
|---|
| 869 | else
|
|---|
| 870 | Game.SuperVisorRO[p] := nil;
|
|---|
| 871 | end;
|
|---|
| 872 | if Brain[i].Flags and fDotNet > 0 then
|
|---|
| 873 | begin
|
|---|
| 874 | Path := Brain[i].DLLName;
|
|---|
| 875 | move(Path[1], Game.AssemblyPath, Length(Path));
|
|---|
| 876 | Game.AssemblyPath[Length(Path)] := #0;
|
|---|
| 877 | end
|
|---|
| 878 | else
|
|---|
| 879 | Game.AssemblyPath[0] := #0;
|
|---|
| 880 | case Mode of
|
|---|
| 881 | moLoading, moLoading_Fast:
|
|---|
| 882 | CallClient(i, cLoadGame, Game);
|
|---|
| 883 | moMovie:
|
|---|
| 884 | CallClient(i, cMovie, Game);
|
|---|
| 885 | moPlaying:
|
|---|
| 886 | CallClient(i, cNewGame, Game);
|
|---|
| 887 | end;
|
|---|
| 888 | if (i >= bixFirstAI) and (Brain[i].Credits <> '') then
|
|---|
| 889 | if AICredits = '' then
|
|---|
| 890 | AICredits := Brain[i].Credits
|
|---|
| 891 | else
|
|---|
| 892 | AICredits := AICredits + '\' + Brain[i].Credits
|
|---|
| 893 | end
|
|---|
| 894 | else
|
|---|
| 895 | begin { module no longer used -- unload }
|
|---|
| 896 | CallClient(i, cReleaseModule, nil^);
|
|---|
| 897 | if i >= bixFirstAI then
|
|---|
| 898 | begin
|
|---|
| 899 | if Brain[i].Flags and fDotNet = 0 then
|
|---|
| 900 | FreeLibrary(Brain[i].hm);
|
|---|
| 901 | Brain[i].Client := nil;
|
|---|
| 902 | end;
|
|---|
| 903 | Brain[i].Initialized := false;
|
|---|
| 904 | end;
|
|---|
| 905 | AICredits := AICredits + #0;
|
|---|
| 906 |
|
|---|
| 907 | if bix[0] <> bixNoTerm then
|
|---|
| 908 | begin
|
|---|
| 909 | // uni ai?
|
|---|
| 910 | bixUni := -1;
|
|---|
| 911 | for p1 := 0 to nPl - 1 do
|
|---|
| 912 | if bix[p1] >= bixFirstAI then
|
|---|
| 913 | if bixUni = -1 then
|
|---|
| 914 | bixUni := bix[p1]
|
|---|
| 915 | else if bixUni <> bix[p1] then
|
|---|
| 916 | bixUni := -2;
|
|---|
| 917 | for p1 := 0 to nPl - 1 do
|
|---|
| 918 | if bix[p1] >= bixFirstAI then
|
|---|
| 919 | begin
|
|---|
| 920 | if bixUni = -2 then
|
|---|
| 921 | NotifyMessage := Brain[bix[p1]].FileName
|
|---|
| 922 | else
|
|---|
| 923 | NotifyMessage := '';
|
|---|
| 924 | Notify(ntSetAIName + p1);
|
|---|
| 925 | end
|
|---|
| 926 | end;
|
|---|
| 927 |
|
|---|
| 928 | CheckBorders(-1);
|
|---|
| 929 | {$IFOPT O-}InvalidTreatyMap := 0; {$ENDIF}
|
|---|
| 930 | AutoSaveExists := false;
|
|---|
| 931 | pDipActive := -1;
|
|---|
| 932 | pTurn := 0;
|
|---|
| 933 |
|
|---|
| 934 | if Mode >= moMovie then
|
|---|
| 935 | Notify(ntEndInfo);
|
|---|
| 936 | end; { StartGame }
|
|---|
| 937 |
|
|---|
| 938 | procedure EndGame;
|
|---|
| 939 | var
|
|---|
| 940 | i, p1: integer;
|
|---|
| 941 | begin
|
|---|
| 942 | if LandMass = 0 then
|
|---|
| 943 | FreeMem(MapField);
|
|---|
| 944 | for p1 := 0 to nPl - 1 do
|
|---|
| 945 | if bix[p1] >= 0 then
|
|---|
| 946 | begin
|
|---|
| 947 | for i := 0 to nStat - 1 do
|
|---|
| 948 | FreeMem(Stat[i, p1]);
|
|---|
| 949 | if RW[p1].BattleHistory <> nil then
|
|---|
| 950 | FreeMem(RW[p1].BattleHistory);
|
|---|
| 951 | { if RW[p1].BorderHelper<>nil then FreeMem(RW[p1].BorderHelper); }
|
|---|
| 952 | FreeMem(RW[p1].Data);
|
|---|
| 953 | FreeMem(SavedData[p1]);
|
|---|
| 954 | if RW[p1].DefaultDebugMap <> nil then
|
|---|
| 955 | FreeMem(RW[p1].DefaultDebugMap);
|
|---|
| 956 | end;
|
|---|
| 957 | UnitProcessing.ReleaseGame;
|
|---|
| 958 | CityProcessing.ReleaseGame;
|
|---|
| 959 | Database.ReleaseGame;
|
|---|
| 960 | CL.Free;
|
|---|
| 961 | end;
|
|---|
| 962 |
|
|---|
| 963 | procedure GenerateStat(p: integer);
|
|---|
| 964 | var
|
|---|
| 965 | cix, uix: integer;
|
|---|
| 966 | begin
|
|---|
| 967 | if Difficulty[p] > 0 then
|
|---|
| 968 | with RW[p] do
|
|---|
| 969 | begin
|
|---|
| 970 | Stat[stPop, p, GTurn] := 0;
|
|---|
| 971 | for cix := 0 to nCity - 1 do
|
|---|
| 972 | if City[cix].Loc >= 0 then
|
|---|
| 973 | inc(Stat[stPop, p, GTurn], City[cix].Size);
|
|---|
| 974 | Stat[stScience, p, GTurn] := Researched[p] * 50;
|
|---|
| 975 | if (RW[p].ResearchTech >= 0) and (RW[p].ResearchTech <> adMilitary) then
|
|---|
| 976 | inc(Stat[stScience, p, GTurn], Research * 100 div TechBaseCost(nTech[p],
|
|---|
| 977 | Difficulty[p]));
|
|---|
| 978 | Stat[stMil, p, GTurn] := 0;
|
|---|
| 979 | for uix := 0 to nUn - 1 do
|
|---|
| 980 | if Un[uix].Loc >= 0 then
|
|---|
| 981 | with Model[Un[uix].mix] do
|
|---|
| 982 | begin
|
|---|
| 983 | if (Kind <= mkEnemyDeveloped) and (Un[uix].mix <> 1) then
|
|---|
| 984 | inc(Stat[stMil, p, GTurn], Weight * MStrength *
|
|---|
| 985 | Un[uix].Health div 100)
|
|---|
| 986 | else if Domain = dGround then
|
|---|
| 987 | inc(Stat[stMil, p, GTurn], (Attack + 2 * Defense) *
|
|---|
| 988 | Un[uix].Health div 100)
|
|---|
| 989 | else
|
|---|
| 990 | inc(Stat[stMil, p, GTurn], (Attack + Defense) *
|
|---|
| 991 | Un[uix].Health div 100);
|
|---|
| 992 | case Kind of
|
|---|
| 993 | mkSlaves:
|
|---|
| 994 | inc(Stat[stPop, p, GTurn]);
|
|---|
| 995 | mkSettler:
|
|---|
| 996 | inc(Stat[stPop, p, GTurn], 2);
|
|---|
| 997 | end;
|
|---|
| 998 | end;
|
|---|
| 999 | Stat[stMil, p, GTurn] := Stat[stMil, p, GTurn] div 16;
|
|---|
| 1000 | Stat[stExplore, p, GTurn] := Discovered[p];
|
|---|
| 1001 | Stat[stTerritory, p, GTurn] := TerritoryCount[p];
|
|---|
| 1002 | Stat[stWork, p, GTurn] := Worked[p];
|
|---|
| 1003 | LastValidStat[p] := GTurn;
|
|---|
| 1004 | end;
|
|---|
| 1005 | end;
|
|---|
| 1006 |
|
|---|
| 1007 | procedure LogCityTileChanges;
|
|---|
| 1008 | var
|
|---|
| 1009 | cix: integer;
|
|---|
| 1010 | begin
|
|---|
| 1011 | for cix := 0 to RW[pTurn].nCity - 1 do
|
|---|
| 1012 | with RW[pTurn].City[cix] do
|
|---|
| 1013 | if Loc >= 0 then
|
|---|
| 1014 | begin
|
|---|
| 1015 | { if SavedResourceWeights[cix]<>ResourceWeights then
|
|---|
| 1016 | begin // log city resource weight changes
|
|---|
| 1017 | CL.Put(sSetCityResourceWeights, pTurn, cix, @ResourceWeights);
|
|---|
| 1018 | SavedResourceWeights[cix]:=ResourceWeights;
|
|---|
| 1019 | end; }
|
|---|
| 1020 | if SavedTiles[cix] <> Tiles then
|
|---|
| 1021 | begin // log city tile changes
|
|---|
| 1022 | CL.Put(sSetCityTiles, pTurn, cix, @Tiles);
|
|---|
| 1023 | SavedTiles[cix] := Tiles;
|
|---|
| 1024 | end;
|
|---|
| 1025 | end;
|
|---|
| 1026 | end;
|
|---|
| 1027 |
|
|---|
| 1028 | procedure NoLogCityTileChanges;
|
|---|
| 1029 | var
|
|---|
| 1030 | cix: integer;
|
|---|
| 1031 | begin
|
|---|
| 1032 | for cix := 0 to RW[pTurn].nCity - 1 do
|
|---|
| 1033 | with RW[pTurn].City[cix] do
|
|---|
| 1034 | if Loc >= 0 then
|
|---|
| 1035 | begin
|
|---|
| 1036 | // SavedResourceWeights[cix]:=ResourceWeights;
|
|---|
| 1037 | SavedTiles[cix] := Tiles;
|
|---|
| 1038 | end;
|
|---|
| 1039 | end;
|
|---|
| 1040 |
|
|---|
| 1041 | function HasCityTileChanges: boolean;
|
|---|
| 1042 | var
|
|---|
| 1043 | cix: integer;
|
|---|
| 1044 | begin
|
|---|
| 1045 | result := false;
|
|---|
| 1046 | for cix := 0 to RW[pTurn].nCity - 1 do
|
|---|
| 1047 | with RW[pTurn].City[cix] do
|
|---|
| 1048 | if Loc >= 0 then
|
|---|
| 1049 | begin
|
|---|
| 1050 | // if SavedResourceWeights[cix]<>ResourceWeights then result:=true;
|
|---|
| 1051 | if SavedTiles[cix] <> Tiles then
|
|---|
| 1052 | result := true;
|
|---|
| 1053 | end;
|
|---|
| 1054 | end;
|
|---|
| 1055 |
|
|---|
| 1056 | procedure BeforeTurn0;
|
|---|
| 1057 | var
|
|---|
| 1058 | p1, uix: integer;
|
|---|
| 1059 | begin
|
|---|
| 1060 | for uix := 0 to RW[pTurn].nUn - 1 do { init movement points for first turn }
|
|---|
| 1061 | with RW[pTurn].Un[uix] do
|
|---|
| 1062 | Movement := RW[pTurn].Model[mix].Speed;
|
|---|
| 1063 |
|
|---|
| 1064 | if Difficulty[pTurn] > 0 then
|
|---|
| 1065 | DiscoverViewAreas(pTurn)
|
|---|
| 1066 | else { supervisor }
|
|---|
| 1067 | begin
|
|---|
| 1068 | DiscoverAll(pTurn, lObserveSuper);
|
|---|
| 1069 | for p1 := 1 to nPl - 1 do
|
|---|
| 1070 | if 1 shl p1 and GAlive <> 0 then
|
|---|
| 1071 | begin
|
|---|
| 1072 | GiveCivilReport(pTurn, p1);
|
|---|
| 1073 | GiveMilReport(pTurn, p1)
|
|---|
| 1074 | end;
|
|---|
| 1075 | end;
|
|---|
| 1076 | // CheckContact;
|
|---|
| 1077 | end;
|
|---|
| 1078 |
|
|---|
| 1079 | function LoadGame(const Path, FileName: string; Turn: integer;
|
|---|
| 1080 | MovieMode: boolean): boolean;
|
|---|
| 1081 | var
|
|---|
| 1082 | i, j, ix, d, p1, Command, Subject: integer;
|
|---|
| 1083 | {$IFDEF TEXTLOG}LoadPos0: integer; {$ENDIF}
|
|---|
| 1084 | Data: pointer;
|
|---|
| 1085 | LogFile: TFileStream;
|
|---|
| 1086 | FormerCLState: TCmdListState;
|
|---|
| 1087 | s: string[255];
|
|---|
| 1088 | SaveMap: array [0 .. lxmax * lymax - 1] of Byte;
|
|---|
| 1089 | started, StatRequest: boolean;
|
|---|
| 1090 | begin
|
|---|
| 1091 | SavePath := Path;
|
|---|
| 1092 | LogFileName := FileName;
|
|---|
| 1093 | LoadTurn := Turn;
|
|---|
| 1094 | LogFile := TFileStream.Create(SavePath + LogFileName, fmOpenRead or
|
|---|
| 1095 | fmShareExclusive);
|
|---|
| 1096 | LogFile.Position := 0;
|
|---|
| 1097 | LogFile.read(s[1], 8); { file id }
|
|---|
| 1098 | LogFile.read(i, 4); { c-evo version }
|
|---|
| 1099 | LogFile.read(j, 4); { exe time }
|
|---|
| 1100 |
|
|---|
| 1101 | if (i >= FirstBookCompatibleVersion) and (i <= Version) then
|
|---|
| 1102 | begin
|
|---|
| 1103 | result := true;
|
|---|
| 1104 | LogFile.read(lx, 4);
|
|---|
| 1105 | LogFile.read(ly, 4);
|
|---|
| 1106 | MapSize := lx * ly;
|
|---|
| 1107 | LogFile.read(LandMass, 4);
|
|---|
| 1108 | if LandMass = 0 then
|
|---|
| 1109 | LogFile.read(RealMap, MapSize * 4); // use predefined map
|
|---|
| 1110 | LogFile.read(MaxTurn, 4);
|
|---|
| 1111 | LogFile.read(RND, 4);
|
|---|
| 1112 | LogFile.read(GTurn, 4);
|
|---|
| 1113 | LogFile.read(SaveMap, 4);
|
|---|
| 1114 | if SaveMap[0] <> $80 then
|
|---|
| 1115 | LogFile.read(SaveMap[4], ((MapSize - 1) div 4 + 1) * 4 - 4);
|
|---|
| 1116 | for p1 := 0 to nPl - 1 do
|
|---|
| 1117 | begin
|
|---|
| 1118 | LogFile.read(s[0], 4);
|
|---|
| 1119 | if s[0] = #0 then
|
|---|
| 1120 | bixView[p1] := -1
|
|---|
| 1121 | else
|
|---|
| 1122 | begin
|
|---|
| 1123 | LogFile.read(s[4], Byte(s[0]) div 4 * 4);
|
|---|
| 1124 | LogFile.read(OriginalDataVersion[p1], 4);
|
|---|
| 1125 | LogFile.read(d, 4); { behavior }
|
|---|
| 1126 | LogFile.read(Difficulty[p1], 4);
|
|---|
| 1127 | j := nBrain - 1;
|
|---|
| 1128 | while (j >= 0) and (AnsiCompareFileName(Brain[j].FileName, s) <> 0) do
|
|---|
| 1129 | dec(j);
|
|---|
| 1130 | if j < 0 then
|
|---|
| 1131 | begin // ai not found -- replace by local player
|
|---|
| 1132 | ProcessClientData[p1] := false;
|
|---|
| 1133 | NotifyMessage := s;
|
|---|
| 1134 | Notify(ntAIError);
|
|---|
| 1135 | j := bixTerm;
|
|---|
| 1136 | end
|
|---|
| 1137 | else
|
|---|
| 1138 | ProcessClientData[p1] := true;
|
|---|
| 1139 | if j = bixNoTerm then
|
|---|
| 1140 | j := bixSuper_Virtual;
|
|---|
| 1141 | // crashed tournament -- load as supervisor
|
|---|
| 1142 | bixView[p1] := j;
|
|---|
| 1143 | end;
|
|---|
| 1144 | end;
|
|---|
| 1145 | end
|
|---|
| 1146 | else
|
|---|
| 1147 | result := false;
|
|---|
| 1148 |
|
|---|
| 1149 | if result then
|
|---|
| 1150 | begin
|
|---|
| 1151 | CL := TCmdList.Create;
|
|---|
| 1152 | CL.LoadFromFile(LogFile);
|
|---|
| 1153 | end;
|
|---|
| 1154 | LogFile.Free;
|
|---|
| 1155 | if not result then
|
|---|
| 1156 | exit;
|
|---|
| 1157 |
|
|---|
| 1158 | Notify(ntStartDone);
|
|---|
| 1159 | if LoadTurn < 0 then
|
|---|
| 1160 | LoadTurn := GTurn;
|
|---|
| 1161 | if MovieMode then
|
|---|
| 1162 | Mode := moMovie
|
|---|
| 1163 | else if LoadTurn = 0 then
|
|---|
| 1164 | Mode := moLoading
|
|---|
| 1165 | else
|
|---|
| 1166 | Mode := moLoading_Fast;
|
|---|
| 1167 | {$IFDEF TEXTLOG}AssignFile(TextLog, SavePath + LogFileName + '.txt');
|
|---|
| 1168 | Rewrite(TextLog); {$ENDIF}
|
|---|
| 1169 | LoadOK := true;
|
|---|
| 1170 | StartGame;
|
|---|
| 1171 | if MovieMode then
|
|---|
| 1172 | begin
|
|---|
| 1173 | Brain[bix[0]].Client(cShowGame, 0, nil^);
|
|---|
| 1174 | Notify(ntBackOff);
|
|---|
| 1175 | end
|
|---|
| 1176 | else
|
|---|
| 1177 | Notify(ntLoadBegin);
|
|---|
| 1178 |
|
|---|
| 1179 | started := false;
|
|---|
| 1180 | StatRequest := false;
|
|---|
| 1181 | MovieStopped := false;
|
|---|
| 1182 | {$IFDEF LOADPERF}QueryPerformanceCounter(time_total0);
|
|---|
| 1183 | time_a := 0;
|
|---|
| 1184 | time_b := 0;
|
|---|
| 1185 | time_c := 0; {$ENDIF}
|
|---|
| 1186 | while not MovieStopped and (CL.Progress < 1000) do
|
|---|
| 1187 | begin
|
|---|
| 1188 | FormerCLState := CL.State;
|
|---|
| 1189 | CL.Get(Command, p1, Subject, Data);
|
|---|
| 1190 | if p1 < 0 then
|
|---|
| 1191 | p1 := pTurn;
|
|---|
| 1192 | if StatRequest and (Command and (sctMask or sExecute) <> sctInternal or
|
|---|
| 1193 | sExecute) then
|
|---|
| 1194 | begin
|
|---|
| 1195 | GenerateStat(pTurn);
|
|---|
| 1196 | StatRequest := false
|
|---|
| 1197 | end;
|
|---|
| 1198 | // complete all internal commands following an sTurn before generating statistics
|
|---|
| 1199 | if (Command = sTurn) and not started then
|
|---|
| 1200 | begin
|
|---|
| 1201 | {$IFDEF TEXTLOG}WriteLn(TextLog, '---Turn 0 P0---'); {$ENDIF}
|
|---|
| 1202 | for p1 := 0 to nPl - 1 do
|
|---|
| 1203 | if (bix[p1] >= 0) and ((Mode <> moMovie) or (p1 = 0)) then
|
|---|
| 1204 | CallPlayer(cReplay, p1, nil^);
|
|---|
| 1205 | BeforeTurn0;
|
|---|
| 1206 | if MovieMode then
|
|---|
| 1207 | begin
|
|---|
| 1208 | Inform(pTurn);
|
|---|
| 1209 | CallPlayer(cMovieTurn, 0, nil^);
|
|---|
| 1210 | end;
|
|---|
| 1211 | StatRequest := true;
|
|---|
| 1212 | started := true;
|
|---|
| 1213 | end
|
|---|
| 1214 | else if (Command = sTurn) and (pTurn = 0) and (GTurn = LoadTurn) then
|
|---|
| 1215 | begin
|
|---|
| 1216 | assert(CL.State.LoadPos = FormerCLState.LoadPos + 4); // size of sTurn
|
|---|
| 1217 | CL.State := FormerCLState;
|
|---|
| 1218 | CL.Cut;
|
|---|
| 1219 | Break;
|
|---|
| 1220 | end
|
|---|
| 1221 | else if Command = sIntDataChange then
|
|---|
| 1222 | begin
|
|---|
| 1223 | {$IFDEF TEXTLOG}LoadPos0 := CL.State.LoadPos; {$ENDIF}
|
|---|
| 1224 | if ProcessClientData[p1] then
|
|---|
| 1225 | CL.GetDataChanges(RW[p1].Data, Brain[bix[p1]].DataSize)
|
|---|
| 1226 | else
|
|---|
| 1227 | CL.GetDataChanges(nil, 0);
|
|---|
| 1228 | {$IFDEF TEXTLOG}WriteLn(TextLog, Format('Data Changes P%d (%d Bytes)', [p1, CL.State.LoadPos - LoadPos0])); {$ENDIF}
|
|---|
| 1229 | end
|
|---|
| 1230 | else
|
|---|
| 1231 | begin
|
|---|
| 1232 | {$IFDEF TEXTLOG}CmdInfo := Format('Command %x', [Command]); {$ENDIF}
|
|---|
| 1233 | if Command and (sctMask or sExecute) = sctInternal or sExecute then
|
|---|
| 1234 | IntServer(Command, p1, Subject, Data^) // internal command
|
|---|
| 1235 | else
|
|---|
| 1236 | begin
|
|---|
| 1237 | StatRequest := Command = sTurn;
|
|---|
| 1238 | Server(Command, p1, Subject, Data^);
|
|---|
| 1239 | end;
|
|---|
| 1240 | {$IFDEF TEXTLOG}WriteLn(TextLog, CmdInfo); {$ENDIF}
|
|---|
| 1241 | end;
|
|---|
| 1242 | if not MovieMode then
|
|---|
| 1243 | Notify(ntLoadState + CL.Progress * 128 div 1000);
|
|---|
| 1244 | end;
|
|---|
| 1245 |
|
|---|
| 1246 | if MovieMode then
|
|---|
| 1247 | begin
|
|---|
| 1248 | Notify(ntBackOn);
|
|---|
| 1249 | Brain[bix[0]].Client(cBreakGame, -1, nil^);
|
|---|
| 1250 | EndGame;
|
|---|
| 1251 | Notify(ntStartGo);
|
|---|
| 1252 | result := false;
|
|---|
| 1253 | exit;
|
|---|
| 1254 | end;
|
|---|
| 1255 |
|
|---|
| 1256 | if StatRequest then
|
|---|
| 1257 | GenerateStat(pTurn);
|
|---|
| 1258 | assert(started);
|
|---|
| 1259 | {$IFDEF TEXTLOG}CloseFile(TextLog); {$ENDIF}
|
|---|
| 1260 | {$IFDEF LOADPERF}QueryPerformanceCounter(time_total); { time in s is: (time_total-time_total0)/PerfFreq }{$ENDIF}
|
|---|
| 1261 | NoLogChanges;
|
|---|
| 1262 | NoLogCityTileChanges;
|
|---|
| 1263 | if LogFileName[1] = '~' then
|
|---|
| 1264 | begin
|
|---|
| 1265 | Delete(LogFileName, 1, 1);
|
|---|
| 1266 | nLogOpened := -1
|
|---|
| 1267 | end
|
|---|
| 1268 | else
|
|---|
| 1269 | nLogOpened := CL.State.nLog;
|
|---|
| 1270 |
|
|---|
| 1271 | Mode := moPlaying;
|
|---|
| 1272 | LastEndClientCommand := -1;
|
|---|
| 1273 | if (GTestFlags and tfUncover <> 0) or (Difficulty[pTurn] = 0) then
|
|---|
| 1274 | DiscoverAll(pTurn, lObserveSuper) { supervisor - all tiles visible }
|
|---|
| 1275 | else
|
|---|
| 1276 | DiscoverViewAreas(pTurn);
|
|---|
| 1277 |
|
|---|
| 1278 | for p1 := 0 to nPl - 1 do
|
|---|
| 1279 | if 1 shl p1 and (GAlive or GWatching) <> 0 then
|
|---|
| 1280 | begin
|
|---|
| 1281 | RecalcPeaceMap(p1);
|
|---|
| 1282 | for ix := 0 to RW[p1].nEnemyUn - 1 do
|
|---|
| 1283 | with RW[p1].EnemyUn[ix] do
|
|---|
| 1284 | emix := RWemix[p1, Owner, mix];
|
|---|
| 1285 | Inform(p1);
|
|---|
| 1286 | end;
|
|---|
| 1287 | {$IFOPT O-}CheckBorders(-2); {$ENDIF} // for testing only
|
|---|
| 1288 | Notify(ntEndInfo);
|
|---|
| 1289 | if not LoadOK then
|
|---|
| 1290 | begin
|
|---|
| 1291 | NotifyMessage := SavePath + LogFileName;
|
|---|
| 1292 | Notify(ntLoadError);
|
|---|
| 1293 | end;
|
|---|
| 1294 | Brain[bix[0]].Client(cShowGame, 0, nil^);
|
|---|
| 1295 | Notify(ntBackOff);
|
|---|
| 1296 | Inform(pTurn);
|
|---|
| 1297 | ChangeClientWhenDone(cResume, 0, nil^, 0);
|
|---|
| 1298 | end; // LoadGame
|
|---|
| 1299 |
|
|---|
| 1300 | procedure InsertTerritoryUpdateCommands;
|
|---|
| 1301 | var
|
|---|
| 1302 | p1, Command, Subject: integer;
|
|---|
| 1303 | Data: pointer;
|
|---|
| 1304 | FormerCLState: TCmdListState;
|
|---|
| 1305 | begin
|
|---|
| 1306 | while CL.Progress < 1000 do
|
|---|
| 1307 | begin
|
|---|
| 1308 | FormerCLState := CL.State;
|
|---|
| 1309 | CL.Get(Command, p1, Subject, Data);
|
|---|
| 1310 | if (Command = sIntExpandTerritory) and (p1 = pTurn) then
|
|---|
| 1311 | begin
|
|---|
| 1312 | IntServer(Command, p1, Subject, Data^);
|
|---|
| 1313 | {$IFDEF TEXTLOG}WriteLn(TextLog, 'AfterTurn - ExpandTerritory'); {$ENDIF}
|
|---|
| 1314 | end
|
|---|
| 1315 | else
|
|---|
| 1316 | begin
|
|---|
| 1317 | CL.State := FormerCLState;
|
|---|
| 1318 | Break
|
|---|
| 1319 | end
|
|---|
| 1320 | end;
|
|---|
| 1321 | {$IFOPT O-}InvalidTreatyMap := 0; {$ENDIF}
|
|---|
| 1322 | end;
|
|---|
| 1323 |
|
|---|
| 1324 | procedure StartNewGame(const Path, FileName, Map: string;
|
|---|
| 1325 | Newlx, Newly, NewLandMass, NewMaxTurn: integer);
|
|---|
| 1326 | var
|
|---|
| 1327 | p: integer;
|
|---|
| 1328 | begin
|
|---|
| 1329 | Notify(ntStartDone);
|
|---|
| 1330 | SavePath := Path;
|
|---|
| 1331 | LogFileName := FileName;
|
|---|
| 1332 | MapFileName := Map;
|
|---|
| 1333 | if FastContact then
|
|---|
| 1334 | begin
|
|---|
| 1335 | lx := 24;
|
|---|
| 1336 | ly := 42;
|
|---|
| 1337 | end
|
|---|
| 1338 | else
|
|---|
| 1339 | begin
|
|---|
| 1340 | lx := Newlx;
|
|---|
| 1341 | ly := Newly
|
|---|
| 1342 | end;
|
|---|
| 1343 | MapSize := lx * ly;
|
|---|
| 1344 | if MapFileName <> '' then
|
|---|
| 1345 | LandMass := 0
|
|---|
| 1346 | else
|
|---|
| 1347 | LandMass := NewLandMass;
|
|---|
| 1348 | MaxTurn := NewMaxTurn;
|
|---|
| 1349 | Randomize;
|
|---|
| 1350 | RND := RandSeed;
|
|---|
| 1351 | Mode := moPlaying;
|
|---|
| 1352 | CL := TCmdList.Create;
|
|---|
| 1353 | StartGame;
|
|---|
| 1354 | NoLogChanges;
|
|---|
| 1355 | for p := 0 to nPl - 1 do
|
|---|
| 1356 | if bix[p] >= 0 then
|
|---|
| 1357 | CallPlayer(cGetReady, p, nil^);
|
|---|
| 1358 | LogChanges;
|
|---|
| 1359 | CL.Put(sTurn, 0, 0, nil);
|
|---|
| 1360 | BeforeTurn0;
|
|---|
| 1361 | NoLogCityTileChanges;
|
|---|
| 1362 | GenerateStat(pTurn);
|
|---|
| 1363 | nLogOpened := -1;
|
|---|
| 1364 | LastEndClientCommand := -1;
|
|---|
| 1365 | Brain[bix[0]].Client(cShowGame, 0, nil^);
|
|---|
| 1366 | Notify(ntBackOff);
|
|---|
| 1367 | Inform(pTurn);
|
|---|
| 1368 | ChangeClientWhenDone(cTurn, 0, nil^, 0)
|
|---|
| 1369 | end;
|
|---|
| 1370 |
|
|---|
| 1371 | procedure DirectHelp(Command: integer);
|
|---|
| 1372 | begin
|
|---|
| 1373 | InitBrain(bixTerm);
|
|---|
| 1374 | Brain[bixTerm].Client(Command, -1, nil^);
|
|---|
| 1375 | AICredits := #0;
|
|---|
| 1376 | end;
|
|---|
| 1377 |
|
|---|
| 1378 | procedure EditMap(const Map: string; Newlx, Newly, NewLandMass: integer);
|
|---|
| 1379 | var
|
|---|
| 1380 | p1, Loc1: integer;
|
|---|
| 1381 | Game: TNewGameData;
|
|---|
| 1382 | begin
|
|---|
| 1383 | Notify(ntStartDone);
|
|---|
| 1384 | Notify(ntInitLocalHuman);
|
|---|
| 1385 | MapFileName := Map;
|
|---|
| 1386 | lx := Newlx;
|
|---|
| 1387 | ly := Newly;
|
|---|
| 1388 | MapSize := lx * ly;
|
|---|
| 1389 | LandMass := NewLandMass;
|
|---|
| 1390 | bix[0] := bixTerm;
|
|---|
| 1391 | Difficulty[0] := 0;
|
|---|
| 1392 | InitBrain(bixTerm);
|
|---|
| 1393 |
|
|---|
| 1394 | Randomize;
|
|---|
| 1395 | GAlive := 0;
|
|---|
| 1396 | GWatching := 1;
|
|---|
| 1397 | if not LoadMap(MapFileName) then
|
|---|
| 1398 | for Loc1 := 0 to MapSize - 1 do
|
|---|
| 1399 | RealMap[Loc1] := fOcean or ($F shl 27);
|
|---|
| 1400 | CL := nil;
|
|---|
| 1401 | InitMapEditor;
|
|---|
| 1402 | RW[0].Data := nil;
|
|---|
| 1403 | RW[0].BorderHelper := nil;
|
|---|
| 1404 | RW[0].Alive := 0;
|
|---|
| 1405 | Game.lx := lx;
|
|---|
| 1406 | Game.ly := ly;
|
|---|
| 1407 | Game.RO[0] := @RW[0];
|
|---|
| 1408 | Game.Difficulty[0] := 0;
|
|---|
| 1409 | for p1 := 1 to nPl - 1 do
|
|---|
| 1410 | begin
|
|---|
| 1411 | Game.RO[p1] := nil;
|
|---|
| 1412 | Game.Difficulty[p1] := -1
|
|---|
| 1413 | end;
|
|---|
| 1414 | Brain[bixTerm].Client(cNewMap, -1, Game);
|
|---|
| 1415 |
|
|---|
| 1416 | DiscoverAll(0, lObserveSuper);
|
|---|
| 1417 | Notify(ntEndInfo);
|
|---|
| 1418 | Brain[bix[0]].Client(cShowGame, 0, nil^);
|
|---|
| 1419 | Notify(ntBackOff);
|
|---|
| 1420 | ChangeClientWhenDone(cEditMap, 0, nil^, 0)
|
|---|
| 1421 | end;
|
|---|
| 1422 |
|
|---|
| 1423 | procedure DestroySpacePort_TellPlayers(p, pCapturer: integer);
|
|---|
| 1424 | var
|
|---|
| 1425 | cix, i, p1: integer;
|
|---|
| 1426 | ShowShipChange: TShowShipChange;
|
|---|
| 1427 | begin
|
|---|
| 1428 | // stop ship part production
|
|---|
| 1429 | for cix := 0 to RW[p].nCity - 1 do
|
|---|
| 1430 | with RW[p].City[cix] do
|
|---|
| 1431 | if (Loc >= 0) and (Project and cpImp <> 0) and
|
|---|
| 1432 | ((Project and cpIndex = woMIR) or
|
|---|
| 1433 | (Imp[Project and cpIndex].Kind = ikShipPart)) then
|
|---|
| 1434 | begin
|
|---|
| 1435 | inc(RW[p].Money, Prod0);
|
|---|
| 1436 | Prod := 0;
|
|---|
| 1437 | Prod0 := 0;
|
|---|
| 1438 | Project := cpImp + imTrGoods;
|
|---|
| 1439 | Project0 := cpImp + imTrGoods
|
|---|
| 1440 | end;
|
|---|
| 1441 |
|
|---|
| 1442 | // destroy ship
|
|---|
| 1443 | with GShip[p] do
|
|---|
| 1444 | if Parts[0] + Parts[1] + Parts[2] > 0 then
|
|---|
| 1445 | begin
|
|---|
| 1446 | for i := 0 to nShipPart - 1 do
|
|---|
| 1447 | begin
|
|---|
| 1448 | ShowShipChange.Ship1Change[i] := -Parts[i];
|
|---|
| 1449 | if pCapturer >= 0 then
|
|---|
| 1450 | begin
|
|---|
| 1451 | ShowShipChange.Ship2Change[i] := Parts[i];
|
|---|
| 1452 | inc(GShip[pCapturer].Parts[i], Parts[i]);
|
|---|
| 1453 | end;
|
|---|
| 1454 | Parts[i] := 0;
|
|---|
| 1455 | end;
|
|---|
| 1456 | if Mode >= moMovie then
|
|---|
| 1457 | begin
|
|---|
| 1458 | if pCapturer >= 0 then
|
|---|
| 1459 | ShowShipChange.Reason := scrCapture
|
|---|
| 1460 | else
|
|---|
| 1461 | ShowShipChange.Reason := scrDestruction;
|
|---|
| 1462 | ShowShipChange.Ship1Owner := p;
|
|---|
| 1463 | ShowShipChange.Ship2Owner := pCapturer;
|
|---|
| 1464 | for p1 := 0 to nPl - 1 do
|
|---|
| 1465 | if 1 shl p1 and (GAlive or GWatching) <> 0 then
|
|---|
| 1466 | begin
|
|---|
| 1467 | move(GShip, RW[p1].Ship, SizeOf(GShip));
|
|---|
| 1468 | if 1 shl p1 and GWatching <> 0 then
|
|---|
| 1469 | CallPlayer(cShowShipChange, p1, ShowShipChange);
|
|---|
| 1470 | end;
|
|---|
| 1471 | end
|
|---|
| 1472 | end
|
|---|
| 1473 | end;
|
|---|
| 1474 |
|
|---|
| 1475 | procedure DestroyCity_TellPlayers(p, cix: integer; SaveUnits: boolean);
|
|---|
| 1476 | begin
|
|---|
| 1477 | if RW[p].City[cix].built[imSpacePort] > 0 then
|
|---|
| 1478 | DestroySpacePort_TellPlayers(p, -1);
|
|---|
| 1479 | DestroyCity(p, cix, SaveUnits);
|
|---|
| 1480 | end;
|
|---|
| 1481 |
|
|---|
| 1482 | procedure ChangeCityOwner_TellPlayers(pOld, cixOld, pNew: integer);
|
|---|
| 1483 | begin
|
|---|
| 1484 | if RW[pOld].City[cixOld].built[imSpacePort] > 0 then
|
|---|
| 1485 | if RW[pNew].NatBuilt[imSpacePort] > 0 then
|
|---|
| 1486 | DestroySpacePort_TellPlayers(pOld, pNew)
|
|---|
| 1487 | else
|
|---|
| 1488 | DestroySpacePort_TellPlayers(pOld, -1);
|
|---|
| 1489 | ChangeCityOwner(pOld, cixOld, pNew);
|
|---|
| 1490 | end;
|
|---|
| 1491 |
|
|---|
| 1492 | procedure CheckWin(p: integer);
|
|---|
| 1493 | var
|
|---|
| 1494 | i: integer;
|
|---|
| 1495 | ShipComplete: boolean;
|
|---|
| 1496 | begin
|
|---|
| 1497 | ShipComplete := true;
|
|---|
| 1498 | for i := 0 to nShipPart - 1 do
|
|---|
| 1499 | if GShip[p].Parts[i] < ShipNeed[i] then
|
|---|
| 1500 | ShipComplete := false;
|
|---|
| 1501 | if ShipComplete then
|
|---|
| 1502 | GWinner := GWinner or 1 shl p; // game won!
|
|---|
| 1503 | end;
|
|---|
| 1504 |
|
|---|
| 1505 | procedure BeforeTurn;
|
|---|
| 1506 | var
|
|---|
| 1507 | i, p1, uix, cix, V21, Loc1, Cost, Job0, nAlive, nAppliers, ad, OldLoc,
|
|---|
| 1508 | SiegedTiles, nUpdateLoc: integer;
|
|---|
| 1509 | UpdateLoc: array [0 .. numax - 1] of integer;
|
|---|
| 1510 | Radius: TVicinity21Loc;
|
|---|
| 1511 | ShowShipChange: TShowShipChange;
|
|---|
| 1512 | TribeExtinct, JobDone, MirBuilt: boolean;
|
|---|
| 1513 | begin
|
|---|
| 1514 | {$IFOPT O-}assert(1 shl pTurn and InvalidTreatyMap = 0); {$ENDIF}
|
|---|
| 1515 | assert(1 shl pTurn and (GAlive or GWatching) <> 0);
|
|---|
| 1516 | if (1 shl pTurn and GAlive = 0) and (Difficulty[pTurn] > 0) then
|
|---|
| 1517 | exit;
|
|---|
| 1518 |
|
|---|
| 1519 | if (GWonder[woGrLibrary].EffectiveOwner = pTurn) and (GWinner = 0) then
|
|---|
| 1520 | begin // check great library effect
|
|---|
| 1521 | nAlive := 0;
|
|---|
| 1522 | for p1 := 0 to nPl - 1 do
|
|---|
| 1523 | if 1 shl p1 and GAlive <> 0 then
|
|---|
| 1524 | inc(nAlive);
|
|---|
| 1525 | for ad := 0 to nAdv - 5 do
|
|---|
| 1526 | if RW[pTurn].Tech[ad] < tsSeen then
|
|---|
| 1527 | begin
|
|---|
| 1528 | nAppliers := 0;
|
|---|
| 1529 | for p1 := 0 to nPl - 1 do
|
|---|
| 1530 | if (p1 <> pTurn) and (1 shl p1 and GAlive <> 0) and
|
|---|
| 1531 | (RW[p1].Tech[ad] >= tsApplicable) then
|
|---|
| 1532 | inc(nAppliers);
|
|---|
| 1533 | if nAppliers * 2 > nAlive then
|
|---|
| 1534 | begin
|
|---|
| 1535 | SeeTech(pTurn, ad);
|
|---|
| 1536 | inc(nTech[pTurn]);
|
|---|
| 1537 | if Mode >= moMovie then
|
|---|
| 1538 | CallPlayer(cShowGreatLibTech, pTurn, ad);
|
|---|
| 1539 | // do not call CallPlayer(pTurn) while map is invalid
|
|---|
| 1540 | end;
|
|---|
| 1541 | end;
|
|---|
| 1542 | end;
|
|---|
| 1543 |
|
|---|
| 1544 | MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn)));
|
|---|
| 1545 | if Mode > moLoading_Fast then
|
|---|
| 1546 | MaskD(RW[pTurn].Map^, MapSize, not Cardinal(fUnit or fHiddenUnit or
|
|---|
| 1547 | fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or
|
|---|
| 1548 | fInEnemyZoC));
|
|---|
| 1549 | RW[pTurn].nEnemyUn := 0;
|
|---|
| 1550 |
|
|---|
| 1551 | MirBuilt := false;
|
|---|
| 1552 | if (Difficulty[pTurn] > 0) and (GWinner = 0) then
|
|---|
| 1553 | with RW[pTurn] do
|
|---|
| 1554 | begin
|
|---|
| 1555 | if nCity > 0 then
|
|---|
| 1556 | for p1 := 0 to nPl - 1 do
|
|---|
| 1557 | if GTurn = EvaStart[p1] + PeaceEvaTurns then
|
|---|
| 1558 | begin // peace contract -- remove all units from p1's territory
|
|---|
| 1559 | Loc1 := City[0].Loc; // search destination for homeless units
|
|---|
| 1560 | for cix := 1 to nCity - 1 do
|
|---|
| 1561 | if (City[cix].Loc >= 0) and
|
|---|
| 1562 | ((Loc1 < 0) or (City[cix].built[imPalace] > 0)) then
|
|---|
| 1563 | Loc1 := City[cix].Loc;
|
|---|
| 1564 | for uix := 0 to nUn - 1 do
|
|---|
| 1565 | with Un[uix] do
|
|---|
| 1566 | if (Loc >= 0) and (Model[mix].Kind <> mkDiplomat) and
|
|---|
| 1567 | ((Home >= 0) or (Loc1 >= 0)) and
|
|---|
| 1568 | (RealMap[Loc] shr 27 = Cardinal(p1)) then
|
|---|
| 1569 | begin
|
|---|
| 1570 | OldLoc := Loc;
|
|---|
| 1571 | if Master >= 0 then
|
|---|
| 1572 | begin // transport unload
|
|---|
| 1573 | if Model[mix].Domain = dAir then
|
|---|
| 1574 | dec(Un[Master].AirLoad)
|
|---|
| 1575 | else
|
|---|
| 1576 | dec(Un[Master].TroopLoad);
|
|---|
| 1577 | Master := -1;
|
|---|
| 1578 | end
|
|---|
| 1579 | else
|
|---|
| 1580 | FreeUnit(pTurn, uix);
|
|---|
| 1581 |
|
|---|
| 1582 | if Home >= 0 then
|
|---|
| 1583 | Loc := City[Home].Loc
|
|---|
| 1584 | else
|
|---|
| 1585 | Loc := Loc1;
|
|---|
| 1586 | PlaceUnit(pTurn, uix);
|
|---|
| 1587 | UpdateUnitMap(OldLoc);
|
|---|
| 1588 | UpdateUnitMap(Loc);
|
|---|
| 1589 | Flags := Flags or unWithdrawn;
|
|---|
| 1590 | Happened := Happened or phPeaceEvacuation;
|
|---|
| 1591 | end
|
|---|
| 1592 | end;
|
|---|
| 1593 |
|
|---|
| 1594 | if Mode >= moMovie then
|
|---|
| 1595 | FillChar(ShowShipChange, SizeOf(ShowShipChange), 0);
|
|---|
| 1596 | TribeExtinct := true;
|
|---|
| 1597 | nUpdateLoc := 0;
|
|---|
| 1598 | for cix := 0 to nCity - 1 do
|
|---|
| 1599 | with City[cix] do
|
|---|
| 1600 | if Loc >= 0 then
|
|---|
| 1601 | begin { next turn for all cities - city loop 1 }
|
|---|
| 1602 | // if ServerVersion[pTurn]>=$000EF0 then
|
|---|
| 1603 | // Flags:=Flags and (chFounded or chCaptured or chProductionSabotaged or chDisorder)
|
|---|
| 1604 | // else Flags:=Flags and (chCaptured or chProductionSabotaged or chDisorder);
|
|---|
| 1605 | // check for siege
|
|---|
| 1606 | SiegedTiles := 0;
|
|---|
| 1607 | V21_to_Loc(Loc, Radius);
|
|---|
| 1608 | for V21 := 1 to 26 do
|
|---|
| 1609 | if Tiles and (1 shl V21) and not(1 shl CityOwnTile) <> 0 then
|
|---|
| 1610 | begin
|
|---|
| 1611 | Loc1 := Radius[V21];
|
|---|
| 1612 | assert((Loc1 >= 0) and (Loc1 < MapSize) and
|
|---|
| 1613 | (UsedByCity[Loc1] = Loc));
|
|---|
| 1614 | p1 := RealMap[Loc1] shr 27;
|
|---|
| 1615 | if (RealMap[Loc1] and fCity <> 0) or (p1 < nPl) and
|
|---|
| 1616 | (p1 <> pTurn) and (RW[pTurn].Treaty[p1] >= trPeace) or
|
|---|
| 1617 | (ZoCMap[Loc1] > 0) and (Occupant[Loc1] <> pTurn) and
|
|---|
| 1618 | (Treaty[Occupant[Loc1]] < trPeace) then
|
|---|
| 1619 | begin
|
|---|
| 1620 | Tiles := Tiles and not(1 shl V21);
|
|---|
| 1621 | UsedByCity[Loc1] := -1;
|
|---|
| 1622 | Flags := Flags or chSiege;
|
|---|
| 1623 | inc(SiegedTiles);
|
|---|
| 1624 | end;
|
|---|
| 1625 | end;
|
|---|
| 1626 | while SiegedTiles > 0 do // replace sieged tiles
|
|---|
| 1627 | begin
|
|---|
| 1628 | if not AddBestCityTile(pTurn, cix) then
|
|---|
| 1629 | Break;
|
|---|
| 1630 | dec(SiegedTiles);
|
|---|
| 1631 | end;
|
|---|
| 1632 |
|
|---|
| 1633 | if Flags and chFounded = 0 then
|
|---|
| 1634 | begin
|
|---|
| 1635 | // CollectCityResources(pTurn,cix); // old style
|
|---|
| 1636 |
|
|---|
| 1637 | if CityTurn(pTurn, cix) then
|
|---|
| 1638 | TribeExtinct := false
|
|---|
| 1639 | else
|
|---|
| 1640 | begin // city is erased
|
|---|
| 1641 | RemoveDomainUnits(dSea, pTurn, Loc);
|
|---|
| 1642 | RemoveDomainUnits(dAir, pTurn, Loc);
|
|---|
| 1643 | Map[Loc] := Map[Loc] and not fCity; // !!! do this in inner core
|
|---|
| 1644 | UpdateLoc[nUpdateLoc] := Loc;
|
|---|
| 1645 | inc(nUpdateLoc);
|
|---|
| 1646 | DestroyCity_TellPlayers(pTurn, cix, true);
|
|---|
| 1647 | end;
|
|---|
| 1648 |
|
|---|
| 1649 | if (Flags and chProduction <> 0) and (Project0 and cpImp <> 0)
|
|---|
| 1650 | then
|
|---|
| 1651 | begin
|
|---|
| 1652 | if Project0 and cpIndex = woMIR then // MIR completed
|
|---|
| 1653 | MirBuilt := true
|
|---|
| 1654 | else if Project0 and cpIndex = woManhattan then
|
|---|
| 1655 | GColdWarStart := GTurn
|
|---|
| 1656 | else if Imp[Project0 and cpIndex].Kind = ikShipPart
|
|---|
| 1657 | then { ship parts produced }
|
|---|
| 1658 | inc(ShowShipChange.Ship1Change[Project0 and cpIndex -
|
|---|
| 1659 | imShipComp]);
|
|---|
| 1660 | end
|
|---|
| 1661 | end
|
|---|
| 1662 | end; { city loop 1 }
|
|---|
| 1663 | if nUpdateLoc > 0 then
|
|---|
| 1664 | begin
|
|---|
| 1665 | CheckBorders(-1, pTurn);
|
|---|
| 1666 | for i := 0 to nUpdateLoc - 1 do
|
|---|
| 1667 | UpdateUnitMap(UpdateLoc[i], true);
|
|---|
| 1668 | if Mode >= moMovie then
|
|---|
| 1669 | for p1 := 0 to nPl - 1 do
|
|---|
| 1670 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) then
|
|---|
| 1671 | for i := 0 to nUpdateLoc - 1 do
|
|---|
| 1672 | if ObserveLevel[UpdateLoc[i]] shr (2 * p1) and 3 >= lObserveUnhidden
|
|---|
| 1673 | then
|
|---|
| 1674 | CallPlayer(cShowCityChanged, p1, UpdateLoc[i]);
|
|---|
| 1675 | end;
|
|---|
| 1676 |
|
|---|
| 1677 | for uix := 0 to nUn - 1 do
|
|---|
| 1678 | with Un[uix] do
|
|---|
| 1679 | if Loc >= 0 then
|
|---|
| 1680 | begin // unit loop 2
|
|---|
| 1681 | if Health < 100 then
|
|---|
| 1682 | Recover(pTurn, uix);
|
|---|
| 1683 |
|
|---|
| 1684 | if Flags and unMountainDelay <> 0 then
|
|---|
| 1685 | begin
|
|---|
| 1686 | Movement := 0;
|
|---|
| 1687 | Flags := Flags and not unMountainDelay
|
|---|
| 1688 | end
|
|---|
| 1689 | else
|
|---|
| 1690 | Movement := UnitSpeed(pTurn, mix, Health); { refresh movement }
|
|---|
| 1691 |
|
|---|
| 1692 | assert(Loc >= 0);
|
|---|
| 1693 | if Model[mix].Kind <> mkDiplomat then
|
|---|
| 1694 | begin // check treaty violation
|
|---|
| 1695 | p1 := RealMap[Loc] shr 27;
|
|---|
| 1696 | if (p1 < nPl) and (p1 <> pTurn) and (Treaty[p1] >= trPeace) then
|
|---|
| 1697 | begin
|
|---|
| 1698 | if (Job in [jCity, jPillage, jClear, jAfforest, jTrans]) or
|
|---|
| 1699 | (Job in [jIrr, jMine, jFort, jBase]) and
|
|---|
| 1700 | (RealMap[Loc] and fTerImp <> 0) then
|
|---|
| 1701 | Job := jNone;
|
|---|
| 1702 | if (GTurn > EvaStart[p1] + PeaceEvaTurns) and
|
|---|
| 1703 | (Treaty[p1] <> trAlliance) then
|
|---|
| 1704 | begin
|
|---|
| 1705 | EvaStart[p1] := GTurn;
|
|---|
| 1706 | Happened := Happened or phPeaceViolation;
|
|---|
| 1707 | if Mode >= moMovie then
|
|---|
| 1708 | CallPlayer(cShowPeaceViolation, p1, pTurn);
|
|---|
| 1709 | end;
|
|---|
| 1710 | end;
|
|---|
| 1711 | end;
|
|---|
| 1712 |
|
|---|
| 1713 | if ServerVersion[pTurn] >= $000EF0 then
|
|---|
| 1714 | begin
|
|---|
| 1715 | if (Health <= 0) or TribeExtinct then
|
|---|
| 1716 | RemoveUnit_UpdateMap(pTurn, uix);
|
|---|
| 1717 | end
|
|---|
| 1718 | end;
|
|---|
| 1719 |
|
|---|
| 1720 | if ServerVersion[pTurn] < $000EF0 then
|
|---|
| 1721 | for uix := 0 to nUn - 1 do
|
|---|
| 1722 | with Un[uix] do
|
|---|
| 1723 | if Loc >= 0 then
|
|---|
| 1724 | begin // unit loop 3
|
|---|
| 1725 | Loc1 := Loc;
|
|---|
| 1726 | Job0 := Job;
|
|---|
| 1727 | if Job <> jNone then
|
|---|
| 1728 | JobDone := Work(pTurn, uix);
|
|---|
| 1729 | { settlers do terrain improvement jobs }
|
|---|
| 1730 | if (Health <= 0) or TribeExtinct then
|
|---|
| 1731 | RemoveUnit_UpdateMap(pTurn, uix);
|
|---|
| 1732 |
|
|---|
| 1733 | if (Job0 = jCity) and JobDone then // new city
|
|---|
| 1734 | begin
|
|---|
| 1735 | AddBestCityTile(pTurn, RW[pTurn].nCity - 1);
|
|---|
| 1736 | UpdateUnitMap(Loc1, true);
|
|---|
| 1737 | if Mode >= moMovie then // tell enemies
|
|---|
| 1738 | for p1 := 0 to nPl - 1 do
|
|---|
| 1739 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) and
|
|---|
| 1740 | (ObserveLevel[Loc1] and (3 shl (2 * p1)) > 0) then
|
|---|
| 1741 | CallPlayer(cShowCityChanged, p1, Loc1);
|
|---|
| 1742 | end
|
|---|
| 1743 | end;
|
|---|
| 1744 |
|
|---|
| 1745 | { pollution - city loop 3 }
|
|---|
| 1746 | for cix := 0 to nCity - 1 do
|
|---|
| 1747 | with City[cix] do
|
|---|
| 1748 | if (Loc >= 0) and (Pollution >= MaxPollution) then
|
|---|
| 1749 | Pollute(pTurn, cix);
|
|---|
| 1750 |
|
|---|
| 1751 | CompactLists(pTurn);
|
|---|
| 1752 | if (nUn = 0) and (nCity = 0) then
|
|---|
| 1753 | begin // nation made extinct
|
|---|
| 1754 | Happened := Happened or phExtinct;
|
|---|
| 1755 | GAlive := GAlive and not(1 shl pTurn);
|
|---|
| 1756 | Stat[stPop, pTurn, GTurn] := 0;
|
|---|
| 1757 | Stat[stMil, pTurn, GTurn] := 0;
|
|---|
| 1758 | Stat[stScience, pTurn, GTurn] := 0;
|
|---|
| 1759 | Stat[stExplore, pTurn, GTurn] := 0;
|
|---|
| 1760 | Stat[stTerritory, pTurn, GTurn] := 0;
|
|---|
| 1761 | Stat[stWork, pTurn, GTurn] := 0;
|
|---|
| 1762 | for p1 := 0 to nPl - 1 do
|
|---|
| 1763 | if 1 shl p1 and (GAlive or GWatching) <> 0 then
|
|---|
| 1764 | begin
|
|---|
| 1765 | if p1 <> pTurn then
|
|---|
| 1766 | begin
|
|---|
| 1767 | GiveCivilReport(p1, pTurn);
|
|---|
| 1768 | if (GTestFlags and tfUncover <> 0) or (Difficulty[p1] = 0) or
|
|---|
| 1769 | (RW[p1].Treaty[pTurn] = trAlliance) then
|
|---|
| 1770 | GiveMilReport(p1, pTurn);
|
|---|
| 1771 | end;
|
|---|
| 1772 | with RW[p1] do
|
|---|
| 1773 | begin
|
|---|
| 1774 | Alive := GAlive;
|
|---|
| 1775 | for Loc1 := 0 to MapSize - 1 do
|
|---|
| 1776 | if Territory[Loc1] = pTurn then
|
|---|
| 1777 | // remove territory of extinct nation from player maps
|
|---|
| 1778 | begin
|
|---|
| 1779 | Territory[Loc1] := -1;
|
|---|
| 1780 | Map[Loc1] := Map[Loc1] and not fPeace
|
|---|
| 1781 | end
|
|---|
| 1782 | end;
|
|---|
| 1783 | end;
|
|---|
| 1784 | exit
|
|---|
| 1785 | end;
|
|---|
| 1786 |
|
|---|
| 1787 | // check research
|
|---|
| 1788 | Cost := TechCost(pTurn);
|
|---|
| 1789 | if GTestFlags and tfImmAdvance <> 0 then
|
|---|
| 1790 | Research := Cost;
|
|---|
| 1791 | if (Happened and phTech = 0) and (Research >= Cost) then
|
|---|
| 1792 | begin
|
|---|
| 1793 | if ResearchTech = adMilitary then
|
|---|
| 1794 | EnableDevModel(pTurn) { new Unit class initiated }
|
|---|
| 1795 | else if ResearchTech >= 0 then
|
|---|
| 1796 | DiscoverTech(pTurn, ResearchTech);
|
|---|
| 1797 |
|
|---|
| 1798 | dec(Research, Cost);
|
|---|
| 1799 | Happened := Happened or phTech;
|
|---|
| 1800 | ResearchTech := -1
|
|---|
| 1801 | end
|
|---|
| 1802 | else if (ResearchTech = -2) and (nCity > 0) then
|
|---|
| 1803 | begin
|
|---|
| 1804 | Happened := Happened or phTech;
|
|---|
| 1805 | ResearchTech := -1
|
|---|
| 1806 | end;
|
|---|
| 1807 |
|
|---|
| 1808 | if Credibility < MaxCredibility then
|
|---|
| 1809 | for p1 := 0 to nPl - 1 do
|
|---|
| 1810 | if (p1 <> pTurn) and (1 shl p1 and GAlive <> 0) and
|
|---|
| 1811 | (Treaty[p1] >= trPeace) then
|
|---|
| 1812 | begin
|
|---|
| 1813 | inc(Credibility);
|
|---|
| 1814 | Break
|
|---|
| 1815 | end;
|
|---|
| 1816 |
|
|---|
| 1817 | if GWinner = 0 then
|
|---|
| 1818 | CheckWin(pTurn);
|
|---|
| 1819 | if (Mode >= moMovie) and (GWinner = 0) and
|
|---|
| 1820 | ((ShowShipChange.Ship1Change[0] > 0) or
|
|---|
| 1821 | (ShowShipChange.Ship1Change[1] > 0) or
|
|---|
| 1822 | (ShowShipChange.Ship1Change[2] > 0)) then
|
|---|
| 1823 | begin
|
|---|
| 1824 | ShowShipChange.Reason := scrProduction;
|
|---|
| 1825 | ShowShipChange.Ship1Owner := pTurn;
|
|---|
| 1826 | ShowShipChange.Ship2Owner := -1;
|
|---|
| 1827 | for p1 := 0 to nPl - 1 do
|
|---|
| 1828 | if (p1 <> pTurn) and (1 shl p1 and (GAlive or GWatching) <> 0) then
|
|---|
| 1829 | begin
|
|---|
| 1830 | move(GShip, RW[p1].Ship, SizeOf(GShip));
|
|---|
| 1831 | if 1 shl p1 and GWatching <> 0 then
|
|---|
| 1832 | CallPlayer(cShowShipChange, p1, ShowShipChange);
|
|---|
| 1833 | end
|
|---|
| 1834 | end;
|
|---|
| 1835 | if WinOnAlone and (GAlive and not(1 shl pTurn or 1) = 0) then
|
|---|
| 1836 | GWinner := 1 shl pTurn; // break if only one nation left
|
|---|
| 1837 |
|
|---|
| 1838 | if GTurn = AnarchyStart + AnarchyTurns then
|
|---|
| 1839 | begin
|
|---|
| 1840 | AnarchyStart := -AnarchyTurns - 1;
|
|---|
| 1841 | Government := gDespotism;
|
|---|
| 1842 | for p1 := 0 to nPl - 1 do
|
|---|
| 1843 | if (p1 <> pTurn) and ((GAlive or GWatching) and (1 shl p1) <> 0) then
|
|---|
| 1844 | RW[p1].EnemyReport[pTurn].Government := gDespotism;
|
|---|
| 1845 | inc(Happened, phChangeGov)
|
|---|
| 1846 | end;
|
|---|
| 1847 | end; // if Difficulty[pTurn]>0
|
|---|
| 1848 |
|
|---|
| 1849 | if (pTurn = 0) and (GWinner > 0) then
|
|---|
| 1850 | begin // game over, give world map and all reports to player 0
|
|---|
| 1851 | DiscoverAll(pTurn, lObserveSuper);
|
|---|
| 1852 | for p1 := 1 to nPl - 1 do
|
|---|
| 1853 | if 1 shl p1 and GAlive <> 0 then
|
|---|
| 1854 | begin
|
|---|
| 1855 | if RW[pTurn].Treaty[p1] < trNone then
|
|---|
| 1856 | begin
|
|---|
| 1857 | RW[pTurn].Treaty[p1] := trNone;
|
|---|
| 1858 | RW[p1].Treaty[pTurn] := trNone;
|
|---|
| 1859 | end;
|
|---|
| 1860 | GiveCivilReport(pTurn, p1);
|
|---|
| 1861 | GiveMilReport(pTurn, p1);
|
|---|
| 1862 | end;
|
|---|
| 1863 | end
|
|---|
| 1864 | else
|
|---|
| 1865 | begin
|
|---|
| 1866 | // show observed areas
|
|---|
| 1867 | if (GTestFlags and tfUncover <> 0) or (Difficulty[pTurn] = 0)
|
|---|
| 1868 | then { supervisor - all tiles visible }
|
|---|
| 1869 | begin
|
|---|
| 1870 | if (bix[pTurn] <> bixNoTerm) and
|
|---|
| 1871 | ((Difficulty[pTurn] > 0) or (Mode > moLoading_Fast)) then
|
|---|
| 1872 | DiscoverAll(pTurn, lObserveSuper)
|
|---|
| 1873 | end
|
|---|
| 1874 | else
|
|---|
| 1875 | begin
|
|---|
| 1876 | DiscoverViewAreas(pTurn);
|
|---|
| 1877 | if MirBuilt then
|
|---|
| 1878 | DiscoverAll(pTurn, lObserveUnhidden)
|
|---|
| 1879 | end
|
|---|
| 1880 | end;
|
|---|
| 1881 | // CheckContact;
|
|---|
| 1882 | end; { BeforeTurn }
|
|---|
| 1883 |
|
|---|
| 1884 | procedure AfterTurn;
|
|---|
| 1885 | var
|
|---|
| 1886 | cix, uix, p1, Loc1, Job0: integer;
|
|---|
| 1887 | JobDone: boolean;
|
|---|
| 1888 | begin
|
|---|
| 1889 | with RW[pTurn] do
|
|---|
| 1890 | begin
|
|---|
| 1891 | for cix := 0 to nCity - 1 do
|
|---|
| 1892 | if City[cix].Loc >= 0 then
|
|---|
| 1893 | begin
|
|---|
| 1894 | // City[cix].Flags:=City[cix].Flags and not chProductionSabotaged;
|
|---|
| 1895 | City[cix].Flags := City[cix].Flags and (chCaptured or chDisorder);
|
|---|
| 1896 | CollectCityResources(pTurn, cix); // new style
|
|---|
| 1897 | end;
|
|---|
| 1898 |
|
|---|
| 1899 | inc(Money, OracleIncome);
|
|---|
| 1900 | OracleIncome := 0;
|
|---|
| 1901 | if GWonder[woOracle].EffectiveOwner = pTurn then
|
|---|
| 1902 | begin
|
|---|
| 1903 | for p1 := 0 to nPl - 1 do
|
|---|
| 1904 | if (1 shl p1 and GAlive <> 0) and
|
|---|
| 1905 | ((p1 = pTurn) or (RW[pTurn].Treaty[p1] > trNoContact)) then
|
|---|
| 1906 | for cix := 0 to RW[p1].nCity - 1 do
|
|---|
| 1907 | if (RW[p1].City[cix].Loc >= 0) and
|
|---|
| 1908 | (RW[p1].City[cix].built[imTemple] > 0) then
|
|---|
| 1909 | inc(OracleIncome);
|
|---|
| 1910 | end;
|
|---|
| 1911 |
|
|---|
| 1912 | if (GTestFlags and tfImmImprove = 0) and (Government <> gAnarchy) then
|
|---|
| 1913 | for cix := 0 to nCity - 1 do
|
|---|
| 1914 | if (City[cix].Loc >= 0) and (City[cix].Flags and chCaptured = 0) then
|
|---|
| 1915 | PayCityMaintenance(pTurn, cix);
|
|---|
| 1916 |
|
|---|
| 1917 | if ServerVersion[pTurn] >= $000EF0 then
|
|---|
| 1918 | begin // let settlers work
|
|---|
| 1919 | for cix := 0 to nCity - 1 do
|
|---|
| 1920 | City[cix].Flags := City[cix].Flags and not chFounded;
|
|---|
| 1921 | for uix := 0 to nUn - 1 do
|
|---|
| 1922 | with Un[uix] do
|
|---|
| 1923 | if Loc >= 0 then
|
|---|
| 1924 | begin
|
|---|
| 1925 | Loc1 := Loc;
|
|---|
| 1926 | Job0 := Job;
|
|---|
| 1927 | if Job <> jNone then
|
|---|
| 1928 | JobDone := Work(pTurn, uix);
|
|---|
| 1929 | { settlers do terrain improvement jobs }
|
|---|
| 1930 | if Health <= 0 then
|
|---|
| 1931 | RemoveUnit_UpdateMap(pTurn, uix);
|
|---|
| 1932 |
|
|---|
| 1933 | if (Job0 = jCity) and JobDone then // new city
|
|---|
| 1934 | begin
|
|---|
| 1935 | AddBestCityTile(pTurn, RW[pTurn].nCity - 1);
|
|---|
| 1936 | UpdateUnitMap(Loc1, true);
|
|---|
| 1937 | if Mode >= moMovie then // tell enemies
|
|---|
| 1938 | for p1 := 0 to nPl - 1 do
|
|---|
| 1939 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) and
|
|---|
| 1940 | (ObserveLevel[Loc1] and (3 shl (2 * p1)) > 0) then
|
|---|
| 1941 | CallPlayer(cShowCityChanged, p1, Loc1);
|
|---|
| 1942 | end
|
|---|
| 1943 | end;
|
|---|
| 1944 | end;
|
|---|
| 1945 |
|
|---|
| 1946 | for uix := 0 to nUn - 1 do
|
|---|
| 1947 | with Un[uix] do
|
|---|
| 1948 | if Loc >= 0 then
|
|---|
| 1949 | begin { next turn for all units }
|
|---|
| 1950 | if Model[mix].Domain = dAir then
|
|---|
| 1951 | if (Master >= 0) or (RealMap[Loc] and fCity <> 0) or
|
|---|
| 1952 | (RealMap[Loc] and fTerImp = tiBase) then
|
|---|
| 1953 | begin
|
|---|
| 1954 | Fuel := Model[mix].Cap[mcFuel];
|
|---|
| 1955 | Flags := Flags or unBombsLoaded
|
|---|
| 1956 | end
|
|---|
| 1957 | else if Model[mix].Kind = mkSpecial_Glider then { glider }
|
|---|
| 1958 | begin
|
|---|
| 1959 | if RealMap[Loc] and fTerrain < fGrass then
|
|---|
| 1960 | begin
|
|---|
| 1961 | RemoveUnit_UpdateMap(pTurn, uix); // unit lost
|
|---|
| 1962 | Happened := Happened or phGliderLost
|
|---|
| 1963 | end
|
|---|
| 1964 | end
|
|---|
| 1965 | else
|
|---|
| 1966 | begin
|
|---|
| 1967 | dec(Fuel);
|
|---|
| 1968 | if Fuel < 0 then
|
|---|
| 1969 | begin
|
|---|
| 1970 | RemoveUnit_UpdateMap(pTurn, uix); // unit lost
|
|---|
| 1971 | Happened := Happened or phPlaneLost
|
|---|
| 1972 | end
|
|---|
| 1973 | end
|
|---|
| 1974 | else if (Master < 0) and (Movement > 0) then // check HostileDamage
|
|---|
| 1975 | begin
|
|---|
| 1976 | Health := Health - HostileDamage(pTurn, mix, Loc, Movement);
|
|---|
| 1977 | if Health < 0 then
|
|---|
| 1978 | RemoveUnit_UpdateMap(pTurn, uix);
|
|---|
| 1979 | end
|
|---|
| 1980 | end; { unit loop 1 }
|
|---|
| 1981 |
|
|---|
| 1982 | for uix := 0 to nUn - 1 do
|
|---|
| 1983 | with Un[uix] do
|
|---|
| 1984 | begin
|
|---|
| 1985 | Flags := Flags and not unWithdrawn;
|
|---|
| 1986 | if (Loc >= 0) and (Model[mix].Domain = dGround) and (Master < 0) and
|
|---|
| 1987 | ((integer(Movement) = Model[mix].Speed) or
|
|---|
| 1988 | (Model[mix].Cap[mcAcademy] > 0) and (Movement * 2 >= Model[mix].Speed))
|
|---|
| 1989 | then
|
|---|
| 1990 | Flags := Flags or unFortified; // fortify unmoved units
|
|---|
| 1991 | end;
|
|---|
| 1992 |
|
|---|
| 1993 | if (GTestFlags and tfUncover = 0) and (Difficulty[pTurn] > 0) then
|
|---|
| 1994 | begin // restrict view area to current positions
|
|---|
| 1995 | MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn)));
|
|---|
| 1996 | if Mode > moLoading_Fast then
|
|---|
| 1997 | MaskD(RW[pTurn].Map^, MapSize, not Cardinal(fUnit or fHiddenUnit or
|
|---|
| 1998 | fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or
|
|---|
| 1999 | fInEnemyZoC));
|
|---|
| 2000 | RW[pTurn].nEnemyUn := 0;
|
|---|
| 2001 | DiscoverViewAreas(pTurn);
|
|---|
| 2002 | end;
|
|---|
| 2003 |
|
|---|
| 2004 | if GWinner = 0 then
|
|---|
| 2005 | for p1 := 0 to nPl - 1 do
|
|---|
| 2006 | if 1 shl p1 and GAlive <> 0 then
|
|---|
| 2007 | CheckWin(p1);
|
|---|
| 2008 | end;
|
|---|
| 2009 | end; // Afterturn
|
|---|
| 2010 |
|
|---|
| 2011 | procedure NextPlayer;
|
|---|
| 2012 | begin
|
|---|
| 2013 | if GTurn = 0 then
|
|---|
| 2014 | BeforeTurn0
|
|---|
| 2015 | else
|
|---|
| 2016 | BeforeTurn;
|
|---|
| 2017 | NoLogCityTileChanges;
|
|---|
| 2018 | GenerateStat(pTurn);
|
|---|
| 2019 | Inform(pTurn);
|
|---|
| 2020 | ChangeClient;
|
|---|
| 2021 | end;
|
|---|
| 2022 |
|
|---|
| 2023 | function ExecuteMove(p, uix, ToLoc: integer; var MoveInfo: TMoveInfo;
|
|---|
| 2024 | ShowMove: TShowMove): integer;
|
|---|
| 2025 | var
|
|---|
| 2026 | i, p1, FromLoc, uix1, nUpdateLoc: integer;
|
|---|
| 2027 | MinLevel, MissionResult: Cardinal;
|
|---|
| 2028 | PModel: ^TModel;
|
|---|
| 2029 | UpdateLoc: array [0 .. numax - 1] of integer;
|
|---|
| 2030 | SeeFrom, SeeTo, ExtDiscover: boolean;
|
|---|
| 2031 | begin
|
|---|
| 2032 | result := 0;
|
|---|
| 2033 | with RW[p], Un[uix] do
|
|---|
| 2034 | begin
|
|---|
| 2035 | PModel := @Model[mix];
|
|---|
| 2036 | FromLoc := Loc;
|
|---|
| 2037 |
|
|---|
| 2038 | if Master < 0 then
|
|---|
| 2039 | FreeUnit(p, uix);
|
|---|
| 2040 | if (MoveInfo.MoveType in [mtMove, mtCapture]) and MoveInfo.MountainDelay
|
|---|
| 2041 | then
|
|---|
| 2042 | begin
|
|---|
| 2043 | Flags := Flags or unMountainDelay;
|
|---|
| 2044 | end;
|
|---|
| 2045 | Loc := -2;
|
|---|
| 2046 | if TroopLoad + AirLoad > 0 then
|
|---|
| 2047 | for i := 0 to nUn - 1 do
|
|---|
| 2048 | if (Un[i].Loc >= 0) and (Un[i].Master = uix) then
|
|---|
| 2049 | Un[i].Loc := -2;
|
|---|
| 2050 | UpdateUnitMap(FromLoc);
|
|---|
| 2051 |
|
|---|
| 2052 | if Mode >= moMovie then { show move in interface modules }
|
|---|
| 2053 | begin
|
|---|
| 2054 | ShowMove.EndHealth := MoveInfo.EndHealth;
|
|---|
| 2055 | ShowMove.EndHealthDef := -1;
|
|---|
| 2056 | if Master >= 0 then
|
|---|
| 2057 | if Model[Un[Master].mix].Domain = dAir then
|
|---|
| 2058 | ShowMove.Flags := ShowMove.Flags or umPlaneUnloading
|
|---|
| 2059 | else
|
|---|
| 2060 | ShowMove.Flags := ShowMove.Flags or umShipUnloading;
|
|---|
| 2061 | if MoveInfo.ToMaster >= 0 then
|
|---|
| 2062 | if Model[Un[MoveInfo.ToMaster].mix].Domain = dAir then
|
|---|
| 2063 | ShowMove.Flags := ShowMove.Flags or umPlaneLoading
|
|---|
| 2064 | else
|
|---|
| 2065 | ShowMove.Flags := ShowMove.Flags or umShipLoading;
|
|---|
| 2066 | for p1 := 0 to nPl - 1 do
|
|---|
| 2067 | if (1 shl p1 and GWatching <> 0) and ((p1 <> p) or (bix[p1] = bixTerm))
|
|---|
| 2068 | then
|
|---|
| 2069 | begin
|
|---|
| 2070 | if PModel.Cap[mcStealth] > 0 then
|
|---|
| 2071 | MinLevel := lObserveSuper
|
|---|
| 2072 | else if PModel.Cap[mcSub] > 0 then
|
|---|
| 2073 | MinLevel := lObserveAll
|
|---|
| 2074 | else
|
|---|
| 2075 | MinLevel := lObserveUnhidden;
|
|---|
| 2076 | SeeFrom := (p1 = p) or (ObserveLevel[FromLoc] shr (2 * p1) and
|
|---|
| 2077 | 3 >= MinLevel);
|
|---|
| 2078 | SeeTo := (p1 = p) or (ObserveLevel[ToLoc] shr (2 * p1) and
|
|---|
| 2079 | 3 >= MinLevel);
|
|---|
| 2080 | if SeeFrom and SeeTo then
|
|---|
| 2081 | begin
|
|---|
| 2082 | TellAboutModel(p1, p, mix);
|
|---|
| 2083 | if p1 = p then
|
|---|
| 2084 | ShowMove.emix := -1
|
|---|
| 2085 | else
|
|---|
| 2086 | ShowMove.emix := emixSafe(p1, p, mix);
|
|---|
| 2087 | if MoveInfo.MoveType = mtCapture then
|
|---|
| 2088 | CallPlayer(cShowCapturing, p1, ShowMove)
|
|---|
| 2089 | else
|
|---|
| 2090 | CallPlayer(cShowMoving, p1, ShowMove);
|
|---|
| 2091 | end
|
|---|
| 2092 | else if SeeFrom then
|
|---|
| 2093 | CallPlayer(cShowUnitChanged, p1, FromLoc);
|
|---|
| 2094 | end;
|
|---|
| 2095 | end;
|
|---|
| 2096 |
|
|---|
| 2097 | if MoveInfo.MoveType <> mtSpyMission then
|
|---|
| 2098 | Loc := ToLoc;
|
|---|
| 2099 | if TroopLoad + AirLoad > 0 then
|
|---|
| 2100 | for i := 0 to nUn - 1 do
|
|---|
| 2101 | if Un[i].Loc = -2 then
|
|---|
| 2102 | Un[i].Loc := ToLoc;
|
|---|
| 2103 |
|
|---|
| 2104 | ExtDiscover := false;
|
|---|
| 2105 | nUpdateLoc := 0;
|
|---|
| 2106 | if MoveInfo.MoveType = mtCapture then
|
|---|
| 2107 | begin
|
|---|
| 2108 | assert(Occupant[ToLoc] < 0);
|
|---|
| 2109 | for uix1 := 0 to RW[MoveInfo.Defender].nUn - 1 do
|
|---|
| 2110 | with RW[MoveInfo.Defender].Un[uix1] do
|
|---|
| 2111 | if (Loc >= 0) and (Home = MoveInfo.Dcix) then
|
|---|
| 2112 | begin
|
|---|
| 2113 | UpdateLoc[nUpdateLoc] := Loc;
|
|---|
| 2114 | inc(nUpdateLoc)
|
|---|
| 2115 | end;
|
|---|
| 2116 | // unit will be removed -- remember position and update for all players
|
|---|
| 2117 |
|
|---|
| 2118 | if (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size > 2) and (nCity < ncmax)
|
|---|
| 2119 | then
|
|---|
| 2120 | begin // city captured
|
|---|
| 2121 | ChangeCityOwner_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, p);
|
|---|
| 2122 | City[nCity - 1].Flags := CaptureTurns shl 16;
|
|---|
| 2123 | CityShrink(p, nCity - 1);
|
|---|
| 2124 | if Mode = moPlaying then
|
|---|
| 2125 | with RW[p].City[nCity - 1] do
|
|---|
| 2126 | begin
|
|---|
| 2127 | // SavedResourceWeights[nCity-1]:=ResourceWeights;
|
|---|
| 2128 | SavedTiles[nCity - 1] := Tiles;
|
|---|
| 2129 | end;
|
|---|
| 2130 | ExtDiscover := true;
|
|---|
| 2131 |
|
|---|
| 2132 | // Temple of Zeus effect
|
|---|
| 2133 | if GWonder[woZeus].EffectiveOwner = p then
|
|---|
| 2134 | begin
|
|---|
| 2135 | GiveCivilReport(p, MoveInfo.Defender);
|
|---|
| 2136 | for i := 0 to nAdv - 1 do
|
|---|
| 2137 | if not(i in FutureTech) and (RW[p].Tech[i] < tsSeen) and
|
|---|
| 2138 | (RW[MoveInfo.Defender].Tech[i] >= tsApplicable) then
|
|---|
| 2139 | begin
|
|---|
| 2140 | Happened := Happened or phStealTech;
|
|---|
| 2141 | GStealFrom := MoveInfo.Defender;
|
|---|
| 2142 | Break
|
|---|
| 2143 | end
|
|---|
| 2144 | end;
|
|---|
| 2145 | if Mode = moPlaying then
|
|---|
| 2146 | LogCheckBorders(p, nCity - 1, MoveInfo.Defender);
|
|---|
| 2147 | {$IFOPT O-} if Mode < moPlaying then
|
|---|
| 2148 | InvalidTreatyMap := not(1 shl p); {$ENDIF}
|
|---|
| 2149 | // territory should not be considered for the rest of the command
|
|---|
| 2150 | // execution, because during loading a game it's incorrect before
|
|---|
| 2151 | // subsequent sIntExpandTerritory is processed
|
|---|
| 2152 | end
|
|---|
| 2153 | else // city destroyed
|
|---|
| 2154 | begin
|
|---|
| 2155 | DestroyCity_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, false);
|
|---|
| 2156 | CheckBorders(ToLoc, MoveInfo.Defender);
|
|---|
| 2157 | end;
|
|---|
| 2158 | RecalcPeaceMap(p);
|
|---|
| 2159 | if Mode >= moMovie then
|
|---|
| 2160 | move(GWonder, Wonder, SizeOf(GWonder));
|
|---|
| 2161 | end; { if MoveInfo.MoveType=mtCapture }
|
|---|
| 2162 |
|
|---|
| 2163 | if MoveInfo.MoveType = mtSpyMission then
|
|---|
| 2164 | begin
|
|---|
| 2165 | MissionResult := DoSpyMission(p, MoveInfo.Defender, MoveInfo.Dcix,
|
|---|
| 2166 | SpyMission);
|
|---|
| 2167 | if (Mode = moPlaying) and (SpyMission = smStealForeignReports) then
|
|---|
| 2168 | CallPlayer(cShowMissionResult, p, MissionResult);
|
|---|
| 2169 | end;
|
|---|
| 2170 |
|
|---|
| 2171 | Health := MoveInfo.EndHealth;
|
|---|
| 2172 | dec(Movement, MoveInfo.Cost);
|
|---|
| 2173 | // transport unload
|
|---|
| 2174 | if Master >= 0 then
|
|---|
| 2175 | begin
|
|---|
| 2176 | if PModel.Domain = dAir then
|
|---|
| 2177 | dec(Un[Master].AirLoad)
|
|---|
| 2178 | else
|
|---|
| 2179 | begin
|
|---|
| 2180 | dec(Un[Master].TroopLoad);
|
|---|
| 2181 | assert(Movement <= 0);
|
|---|
| 2182 | end;
|
|---|
| 2183 | Master := -1;
|
|---|
| 2184 | end;
|
|---|
| 2185 |
|
|---|
| 2186 | if (Health <= 0) or (MoveInfo.MoveType = mtSpyMission) then
|
|---|
| 2187 | RemoveUnit(p, uix) // spy mission or victim of HostileDamage
|
|---|
| 2188 | else
|
|---|
| 2189 | begin // transport load
|
|---|
| 2190 | Master := MoveInfo.ToMaster;
|
|---|
| 2191 | if MoveInfo.ToMaster >= 0 then
|
|---|
| 2192 | begin
|
|---|
| 2193 | if PModel.Domain = dAir then
|
|---|
| 2194 | inc(Un[MoveInfo.ToMaster].AirLoad)
|
|---|
| 2195 | else
|
|---|
| 2196 | inc(Un[MoveInfo.ToMaster].TroopLoad);
|
|---|
| 2197 | end
|
|---|
| 2198 | else
|
|---|
| 2199 | PlaceUnit(p, uix);
|
|---|
| 2200 | end;
|
|---|
| 2201 |
|
|---|
| 2202 | if (MoveInfo.MoveType = mtCapture) and (nUpdateLoc > 0) then
|
|---|
| 2203 | RecalcMapZoC(p);
|
|---|
| 2204 | UpdateUnitMap(ToLoc, MoveInfo.MoveType = mtCapture);
|
|---|
| 2205 | for i := 0 to nUpdateLoc - 1 do
|
|---|
| 2206 | UpdateUnitMap(UpdateLoc[i]);
|
|---|
| 2207 | // tell about lost units of defender
|
|---|
| 2208 |
|
|---|
| 2209 | if (MoveInfo.MoveType <> mtSpyMission) and (Master < 0) then
|
|---|
| 2210 | begin
|
|---|
| 2211 | if (PModel.Kind = mkDiplomat) or (PModel.Domain = dAir) or
|
|---|
| 2212 | (PModel.Cap[mcRadar] + PModel.Cap[mcCarrier] + PModel.Cap[mcAcademy] >
|
|---|
| 2213 | 0) or (RealMap[ToLoc] and fTerrain = fMountains) or
|
|---|
| 2214 | (RealMap[ToLoc] and fTerImp = tiFort) or
|
|---|
| 2215 | (RealMap[ToLoc] and fTerImp = tiBase) then
|
|---|
| 2216 | ExtDiscover := true;
|
|---|
| 2217 | if (PModel.Kind = mkDiplomat) or (PModel.Cap[mcSpy] > 0) then
|
|---|
| 2218 | i := lObserveSuper
|
|---|
| 2219 | else if (PModel.Domain = dAir) or
|
|---|
| 2220 | (PModel.Cap[mcRadar] + PModel.Cap[mcCarrier] > 0) then
|
|---|
| 2221 | i := lObserveAll
|
|---|
| 2222 | else
|
|---|
| 2223 | i := lObserveUnhidden;
|
|---|
| 2224 | if ExtDiscover then
|
|---|
| 2225 | begin
|
|---|
| 2226 | if Discover21(ToLoc, p, i, true, PModel.Domain = dGround) then
|
|---|
| 2227 | result := result or rEnemySpotted;
|
|---|
| 2228 | end
|
|---|
| 2229 | else
|
|---|
| 2230 | begin
|
|---|
| 2231 | if Discover9(ToLoc, p, i, true, PModel.Domain = dGround) then
|
|---|
| 2232 | result := result or rEnemySpotted;
|
|---|
| 2233 | end;
|
|---|
| 2234 | end;
|
|---|
| 2235 |
|
|---|
| 2236 | if Mode >= moMovie then { show after-move in interface modules }
|
|---|
| 2237 | for p1 := 0 to nPl - 1 do
|
|---|
| 2238 | if (1 shl p1 and GWatching <> 0) and ((p1 <> p) or (bix[p1] = bixTerm))
|
|---|
| 2239 | then
|
|---|
| 2240 | begin
|
|---|
| 2241 | if PModel.Cap[mcStealth] > 0 then
|
|---|
| 2242 | MinLevel := lObserveSuper
|
|---|
| 2243 | else if PModel.Cap[mcSub] > 0 then
|
|---|
| 2244 | MinLevel := lObserveAll
|
|---|
| 2245 | else
|
|---|
| 2246 | MinLevel := lObserveUnhidden;
|
|---|
| 2247 | SeeFrom := (p1 = p) or (ObserveLevel[FromLoc] shr (2 * p1) and
|
|---|
| 2248 | 3 >= MinLevel);
|
|---|
| 2249 | SeeTo := (p1 = p) or (ObserveLevel[ToLoc] shr (2 * p1) and
|
|---|
| 2250 | 3 >= MinLevel);
|
|---|
| 2251 | if SeeTo and (MoveInfo.MoveType = mtCapture) then
|
|---|
| 2252 | CallPlayer(cShowCityChanged, p1, ToLoc);
|
|---|
| 2253 | if SeeFrom and SeeTo then
|
|---|
| 2254 | CallPlayer(cShowAfterMove, p1, ToLoc)
|
|---|
| 2255 | else if (MoveInfo.MoveType <> mtSpyMission) and SeeTo then
|
|---|
| 2256 | CallPlayer(cShowUnitChanged, p1, ToLoc);
|
|---|
| 2257 | for i := 0 to nUpdateLoc - 1 do
|
|---|
| 2258 | if ObserveLevel[UpdateLoc[i]] shr (2 * p1) and 3 >= lObserveUnhidden
|
|---|
| 2259 | then
|
|---|
| 2260 | CallPlayer(cShowUnitChanged, p1, UpdateLoc[i]);
|
|---|
| 2261 | end;
|
|---|
| 2262 | end;
|
|---|
| 2263 | end; // ExecuteMove
|
|---|
| 2264 |
|
|---|
| 2265 | function ExecuteAttack(p, uix, ToLoc: integer; var MoveInfo: TMoveInfo;
|
|---|
| 2266 | ShowMove: TShowMove): integer;
|
|---|
| 2267 |
|
|---|
| 2268 | procedure WriteBattleHistory(ToLoc, FromLoc, Attacker, Defender, mixAttacker,
|
|---|
| 2269 | mixDefender: integer; AttackerLost, DefenderLost: boolean);
|
|---|
| 2270 | var
|
|---|
| 2271 | AttackerBattle, DefenderBattle: ^TBattle;
|
|---|
| 2272 | begin
|
|---|
| 2273 | with RW[Attacker] do
|
|---|
| 2274 | begin
|
|---|
| 2275 | if nBattleHistory = 0 then
|
|---|
| 2276 | ReallocMem(BattleHistory, 16 * SizeOf(TBattle))
|
|---|
| 2277 | else if (nBattleHistory >= 16) and
|
|---|
| 2278 | (nBattleHistory and (nBattleHistory - 1) = 0) then
|
|---|
| 2279 | ReallocMem(BattleHistory, nBattleHistory * (2 * SizeOf(TBattle)));
|
|---|
| 2280 | AttackerBattle := @BattleHistory[nBattleHistory];
|
|---|
| 2281 | inc(nBattleHistory);
|
|---|
| 2282 | end;
|
|---|
| 2283 | with RW[Defender] do
|
|---|
| 2284 | begin
|
|---|
| 2285 | if nBattleHistory = 0 then
|
|---|
| 2286 | ReallocMem(BattleHistory, 16 * SizeOf(TBattle))
|
|---|
| 2287 | else if (nBattleHistory >= 16) and
|
|---|
| 2288 | (nBattleHistory and (nBattleHistory - 1) = 0) then
|
|---|
| 2289 | ReallocMem(BattleHistory, nBattleHistory * (2 * SizeOf(TBattle)));
|
|---|
| 2290 | DefenderBattle := @BattleHistory[nBattleHistory];
|
|---|
| 2291 | inc(nBattleHistory);
|
|---|
| 2292 | end;
|
|---|
| 2293 | AttackerBattle.Enemy := Defender;
|
|---|
| 2294 | AttackerBattle.Flags := 0;
|
|---|
| 2295 | AttackerBattle.Turn := GTurn;
|
|---|
| 2296 | AttackerBattle.mix := mixAttacker;
|
|---|
| 2297 | AttackerBattle.mixEnemy := mixDefender;
|
|---|
| 2298 | AttackerBattle.ToLoc := ToLoc;
|
|---|
| 2299 | AttackerBattle.FromLoc := FromLoc;
|
|---|
| 2300 | DefenderBattle.Enemy := Attacker;
|
|---|
| 2301 | DefenderBattle.Flags := bhEnemyAttack;
|
|---|
| 2302 | DefenderBattle.Turn := GTurn;
|
|---|
| 2303 | DefenderBattle.mix := mixDefender;
|
|---|
| 2304 | DefenderBattle.mixEnemy := mixAttacker;
|
|---|
| 2305 | DefenderBattle.ToLoc := ToLoc;
|
|---|
| 2306 | DefenderBattle.FromLoc := FromLoc;
|
|---|
| 2307 | if AttackerLost then
|
|---|
| 2308 | begin
|
|---|
| 2309 | AttackerBattle.Flags := AttackerBattle.Flags or bhMyUnitLost;
|
|---|
| 2310 | DefenderBattle.Flags := DefenderBattle.Flags or bhEnemyUnitLost;
|
|---|
| 2311 | end;
|
|---|
| 2312 | if DefenderLost then
|
|---|
| 2313 | begin
|
|---|
| 2314 | AttackerBattle.Flags := AttackerBattle.Flags or bhEnemyUnitLost;
|
|---|
| 2315 | DefenderBattle.Flags := DefenderBattle.Flags or bhMyUnitLost;
|
|---|
| 2316 | end;
|
|---|
| 2317 | end;
|
|---|
| 2318 |
|
|---|
| 2319 | var
|
|---|
| 2320 | i, p1, FromLoc, uix1, nUpdateLoc, ExpGain, ExpelToLoc, cix1: integer;
|
|---|
| 2321 | PModel: ^TModel;
|
|---|
| 2322 | UpdateLoc: array [0 .. numax - 1] of integer;
|
|---|
| 2323 | LoseCityPop, CityDestroyed, SeeFrom, SeeTo, ZoCDefenderDestroyed: boolean;
|
|---|
| 2324 | begin
|
|---|
| 2325 | result := 0;
|
|---|
| 2326 | with RW[p].Un[uix] do
|
|---|
| 2327 | begin
|
|---|
| 2328 | PModel := @RW[p].Model[mix];
|
|---|
| 2329 | FromLoc := Loc;
|
|---|
| 2330 |
|
|---|
| 2331 | ShowMove.EndHealth := MoveInfo.EndHealth;
|
|---|
| 2332 | ShowMove.EndHealthDef := MoveInfo.EndHealthDef;
|
|---|
| 2333 | if MoveInfo.MoveType = mtAttack then
|
|---|
| 2334 | WriteBattleHistory(ToLoc, FromLoc, p, MoveInfo.Defender, mix,
|
|---|
| 2335 | RW[MoveInfo.Defender].Un[MoveInfo.Duix].mix, MoveInfo.EndHealth <= 0,
|
|---|
| 2336 | MoveInfo.EndHealthDef <= 0);
|
|---|
| 2337 |
|
|---|
| 2338 | { if RW[p].Treaty[MoveInfo.Defender]=trCeaseFire then
|
|---|
| 2339 | begin
|
|---|
| 2340 | if Mode>=moMovie then
|
|---|
| 2341 | CallPlayer(cShowCancelTreaty,MoveInfo.Defender,p);
|
|---|
| 2342 | CancelTreaty(p,MoveInfo.Defender)
|
|---|
| 2343 | end; }
|
|---|
| 2344 | if Mode >= moMovie then { show attack in interface modules }
|
|---|
| 2345 | for p1 := 0 to nPl - 1 do
|
|---|
| 2346 | if (1 shl p1 and GWatching <> 0) and ((p1 <> p) or (bix[p1] = bixTerm))
|
|---|
| 2347 | then
|
|---|
| 2348 | begin
|
|---|
| 2349 | SeeFrom := ObserveLevel[FromLoc] shr (2 * p1) and
|
|---|
| 2350 | 3 >= lObserveUnhidden;
|
|---|
| 2351 | SeeTo := ObserveLevel[ToLoc] shr (2 * p1) and 3 >= lObserveUnhidden;
|
|---|
| 2352 | if SeeFrom and SeeTo then
|
|---|
| 2353 | begin
|
|---|
| 2354 | TellAboutModel(p1, p, mix);
|
|---|
| 2355 | if p1 = p then
|
|---|
| 2356 | ShowMove.emix := -1
|
|---|
| 2357 | else
|
|---|
| 2358 | ShowMove.emix := emixSafe(p1, p, mix);
|
|---|
| 2359 | CallPlayer(cShowAttacking, p1, ShowMove);
|
|---|
| 2360 | end;
|
|---|
| 2361 | end;
|
|---|
| 2362 |
|
|---|
| 2363 | LoseCityPop := false;
|
|---|
| 2364 | if (RealMap[ToLoc] and fCity <> 0) and
|
|---|
| 2365 | ((MoveInfo.MoveType = mtAttack) and (MoveInfo.EndHealthDef <= 0) or
|
|---|
| 2366 | (MoveInfo.MoveType = mtBombard) and (BombardmentDestroysCity or
|
|---|
| 2367 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size > 2))) then
|
|---|
| 2368 | case PModel.Domain of
|
|---|
| 2369 | dGround:
|
|---|
| 2370 | LoseCityPop := (PModel.Cap[mcArtillery] > 0) or
|
|---|
| 2371 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].built[imWalls] = 0) and
|
|---|
| 2372 | (Continent[ToLoc] <> GrWallContinent[MoveInfo.Defender]);
|
|---|
| 2373 | dSea:
|
|---|
| 2374 | LoseCityPop := RW[MoveInfo.Defender].City[MoveInfo.Dcix].built
|
|---|
| 2375 | [imCoastalFort] = 0;
|
|---|
| 2376 | dAir:
|
|---|
| 2377 | LoseCityPop := RW[MoveInfo.Defender].City[MoveInfo.Dcix].built
|
|---|
| 2378 | [imMissileBat] = 0;
|
|---|
| 2379 | end;
|
|---|
| 2380 | CityDestroyed := LoseCityPop and
|
|---|
| 2381 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size <= 2);
|
|---|
| 2382 |
|
|---|
| 2383 | if MoveInfo.MoveType = mtBombard then
|
|---|
| 2384 | begin
|
|---|
| 2385 | assert(Movement >= 100);
|
|---|
| 2386 | if PModel.Attack = 0 then
|
|---|
| 2387 | Flags := Flags and not unBombsLoaded;
|
|---|
| 2388 | dec(Movement, 100)
|
|---|
| 2389 | end
|
|---|
| 2390 | else if MoveInfo.MoveType = mtExpel then
|
|---|
| 2391 | begin
|
|---|
| 2392 | assert(Movement >= 100);
|
|---|
| 2393 | Job := jNone;
|
|---|
| 2394 | Flags := Flags and not unFortified;
|
|---|
| 2395 | dec(Movement, 100)
|
|---|
| 2396 | end
|
|---|
| 2397 | else
|
|---|
| 2398 | begin
|
|---|
| 2399 | assert(MoveInfo.MoveType = mtAttack);
|
|---|
| 2400 | if MoveInfo.EndHealth = 0 then
|
|---|
| 2401 | RemoveUnit(p, uix, MoveInfo.Defender) // destroy attacker
|
|---|
| 2402 | else
|
|---|
| 2403 | begin // update attacker
|
|---|
| 2404 | ExpGain := (Health - MoveInfo.EndHealth + 1) shr 1;
|
|---|
| 2405 | if Exp + ExpGain > (nExp - 1) * ExpCost then
|
|---|
| 2406 | Exp := (nExp - 1) * ExpCost
|
|---|
| 2407 | else
|
|---|
| 2408 | inc(Exp, ExpGain);
|
|---|
| 2409 | Health := MoveInfo.EndHealth;
|
|---|
| 2410 | Job := jNone;
|
|---|
| 2411 | if RW[MoveInfo.Defender].Model[RW[MoveInfo.Defender].Un[MoveInfo.Duix]
|
|---|
| 2412 | .mix].Domain < dAir then
|
|---|
| 2413 | Flags := Flags and not unBombsLoaded;
|
|---|
| 2414 | Flags := Flags and not unFortified;
|
|---|
| 2415 | if Movement > 100 then
|
|---|
| 2416 | dec(Movement, 100)
|
|---|
| 2417 | else
|
|---|
| 2418 | Movement := 0;
|
|---|
| 2419 | end;
|
|---|
| 2420 | end;
|
|---|
| 2421 |
|
|---|
| 2422 | ZoCDefenderDestroyed := false;
|
|---|
| 2423 | nUpdateLoc := 0;
|
|---|
| 2424 | if MoveInfo.MoveType = mtExpel then
|
|---|
| 2425 | with RW[MoveInfo.Defender], Un[MoveInfo.Duix] do
|
|---|
| 2426 | begin // expel friendly unit
|
|---|
| 2427 | if Home >= 0 then
|
|---|
| 2428 | ExpelToLoc := City[Home].Loc
|
|---|
| 2429 | else
|
|---|
| 2430 | begin
|
|---|
| 2431 | ExpelToLoc := City[0].Loc; // search destination for homeless units
|
|---|
| 2432 | for cix1 := 1 to nCity - 1 do
|
|---|
| 2433 | if (City[cix1].Loc >= 0) and
|
|---|
| 2434 | ((ExpelToLoc < 0) or (City[cix1].built[imPalace] > 0)) then
|
|---|
| 2435 | ExpelToLoc := City[cix1].Loc;
|
|---|
| 2436 | end;
|
|---|
| 2437 | if ExpelToLoc >= 0 then
|
|---|
| 2438 | begin
|
|---|
| 2439 | FreeUnit(MoveInfo.Defender, MoveInfo.Duix);
|
|---|
| 2440 | Loc := ExpelToLoc;
|
|---|
| 2441 | PlaceUnit(MoveInfo.Defender, MoveInfo.Duix);
|
|---|
| 2442 | UpdateLoc[nUpdateLoc] := Loc;
|
|---|
| 2443 | inc(nUpdateLoc);
|
|---|
| 2444 | Flags := Flags or unWithdrawn;
|
|---|
| 2445 | end
|
|---|
| 2446 | end
|
|---|
| 2447 | else if (MoveInfo.MoveType = mtAttack) and (MoveInfo.EndHealthDef > 0) then
|
|---|
| 2448 | with RW[MoveInfo.Defender].Un[MoveInfo.Duix] do
|
|---|
| 2449 | begin // update defender
|
|---|
| 2450 | ExpGain := (Health - MoveInfo.EndHealthDef + 1) shr 1;
|
|---|
| 2451 | if Exp + ExpGain > (nExp - 1) * ExpCost then
|
|---|
| 2452 | Exp := (nExp - 1) * ExpCost
|
|---|
| 2453 | else
|
|---|
| 2454 | inc(Exp, ExpGain);
|
|---|
| 2455 | Health := MoveInfo.EndHealthDef;
|
|---|
| 2456 | end
|
|---|
| 2457 | else
|
|---|
| 2458 | begin // destroy defenders
|
|---|
| 2459 | if MoveInfo.MoveType <> mtBombard then
|
|---|
| 2460 | begin
|
|---|
| 2461 | ZoCDefenderDestroyed := RW[MoveInfo.Defender].Model
|
|---|
| 2462 | [RW[MoveInfo.Defender].Un[MoveInfo.Duix].mix].Flags and mdZOC <> 0;
|
|---|
| 2463 | if ((RealMap[ToLoc] and fCity = 0) and
|
|---|
| 2464 | (RealMap[ToLoc] and fTerImp <> tiBase) and
|
|---|
| 2465 | (RealMap[ToLoc] and fTerImp <> tiFort)) or LoseCityPop and
|
|---|
| 2466 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size = 2) then
|
|---|
| 2467 | RemoveAllUnits(MoveInfo.Defender, ToLoc, p)
|
|---|
| 2468 | { no city, base or fortress }
|
|---|
| 2469 | else
|
|---|
| 2470 | RemoveUnit(MoveInfo.Defender, MoveInfo.Duix, p);
|
|---|
| 2471 | end;
|
|---|
| 2472 |
|
|---|
| 2473 | if LoseCityPop then // city defender defeated -- shrink city
|
|---|
| 2474 | if not CityDestroyed then
|
|---|
| 2475 | CityShrink(MoveInfo.Defender, MoveInfo.Dcix)
|
|---|
| 2476 | else
|
|---|
| 2477 | begin
|
|---|
| 2478 | for uix1 := 0 to RW[MoveInfo.Defender].nUn - 1 do
|
|---|
| 2479 | with RW[MoveInfo.Defender].Un[uix1] do
|
|---|
| 2480 | if (Loc >= 0) and (Home = MoveInfo.Dcix) then
|
|---|
| 2481 | begin
|
|---|
| 2482 | UpdateLoc[nUpdateLoc] := Loc;
|
|---|
| 2483 | inc(nUpdateLoc)
|
|---|
| 2484 | end;
|
|---|
| 2485 | // unit will be removed -- remember position and update for all players
|
|---|
| 2486 | DestroyCity_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, false);
|
|---|
| 2487 | CheckBorders(ToLoc, MoveInfo.Defender);
|
|---|
| 2488 | RecalcPeaceMap(p);
|
|---|
| 2489 | end;
|
|---|
| 2490 | end;
|
|---|
| 2491 |
|
|---|
| 2492 | if CityDestroyed and (nUpdateLoc > 0) then
|
|---|
| 2493 | RecalcMapZoC(p)
|
|---|
| 2494 | else if ZoCDefenderDestroyed then
|
|---|
| 2495 | RecalcV8ZoC(p, ToLoc);
|
|---|
| 2496 | UpdateUnitMap(FromLoc);
|
|---|
| 2497 | UpdateUnitMap(ToLoc, LoseCityPop);
|
|---|
| 2498 | for i := 0 to nUpdateLoc - 1 do
|
|---|
| 2499 | UpdateUnitMap(UpdateLoc[i]);
|
|---|
| 2500 | // tell about lost units of defender
|
|---|
| 2501 |
|
|---|
| 2502 | if Mode >= moMovie then
|
|---|
| 2503 | begin
|
|---|
| 2504 | for i := 0 to RW[p].nEnemyModel - 1 do
|
|---|
| 2505 | with RW[p].EnemyModel[i] do
|
|---|
| 2506 | Lost := Destroyed[p, Owner, mix];
|
|---|
| 2507 | for p1 := 0 to nPl - 1 do { show after-attack in interface modules }
|
|---|
| 2508 | if (1 shl p1 and GWatching <> 0) and ((p1 <> p) or (bix[p1] = bixTerm))
|
|---|
| 2509 | then
|
|---|
| 2510 | begin
|
|---|
| 2511 | SeeFrom := ObserveLevel[FromLoc] shr (2 * p1) and
|
|---|
| 2512 | 3 >= lObserveUnhidden;
|
|---|
| 2513 | SeeTo := ObserveLevel[ToLoc] shr (2 * p1) and 3 >= lObserveUnhidden;
|
|---|
| 2514 | if SeeTo and CityDestroyed then
|
|---|
| 2515 | CallPlayer(cShowCityChanged, p1, ToLoc); // city was destroyed
|
|---|
| 2516 | if SeeFrom and SeeTo then
|
|---|
| 2517 | begin
|
|---|
| 2518 | CallPlayer(cShowAfterAttack, p1, ToLoc);
|
|---|
| 2519 | CallPlayer(cShowAfterAttack, p1, FromLoc);
|
|---|
| 2520 | end
|
|---|
| 2521 | else
|
|---|
| 2522 | begin
|
|---|
| 2523 | if SeeTo then
|
|---|
| 2524 | CallPlayer(cShowUnitChanged, p1, ToLoc);
|
|---|
| 2525 | if SeeFrom then
|
|---|
| 2526 | CallPlayer(cShowUnitChanged, p1, FromLoc);
|
|---|
| 2527 | end;
|
|---|
| 2528 | if SeeTo and (MoveInfo.MoveType = mtExpel) and (ExpelToLoc >= 0) then
|
|---|
| 2529 | CallPlayer(cShowUnitChanged, p1, ExpelToLoc);
|
|---|
| 2530 | end;
|
|---|
| 2531 | end
|
|---|
| 2532 | end
|
|---|
| 2533 | end; // ExecuteAttack
|
|---|
| 2534 |
|
|---|
| 2535 | function MoveUnit(p, uix, dx, dy: integer; TestOnly: boolean): integer;
|
|---|
| 2536 | var
|
|---|
| 2537 | ToLoc: integer;
|
|---|
| 2538 | MoveInfo: TMoveInfo;
|
|---|
| 2539 | ShowMove: TShowMove;
|
|---|
| 2540 | begin
|
|---|
| 2541 | {$IFOPT O-}assert(1 shl p and InvalidTreatyMap = 0); {$ENDIF}
|
|---|
| 2542 | with RW[p].Un[uix] do
|
|---|
| 2543 | begin
|
|---|
| 2544 | ToLoc := dLoc(Loc, dx, dy);
|
|---|
| 2545 | if (ToLoc < 0) or (ToLoc >= MapSize) then
|
|---|
| 2546 | begin
|
|---|
| 2547 | result := eInvalid;
|
|---|
| 2548 | exit
|
|---|
| 2549 | end;
|
|---|
| 2550 | result := CalculateMove(p, uix, ToLoc, 3 - dy and 1, TestOnly, MoveInfo);
|
|---|
| 2551 | if result = eZOC_EnemySpotted then
|
|---|
| 2552 | ZOCTile := ToLoc;
|
|---|
| 2553 | if (result >= rExecuted) and not TestOnly then
|
|---|
| 2554 | begin
|
|---|
| 2555 | ShowMove.dx := dx;
|
|---|
| 2556 | ShowMove.dy := dy;
|
|---|
| 2557 | ShowMove.FromLoc := Loc;
|
|---|
| 2558 | ShowMove.mix := mix;
|
|---|
| 2559 | ShowMove.Health := Health;
|
|---|
| 2560 | ShowMove.Fuel := Fuel;
|
|---|
| 2561 | ShowMove.Exp := Exp;
|
|---|
| 2562 | ShowMove.Load := TroopLoad + AirLoad;
|
|---|
| 2563 | ShowMove.Owner := p;
|
|---|
| 2564 | if (TroopLoad > 0) or (AirLoad > 0) then
|
|---|
| 2565 | ShowMove.Flags := unMulti
|
|---|
| 2566 | else
|
|---|
| 2567 | ShowMove.Flags := 0;
|
|---|
| 2568 | case MoveInfo.MoveType of
|
|---|
| 2569 | mtCapture:
|
|---|
| 2570 | ShowMove.Flags := ShowMove.Flags or umCapturing;
|
|---|
| 2571 | mtSpyMission:
|
|---|
| 2572 | ShowMove.Flags := ShowMove.Flags or umSpyMission;
|
|---|
| 2573 | mtBombard:
|
|---|
| 2574 | ShowMove.Flags := ShowMove.Flags or umBombarding;
|
|---|
| 2575 | mtExpel:
|
|---|
| 2576 | ShowMove.Flags := ShowMove.Flags or umExpelling;
|
|---|
| 2577 | end;
|
|---|
| 2578 | case MoveInfo.MoveType of
|
|---|
| 2579 | mtMove, mtCapture, mtSpyMission:
|
|---|
| 2580 | result := ExecuteMove(p, uix, ToLoc, MoveInfo, ShowMove) or result;
|
|---|
| 2581 | mtAttack, mtBombard, mtExpel:
|
|---|
| 2582 | result := ExecuteAttack(p, uix, ToLoc, MoveInfo, ShowMove) or result
|
|---|
| 2583 | end;
|
|---|
| 2584 | end
|
|---|
| 2585 | end; // with
|
|---|
| 2586 | end; { MoveUnit }
|
|---|
| 2587 |
|
|---|
| 2588 | function Server(Command, Player, Subject: integer; var Data): integer; stdcall;
|
|---|
| 2589 |
|
|---|
| 2590 | function CountPrice(const Offer: TOffer; PriceType: integer): integer;
|
|---|
| 2591 | var
|
|---|
| 2592 | i: integer;
|
|---|
| 2593 | begin
|
|---|
| 2594 | result := 0;
|
|---|
| 2595 | for i := 0 to Offer.nDeliver + Offer.nCost - 1 do
|
|---|
| 2596 | if Offer.Price[i] and $FFFF0000 = Cardinal(PriceType) then
|
|---|
| 2597 | inc(result);
|
|---|
| 2598 | end;
|
|---|
| 2599 |
|
|---|
| 2600 | { procedure UpdateBorderHelper;
|
|---|
| 2601 | var
|
|---|
| 2602 | x, y, Loc, Loc1, dx, dy, ObserveMask: integer;
|
|---|
| 2603 | begin
|
|---|
| 2604 | ObserveMask:=3 shl (2*pTurn);
|
|---|
| 2605 | for x:=0 to lx-1 do for y:=0 to ly shr 1-1 do
|
|---|
| 2606 | begin
|
|---|
| 2607 | Loc:=lx*(y*2)+x;
|
|---|
| 2608 | if ObserveLevel[Loc] and ObserveMask<>0 then
|
|---|
| 2609 | begin
|
|---|
| 2610 | for dy:=0 to 1 do for dx:=0 to 1 do
|
|---|
| 2611 | begin
|
|---|
| 2612 | Loc1:=(Loc+dx-1+lx) mod lx +lx*((y+dy)*2-1);
|
|---|
| 2613 | if (Loc1>=0) and (Loc1<MapSize)
|
|---|
| 2614 | and (ObserveLevel[Loc1] and ObserveMask<>0) then
|
|---|
| 2615 | if RealMap[Loc1] and $78000000=RealMap[Loc] and $78000000 then
|
|---|
| 2616 | begin
|
|---|
| 2617 | RW[pTurn].BorderHelper[Loc]:=RW[pTurn].BorderHelper[Loc] and not (1 shl (dy*2+dx));
|
|---|
| 2618 | RW[pTurn].BorderHelper[Loc1]:=RW[pTurn].BorderHelper[Loc1] and not (8 shr (dy*2+dx))
|
|---|
| 2619 | end
|
|---|
| 2620 | else
|
|---|
| 2621 | begin
|
|---|
| 2622 | RW[pTurn].BorderHelper[Loc]:=RW[pTurn].BorderHelper[Loc] or (1 shl (dy*2+dx));
|
|---|
| 2623 | RW[pTurn].BorderHelper[Loc1]:=RW[pTurn].BorderHelper[Loc1] or (8 shr (dy*2+dx));
|
|---|
| 2624 | end
|
|---|
| 2625 | end
|
|---|
| 2626 | end
|
|---|
| 2627 | end
|
|---|
| 2628 | end; }
|
|---|
| 2629 |
|
|---|
| 2630 | const
|
|---|
| 2631 | ptSelect = 0;
|
|---|
| 2632 | ptTrGoods = 1;
|
|---|
| 2633 | ptUn = 2;
|
|---|
| 2634 | ptCaravan = 3;
|
|---|
| 2635 | ptImp = 4;
|
|---|
| 2636 | ptWonder = 6;
|
|---|
| 2637 | ptShip = 7;
|
|---|
| 2638 | ptInvalid = 8;
|
|---|
| 2639 |
|
|---|
| 2640 | function ProjectType(Project: integer): integer;
|
|---|
| 2641 | begin
|
|---|
| 2642 | if Project and cpCompleted <> 0 then
|
|---|
| 2643 | result := ptSelect
|
|---|
| 2644 | else if Project and (cpImp + cpIndex) = cpImp + imTrGoods then
|
|---|
| 2645 | result := ptTrGoods
|
|---|
| 2646 | else if Project and cpImp = 0 then
|
|---|
| 2647 | if RW[Player].Model[Project and cpIndex].Kind = mkCaravan then
|
|---|
| 2648 | result := ptCaravan
|
|---|
| 2649 | else
|
|---|
| 2650 | result := ptUn
|
|---|
| 2651 | else if Project and cpIndex >= nImp then
|
|---|
| 2652 | result := ptInvalid
|
|---|
| 2653 | else if Imp[Project and cpIndex].Kind = ikWonder then
|
|---|
| 2654 | result := ptWonder
|
|---|
| 2655 | else if Imp[Project and cpIndex].Kind = ikShipPart then
|
|---|
| 2656 | result := ptShip
|
|---|
| 2657 | else
|
|---|
| 2658 | result := ptImp
|
|---|
| 2659 | end;
|
|---|
| 2660 |
|
|---|
| 2661 | const
|
|---|
| 2662 | Dirx: array [0 .. 7] of integer = (1, 2, 1, 0, -1, -2, -1, 0);
|
|---|
| 2663 | Diry: array [0 .. 7] of integer = (-1, 0, 1, 2, 1, 0, -1, -2);
|
|---|
| 2664 |
|
|---|
| 2665 | var
|
|---|
| 2666 | d, i, j, p1, p2, pt0, pt1, uix1, cix1, Loc0, Loc1, dx, dy, NewCap, MinCap,
|
|---|
| 2667 | MaxCap, CapWeight, Cost, NextProd, Preq, TotalFood, TotalProd, CheckSum,
|
|---|
| 2668 | StopTurn, FutureMCost, NewProject, OldImp, mix, V8, V21, AStr, DStr,
|
|---|
| 2669 | ABaseDamage, DBaseDamage: integer;
|
|---|
| 2670 | CityReport, AltCityReport: TCityReport;
|
|---|
| 2671 | FormerCLState: TCmdListState;
|
|---|
| 2672 | EndTime: int64;
|
|---|
| 2673 | Adjacent: TVicinity8Loc;
|
|---|
| 2674 | Radius: TVicinity21Loc;
|
|---|
| 2675 | ShowShipChange: TShowShipChange;
|
|---|
| 2676 | ShowNegoData: TShowNegoData;
|
|---|
| 2677 | logged, ok, HasShipChanged, AllHumansDead, OfferFullySupported: boolean;
|
|---|
| 2678 |
|
|---|
| 2679 | begin { >>>server }
|
|---|
| 2680 | if Command = sTurn then
|
|---|
| 2681 | begin
|
|---|
| 2682 | p2 := -1;
|
|---|
| 2683 | for p1 := 0 to nPl - 1 do
|
|---|
| 2684 | if (p1 <> Player) and (1 shl p1 and GWatching <> 0) then
|
|---|
| 2685 | CallPlayer(cShowTurnChange, p1, p2);
|
|---|
| 2686 | end;
|
|---|
| 2687 |
|
|---|
| 2688 | assert(MapSize = lx * ly);
|
|---|
| 2689 | assert(Command and (sctMask or sExecute) <> sctInternal or sExecute);
|
|---|
| 2690 | // not for internal commands
|
|---|
| 2691 | if (Command < 0) or (Command >= $10000) then
|
|---|
| 2692 | begin
|
|---|
| 2693 | result := eUnknown;
|
|---|
| 2694 | exit
|
|---|
| 2695 | end;
|
|---|
| 2696 |
|
|---|
| 2697 | if (Player < 0) or (Player >= nPl) or
|
|---|
| 2698 | ((Command and (sctMask or sExecute) <> sctInfo) and
|
|---|
| 2699 | ((Subject < 0) or (Subject >= $1000))) then
|
|---|
| 2700 | begin
|
|---|
| 2701 | result := eInvalid;
|
|---|
| 2702 | exit
|
|---|
| 2703 | end;
|
|---|
| 2704 |
|
|---|
| 2705 | if (1 shl Player and (GAlive or GWatching) = 0) and
|
|---|
| 2706 | not((Command = sTurn) or (Command = sBreak) or (Command = sResign) or
|
|---|
| 2707 | (Command = sGetAIInfo) or (Command = sGetAICredits) or
|
|---|
| 2708 | (Command = sGetVersion) or (Command and $FF0F = sGetChart)) then
|
|---|
| 2709 | begin
|
|---|
| 2710 | PutMessage(1 shl 16 + 1, Format('NOT Alive: %d', [Player]));
|
|---|
| 2711 | result := eNoTurn;
|
|---|
| 2712 | exit
|
|---|
| 2713 | end;
|
|---|
| 2714 |
|
|---|
| 2715 | result := eOK;
|
|---|
| 2716 |
|
|---|
| 2717 | // check if command allowed now
|
|---|
| 2718 | if (Mode = moPlaying) and not((Command >= cClientEx) or (Command = sMessage)
|
|---|
| 2719 | or (Command = sSetDebugMap) or (Command = sGetDebugMap) or
|
|---|
| 2720 | (Command = sGetAIInfo) or (Command = sGetAICredits) or
|
|---|
| 2721 | (Command = sGetVersion) or (Command = sGetTechCost) or
|
|---|
| 2722 | (Command = sGetDefender) or (Command = sGetUnitReport) or
|
|---|
| 2723 | (Command = sGetCityReport) or (Command = sGetCityTileInfo) or
|
|---|
| 2724 | (Command = sGetCity) or (Command = sGetEnemyCityReport) or
|
|---|
| 2725 | (Command = sGetEnemyCityAreaInfo) or (Command = sGetCityReportNew) or
|
|---|
| 2726 | (Command and $FF0F = sGetChart) or (Command and $FF0F = sSetAttitude))
|
|---|
| 2727 | // commands always allowed
|
|---|
| 2728 | and not((Player = pTurn) and (Command < $1000))
|
|---|
| 2729 | // info request always allowed for pTurn
|
|---|
| 2730 | and ((pDipActive < 0) and (Player <> pTurn) // not his turn
|
|---|
| 2731 | or (pDipActive >= 0) and (Player <> pDipActive)
|
|---|
| 2732 | // not active in negotiation mode
|
|---|
| 2733 | or (pDipActive >= 0) and (Command and sctMask <> sctEndClient)) then
|
|---|
| 2734 | // no nego command
|
|---|
| 2735 | begin
|
|---|
| 2736 | PutMessage(1 shl 16 + 1, Format('No Turn: %d calls %x',
|
|---|
| 2737 | [Player, Command shr 4]));
|
|---|
| 2738 | result := eNoTurn;
|
|---|
| 2739 | exit
|
|---|
| 2740 | end;
|
|---|
| 2741 |
|
|---|
| 2742 | // do not use EXIT hereafter!
|
|---|
| 2743 |
|
|---|
| 2744 | {$IFOPT O-}
|
|---|
| 2745 | HandoverStack[nHandoverStack] := Player + $1000;
|
|---|
| 2746 | HandoverStack[nHandoverStack + 1] := Command;
|
|---|
| 2747 | inc(nHandoverStack, 2);
|
|---|
| 2748 |
|
|---|
| 2749 | InvalidTreatyMap := 0;
|
|---|
| 2750 | // new command, sIntExpandTerritory of previous command was processed
|
|---|
| 2751 | {$ENDIF}
|
|---|
| 2752 | if (Mode = moPlaying) and (Command >= sExecute) and
|
|---|
| 2753 | ((Command and sctMask <> sctEndClient) or (Command = sTurn)) and
|
|---|
| 2754 | (Command and sctMask <> sctModel) and (Command <> sCancelTreaty) and
|
|---|
| 2755 | (Command <> sSetCityTiles) and (Command <> sBuyCityProject) and
|
|---|
| 2756 | ((Command < cClientEx) or ProcessClientData[Player]) then
|
|---|
| 2757 | begin { log command }
|
|---|
| 2758 | FormerCLState := CL.State;
|
|---|
| 2759 | CL.Put(Command, Player, Subject, @Data);
|
|---|
| 2760 | logged := true;
|
|---|
| 2761 | end
|
|---|
| 2762 | else
|
|---|
| 2763 | logged := false;
|
|---|
| 2764 |
|
|---|
| 2765 | case Command of
|
|---|
| 2766 |
|
|---|
| 2767 | {
|
|---|
| 2768 | Info Request Commands
|
|---|
| 2769 | ____________________________________________________________________
|
|---|
| 2770 | }
|
|---|
| 2771 | sMessage:
|
|---|
| 2772 | Brain[bix[0]].Client(cDebugMessage, Subject, Data);
|
|---|
| 2773 |
|
|---|
| 2774 | sSetDebugMap:
|
|---|
| 2775 | DebugMap[Player] := @Data;
|
|---|
| 2776 |
|
|---|
| 2777 | sGetDebugMap:
|
|---|
| 2778 | pointer(Data) := DebugMap[Subject];
|
|---|
| 2779 |
|
|---|
| 2780 | { sChangeSuperView:
|
|---|
| 2781 | if Difficulty[Player]=0 then
|
|---|
| 2782 | begin
|
|---|
| 2783 | for i:=0 to nBrain-1 do if Brain[i].Initialized then
|
|---|
| 2784 | CallClient(i, cShowSuperView, Subject)
|
|---|
| 2785 | end
|
|---|
| 2786 | else result:=eInvalid; }
|
|---|
| 2787 |
|
|---|
| 2788 | sRefreshDebugMap:
|
|---|
| 2789 | Brain[bix[0]].Client(cRefreshDebugMap, -1, Player);
|
|---|
| 2790 |
|
|---|
| 2791 | sGetChart .. sGetChart + (nStat - 1) shl 4:
|
|---|
| 2792 | if (Subject >= 0) and (Subject < nPl) and (bix[Subject] >= 0) then
|
|---|
| 2793 | begin
|
|---|
| 2794 | StopTurn := 0;
|
|---|
| 2795 | if (Difficulty[Player] = 0) or (GTestFlags and tfUncover <> 0)
|
|---|
| 2796 | // supervisor
|
|---|
| 2797 | or (Subject = Player) // own chart
|
|---|
| 2798 | or (GWinner > 0) // game end chart
|
|---|
| 2799 | or (1 shl Subject and GAlive = 0) then // chart of extinct nation
|
|---|
| 2800 | if Subject > Player then
|
|---|
| 2801 | StopTurn := GTurn
|
|---|
| 2802 | else
|
|---|
| 2803 | StopTurn := GTurn + 1
|
|---|
| 2804 | else if RW[Player].Treaty[Subject] > trNoContact then
|
|---|
| 2805 | if Command shr 4 and $F = stMil then
|
|---|
| 2806 | StopTurn := RW[Player].EnemyReport[Subject].TurnOfMilReport + 1
|
|---|
| 2807 | else
|
|---|
| 2808 | StopTurn := RW[Player].EnemyReport[Subject].TurnOfCivilReport + 1;
|
|---|
| 2809 | move(Stat[Command shr 4 and $F, Subject]^, Data,
|
|---|
| 2810 | StopTurn * SizeOf(integer));
|
|---|
| 2811 | FillChar(TChart(Data)[StopTurn], (GTurn - StopTurn) *
|
|---|
| 2812 | SizeOf(integer), 0);
|
|---|
| 2813 | end
|
|---|
| 2814 | else
|
|---|
| 2815 | result := eInvalid;
|
|---|
| 2816 |
|
|---|
| 2817 | sGetTechCost:
|
|---|
| 2818 | integer(Data) := TechCost(Player);
|
|---|
| 2819 |
|
|---|
| 2820 | sGetAIInfo:
|
|---|
| 2821 | if AIInfo[Subject] = '' then
|
|---|
| 2822 | pchar(Data) := nil
|
|---|
| 2823 | else
|
|---|
| 2824 | pchar(Data) := @AIInfo[Subject][1];
|
|---|
| 2825 |
|
|---|
| 2826 | sGetAICredits:
|
|---|
| 2827 | if AICredits = '' then
|
|---|
| 2828 | pchar(Data) := nil
|
|---|
| 2829 | else
|
|---|
| 2830 | pchar(Data) := @AICredits[1];
|
|---|
| 2831 |
|
|---|
| 2832 | sGetVersion:
|
|---|
| 2833 | integer(Data) := Version;
|
|---|
| 2834 |
|
|---|
| 2835 | sGetGameChanged:
|
|---|
| 2836 | if Player <> 0 then
|
|---|
| 2837 | result := eInvalid
|
|---|
| 2838 | else if (CL <> nil) and (CL.State.nLog = nLogOpened) and
|
|---|
| 2839 | (CL.State.MoveCode = 0) and not HasCityTileChanges and
|
|---|
| 2840 | not HasChanges(Player) then
|
|---|
| 2841 | result := eNotChanged;
|
|---|
| 2842 |
|
|---|
| 2843 | sGetTileInfo:
|
|---|
| 2844 | if (Subject >= 0) and (Subject < MapSize) then
|
|---|
| 2845 | result := GetTileInfo(Player, -2, Subject, TTileInfo(Data))
|
|---|
| 2846 | else
|
|---|
| 2847 | result := eInvalid;
|
|---|
| 2848 |
|
|---|
| 2849 | sGetCityTileInfo:
|
|---|
| 2850 | if (Subject >= 0) and (Subject < MapSize) then
|
|---|
| 2851 | result := GetTileInfo(Player, -1, Subject, TTileInfo(Data))
|
|---|
| 2852 | else
|
|---|
| 2853 | result := eInvalid;
|
|---|
| 2854 |
|
|---|
| 2855 | sGetHypoCityTileInfo:
|
|---|
| 2856 | if (Subject >= 0) and (Subject < MapSize) then
|
|---|
| 2857 | begin
|
|---|
| 2858 | if (TTileInfo(Data).ExplCity < 0) or
|
|---|
| 2859 | (TTileInfo(Data).ExplCity >= RW[Player].nCity) then
|
|---|
| 2860 | result := eInvalid
|
|---|
| 2861 | else if ObserveLevel[Subject] shr (Player * 2) and 3 = 0 then
|
|---|
| 2862 | result := eNoPreq
|
|---|
| 2863 | else
|
|---|
| 2864 | result := GetTileInfo(Player, TTileInfo(Data).ExplCity, Subject,
|
|---|
| 2865 | TTileInfo(Data))
|
|---|
| 2866 | end
|
|---|
| 2867 | else
|
|---|
| 2868 | result := eInvalid;
|
|---|
| 2869 |
|
|---|
| 2870 | sGetJobProgress:
|
|---|
| 2871 | if (Subject >= 0) and (Subject < MapSize) then
|
|---|
| 2872 | begin
|
|---|
| 2873 | if ObserveLevel[Subject] shr (Player * 2) and 3 = 0 then
|
|---|
| 2874 | result := eNoPreq
|
|---|
| 2875 | else
|
|---|
| 2876 | result := GetJobProgress(Player, Subject, TJobProgressData(Data))
|
|---|
| 2877 | end
|
|---|
| 2878 | else
|
|---|
| 2879 | result := eInvalid;
|
|---|
| 2880 |
|
|---|
| 2881 | sGetModels:
|
|---|
| 2882 | if (GTestFlags and tfUncover <> 0) or (Difficulty[Player] = 0)
|
|---|
| 2883 | then { supervisor only command }
|
|---|
| 2884 | begin
|
|---|
| 2885 | for p1 := 0 to nPl - 1 do
|
|---|
| 2886 | if (p1 <> Player) and (1 shl p1 and GAlive <> 0) then
|
|---|
| 2887 | for mix := 0 to RW[p1].nModel - 1 do
|
|---|
| 2888 | TellAboutModel(Player, p1, mix);
|
|---|
| 2889 | end
|
|---|
| 2890 | else
|
|---|
| 2891 | result := eInvalid;
|
|---|
| 2892 |
|
|---|
| 2893 | sGetUnits:
|
|---|
| 2894 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 2895 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) then
|
|---|
| 2896 | integer(Data) := GetUnitStack(Player, Subject)
|
|---|
| 2897 | else
|
|---|
| 2898 | result := eNoPreq;
|
|---|
| 2899 |
|
|---|
| 2900 | sGetDefender:
|
|---|
| 2901 | if (Subject >= 0) and (Subject < MapSize) and (Occupant[Subject] = Player)
|
|---|
| 2902 | then
|
|---|
| 2903 | Strongest(Subject, integer(Data), d, i, j)
|
|---|
| 2904 | else
|
|---|
| 2905 | result := eInvalid;
|
|---|
| 2906 |
|
|---|
| 2907 | sGetBattleForecast, sGetBattleForecastEx:
|
|---|
| 2908 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 2909 | (ObserveLevel[Subject] and (3 shl (Player * 2)) > 0) then
|
|---|
| 2910 | with TBattleForecast(Data) do
|
|---|
| 2911 | if (1 shl pAtt and GAlive <> 0) and (mixAtt >= 0) and
|
|---|
| 2912 | (mixAtt < RW[pAtt].nModel) and
|
|---|
| 2913 | ((pAtt = Player) or (RWemix[Player, pAtt, mixAtt] >= 0)) then
|
|---|
| 2914 | begin
|
|---|
| 2915 | result := GetBattleForecast(Subject, TBattleForecast(Data), uix1,
|
|---|
| 2916 | cix1, AStr, DStr, ABaseDamage, DBaseDamage);
|
|---|
| 2917 | if Command = sGetBattleForecastEx then
|
|---|
| 2918 | begin
|
|---|
| 2919 | TBattleForecastEx(Data).AStr := (AStr + 200) div 400;
|
|---|
| 2920 | TBattleForecastEx(Data).DStr := (DStr + 200) div 400;
|
|---|
| 2921 | TBattleForecastEx(Data).ABaseDamage := ABaseDamage;
|
|---|
| 2922 | TBattleForecastEx(Data).DBaseDamage := DBaseDamage;
|
|---|
| 2923 | end;
|
|---|
| 2924 | if result = eOK then
|
|---|
| 2925 | result := eInvalid // no enemy unit there!
|
|---|
| 2926 | end
|
|---|
| 2927 | else
|
|---|
| 2928 | result := eInvalid
|
|---|
| 2929 | else
|
|---|
| 2930 | result := eInvalid;
|
|---|
| 2931 |
|
|---|
| 2932 | sGetUnitReport:
|
|---|
| 2933 | if (Subject < 0) or (Subject >= RW[Player].nUn) or
|
|---|
| 2934 | (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 2935 | result := eInvalid
|
|---|
| 2936 | else
|
|---|
| 2937 | GetUnitReport(Player, Subject, TUnitReport(Data));
|
|---|
| 2938 |
|
|---|
| 2939 | sGetMoveAdvice:
|
|---|
| 2940 | if (Subject < 0) or (Subject >= RW[Player].nUn) or
|
|---|
| 2941 | (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 2942 | result := eInvalid
|
|---|
| 2943 | else
|
|---|
| 2944 | result := GetMoveAdvice(Player, Subject, TMoveAdviceData(Data));
|
|---|
| 2945 |
|
|---|
| 2946 | sGetPlaneReturn:
|
|---|
| 2947 | if (Subject < 0) or (Subject >= RW[Player].nUn) or
|
|---|
| 2948 | (RW[Player].Un[Subject].Loc < 0) or
|
|---|
| 2949 | (RW[Player].Model[RW[Player].Un[Subject].mix].Domain <> dAir) then
|
|---|
| 2950 | result := eInvalid
|
|---|
| 2951 | else
|
|---|
| 2952 | begin
|
|---|
| 2953 | if CanPlaneReturn(Player, Subject, TPlaneReturnData(Data)) then
|
|---|
| 2954 | result := eOK
|
|---|
| 2955 | else
|
|---|
| 2956 | result := eNoWay
|
|---|
| 2957 | end;
|
|---|
| 2958 |
|
|---|
| 2959 | sGetCity:
|
|---|
| 2960 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 2961 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and
|
|---|
| 2962 | (RealMap[Subject] and fCity <> 0) then
|
|---|
| 2963 | with TGetCityData(Data) do
|
|---|
| 2964 | begin
|
|---|
| 2965 | Owner := Player;
|
|---|
| 2966 | SearchCity(Subject, Owner, cix1);
|
|---|
| 2967 | c := RW[Owner].City[cix1];
|
|---|
| 2968 | if (Owner <> Player) and (c.Project and cpImp = 0) then
|
|---|
| 2969 | TellAboutModel(Player, Owner, c.Project and cpIndex);
|
|---|
| 2970 | end
|
|---|
| 2971 | else
|
|---|
| 2972 | result := eInvalid;
|
|---|
| 2973 |
|
|---|
| 2974 | sGetCityReport:
|
|---|
| 2975 | if (Subject < 0) or (Subject >= RW[Player].nCity) or
|
|---|
| 2976 | (RW[Player].City[Subject].Loc < 0) then
|
|---|
| 2977 | result := eInvalid
|
|---|
| 2978 | else
|
|---|
| 2979 | result := GetCityReport(Player, Subject, TCityReport(Data));
|
|---|
| 2980 |
|
|---|
| 2981 | sGetCityReportNew:
|
|---|
| 2982 | if (Subject < 0) or (Subject >= RW[Player].nCity) or
|
|---|
| 2983 | (RW[Player].City[Subject].Loc < 0) then
|
|---|
| 2984 | result := eInvalid
|
|---|
| 2985 | else
|
|---|
| 2986 | GetCityReportNew(Player, Subject, TCityReportNew(Data));
|
|---|
| 2987 |
|
|---|
| 2988 | sGetCityAreaInfo:
|
|---|
| 2989 | if (Subject < 0) or (Subject >= RW[Player].nCity) or
|
|---|
| 2990 | (RW[Player].City[Subject].Loc < 0) then
|
|---|
| 2991 | result := eInvalid
|
|---|
| 2992 | else
|
|---|
| 2993 | GetCityAreaInfo(Player, RW[Player].City[Subject].Loc,
|
|---|
| 2994 | TCityAreaInfo(Data));
|
|---|
| 2995 |
|
|---|
| 2996 | sGetEnemyCityReport:
|
|---|
| 2997 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 2998 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and
|
|---|
| 2999 | (RealMap[Subject] and fCity <> 0) then
|
|---|
| 3000 | begin
|
|---|
| 3001 | p1 := Occupant[Subject];
|
|---|
| 3002 | if p1 < 0 then
|
|---|
| 3003 | p1 := 1;
|
|---|
| 3004 | SearchCity(Subject, p1, cix1);
|
|---|
| 3005 | TCityReport(Data).HypoTiles := -1;
|
|---|
| 3006 | TCityReport(Data).HypoTax := -1;
|
|---|
| 3007 | TCityReport(Data).HypoLux := -1;
|
|---|
| 3008 | GetCityReport(p1, cix1, TCityReport(Data))
|
|---|
| 3009 | end
|
|---|
| 3010 | else
|
|---|
| 3011 | result := eInvalid;
|
|---|
| 3012 |
|
|---|
| 3013 | sGetEnemyCityReportNew:
|
|---|
| 3014 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 3015 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and
|
|---|
| 3016 | (RealMap[Subject] and fCity <> 0) then
|
|---|
| 3017 | begin
|
|---|
| 3018 | p1 := Occupant[Subject];
|
|---|
| 3019 | if p1 < 0 then
|
|---|
| 3020 | p1 := 1;
|
|---|
| 3021 | SearchCity(Subject, p1, cix1);
|
|---|
| 3022 | TCityReport(Data).HypoTiles := -1;
|
|---|
| 3023 | TCityReport(Data).HypoTax := -1;
|
|---|
| 3024 | TCityReport(Data).HypoLux := -1;
|
|---|
| 3025 | GetCityReportNew(p1, cix1, TCityReportNew(Data));
|
|---|
| 3026 | end
|
|---|
| 3027 | else
|
|---|
| 3028 | result := eInvalid;
|
|---|
| 3029 |
|
|---|
| 3030 | sGetEnemyCityAreaInfo:
|
|---|
| 3031 | if (Subject >= 0) and (Subject < MapSize) and
|
|---|
| 3032 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and
|
|---|
| 3033 | (RealMap[Subject] and fCity <> 0) then
|
|---|
| 3034 | begin
|
|---|
| 3035 | p1 := Occupant[Subject];
|
|---|
| 3036 | if p1 < 0 then
|
|---|
| 3037 | p1 := 1;
|
|---|
| 3038 | SearchCity(Subject, p1, cix1);
|
|---|
| 3039 | GetCityAreaInfo(p1, Subject, TCityAreaInfo(Data))
|
|---|
| 3040 | end
|
|---|
| 3041 | else
|
|---|
| 3042 | result := eInvalid;
|
|---|
| 3043 |
|
|---|
| 3044 | sGetCityTileAdvice:
|
|---|
| 3045 | if (Subject < 0) or (Subject >= RW[Player].nCity) or
|
|---|
| 3046 | (RW[Player].City[Subject].Loc < 0) then
|
|---|
| 3047 | result := eInvalid
|
|---|
| 3048 | else
|
|---|
| 3049 | GetCityTileAdvice(Player, Subject, TCityTileAdviceData(Data));
|
|---|
| 3050 |
|
|---|
| 3051 | {
|
|---|
| 3052 | Map Editor Commands
|
|---|
| 3053 | ____________________________________________________________________
|
|---|
| 3054 | }
|
|---|
| 3055 | sEditTile:
|
|---|
| 3056 | if Player = 0 then
|
|---|
| 3057 | with TEditTileData(Data) do
|
|---|
| 3058 | EditTile(Loc, NewTile)
|
|---|
| 3059 | else
|
|---|
| 3060 | result := eInvalid;
|
|---|
| 3061 |
|
|---|
| 3062 | sRandomMap:
|
|---|
| 3063 | if (Player = 0) and MapGeneratorAvailable then
|
|---|
| 3064 | begin
|
|---|
| 3065 | CreateElevation;
|
|---|
| 3066 | PreviewElevation := false;
|
|---|
| 3067 | CreateMap(false);
|
|---|
| 3068 | FillChar(ObserveLevel, MapSize * 4, 0);
|
|---|
| 3069 | DiscoverAll(Player, lObserveSuper);
|
|---|
| 3070 | end
|
|---|
| 3071 | else
|
|---|
| 3072 | result := eInvalid;
|
|---|
| 3073 |
|
|---|
| 3074 | sMapGeneratorRequest:
|
|---|
| 3075 | if not MapGeneratorAvailable then
|
|---|
| 3076 | result := eInvalid;
|
|---|
| 3077 |
|
|---|
| 3078 | {
|
|---|
| 3079 | Client Deactivation Commands
|
|---|
| 3080 | ____________________________________________________________________
|
|---|
| 3081 | }
|
|---|
| 3082 | sTurn, sTurn - sExecute:
|
|---|
| 3083 | begin
|
|---|
| 3084 | AllHumansDead := true;
|
|---|
| 3085 | for p1 := 0 to nPl - 1 do
|
|---|
| 3086 | if (1 shl p1 and GAlive <> 0) and (bix[p1] = bixTerm) then
|
|---|
| 3087 | AllHumansDead := false;
|
|---|
| 3088 | if (pDipActive >= 0) // still in negotiation mode
|
|---|
| 3089 | or (pTurn = 0) and ((GWinner > 0) or (GTurn = MaxTurn) or
|
|---|
| 3090 | (Difficulty[0] > 0) and AllHumansDead) then // game end reached
|
|---|
| 3091 | result := eViolation
|
|---|
| 3092 | else if Command >= sExecute then
|
|---|
| 3093 | begin
|
|---|
| 3094 | if Mode = moPlaying then
|
|---|
| 3095 | begin
|
|---|
| 3096 | CL.State := FormerCLState;
|
|---|
| 3097 | LogCityTileChanges;
|
|---|
| 3098 | {$IFNDEF SCR}
|
|---|
| 3099 | if pTurn = 0 then
|
|---|
| 3100 | begin
|
|---|
| 3101 | LogChanges;
|
|---|
| 3102 | SaveGame('~' + LogFileName, true);
|
|---|
| 3103 | end
|
|---|
| 3104 | {$ENDIF}
|
|---|
| 3105 | end
|
|---|
| 3106 | else if (Mode = moMovie) and (pTurn = 0) then
|
|---|
| 3107 | CallPlayer(cMovieEndTurn, 0, nil^);
|
|---|
| 3108 | GWatching := GWatching and GAlive or 1;
|
|---|
| 3109 | RW[pTurn].Happened := 0;
|
|---|
| 3110 | uixSelectedTransport := -1;
|
|---|
| 3111 | SpyMission := smSabotageProd;
|
|---|
| 3112 | if 1 shl pTurn and GAlive <> 0 then
|
|---|
| 3113 | begin
|
|---|
| 3114 | // calculate checksum
|
|---|
| 3115 | TotalFood := 0;
|
|---|
| 3116 | TotalProd := 0;
|
|---|
| 3117 | for i := 0 to RW[pTurn].nCity - 1 do
|
|---|
| 3118 | if RW[pTurn].City[i].Loc >= 0 then
|
|---|
| 3119 | begin
|
|---|
| 3120 | inc(TotalFood, RW[pTurn].City[i].Food);
|
|---|
| 3121 | inc(TotalProd, RW[pTurn].City[i].Prod);
|
|---|
| 3122 | end;
|
|---|
| 3123 | CheckSum := TotalFood and 7 + TotalProd and 7 shl 3 +
|
|---|
| 3124 | RW[pTurn].Money and 7 shl 6 + Worked[pTurn] div 100 and 7 shl 9;
|
|---|
| 3125 | end
|
|---|
| 3126 | else
|
|---|
| 3127 | CheckSum := 0;
|
|---|
| 3128 |
|
|---|
| 3129 | if Mode < moPlaying then // check checksum
|
|---|
| 3130 | begin
|
|---|
| 3131 | if CheckSum <> Subject then
|
|---|
| 3132 | LoadOK := false
|
|---|
| 3133 | end
|
|---|
| 3134 | else // save checksum
|
|---|
| 3135 | CL.Put(Command, Player, CheckSum, @Data);
|
|---|
| 3136 | {$IFDEF TEXTLOG}
|
|---|
| 3137 | CmdInfo := '';
|
|---|
| 3138 | if CheckSum and 7 <> Subject and 7 then
|
|---|
| 3139 | CmdInfo := Format('***ERROR (Food %d) ',
|
|---|
| 3140 | [(CheckSum and 7 - Subject and 7 + 12) mod 8 - 4]) + CmdInfo;
|
|---|
| 3141 | if CheckSum shr 3 and 7 <> Subject shr 3 and 7 then
|
|---|
| 3142 | CmdInfo := '***ERROR (Prod) ' + CmdInfo;
|
|---|
| 3143 | if CheckSum shr 6 and 7 <> Subject shr 6 and 7 then
|
|---|
| 3144 | CmdInfo := '***ERROR (Research) ' + CmdInfo;
|
|---|
| 3145 | if CheckSum shr 9 and 7 <> Subject shr 9 and 7 then
|
|---|
| 3146 | CmdInfo := '***ERROR (Work) ' + CmdInfo;
|
|---|
| 3147 | {$ENDIF}
|
|---|
| 3148 | if 1 shl pTurn and GAlive <> 0 then
|
|---|
| 3149 | begin
|
|---|
| 3150 | AfterTurn;
|
|---|
| 3151 | if Mode < moPlaying then
|
|---|
| 3152 | InsertTerritoryUpdateCommands;
|
|---|
| 3153 | // if bix[pTurn]=bixTerm then UpdateBorderHelper;
|
|---|
| 3154 | end;
|
|---|
| 3155 |
|
|---|
| 3156 | repeat
|
|---|
| 3157 | pTurn := (pTurn + 1) mod nPl;
|
|---|
| 3158 | if pTurn = 0 then
|
|---|
| 3159 | inc(GTurn);
|
|---|
| 3160 | if (bix[pTurn] >= 0) and ((1 shl pTurn) and GAlive = 0) then
|
|---|
| 3161 | begin // already made extinct -- continue statistics
|
|---|
| 3162 | Stat[stExplore, pTurn, GTurn] := 0;
|
|---|
| 3163 | Stat[stPop, pTurn, GTurn] := 0;
|
|---|
| 3164 | Stat[stTerritory, pTurn, GTurn] := 0;
|
|---|
| 3165 | Stat[stScience, pTurn, GTurn] := 0;
|
|---|
| 3166 | Stat[stWork, pTurn, GTurn] := 0;
|
|---|
| 3167 | Stat[stMil, pTurn, GTurn] := 0;
|
|---|
| 3168 | end;
|
|---|
| 3169 | until (pTurn = 0) or ((1 shl pTurn and (GAlive or GWatching) <> 0) and
|
|---|
| 3170 | (GWinner = 0));
|
|---|
| 3171 | if (Mode = moLoading_Fast) and
|
|---|
| 3172 | ((GTurn = LoadTurn) or (GTurn = LoadTurn - 1) and (pTurn > 0)) then
|
|---|
| 3173 | Mode := moLoading;
|
|---|
| 3174 | if Mode = moPlaying then
|
|---|
| 3175 | begin
|
|---|
| 3176 | CCCommand := cTurn;
|
|---|
| 3177 | CCPlayer := pTurn;
|
|---|
| 3178 | Notify(ntNextPlayer)
|
|---|
| 3179 | end
|
|---|
| 3180 | else
|
|---|
| 3181 | begin
|
|---|
| 3182 | if GTurn = 0 then
|
|---|
| 3183 | BeforeTurn0
|
|---|
| 3184 | else
|
|---|
| 3185 | BeforeTurn;
|
|---|
| 3186 | if (Mode = moMovie) and (pTurn = 0) then
|
|---|
| 3187 | begin
|
|---|
| 3188 | Inform(pTurn);
|
|---|
| 3189 | CallPlayer(cMovieTurn, 0, nil^);
|
|---|
| 3190 | end;
|
|---|
| 3191 | end;
|
|---|
| 3192 | {$IFDEF TEXTLOG}CmdInfo := CmdInfo + Format('---Turn %d P%d---', [GTurn, pTurn]); {$ENDIF}
|
|---|
| 3193 | end;
|
|---|
| 3194 | end; // sTurn
|
|---|
| 3195 |
|
|---|
| 3196 | sBreak, sResign, sNextRound, sReload:
|
|---|
| 3197 | if Mode = moMovie then
|
|---|
| 3198 | MovieStopped := true
|
|---|
| 3199 | else
|
|---|
| 3200 | begin
|
|---|
| 3201 | if Command = sReload then
|
|---|
| 3202 | begin
|
|---|
| 3203 | ok := (Difficulty[0] = 0) and (bix[0] <> bixNoTerm) and
|
|---|
| 3204 | (integer(Data) >= 0) and (integer(Data) < GTurn);
|
|---|
| 3205 | for p1 := 1 to nPl - 1 do
|
|---|
| 3206 | if bix[p1] = bixTerm then
|
|---|
| 3207 | ok := false;
|
|---|
| 3208 | // allow reload in AI-only games only
|
|---|
| 3209 | end
|
|---|
| 3210 | else
|
|---|
| 3211 | ok := Player = 0;
|
|---|
| 3212 | if ok then
|
|---|
| 3213 | begin
|
|---|
| 3214 | if (Command = sBreak) or (Command = sResign) then
|
|---|
| 3215 | Notify(ntBackOn);
|
|---|
| 3216 | for i := 0 to nBrain - 1 do
|
|---|
| 3217 | if Brain[i].Initialized then
|
|---|
| 3218 | begin
|
|---|
| 3219 | if i >= bixFirstAI then
|
|---|
| 3220 | Notify(ntDeinitModule + i);
|
|---|
| 3221 | CallClient(i, cBreakGame, nil^);
|
|---|
| 3222 | end;
|
|---|
| 3223 | Notify(ntEndInfo);
|
|---|
| 3224 | if (Command = sBreak) or (Command = sReload) then
|
|---|
| 3225 | begin
|
|---|
| 3226 | LogCityTileChanges;
|
|---|
| 3227 | LogChanges;
|
|---|
| 3228 | SaveGame(LogFileName, false);
|
|---|
| 3229 | end;
|
|---|
| 3230 | DeleteFile(SavePath + '~' + LogFileName);
|
|---|
| 3231 | EndGame;
|
|---|
| 3232 | case Command of
|
|---|
| 3233 | sBreak:
|
|---|
| 3234 | Notify(ntStartGoRefresh);
|
|---|
| 3235 | sResign:
|
|---|
| 3236 | Notify(ntStartGo);
|
|---|
| 3237 | sNextRound:
|
|---|
| 3238 | StartNewGame(SavePath, LogFileName, MapFileName, lx, ly,
|
|---|
| 3239 | LandMass, MaxTurn);
|
|---|
| 3240 | sReload:
|
|---|
| 3241 | LoadGame(SavePath, LogFileName, integer(Data), false);
|
|---|
| 3242 | end
|
|---|
| 3243 | end
|
|---|
| 3244 | else
|
|---|
| 3245 | result := eInvalid;
|
|---|
| 3246 | end;
|
|---|
| 3247 |
|
|---|
| 3248 | sAbandonMap, sSaveMap:
|
|---|
| 3249 | if Player = 0 then
|
|---|
| 3250 | begin
|
|---|
| 3251 | if Command = sSaveMap then
|
|---|
| 3252 | SaveMap(MapFileName);
|
|---|
| 3253 | Notify(ntBackOn);
|
|---|
| 3254 | Brain[bixTerm].Client(cBreakGame, -1, nil^);
|
|---|
| 3255 | ReleaseMapEditor;
|
|---|
| 3256 | if Command = sSaveMap then
|
|---|
| 3257 | Notify(ntStartGoRefreshMaps)
|
|---|
| 3258 | else
|
|---|
| 3259 | Notify(ntStartGo)
|
|---|
| 3260 | end
|
|---|
| 3261 | else
|
|---|
| 3262 | result := eInvalid;
|
|---|
| 3263 |
|
|---|
| 3264 | scContact .. scContact + (nPl - 1) shl 4, scContact - sExecute .. scContact
|
|---|
| 3265 | - sExecute + (nPl - 1) shl 4:
|
|---|
| 3266 | if (pDipActive >= 0) or (1 shl (Command shr 4 and $F) and GAlive = 0) then
|
|---|
| 3267 | result := eInvalid
|
|---|
| 3268 | else if GWinner > 0 then
|
|---|
| 3269 | result := eViolation // game end reached
|
|---|
| 3270 | else if RW[Player].Treaty[Command shr 4 and $F] = trNoContact then
|
|---|
| 3271 | result := eNoPreq
|
|---|
| 3272 | else if GTurn < GColdWarStart + ColdWarTurns then
|
|---|
| 3273 | result := eColdWar
|
|---|
| 3274 | else if RW[Player].Government = gAnarchy then
|
|---|
| 3275 | result := eAnarchy
|
|---|
| 3276 | else if RW[Command shr 4 and $F].Government = gAnarchy then
|
|---|
| 3277 | begin
|
|---|
| 3278 | result := eAnarchy;
|
|---|
| 3279 | LastEndClientCommand := scReject; // enable cancel treaty
|
|---|
| 3280 | pContacted := Command shr 4 and $F;
|
|---|
| 3281 | end
|
|---|
| 3282 | else if Command >= sExecute then
|
|---|
| 3283 | begin // contact request
|
|---|
| 3284 | pContacted := Command shr 4 and $F;
|
|---|
| 3285 | pDipActive := pContacted;
|
|---|
| 3286 | assert(Mode = moPlaying);
|
|---|
| 3287 | Inform(pDipActive);
|
|---|
| 3288 | ChangeClientWhenDone(scContact, pDipActive, pTurn, 4);
|
|---|
| 3289 | end;
|
|---|
| 3290 |
|
|---|
| 3291 | scReject, scReject - sExecute:
|
|---|
| 3292 | if LastEndClientCommand and $FF0F = scContact then
|
|---|
| 3293 | begin
|
|---|
| 3294 | if Command >= sExecute then
|
|---|
| 3295 | begin // contact requested and not accepted yet
|
|---|
| 3296 | pDipActive := -1;
|
|---|
| 3297 | assert(Mode = moPlaying);
|
|---|
| 3298 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0);
|
|---|
| 3299 | end
|
|---|
| 3300 | end
|
|---|
| 3301 | else
|
|---|
| 3302 | result := eInvalid;
|
|---|
| 3303 |
|
|---|
| 3304 | scDipStart, scDipStart - sExecute:
|
|---|
| 3305 | if LastEndClientCommand and $FF0F = scContact then
|
|---|
| 3306 | begin
|
|---|
| 3307 | if Command >= sExecute then
|
|---|
| 3308 | begin // accept contact
|
|---|
| 3309 | pContacted := pDipActive;
|
|---|
| 3310 | RW[pContacted].EnemyReport[pTurn].Credibility :=
|
|---|
| 3311 | RW[pTurn].Credibility;
|
|---|
| 3312 | pDipActive := pTurn;
|
|---|
| 3313 | assert(Mode = moPlaying);
|
|---|
| 3314 | IntServer(sIntHaveContact, pTurn, pContacted, nil^);
|
|---|
| 3315 | ChangeClientWhenDone(scDipStart, pDipActive, nil^, 0);
|
|---|
| 3316 | end
|
|---|
| 3317 | end
|
|---|
| 3318 | else
|
|---|
| 3319 | result := eInvalid;
|
|---|
| 3320 |
|
|---|
| 3321 | scDipNotice, scDipAccept, scDipCancelTreaty, scDipBreak,
|
|---|
| 3322 | scDipNotice - sExecute, scDipAccept - sExecute,
|
|---|
| 3323 | scDipCancelTreaty - sExecute, scDipBreak - sExecute:
|
|---|
| 3324 | if pDipActive >= 0 then
|
|---|
| 3325 | begin
|
|---|
| 3326 | assert(Mode = moPlaying);
|
|---|
| 3327 | if pDipActive = pTurn then
|
|---|
| 3328 | p1 := pContacted
|
|---|
| 3329 | else
|
|---|
| 3330 | p1 := pTurn;
|
|---|
| 3331 | if (Command and not sExecute = scDipBreak and not sExecute) and
|
|---|
| 3332 | (LastEndClientCommand <> scDipBreak) then // ok
|
|---|
| 3333 | else if (Command and not sExecute = scDipNotice and not sExecute) and
|
|---|
| 3334 | ((LastEndClientCommand = scDipCancelTreaty) or
|
|---|
| 3335 | (LastEndClientCommand = scDipBreak)) then // ok
|
|---|
| 3336 | else if (Command and not sExecute = scDipAccept and not sExecute) and
|
|---|
| 3337 | (LastEndClientCommand = scDipOffer) then
|
|---|
| 3338 | with LastOffer do
|
|---|
| 3339 | begin
|
|---|
| 3340 | // check if offer can be accepted
|
|---|
| 3341 | if nDeliver + nCost = 0 then
|
|---|
| 3342 | result := eOfferNotAcceptable;
|
|---|
| 3343 | for i := 0 to nDeliver + nCost - 1 do
|
|---|
| 3344 | if Price[i] = opChoose then
|
|---|
| 3345 | result := eOfferNotAcceptable;
|
|---|
| 3346 | for i := 0 to nCost - 1 do
|
|---|
| 3347 | if not PayPrice(pDipActive, p1, Price[nDeliver + i], false) then
|
|---|
| 3348 | result := eOfferNotAcceptable;
|
|---|
| 3349 | if (Command >= sExecute) and (result >= rExecuted) then
|
|---|
| 3350 | begin
|
|---|
| 3351 | IntServer(sIntPayPrices + nDeliver + nCost, p1, pDipActive,
|
|---|
| 3352 | LastOffer);
|
|---|
| 3353 | // CheckContact;
|
|---|
| 3354 |
|
|---|
| 3355 | // tell other players about ship part trades
|
|---|
| 3356 | HasShipChanged := false;
|
|---|
| 3357 | FillChar(ShowShipChange, SizeOf(ShowShipChange), 0);
|
|---|
| 3358 | for i := 0 to nDeliver + nCost - 1 do
|
|---|
| 3359 | if Price[i] and opMask = opShipParts then
|
|---|
| 3360 | begin
|
|---|
| 3361 | HasShipChanged := true;
|
|---|
| 3362 | if i >= nDeliver then
|
|---|
| 3363 | begin // p1 has demanded from pDipActive
|
|---|
| 3364 | ShowShipChange.Ship1Change[Price[i] shr 16 and 3] :=
|
|---|
| 3365 | +integer(Price[i] and $FFFF);
|
|---|
| 3366 | ShowShipChange.Ship2Change[Price[i] shr 16 and 3] :=
|
|---|
| 3367 | -integer(Price[i] and $FFFF);
|
|---|
| 3368 | end
|
|---|
| 3369 | else
|
|---|
| 3370 | begin // p1 has delivered to pDipActive
|
|---|
| 3371 | ShowShipChange.Ship1Change[Price[i] shr 16 and 3] :=
|
|---|
| 3372 | -integer(Price[i] and $FFFF);
|
|---|
| 3373 | ShowShipChange.Ship2Change[Price[i] shr 16 and 3] :=
|
|---|
| 3374 | +integer(Price[i] and $FFFF);
|
|---|
| 3375 | end
|
|---|
| 3376 | end;
|
|---|
| 3377 | if HasShipChanged then
|
|---|
| 3378 | begin
|
|---|
| 3379 | ShowShipChange.Reason := scrTrade;
|
|---|
| 3380 | ShowShipChange.Ship1Owner := p1;
|
|---|
| 3381 | ShowShipChange.Ship2Owner := pDipActive;
|
|---|
| 3382 | for p2 := 0 to nPl - 1 do
|
|---|
| 3383 | if (p2 <> p1) and (p2 <> pDipActive) and
|
|---|
| 3384 | (1 shl p2 and (GAlive or GWatching) <> 0) then
|
|---|
| 3385 | begin
|
|---|
| 3386 | move(GShip, RW[p2].Ship, SizeOf(GShip));
|
|---|
| 3387 | if 1 shl p2 and GWatching <> 0 then
|
|---|
| 3388 | CallPlayer(cShowShipChange, p2, ShowShipChange);
|
|---|
| 3389 | end
|
|---|
| 3390 | end
|
|---|
| 3391 | end;
|
|---|
| 3392 | end
|
|---|
| 3393 | else if (Command and not sExecute = scDipCancelTreaty and not sExecute)
|
|---|
| 3394 | and (RW[pDipActive].Treaty[p1] >= trPeace) then
|
|---|
| 3395 | begin
|
|---|
| 3396 | if (ServerVersion[pDipActive] >= $010100) and
|
|---|
| 3397 | (GTurn < RW[pDipActive].LastCancelTreaty[p1] + CancelTreatyTurns)
|
|---|
| 3398 | then
|
|---|
| 3399 | result := eCancelTreatyRush
|
|---|
| 3400 | else if Command >= sExecute then
|
|---|
| 3401 | begin
|
|---|
| 3402 | IntServer(sIntCancelTreaty, pDipActive, p1, nil^);
|
|---|
| 3403 | for p2 := 0 to nPl - 1 do
|
|---|
| 3404 | if (p2 <> p1) and (1 shl p2 and PeaceEnded <> 0) then
|
|---|
| 3405 | begin
|
|---|
| 3406 | i := p1 shl 4 + pDipActive;
|
|---|
| 3407 | CallPlayer(cShowSupportAllianceAgainst, p2, i);
|
|---|
| 3408 | end;
|
|---|
| 3409 | for p2 := 0 to nPl - 1 do
|
|---|
| 3410 | if (p2 <> p1) and (1 shl p2 and PeaceEnded <> 0) then
|
|---|
| 3411 | begin
|
|---|
| 3412 | i := p2;
|
|---|
| 3413 | CallPlayer(cShowCancelTreatyByAlliance, pDipActive, i);
|
|---|
| 3414 | end;
|
|---|
| 3415 | end
|
|---|
| 3416 | end
|
|---|
| 3417 | else
|
|---|
| 3418 | result := eInvalid;
|
|---|
| 3419 | if (Command >= sExecute) and (result >= rExecuted) then
|
|---|
| 3420 | if LastEndClientCommand = scDipBreak then
|
|---|
| 3421 | begin // break negotiation
|
|---|
| 3422 | pDipActive := -1;
|
|---|
| 3423 | CallPlayer(cShowEndContact, pContacted, nil^);
|
|---|
| 3424 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0);
|
|---|
| 3425 | end
|
|---|
| 3426 | else
|
|---|
| 3427 | begin
|
|---|
| 3428 | if (GTestFlags and tfUncover <> 0) or (Difficulty[0] = 0) then
|
|---|
| 3429 | with ShowNegoData do
|
|---|
| 3430 | begin // display negotiation in log window
|
|---|
| 3431 | pSender := pDipActive;
|
|---|
| 3432 | pTarget := p1;
|
|---|
| 3433 | Action := Command;
|
|---|
| 3434 | Brain[bix[0]].Client(cShowNego, 1 shl 16 + 3, ShowNegoData);
|
|---|
| 3435 | end;
|
|---|
| 3436 | pDipActive := p1;
|
|---|
| 3437 | ChangeClientWhenDone(Command, pDipActive, nil^, 0);
|
|---|
| 3438 | end
|
|---|
| 3439 | end
|
|---|
| 3440 | else
|
|---|
| 3441 | result := eInvalid;
|
|---|
| 3442 |
|
|---|
| 3443 | scDipOffer, scDipOffer - sExecute:
|
|---|
| 3444 | if (pDipActive >= 0) and (LastEndClientCommand <> scDipCancelTreaty) and
|
|---|
| 3445 | (LastEndClientCommand <> scDipBreak) then
|
|---|
| 3446 | if (LastEndClientCommand = scDipOffer) and
|
|---|
| 3447 | (LastOffer.nDeliver + LastOffer.nCost + TOffer(Data).nDeliver +
|
|---|
| 3448 | TOffer(Data).nCost = 0) then
|
|---|
| 3449 | begin
|
|---|
| 3450 | if Command >= sExecute then
|
|---|
| 3451 | begin // agreed discussion end
|
|---|
| 3452 | pDipActive := -1;
|
|---|
| 3453 | CallPlayer(cShowEndContact, pContacted, nil^);
|
|---|
| 3454 | assert(Mode = moPlaying);
|
|---|
| 3455 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0);
|
|---|
| 3456 | end
|
|---|
| 3457 | end
|
|---|
| 3458 | else
|
|---|
| 3459 | begin
|
|---|
| 3460 | // check if offer can be made
|
|---|
| 3461 | if pDipActive = pTurn then
|
|---|
| 3462 | p1 := pContacted
|
|---|
| 3463 | else
|
|---|
| 3464 | p1 := pTurn;
|
|---|
| 3465 | if RW[pDipActive].Treaty[p1] < trPeace then
|
|---|
| 3466 | begin // no tribute allowed!
|
|---|
| 3467 | for i := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do
|
|---|
| 3468 | if (TOffer(Data).Price[i] and opMask = opTribute) then
|
|---|
| 3469 | result := eInvalidOffer;
|
|---|
| 3470 | for i := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do
|
|---|
| 3471 | if (TOffer(Data).Price[i] = opTreaty + trPeace) then
|
|---|
| 3472 | result := eOK;
|
|---|
| 3473 | end;
|
|---|
| 3474 | for i := 0 to TOffer(Data).nDeliver - 1 do
|
|---|
| 3475 | if (TOffer(Data).Price[i] <> opChoose) and
|
|---|
| 3476 | not PayPrice(pDipActive, p1, TOffer(Data).Price[i], false) then
|
|---|
| 3477 | result := eInvalidOffer;
|
|---|
| 3478 | if CountPrice(TOffer(Data), opTreaty) > 1 then
|
|---|
| 3479 | result := eInvalidOffer;
|
|---|
| 3480 | for i := 0 to nShipPart - 1 do
|
|---|
| 3481 | if CountPrice(TOffer(Data), opShipParts + i shl 16) > 1 then
|
|---|
| 3482 | result := eInvalidOffer;
|
|---|
| 3483 | if CountPrice(TOffer(Data), opMoney) > 1 then
|
|---|
| 3484 | result := eInvalidOffer;
|
|---|
| 3485 | if CountPrice(TOffer(Data), opTribute) > 1 then
|
|---|
| 3486 | result := eInvalidOffer;
|
|---|
| 3487 | case CountPrice(TOffer(Data), opChoose) of
|
|---|
| 3488 | 0:
|
|---|
| 3489 | ;
|
|---|
| 3490 | 1:
|
|---|
| 3491 | if (TOffer(Data).nCost = 0) or (TOffer(Data).nDeliver = 0) then
|
|---|
| 3492 | result := eInvalidOffer;
|
|---|
| 3493 | else
|
|---|
| 3494 | result := eInvalidOffer;
|
|---|
| 3495 | end;
|
|---|
| 3496 |
|
|---|
| 3497 | // !!! check here if cost can be demanded
|
|---|
| 3498 |
|
|---|
| 3499 | if (Command >= sExecute) and (result >= rExecuted) then
|
|---|
| 3500 | begin
|
|---|
| 3501 | OfferFullySupported := (TOffer(Data).nDeliver <= 2) and
|
|---|
| 3502 | (TOffer(Data).nCost <= 2); // >2 no more allowed
|
|---|
| 3503 | for i := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do
|
|---|
| 3504 | begin
|
|---|
| 3505 | if TOffer(Data).Price[i] and opMask = opTribute then
|
|---|
| 3506 | OfferFullySupported := false;
|
|---|
| 3507 | // tribute no more part of the game
|
|---|
| 3508 | if (TOffer(Data).Price[i] and opMask = opTreaty) and
|
|---|
| 3509 | (TOffer(Data).Price[i] - opTreaty <= RW[pDipActive].Treaty[p1])
|
|---|
| 3510 | then
|
|---|
| 3511 | OfferFullySupported := false;
|
|---|
| 3512 | // agreed treaty end no more part of the game
|
|---|
| 3513 | if TOffer(Data).Price[i] = opTreaty + trCeaseFire then
|
|---|
| 3514 | OfferFullySupported := false;
|
|---|
| 3515 | // ceasefire no more part of the game
|
|---|
| 3516 | end;
|
|---|
| 3517 | if not OfferFullySupported then
|
|---|
| 3518 | begin
|
|---|
| 3519 | // some elements have been removed from the game -
|
|---|
| 3520 | // automatically respond will null-offer
|
|---|
| 3521 | LastOffer.nDeliver := 0;
|
|---|
| 3522 | LastOffer.nCost := 0;
|
|---|
| 3523 | ChangeClientWhenDone(scDipOffer, pDipActive, LastOffer,
|
|---|
| 3524 | SizeOf(LastOffer));
|
|---|
| 3525 | end
|
|---|
| 3526 | else
|
|---|
| 3527 | begin
|
|---|
| 3528 | if (GTestFlags and tfUncover <> 0) or (Difficulty[0] = 0) then
|
|---|
| 3529 | with ShowNegoData do
|
|---|
| 3530 | begin // display negotiation in log window
|
|---|
| 3531 | pSender := pDipActive;
|
|---|
| 3532 | pTarget := p1;
|
|---|
| 3533 | Action := Command;
|
|---|
| 3534 | Offer := TOffer(Data);
|
|---|
| 3535 | Brain[bix[0]].Client(cShowNego, 1 shl 16 + 3, ShowNegoData);
|
|---|
| 3536 | end;
|
|---|
| 3537 | LastOffer := TOffer(Data);
|
|---|
| 3538 | // show offered things to receiver
|
|---|
| 3539 | for i := 0 to LastOffer.nDeliver - 1 do
|
|---|
| 3540 | ShowPrice(pDipActive, p1, LastOffer.Price[i]);
|
|---|
| 3541 | pDipActive := p1;
|
|---|
| 3542 | assert(Mode = moPlaying);
|
|---|
| 3543 | ChangeClientWhenDone(scDipOffer, pDipActive, LastOffer,
|
|---|
| 3544 | SizeOf(LastOffer));
|
|---|
| 3545 | end
|
|---|
| 3546 | end
|
|---|
| 3547 | end
|
|---|
| 3548 | else
|
|---|
| 3549 | result := eInvalid;
|
|---|
| 3550 |
|
|---|
| 3551 | {
|
|---|
| 3552 | General Commands
|
|---|
| 3553 | ____________________________________________________________________
|
|---|
| 3554 | }
|
|---|
| 3555 | sClearTestFlag:
|
|---|
| 3556 | if Player = 0 then
|
|---|
| 3557 | begin
|
|---|
| 3558 | {$IFDEF TEXTLOG}CmdInfo := Format('ClearTestFlag %x', [Subject]); {$ENDIF}
|
|---|
| 3559 | ClearTestFlags(Subject);
|
|---|
| 3560 | end
|
|---|
| 3561 | else
|
|---|
| 3562 | result := eInvalid;
|
|---|
| 3563 |
|
|---|
| 3564 | sSetTestFlag:
|
|---|
| 3565 | if Player = 0 then
|
|---|
| 3566 | begin
|
|---|
| 3567 | {$IFDEF TEXTLOG}CmdInfo := Format('SetTestFlag %x', [Subject]); {$ENDIF}
|
|---|
| 3568 | SetTestFlags(Player, Subject);
|
|---|
| 3569 | // CheckContact;
|
|---|
| 3570 | end
|
|---|
| 3571 | else
|
|---|
| 3572 | result := eInvalid;
|
|---|
| 3573 |
|
|---|
| 3574 | sSetGovernment, sSetGovernment - sExecute:
|
|---|
| 3575 | begin
|
|---|
| 3576 | {$IFDEF TEXTLOG}CmdInfo := Format('SetGovernment P%d: %d', [Player, Subject]); {$ENDIF}
|
|---|
| 3577 | if RW[Player].Happened and phChangeGov = 0 then
|
|---|
| 3578 | result := eViolation
|
|---|
| 3579 | else if RW[Player].Government = Subject then
|
|---|
| 3580 | result := eNotChanged
|
|---|
| 3581 | else if (Subject >= nGov) then
|
|---|
| 3582 | result := eInvalid
|
|---|
| 3583 | else if (Subject >= gMonarchy) and
|
|---|
| 3584 | (RW[Player].Tech[GovPreq[Subject]] < tsApplicable) then
|
|---|
| 3585 | result := eNoPreq
|
|---|
| 3586 | else if Command >= sExecute then
|
|---|
| 3587 | begin
|
|---|
| 3588 | RW[Player].Government := Subject;
|
|---|
| 3589 | for p1 := 0 to nPl - 1 do
|
|---|
| 3590 | if (p1 <> Player) and ((GAlive or GWatching) and (1 shl p1) <> 0)
|
|---|
| 3591 | then
|
|---|
| 3592 | RW[p1].EnemyReport[Player].Government := Subject;
|
|---|
| 3593 | end
|
|---|
| 3594 | end;
|
|---|
| 3595 |
|
|---|
| 3596 | sSetRates, sSetRates - sExecute:
|
|---|
| 3597 | begin
|
|---|
| 3598 | {$IFDEF TEXTLOG}CmdInfo := Format('SetRates P%d: %d/%d', [Player, Subject and $F * 10, Subject shr 4 * 10]); {$ENDIF}
|
|---|
| 3599 | if Subject and $F + Subject shr 4 > 10 then
|
|---|
| 3600 | result := eInvalid
|
|---|
| 3601 | else if (RW[Player].TaxRate = Subject and $F * 10) and
|
|---|
| 3602 | (RW[Player].LuxRate = Subject shr 4 * 10) then
|
|---|
| 3603 | result := eNotChanged
|
|---|
| 3604 | else if Command >= sExecute then
|
|---|
| 3605 | begin
|
|---|
| 3606 | RW[Player].TaxRate := Subject and $F * 10;
|
|---|
| 3607 | RW[Player].LuxRate := Subject shr 4 * 10;
|
|---|
| 3608 | end
|
|---|
| 3609 | end;
|
|---|
| 3610 |
|
|---|
| 3611 | sRevolution:
|
|---|
| 3612 | begin
|
|---|
| 3613 | {$IFDEF TEXTLOG}CmdInfo := Format('Revolution P%d', [Player]); {$ENDIF}
|
|---|
| 3614 | if RW[Player].Government = gAnarchy then
|
|---|
| 3615 | result := eInvalid
|
|---|
| 3616 | else
|
|---|
| 3617 | begin
|
|---|
| 3618 | RW[Player].Government := gAnarchy;
|
|---|
| 3619 | for p1 := 0 to nPl - 1 do
|
|---|
| 3620 | if (p1 <> Player) and ((GAlive or GWatching) and (1 shl p1) <> 0)
|
|---|
| 3621 | then
|
|---|
| 3622 | RW[p1].EnemyReport[Player].Government := gAnarchy;
|
|---|
| 3623 | RW[Player].AnarchyStart := GTurn;
|
|---|
| 3624 | end;
|
|---|
| 3625 | end;
|
|---|
| 3626 |
|
|---|
| 3627 | sSetResearch, sSetResearch - sExecute:
|
|---|
| 3628 | with RW[Player] do
|
|---|
| 3629 | begin
|
|---|
| 3630 | {$IFDEF TEXTLOG}CmdInfo := Format('SetResearch P%d: %d', [Player, Subject]);
|
|---|
| 3631 | {$ENDIF}
|
|---|
| 3632 | if (Happened and phTech <> 0) and
|
|---|
| 3633 | ((Subject < nAdv) or (Subject = adMilitary)) then
|
|---|
| 3634 | begin
|
|---|
| 3635 | if (Mode = moPlaying) and (Subject = adMilitary) and
|
|---|
| 3636 | (DevModelTurn[Player] <> GTurn) then
|
|---|
| 3637 | result := eNoModel
|
|---|
| 3638 | else if Subject <> adMilitary then
|
|---|
| 3639 | begin
|
|---|
| 3640 | if Subject = futComputingTechnology then
|
|---|
| 3641 | begin
|
|---|
| 3642 | if Tech[Subject] >= MaxFutureTech_Computing then
|
|---|
| 3643 | result := eInvalid
|
|---|
| 3644 | end
|
|---|
| 3645 | else if Subject in FutureTech then
|
|---|
| 3646 | begin
|
|---|
| 3647 | if Tech[Subject] >= MaxFutureTech then
|
|---|
| 3648 | result := eInvalid
|
|---|
| 3649 | end
|
|---|
| 3650 | else if Tech[Subject] >= tsApplicable then
|
|---|
| 3651 | result := eInvalid; // already discovered
|
|---|
| 3652 | if Tech[Subject] <> tsSeen then // look if preqs met
|
|---|
| 3653 | if AdvPreq[Subject, 2] <> preNone then
|
|---|
| 3654 | begin // 2 of 3 required
|
|---|
| 3655 | i := 0;
|
|---|
| 3656 | for j := 0 to 2 do
|
|---|
| 3657 | if Tech[AdvPreq[Subject, j]] >= tsApplicable then
|
|---|
| 3658 | inc(i);
|
|---|
| 3659 | if i < 2 then
|
|---|
| 3660 | result := eNoPreq
|
|---|
| 3661 | end
|
|---|
| 3662 | else if (AdvPreq[Subject, 0] <> preNone) and
|
|---|
| 3663 | (Tech[AdvPreq[Subject, 0]] < tsApplicable) or
|
|---|
| 3664 | (AdvPreq[Subject, 1] <> preNone) and
|
|---|
| 3665 | (Tech[AdvPreq[Subject, 1]] < tsApplicable) then
|
|---|
| 3666 | result := eNoPreq
|
|---|
| 3667 | end;
|
|---|
| 3668 | if (result = eOK) and (Command >= sExecute) then
|
|---|
| 3669 | begin
|
|---|
| 3670 | if (Mode = moPlaying) and (Subject = adMilitary) then
|
|---|
| 3671 | IntServer(sIntSetDevModel, Player, 0, DevModel.Kind);
|
|---|
| 3672 | // save DevModel, because sctModel commands are not logged
|
|---|
| 3673 | ResearchTech := Subject;
|
|---|
| 3674 | end
|
|---|
| 3675 | end
|
|---|
| 3676 | else
|
|---|
| 3677 | result := eViolation;
|
|---|
| 3678 | end;
|
|---|
| 3679 |
|
|---|
| 3680 | sStealTech, sStealTech - sExecute:
|
|---|
| 3681 | begin
|
|---|
| 3682 | {$IFDEF TEXTLOG}CmdInfo := Format('StealTech P%d: %d', [Player, Subject]);
|
|---|
| 3683 | {$ENDIF}
|
|---|
| 3684 | if RW[Player].Happened and phStealTech = 0 then
|
|---|
| 3685 | result := eInvalid
|
|---|
| 3686 | else if (Subject >= nAdv) or (Subject in FutureTech) or
|
|---|
| 3687 | (RW[Player].Tech[Subject] >= tsSeen) or
|
|---|
| 3688 | (RW[GStealFrom].Tech[Subject] < tsApplicable) then
|
|---|
| 3689 | result := eInvalid
|
|---|
| 3690 | else if Command >= sExecute then
|
|---|
| 3691 | begin
|
|---|
| 3692 | SeeTech(Player, Subject);
|
|---|
| 3693 | dec(RW[Player].Happened, phStealTech);
|
|---|
| 3694 | end
|
|---|
| 3695 | end;
|
|---|
| 3696 |
|
|---|
| 3697 | sSetAttitude .. sSetAttitude + (nPl - 1) shl 4,
|
|---|
| 3698 | sSetAttitude - sExecute .. sSetAttitude - sExecute + (nPl - 1) shl 4:
|
|---|
| 3699 | begin
|
|---|
| 3700 | p1 := Command shr 4 and $F;
|
|---|
| 3701 | {$IFDEF TEXTLOG}CmdInfo := Format('SetAttitude P%d to P%d: %d', [Player, p1, Subject]); {$ENDIF}
|
|---|
| 3702 | if (Subject >= nAttitude) or (p1 >= nPl) or
|
|---|
| 3703 | (RW[Player].EnemyReport[p1] = nil) then
|
|---|
| 3704 | result := eInvalid
|
|---|
| 3705 | else if RW[Player].Treaty[p1] = trNoContact then
|
|---|
| 3706 | result := eNoPreq
|
|---|
| 3707 | else if RW[Player].Attitude[p1] = Subject then
|
|---|
| 3708 | result := eNotChanged
|
|---|
| 3709 | else if Command >= sExecute then
|
|---|
| 3710 | begin
|
|---|
| 3711 | RW[Player].Attitude[p1] := Subject;
|
|---|
| 3712 | RW[p1].EnemyReport[Player].Attitude := Subject;
|
|---|
| 3713 | end
|
|---|
| 3714 | end;
|
|---|
| 3715 |
|
|---|
| 3716 | sCancelTreaty, sCancelTreaty - sExecute:
|
|---|
| 3717 | if (LastEndClientCommand <> scReject) or
|
|---|
| 3718 | (RW[Player].Treaty[pContacted] < trPeace) then
|
|---|
| 3719 | result := eInvalid
|
|---|
| 3720 | else if (ServerVersion[Player] >= $010100) and
|
|---|
| 3721 | (GTurn < RW[Player].LastCancelTreaty[pContacted] + CancelTreatyTurns)
|
|---|
| 3722 | then
|
|---|
| 3723 | result := eCancelTreatyRush
|
|---|
| 3724 | else if Command >= sExecute then
|
|---|
| 3725 | begin
|
|---|
| 3726 | CallPlayer(cShowCancelTreaty, pContacted, Player);
|
|---|
| 3727 | IntServer(sIntCancelTreaty, Player, pContacted, nil^);
|
|---|
| 3728 | for p2 := 0 to nPl - 1 do
|
|---|
| 3729 | if (p2 <> pContacted) and (1 shl p2 and PeaceEnded <> 0) then
|
|---|
| 3730 | begin
|
|---|
| 3731 | i := pContacted shl 4 + Player;
|
|---|
| 3732 | CallPlayer(cShowSupportAllianceAgainst, p2, i);
|
|---|
| 3733 | end;
|
|---|
| 3734 | for p2 := 0 to nPl - 1 do
|
|---|
| 3735 | if (p2 <> pContacted) and (1 shl p2 and PeaceEnded <> 0) then
|
|---|
| 3736 | begin
|
|---|
| 3737 | i := p2;
|
|---|
| 3738 | CallPlayer(cShowCancelTreatyByAlliance, Player, i);
|
|---|
| 3739 | end;
|
|---|
| 3740 | LastEndClientCommand := sTurn;
|
|---|
| 3741 | end;
|
|---|
| 3742 |
|
|---|
| 3743 | {
|
|---|
| 3744 | Model Related Commands
|
|---|
| 3745 | ____________________________________________________________________
|
|---|
| 3746 | }
|
|---|
| 3747 | sCreateDevModel, sCreateDevModel - sExecute:
|
|---|
| 3748 | begin
|
|---|
| 3749 | {$IFDEF TEXTLOG}CmdInfo := Format('CreateDevModel P%d', [Player]); {$ENDIF}
|
|---|
| 3750 | if Subject >= 4 then
|
|---|
| 3751 | result := eInvalid
|
|---|
| 3752 | else if (upgrade[Subject, 0].Preq <> preNone) and
|
|---|
| 3753 | (RW[Player].Tech[upgrade[Subject, 0].Preq] < tsApplicable) then
|
|---|
| 3754 | result := eNoPreq
|
|---|
| 3755 | else if Command >= sExecute then
|
|---|
| 3756 | begin
|
|---|
| 3757 | with RW[Player].DevModel do
|
|---|
| 3758 | begin
|
|---|
| 3759 | Domain := Subject;
|
|---|
| 3760 | MStrength := 0;
|
|---|
| 3761 | MTrans := 0;
|
|---|
| 3762 | MCost := 0;
|
|---|
| 3763 | Upgrades := 0;
|
|---|
| 3764 | FutureMCost := 0;
|
|---|
| 3765 | for i := 0 to nUpgrade - 1 do
|
|---|
| 3766 | with upgrade[Domain, i] do
|
|---|
| 3767 | if (Preq = preNone) or (Preq >= 0) and
|
|---|
| 3768 | ((RW[Player].Tech[Preq] >= tsApplicable) or
|
|---|
| 3769 | (Preq in FutureTech) and (RW[Player].Tech[Preq] >= 0)) then
|
|---|
| 3770 | begin
|
|---|
| 3771 | if Preq in FutureTech then
|
|---|
| 3772 | begin
|
|---|
| 3773 | j := RW[Player].Tech[Preq];
|
|---|
| 3774 | inc(FutureMCost, j * Cost);
|
|---|
| 3775 | end
|
|---|
| 3776 | else
|
|---|
| 3777 | begin
|
|---|
| 3778 | j := 1;
|
|---|
| 3779 | if Cost > MCost then
|
|---|
| 3780 | MCost := Cost;
|
|---|
| 3781 | end;
|
|---|
| 3782 | inc(Upgrades, 1 shl i);
|
|---|
| 3783 | inc(MStrength, j * Strength);
|
|---|
| 3784 | inc(MTrans, j * Trans);
|
|---|
| 3785 | end;
|
|---|
| 3786 | inc(MCost, FutureMCost);
|
|---|
| 3787 | FillChar(Cap, SizeOf(Cap), 0);
|
|---|
| 3788 | Cap[mcOffense] := 2;
|
|---|
| 3789 | Cap[mcDefense] := 1;
|
|---|
| 3790 | for i := 0 to nFeature - 1 do
|
|---|
| 3791 | with Feature[i] do
|
|---|
| 3792 | if (1 shl Domain and Domains <> 0) and
|
|---|
| 3793 | ((Preq = preNone) or (Preq = preSun) and
|
|---|
| 3794 | (GWonder[woSun].EffectiveOwner = Player) or (Preq >= 0) and
|
|---|
| 3795 | (RW[Player].Tech[Preq] >= tsApplicable)) and (i in AutoFeature)
|
|---|
| 3796 | then
|
|---|
| 3797 | Cap[i] := 1;
|
|---|
| 3798 | MaxWeight := 5;
|
|---|
| 3799 | if (WeightPreq7[Domain] <> preNA) and
|
|---|
| 3800 | (RW[Player].Tech[WeightPreq7[Domain]] >= tsApplicable) then
|
|---|
| 3801 | MaxWeight := 7;
|
|---|
| 3802 | if (WeightPreq10[Domain] <> preNA) and
|
|---|
| 3803 | (RW[Player].Tech[WeightPreq10[Domain]] >= tsApplicable) then
|
|---|
| 3804 | if Domain = dSea then
|
|---|
| 3805 | MaxWeight := 9
|
|---|
| 3806 | else
|
|---|
| 3807 | MaxWeight := 10;
|
|---|
| 3808 | end;
|
|---|
| 3809 | CalculateModel(RW[Player].DevModel);
|
|---|
| 3810 | DevModelTurn[Player] := GTurn;
|
|---|
| 3811 | end
|
|---|
| 3812 | end;
|
|---|
| 3813 |
|
|---|
| 3814 | sSetDevModelCap .. sSetDevModelCap + $3F0,
|
|---|
| 3815 | sSetDevModelCap - sExecute .. sSetDevModelCap - sExecute + $3F0:
|
|---|
| 3816 | begin
|
|---|
| 3817 | {$IFDEF TEXTLOG}CmdInfo := Format('SetDevModelCap P%d', [Player]); {$ENDIF}
|
|---|
| 3818 | if Subject >= nFeature then
|
|---|
| 3819 | result := eInvalid
|
|---|
| 3820 | else if DevModelTurn[Player] = GTurn then
|
|---|
| 3821 | begin
|
|---|
| 3822 | NewCap := Command shr 4 and $3F; { new value }
|
|---|
| 3823 | with RW[Player].DevModel do
|
|---|
| 3824 | if 1 shl Domain and Feature[Subject].Domains = 0 then
|
|---|
| 3825 | result := eDomainMismatch
|
|---|
| 3826 | else if not((Feature[Subject].Preq = preNone) or
|
|---|
| 3827 | (Feature[Subject].Preq = preSun) and
|
|---|
| 3828 | (GWonder[woSun].EffectiveOwner = Player) or
|
|---|
| 3829 | (Feature[Subject].Preq >= 0) and
|
|---|
| 3830 | (RW[Player].Tech[Feature[Subject].Preq] >= tsApplicable)) then
|
|---|
| 3831 | result := eNoPreq
|
|---|
| 3832 | else
|
|---|
| 3833 | begin
|
|---|
| 3834 | if (Subject in AutoFeature) or (Subject = mcDefense) then
|
|---|
| 3835 | MinCap := 1
|
|---|
| 3836 | else
|
|---|
| 3837 | MinCap := 0; { MinCap - minimum use of feature }
|
|---|
| 3838 | if Subject >= mcFirstNonCap then
|
|---|
| 3839 | MaxCap := 1
|
|---|
| 3840 | else if Subject = mcDefense then
|
|---|
| 3841 | begin
|
|---|
| 3842 | if Domain = dGround then
|
|---|
| 3843 | MaxCap := 2
|
|---|
| 3844 | else
|
|---|
| 3845 | MaxCap := 3;
|
|---|
| 3846 | if RW[Player].Tech[adSteel] >= tsApplicable then
|
|---|
| 3847 | inc(MaxCap)
|
|---|
| 3848 | end
|
|---|
| 3849 | else
|
|---|
| 3850 | MaxCap := 8; { MaxCap - maximum use of this feature }
|
|---|
| 3851 | if (Domain = dGround) and (Subject = mcDefense) then
|
|---|
| 3852 | CapWeight := 2
|
|---|
| 3853 | else
|
|---|
| 3854 | CapWeight := Feature[Subject].Weight;
|
|---|
| 3855 | if (NewCap < MinCap) or (NewCap > MaxCap) or
|
|---|
| 3856 | (Weight + (NewCap - Cap[Subject]) * CapWeight > MaxWeight) then
|
|---|
| 3857 | result := eViolation
|
|---|
| 3858 | else if Command >= sExecute then
|
|---|
| 3859 | begin
|
|---|
| 3860 | Cap[Subject] := NewCap;
|
|---|
| 3861 |
|
|---|
| 3862 | // mutual feature exclusion
|
|---|
| 3863 | case Subject of
|
|---|
| 3864 | mcSub:
|
|---|
| 3865 | begin
|
|---|
| 3866 | if ServerVersion[Player] >= $010103 then
|
|---|
| 3867 | Cap[mcSeaTrans] := 0;
|
|---|
| 3868 | Cap[mcArtillery] := 0;
|
|---|
| 3869 | Cap[mcCarrier] := 0;
|
|---|
| 3870 | if Cap[mcDefense] > 2 then
|
|---|
| 3871 | Cap[mcDefense] := 2
|
|---|
| 3872 | end;
|
|---|
| 3873 | mcSeaTrans:
|
|---|
| 3874 | begin
|
|---|
| 3875 | if ServerVersion[Player] >= $010103 then
|
|---|
| 3876 | Cap[mcSub] := 0;
|
|---|
| 3877 | end;
|
|---|
| 3878 | mcCarrier:
|
|---|
| 3879 | Cap[mcSub] := 0;
|
|---|
| 3880 | mcArtillery:
|
|---|
| 3881 | Cap[mcSub] := 0;
|
|---|
| 3882 | mcAlpine:
|
|---|
| 3883 | begin
|
|---|
| 3884 | Cap[mcOver] := 0;
|
|---|
| 3885 | Cap[mcMob] := 0;
|
|---|
| 3886 | end;
|
|---|
| 3887 | mcOver:
|
|---|
| 3888 | Cap[mcAlpine] := 0;
|
|---|
| 3889 | mcMob:
|
|---|
| 3890 | begin
|
|---|
| 3891 | Cap[mcAlpine] := 0;
|
|---|
| 3892 | end;
|
|---|
| 3893 | end;
|
|---|
| 3894 |
|
|---|
| 3895 | CalculateModel(RW[Player].DevModel);
|
|---|
| 3896 | end
|
|---|
| 3897 | end;
|
|---|
| 3898 | end
|
|---|
| 3899 | else
|
|---|
| 3900 | result := eNoModel;
|
|---|
| 3901 | end;
|
|---|
| 3902 |
|
|---|
| 3903 | {
|
|---|
| 3904 | Unit Related Commands
|
|---|
| 3905 | ____________________________________________________________________
|
|---|
| 3906 | }
|
|---|
| 3907 | sRemoveUnit, sRemoveUnit - sExecute:
|
|---|
| 3908 | begin
|
|---|
| 3909 | {$IFDEF TEXTLOG}CmdInfo := Format('RemoveUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF}
|
|---|
| 3910 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 3911 | result := eInvalid
|
|---|
| 3912 | else
|
|---|
| 3913 | begin
|
|---|
| 3914 | result := eRemoved;
|
|---|
| 3915 | Loc0 := RW[Player].Un[Subject].Loc;
|
|---|
| 3916 | if RealMap[Loc0] and fCity <> 0 then { check utilize }
|
|---|
| 3917 | begin
|
|---|
| 3918 | SearchCity(Loc0, Player, cix1);
|
|---|
| 3919 | with RW[Player].City[cix1] do
|
|---|
| 3920 | begin
|
|---|
| 3921 | if (RW[Player].Model[RW[Player].Un[Subject].mix].Kind = mkCaravan)
|
|---|
| 3922 | and ((Project and cpImp = 0) or
|
|---|
| 3923 | (Imp[Project and cpIndex].Kind <> ikShipPart)) or
|
|---|
| 3924 | (Project and cpImp = 0) and
|
|---|
| 3925 | (RW[Player].Model[Project and cpIndex].Kind <> mkCaravan) then
|
|---|
| 3926 | result := eUtilized;
|
|---|
| 3927 | if Command >= sExecute then
|
|---|
| 3928 | begin
|
|---|
| 3929 | if result = eUtilized then
|
|---|
| 3930 | begin
|
|---|
| 3931 | with RW[Player].Un[Subject] do
|
|---|
| 3932 | begin
|
|---|
| 3933 | Cost := integer(RW[Player].Model[mix].Cost) * Health *
|
|---|
| 3934 | BuildCostMod[Difficulty[Player]] div 1200;
|
|---|
| 3935 | if RW[Player].Model[mix].Cap[mcLine] > 0 then
|
|---|
| 3936 | Cost := Cost div 2;
|
|---|
| 3937 | end;
|
|---|
| 3938 | if Project and (cpImp + cpIndex) = cpImp + imTrGoods then
|
|---|
| 3939 | inc(RW[Player].Money, Cost)
|
|---|
| 3940 | else
|
|---|
| 3941 | begin
|
|---|
| 3942 | inc(Prod, Cost * 2 div 3);
|
|---|
| 3943 | Project0 := Project0 and not cpCompleted;
|
|---|
| 3944 | if Project0 and not cpAuto <> Project and not cpAuto then
|
|---|
| 3945 | Project0 := Project;
|
|---|
| 3946 | Prod0 := Prod;
|
|---|
| 3947 | end
|
|---|
| 3948 | end;
|
|---|
| 3949 | RemoveUnit_UpdateMap(Player, Subject);
|
|---|
| 3950 | end;
|
|---|
| 3951 | end;
|
|---|
| 3952 | end
|
|---|
| 3953 | else if Command >= sExecute then
|
|---|
| 3954 | RemoveUnit_UpdateMap(Player, Subject);
|
|---|
| 3955 | end
|
|---|
| 3956 | end;
|
|---|
| 3957 |
|
|---|
| 3958 | sSetUnitHome, sSetUnitHome - sExecute:
|
|---|
| 3959 | begin
|
|---|
| 3960 | {$IFDEF TEXTLOG}CmdInfo := Format('SetUnitHome P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF}
|
|---|
| 3961 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 3962 | result := eInvalid
|
|---|
| 3963 | else
|
|---|
| 3964 | begin
|
|---|
| 3965 | Loc0 := RW[Player].Un[Subject].Loc;
|
|---|
| 3966 | if RealMap[Loc0] and fCity = 0 then
|
|---|
| 3967 | result := eInvalid
|
|---|
| 3968 | else
|
|---|
| 3969 | begin
|
|---|
| 3970 | SearchCity(Loc0, Player, cix1);
|
|---|
| 3971 | if RW[Player].City[cix1].Flags and chCaptured <> 0 then
|
|---|
| 3972 | result := eViolation
|
|---|
| 3973 | else if Command >= sExecute then
|
|---|
| 3974 | RW[Player].Un[Subject].Home := cix1
|
|---|
| 3975 | end
|
|---|
| 3976 | end
|
|---|
| 3977 | end;
|
|---|
| 3978 |
|
|---|
| 3979 | sSetSpyMission .. sSetSpyMission + (nSpyMission - 1) shl 4,
|
|---|
| 3980 | sSetSpyMission - sExecute .. sSetSpyMission - sExecute +
|
|---|
| 3981 | (nSpyMission - 1) shl 4:
|
|---|
| 3982 | if Command >= sExecute then
|
|---|
| 3983 | SpyMission := Command shr 4 and $F;
|
|---|
| 3984 |
|
|---|
| 3985 | sLoadUnit, sLoadUnit - sExecute:
|
|---|
| 3986 | begin
|
|---|
| 3987 | {$IFDEF TEXTLOG}CmdInfo := Format('LoadUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF}
|
|---|
| 3988 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 3989 | result := eInvalid
|
|---|
| 3990 | else
|
|---|
| 3991 | result := LoadUnit(Player, Subject, Command < sExecute);
|
|---|
| 3992 | end;
|
|---|
| 3993 |
|
|---|
| 3994 | sUnloadUnit, sUnloadUnit - sExecute:
|
|---|
| 3995 | begin
|
|---|
| 3996 | {$IFDEF TEXTLOG}CmdInfo := Format('UnloadUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF}
|
|---|
| 3997 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 3998 | result := eInvalid
|
|---|
| 3999 | else
|
|---|
| 4000 | result := UnloadUnit(Player, Subject, Command < sExecute)
|
|---|
| 4001 | end;
|
|---|
| 4002 |
|
|---|
| 4003 | sSelectTransport, sSelectTransport - sExecute:
|
|---|
| 4004 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 4005 | result := eInvalid
|
|---|
| 4006 | else
|
|---|
| 4007 | with RW[Player].Model[RW[Player].Un[Subject].mix] do
|
|---|
| 4008 | begin
|
|---|
| 4009 | if Cap[mcSeaTrans] + Cap[mcAirTrans] + Cap[mcCarrier] = 0 then
|
|---|
| 4010 | result := eInvalid
|
|---|
| 4011 | else if Command >= sExecute then
|
|---|
| 4012 | uixSelectedTransport := Subject;
|
|---|
| 4013 | end;
|
|---|
| 4014 |
|
|---|
| 4015 | sCreateUnit .. sCreateUnit + (nPl - 1) shl 4,
|
|---|
| 4016 | sCreateUnit - sExecute .. sCreateUnit - sExecute + (nPl - 1) shl 4:
|
|---|
| 4017 | if (GTestFlags and tfUncover <> 0) or (Difficulty[Player] = 0)
|
|---|
| 4018 | then { supervisor only command }
|
|---|
| 4019 | begin
|
|---|
| 4020 | p1 := Command shr 4 and $F;
|
|---|
| 4021 | Loc1 := integer(Data);
|
|---|
| 4022 | if (Occupant[Loc1] >= 0) and (p1 <> Occupant[Loc1]) or
|
|---|
| 4023 | (RealMap[Loc1] and fCity <> 0) and
|
|---|
| 4024 | (RealMap[Loc1] shr 27 <> Cardinal(p1)) or
|
|---|
| 4025 | (RW[p1].Model[Subject].Domain < dAir) and
|
|---|
| 4026 | ((RW[p1].Model[Subject].Domain = dSea) <> (RealMap[integer(Data)] and
|
|---|
| 4027 | fTerrain < fGrass)) then
|
|---|
| 4028 | result := eViolation
|
|---|
| 4029 | else if Command >= sExecute then
|
|---|
| 4030 | begin
|
|---|
| 4031 | CreateUnit(p1, Subject);
|
|---|
| 4032 | RW[p1].Un[RW[p1].nUn - 1].Loc := integer(Data);
|
|---|
| 4033 | PlaceUnit(p1, RW[p1].nUn - 1);
|
|---|
| 4034 | UpdateUnitMap(integer(Data));
|
|---|
| 4035 | end
|
|---|
| 4036 | end
|
|---|
| 4037 | else
|
|---|
| 4038 | result := eInvalid;
|
|---|
| 4039 |
|
|---|
| 4040 | sMoveUnit + (0 + 6 * 8) * 16, sMoveUnit + (1 + 7 * 8) * 16,
|
|---|
| 4041 | sMoveUnit + (2 + 0 * 8) * 16, sMoveUnit + (1 + 1 * 8) * 16,
|
|---|
| 4042 | sMoveUnit + (0 + 2 * 8) * 16, sMoveUnit + (7 + 1 * 8) * 16,
|
|---|
| 4043 | sMoveUnit + (6 + 0 * 8) * 16, sMoveUnit + (7 + 7 * 8) * 16,
|
|---|
| 4044 | sMoveUnit - sExecute + (0 + 6 * 8) * 16, sMoveUnit - sExecute +
|
|---|
| 4045 | (1 + 7 * 8) * 16, sMoveUnit - sExecute + (2 + 0 * 8) * 16,
|
|---|
| 4046 | sMoveUnit - sExecute + (1 + 1 * 8) * 16, sMoveUnit - sExecute +
|
|---|
| 4047 | (0 + 2 * 8) * 16, sMoveUnit - sExecute + (7 + 1 * 8) * 16,
|
|---|
| 4048 | sMoveUnit - sExecute + (6 + 0 * 8) * 16, sMoveUnit - sExecute +
|
|---|
| 4049 | (7 + 7 * 8) * 16:
|
|---|
| 4050 | begin
|
|---|
| 4051 | dx := (Command shr 4 + 4) and 7 - 4;
|
|---|
| 4052 | dy := (Command shr 7 + 4) and 7 - 4;
|
|---|
| 4053 | {$IFDEF TEXTLOG}CmdInfo := Format('MoveUnit P%d I%d Mod%d Loc%d (%d,%d)', [Player, Subject, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc, dx, dy]); {$ENDIF}
|
|---|
| 4054 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 4055 | result := eInvalid
|
|---|
| 4056 | else
|
|---|
| 4057 | result := MoveUnit(Player, Subject, dx, dy, Command < sExecute);
|
|---|
| 4058 | end;
|
|---|
| 4059 |
|
|---|
| 4060 | {
|
|---|
| 4061 | Settlers Related Commands
|
|---|
| 4062 | ____________________________________________________________________
|
|---|
| 4063 | }
|
|---|
| 4064 | sAddToCity, sAddToCity - sExecute:
|
|---|
| 4065 | begin
|
|---|
| 4066 | {$IFDEF TEXTLOG}CmdInfo := Format('AddToCity P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF}
|
|---|
| 4067 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then
|
|---|
| 4068 | result := eInvalid
|
|---|
| 4069 | else if not(RW[Player].Model[RW[Player].Un[Subject].mix].Kind
|
|---|
| 4070 | in [mkSettler, mkSlaves]) and
|
|---|
| 4071 | (RW[Player].Un[Subject].Flags and unConscripts = 0) then
|
|---|
| 4072 | result := eViolation
|
|---|
| 4073 | else
|
|---|
| 4074 | begin
|
|---|
| 4075 | Loc0 := RW[Player].Un[Subject].Loc;
|
|---|
| 4076 | if RealMap[Loc0] and fCity = 0 then
|
|---|
| 4077 | result := eInvalid
|
|---|
| 4078 | else
|
|---|
| 4079 | begin
|
|---|
| 4080 | SearchCity(Loc0, Player, cix1);
|
|---|
| 4081 | with RW[Player].City[cix1] do
|
|---|
| 4082 | if not CanCityGrow(Player, cix1) then
|
|---|
| 4083 | result := eMaxSize
|
|---|
| 4084 | else if Command >= sExecute then
|
|---|
| 4085 | begin { add to city }
|
|---|
| 4086 | if Mode = moPlaying then
|
|---|
| 4087 | SavedTiles[cix1] := 0; // save in every case
|
|---|
| 4088 | if CanCityGrow(Player, cix1) then
|
|---|
| 4089 | CityGrowth(Player, cix1);
|
|---|
| 4090 | if (RW[Player].Model[RW[Player].Un[Subject].mix]
|
|---|
| 4091 | .Kind = mkSettler) and CanCityGrow(Player, cix1) then
|
|---|
| 4092 | CityGrowth(Player, cix1);
|
|---|
| 4093 | RemoveUnit_UpdateMap(Player, Subject);
|
|---|
| 4094 | end
|
|---|
| 4095 | end
|
|---|
| 4096 | end
|
|---|
| 4097 | end;
|
|---|
| 4098 |
|
|---|
| 4099 | sStartJob .. sStartJob + $3F0, sStartJob - sExecute .. sStartJob + $3F0
|
|---|
| 4100 | - sExecute:
|
|---|
| 4101 | begin
|
|---|
| 4102 | Loc0 := RW[Player].Un[Subject].Loc;
|
|---|
| 4103 | i := Command shr 4 and $3F; // new job
|
|---|
| 4104 | {$IFDEF TEXTLOG}CmdInfo := Format('StartJob P%d Mod%d Loc%d: %d', [Player, RW[Player].Un[Subject].mix, Loc0, i]); {$ENDIF}
|
|---|
| 4105 | if (Subject >= RW[Player].nUn) or (Loc0 < 0) then
|
|---|
| 4106 | result := eInvalid
|
|---|
| 4107 | else if i >= nJob then
|
|---|
| 4108 | result := eInvalid
|
|---|
| 4109 | else
|
|---|
| 4110 | begin
|
|---|
| 4111 | result := StartJob(Player, Subject, i, Command < sExecute);
|
|---|
| 4112 | if result = eCity then
|
|---|
| 4113 | begin // new city
|
|---|
| 4114 | cix1 := RW[Player].nCity - 1;
|
|---|
| 4115 | AddBestCityTile(Player, cix1);
|
|---|
| 4116 | if Mode = moPlaying then
|
|---|
| 4117 | with RW[Player].City[cix1] do
|
|---|
| 4118 | begin
|
|---|
| 4119 | // SavedResourceWeights[cix1]:=ResourceWeights;
|
|---|
| 4120 | SavedTiles[cix1] := 0; // save in every case
|
|---|
| 4121 | end;
|
|---|
| 4122 | if Mode >= moMovie then { show new city in interface modules }
|
|---|
| 4123 | for p1 := 0 to nPl - 1 do
|
|---|
| 4124 | if (1 shl p1 and GWatching <> 0) and (p1 <> Player) and
|
|---|
| 4125 | (ObserveLevel[Loc0] and (3 shl (2 * p1)) > 0) then
|
|---|
| 4126 | CallPlayer(cShowCityChanged, p1, Loc0);
|
|---|
| 4127 | end
|
|---|
| 4128 | end;
|
|---|
| 4129 | end;
|
|---|
| 4130 |
|
|---|
| 4131 | {
|
|---|
| 4132 | City Related Commands
|
|---|
| 4133 | ____________________________________________________________________
|
|---|
| 4134 | }
|
|---|
| 4135 | sSetCityProject, sSetCityProject - sExecute:
|
|---|
| 4136 | begin
|
|---|
| 4137 | NewProject := integer(Data) and not cpAuto;
|
|---|
| 4138 | {$IFDEF TEXTLOG}CmdInfo := Format('SetCityProject P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, NewProject]); {$ENDIF}
|
|---|
| 4139 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4140 | then
|
|---|
| 4141 | result := eInvalid
|
|---|
| 4142 | else
|
|---|
| 4143 | with RW[Player].City[Subject] do
|
|---|
| 4144 | begin
|
|---|
| 4145 | if NewProject = Project then
|
|---|
| 4146 | result := eNotChanged
|
|---|
| 4147 | else
|
|---|
| 4148 | begin
|
|---|
| 4149 | pt0 := ProjectType(Project0);
|
|---|
| 4150 | pt1 := ProjectType(NewProject);
|
|---|
| 4151 | if NewProject and cpImp = 0 then
|
|---|
| 4152 | begin
|
|---|
| 4153 | if NewProject and cpIndex >= RW[Player].nModel then
|
|---|
| 4154 | result := eInvalid
|
|---|
| 4155 | else if (NewProject and cpConscripts <> 0) and
|
|---|
| 4156 | not((RW[Player].Tech[adConscription] >= tsApplicable) and
|
|---|
| 4157 | (RW[Player].Model[NewProject and cpIndex].Domain = dGround)
|
|---|
| 4158 | and (RW[Player].Model[NewProject and cpIndex].Kind < mkScout))
|
|---|
| 4159 | then
|
|---|
| 4160 | result := eViolation
|
|---|
| 4161 | // else if (RW[Player].Model[NewProject and cpIndex].Kind=mkSlaves)
|
|---|
| 4162 | // and (GWonder[woPyramids].EffectiveOwner<>Player) then
|
|---|
| 4163 | // result:=eNoPreq
|
|---|
| 4164 | end
|
|---|
| 4165 | else if NewProject and cpIndex >= nImp then
|
|---|
| 4166 | result := eInvalid
|
|---|
| 4167 | else
|
|---|
| 4168 | begin
|
|---|
| 4169 | Preq := Imp[NewProject and cpIndex].Preq;
|
|---|
| 4170 | for i := 0 to nImpReplacement - 1 do
|
|---|
| 4171 | if (ImpReplacement[i].OldImp = NewProject and cpIndex) and
|
|---|
| 4172 | (built[ImpReplacement[i].NewImp] > 0) then
|
|---|
| 4173 | result := eObsolete;
|
|---|
| 4174 | if result = eObsolete then
|
|---|
| 4175 | else if Preq = preNA then
|
|---|
| 4176 | result := eInvalid
|
|---|
| 4177 | else if (Preq >= 0) and (RW[Player].Tech[Preq] < tsApplicable)
|
|---|
| 4178 | then
|
|---|
| 4179 | result := eNoPreq
|
|---|
| 4180 | else if built[NewProject and cpIndex] > 0 then
|
|---|
| 4181 | result := eInvalid
|
|---|
| 4182 | else if (NewProject and cpIndex < 28) and
|
|---|
| 4183 | (GWonder[NewProject and cpIndex].CityID <> -1) then
|
|---|
| 4184 | result := eViolation // wonder already exists
|
|---|
| 4185 | else if (NewProject and cpIndex = imSpacePort) and
|
|---|
| 4186 | (RW[Player].NatBuilt[imSpacePort] > 0) then
|
|---|
| 4187 | result := eViolation // space port already exists
|
|---|
| 4188 | else if (NewProject = cpImp + imBank) and (built[imMarket] = 0)
|
|---|
| 4189 | or (NewProject = cpImp + imUniversity) and
|
|---|
| 4190 | (built[imLibrary] = 0) or (NewProject = cpImp + imResLab) and
|
|---|
| 4191 | (built[imUniversity] = 0) or (NewProject = cpImp + imMfgPlant)
|
|---|
| 4192 | and (built[imFactory] = 0) then
|
|---|
| 4193 | result := eNoPreq;
|
|---|
| 4194 | case NewProject - cpImp of
|
|---|
| 4195 | woLighthouse, woMagellan, imCoastalFort, imHarbor, imPlatform:
|
|---|
| 4196 | begin { city at ocean? }
|
|---|
| 4197 | Preq := 0;
|
|---|
| 4198 | V8_to_Loc(Loc, Adjacent);
|
|---|
| 4199 | for V8 := 0 to 7 do
|
|---|
| 4200 | begin
|
|---|
| 4201 | Loc1 := Adjacent[V8];
|
|---|
| 4202 | if (Loc1 >= 0) and (Loc1 < MapSize) and
|
|---|
| 4203 | (RealMap[Loc1] and fTerrain = fShore) then
|
|---|
| 4204 | inc(Preq);
|
|---|
| 4205 | end;
|
|---|
| 4206 | if Preq = 0 then
|
|---|
| 4207 | result := eNoPreq;
|
|---|
| 4208 | end;
|
|---|
| 4209 | woHoover, imHydro:
|
|---|
| 4210 | begin { city at river or mountains? }
|
|---|
| 4211 | Preq := 0;
|
|---|
| 4212 | V8_to_Loc(Loc, Adjacent);
|
|---|
| 4213 | for V8 := 0 to 7 do
|
|---|
| 4214 | begin
|
|---|
| 4215 | Loc1 := Adjacent[V8];
|
|---|
| 4216 | if (Loc1 >= 0) and (Loc1 < MapSize) and
|
|---|
| 4217 | ((RealMap[Loc1] and fTerrain = fMountains) or
|
|---|
| 4218 | (RealMap[Loc1] and fRiver <> 0)) then
|
|---|
| 4219 | inc(Preq);
|
|---|
| 4220 | end;
|
|---|
| 4221 | if Preq = 0 then
|
|---|
| 4222 | result := eNoPreq;
|
|---|
| 4223 | end;
|
|---|
| 4224 | woMIR, imShipComp, imShipPow, imShipHab:
|
|---|
| 4225 | if RW[Player].NatBuilt[imSpacePort] = 0 then
|
|---|
| 4226 | result := eNoPreq;
|
|---|
| 4227 | end;
|
|---|
| 4228 | if (GTestFlags and tfNoRareNeed = 0) and
|
|---|
| 4229 | (Imp[NewProject and cpIndex].Kind = ikShipPart) then
|
|---|
| 4230 | if RW[Player].Tech[adMassProduction] < tsApplicable then
|
|---|
| 4231 | result := eNoPreq
|
|---|
| 4232 | else
|
|---|
| 4233 | begin // check for rare resources
|
|---|
| 4234 | if NewProject and cpIndex = imShipComp then
|
|---|
| 4235 | j := 1
|
|---|
| 4236 | else if NewProject and cpIndex = imShipPow then
|
|---|
| 4237 | j := 2
|
|---|
| 4238 | else { if NewProject and cpIndex=imShipHab then }
|
|---|
| 4239 | j := 3;
|
|---|
| 4240 | // j = rare resource required
|
|---|
| 4241 | Preq := 0;
|
|---|
| 4242 | V21_to_Loc(Loc, Radius);
|
|---|
| 4243 | for V21 := 1 to 26 do
|
|---|
| 4244 | begin
|
|---|
| 4245 | Loc1 := Radius[V21];
|
|---|
| 4246 | if (Loc1 >= 0) and (Loc1 < MapSize) and
|
|---|
| 4247 | (RealMap[Loc1] shr 25 and 3 = Cardinal(j)) then
|
|---|
| 4248 | inc(Preq);
|
|---|
| 4249 | end;
|
|---|
| 4250 | if Preq = 0 then
|
|---|
| 4251 | result := eNoPreq;
|
|---|
| 4252 | end
|
|---|
| 4253 | end;
|
|---|
| 4254 |
|
|---|
| 4255 | if (Command >= sExecute) and (result >= rExecuted) then
|
|---|
| 4256 | begin
|
|---|
| 4257 | if pt0 <> ptSelect then
|
|---|
| 4258 | if NewProject and (cpImp or cpIndex) = Project0 and
|
|---|
| 4259 | (cpImp or cpIndex) then
|
|---|
| 4260 | Prod := Prod0
|
|---|
| 4261 | else if (pt1 = ptTrGoods) or (pt1 = ptShip) or (pt1 <> pt0)
|
|---|
| 4262 | and (pt0 <> ptCaravan) then
|
|---|
| 4263 | begin
|
|---|
| 4264 | inc(RW[Player].Money, Prod0);
|
|---|
| 4265 | Prod := 0;
|
|---|
| 4266 | Prod0 := 0;
|
|---|
| 4267 | Project0 := cpImp + imTrGoods
|
|---|
| 4268 | end
|
|---|
| 4269 | else
|
|---|
| 4270 | Prod := Prod0 * 2 div 3;
|
|---|
| 4271 | Project := NewProject
|
|---|
| 4272 | end
|
|---|
| 4273 | end
|
|---|
| 4274 | end
|
|---|
| 4275 | end;
|
|---|
| 4276 |
|
|---|
| 4277 | sBuyCityProject, sBuyCityProject - sExecute:
|
|---|
| 4278 | begin
|
|---|
| 4279 | {$IFDEF TEXTLOG}CmdInfo := Format('BuyCityProject P%d Loc%d', [Player, RW[Player].City[Subject].Loc]); {$ENDIF}
|
|---|
| 4280 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4281 | then
|
|---|
| 4282 | result := eInvalid
|
|---|
| 4283 | else
|
|---|
| 4284 | with RW[Player].City[Subject] do
|
|---|
| 4285 | if (RW[Player].Government = gAnarchy) or (Flags and chCaptured <> 0)
|
|---|
| 4286 | then
|
|---|
| 4287 | result := eOutOfControl
|
|---|
| 4288 | else if (Project and cpImp <> 0) and
|
|---|
| 4289 | ((Project and cpIndex = imTrGoods) or
|
|---|
| 4290 | (Imp[Project and cpIndex].Kind = ikShipPart)) then
|
|---|
| 4291 | result := eInvalid // don't buy colony ship
|
|---|
| 4292 | else
|
|---|
| 4293 | begin
|
|---|
| 4294 | CityReport.HypoTiles := -1;
|
|---|
| 4295 | CityReport.HypoTax := -1;
|
|---|
| 4296 | CityReport.HypoLux := -1;
|
|---|
| 4297 | GetCityReport(Player, Subject, CityReport);
|
|---|
| 4298 | Cost := CityReport.ProdCost;
|
|---|
| 4299 | NextProd := CityReport.ProdRep - CityReport.Support;
|
|---|
| 4300 | if (CityReport.Working - CityReport.Happy > Size shr 1) or
|
|---|
| 4301 | (NextProd < 0) then // !!! change to new style disorder
|
|---|
| 4302 | NextProd := 0;
|
|---|
| 4303 | Cost := Cost - Prod - NextProd;
|
|---|
| 4304 | if (GWonder[woMich].EffectiveOwner = Player) and
|
|---|
| 4305 | (Project and cpImp <> 0) then
|
|---|
| 4306 | Cost := Cost * 2
|
|---|
| 4307 | else
|
|---|
| 4308 | Cost := Cost * 4;
|
|---|
| 4309 | if Cost <= 0 then
|
|---|
| 4310 | result := eNotChanged
|
|---|
| 4311 | else if Cost > RW[Player].Money then
|
|---|
| 4312 | result := eViolation
|
|---|
| 4313 | else if Command >= sExecute then
|
|---|
| 4314 | IntServer(sIntBuyMaterial, Player, Subject, Cost);
|
|---|
| 4315 | // need to save material/cost because city tiles are not correct
|
|---|
| 4316 | // when loading
|
|---|
| 4317 | end;
|
|---|
| 4318 | end;
|
|---|
| 4319 |
|
|---|
| 4320 | sSellCityProject, sSellCityProject - sExecute:
|
|---|
| 4321 | begin
|
|---|
| 4322 | {$IFDEF TEXTLOG}CmdInfo := Format('SellCityProject P%d Loc%d', [Player, RW[Player].City[Subject].Loc]); {$ENDIF}
|
|---|
| 4323 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4324 | then
|
|---|
| 4325 | result := eInvalid
|
|---|
| 4326 | else if Command >= sExecute then
|
|---|
| 4327 | with RW[Player].City[Subject] do
|
|---|
| 4328 | begin
|
|---|
| 4329 | inc(RW[Player].Money, Prod0);
|
|---|
| 4330 | Prod := 0;
|
|---|
| 4331 | Prod0 := 0;
|
|---|
| 4332 | end;
|
|---|
| 4333 | end;
|
|---|
| 4334 |
|
|---|
| 4335 | sSellCityImprovement, sSellCityImprovement - sExecute:
|
|---|
| 4336 | begin
|
|---|
| 4337 | {$IFDEF TEXTLOG}CmdInfo := Format('SellCityImprovement P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, integer(Data)]); {$ENDIF}
|
|---|
| 4338 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4339 | then
|
|---|
| 4340 | result := eInvalid
|
|---|
| 4341 | else
|
|---|
| 4342 | with RW[Player].City[Subject] do
|
|---|
| 4343 | if built[integer(Data)] = 0 then
|
|---|
| 4344 | result := eInvalid
|
|---|
| 4345 | else if (RW[Player].Government = gAnarchy) or
|
|---|
| 4346 | (Flags and chCaptured <> 0) then
|
|---|
| 4347 | result := eOutOfControl
|
|---|
| 4348 | else if Flags and chImprovementSold <> 0 then
|
|---|
| 4349 | result := eOnlyOnce
|
|---|
| 4350 | else if Command >= sExecute then
|
|---|
| 4351 | begin
|
|---|
| 4352 | inc(RW[Player].Money, Imp[integer(Data)].Cost * BuildCostMod
|
|---|
| 4353 | [Difficulty[Player]] div 12);
|
|---|
| 4354 | built[integer(Data)] := 0;
|
|---|
| 4355 | if Imp[integer(Data)].Kind in [ikNatLocal, ikNatGlobal] then
|
|---|
| 4356 | begin
|
|---|
| 4357 | RW[Player].NatBuilt[integer(Data)] := 0;
|
|---|
| 4358 | case integer(Data) of
|
|---|
| 4359 | imGrWall:
|
|---|
| 4360 | GrWallContinent[Player] := -1;
|
|---|
| 4361 | imSpacePort:
|
|---|
| 4362 | DestroySpacePort_TellPlayers(Player, -1);
|
|---|
| 4363 | end
|
|---|
| 4364 | end;
|
|---|
| 4365 | inc(Flags, chImprovementSold);
|
|---|
| 4366 | end
|
|---|
| 4367 | end;
|
|---|
| 4368 |
|
|---|
| 4369 | sRebuildCityImprovement, sRebuildCityImprovement - sExecute:
|
|---|
| 4370 | begin
|
|---|
| 4371 | OldImp := integer(Data);
|
|---|
| 4372 | {$IFDEF TEXTLOG}CmdInfo := Format('RebuildCityImprovement P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, OldImp]); {$ENDIF}
|
|---|
| 4373 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4374 | then
|
|---|
| 4375 | result := eInvalid
|
|---|
| 4376 | else
|
|---|
| 4377 | begin
|
|---|
| 4378 | if (OldImp < 0) or (OldImp >= nImp) or
|
|---|
| 4379 | not(Imp[OldImp].Kind in [ikCommon, ikNatLocal, ikNatGlobal]) then
|
|---|
| 4380 | result := eInvalid
|
|---|
| 4381 | else
|
|---|
| 4382 | with RW[Player].City[Subject] do
|
|---|
| 4383 | if (built[OldImp] = 0) or (Project and cpImp = 0) or
|
|---|
| 4384 | not(Imp[Project and cpIndex].Kind in [ikCommon, ikNatLocal,
|
|---|
| 4385 | ikNatGlobal]) then
|
|---|
| 4386 | result := eInvalid
|
|---|
| 4387 | else if (RW[Player].Government = gAnarchy) or
|
|---|
| 4388 | (Flags and chCaptured <> 0) then
|
|---|
| 4389 | result := eOutOfControl
|
|---|
| 4390 | else if Flags and chImprovementSold <> 0 then
|
|---|
| 4391 | result := eOnlyOnce
|
|---|
| 4392 | else if Command >= sExecute then
|
|---|
| 4393 | begin
|
|---|
| 4394 | inc(Prod, Imp[OldImp].Cost * BuildCostMod[Difficulty[Player]]
|
|---|
| 4395 | div 12 * 2 div 3);
|
|---|
| 4396 | Project0 := Project0 and not cpCompleted;
|
|---|
| 4397 | if Project0 and not cpAuto <> Project and not cpAuto then
|
|---|
| 4398 | Project0 := Project;
|
|---|
| 4399 | Prod0 := Prod;
|
|---|
| 4400 | built[OldImp] := 0;
|
|---|
| 4401 | if Imp[OldImp].Kind in [ikNatLocal, ikNatGlobal] then
|
|---|
| 4402 | begin // nat. project lost
|
|---|
| 4403 | RW[Player].NatBuilt[OldImp] := 0;
|
|---|
| 4404 | case OldImp of
|
|---|
| 4405 | imGrWall:
|
|---|
| 4406 | GrWallContinent[Player] := -1;
|
|---|
| 4407 | imSpacePort:
|
|---|
| 4408 | DestroySpacePort_TellPlayers(Player, -1);
|
|---|
| 4409 | end
|
|---|
| 4410 | end;
|
|---|
| 4411 | inc(Flags, chImprovementSold);
|
|---|
| 4412 | end
|
|---|
| 4413 | end
|
|---|
| 4414 | end;
|
|---|
| 4415 |
|
|---|
| 4416 | sSetCityTiles, sSetCityTiles - sExecute:
|
|---|
| 4417 | begin
|
|---|
| 4418 | {$IFDEF TEXTLOG}CmdInfo := Format('SetCityTiles P%d Loc%d: %x', [Player, RW[Player].City[Subject].Loc, integer(Data)]); {$ENDIF}
|
|---|
| 4419 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0)
|
|---|
| 4420 | then
|
|---|
| 4421 | result := eInvalid
|
|---|
| 4422 | else
|
|---|
| 4423 | result := SetCityTiles(Player, Subject, integer(Data),
|
|---|
| 4424 | Command < sExecute);
|
|---|
| 4425 | end;
|
|---|
| 4426 |
|
|---|
| 4427 | {
|
|---|
| 4428 | Client Exclusive Commands
|
|---|
| 4429 | ____________________________________________________________________
|
|---|
| 4430 | }
|
|---|
| 4431 | else
|
|---|
| 4432 | if Command >= cClientEx then
|
|---|
| 4433 | begin
|
|---|
| 4434 | {$IFDEF TEXTLOG}CmdInfo := Format('ClientEx%x P%d', [Command, Player]);
|
|---|
| 4435 | {$ENDIF}
|
|---|
| 4436 | if ProcessClientData[Player] or (Mode = moPlaying) then
|
|---|
| 4437 | CallPlayer(Command, Player, Data)
|
|---|
| 4438 | end
|
|---|
| 4439 | else
|
|---|
| 4440 | result := eUnknown;
|
|---|
| 4441 | end; { case command }
|
|---|
| 4442 |
|
|---|
| 4443 | // do not log invalid and non-relevant commands
|
|---|
| 4444 | if result = eZOC_EnemySpotted then
|
|---|
| 4445 | begin
|
|---|
| 4446 | assert(Mode = moPlaying);
|
|---|
| 4447 | CL.State := FormerCLState;
|
|---|
| 4448 | IntServer(sIntDiscoverZOC, Player, 0, ZOCTile);
|
|---|
| 4449 | end
|
|---|
| 4450 | else if result and rEffective = 0 then
|
|---|
| 4451 | if Mode < moPlaying then
|
|---|
| 4452 | begin
|
|---|
| 4453 | {$IFDEF TEXTLOG}CmdInfo := Format('***ERROR (%x) ', [result]) + CmdInfo;
|
|---|
| 4454 | {$ENDIF}
|
|---|
| 4455 | LoadOK := false;
|
|---|
| 4456 | end
|
|---|
| 4457 | else
|
|---|
| 4458 | begin
|
|---|
| 4459 | if logged then
|
|---|
| 4460 | CL.State := FormerCLState;
|
|---|
| 4461 | if (result < rExecuted) and (Command >= sExecute) then
|
|---|
| 4462 | PutMessage(1 shl 16 + 1, Format('INVALID: %d calls %x (%d)',
|
|---|
| 4463 | [Player, Command, Subject]));
|
|---|
| 4464 | end;
|
|---|
| 4465 |
|
|---|
| 4466 | if (Command and (cClientEx or sExecute or sctMask) = sExecute or sctEndClient)
|
|---|
| 4467 | and (result >= rExecuted) then
|
|---|
| 4468 | LastEndClientCommand := Command;
|
|---|
| 4469 | {$IFOPT O-}dec(nHandoverStack, 2); {$ENDIF}
|
|---|
| 4470 | end; { <<<server }
|
|---|
| 4471 |
|
|---|
| 4472 | initialization
|
|---|
| 4473 |
|
|---|
| 4474 | QueryPerformanceFrequency(PerfFreq);
|
|---|
| 4475 | FindFirst(ParamStr(0), $21, ExeInfo);
|
|---|
| 4476 |
|
|---|
| 4477 | {$IFOPT O-}nHandoverStack := 0; {$ENDIF}
|
|---|
| 4478 |
|
|---|
| 4479 | end.
|
|---|