| 1 | {$INCLUDE switches} | 
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| 2 | unit Direct; | 
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| 3 |  | 
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| 4 | interface | 
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| 5 |  | 
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| 6 | uses | 
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| 7 | Messg, | 
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| 8 |  | 
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| 9 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms; | 
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| 10 |  | 
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| 11 | const | 
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| 12 | WM_GO = WM_USER; | 
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| 13 | WM_CHANGECLIENT = WM_USER + 1; // hand over control to other client | 
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| 14 | WM_NEXTPLAYER = WM_USER + 2; // active player's turn ended, next player | 
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| 15 | WM_AIEXCEPTION = WM_USER + 3; | 
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| 16 |  | 
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| 17 | type | 
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| 18 | TDirectDlg = class(TDrawDlg) | 
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| 19 | procedure FormShow(Sender: TObject); | 
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| 20 | procedure FormCreate(Sender: TObject); | 
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| 21 | procedure FormPaint(Sender: TObject); | 
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| 22 | procedure FormClose(Sender: TObject; var Action: TCloseAction); | 
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| 23 | public | 
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| 24 | procedure DlgNotify(ID: integer); | 
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| 25 | private | 
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| 26 | Info: string; | 
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| 27 | State: integer; | 
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| 28 | Gone, Quick: boolean; | 
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| 29 | procedure SetInfo(x: string); | 
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| 30 | procedure SetState(x: integer); | 
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| 31 | procedure OnGo(var m: TMessage); message WM_GO; | 
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| 32 | procedure OnChangeClient(var m: TMessage); message WM_CHANGECLIENT; | 
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| 33 | procedure OnNextPlayer(var m: TMessage); message WM_NEXTPLAYER; | 
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| 34 | procedure OnAIException(var Msg: TMessage); message WM_AIEXCEPTION; | 
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| 35 | end; | 
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| 36 |  | 
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| 37 | var | 
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| 38 | DirectDlg: TDirectDlg; | 
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| 39 |  | 
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| 40 | implementation | 
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| 41 |  | 
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| 42 | uses | 
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| 43 | ScreenTools, Protocol, GameServer, Start, LocalPlayer, NoTerm, Back, ShellAPI; | 
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| 44 |  | 
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| 45 | {$R *.DFM} | 
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| 46 |  | 
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| 47 | procedure Notify(ID: integer); | 
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| 48 | begin | 
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| 49 | DirectDlg.DlgNotify(ID); | 
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| 50 | end; | 
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| 51 |  | 
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| 52 | procedure TDirectDlg.DlgNotify(ID: integer); | 
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| 53 | var | 
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| 54 | hMem: Cardinal; | 
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| 55 | p: pointer; | 
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| 56 | s: string; | 
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| 57 | begin | 
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| 58 | case ID of | 
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| 59 | ntInitLocalHuman: | 
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| 60 | begin | 
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| 61 | SetMainTextureByAge(-1); | 
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| 62 | State := -1; | 
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| 63 | Info := Phrases.Lookup('BUSY_MODLH'); | 
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| 64 | Show; | 
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| 65 | Invalidate; | 
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| 66 | Update; | 
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| 67 | end; | 
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| 68 | ntInitModule .. ntInitModule + maxBrain - 1: | 
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| 69 | if visible then | 
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| 70 | begin | 
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| 71 | s := Format(Phrases.Lookup('BUSY_MOD'), | 
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| 72 | [Brain[ID - ntInitModule].Name]); | 
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| 73 | while BiColorTextWidth(Canvas, s) + 64 > ClientWidth do | 
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| 74 | Delete(s, Length(s), 1); | 
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| 75 | SetInfo(s); | 
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| 76 | end; | 
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| 77 | ntCreateWorld: | 
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| 78 | if visible then | 
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| 79 | SetInfo(Phrases.Lookup('BUSY_START')); | 
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| 80 | ntInitPlayers: | 
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| 81 | if visible then | 
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| 82 | SetInfo(Phrases.Lookup('BUSY_INIT')); | 
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| 83 | ntDeactivationMissing .. ntDeactivationMissing + nPl - 1: | 
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| 84 | SimpleMessage(Format(Phrases.Lookup('MISSDEACT'), | 
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| 85 | [ID - ntDeactivationMissing])); | 
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| 86 | ntSetAIName .. ntSetAIName + nPl - 1: | 
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| 87 | LocalPlayer.SetAIName(ID - ntSetAIName, NotifyMessage); | 
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| 88 | ntException .. ntException + maxBrain - 1: | 
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| 89 | PostMessage(Handle, WM_AIEXCEPTION, ID - ntException, 0); | 
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| 90 | ntLoadBegin: | 
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| 91 | begin | 
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| 92 | Info := Phrases.Lookup('BUSY_LOAD'); | 
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| 93 | SetState(0); | 
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| 94 | end; | 
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| 95 | ntLoadState .. ntLoadState + 128: | 
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| 96 | SetState(ID - ntLoadState); | 
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| 97 | ntDLLError .. ntDLLError + 128: | 
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| 98 | SimpleMessage(Format(Phrases.Lookup('DLLERROR'), | 
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| 99 | [Brain[ID - ntDLLError].FileName])); | 
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| 100 | ntAIError: | 
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| 101 | SimpleMessage(Format(Phrases.Lookup('AIERROR'), [NotifyMessage])); | 
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| 102 | ntClientError .. ntClientError + 128: | 
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| 103 | SimpleMessage(Format(Phrases.Lookup('CLIENTERROR'), | 
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| 104 | [Brain[ID - ntClientError].FileName])); | 
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| 105 | ntEndInfo: | 
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| 106 | begin | 
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| 107 | Hide; | 
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| 108 | background.Update | 
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| 109 | end; | 
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| 110 | ntLoadError: | 
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| 111 | begin | 
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| 112 | if OpenClipboard(Handle) then | 
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| 113 | begin // copy file path to clipboard | 
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| 114 | NotifyMessage := NotifyMessage + #0; | 
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| 115 | hMem := GlobalAlloc(GMEM_MOVEABLE or GMEM_DDESHARE, | 
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| 116 | Length(NotifyMessage)); | 
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| 117 | p := GlobalLock(hMem); | 
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| 118 | if p <> nil then | 
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| 119 | move(NotifyMessage[1], p^, Length(NotifyMessage)); | 
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| 120 | GlobalUnlock(hMem); | 
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| 121 | SetClipboardData(CF_TEXT, hMem); | 
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| 122 | CloseClipboard; | 
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| 123 | end; | 
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| 124 | with MessgDlg do | 
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| 125 | begin | 
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| 126 | MessgText := Phrases.Lookup('LOADERROR'); | 
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| 127 | Kind := mkYesNo; | 
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| 128 | ShowModal; | 
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| 129 | if ModalResult = mrOK then | 
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| 130 | ShellExecute(Handle, 'open', | 
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| 131 | 'http://c-evo.org/_sg/contact/cevobug.html', '', '', | 
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| 132 | SW_SHOWNORMAL); | 
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| 133 | end | 
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| 134 | end; | 
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| 135 | ntStartDone: | 
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| 136 | if not Quick then | 
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| 137 | begin | 
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| 138 | StartDlg.Hide; | 
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| 139 | background.Update | 
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| 140 | end; | 
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| 141 | ntStartGo, ntStartGoRefresh, ntStartGoRefreshMaps: | 
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| 142 | if Quick then | 
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| 143 | Close | 
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| 144 | else | 
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| 145 | begin | 
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| 146 | if ID = ntStartGoRefresh then | 
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| 147 | StartDlg.UpdateFormerGames | 
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| 148 | else if ID = ntStartGoRefreshMaps then | 
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| 149 | StartDlg.UpdateMaps; | 
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| 150 | StartDlg.Show; | 
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| 151 | end; | 
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| 152 | ntChangeClient: | 
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| 153 | PostMessage(Handle, WM_CHANGECLIENT, 0, 0); | 
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| 154 | ntNextPlayer: | 
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| 155 | PostMessage(Handle, WM_NEXTPLAYER, 0, 0); | 
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| 156 | ntDeinitModule .. ntDeinitModule + maxBrain - 1: | 
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| 157 | begin | 
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| 158 | Info := Format(Phrases2.Lookup('BUSY_DEINIT'), | 
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| 159 | [Brain[ID - ntDeinitModule].Name]); | 
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| 160 | while BiColorTextWidth(Canvas, Info) + 64 > ClientWidth do | 
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| 161 | Delete(Info, Length(Info), 1); | 
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| 162 | SetMainTextureByAge(-1); | 
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| 163 | State := -1; | 
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| 164 | Show; | 
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| 165 | Invalidate; | 
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| 166 | Update; | 
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| 167 | end; | 
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| 168 | ntBackOn: | 
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| 169 | begin | 
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| 170 | background.Show; | 
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| 171 | background.Update; | 
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| 172 | sleep(50); // prevent flickering | 
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| 173 | end; | 
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| 174 | ntBackOff: | 
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| 175 | background.Close; | 
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| 176 | end; | 
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| 177 | end; | 
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| 178 |  | 
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| 179 | procedure TDirectDlg.FormCreate(Sender: TObject); | 
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| 180 | begin | 
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| 181 | Gone := false; | 
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| 182 | State := -1; | 
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| 183 | Info := ''; | 
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| 184 | GameServer.Init(Notify); | 
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| 185 | Brain[bixNoTerm].Client := NoTerm.Client; | 
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| 186 | Brain[bixSuper_Virtual].Client := nil; | 
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| 187 | Brain[bixTerm].Client := LocalPlayer.Client; | 
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| 188 | Brain[bixNoTerm].Name := Phrases.Lookup('AIT'); | 
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| 189 | Brain[bixSuper_Virtual].Name := Phrases.Lookup('SUPER'); | 
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| 190 | Brain[bixTerm].Name := Phrases.Lookup('HUMAN'); | 
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| 191 | Brain[bixRandom].Name := Phrases.Lookup('RANDOMAI'); | 
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| 192 | Canvas.Font.Assign(UniFont[ftNormal]); | 
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| 193 | Canvas.Brush.Style := bsClear; | 
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| 194 | end; | 
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| 195 |  | 
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| 196 | procedure TDirectDlg.FormShow(Sender: TObject); | 
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| 197 | begin | 
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| 198 | if not Gone then | 
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| 199 | begin | 
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| 200 | PostMessage(Handle, WM_GO, 0, 0); | 
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| 201 | Gone := true | 
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| 202 | end | 
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| 203 | end; | 
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| 204 |  | 
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| 205 | procedure TDirectDlg.FormClose(Sender: TObject; var Action: TCloseAction); | 
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| 206 | begin | 
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| 207 | GameServer.Done; | 
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| 208 | end; | 
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| 209 |  | 
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| 210 | procedure TDirectDlg.OnGo(var m: TMessage); | 
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| 211 | var | 
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| 212 | i: integer; | 
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| 213 | s: string; | 
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| 214 | begin | 
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| 215 | Hide; | 
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| 216 | if nBrain = 3 then | 
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| 217 | begin | 
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| 218 | Application.MessageBox(PChar(Phrases.Lookup('NOAI')), 'C-evo', 0); | 
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| 219 | Close; | 
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| 220 | exit | 
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| 221 | end; | 
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| 222 | Quick := false; | 
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| 223 | if ParamCount > 0 then | 
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| 224 | begin | 
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| 225 | s := ParamStr(1); | 
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| 226 | if (s[1] = '-') or (s[1] = '/') then | 
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| 227 | begin // special mode | 
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| 228 | Delete(s, 1, 1); | 
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| 229 | for i := 1 to Length(s) do | 
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| 230 | if s[i] in ['a' .. 'z'] then | 
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| 231 | dec(s[i], 32); | 
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| 232 | if s = 'MAN' then | 
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| 233 | begin | 
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| 234 | Quick := true; | 
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| 235 | DirectHelp(cHelpOnly); | 
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| 236 | Close | 
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| 237 | end; | 
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| 238 | end | 
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| 239 | else if (FileExists(ParamStr(1))) then | 
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| 240 | begin | 
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| 241 | Quick := true; | 
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| 242 | if not LoadGame(ExtractFilePath(ParamStr(1)), ExtractFileName(ParamStr(1) | 
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| 243 | ), -1, false) then | 
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| 244 | begin | 
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| 245 | SimpleMessage(Phrases.Lookup('LOADERR')); | 
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| 246 | Close | 
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| 247 | end | 
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| 248 | end | 
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| 249 | end; | 
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| 250 | if not Quick then | 
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| 251 | begin | 
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| 252 | background.Show; | 
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| 253 | StartDlg.Show | 
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| 254 | end | 
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| 255 | end; | 
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| 256 |  | 
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| 257 | procedure TDirectDlg.OnChangeClient(var m: TMessage); | 
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| 258 | begin | 
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| 259 | ChangeClient; | 
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| 260 | end; | 
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| 261 |  | 
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| 262 | procedure TDirectDlg.OnNextPlayer(var m: TMessage); | 
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| 263 | begin | 
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| 264 | NextPlayer; | 
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| 265 | end; | 
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| 266 |  | 
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| 267 | procedure TDirectDlg.OnAIException(var Msg: TMessage); | 
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| 268 | begin | 
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| 269 | Application.MessageBox(PChar(Format(Phrases.Lookup('AIEXCEPTION'), | 
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| 270 | [Brain[Msg.WParam].Name])), 'C-evo', 0); | 
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| 271 | end; | 
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| 272 |  | 
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| 273 | procedure TDirectDlg.FormPaint(Sender: TObject); | 
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| 274 | begin | 
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| 275 | PaintBackground(self, 3, 3, ClientWidth - 6, ClientHeight - 6); | 
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| 276 | Frame(Canvas, 0, 0, ClientWidth - 1, ClientHeight - 1, 0, 0); | 
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| 277 | Frame(Canvas, 1, 1, ClientWidth - 2, ClientHeight - 2, | 
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| 278 | MainTexture.clBevelLight, MainTexture.clBevelShade); | 
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| 279 | Frame(Canvas, 2, 2, ClientWidth - 3, ClientHeight - 3, | 
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| 280 | MainTexture.clBevelLight, MainTexture.clBevelShade); | 
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| 281 | if State >= 0 then | 
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| 282 | RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, Info)) | 
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| 283 | div 2, 16, Info) | 
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| 284 | else | 
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| 285 | RisedTextOut(Canvas, (ClientWidth - BiColorTextWidth(Canvas, Info)) div 2, | 
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| 286 | (ClientHeight - Canvas.TextHeight(Info)) div 2, Info); | 
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| 287 | if State >= 0 then | 
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| 288 | PaintProgressBar(Canvas, 3, ClientWidth div 2 - 64, 40, State, 0, 128, | 
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| 289 | MainTexture); | 
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| 290 | end; | 
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| 291 |  | 
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| 292 | procedure TDirectDlg.SetInfo(x: string); | 
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| 293 | begin | 
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| 294 | Info := x; | 
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| 295 | Invalidate; | 
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| 296 | Update; | 
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| 297 | end; | 
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| 298 |  | 
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| 299 | procedure TDirectDlg.SetState(x: integer); | 
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| 300 | begin | 
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| 301 | if (x < 0) <> (State < 0) then | 
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| 302 | begin | 
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| 303 | State := x; | 
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| 304 | Invalidate; | 
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| 305 | Update | 
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| 306 | end | 
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| 307 | else if x <> State then | 
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| 308 | begin | 
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| 309 | State := x; | 
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| 310 | PaintProgressBar(Canvas, 6, ClientWidth div 2 - 64, 40, State, 128 - State, | 
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| 311 | 128, MainTexture); | 
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| 312 | end | 
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| 313 | end; | 
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| 314 |  | 
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| 315 | end. | 
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