| 1 | {$INCLUDE Switches.inc}
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| 2 | unit IsoEngine;
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| 3 |
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| 4 | interface
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| 5 |
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| 6 | uses
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| 7 | Protocol, ClientTools, ScreenTools, Tribes, {$IFNDEF SCR}Term, {$ENDIF}
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| 8 | LCLIntf, LCLType, SysUtils, Classes, Graphics, UPixelPointer;
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| 9 |
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| 10 | type
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| 11 | TInitEnemyModelEvent = function(emix: integer): boolean;
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| 12 |
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| 13 | { TIsoMap }
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| 14 |
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| 15 | TIsoMap = class
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| 16 | constructor Create;
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| 17 | procedure SetOutput(Output: TBitmap);
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| 18 | procedure SetPaintBounds(Left, Top, Right, Bottom: integer);
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| 19 | procedure Paint(x, y, Loc, nx, ny, CityLoc, CityOwner: integer;
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| 20 | UseBlink: boolean = false; CityAllowClick: boolean = false);
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| 21 | procedure PaintUnit(x, y: integer; const UnitInfo: TUnitInfo;
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| 22 | Status: integer);
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| 23 | procedure PaintCity(x, y: integer; const CityInfo: TCityInfo;
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| 24 | accessory: boolean = true);
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| 25 | procedure BitBltBitmap(Src: TBitmap; x, y, Width, Height, xSrc, ySrc,
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| 26 | Rop: integer);
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| 27 |
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| 28 | procedure AttackBegin(const ShowMove: TShowMove);
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| 29 | procedure AttackEffect(const ShowMove: TShowMove);
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| 30 | procedure AttackEnd;
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| 31 |
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| 32 | private
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| 33 | procedure CityGrid(xm, ym: integer; CityAllowClick: Boolean);
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| 34 | function IsShoreTile(Loc: integer): boolean;
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| 35 | procedure MakeDark(Line: PPixelPointer; Length: Integer);
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| 36 | procedure ShadeOutside(x0, y0, Width, Height, xm, ym: integer);
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| 37 | protected
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| 38 | FOutput: TBitmap;
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| 39 | FLeft, FTop, FRight, FBottom, RealTop, RealBottom, AttLoc, DefLoc,
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| 40 | DefHealth, FAdviceLoc: integer;
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| 41 | DataCanvas: TCanvas;
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| 42 | MaskCanvas: TCanvas;
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| 43 | function Connection4(Loc, Mask, Value: integer): integer;
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| 44 | function Connection8(Loc, Mask: integer): integer;
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| 45 | function OceanConnection(Loc: integer): integer;
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| 46 | procedure PaintShore(x, y, Loc: integer);
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| 47 | procedure PaintTileExtraTerrain(x, y, Loc: integer);
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| 48 | procedure PaintTileObjects(x, y, Loc, CityLoc, CityOwner: integer;
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| 49 | UseBlink: boolean);
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| 50 | procedure PaintGrid(x, y, nx, ny: integer);
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| 51 | procedure FillRect(x, y, Width, Height, Color: integer);
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| 52 | procedure Textout(x, y, Color: integer; const s: string);
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| 53 | procedure Sprite(HGr, xDst, yDst, Width, Height, xGr, yGr: integer);
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| 54 | procedure TSprite(xDst, yDst, grix: integer; PureBlack: boolean = false);
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| 55 |
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| 56 | public
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| 57 | property AdviceLoc: integer read FAdviceLoc write FAdviceLoc;
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| 58 | end;
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| 59 |
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| 60 | const
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| 61 | // options switched by buttons
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| 62 | moPolitical = 0;
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| 63 | moCityNames = 1;
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| 64 | moGreatWall = 4;
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| 65 | moGrid = 5;
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| 66 | moBareTerrain = 6;
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| 67 |
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| 68 | // other options
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| 69 | moEditMode = 16;
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| 70 | moLocCodes = 17;
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| 71 |
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| 72 | var
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| 73 | NoMap: TIsoMap;
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| 74 | Options: integer;
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| 75 | pDebugMap: integer; // -1 for off
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| 76 |
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| 77 | function IsJungle(y: integer): boolean;
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| 78 | procedure Init(InitEnemyModelHandler: TInitEnemyModelEvent);
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| 79 | function ApplyTileSize(xxtNew, yytNew: integer): boolean;
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| 80 | procedure Done;
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| 81 | procedure Reset;
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| 82 |
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| 83 | implementation
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| 84 |
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| 85 | const
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| 86 | ShoreDither = fGrass;
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| 87 | TerrainIconLines = 21;
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| 88 | TerrainIconCols = 9;
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| 89 |
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| 90 | // sprites indexes
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| 91 | spRow2 = 2 * TerrainIconCols + 6;
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| 92 | spBlink1 = 1 * TerrainIconCols + 8;
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| 93 | spBlink2 = 2 * TerrainIconCols + 8;
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| 94 | spPrefStartPos = 1 * TerrainIconCols;
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| 95 | spStartPos = 2 * TerrainIconCols;
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| 96 | spPlain = 2 * TerrainIconCols + 7;
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| 97 | spForest = 3 * TerrainIconCols;
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| 98 | spRoad = 9 * TerrainIconCols;
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| 99 | spRailRoad = 10 * TerrainIconCols;
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| 100 | spCanal = 11 * TerrainIconCols;
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| 101 | spIrrigation = 12 * TerrainIconCols;
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| 102 | spFarmLand = 12 * TerrainIconCols + 1;
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| 103 | spMine = 12 * TerrainIconCols + 2;
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| 104 | spFortFront = 12 * TerrainIconCols + 3;
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| 105 | spBase = 12 * TerrainIconCols + 4;
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| 106 | spSpacePort = 12 * TerrainIconCols + 5;
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| 107 | spPollution = 12 * TerrainIconCols + 6;
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| 108 | spFortBack = 12 * TerrainIconCols + 7;
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| 109 | spMinerals = 12 * TerrainIconCols + 8;
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| 110 | spRiver = 13 * TerrainIconCols;
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| 111 | spRiverMouths = 15 * TerrainIconCols;
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| 112 | spGrid = 15 * TerrainIconCols + 6;
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| 113 | spJungle = 18 * TerrainIconCols;
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| 114 | spCanalMouths = 20 * TerrainIconCols;
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| 115 |
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| 116 | var
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| 117 | BordersOK: integer;
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| 118 | OnInitEnemyModel: TInitEnemyModelEvent;
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| 119 | LandPatch, OceanPatch, Borders: TBitmap;
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| 120 | TSpriteSize: array [0 .. TerrainIconLines * 9 - 1] of TRect;
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| 121 | DebugMap: ^TTileList;
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| 122 | CitiesPictures: array [2 .. 3, 0 .. 3] of TCityPicture;
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| 123 | FoW, ShowLoc, ShowCityNames, ShowObjects, ShowBorder, ShowMyBorder,
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| 124 | ShowGrWall, ShowDebug: boolean;
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| 125 |
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| 126 | function IsJungle(y: integer): boolean;
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| 127 | begin
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| 128 | result := (y > (G.ly - 2) div 4) and (G.ly - 1 - y > (G.ly - 2) div 4)
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| 129 | end;
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| 130 |
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| 131 | procedure Init(InitEnemyModelHandler: TInitEnemyModelEvent);
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| 132 | begin
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| 133 | OnInitEnemyModel := InitEnemyModelHandler;
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| 134 | if NoMap <> nil then
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| 135 | NoMap.Free;
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| 136 | NoMap := TIsoMap.Create;
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| 137 | end;
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| 138 |
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| 139 | function ApplyTileSize(xxtNew, yytNew: integer): boolean;
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| 140 | var
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| 141 | i, x, y, xSrc, ySrc, HGrTerrainNew, HGrCitiesNew, age, size: integer;
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| 142 | LandMore, OceanMore, DitherMask, Mask24: TBitmap;
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| 143 | MaskLine: array [0 .. 50 * 3 - 1] of TPixelPointer; // 32 = assumed maximum for yyt
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| 144 | Border: boolean;
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| 145 | begin
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| 146 | result := false;
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| 147 | HGrTerrainNew := LoadGraphicSet(Format('Terrain%dx%d.png',
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| 148 | [xxtNew * 2, yytNew * 2]));
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| 149 | if HGrTerrainNew < 0 then
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| 150 | exit;
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| 151 | HGrCitiesNew := LoadGraphicSet(Format('Cities%dx%d.png',
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| 152 | [xxtNew * 2, yytNew * 2]));
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| 153 | if HGrCitiesNew < 0 then
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| 154 | exit;
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| 155 | xxt := xxtNew;
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| 156 | yyt := yytNew;
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| 157 | HGrTerrain := HGrTerrainNew;
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| 158 | HGrCities := HGrCitiesNew;
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| 159 | result := true;
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| 160 |
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| 161 | // prepare age 2+3 cities
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| 162 | for age := 2 to 3 do
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| 163 | for size := 0 to 3 do
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| 164 | with CitiesPictures[age, size] do
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| 165 | FindPosition(HGrCities, size * (xxt * 2 + 1), (age - 2) * (yyt * 3 + 1),
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| 166 | xxt * 2 - 1, yyt * 3 - 1, $00FFFF, xShield, yShield);
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| 167 |
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| 168 | { prepare dithered ground tiles }
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| 169 | if LandPatch <> nil then
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| 170 | LandPatch.Free;
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| 171 | LandPatch := TBitmap.Create;
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| 172 | LandPatch.PixelFormat := pf24bit;
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| 173 | LandPatch.Canvas.Brush.Color := 0;
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| 174 | LandPatch.SetSize(xxt * 18, yyt * 9);
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| 175 | LandPatch.Canvas.FillRect(0, 0, LandPatch.Width, LandPatch.Height);
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| 176 | if OceanPatch <> nil then
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| 177 | OceanPatch.Free;
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| 178 | OceanPatch := TBitmap.Create;
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| 179 | OceanPatch.PixelFormat := pf24bit;
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| 180 | OceanPatch.Canvas.Brush.Color := 0;
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| 181 | OceanPatch.SetSize(xxt * 8, yyt * 4);
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| 182 | OceanPatch.Canvas.FillRect(0, 0, OceanPatch.Width, OceanPatch.Height);
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| 183 | LandMore := TBitmap.Create;
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| 184 | LandMore.PixelFormat := pf24bit;
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| 185 | LandMore.Canvas.Brush.Color := 0;
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| 186 | LandMore.SetSize(xxt * 18, yyt * 9);
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| 187 | LandMore.Canvas.FillRect(0, 0, LandMore.Width, LandMore.Height);
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| 188 | OceanMore := TBitmap.Create;
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| 189 | OceanMore.PixelFormat := pf24bit;
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| 190 | OceanMore.Canvas.Brush.Color := 0;
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| 191 | OceanMore.SetSize(xxt * 8, yyt * 4);
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| 192 | OceanMore.Canvas.FillRect(0, 0, OceanMore.Width, OceanMore.Height);
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| 193 | DitherMask := TBitmap.Create;
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| 194 | DitherMask.PixelFormat := pf24bit;
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| 195 | DitherMask.SetSize(xxt * 2, yyt * 2);
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| 196 | DitherMask.Canvas.FillRect(0, 0, DitherMask.Width, DitherMask.Height);
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| 197 | BitBltCanvas(DitherMask.Canvas, 0, 0, xxt * 2, yyt * 2,
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| 198 | GrExt[HGrTerrain].Mask.Canvas, 1 + 7 * (xxt * 2 + 1),
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| 199 | 1 + yyt + 15 * (yyt * 3 + 1), SRCAND);
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| 200 |
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| 201 | for x := -1 to 6 do
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| 202 | begin
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| 203 | if x = -1 then
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| 204 | begin
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| 205 | xSrc := ShoreDither * (xxt * 2 + 1) + 1;
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| 206 | ySrc := 1 + yyt
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| 207 | end
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| 208 | else if x = 6 then
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| 209 | begin
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| 210 | xSrc := 1 + (xxt * 2 + 1) * 2;
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| 211 | ySrc := 1 + yyt + (yyt * 3 + 1) * 2
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| 212 | end
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| 213 | else
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| 214 | begin
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| 215 | xSrc := (x + 2) * (xxt * 2 + 1) + 1;
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| 216 | ySrc := 1 + yyt
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| 217 | end;
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| 218 | for y := -1 to 6 do
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| 219 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt,
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| 220 | xxt * 2, yyt, GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc);
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| 221 | for y := -2 to 6 do
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| 222 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt, xxt,
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| 223 | yyt, GrExt[HGrTerrain].Data.Canvas, xSrc + xxt, ySrc + yyt,
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| 224 | SRCPAINT);
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| 225 | for y := -2 to 6 do
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| 226 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2) + xxt, (y + 2) * yyt,
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| 227 | xxt, yyt, GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc + yyt,
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| 228 | SRCPAINT);
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| 229 | for y := -2 to 6 do
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| 230 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt, xxt,
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| 231 | yyt, DitherMask.Canvas, xxt, yyt, SRCAND);
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| 232 | for y := -2 to 6 do
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| 233 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2) + xxt, (y + 2) * yyt,
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| 234 | xxt, yyt, DitherMask.Canvas, 0, yyt, SRCAND);
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| 235 | end;
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| 236 |
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| 237 | for y := -1 to 6 do
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| 238 | begin
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| 239 | if y = -1 then
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| 240 | begin
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| 241 | xSrc := ShoreDither * (xxt * 2 + 1) + 1;
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| 242 | ySrc := 1 + yyt
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| 243 | end
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| 244 | else if y = 6 then
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| 245 | begin
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| 246 | xSrc := 1 + 2 * (xxt * 2 + 1);
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| 247 | ySrc := 1 + yyt + 2 * (yyt * 3 + 1)
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| 248 | end
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| 249 | else
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| 250 | begin
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| 251 | xSrc := (y + 2) * (xxt * 2 + 1) + 1;
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| 252 | ySrc := 1 + yyt
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| 253 | end;
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| 254 | for x := -2 to 6 do
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| 255 | BitBltCanvas(LandMore.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt,
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| 256 | xxt * 2, yyt, GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc);
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| 257 | BitBltCanvas(LandMore.Canvas, xxt * 2, (y + 2) * yyt, xxt, yyt,
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| 258 | GrExt[HGrTerrain].Data.Canvas, xSrc + xxt, ySrc + yyt, SRCPAINT);
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| 259 | for x := 0 to 7 do
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| 260 | BitBltCanvas(LandMore.Canvas, (x + 2) * (xxt * 2) - xxt, (y + 2) * yyt,
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| 261 | xxt * 2, yyt, GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc + yyt,
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| 262 | SRCPAINT);
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| 263 | for x := -2 to 6 do
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| 264 | BitBltCanvas(LandMore.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt,
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| 265 | xxt * 2, yyt, DitherMask.Canvas, 0, 0, SRCAND);
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| 266 | end;
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| 267 |
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| 268 | for x := 0 to 3 do
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| 269 | for y := 0 to 3 do
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| 270 | begin
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| 271 | if (x = 1) and (y = 1) then
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| 272 | xSrc := 1
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| 273 | else
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| 274 | xSrc := (x mod 2) * (xxt * 2 + 1) + 1;
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| 275 | ySrc := 1 + yyt;
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| 276 | if (x >= 1) = (y >= 2) then
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| 277 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2), y * yyt, xxt * 2, yyt,
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| 278 | GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc);
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| 279 | if (x >= 1) and ((y < 2) or (x >= 2)) then
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| 280 | begin
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| 281 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2), y * yyt, xxt, yyt,
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| 282 | GrExt[HGrTerrain].Data.Canvas, xSrc + xxt, ySrc + yyt,
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| 283 | SRCPAINT);
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| 284 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2) + xxt, y * yyt, xxt, yyt,
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| 285 | GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc + yyt, SRCPAINT);
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| 286 | end;
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| 287 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2), y * yyt, xxt, yyt,
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| 288 | DitherMask.Canvas, xxt, yyt, SRCAND);
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| 289 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2) + xxt, y * yyt, xxt, yyt,
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| 290 | DitherMask.Canvas, 0, yyt, SRCAND);
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| 291 | end;
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| 292 |
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| 293 | for y := 0 to 3 do
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| 294 | for x := 0 to 3 do
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| 295 | begin
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| 296 | if (x = 1) and (y = 1) then
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| 297 | xSrc := 1
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| 298 | else
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| 299 | xSrc := (y mod 2) * (xxt * 2 + 1) + 1;
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| 300 | ySrc := 1 + yyt;
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| 301 | if (x < 1) or (y >= 2) then
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| 302 | BitBltCanvas(OceanMore.Canvas, x * (xxt * 2), y * yyt, xxt * 2, yyt,
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| 303 | GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc);
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| 304 | if (x = 1) and (y < 2) or (x >= 2) and (y >= 1) then
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| 305 | begin
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| 306 | BitBltCanvas(OceanMore.Canvas, x * (xxt * 2), y * yyt, xxt, yyt,
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| 307 | GrExt[HGrTerrain].Data.Canvas, xSrc + xxt, ySrc + yyt,
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| 308 | SRCPAINT);
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| 309 | BitBltCanvas(OceanMore.Canvas, x * (xxt * 2) + xxt, y * yyt, xxt, yyt,
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| 310 | GrExt[HGrTerrain].Data.Canvas, xSrc, ySrc + yyt, SRCPAINT);
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| 311 | end;
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| 312 | BitBltCanvas(OceanMore.Canvas, x * (xxt * 2), y * yyt, xxt * 2, yyt,
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| 313 | DitherMask.Canvas, 0, 0, SRCAND);
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| 314 | end;
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| 315 |
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| 316 | BitBltCanvas(DitherMask.Canvas, 0, 0, xxt * 2, yyt * 2,
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| 317 | DitherMask.Canvas, 0, 0, DSTINVERT); { invert dither mask }
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| 318 | BitBltCanvas(DitherMask.Canvas, 0, 0, xxt * 2, yyt * 2,
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| 319 | GrExt[HGrTerrain].Mask.Canvas, 1, 1 + yyt, SRCPAINT);
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| 320 |
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| 321 | for x := -1 to 6 do
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| 322 | for y := -2 to 6 do
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| 323 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2), (y + 2) * yyt,
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| 324 | xxt * 2, yyt, DitherMask.Canvas, 0, 0, SRCAND);
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| 325 |
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| 326 | for y := -1 to 6 do
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| 327 | for x := -2 to 7 do
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| 328 | BitBltCanvas(LandMore.Canvas, (x + 2) * (xxt * 2) - xxt, (y + 2) * yyt,
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| 329 | xxt * 2, yyt, DitherMask.Canvas, 0, yyt, SRCAND);
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| 330 |
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| 331 | BitBltCanvas(LandPatch.Canvas, 0, 0, (xxt * 2) * 9, yyt * 9,
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| 332 | LandMore.Canvas, 0, 0, SRCPAINT);
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| 333 |
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| 334 | for x := 0 to 3 do
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| 335 | for y := 0 to 3 do
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| 336 | BitBltCanvas(OceanPatch.Canvas, x * (xxt * 2), y * yyt, xxt * 2, yyt,
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| 337 | DitherMask.Canvas, 0, 0, SRCAND);
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| 338 |
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| 339 | for y := 0 to 3 do
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| 340 | for x := 0 to 4 do
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| 341 | BitBltCanvas(OceanMore.Canvas, x * (xxt * 2) - xxt, y * yyt, xxt * 2,
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| 342 | yyt, DitherMask.Canvas, 0, yyt, SRCAND);
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| 343 |
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| 344 | BitBltCanvas(OceanPatch.Canvas, 0, 0, (xxt * 2) * 4, yyt * 4,
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| 345 | OceanMore.Canvas, 0, 0, SRCPAINT);
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| 346 |
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| 347 | with DitherMask.Canvas do
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| 348 | begin
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| 349 | Brush.Color := $FFFFFF;
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| 350 | FillRect(Rect(0, 0, xxt * 2, yyt));
|
|---|
| 351 | end;
|
|---|
| 352 | BitBltCanvas(DitherMask.Canvas, 0, 0, xxt * 2, yyt,
|
|---|
| 353 | GrExt[HGrTerrain].Mask.Canvas, 1, 1 + yyt);
|
|---|
| 354 |
|
|---|
| 355 | for x := 0 to 6 do
|
|---|
| 356 | BitBltCanvas(LandPatch.Canvas, (x + 2) * (xxt * 2), yyt, xxt * 2, yyt,
|
|---|
| 357 | DitherMask.Canvas, 0, 0, SRCAND);
|
|---|
| 358 | BitBltCanvas(DitherMask.Canvas, 0, 0, xxt * 2, yyt, DitherMask.Canvas,
|
|---|
| 359 | 0, 0, DSTINVERT);
|
|---|
| 360 |
|
|---|
| 361 | for y := 0 to 6 do
|
|---|
| 362 | BitBltCanvas(LandPatch.Canvas, xxt * 2, (y + 2) * yyt, xxt * 2, yyt,
|
|---|
| 363 | DitherMask.Canvas, 0, 0, SRCAND);
|
|---|
| 364 |
|
|---|
| 365 | LandMore.Free;
|
|---|
| 366 | OceanMore.Free;
|
|---|
| 367 | DitherMask.Free;
|
|---|
| 368 |
|
|---|
| 369 | // reduce size of terrain icons
|
|---|
| 370 | Mask24 := TBitmap.Create;
|
|---|
| 371 | Mask24.Assign(GrExt[HGrTerrain].Mask);
|
|---|
| 372 | Mask24.PixelFormat := pf24bit;
|
|---|
| 373 | Mask24.BeginUpdate;
|
|---|
| 374 | for ySrc := 0 to TerrainIconLines - 1 do
|
|---|
| 375 | begin
|
|---|
| 376 | for i := 0 to yyt * 3 - 1 do
|
|---|
| 377 | MaskLine[i] := PixelPointer(Mask24, 0, 1 + ySrc * (yyt * 3 + 1) + i);
|
|---|
| 378 | for xSrc := 0 to 9 - 1 do
|
|---|
| 379 | begin
|
|---|
| 380 | i := ySrc * 9 + xSrc;
|
|---|
| 381 | TSpriteSize[i].Left := 0;
|
|---|
| 382 | repeat
|
|---|
| 383 | Border := true;
|
|---|
| 384 | for y := 0 to yyt * 3 - 1 do begin
|
|---|
| 385 | MaskLine[y].SetX(1 + xSrc * (xxt * 2 + 1) + TSpriteSize[i].Left);
|
|---|
| 386 | if MaskLine[y].Pixel^.B = 0 then Border := false;
|
|---|
| 387 | end;
|
|---|
| 388 | if Border then Inc(TSpriteSize[i].Left);
|
|---|
| 389 | until not Border or (TSpriteSize[i].Left = xxt * 2 - 1);
|
|---|
| 390 | TSpriteSize[i].Top := 0;
|
|---|
| 391 | repeat
|
|---|
| 392 | Border := true;
|
|---|
| 393 | for x := 0 to xxt * 2 - 1 do begin
|
|---|
| 394 | MaskLine[TSpriteSize[i].Top].SetX(1 + xSrc * (xxt * 2 + 1) + x);
|
|---|
| 395 | if MaskLine[TSpriteSize[i].Top].Pixel^.B = 0 then Border := false;
|
|---|
| 396 | end;
|
|---|
| 397 | if Border then inc(TSpriteSize[i].Top);
|
|---|
| 398 | until not Border or (TSpriteSize[i].Top = yyt * 3 - 1);
|
|---|
| 399 | TSpriteSize[i].Right := xxt * 2;
|
|---|
| 400 | repeat
|
|---|
| 401 | Border := true;
|
|---|
| 402 | for y := 0 to yyt * 3 - 1 do begin
|
|---|
| 403 | MaskLine[y].SetX(xSrc * (xxt * 2 + 1) + TSpriteSize[i].Right);
|
|---|
| 404 | if MaskLine[y].Pixel^.B = 0 then Border := false;
|
|---|
| 405 | end;
|
|---|
| 406 | if Border then Dec(TSpriteSize[i].Right);
|
|---|
| 407 | until not Border or (TSpriteSize[i].Right = TSpriteSize[i].Left);
|
|---|
| 408 | TSpriteSize[i].Bottom := yyt * 3;
|
|---|
| 409 | repeat
|
|---|
| 410 | Border := true;
|
|---|
| 411 | for x := 0 to xxt * 2 - 1 do begin
|
|---|
| 412 | MaskLine[TSpriteSize[i].Bottom - 1].SetX(1 + xSrc * (xxt * 2 + 1) + x);
|
|---|
| 413 | if MaskLine[TSpriteSize[i].Bottom - 1].Pixel^.B = 0 then Border := false;
|
|---|
| 414 | end;
|
|---|
| 415 | if Border then Dec(TSpriteSize[i].Bottom);
|
|---|
| 416 | until not Border or (TSpriteSize[i].Bottom = TSpriteSize[i].Top);
|
|---|
| 417 | end
|
|---|
| 418 | end;
|
|---|
| 419 | Mask24.EndUpdate;
|
|---|
| 420 | Mask24.Free;
|
|---|
| 421 |
|
|---|
| 422 | if Borders <> nil then
|
|---|
| 423 | Borders.Free;
|
|---|
| 424 | Borders := TBitmap.Create;
|
|---|
| 425 | Borders.PixelFormat := pf24bit;
|
|---|
| 426 | Borders.SetSize(xxt * 2, (yyt * 2) * nPl);
|
|---|
| 427 | Borders.Canvas.FillRect(0, 0, Borders.Width, Borders.Height);
|
|---|
| 428 | BordersOK := 0;
|
|---|
| 429 | end;
|
|---|
| 430 |
|
|---|
| 431 | procedure Done;
|
|---|
| 432 | begin
|
|---|
| 433 | FreeAndNil(NoMap);
|
|---|
| 434 | FreeAndNil(LandPatch);
|
|---|
| 435 | FreeAndNil(OceanPatch);
|
|---|
| 436 | FreeAndNil(Borders);
|
|---|
| 437 | end;
|
|---|
| 438 |
|
|---|
| 439 | procedure Reset;
|
|---|
| 440 | begin
|
|---|
| 441 | BordersOK := 0;
|
|---|
| 442 | end;
|
|---|
| 443 |
|
|---|
| 444 | constructor TIsoMap.Create;
|
|---|
| 445 | begin
|
|---|
| 446 | inherited;
|
|---|
| 447 | FLeft := 0;
|
|---|
| 448 | FTop := 0;
|
|---|
| 449 | FRight := 0;
|
|---|
| 450 | FBottom := 0;
|
|---|
| 451 | AttLoc := -1;
|
|---|
| 452 | DefLoc := -1;
|
|---|
| 453 | FAdviceLoc := -1;
|
|---|
| 454 | end;
|
|---|
| 455 |
|
|---|
| 456 | procedure TIsoMap.SetOutput(Output: TBitmap);
|
|---|
| 457 | begin
|
|---|
| 458 | FOutput := Output;
|
|---|
| 459 | FLeft := 0;
|
|---|
| 460 | FTop := 0;
|
|---|
| 461 | FRight := FOutput.Width;
|
|---|
| 462 | FBottom := FOutput.Height;
|
|---|
| 463 | end;
|
|---|
| 464 |
|
|---|
| 465 | procedure TIsoMap.SetPaintBounds(Left, Top, Right, Bottom: integer);
|
|---|
| 466 | begin
|
|---|
| 467 | FLeft := Left;
|
|---|
| 468 | FTop := Top;
|
|---|
| 469 | FRight := Right;
|
|---|
| 470 | FBottom := Bottom;
|
|---|
| 471 | end;
|
|---|
| 472 |
|
|---|
| 473 | procedure TIsoMap.FillRect(x, y, Width, Height, Color: integer);
|
|---|
| 474 | begin
|
|---|
| 475 | if x < FLeft then
|
|---|
| 476 | begin
|
|---|
| 477 | Width := Width - (FLeft - x);
|
|---|
| 478 | x := FLeft;
|
|---|
| 479 | end;
|
|---|
| 480 | if y < FTop then
|
|---|
| 481 | begin
|
|---|
| 482 | Height := Height - (FTop - y);
|
|---|
| 483 | y := FTop;
|
|---|
| 484 | end;
|
|---|
| 485 | if x + Width >= FRight then
|
|---|
| 486 | Width := FRight - x;
|
|---|
| 487 | if y + Height >= FBottom then
|
|---|
| 488 | Height := FBottom - y;
|
|---|
| 489 | if (Width <= 0) or (Height <= 0) then
|
|---|
| 490 | exit;
|
|---|
| 491 |
|
|---|
| 492 | FOutput.Canvas.Brush.Color := Color;
|
|---|
| 493 | FOutput.Canvas.FillRect(Rect(x, y, x + Width, y + Height));
|
|---|
| 494 | FOutput.Canvas.Brush.Style := bsClear;
|
|---|
| 495 | end;
|
|---|
| 496 |
|
|---|
| 497 | procedure TIsoMap.Textout(x, y, Color: integer; const s: string);
|
|---|
| 498 | begin
|
|---|
| 499 | FOutput.Canvas.Font.Color := Color;
|
|---|
| 500 | FOutput.Canvas.TextRect(Rect(FLeft, FTop, FRight, FBottom), x, y, s)
|
|---|
| 501 | end;
|
|---|
| 502 |
|
|---|
| 503 | procedure TIsoMap.BitBltBitmap(Src: TBitmap; x, y, Width, Height, xSrc, ySrc,
|
|---|
| 504 | Rop: integer);
|
|---|
| 505 | begin
|
|---|
| 506 | if x < FLeft then
|
|---|
| 507 | begin
|
|---|
| 508 | Width := Width - (FLeft - x);
|
|---|
| 509 | xSrc := xSrc + (FLeft - x);
|
|---|
| 510 | x := FLeft;
|
|---|
| 511 | end;
|
|---|
| 512 | if y < FTop then
|
|---|
| 513 | begin
|
|---|
| 514 | Height := Height - (FTop - y);
|
|---|
| 515 | ySrc := ySrc + (FTop - y);
|
|---|
| 516 | y := FTop;
|
|---|
| 517 | end;
|
|---|
| 518 | if x + Width >= FRight then
|
|---|
| 519 | Width := FRight - x;
|
|---|
| 520 | if y + Height >= FBottom then
|
|---|
| 521 | Height := FBottom - y;
|
|---|
| 522 | if (Width <= 0) or (Height <= 0) then
|
|---|
| 523 | exit;
|
|---|
| 524 |
|
|---|
| 525 | BitBltCanvas(FOutput.Canvas, x, y, Width, Height, Src.Canvas, xSrc, ySrc, Rop);
|
|---|
| 526 | end;
|
|---|
| 527 |
|
|---|
| 528 | procedure TIsoMap.Sprite(HGr, xDst, yDst, Width, Height, xGr, yGr: integer);
|
|---|
| 529 | begin
|
|---|
| 530 | BitBltBitmap(GrExt[HGr].Mask, xDst, yDst, Width, Height, xGr, yGr, SRCAND);
|
|---|
| 531 | BitBltBitmap(GrExt[HGr].Data, xDst, yDst, Width, Height, xGr, yGr, SRCPAINT);
|
|---|
| 532 | end;
|
|---|
| 533 |
|
|---|
| 534 | procedure TIsoMap.TSprite(xDst, yDst, grix: integer;
|
|---|
| 535 | PureBlack: boolean = false);
|
|---|
| 536 | var
|
|---|
| 537 | Width, Height, xSrc, ySrc: integer;
|
|---|
| 538 | begin
|
|---|
| 539 | Width := TSpriteSize[grix].Right - TSpriteSize[grix].Left;
|
|---|
| 540 | Height := TSpriteSize[grix].Bottom - TSpriteSize[grix].Top;
|
|---|
| 541 | xSrc := 1 + grix mod 9 * (xxt * 2 + 1) + TSpriteSize[grix].Left;
|
|---|
| 542 | ySrc := 1 + grix div 9 * (yyt * 3 + 1) + TSpriteSize[grix].Top;
|
|---|
| 543 | xDst := xDst + TSpriteSize[grix].Left;
|
|---|
| 544 | yDst := yDst - yyt + TSpriteSize[grix].Top;
|
|---|
| 545 | if xDst < FLeft then
|
|---|
| 546 | begin
|
|---|
| 547 | Width := Width - (FLeft - xDst);
|
|---|
| 548 | xSrc := xSrc + (FLeft - xDst);
|
|---|
| 549 | xDst := FLeft
|
|---|
| 550 | end;
|
|---|
| 551 | if yDst < FTop then
|
|---|
| 552 | begin
|
|---|
| 553 | Height := Height - (FTop - yDst);
|
|---|
| 554 | ySrc := ySrc + (FTop - yDst);
|
|---|
| 555 | yDst := FTop
|
|---|
| 556 | end;
|
|---|
| 557 | if xDst + Width >= FRight then
|
|---|
| 558 | Width := FRight - xDst;
|
|---|
| 559 | if yDst + Height >= FBottom then
|
|---|
| 560 | Height := FBottom - yDst;
|
|---|
| 561 | if (Width <= 0) or (Height <= 0) then
|
|---|
| 562 | exit;
|
|---|
| 563 |
|
|---|
| 564 | BitBltCanvas(FOutput.Canvas, xDst, yDst, Width, Height, MaskCanvas, xSrc, ySrc, SRCAND);
|
|---|
| 565 | if not PureBlack then
|
|---|
| 566 | BitBltCanvas(FOutput.Canvas, xDst, yDst, Width, Height, DataCanvas, xSrc, ySrc, SRCPAINT);
|
|---|
| 567 | end;
|
|---|
| 568 |
|
|---|
| 569 | procedure TIsoMap.PaintUnit(x, y: integer; const UnitInfo: TUnitInfo;
|
|---|
| 570 | Status: integer);
|
|---|
| 571 | var
|
|---|
| 572 | xsh, ysh, xGr, yGr, j, mixShow: integer;
|
|---|
| 573 | begin
|
|---|
| 574 | with UnitInfo do
|
|---|
| 575 | if (Owner = me) or (emix <> $FFFF) then
|
|---|
| 576 | begin
|
|---|
| 577 | if Job = jCity then
|
|---|
| 578 | mixShow := -1 // building site
|
|---|
| 579 | else
|
|---|
| 580 | mixShow := mix;
|
|---|
| 581 | if (Tribe[Owner].ModelPicture[mixShow].HGr = 0) and
|
|---|
| 582 | (@OnInitEnemyModel <> nil) then
|
|---|
| 583 | if not OnInitEnemyModel(emix) then
|
|---|
| 584 | exit;
|
|---|
| 585 | xsh := Tribe[Owner].ModelPicture[mixShow].xShield;
|
|---|
| 586 | ysh := Tribe[Owner].ModelPicture[mixShow].yShield;
|
|---|
| 587 | {$IFNDEF SCR} if Status and usStay <> 0 then
|
|---|
| 588 | j := 19
|
|---|
| 589 | else if Status and usRecover <> 0 then
|
|---|
| 590 | j := 16
|
|---|
| 591 | else if Status and (usGoto or usEnhance) = usGoto or usEnhance then
|
|---|
| 592 | j := 18
|
|---|
| 593 | else if Status and usEnhance <> 0 then
|
|---|
| 594 | j := 17
|
|---|
| 595 | else if Status and usGoto <> 0 then
|
|---|
| 596 | j := 20
|
|---|
| 597 | else {$ENDIF} if Job = jCity then
|
|---|
| 598 | j := jNone
|
|---|
| 599 | else
|
|---|
| 600 | j := Job;
|
|---|
| 601 | if Flags and unMulti <> 0 then
|
|---|
| 602 | Sprite(Tribe[Owner].symHGr, x + xsh - 1 + 4, y + ysh - 2, 14, 12,
|
|---|
| 603 | 33 + Tribe[Owner].sympix mod 10 * 65,
|
|---|
| 604 | 1 + Tribe[Owner].sympix div 10 * 49);
|
|---|
| 605 | Sprite(Tribe[Owner].symHGr, x + xsh - 1, y + ysh - 2, 14, 12,
|
|---|
| 606 | 18 + Tribe[Owner].sympix mod 10 * 65,
|
|---|
| 607 | 1 + Tribe[Owner].sympix div 10 * 49);
|
|---|
| 608 | FillRect(x + xsh, y + ysh + 5, 1 + Health * 11 div 100, 3,
|
|---|
| 609 | ColorOfHealth(Health));
|
|---|
| 610 | if j > 0 then
|
|---|
| 611 | begin
|
|---|
| 612 | xGr := 121 + j mod 7 * 9;
|
|---|
| 613 | yGr := 1 + j div 7 * 9;
|
|---|
| 614 | BitBltBitmap(GrExt[HGrSystem].Mask, x + xsh + 3, y + ysh + 9, 8, 8, xGr,
|
|---|
| 615 | yGr, SRCAND);
|
|---|
| 616 | Sprite(HGrSystem, x + xsh + 2, y + ysh + 8, 8, 8, xGr, yGr);
|
|---|
| 617 | end;
|
|---|
| 618 | with Tribe[Owner].ModelPicture[mixShow] do
|
|---|
| 619 | Sprite(HGr, x, y, 64, 48, pix mod 10 * 65 + 1, pix div 10 * 49 + 1);
|
|---|
| 620 | if Flags and unFortified <> 0 then
|
|---|
| 621 | begin
|
|---|
| 622 | { DataCanvas:=GrExt[HGrTerrain].Data.Canvas;
|
|---|
| 623 | MaskCanvas:=GrExt[HGrTerrain].Mask.Canvas;
|
|---|
| 624 | TSprite(x,y+16,12*9+7); }
|
|---|
| 625 | Sprite(HGrStdUnits, x, y, xxu * 2, yyu * 2, 1 + 6 * (xxu * 2 + 1), 1);
|
|---|
| 626 | end;
|
|---|
| 627 | end;
|
|---|
| 628 | end; { PaintUnit }
|
|---|
| 629 |
|
|---|
| 630 | procedure TIsoMap.PaintCity(x, y: integer; const CityInfo: TCityInfo;
|
|---|
| 631 | accessory: boolean);
|
|---|
| 632 | var
|
|---|
| 633 | age, cHGr, cpix, xGr, xShield, yShield, LabelTextColor, LabelLength: integer;
|
|---|
| 634 | cpic: TCityPicture;
|
|---|
| 635 | s: string;
|
|---|
| 636 | begin
|
|---|
| 637 | age := GetAge(CityInfo.Owner);
|
|---|
| 638 | if CityInfo.size < 5 then
|
|---|
| 639 | xGr := 0
|
|---|
| 640 | else if CityInfo.size < 9 then
|
|---|
| 641 | xGr := 1
|
|---|
| 642 | else if CityInfo.size < 13 then
|
|---|
| 643 | xGr := 2
|
|---|
| 644 | else
|
|---|
| 645 | xGr := 3;
|
|---|
| 646 | Tribe[CityInfo.Owner].InitAge(age);
|
|---|
| 647 | if age < 2 then
|
|---|
| 648 | begin
|
|---|
| 649 | cHGr := Tribe[CityInfo.Owner].cHGr;
|
|---|
| 650 | cpix := Tribe[CityInfo.Owner].cpix;
|
|---|
| 651 | if (ciWalled and CityInfo.Flags = 0) or
|
|---|
| 652 | (GrExt[cHGr].Data.Canvas.Pixels[(xGr + 4) * 65, cpix * 49 + 48] = $00FFFF)
|
|---|
| 653 | then
|
|---|
| 654 | Sprite(cHGr, x - xxc, y - 2 * yyc, xxc * 2, yyc * 3,
|
|---|
| 655 | xGr * (xxc * 2 + 1) + 1, 1 + cpix * (yyc * 3 + 1));
|
|---|
| 656 | if ciWalled and CityInfo.Flags <> 0 then
|
|---|
| 657 | Sprite(cHGr, x - xxc, y - 2 * yyc, xxc * 2, yyc * 3,
|
|---|
| 658 | (xGr + 4) * (xxc * 2 + 1) + 1, 1 + cpix * (yyc * 3 + 1));
|
|---|
| 659 | end
|
|---|
| 660 | else
|
|---|
| 661 | begin
|
|---|
| 662 | if ciWalled and CityInfo.Flags <> 0 then
|
|---|
| 663 | Sprite(HGrCities, x - xxt, y - 2 * yyt, 2 * xxt, 3 * yyt,
|
|---|
| 664 | (xGr + 4) * (2 * xxt + 1) + 1, 1 + (age - 2) * (3 * yyt + 1))
|
|---|
| 665 | else
|
|---|
| 666 | Sprite(HGrCities, x - xxt, y - 2 * yyt, 2 * xxt, 3 * yyt,
|
|---|
| 667 | xGr * (2 * xxt + 1) + 1, 1 + (age - 2) * (3 * yyt + 1));
|
|---|
| 668 | end;
|
|---|
| 669 |
|
|---|
| 670 | if not accessory then
|
|---|
| 671 | exit;
|
|---|
| 672 |
|
|---|
| 673 | { if ciCapital and CityInfo.Flags<>0 then
|
|---|
| 674 | Sprite(Tribe[CityInfo.Owner].symHGr,x+cpic.xf,y-13+cpic.yf,13,14,
|
|---|
| 675 | 1+Tribe[CityInfo.Owner].sympix mod 10 *65,
|
|---|
| 676 | 1+Tribe[CityInfo.Owner].sympix div 10 *49); {capital -- paint flag }
|
|---|
| 677 |
|
|---|
| 678 | if MyMap[CityInfo.Loc] and fObserved <> 0 then
|
|---|
| 679 | begin
|
|---|
| 680 | if age < 2 then
|
|---|
| 681 | begin
|
|---|
| 682 | cpic := Tribe[CityInfo.Owner].CityPicture[xGr];
|
|---|
| 683 | xShield := x - xxc + cpic.xShield;
|
|---|
| 684 | yShield := y - 2 * yyc + cpic.yShield;
|
|---|
| 685 | end
|
|---|
| 686 | else
|
|---|
| 687 | begin
|
|---|
| 688 | cpic := CitiesPictures[age, xGr];
|
|---|
| 689 | xShield := x - xxt + cpic.xShield;
|
|---|
| 690 | yShield := y - 2 * yyt + cpic.yShield;
|
|---|
| 691 | end;
|
|---|
| 692 | s := IntToStr(CityInfo.size);
|
|---|
| 693 | LabelLength := FOutput.Canvas.TextWidth(s);
|
|---|
| 694 | FillRect(xShield, yShield, LabelLength + 4, 16, $000000);
|
|---|
| 695 | if MyMap[CityInfo.Loc] and (fUnit or fObserved) = fObserved then
|
|---|
| 696 | // empty city
|
|---|
| 697 | LabelTextColor := Tribe[CityInfo.Owner].Color
|
|---|
| 698 | else
|
|---|
| 699 | begin
|
|---|
| 700 | FillRect(xShield + 1, yShield + 1, LabelLength + 2, 14,
|
|---|
| 701 | Tribe[CityInfo.Owner].Color);
|
|---|
| 702 | LabelTextColor := $000000;
|
|---|
| 703 | end;
|
|---|
| 704 | Textout(xShield + 2, yShield - 1, LabelTextColor, s);
|
|---|
| 705 | end
|
|---|
| 706 | end; { PaintCity }
|
|---|
| 707 |
|
|---|
| 708 | function PoleTile(Loc: integer): integer;
|
|---|
| 709 | begin { virtual pole tile }
|
|---|
| 710 | result := fUNKNOWN;
|
|---|
| 711 | if Loc < -2 * G.lx then
|
|---|
| 712 | else if Loc < -G.lx then
|
|---|
| 713 | begin
|
|---|
| 714 | if (MyMap[dLoc(Loc, 0, 2)] and fTerrain <> fUNKNOWN) and
|
|---|
| 715 | (MyMap[dLoc(Loc, -2, 2)] and fTerrain <> fUNKNOWN) and
|
|---|
| 716 | (MyMap[dLoc(Loc, 2, 2)] and fTerrain <> fUNKNOWN) then
|
|---|
| 717 | result := fArctic;
|
|---|
| 718 | if (MyMap[dLoc(Loc, 0, 2)] and fObserved <> 0) and
|
|---|
| 719 | (MyMap[dLoc(Loc, -2, 2)] and fObserved <> 0) and
|
|---|
| 720 | (MyMap[dLoc(Loc, 2, 2)] and fObserved <> 0) then
|
|---|
| 721 | result := result or fObserved
|
|---|
| 722 | end
|
|---|
| 723 | else if Loc < 0 then
|
|---|
| 724 | begin
|
|---|
| 725 | if (MyMap[dLoc(Loc, -1, 1)] and fTerrain <> fUNKNOWN) and
|
|---|
| 726 | (MyMap[dLoc(Loc, 1, 1)] and fTerrain <> fUNKNOWN) then
|
|---|
| 727 | result := fArctic;
|
|---|
| 728 | if (MyMap[dLoc(Loc, -1, 1)] and fObserved <> 0) and
|
|---|
| 729 | (MyMap[dLoc(Loc, 1, 1)] and fObserved <> 0) then
|
|---|
| 730 | result := result or fObserved
|
|---|
| 731 | end
|
|---|
| 732 | else if Loc < G.lx * (G.ly + 1) then
|
|---|
| 733 | begin
|
|---|
| 734 | if (MyMap[dLoc(Loc, -1, -1)] and fTerrain <> fUNKNOWN) and
|
|---|
| 735 | (MyMap[dLoc(Loc, 1, -1)] and fTerrain <> fUNKNOWN) then
|
|---|
| 736 | result := fArctic;
|
|---|
| 737 | if (MyMap[dLoc(Loc, -1, -1)] and fObserved <> 0) and
|
|---|
| 738 | (MyMap[dLoc(Loc, 1, -1)] and fObserved <> 0) then
|
|---|
| 739 | result := result or fObserved
|
|---|
| 740 | end
|
|---|
| 741 | else if Loc < G.lx * (G.ly + 2) then
|
|---|
| 742 | begin
|
|---|
| 743 | if (MyMap[dLoc(Loc, 0, -2)] and fTerrain <> fUNKNOWN) and
|
|---|
| 744 | (MyMap[dLoc(Loc, -2, -2)] and fTerrain <> fUNKNOWN) and
|
|---|
| 745 | (MyMap[dLoc(Loc, 2, -2)] and fTerrain <> fUNKNOWN) then
|
|---|
| 746 | result := fArctic;
|
|---|
| 747 | if (MyMap[dLoc(Loc, 0, -2)] and fObserved <> 0) and
|
|---|
| 748 | (MyMap[dLoc(Loc, -2, -2)] and fObserved <> 0) and
|
|---|
| 749 | (MyMap[dLoc(Loc, 2, -2)] and fObserved <> 0) then
|
|---|
| 750 | result := result or fObserved
|
|---|
| 751 | end
|
|---|
| 752 | end;
|
|---|
| 753 |
|
|---|
| 754 | const
|
|---|
| 755 | Dirx: array [0 .. 7] of integer = (1, 2, 1, 0, -1, -2, -1, 0);
|
|---|
| 756 | Diry: array [0 .. 7] of integer = (-1, 0, 1, 2, 1, 0, -1, -2);
|
|---|
| 757 |
|
|---|
| 758 | function TIsoMap.Connection4(Loc, Mask, Value: integer): integer;
|
|---|
| 759 | begin
|
|---|
| 760 | result := 0;
|
|---|
| 761 | if dLoc(Loc, 1, -1) >= 0 then
|
|---|
| 762 | begin
|
|---|
| 763 | if MyMap[dLoc(Loc, 1, -1)] and Mask = Cardinal(Value) then
|
|---|
| 764 | inc(result, 1);
|
|---|
| 765 | if MyMap[dLoc(Loc, -1, -1)] and Mask = Cardinal(Value) then
|
|---|
| 766 | inc(result, 8);
|
|---|
| 767 | end;
|
|---|
| 768 | if dLoc(Loc, 1, 1) < G.lx * G.ly then
|
|---|
| 769 | begin
|
|---|
| 770 | if MyMap[dLoc(Loc, 1, 1)] and Mask = Cardinal(Value) then
|
|---|
| 771 | inc(result, 2);
|
|---|
| 772 | if MyMap[dLoc(Loc, -1, 1)] and Mask = Cardinal(Value) then
|
|---|
| 773 | inc(result, 4);
|
|---|
| 774 | end
|
|---|
| 775 | end;
|
|---|
| 776 |
|
|---|
| 777 | function TIsoMap.Connection8(Loc, Mask: integer): integer;
|
|---|
| 778 | var
|
|---|
| 779 | Dir, ConnLoc: integer;
|
|---|
| 780 | begin
|
|---|
| 781 | result := 0;
|
|---|
| 782 | for Dir := 0 to 7 do
|
|---|
| 783 | begin
|
|---|
| 784 | ConnLoc := dLoc(Loc, Dirx[Dir], Diry[Dir]);
|
|---|
| 785 | if (ConnLoc >= 0) and (ConnLoc < G.lx * G.ly) and
|
|---|
| 786 | (MyMap[ConnLoc] and Mask <> 0) then
|
|---|
| 787 | inc(result, 1 shl Dir);
|
|---|
| 788 | end
|
|---|
| 789 | end;
|
|---|
| 790 |
|
|---|
| 791 | function TIsoMap.OceanConnection(Loc: integer): integer;
|
|---|
| 792 | var
|
|---|
| 793 | Dir, ConnLoc: integer;
|
|---|
| 794 | begin
|
|---|
| 795 | result := 0;
|
|---|
| 796 | for Dir := 0 to 7 do
|
|---|
| 797 | begin
|
|---|
| 798 | ConnLoc := dLoc(Loc, Dirx[Dir], Diry[Dir]);
|
|---|
| 799 | if (ConnLoc < 0) or (ConnLoc >= G.lx * G.ly) or
|
|---|
| 800 | ((MyMap[ConnLoc] - 2) and fTerrain < 13) then
|
|---|
| 801 | inc(result, 1 shl Dir);
|
|---|
| 802 | end
|
|---|
| 803 | end;
|
|---|
| 804 |
|
|---|
| 805 | procedure TIsoMap.PaintShore(x, y, Loc: integer);
|
|---|
| 806 | var
|
|---|
| 807 | Conn, Tile: integer;
|
|---|
| 808 | begin
|
|---|
| 809 | if (y <= FTop - yyt * 2) or (y > FBottom) or (x <= FLeft - xxt * 2) or
|
|---|
| 810 | (x > FRight) then
|
|---|
| 811 | exit;
|
|---|
| 812 | if (Loc < 0) or (Loc >= G.lx * G.ly) then
|
|---|
| 813 | exit;
|
|---|
| 814 | Tile := MyMap[Loc];
|
|---|
| 815 | if Tile and fTerrain >= fGrass then
|
|---|
| 816 | exit;
|
|---|
| 817 | Conn := OceanConnection(Loc);
|
|---|
| 818 | if Conn = 0 then
|
|---|
| 819 | exit;
|
|---|
| 820 |
|
|---|
| 821 | BitBltBitmap(GrExt[HGrTerrain].Data, x + xxt div 2, y, xxt, yyt,
|
|---|
| 822 | 1 + (Conn shr 6 + Conn and 1 shl 2) * (xxt * 2 + 1),
|
|---|
| 823 | 1 + yyt + (16 + Tile and fTerrain) * (yyt * 3 + 1), SRCPAINT);
|
|---|
| 824 | BitBltBitmap(GrExt[HGrTerrain].Data, x + xxt, y + yyt div 2, xxt, yyt,
|
|---|
| 825 | 1 + (Conn and 7) * (xxt * 2 + 1) + xxt,
|
|---|
| 826 | 1 + yyt * 2 + (16 + Tile and fTerrain) * (yyt * 3 + 1), SRCPAINT);
|
|---|
| 827 | BitBltBitmap(GrExt[HGrTerrain].Data, x + xxt div 2, y + yyt, xxt, yyt,
|
|---|
| 828 | 1 + (Conn shr 2 and 7) * (xxt * 2 + 1) + xxt,
|
|---|
| 829 | 1 + yyt + (16 + Tile and fTerrain) * (yyt * 3 + 1), SRCPAINT);
|
|---|
| 830 | BitBltBitmap(GrExt[HGrTerrain].Data, x, y + yyt div 2, xxt, yyt,
|
|---|
| 831 | 1 + (Conn shr 4 and 7) * (xxt * 2 + 1),
|
|---|
| 832 | 1 + yyt * 2 + (16 + Tile and fTerrain) * (yyt * 3 + 1), SRCPAINT);
|
|---|
| 833 | Conn := Connection4(Loc, fTerrain, fUNKNOWN); { dither to black }
|
|---|
| 834 | if Conn and 1 <> 0 then
|
|---|
| 835 | BitBltBitmap(GrExt[HGrTerrain].Mask, x + xxt, y, xxt, yyt, 1 + 7 * (xxt * 2 + 1) +
|
|---|
| 836 | xxt, 1 + yyt + 15 * (yyt * 3 + 1), SRCAND);
|
|---|
| 837 | if Conn and 2 <> 0 then
|
|---|
| 838 | BitBltBitmap(GrExt[HGrTerrain].Mask, x + xxt, y + yyt, xxt, yyt,
|
|---|
| 839 | 1 + 7 * (xxt * 2 + 1) + xxt, 1 + yyt * 2 + 15 * (yyt * 3 + 1), SRCAND);
|
|---|
| 840 | if Conn and 4 <> 0 then
|
|---|
| 841 | BitBltBitmap(GrExt[HGrTerrain].Mask, x, y + yyt, xxt, yyt, 1 + 7 * (xxt * 2 + 1),
|
|---|
| 842 | 1 + yyt * 2 + 15 * (yyt * 3 + 1), SRCAND);
|
|---|
| 843 | if Conn and 8 <> 0 then
|
|---|
| 844 | BitBltBitmap(GrExt[HGrTerrain].Mask, x, y, xxt, yyt, 1 + 7 * (xxt * 2 + 1),
|
|---|
| 845 | 1 + yyt + 15 * (yyt * 3 + 1), SRCAND);
|
|---|
| 846 | end;
|
|---|
| 847 |
|
|---|
| 848 | procedure TIsoMap.PaintTileExtraTerrain(x, y, Loc: integer);
|
|---|
| 849 | var
|
|---|
| 850 | Dir, Conn, RRConn, yGr, Tile, yLoc: integer;
|
|---|
| 851 | begin
|
|---|
| 852 | if (Loc < 0) or (Loc >= G.lx * G.ly) or (y <= -yyt * 2) or
|
|---|
| 853 | (y > FOutput.Height) or (x <= -xxt * 2) or (x > FOutput.Width) then
|
|---|
| 854 | exit;
|
|---|
| 855 | Tile := MyMap[Loc];
|
|---|
| 856 | if Tile and fTerrain = fForest then
|
|---|
| 857 | begin
|
|---|
| 858 | yLoc := Loc div G.lx;
|
|---|
| 859 | if IsJungle(yLoc) then
|
|---|
| 860 | yGr := spJungle
|
|---|
| 861 | else
|
|---|
| 862 | yGr := spForest;
|
|---|
| 863 | Conn := Connection4(Loc, fTerrain, Tile and fTerrain);
|
|---|
| 864 | if (yLoc = (G.ly - 2) div 4) or (G.ly - 1 - yLoc = (G.ly + 2) div 4) then
|
|---|
| 865 | Conn := Conn and not 6 // no connection to south
|
|---|
| 866 | else if (yLoc = (G.ly + 2) div 4) or (G.ly - 1 - yLoc = (G.ly - 2) div 4)
|
|---|
| 867 | then
|
|---|
| 868 | Conn := Conn and not 9; // no connection to north
|
|---|
| 869 | TSprite(x, y, yGr + Conn mod 8 + (Conn div 8) * TerrainIconCols);
|
|---|
| 870 | end
|
|---|
| 871 | else if Tile and fTerrain in [fHills, fMountains, fForest] then
|
|---|
| 872 | begin
|
|---|
| 873 | yGr := 3 + 2 * (Tile and fTerrain - fForest);
|
|---|
| 874 | Conn := Connection4(Loc, fTerrain, Tile and fTerrain);
|
|---|
| 875 | TSprite(x, y, Conn mod 8 + (yGr + Conn div 8) * TerrainIconCols);
|
|---|
| 876 | end
|
|---|
| 877 | else if Tile and fDeadLands <> 0 then
|
|---|
| 878 | TSprite(x, y, spRow2);
|
|---|
| 879 |
|
|---|
| 880 | if ShowObjects then
|
|---|
| 881 | begin
|
|---|
| 882 | if Tile and fTerImp = tiFarm then
|
|---|
| 883 | TSprite(x, y, spFarmLand)
|
|---|
| 884 | else if Tile and fTerImp = tiIrrigation then
|
|---|
| 885 | TSprite(x, y, spIrrigation);
|
|---|
| 886 | end;
|
|---|
| 887 | if Tile and fRiver <> 0 then
|
|---|
| 888 | begin
|
|---|
| 889 | Conn := Connection4(Loc, fRiver, fRiver) or
|
|---|
| 890 | Connection4(Loc, fTerrain, fShore) or Connection4(Loc, fTerrain,
|
|---|
| 891 | fUNKNOWN);
|
|---|
| 892 | TSprite(x, y, spRiver + Conn mod 8 + (Conn div 8) * TerrainIconCols);
|
|---|
| 893 | end;
|
|---|
| 894 |
|
|---|
| 895 | if Tile and fTerrain < fGrass then
|
|---|
| 896 | begin
|
|---|
| 897 | Conn := Connection4(Loc, fRiver, fRiver);
|
|---|
| 898 | for Dir := 0 to 3 do
|
|---|
| 899 | if Conn and (1 shl Dir) <> 0 then { river mouths }
|
|---|
| 900 | TSprite(x, y, spRiverMouths + Dir);
|
|---|
| 901 | if ShowObjects then
|
|---|
| 902 | begin
|
|---|
| 903 | Conn := Connection8(Loc, fCanal);
|
|---|
| 904 | for Dir := 0 to 7 do
|
|---|
| 905 | if Conn and (1 shl Dir) <> 0 then { canal mouths }
|
|---|
| 906 | TSprite(x, y, spCanalMouths + 1 + Dir);
|
|---|
| 907 | end
|
|---|
| 908 | end;
|
|---|
| 909 |
|
|---|
| 910 | if ShowObjects then
|
|---|
| 911 | begin
|
|---|
| 912 | if (Tile and fCanal <> 0) or (Tile and fCity <> 0) then
|
|---|
| 913 | begin // paint canal connections
|
|---|
| 914 | Conn := Connection8(Loc, fCanal or fCity);
|
|---|
| 915 | if Tile and fCanal <> 0 then
|
|---|
| 916 | Conn := Conn or ($FF - OceanConnection(Loc));
|
|---|
| 917 | if Conn = 0 then
|
|---|
| 918 | begin
|
|---|
| 919 | if Tile and fCanal <> 0 then
|
|---|
| 920 | TSprite(x, y, spCanal)
|
|---|
| 921 | end
|
|---|
| 922 | else
|
|---|
| 923 | for Dir := 0 to 7 do
|
|---|
| 924 | if (1 shl Dir) and Conn <> 0 then
|
|---|
| 925 | TSprite(x, y, spCanal + 1 + Dir);
|
|---|
| 926 | end;
|
|---|
| 927 | if Tile and (fRR or fCity) <> 0 then
|
|---|
| 928 | RRConn := Connection8(Loc, fRR or fCity)
|
|---|
| 929 | else
|
|---|
| 930 | RRConn := 0;
|
|---|
| 931 | if Tile and (fRoad or fRR or fCity) <> 0 then
|
|---|
| 932 | begin // paint road connections
|
|---|
| 933 | Conn := Connection8(Loc, fRoad or fRR or fCity) and not RRConn;
|
|---|
| 934 | if (Conn = 0) and (Tile and (fRR or fCity) = 0) then
|
|---|
| 935 | TSprite(x, y, spRoad)
|
|---|
| 936 | else if Conn > 0 then
|
|---|
| 937 | for Dir := 0 to 7 do
|
|---|
| 938 | if (1 shl Dir) and Conn <> 0 then
|
|---|
| 939 | TSprite(x, y, spRoad + 1 + Dir);
|
|---|
| 940 | end;
|
|---|
| 941 | // paint railroad connections
|
|---|
| 942 | if (Tile and fRR <> 0) and (RRConn = 0) then
|
|---|
| 943 | TSprite(x, y, spRailRoad)
|
|---|
| 944 | else if RRConn > 0 then
|
|---|
| 945 | for Dir := 0 to 7 do
|
|---|
| 946 | if (1 shl Dir) and RRConn <> 0 then
|
|---|
| 947 | TSprite(x, y, spRailRoad + 1 + Dir);
|
|---|
| 948 | end;
|
|---|
| 949 | end;
|
|---|
| 950 |
|
|---|
| 951 | // (x,y) is top left pixel of (2*xxt,3*yyt) rectangle
|
|---|
| 952 | procedure TIsoMap.PaintTileObjects(x, y, Loc, CityLoc, CityOwner: integer;
|
|---|
| 953 | UseBlink: boolean);
|
|---|
| 954 | var
|
|---|
| 955 | p1, p2, uix, cix, dy, Loc1, Tile, Multi, Destination: integer;
|
|---|
| 956 | CityInfo: TCityInfo;
|
|---|
| 957 | UnitInfo: TUnitInfo;
|
|---|
| 958 | fog: boolean;
|
|---|
| 959 | SpecialRow: Integer;
|
|---|
| 960 | SpecialCol: Integer;
|
|---|
| 961 |
|
|---|
| 962 | procedure NameCity;
|
|---|
| 963 | var
|
|---|
| 964 | cix, xs, w: integer;
|
|---|
| 965 | BehindCityInfo: TCityInfo;
|
|---|
| 966 | s: string;
|
|---|
| 967 | IsCapital: boolean;
|
|---|
| 968 | begin
|
|---|
| 969 | BehindCityInfo.Loc := Loc - 2 * G.lx;
|
|---|
| 970 | if ShowCityNames and (Options and (1 shl moEditMode) = 0) and
|
|---|
| 971 | (BehindCityInfo.Loc >= 0) and (BehindCityInfo.Loc < G.lx * G.ly) and
|
|---|
| 972 | (MyMap[BehindCityInfo.Loc] and fCity <> 0) then
|
|---|
| 973 | begin
|
|---|
| 974 | GetCityInfo(BehindCityInfo.Loc, cix, BehindCityInfo);
|
|---|
| 975 | IsCapital := BehindCityInfo.Flags and ciCapital <> 0;
|
|---|
| 976 | { if Showuix and (cix>=0) then s:=IntToStr(cix)
|
|---|
| 977 | else } s := CityName(BehindCityInfo.ID);
|
|---|
| 978 | w := FOutput.Canvas.TextWidth(s);
|
|---|
| 979 | xs := x + xxt - (w + 1) div 2;
|
|---|
| 980 | if IsCapital then
|
|---|
| 981 | FOutput.Canvas.Font.Style := FOutput.Canvas.Font.Style + [fsUnderline];
|
|---|
| 982 | Textout(xs + 1, y - 9, $000000, s);
|
|---|
| 983 | Textout(xs, y - 10, $FFFFFF, s);
|
|---|
| 984 | if IsCapital then
|
|---|
| 985 | FOutput.Canvas.Font.Style := FOutput.Canvas.Font.Style - [fsUnderline];
|
|---|
| 986 | end;
|
|---|
| 987 | end;
|
|---|
| 988 |
|
|---|
| 989 | procedure ShowSpacePort;
|
|---|
| 990 | begin
|
|---|
| 991 | if ShowObjects and (Options and (1 shl moEditMode) = 0) and
|
|---|
| 992 | (Tile and fCity <> 0) and (CityInfo.Flags and ciSpacePort <> 0) then
|
|---|
| 993 | TSprite(x + xxt, y - 6, spSpacePort);
|
|---|
| 994 | end;
|
|---|
| 995 |
|
|---|
| 996 | procedure PaintBorder;
|
|---|
| 997 | var
|
|---|
| 998 | dx, dy: integer;
|
|---|
| 999 | PixelPtr: TPixelPointer;
|
|---|
| 1000 | begin
|
|---|
| 1001 | if ShowBorder and (Loc >= 0) and (Loc < G.lx * G.ly) and
|
|---|
| 1002 | (Tile and fTerrain <> fUNKNOWN) then
|
|---|
| 1003 | begin
|
|---|
| 1004 | p1 := MyRO.Territory[Loc];
|
|---|
| 1005 | if (p1 >= 0) and (ShowMyBorder or (p1 <> me)) then
|
|---|
| 1006 | begin
|
|---|
| 1007 | if BordersOK and (1 shl p1) = 0 then
|
|---|
| 1008 | begin
|
|---|
| 1009 | // Clearing before BitBltBitmap SRCCOPY shouldn't be neccesary but for some
|
|---|
| 1010 | // reason without it code works different then under Delphi
|
|---|
| 1011 | Borders.Canvas.FillRect(Bounds(0, p1 * (yyt * 2), xxt * 2, yyt * 2));
|
|---|
| 1012 |
|
|---|
| 1013 | BitBltCanvas(Borders.Canvas, 0, p1 * (yyt * 2), xxt * 2,
|
|---|
| 1014 | yyt * 2, GrExt[HGrTerrain].Data.Canvas,
|
|---|
| 1015 | 1 + 8 * (xxt * 2 + 1), 1 + yyt + 16 * (yyt * 3 + 1));
|
|---|
| 1016 | Borders.BeginUpdate;
|
|---|
| 1017 | PixelPtr := PixelPointer(Borders, ScaleToNative(0), ScaleToNative(p1 * (yyt * 2)));
|
|---|
| 1018 | for dy := 0 to ScaleToNative(yyt * 2) - 1 do begin
|
|---|
| 1019 | for dx := 0 to ScaleToNative(xxt * 2) - 1 do begin
|
|---|
| 1020 | if PixelPtr.Pixel^.B = 99 then begin
|
|---|
| 1021 | PixelPtr.Pixel^.B := Tribe[p1].Color shr 16 and $FF;
|
|---|
| 1022 | PixelPtr.Pixel^.G := Tribe[p1].Color shr 8 and $FF;
|
|---|
| 1023 | PixelPtr.Pixel^.R := Tribe[p1].Color and $FF;
|
|---|
| 1024 | end;
|
|---|
| 1025 | PixelPtr.NextPixel;
|
|---|
| 1026 | end;
|
|---|
| 1027 | PixelPtr.NextLine;
|
|---|
| 1028 | end;
|
|---|
| 1029 | Borders.EndUpdate;
|
|---|
| 1030 | BordersOK := BordersOK or 1 shl p1;
|
|---|
| 1031 | end;
|
|---|
| 1032 | for dy := 0 to 1 do
|
|---|
| 1033 | for dx := 0 to 1 do
|
|---|
| 1034 | begin
|
|---|
| 1035 | Loc1 := dLoc(Loc, dx * 2 - 1, dy * 2 - 1);
|
|---|
| 1036 | begin
|
|---|
| 1037 | if (Loc1 < 0) or (Loc1 >= G.lx * G.ly) then
|
|---|
| 1038 | p2 := -1
|
|---|
| 1039 | else if MyMap[Loc1] and fTerrain = fUNKNOWN then
|
|---|
| 1040 | p2 := p1
|
|---|
| 1041 | else
|
|---|
| 1042 | p2 := MyRO.Territory[Loc1];
|
|---|
| 1043 | if p2 <> p1 then
|
|---|
| 1044 | begin
|
|---|
| 1045 | BitBltBitmap(GrExt[HGrTerrain].Mask, x + dx * xxt, y + dy * yyt, xxt,
|
|---|
| 1046 | yyt, 1 + 8 * (xxt * 2 + 1) + dx * xxt,
|
|---|
| 1047 | 1 + yyt + 16 * (yyt * 3 + 1) + dy * yyt, SRCAND);
|
|---|
| 1048 | BitBltBitmap(Borders, x + dx * xxt, y + dy * yyt, xxt, yyt, dx * xxt,
|
|---|
| 1049 | p1 * (yyt * 2) + dy * yyt, SRCPAINT);
|
|---|
| 1050 | end
|
|---|
| 1051 | end;
|
|---|
| 1052 | end
|
|---|
| 1053 | end
|
|---|
| 1054 | end;
|
|---|
| 1055 | end;
|
|---|
| 1056 |
|
|---|
| 1057 | begin
|
|---|
| 1058 | if (Loc < 0) or (Loc >= G.lx * G.ly) then
|
|---|
| 1059 | Tile := PoleTile(Loc)
|
|---|
| 1060 | else
|
|---|
| 1061 | Tile := MyMap[Loc];
|
|---|
| 1062 | if ShowObjects and (Options and (1 shl moEditMode) = 0) and
|
|---|
| 1063 | (Tile and fCity <> 0) then
|
|---|
| 1064 | GetCityInfo(Loc, cix, CityInfo);
|
|---|
| 1065 | if (y <= FTop - yyt * 2) or (y > FBottom) or (x <= FLeft - xxt * 2) or
|
|---|
| 1066 | (x > FRight) then
|
|---|
| 1067 | begin
|
|---|
| 1068 | NameCity;
|
|---|
| 1069 | ShowSpacePort;
|
|---|
| 1070 | exit;
|
|---|
| 1071 | end;
|
|---|
| 1072 | if Tile and fTerrain = fUNKNOWN then
|
|---|
| 1073 | begin
|
|---|
| 1074 | NameCity;
|
|---|
| 1075 | ShowSpacePort;
|
|---|
| 1076 | exit
|
|---|
| 1077 | end; { square not discovered }
|
|---|
| 1078 |
|
|---|
| 1079 | if not(FoW and (Tile and fObserved = 0)) then
|
|---|
| 1080 | PaintBorder;
|
|---|
| 1081 |
|
|---|
| 1082 | if (Loc >= 0) and (Loc < G.lx * G.ly) and (Loc = FAdviceLoc) then
|
|---|
| 1083 | TSprite(x, y, spPlain);
|
|---|
| 1084 |
|
|---|
| 1085 | if (Loc >= 0) and (Loc < G.lx * G.ly) and (Tile and fSpecial <> 0)
|
|---|
| 1086 | then { special resources }
|
|---|
| 1087 | begin
|
|---|
| 1088 | dy := Loc div G.lx;
|
|---|
| 1089 | SpecialCol := Tile and fTerrain;
|
|---|
| 1090 | SpecialRow := Tile and fSpecial shr 5;
|
|---|
| 1091 | if SpecialCol < fForest then
|
|---|
| 1092 | TSprite(x, y, SpecialCol + SpecialRow * TerrainIconCols)
|
|---|
| 1093 | else if (SpecialCol = fForest) and IsJungle(dy) then
|
|---|
| 1094 | TSprite(x, y, spJungle - 1 + SpecialRow * TerrainIconCols)
|
|---|
| 1095 | else
|
|---|
| 1096 | TSprite(x, y, spForest - 1 + ((SpecialCol - fForest) * 2 + SpecialRow) * TerrainIconCols);
|
|---|
| 1097 | end;
|
|---|
| 1098 |
|
|---|
| 1099 | if ShowObjects then
|
|---|
| 1100 | begin
|
|---|
| 1101 | if Tile and fTerImp = tiMine then
|
|---|
| 1102 | TSprite(x, y, spMine);
|
|---|
| 1103 | if Tile and fTerImp = tiBase then
|
|---|
| 1104 | TSprite(x, y, spBase);
|
|---|
| 1105 | if Tile and fPoll <> 0 then
|
|---|
| 1106 | TSprite(x, y, spPollution);
|
|---|
| 1107 | if Tile and fTerImp = tiFort then
|
|---|
| 1108 | begin
|
|---|
| 1109 | TSprite(x, y, spFortBack);
|
|---|
| 1110 | if Tile and fObserved = 0 then
|
|---|
| 1111 | TSprite(x, y, spFortFront);
|
|---|
| 1112 | end;
|
|---|
| 1113 | end;
|
|---|
| 1114 | if (Tile and fDeadLands) <> 0 then
|
|---|
| 1115 | TSprite(x, y, spMinerals + (Tile shr 25 and 3) * TerrainIconCols);
|
|---|
| 1116 |
|
|---|
| 1117 | if Options and (1 shl moEditMode) <> 0 then
|
|---|
| 1118 | fog := (Loc < 0) or (Loc >= G.lx * G.ly)
|
|---|
| 1119 | // else if CityLoc>=0 then
|
|---|
| 1120 | // fog:= (Loc<0) or (Loc>=G.lx*G.ly) or (Distance(Loc,CityLoc)>5)
|
|---|
| 1121 | else if ShowGrWall then
|
|---|
| 1122 | fog := Tile and fGrWall = 0
|
|---|
| 1123 | else
|
|---|
| 1124 | fog := FoW and (Tile and fObserved = 0);
|
|---|
| 1125 | if fog and ShowObjects then
|
|---|
| 1126 | if Loc < -G.lx then
|
|---|
| 1127 | Sprite(HGrTerrain, x, y + yyt, xxt * 2, yyt, 1 + 6 * (xxt * 2 + 1),
|
|---|
| 1128 | 1 + yyt * 2 + 15 * (yyt * 3 + 1))
|
|---|
| 1129 | else if Loc >= G.lx * (G.ly + 1) then
|
|---|
| 1130 | Sprite(HGrTerrain, x, y, xxt * 2, yyt, 1 + 6 * (xxt * 2 + 1),
|
|---|
| 1131 | 1 + yyt + 15 * (yyt * 3 + 1))
|
|---|
| 1132 | else
|
|---|
| 1133 | TSprite(x, y, spGrid, xxt <> 33);
|
|---|
| 1134 |
|
|---|
| 1135 | if FoW and (Tile and fObserved = 0) then
|
|---|
| 1136 | PaintBorder;
|
|---|
| 1137 |
|
|---|
| 1138 | {$IFNDEF SCR}
|
|---|
| 1139 | // paint goto destination mark
|
|---|
| 1140 | if DestinationMarkON and (CityOwner < 0) and (UnFocus >= 0) and
|
|---|
| 1141 | (MyUn[UnFocus].Status and usGoto <> 0) then
|
|---|
| 1142 | begin
|
|---|
| 1143 | Destination := MyUn[UnFocus].Status shr 16;
|
|---|
| 1144 | if (Destination = Loc) and (Destination <> MyUn[UnFocus].Loc) then
|
|---|
| 1145 | if not UseBlink or BlinkOn then
|
|---|
| 1146 | TSprite(x, y, spBlink1)
|
|---|
| 1147 | else
|
|---|
| 1148 | TSprite(x, y, spBlink2)
|
|---|
| 1149 | end;
|
|---|
| 1150 | {$ENDIF}
|
|---|
| 1151 | if Options and (1 shl moEditMode) <> 0 then
|
|---|
| 1152 | begin
|
|---|
| 1153 | if Tile and fPrefStartPos <> 0 then
|
|---|
| 1154 | TSprite(x, y, spPrefStartPos)
|
|---|
| 1155 | else if Tile and fStartPos <> 0 then
|
|---|
| 1156 | TSprite(x, y, spStartPos);
|
|---|
| 1157 | end
|
|---|
| 1158 | else if ShowObjects then
|
|---|
| 1159 | begin
|
|---|
| 1160 | { if (CityLoc<0) and (UnFocus>=0) and (Loc=MyUn[UnFocus].Loc) then
|
|---|
| 1161 | if BlinkOn then TSprite(x,y,8+9*0)
|
|---|
| 1162 | else TSprite(x,y,8+9*1); }
|
|---|
| 1163 |
|
|---|
| 1164 | NameCity;
|
|---|
| 1165 | ShowSpacePort;
|
|---|
| 1166 | if Tile and fCity <> 0 then
|
|---|
| 1167 | PaintCity(x + xxt, y + yyt, CityInfo, CityOwner < 0);
|
|---|
| 1168 |
|
|---|
| 1169 | if (Tile and fUnit <> 0) and (Loc <> AttLoc) and
|
|---|
| 1170 | ((Loc <> DefLoc) or (DefHealth <> 0))
|
|---|
| 1171 | {$IFNDEF SCR} and ((CityOwner >= 0) or (UnFocus < 0) or not UseBlink or
|
|---|
| 1172 | BlinkOn or (Loc <> MyUn[UnFocus].Loc)){$ENDIF}
|
|---|
| 1173 | and ((Tile and fCity <> fCity) or (Loc = DefLoc)
|
|---|
| 1174 | {$IFNDEF SCR} or (not UseBlink or BlinkOn) and (UnFocus >= 0) and
|
|---|
| 1175 | (Loc = MyUn[UnFocus].Loc){$ENDIF}) then
|
|---|
| 1176 | begin { unit }
|
|---|
| 1177 | GetUnitInfo(Loc, uix, UnitInfo);
|
|---|
| 1178 | if (Loc = DefLoc) and (DefHealth >= 0) then
|
|---|
| 1179 | UnitInfo.Health := DefHealth;
|
|---|
| 1180 | if (UnitInfo.Owner <> CityOwner) and
|
|---|
| 1181 | not((CityOwner = me) and (MyRO.Treaty[UnitInfo.Owner] = trAlliance))
|
|---|
| 1182 | then
|
|---|
| 1183 | {$IFNDEF SCR} if (UnFocus >= 0) and (Loc = MyUn[UnFocus].Loc) then { active unit }
|
|---|
| 1184 | begin
|
|---|
| 1185 | Multi := UnitInfo.Flags and unMulti;
|
|---|
| 1186 | MakeUnitInfo(me, MyUn[UnFocus], UnitInfo);
|
|---|
| 1187 | UnitInfo.Flags := UnitInfo.Flags or Multi;
|
|---|
| 1188 | PaintUnit(x + (xxt - xxu), y + (yyt - yyu_anchor), UnitInfo,
|
|---|
| 1189 | MyUn[UnFocus].Status);
|
|---|
| 1190 | end
|
|---|
| 1191 | else if UnitInfo.Owner = me then
|
|---|
| 1192 | begin
|
|---|
| 1193 | if ClientMode = cMovieTurn then
|
|---|
| 1194 | PaintUnit(x + (xxt - xxu), y + (yyt - yyu_anchor), UnitInfo, 0)
|
|---|
| 1195 | // status is not set with precise timing during loading
|
|---|
| 1196 | else
|
|---|
| 1197 | PaintUnit(x + (xxt - xxu), y + (yyt - yyu_anchor), UnitInfo,
|
|---|
| 1198 | MyUn[uix].Status);
|
|---|
| 1199 | // if Showuix then Textout(x+16,y+5,$80FF00,IntToStr(uix));
|
|---|
| 1200 | end
|
|---|
| 1201 | else {$ENDIF} PaintUnit(x + (xxt - xxu), y + (yyt - yyu_anchor), UnitInfo, 0);
|
|---|
| 1202 | end
|
|---|
| 1203 | else if Tile and fHiddenUnit <> 0 then
|
|---|
| 1204 | Sprite(HGrStdUnits, x + (xxt - xxu), y + (yyt - yyu_anchor), xxu * 2,
|
|---|
| 1205 | yyu * 2, 1 + 5 * (xxu * 2 + 1), 1)
|
|---|
| 1206 | else if Tile and fStealthUnit <> 0 then
|
|---|
| 1207 | Sprite(HGrStdUnits, x + (xxt - xxu), y + (yyt - yyu_anchor), xxu * 2,
|
|---|
| 1208 | yyu * 2, 1 + 5 * (xxu * 2 + 1), 1 + 1 * (yyu * 2 + 1))
|
|---|
| 1209 | end;
|
|---|
| 1210 |
|
|---|
| 1211 | if ShowObjects and (Tile and fTerImp = tiFort) and (Tile and fObserved <> 0)
|
|---|
| 1212 | then
|
|---|
| 1213 | TSprite(x, y, spFortFront);
|
|---|
| 1214 |
|
|---|
| 1215 | if (Loc >= 0) and (Loc < G.lx * G.ly) then
|
|---|
| 1216 | if ShowLoc then
|
|---|
| 1217 | Textout(x + xxt - 16, y + yyt - 9, $FFFF00, IntToStr(Loc))
|
|---|
| 1218 | else if ShowDebug and (DebugMap <> nil) and (Loc >= 0) and
|
|---|
| 1219 | (Loc < G.lx * G.ly) and (DebugMap[Loc] <> 0) then
|
|---|
| 1220 | Textout(x + xxt - 16, y + yyt - 9, $00E0FF,
|
|---|
| 1221 | IntToStr(integer(DebugMap[Loc])))
|
|---|
| 1222 | end; { PaintTileObjects }
|
|---|
| 1223 |
|
|---|
| 1224 | procedure TIsoMap.PaintGrid(x, y, nx, ny: integer);
|
|---|
| 1225 |
|
|---|
| 1226 | procedure ClippedLine(dx0, dy0: integer; mirror: boolean);
|
|---|
| 1227 | var
|
|---|
| 1228 | x0, x1, dxmin, dymin, dxmax, dymax, n: integer;
|
|---|
| 1229 | begin
|
|---|
| 1230 | with FOutput.Canvas do
|
|---|
| 1231 | begin
|
|---|
| 1232 | dxmin := (FLeft - x) div xxt;
|
|---|
| 1233 | dymin := (RealTop - y) div yyt;
|
|---|
| 1234 | dxmax := (FRight - x - 1) div xxt + 1;
|
|---|
| 1235 | dymax := (RealBottom - y - 1) div yyt + 1;
|
|---|
| 1236 | n := dymax - dy0;
|
|---|
| 1237 | if mirror then
|
|---|
| 1238 | begin
|
|---|
| 1239 | if dx0 - dxmin < n then
|
|---|
| 1240 | n := dx0 - dxmin;
|
|---|
| 1241 | if dx0 > dxmax then
|
|---|
| 1242 | begin
|
|---|
| 1243 | n := n - (dx0 - dxmax);
|
|---|
| 1244 | dy0 := dy0 + (dx0 - dxmax);
|
|---|
| 1245 | dx0 := dxmax
|
|---|
| 1246 | end;
|
|---|
| 1247 | if dy0 < dymin then
|
|---|
| 1248 | begin
|
|---|
| 1249 | n := n - (dymin - dy0);
|
|---|
| 1250 | dx0 := dx0 - (dymin - dy0);
|
|---|
| 1251 | dy0 := dymin
|
|---|
| 1252 | end;
|
|---|
| 1253 | end
|
|---|
| 1254 | else
|
|---|
| 1255 | begin
|
|---|
| 1256 | if dxmax - dx0 < n then
|
|---|
| 1257 | n := dxmax - dx0;
|
|---|
| 1258 | if dx0 < dxmin then
|
|---|
| 1259 | begin
|
|---|
| 1260 | n := n - (dxmin - dx0);
|
|---|
| 1261 | dy0 := dy0 + (dxmin - dx0);
|
|---|
| 1262 | dx0 := dxmin
|
|---|
| 1263 | end;
|
|---|
| 1264 | if dy0 < dymin then
|
|---|
| 1265 | begin
|
|---|
| 1266 | n := n - (dymin - dy0);
|
|---|
| 1267 | dx0 := dx0 + (dymin - dy0);
|
|---|
| 1268 | dy0 := dymin
|
|---|
| 1269 | end;
|
|---|
| 1270 | end;
|
|---|
| 1271 | if n <= 0 then
|
|---|
| 1272 | exit;
|
|---|
| 1273 | if mirror then
|
|---|
| 1274 | begin
|
|---|
| 1275 | x0 := x + dx0 * xxt - 1;
|
|---|
| 1276 | x1 := x + (dx0 - n) * xxt - 1;
|
|---|
| 1277 | end
|
|---|
| 1278 | else
|
|---|
| 1279 | begin
|
|---|
| 1280 | x0 := x + dx0 * xxt;
|
|---|
| 1281 | x1 := x + (dx0 + n) * xxt;
|
|---|
| 1282 | end;
|
|---|
| 1283 | moveto(x0, y + dy0 * yyt);
|
|---|
| 1284 | lineto(x1, y + (dy0 + n) * yyt);
|
|---|
| 1285 | end
|
|---|
| 1286 | end;
|
|---|
| 1287 |
|
|---|
| 1288 | var
|
|---|
| 1289 | i: integer;
|
|---|
| 1290 | begin
|
|---|
| 1291 | FOutput.Canvas.pen.Color := $000000; // $FF shl (8*random(3));
|
|---|
| 1292 | for i := 0 to nx div 2 do
|
|---|
| 1293 | ClippedLine(i * 2, 0, false);
|
|---|
| 1294 | for i := 1 to (nx + 1) div 2 do
|
|---|
| 1295 | ClippedLine(i * 2, 0, true);
|
|---|
| 1296 | for i := 0 to ny div 2 do
|
|---|
| 1297 | begin
|
|---|
| 1298 | ClippedLine(0, 2 * i + 2, false);
|
|---|
| 1299 | ClippedLine(nx + 1, 2 * i + 1 + nx and 1, true);
|
|---|
| 1300 | end;
|
|---|
| 1301 | end;
|
|---|
| 1302 |
|
|---|
| 1303 | function TIsoMap.IsShoreTile(Loc: integer): boolean;
|
|---|
| 1304 | const
|
|---|
| 1305 | Dirx: array [0 .. 7] of integer = (1, 2, 1, 0, -1, -2, -1, 0);
|
|---|
| 1306 | Diry: array [0 .. 7] of integer = (-1, 0, 1, 2, 1, 0, -1, -2);
|
|---|
| 1307 | var
|
|---|
| 1308 | Dir, ConnLoc: integer;
|
|---|
| 1309 | begin
|
|---|
| 1310 | result := false;
|
|---|
| 1311 | for Dir := 0 to 7 do
|
|---|
| 1312 | begin
|
|---|
| 1313 | ConnLoc := dLoc(Loc, Dirx[Dir], Diry[Dir]);
|
|---|
| 1314 | if (ConnLoc < 0) or (ConnLoc >= G.lx * G.ly) or
|
|---|
| 1315 | ((MyMap[ConnLoc] - 2) and fTerrain < 13) then
|
|---|
| 1316 | result := true
|
|---|
| 1317 | end
|
|---|
| 1318 | end;
|
|---|
| 1319 |
|
|---|
| 1320 | procedure TIsoMap.MakeDark(Line: PPixelPointer; Length: Integer);
|
|---|
| 1321 | var
|
|---|
| 1322 | I: Integer;
|
|---|
| 1323 | begin
|
|---|
| 1324 | for I := 0 to Length - 1 do begin
|
|---|
| 1325 | Line^.Pixel^.B := (Line^.Pixel^.B shr 1) and $7f;
|
|---|
| 1326 | Line^.Pixel^.G := (Line^.Pixel^.G shr 1) and $7f;
|
|---|
| 1327 | Line^.Pixel^.R := (Line^.Pixel^.R shr 1) and $7f;
|
|---|
| 1328 | Line^.NextPixel;
|
|---|
| 1329 | end;
|
|---|
| 1330 | end;
|
|---|
| 1331 |
|
|---|
| 1332 | procedure TIsoMap.ShadeOutside(x0, y0, Width, Height, xm, ym: integer);
|
|---|
| 1333 | const
|
|---|
| 1334 | rShade = 3.75;
|
|---|
| 1335 | var
|
|---|
| 1336 | y, wBright: integer;
|
|---|
| 1337 | y_n, w_n: single;
|
|---|
| 1338 | Line: TPixelPointer;
|
|---|
| 1339 | begin
|
|---|
| 1340 | FOutput.BeginUpdate;
|
|---|
| 1341 | Line := PixelPointer(FOutput, ScaleToNative(x0), ScaleToNative(y0));
|
|---|
| 1342 | for y := 0 to ScaleToNative(Height) - 1 do begin
|
|---|
| 1343 | y_n := (ScaleFromNative(y) + y0 - ym) / yyt;
|
|---|
| 1344 | if abs(y_n) < rShade then begin
|
|---|
| 1345 | // Darken left and right parts of elipsis
|
|---|
| 1346 | w_n := sqrt(sqr(rShade) - sqr(y_n));
|
|---|
| 1347 | wBright := trunc(w_n * xxt + 0.5);
|
|---|
| 1348 | Line.SetX(0);
|
|---|
| 1349 | MakeDark(@Line, ScaleToNative(xm - wBright));
|
|---|
| 1350 | Line.SetX(ScaleToNative(xm + wBright));
|
|---|
| 1351 | MakeDark(@Line, ScaleToNative(Width - xm - wBright));
|
|---|
| 1352 | end else begin
|
|---|
| 1353 | // Darken entire line
|
|---|
| 1354 | Line.SetX(0);
|
|---|
| 1355 | MakeDark(@Line, ScaleToNative(Width));
|
|---|
| 1356 | end;
|
|---|
| 1357 | Line.NextLine;
|
|---|
| 1358 | end;
|
|---|
| 1359 | FOutput.EndUpdate;
|
|---|
| 1360 | end;
|
|---|
| 1361 |
|
|---|
| 1362 | procedure TIsoMap.CityGrid(xm, ym: integer; CityAllowClick: Boolean);
|
|---|
| 1363 | var
|
|---|
| 1364 | i: integer;
|
|---|
| 1365 | begin
|
|---|
| 1366 | with FOutput.Canvas do
|
|---|
| 1367 | begin
|
|---|
| 1368 | if CityAllowClick then
|
|---|
| 1369 | pen.Color := $FFFFFF
|
|---|
| 1370 | else
|
|---|
| 1371 | pen.Color := $000000;
|
|---|
| 1372 | pen.Width := 1;
|
|---|
| 1373 | for i := 0 to 3 do
|
|---|
| 1374 | begin
|
|---|
| 1375 | moveto(xm - xxt * (4 - i), ym + yyt * (1 + i));
|
|---|
| 1376 | lineto(xm + xxt * (1 + i), ym - yyt * (4 - i));
|
|---|
| 1377 | moveto(xm - xxt * (4 - i), ym - yyt * (1 + i));
|
|---|
| 1378 | lineto(xm + xxt * (1 + i), ym + yyt * (4 - i));
|
|---|
| 1379 | end;
|
|---|
| 1380 | moveto(xm - xxt * 4, ym + yyt * 1);
|
|---|
| 1381 | lineto(xm - xxt * 1, ym + yyt * 4);
|
|---|
| 1382 | moveto(xm + xxt * 1, ym + yyt * 4);
|
|---|
| 1383 | lineto(xm + xxt * 4, ym + yyt * 1);
|
|---|
| 1384 | moveto(xm - xxt * 4, ym - yyt * 1);
|
|---|
| 1385 | lineto(xm - xxt * 1, ym - yyt * 4);
|
|---|
| 1386 | moveto(xm + xxt * 1, ym - yyt * 4);
|
|---|
| 1387 | lineto(xm + xxt * 4, ym - yyt * 1);
|
|---|
| 1388 | pen.Width := 1;
|
|---|
| 1389 | end
|
|---|
| 1390 | end;
|
|---|
| 1391 |
|
|---|
| 1392 | procedure TIsoMap.Paint(x, y, Loc, nx, ny, CityLoc, CityOwner: integer;
|
|---|
| 1393 | UseBlink: boolean; CityAllowClick: boolean);
|
|---|
| 1394 | var
|
|---|
| 1395 | dx, dy, xm, ym, ALoc, BLoc, ATer, BTer, Aix, bix: integer;
|
|---|
| 1396 | begin
|
|---|
| 1397 | FoW := true;
|
|---|
| 1398 | ShowLoc := Options and (1 shl moLocCodes) <> 0;
|
|---|
| 1399 | ShowDebug := pDebugMap >= 0;
|
|---|
| 1400 | ShowObjects := (CityOwner >= 0) or (Options and (1 shl moBareTerrain) = 0);
|
|---|
| 1401 | ShowCityNames := ShowObjects and (CityOwner < 0) and
|
|---|
| 1402 | (Options and (1 shl moCityNames) <> 0);
|
|---|
| 1403 | ShowBorder := true;
|
|---|
| 1404 | ShowMyBorder := CityOwner < 0;
|
|---|
| 1405 | ShowGrWall := (CityOwner < 0) and (Options and (1 shl moGreatWall) <> 0);
|
|---|
| 1406 | if ShowDebug then
|
|---|
| 1407 | Server(sGetDebugMap, me, pDebugMap, DebugMap)
|
|---|
| 1408 | else
|
|---|
| 1409 | DebugMap := nil;
|
|---|
| 1410 | with FOutput.Canvas do
|
|---|
| 1411 | begin
|
|---|
| 1412 | RealTop := y - ((Loc + 12345 * G.lx) div G.lx - 12345) * yyt;
|
|---|
| 1413 | RealBottom := y + (G.ly - ((Loc + 12345 * G.lx) div G.lx - 12345) +
|
|---|
| 1414 | 3) * yyt;
|
|---|
| 1415 | Brush.Color := EmptySpaceColor;
|
|---|
| 1416 | if RealTop > FTop then
|
|---|
| 1417 | FillRect(Rect(FLeft, FTop, FRight, RealTop))
|
|---|
| 1418 | else
|
|---|
| 1419 | RealTop := FTop;
|
|---|
| 1420 | if RealBottom < FBottom then
|
|---|
| 1421 | FillRect(Rect(FLeft, RealBottom, FRight, FBottom))
|
|---|
| 1422 | else
|
|---|
| 1423 | RealBottom := FBottom;
|
|---|
| 1424 | Brush.Color := $000000;
|
|---|
| 1425 | FillRect(Rect(FLeft, RealTop, FRight, RealBottom));
|
|---|
| 1426 | Brush.Style := bsClear;
|
|---|
| 1427 | end;
|
|---|
| 1428 |
|
|---|
| 1429 | for dy := 0 to ny + 1 do
|
|---|
| 1430 | if (Loc + dy * G.lx >= 0) and (Loc + (dy - 3) * G.lx < G.lx * G.ly) then
|
|---|
| 1431 | for dx := 0 to nx do
|
|---|
| 1432 | begin
|
|---|
| 1433 | ALoc := dLoc(Loc, dx - (dy + dx) and 1, dy - 2);
|
|---|
| 1434 | BLoc := dLoc(Loc, dx - (dy + dx + 1) and 1, dy - 1);
|
|---|
| 1435 | if (ALoc < 0) or (ALoc >= G.lx * G.ly) then
|
|---|
| 1436 | ATer := PoleTile(ALoc) and fTerrain
|
|---|
| 1437 | else
|
|---|
| 1438 | ATer := MyMap[ALoc] and fTerrain;
|
|---|
| 1439 | if (BLoc < 0) or (BLoc >= G.lx * G.ly) then
|
|---|
| 1440 | BTer := PoleTile(BLoc) and fTerrain
|
|---|
| 1441 | else
|
|---|
| 1442 | BTer := MyMap[BLoc] and fTerrain;
|
|---|
| 1443 |
|
|---|
| 1444 | if (ATer <> fUNKNOWN) or (BTer <> fUNKNOWN) then
|
|---|
| 1445 | if ((ATer < fGrass) or (ATer = fUNKNOWN)) and
|
|---|
| 1446 | ((BTer < fGrass) or (BTer = fUNKNOWN)) then
|
|---|
| 1447 | begin
|
|---|
| 1448 | if ATer = fUNKNOWN then
|
|---|
| 1449 | Aix := 0
|
|---|
| 1450 | else if IsShoreTile(ALoc) then
|
|---|
| 1451 | if ATer = fOcean then
|
|---|
| 1452 | Aix := -1
|
|---|
| 1453 | else
|
|---|
| 1454 | Aix := 1
|
|---|
| 1455 | else
|
|---|
| 1456 | Aix := ATer + 2;
|
|---|
| 1457 | if BTer = fUNKNOWN then
|
|---|
| 1458 | bix := 0
|
|---|
| 1459 | else if IsShoreTile(BLoc) then
|
|---|
| 1460 | if BTer = fOcean then
|
|---|
| 1461 | bix := -1
|
|---|
| 1462 | else
|
|---|
| 1463 | bix := 1
|
|---|
| 1464 | else
|
|---|
| 1465 | bix := BTer + 2;
|
|---|
| 1466 | if (Aix > 1) or (bix > 1) then
|
|---|
| 1467 | begin
|
|---|
| 1468 | if Aix = -1 then
|
|---|
| 1469 | if bix = fOcean + 2 then
|
|---|
| 1470 | begin
|
|---|
| 1471 | Aix := 0;
|
|---|
| 1472 | bix := 0
|
|---|
| 1473 | end
|
|---|
| 1474 | else
|
|---|
| 1475 | begin
|
|---|
| 1476 | Aix := 0;
|
|---|
| 1477 | bix := 1
|
|---|
| 1478 | end
|
|---|
| 1479 | else if bix = -1 then
|
|---|
| 1480 | if Aix = fOcean + 2 then
|
|---|
| 1481 | begin
|
|---|
| 1482 | Aix := 1;
|
|---|
| 1483 | bix := 1
|
|---|
| 1484 | end
|
|---|
| 1485 | else
|
|---|
| 1486 | begin
|
|---|
| 1487 | Aix := 1;
|
|---|
| 1488 | bix := 0
|
|---|
| 1489 | end;
|
|---|
| 1490 | BitBltBitmap(OceanPatch, x + dx * xxt, y + dy * yyt, xxt, yyt,
|
|---|
| 1491 | Aix * (xxt * 2) + (dx + dy + 1) and 1 * xxt, bix * yyt, SRCCOPY)
|
|---|
| 1492 | end
|
|---|
| 1493 | end
|
|---|
| 1494 | else
|
|---|
| 1495 | begin
|
|---|
| 1496 | if ATer = fUNKNOWN then
|
|---|
| 1497 | Aix := 0
|
|---|
| 1498 | else if (ALoc >= 0) and (ALoc < G.lx * G.ly) and
|
|---|
| 1499 | (MyMap[ALoc] and fDeadLands <> 0) then
|
|---|
| 1500 | Aix := -2
|
|---|
| 1501 | else if ATer = fOcean then
|
|---|
| 1502 | Aix := -1
|
|---|
| 1503 | else if ATer = fShore then
|
|---|
| 1504 | Aix := 1
|
|---|
| 1505 | else if ATer >= fForest then
|
|---|
| 1506 | Aix := 8
|
|---|
| 1507 | else
|
|---|
| 1508 | Aix := ATer;
|
|---|
| 1509 | if BTer = fUNKNOWN then
|
|---|
| 1510 | bix := 0
|
|---|
| 1511 | else if (BLoc >= 0) and (BLoc < G.lx * G.ly) and
|
|---|
| 1512 | (MyMap[BLoc] and fDeadLands <> 0) then
|
|---|
| 1513 | bix := -2
|
|---|
| 1514 | else if BTer = fOcean then
|
|---|
| 1515 | bix := -1
|
|---|
| 1516 | else if BTer = fShore then
|
|---|
| 1517 | bix := 1
|
|---|
| 1518 | else if BTer >= fForest then
|
|---|
| 1519 | bix := 8
|
|---|
| 1520 | else
|
|---|
| 1521 | bix := BTer;
|
|---|
| 1522 | if (Aix = -2) and (bix = -2) then
|
|---|
| 1523 | begin
|
|---|
| 1524 | Aix := fDesert;
|
|---|
| 1525 | bix := fDesert
|
|---|
| 1526 | end
|
|---|
| 1527 | else if Aix = -2 then
|
|---|
| 1528 | if bix < 2 then
|
|---|
| 1529 | Aix := 8
|
|---|
| 1530 | else
|
|---|
| 1531 | Aix := bix
|
|---|
| 1532 | else if bix = -2 then
|
|---|
| 1533 | if Aix < 2 then
|
|---|
| 1534 | bix := 8
|
|---|
| 1535 | else
|
|---|
| 1536 | bix := Aix;
|
|---|
| 1537 | if Aix = -1 then
|
|---|
| 1538 | BitBltBitmap(GrExt[HGrTerrain].Data, x + dx * xxt, y + dy * yyt, xxt,
|
|---|
| 1539 | yyt, 1 + 6 * (xxt * 2 + 1) + (dx + dy + 1) and 1 * xxt, 1 + yyt,
|
|---|
| 1540 | SRCCOPY) // arctic <-> ocean
|
|---|
| 1541 | else if bix = -1 then
|
|---|
| 1542 | BitBltBitmap(GrExt[HGrTerrain].Data, x + dx * xxt, y + dy * yyt, xxt,
|
|---|
| 1543 | yyt, 1 + 6 * (xxt * 2 + 1) + xxt - (dx + dy + 1) and 1 * xxt,
|
|---|
| 1544 | 1 + yyt * 2, SRCCOPY) // arctic <-> ocean
|
|---|
| 1545 | else
|
|---|
| 1546 | BitBltBitmap(LandPatch, x + dx * xxt, y + dy * yyt, xxt, yyt,
|
|---|
| 1547 | Aix * (xxt * 2) + (dx + dy + 1) and 1 * xxt, bix * yyt, SRCCOPY)
|
|---|
| 1548 | end
|
|---|
| 1549 | end;
|
|---|
| 1550 |
|
|---|
| 1551 | DataCanvas := GrExt[HGrTerrain].Data.Canvas;
|
|---|
| 1552 | MaskCanvas := GrExt[HGrTerrain].Mask.Canvas;
|
|---|
| 1553 | for dy := -2 to ny + 1 do
|
|---|
| 1554 | for dx := -1 to nx do
|
|---|
| 1555 | if (dx + dy) and 1 = 0 then
|
|---|
| 1556 | PaintShore(x + xxt * dx, y + yyt + yyt * dy, dLoc(Loc, dx, dy));
|
|---|
| 1557 | for dy := -2 to ny + 1 do
|
|---|
| 1558 | for dx := -1 to nx do
|
|---|
| 1559 | if (dx + dy) and 1 = 0 then
|
|---|
| 1560 | PaintTileExtraTerrain(x + xxt * dx, y + yyt + yyt * dy,
|
|---|
| 1561 | dLoc(Loc, dx, dy));
|
|---|
| 1562 | if CityOwner >= 0 then
|
|---|
| 1563 | begin
|
|---|
| 1564 | for dy := -2 to ny + 1 do
|
|---|
| 1565 | for dx := -2 to nx + 1 do
|
|---|
| 1566 | if (dx + dy) and 1 = 0 then
|
|---|
| 1567 | begin
|
|---|
| 1568 | ALoc := dLoc(Loc, dx, dy);
|
|---|
| 1569 | if Distance(ALoc, CityLoc) > 5 then
|
|---|
| 1570 | PaintTileObjects(x + xxt * dx, y + yyt + yyt * dy, ALoc, CityLoc,
|
|---|
| 1571 | CityOwner, UseBlink);
|
|---|
| 1572 | end;
|
|---|
| 1573 | dx := ((CityLoc mod G.lx * 2 + CityLoc div G.lx and 1) -
|
|---|
| 1574 | ((Loc + 666 * G.lx) mod G.lx * 2 + (Loc + 666 * G.lx) div G.lx and 1) + 3
|
|---|
| 1575 | * G.lx) mod (2 * G.lx) - G.lx;
|
|---|
| 1576 | dy := CityLoc div G.lx - (Loc + 666 * G.lx) div G.lx + 666;
|
|---|
| 1577 | xm := x + (dx + 1) * xxt;
|
|---|
| 1578 | ym := y + (dy + 1) * yyt + yyt;
|
|---|
| 1579 | ShadeOutside(FLeft, FTop, FRight - FLeft, FBottom - FTop, xm, ym);
|
|---|
| 1580 | CityGrid(xm, ym, CityAllowClick);
|
|---|
| 1581 | for dy := -2 to ny + 1 do
|
|---|
| 1582 | for dx := -2 to nx + 1 do
|
|---|
| 1583 | if (dx + dy) and 1 = 0 then
|
|---|
| 1584 | begin
|
|---|
| 1585 | ALoc := dLoc(Loc, dx, dy);
|
|---|
| 1586 | if Distance(ALoc, CityLoc) <= 5 then
|
|---|
| 1587 | PaintTileObjects(x + xxt * dx, y + yyt + yyt * dy, ALoc, CityLoc,
|
|---|
| 1588 | CityOwner, UseBlink);
|
|---|
| 1589 | end;
|
|---|
| 1590 | end
|
|---|
| 1591 | else
|
|---|
| 1592 | begin
|
|---|
| 1593 | if ShowLoc or (Options and (1 shl moEditMode) <> 0) or
|
|---|
| 1594 | (Options and (1 shl moGrid) <> 0) then
|
|---|
| 1595 | PaintGrid(x, y, nx, ny);
|
|---|
| 1596 | for dy := -2 to ny + 1 do
|
|---|
| 1597 | for dx := -2 to nx + 1 do
|
|---|
| 1598 | if (dx + dy) and 1 = 0 then
|
|---|
| 1599 | PaintTileObjects(x + xxt * dx, y + yyt + yyt * dy, dLoc(Loc, dx, dy),
|
|---|
| 1600 | CityLoc, CityOwner, UseBlink);
|
|---|
| 1601 | end;
|
|---|
| 1602 |
|
|---|
| 1603 | // frame(FOutput.Canvas,x+1,y+1,x+nx*33+33-2,y+ny*16+32-2,$FFFF,$FFFF);
|
|---|
| 1604 | end; { Paint }
|
|---|
| 1605 |
|
|---|
| 1606 | procedure TIsoMap.AttackBegin(const ShowMove: TShowMove);
|
|---|
| 1607 | begin
|
|---|
| 1608 | AttLoc := ShowMove.FromLoc;
|
|---|
| 1609 | DefLoc := dLoc(AttLoc, ShowMove.dx, ShowMove.dy);
|
|---|
| 1610 | DefHealth := -1;
|
|---|
| 1611 | end;
|
|---|
| 1612 |
|
|---|
| 1613 | procedure TIsoMap.AttackEffect(const ShowMove: TShowMove);
|
|---|
| 1614 | begin
|
|---|
| 1615 | DefHealth := ShowMove.EndHealthDef;
|
|---|
| 1616 | end;
|
|---|
| 1617 |
|
|---|
| 1618 | procedure TIsoMap.AttackEnd;
|
|---|
| 1619 | begin
|
|---|
| 1620 | AttLoc := -1;
|
|---|
| 1621 | DefLoc := -1;
|
|---|
| 1622 | end;
|
|---|
| 1623 |
|
|---|
| 1624 | initialization
|
|---|
| 1625 |
|
|---|
| 1626 | NoMap := nil;
|
|---|
| 1627 | LandPatch := nil;
|
|---|
| 1628 | OceanPatch := nil;
|
|---|
| 1629 | Borders := nil;
|
|---|
| 1630 |
|
|---|
| 1631 | end.
|
|---|