| 1 | {$INCLUDE Switches.inc}
|
|---|
| 2 | unit CustomAI;
|
|---|
| 3 |
|
|---|
| 4 | interface
|
|---|
| 5 |
|
|---|
| 6 | uses
|
|---|
| 7 | {$IFDEF DEBUG}SysUtils,{$ENDIF} // necessary for debug exceptions
|
|---|
| 8 | Protocol;
|
|---|
| 9 |
|
|---|
| 10 | type
|
|---|
| 11 | TNegoTime=(BeginOfTurn, EndOfTurn, EnemyCalled);
|
|---|
| 12 |
|
|---|
| 13 | TCustomAI=class
|
|---|
| 14 | public
|
|---|
| 15 | procedure Process(Command: integer; var Data);
|
|---|
| 16 |
|
|---|
| 17 | // overridables
|
|---|
| 18 | constructor Create(Nation: integer); virtual;
|
|---|
| 19 | destructor Destroy; override;
|
|---|
| 20 | procedure SetDataDefaults; virtual;
|
|---|
| 21 | procedure SetDataRandom; virtual;
|
|---|
| 22 | procedure OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
|
|---|
| 23 | ToLoc, EndHealth, EndHealthDef: integer); virtual;
|
|---|
| 24 | procedure OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer); virtual;
|
|---|
| 25 | procedure OnAfterEnemyAttack; virtual;
|
|---|
| 26 | procedure OnAfterEnemyCapture; virtual;
|
|---|
| 27 |
|
|---|
| 28 | protected
|
|---|
| 29 | me: integer; // index of the controlled nation
|
|---|
| 30 | RO: ^TPlayerContext;
|
|---|
| 31 | Map: ^TTileList;
|
|---|
| 32 | MyUnit: ^TUnList;
|
|---|
| 33 | MyCity: ^TCityList;
|
|---|
| 34 | MyModel: ^TModelList;
|
|---|
| 35 |
|
|---|
| 36 | cixStateImp: array[imPalace..imSpacePort] of integer;
|
|---|
| 37 |
|
|---|
| 38 | // negotiation
|
|---|
| 39 | Opponent: integer; // nation i'm in negotiation with, -1 indicates no-negotiation mode
|
|---|
| 40 | MyAction, MyLastAction, OppoAction: integer;
|
|---|
| 41 | MyOffer, MyLastOffer, OppoOffer: TOffer;
|
|---|
| 42 |
|
|---|
| 43 | // overridables
|
|---|
| 44 | procedure DoTurn; virtual;
|
|---|
| 45 | procedure DoNegotiation; virtual;
|
|---|
| 46 | function ChooseResearchAdvance: integer; virtual;
|
|---|
| 47 | function ChooseStealAdvance: integer; virtual;
|
|---|
| 48 | function ChooseGovernment: integer; virtual;
|
|---|
| 49 | function WantNegotiation(Nation: integer; NegoTime: TNegoTime): boolean; virtual;
|
|---|
| 50 | function OnNegoRejected_CancelTreaty: boolean; virtual;
|
|---|
| 51 |
|
|---|
| 52 | // general functions
|
|---|
| 53 | function IsResearched(Advance: integer): boolean;
|
|---|
| 54 | function ResearchCost: integer;
|
|---|
| 55 | function ChangeAttitude(Nation, Attitude: integer): integer;
|
|---|
| 56 | function Revolution: integer;
|
|---|
| 57 | function ChangeRates(Tax,Lux: integer): integer;
|
|---|
| 58 | function PrepareNewModel(Domain: integer): integer;
|
|---|
| 59 | function SetNewModelFeature(F, Count: integer): integer;
|
|---|
| 60 | function AdvanceResearchable(Advance: integer): boolean;
|
|---|
| 61 | function AdvanceStealable(Advance: integer): boolean;
|
|---|
| 62 | function GetJobProgress(Loc: integer; var JobProgress: TJobProgressData): boolean;
|
|---|
| 63 | function DebugMessage(Level: integer; Text: string): boolean;
|
|---|
| 64 | function SetDebugMap(var DebugMap): boolean;
|
|---|
| 65 |
|
|---|
| 66 | // unit functions
|
|---|
| 67 | procedure Unit_FindMyDefender(Loc: integer; var uix: integer);
|
|---|
| 68 | procedure Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
|---|
| 69 | function Unit_Move(uix,ToLoc: integer): integer;
|
|---|
| 70 | function Unit_Step(uix,ToLoc: integer): integer;
|
|---|
| 71 | function Unit_Attack(uix,ToLoc: integer): integer;
|
|---|
| 72 | function Unit_DoMission(uix,MissionType,ToLoc: integer): integer;
|
|---|
| 73 | function Unit_MoveForecast(uix,ToLoc: integer; var RemainingMovement: integer): boolean;
|
|---|
| 74 | function Unit_AttackForecast(uix,ToLoc,AttackMovement: integer; var RemainingHealth: integer): boolean;
|
|---|
| 75 | function Unit_DefenseForecast(euix,ToLoc: integer; var RemainingHealth: integer): boolean;
|
|---|
| 76 | function Unit_Disband(uix: integer): integer;
|
|---|
| 77 | function Unit_StartJob(uix,NewJob: integer): integer;
|
|---|
| 78 | function Unit_SetHomeHere(uix: integer): integer;
|
|---|
| 79 | function Unit_Load(uix: integer): integer;
|
|---|
| 80 | function Unit_Unload(uix: integer): integer;
|
|---|
| 81 | function Unit_SelectTransport(uix: integer): integer;
|
|---|
| 82 | function Unit_AddToCity(uix: integer): integer;
|
|---|
| 83 |
|
|---|
| 84 | // city functions
|
|---|
| 85 | procedure City_FindMyCity(Loc: integer; var cix: integer);
|
|---|
| 86 | procedure City_FindEnemyCity(Loc: integer; var ecix: integer);
|
|---|
| 87 | function City_HasProject(cix: integer): boolean;
|
|---|
| 88 | function City_CurrentImprovementProject(cix: integer): integer;
|
|---|
| 89 | function City_CurrentUnitProject(cix: integer): integer;
|
|---|
| 90 | function City_GetTileInfo(cix,TileLoc: integer; var TileInfo: TTileInfo): integer;
|
|---|
| 91 | function City_GetReport(cix: integer; var Report: TCityReport): integer;
|
|---|
| 92 | function City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer; var Report: TCityReport): integer;
|
|---|
| 93 | function City_GetReportNew(cix: integer; var Report: TCityReportNew): integer;
|
|---|
| 94 | function City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate, HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
|
|---|
| 95 | function City_GetAreaInfo(cix: integer; var AreaInfo: TCityAreaInfo): integer;
|
|---|
| 96 | function City_StartUnitProduction(cix,mix: integer): integer;
|
|---|
| 97 | function City_StartEmigration(cix,mix: integer; AllowDisbandCity, AsConscripts: boolean): integer;
|
|---|
| 98 | function City_StartImprovement(cix,iix: integer): integer;
|
|---|
| 99 | function City_Improvable(cix,iix: integer): boolean;
|
|---|
| 100 | function City_StopProduction(cix: integer): integer;
|
|---|
| 101 | function City_BuyProject(cix: integer): integer;
|
|---|
| 102 | function City_SellImprovement(cix,iix: integer): integer;
|
|---|
| 103 | function City_RebuildImprovement(cix,iix: integer): integer;
|
|---|
| 104 | function City_SetTiles(cix,NewTiles: integer): integer;
|
|---|
| 105 | procedure City_OptimizeTiles(cix: integer; ResourceWeights: cardinal = rwMaxGrowth);
|
|---|
| 106 |
|
|---|
| 107 | // negotiation
|
|---|
| 108 | function Nego_CheckMyAction: integer;
|
|---|
| 109 |
|
|---|
| 110 | private
|
|---|
| 111 | HaveTurned: boolean;
|
|---|
| 112 | UnwantedNego: set of 0..nPl-1;
|
|---|
| 113 | Contacted: set of 0..nPl-1;
|
|---|
| 114 | procedure StealAdvance;
|
|---|
| 115 | end;
|
|---|
| 116 |
|
|---|
| 117 |
|
|---|
| 118 | var
|
|---|
| 119 | Server: TServerCall;
|
|---|
| 120 | G: TNewGameData;
|
|---|
| 121 | RWDataSize, MapSize: integer;
|
|---|
| 122 | decompose24: cardinal;
|
|---|
| 123 | nodata: pointer;
|
|---|
| 124 |
|
|---|
| 125 | const
|
|---|
| 126 | CityOwnTile = 13; // = ab_to_V21(0,0)
|
|---|
| 127 |
|
|---|
| 128 | // additional return codes
|
|---|
| 129 | rLocationReached= $00010000; // Unit_Move: move was not interrupted, location reached
|
|---|
| 130 | rMoreTurns= $00020000; // Unit_Move: move was not interrupted, location not reached yet
|
|---|
| 131 |
|
|---|
| 132 | type
|
|---|
| 133 | TVicinity8Loc=array[0..7] of integer;
|
|---|
| 134 | TVicinity21Loc=array[0..27] of integer;
|
|---|
| 135 |
|
|---|
| 136 |
|
|---|
| 137 | procedure Init(NewGameData: TNewGameData);
|
|---|
| 138 |
|
|---|
| 139 | procedure ab_to_Loc(Loc0,a,b: integer; var Loc: integer);
|
|---|
| 140 | procedure Loc_to_ab(Loc0,Loc: integer; var a,b: integer);
|
|---|
| 141 | procedure ab_to_V8(a,b: integer; var V8: integer);
|
|---|
| 142 | procedure V8_to_ab(V8: integer; var a,b: integer);
|
|---|
| 143 | procedure ab_to_V21(a,b: integer; var V21: integer);
|
|---|
| 144 | procedure V21_to_ab(V21: integer; var a,b: integer);
|
|---|
| 145 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
|
|---|
| 146 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
|
|---|
| 147 | function Distance(Loc0,Loc1: integer): integer;
|
|---|
| 148 |
|
|---|
| 149 |
|
|---|
| 150 | implementation
|
|---|
| 151 |
|
|---|
| 152 | const
|
|---|
| 153 | ab_v8: array[-4..4] of integer = (5,6,7,4,-1,0,3,2,1);
|
|---|
| 154 | v8_a: array[0..7] of integer = (1,1,0,-1,-1,-1,0,1);
|
|---|
| 155 | v8_b: array[0..7] of integer = (0,1,1,1,0,-1,-1,-1);
|
|---|
| 156 |
|
|---|
| 157 |
|
|---|
| 158 | procedure ab_to_Loc(Loc0,a,b: integer; var Loc: integer);
|
|---|
| 159 | {relative location from Loc0}
|
|---|
| 160 | var
|
|---|
| 161 | y0: integer;
|
|---|
| 162 | begin
|
|---|
| 163 | assert((Loc0>=0) and (Loc0<MapSize) and (a-b+G.lx>=0));
|
|---|
| 164 | y0:=cardinal(Loc0)*decompose24 shr 24;
|
|---|
| 165 | Loc:=(Loc0+(a-b+y0 and 1+G.lx+G.lx) shr 1) mod G.lx +G.lx*(y0+a+b);
|
|---|
| 166 | if Loc>=MapSize then Loc:=-$1000
|
|---|
| 167 | end;
|
|---|
| 168 |
|
|---|
| 169 | procedure Loc_to_ab(Loc0,Loc: integer; var a,b: integer);
|
|---|
| 170 | {$IFDEF FPC} // freepascal
|
|---|
| 171 | var
|
|---|
| 172 | dx,dy: integer;
|
|---|
| 173 | begin
|
|---|
| 174 | dx:=((Loc mod G.lx *2 +Loc div G.lx and 1)
|
|---|
| 175 | -(Loc0 mod G.lx *2 +Loc0 div G.lx and 1)+3*G.lx) mod (2*G.lx) -G.lx;
|
|---|
| 176 | dy:=Loc div G.lx-Loc0 div G.lx;
|
|---|
| 177 | a:=(dx+dy) div 2;
|
|---|
| 178 | b:=(dy-dx) div 2;
|
|---|
| 179 | end;
|
|---|
| 180 | {$ELSE} // delphi
|
|---|
| 181 | register;
|
|---|
| 182 | asm
|
|---|
| 183 | push ebx
|
|---|
| 184 |
|
|---|
| 185 | // calculate
|
|---|
| 186 | push ecx
|
|---|
| 187 | div byte ptr [G]
|
|---|
| 188 | xor ebx,ebx
|
|---|
| 189 | mov bl,ah // ebx:=Loc0 mod G.lx
|
|---|
| 190 | mov ecx,eax
|
|---|
| 191 | and ecx,$000000FF // ecx:=Loc0 div G.lx
|
|---|
| 192 | mov eax,edx
|
|---|
| 193 | div byte ptr [G]
|
|---|
| 194 | xor edx,edx
|
|---|
| 195 | mov dl,ah // edx:=Loc mod G.lx
|
|---|
| 196 | and eax,$000000FF // eax:=Loc div G.lx
|
|---|
| 197 | sub edx,ebx // edx:=Loc mod G.lx-Loc0 mod G.lx
|
|---|
| 198 | mov ebx,eax
|
|---|
| 199 | sub ebx,ecx // ebx:=dy
|
|---|
| 200 | and eax,1
|
|---|
| 201 | and ecx,1
|
|---|
| 202 | add edx,edx
|
|---|
| 203 | add eax,edx
|
|---|
| 204 | sub eax,ecx // eax:=dx, not normalized
|
|---|
| 205 | pop ecx
|
|---|
| 206 |
|
|---|
| 207 | // normalize
|
|---|
| 208 | mov edx,dword ptr [G]
|
|---|
| 209 | cmp eax,edx
|
|---|
| 210 | jl @a
|
|---|
| 211 | sub eax,edx
|
|---|
| 212 | sub eax,edx
|
|---|
| 213 | jmp @ok
|
|---|
| 214 | @a:
|
|---|
| 215 | neg edx
|
|---|
| 216 | cmp eax,edx
|
|---|
| 217 | jnl @ok
|
|---|
| 218 | sub eax,edx
|
|---|
| 219 | sub eax,edx
|
|---|
| 220 |
|
|---|
| 221 | // return results
|
|---|
| 222 | @ok:
|
|---|
| 223 | mov edx,ebx
|
|---|
| 224 | sub edx,eax
|
|---|
| 225 | add eax,ebx
|
|---|
| 226 | sar edx,1 // edx:=b
|
|---|
| 227 | mov ebx,[b]
|
|---|
| 228 | mov [ebx],edx
|
|---|
| 229 | sar eax,1 // eax:=a
|
|---|
| 230 | mov [a],eax
|
|---|
| 231 |
|
|---|
| 232 | pop ebx
|
|---|
| 233 | end;
|
|---|
| 234 | {$ENDIF}
|
|---|
| 235 |
|
|---|
| 236 | procedure ab_to_V8(a,b: integer; var V8: integer);
|
|---|
| 237 | begin
|
|---|
| 238 | assert((abs(a)<=1) and (abs(b)<=1) and ((a<>0) or (b<>0)));
|
|---|
| 239 | V8:=ab_v8[2*b+b+a];
|
|---|
| 240 | end;
|
|---|
| 241 |
|
|---|
| 242 | procedure V8_to_ab(V8: integer; var a,b: integer);
|
|---|
| 243 | begin
|
|---|
| 244 | a:=v8_a[V8]; b:=V8_b[V8];
|
|---|
| 245 | end;
|
|---|
| 246 |
|
|---|
| 247 | procedure ab_to_V21(a,b: integer; var V21: integer);
|
|---|
| 248 | begin
|
|---|
| 249 | V21:=(a+b+3) shl 2+(a-b+3) shr 1;
|
|---|
| 250 | end;
|
|---|
| 251 |
|
|---|
| 252 | procedure V21_to_ab(V21: integer; var a,b: integer);
|
|---|
| 253 | var
|
|---|
| 254 | dx,dy: integer;
|
|---|
| 255 | begin
|
|---|
| 256 | dy:=V21 shr 2-3;
|
|---|
| 257 | dx:=V21 and 3 shl 1 -3 + (dy+3) and 1;
|
|---|
| 258 | a:=(dx+dy) div 2;
|
|---|
| 259 | b:=(dy-dx) div 2;
|
|---|
| 260 | end;
|
|---|
| 261 |
|
|---|
| 262 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
|
|---|
| 263 | var
|
|---|
| 264 | x0,y0,lx: integer;
|
|---|
| 265 | begin
|
|---|
| 266 | lx:=G.lx;
|
|---|
| 267 | y0:=cardinal(Loc0)*decompose24 shr 24;
|
|---|
| 268 | x0:=Loc0-y0*lx; // Loc0 mod lx;
|
|---|
| 269 | VicinityLoc[1]:=Loc0+lx*2;
|
|---|
| 270 | VicinityLoc[3]:=Loc0-1;
|
|---|
| 271 | VicinityLoc[5]:=Loc0-lx*2;
|
|---|
| 272 | VicinityLoc[7]:=Loc0+1;
|
|---|
| 273 | inc(Loc0,y0 and 1);
|
|---|
| 274 | VicinityLoc[0]:=Loc0+lx;
|
|---|
| 275 | VicinityLoc[2]:=Loc0+lx-1;
|
|---|
| 276 | VicinityLoc[4]:=Loc0-lx-1;
|
|---|
| 277 | VicinityLoc[6]:=Loc0-lx;
|
|---|
| 278 |
|
|---|
| 279 | // world is round!
|
|---|
| 280 | if x0<lx-1 then
|
|---|
| 281 | begin
|
|---|
| 282 | if x0=0 then
|
|---|
| 283 | begin
|
|---|
| 284 | inc(VicinityLoc[3],lx);
|
|---|
| 285 | if y0 and 1=0 then
|
|---|
| 286 | begin
|
|---|
| 287 | inc(VicinityLoc[2],lx);
|
|---|
| 288 | inc(VicinityLoc[4],lx);
|
|---|
| 289 | end
|
|---|
| 290 | end
|
|---|
| 291 | end
|
|---|
| 292 | else
|
|---|
| 293 | begin
|
|---|
| 294 | dec(VicinityLoc[7],lx);
|
|---|
| 295 | if y0 and 1=1 then
|
|---|
| 296 | begin
|
|---|
| 297 | dec(VicinityLoc[0],lx);
|
|---|
| 298 | dec(VicinityLoc[6],lx);
|
|---|
| 299 | end
|
|---|
| 300 | end;
|
|---|
| 301 |
|
|---|
| 302 | // check south pole
|
|---|
| 303 | case G.ly-y0 of
|
|---|
| 304 | 1:
|
|---|
| 305 | begin
|
|---|
| 306 | VicinityLoc[0]:=-$1000;
|
|---|
| 307 | VicinityLoc[1]:=-$1000;
|
|---|
| 308 | VicinityLoc[2]:=-$1000;
|
|---|
| 309 | end;
|
|---|
| 310 | 2: VicinityLoc[1]:=-$1000;
|
|---|
| 311 | end
|
|---|
| 312 | end;
|
|---|
| 313 |
|
|---|
| 314 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
|
|---|
| 315 | var
|
|---|
| 316 | dx,dy,bit,y0,xComp,yComp,xComp0,xCompSwitch: integer;
|
|---|
| 317 | dst: ^integer;
|
|---|
| 318 | begin
|
|---|
| 319 | y0:=cardinal(Loc0)*decompose24 shr 24;
|
|---|
| 320 | xComp0:=Loc0-y0*G.lx-1; // Loc0 mod G.lx -1
|
|---|
| 321 | xCompSwitch:=xComp0-1+y0 and 1;
|
|---|
| 322 | if xComp0<0 then inc(xComp0,G.lx);
|
|---|
| 323 | if xCompSwitch<0 then inc(xCompSwitch,G.lx);
|
|---|
| 324 | xCompSwitch:=xCompSwitch xor xComp0;
|
|---|
| 325 | yComp:=G.lx*(y0-3);
|
|---|
| 326 | dst:=@VicinityLoc;
|
|---|
| 327 | bit:=1;
|
|---|
| 328 | for dy:=0 to 6 do
|
|---|
| 329 | if yComp<MapSize then
|
|---|
| 330 | begin
|
|---|
| 331 | xComp0:=xComp0 xor xCompSwitch;
|
|---|
| 332 | xComp:=xComp0;
|
|---|
| 333 | for dx:=0 to 3 do
|
|---|
| 334 | begin
|
|---|
| 335 | if bit and $67F7F76<>0 then dst^:=xComp+yComp
|
|---|
| 336 | else dst^:=-1;
|
|---|
| 337 | inc(xComp);
|
|---|
| 338 | if xComp>=G.lx then dec(xComp, G.lx);
|
|---|
| 339 | inc(dst);
|
|---|
| 340 | bit:=bit shl 1;
|
|---|
| 341 | end;
|
|---|
| 342 | inc(yComp,G.lx);
|
|---|
| 343 | end
|
|---|
| 344 | else
|
|---|
| 345 | begin
|
|---|
| 346 | for dx:=0 to 3 do
|
|---|
| 347 | begin dst^:=-$1000; inc(dst); end;
|
|---|
| 348 | end
|
|---|
| 349 | end;
|
|---|
| 350 |
|
|---|
| 351 | function Distance(Loc0,Loc1: integer): integer;
|
|---|
| 352 | var
|
|---|
| 353 | a,b,dx,dy: integer;
|
|---|
| 354 | begin
|
|---|
| 355 | Loc_to_ab(Loc0,Loc1,a,b);
|
|---|
| 356 | dx:=abs(a-b);
|
|---|
| 357 | dy:=abs(a+b);
|
|---|
| 358 | result:=dx+dy+abs(dx-dy) shr 1;
|
|---|
| 359 | end;
|
|---|
| 360 |
|
|---|
| 361 |
|
|---|
| 362 | procedure Init(NewGameData: TNewGameData);
|
|---|
| 363 | {$IFDEF DEBUG}var Loc: integer;{$ENDIF}
|
|---|
| 364 | begin
|
|---|
| 365 | G:=NewGameData;
|
|---|
| 366 | MapSize:=G.lx*G.ly;
|
|---|
| 367 | decompose24:=(1 shl 24-1) div G.lx +1;
|
|---|
| 368 | {$IFDEF DEBUG}for Loc:=0 to MapSize-1 do assert(cardinal(Loc)*decompose24 shr 24=cardinal(Loc div G.lx));{$ENDIF}
|
|---|
| 369 | end;
|
|---|
| 370 |
|
|---|
| 371 |
|
|---|
| 372 | constructor TCustomAI.Create(Nation: integer);
|
|---|
| 373 | begin
|
|---|
| 374 | inherited Create;
|
|---|
| 375 | me:=Nation;
|
|---|
| 376 | RO:=pointer(G.RO[Nation]);
|
|---|
| 377 | Map:=pointer(RO.Map);
|
|---|
| 378 | MyUnit:=pointer(RO.Un);
|
|---|
| 379 | MyCity:=pointer(RO.City);
|
|---|
| 380 | MyModel:=pointer(RO.Model);
|
|---|
| 381 | Opponent:=-1;
|
|---|
| 382 | end;
|
|---|
| 383 |
|
|---|
| 384 | destructor TCustomAI.Destroy;
|
|---|
| 385 | begin
|
|---|
| 386 | Server(sSetDebugMap,me,0,nodata^);
|
|---|
| 387 | end;
|
|---|
| 388 |
|
|---|
| 389 |
|
|---|
| 390 | procedure TCustomAI.Process(Command: integer; var Data);
|
|---|
| 391 | var
|
|---|
| 392 | Nation,NewResearch,NewGov,count,ad,cix,iix: integer;
|
|---|
| 393 | NegoTime: TNegoTime;
|
|---|
| 394 | begin
|
|---|
| 395 | case Command of
|
|---|
| 396 | cTurn, cContinue:
|
|---|
| 397 | begin
|
|---|
| 398 | if RO.Alive and (1 shl me)=0 then
|
|---|
| 399 | begin // I'm dead, huhu
|
|---|
| 400 | Server(sTurn,me,0,nodata^);
|
|---|
| 401 | exit
|
|---|
| 402 | end;
|
|---|
| 403 | if Command=cTurn then
|
|---|
| 404 | begin
|
|---|
| 405 | fillchar(cixStateImp, sizeof(cixStateImp), $FF);
|
|---|
| 406 | for cix:=0 to RO.nCity-1 do if MyCity[cix].Loc>=0 then
|
|---|
| 407 | for iix:=imPalace to imSpacePort do
|
|---|
| 408 | if MyCity[cix].Built[iix]>0 then
|
|---|
| 409 | cixStateImp[iix]:=cix;
|
|---|
| 410 | if RO.Happened and phChangeGov<>0 then
|
|---|
| 411 | begin
|
|---|
| 412 | NewGov:=ChooseGovernment;
|
|---|
| 413 | if NewGov>gAnarchy then
|
|---|
| 414 | Server(sSetGovernment,me,NewGov,nodata^);
|
|---|
| 415 | end;
|
|---|
| 416 | HaveTurned:=false;
|
|---|
| 417 | Contacted:=[];
|
|---|
| 418 | end;
|
|---|
| 419 | if (Command=cContinue) and (MyAction=scContact) then
|
|---|
| 420 | begin
|
|---|
| 421 | if OnNegoRejected_CancelTreaty then
|
|---|
| 422 | if RO.Treaty[Opponent]>=trPeace then
|
|---|
| 423 | if Server(sCancelTreaty,me,0,nodata^)<rExecuted then
|
|---|
| 424 | assert(false)
|
|---|
| 425 | end
|
|---|
| 426 | else UnwantedNego:=[];
|
|---|
| 427 | Opponent:=-1;
|
|---|
| 428 | repeat
|
|---|
| 429 | if HaveTurned then NegoTime:=EndOfTurn
|
|---|
| 430 | else NegoTime:=BeginOfTurn;
|
|---|
| 431 | if RO.Government<>gAnarchy then
|
|---|
| 432 | for Nation:=0 to nPl-1 do
|
|---|
| 433 | if (Nation<>me) and (1 shl Nation and RO.Alive<>0)
|
|---|
| 434 | and (RO.Treaty[Nation]>=trNone)
|
|---|
| 435 | and not (Nation in Contacted) and not (Nation in UnwantedNego)
|
|---|
| 436 | and (Server(scContact-sExecute + Nation shl 4, me, 0, nodata^)>=rExecuted) then
|
|---|
| 437 | if WantNegotiation(Nation, NegoTime) then
|
|---|
| 438 | begin
|
|---|
| 439 | if Server(scContact + Nation shl 4, me, 0, nodata^)>=rExecuted then
|
|---|
| 440 | begin
|
|---|
| 441 | include(Contacted, Nation);
|
|---|
| 442 | Opponent:=Nation;
|
|---|
| 443 | MyAction:=scContact;
|
|---|
| 444 | exit;
|
|---|
| 445 | end;
|
|---|
| 446 | end
|
|---|
| 447 | else include(UnwantedNego,Nation);
|
|---|
| 448 | if NegoTime=BeginOfTurn then
|
|---|
| 449 | begin
|
|---|
| 450 | DoTurn;
|
|---|
| 451 | HaveTurned:=true;
|
|---|
| 452 | Contacted:=[];
|
|---|
| 453 | UnwantedNego:=[];
|
|---|
| 454 | end
|
|---|
| 455 | else break;
|
|---|
| 456 | until false;
|
|---|
| 457 | if RO.Happened and phTech<>0 then
|
|---|
| 458 | begin
|
|---|
| 459 | NewResearch:=ChooseResearchAdvance;
|
|---|
| 460 | if NewResearch<0 then
|
|---|
| 461 | begin // choose random research
|
|---|
| 462 | count:=0;
|
|---|
| 463 | for ad:=0 to nAdv-1 do if AdvanceResearchable(ad) then
|
|---|
| 464 | begin inc(count); if random(count)=0 then NewResearch:=ad end
|
|---|
| 465 | end;
|
|---|
| 466 | Server(sSetResearch,me,NewResearch,nodata^)
|
|---|
| 467 | end;
|
|---|
| 468 | if Server(sTurn,me,0,nodata^)<rExecuted then
|
|---|
| 469 | assert(false);
|
|---|
| 470 | end;
|
|---|
| 471 | scContact:
|
|---|
| 472 | if WantNegotiation(integer(Data), EnemyCalled) then
|
|---|
| 473 | begin
|
|---|
| 474 | if Server(scDipStart, me, 0, nodata^)<rExecuted then
|
|---|
| 475 | assert(false);
|
|---|
| 476 | Opponent:=integer(Data);
|
|---|
| 477 | MyAction:=scDipStart;
|
|---|
| 478 | end
|
|---|
| 479 | else
|
|---|
| 480 | begin
|
|---|
| 481 | if Server(scReject, me, 0, nodata^)<rExecuted then
|
|---|
| 482 | assert(false);
|
|---|
| 483 | end;
|
|---|
| 484 | scDipStart, scDipNotice, scDipAccept, scDipCancelTreaty, scDipOffer, scDipBreak:
|
|---|
| 485 | begin
|
|---|
| 486 | OppoAction:=Command;
|
|---|
| 487 | if Command=scDipOffer then OppoOffer:=TOffer(Data);
|
|---|
| 488 | if Command=scDipStart then
|
|---|
| 489 | MyLastAction:=scContact
|
|---|
| 490 | else
|
|---|
| 491 | begin
|
|---|
| 492 | MyLastAction:=MyAction;
|
|---|
| 493 | MyLastOffer:=MyOffer;
|
|---|
| 494 | end;
|
|---|
| 495 | if (OppoAction=scDipCancelTreaty) or (OppoAction=scDipBreak) then
|
|---|
| 496 | MyAction:=scDipNotice
|
|---|
| 497 | else begin MyAction:=scDipOffer; MyOffer.nDeliver:=0; MyOffer.nCost:=0; end;
|
|---|
| 498 | DoNegotiation;
|
|---|
| 499 | assert((MyAction=scDipNotice) or (MyAction=scDipAccept)
|
|---|
| 500 | or (MyAction=scDipCancelTreaty) or (MyAction=scDipOffer)
|
|---|
| 501 | or (MyAction=scDipBreak));
|
|---|
| 502 | if MyAction=scDipOffer then Server(MyAction, me, 0, MyOffer)
|
|---|
| 503 | else Server(MyAction, me, 0, nodata^);
|
|---|
| 504 | end;
|
|---|
| 505 | cShowEndContact:
|
|---|
| 506 | Opponent:=-1;
|
|---|
| 507 | end;
|
|---|
| 508 | end;
|
|---|
| 509 |
|
|---|
| 510 | {$HINTS OFF}
|
|---|
| 511 | procedure TCustomAI.SetDataDefaults;
|
|---|
| 512 | begin
|
|---|
| 513 | end;
|
|---|
| 514 |
|
|---|
| 515 | procedure TCustomAI.SetDataRandom;
|
|---|
| 516 | begin
|
|---|
| 517 | end;
|
|---|
| 518 |
|
|---|
| 519 | procedure TCustomAI.DoTurn;
|
|---|
| 520 | begin
|
|---|
| 521 | end;
|
|---|
| 522 |
|
|---|
| 523 | procedure TCustomAI.DoNegotiation;
|
|---|
| 524 | begin
|
|---|
| 525 | end;
|
|---|
| 526 |
|
|---|
| 527 | procedure TCustomAI.OnBeforeEnemyAttack(UnitInfo: TUnitInfo; ToLoc, EndHealth,
|
|---|
| 528 | EndHealthDef: integer);
|
|---|
| 529 | begin
|
|---|
| 530 | end;
|
|---|
| 531 |
|
|---|
| 532 | procedure TCustomAI.OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer);
|
|---|
| 533 | begin
|
|---|
| 534 | end;
|
|---|
| 535 |
|
|---|
| 536 | procedure TCustomAI.OnAfterEnemyAttack;
|
|---|
| 537 | begin
|
|---|
| 538 | end;
|
|---|
| 539 |
|
|---|
| 540 | procedure TCustomAI.OnAfterEnemyCapture;
|
|---|
| 541 | begin
|
|---|
| 542 | end;
|
|---|
| 543 |
|
|---|
| 544 | function TCustomAI.ChooseResearchAdvance: integer;
|
|---|
| 545 | begin
|
|---|
| 546 | result:=-1
|
|---|
| 547 | end;
|
|---|
| 548 |
|
|---|
| 549 | function TCustomAI.ChooseStealAdvance: integer;
|
|---|
| 550 | begin
|
|---|
| 551 | result:=-1
|
|---|
| 552 | end;
|
|---|
| 553 |
|
|---|
| 554 | function TCustomAI.ChooseGovernment: integer;
|
|---|
| 555 | begin
|
|---|
| 556 | result:=gDespotism
|
|---|
| 557 | end;
|
|---|
| 558 |
|
|---|
| 559 | function TCustomAI.WantNegotiation(Nation: integer; NegoTime: TNegoTime): boolean;
|
|---|
| 560 | begin
|
|---|
| 561 | result:=false;
|
|---|
| 562 | end;
|
|---|
| 563 |
|
|---|
| 564 | function TCustomAI.OnNegoRejected_CancelTreaty: boolean;
|
|---|
| 565 | begin
|
|---|
| 566 | result:=false;
|
|---|
| 567 | end;
|
|---|
| 568 | {$HINTS ON}
|
|---|
| 569 |
|
|---|
| 570 | procedure TCustomAI.StealAdvance;
|
|---|
| 571 | var
|
|---|
| 572 | Steal, ad, count: integer;
|
|---|
| 573 | begin
|
|---|
| 574 | Steal:=ChooseStealAdvance;
|
|---|
| 575 | if Steal<0 then
|
|---|
| 576 | begin // choose random advance
|
|---|
| 577 | count:=0;
|
|---|
| 578 | for ad:=0 to nAdv-1 do if AdvanceStealable(ad) then
|
|---|
| 579 | begin inc(count); if random(count)=0 then Steal:=ad end
|
|---|
| 580 | end;
|
|---|
| 581 | if Steal>=0 then Server(sStealTech,me,Steal,nodata^);
|
|---|
| 582 | RO.Happened:=RO.Happened and not phStealTech
|
|---|
| 583 | end;
|
|---|
| 584 |
|
|---|
| 585 | function TCustomAI.IsResearched(Advance: integer): boolean;
|
|---|
| 586 | begin
|
|---|
| 587 | result:= (Advance=preNone)
|
|---|
| 588 | or (Advance<>preNA) and (RO.Tech[Advance]>=tsApplicable)
|
|---|
| 589 | end;
|
|---|
| 590 |
|
|---|
| 591 | function TCustomAI.ResearchCost: integer;
|
|---|
| 592 | begin
|
|---|
| 593 | Server(sGetTechCost,me,0,result)
|
|---|
| 594 | end;
|
|---|
| 595 |
|
|---|
| 596 | function TCustomAI.ChangeAttitude(Nation, Attitude: integer): integer;
|
|---|
| 597 | begin
|
|---|
| 598 | result:=Server(sSetAttitude+Nation shl 4,me,Attitude,nodata^)
|
|---|
| 599 | end;
|
|---|
| 600 |
|
|---|
| 601 | function TCustomAI.Revolution: integer;
|
|---|
| 602 | begin
|
|---|
| 603 | result:=Server(sRevolution,me,0,nodata^);
|
|---|
| 604 | end;
|
|---|
| 605 |
|
|---|
| 606 | function TCustomAI.ChangeRates(Tax,Lux: integer): integer;
|
|---|
| 607 | begin
|
|---|
| 608 | result:=Server(sSetRates,me,Tax div 10 and $f+Lux div 10 and $f shl 4,nodata^)
|
|---|
| 609 | end;
|
|---|
| 610 |
|
|---|
| 611 | function TCustomAI.PrepareNewModel(Domain: integer): integer;
|
|---|
| 612 | begin
|
|---|
| 613 | result:=Server(sCreateDevModel,me,Domain,nodata^);
|
|---|
| 614 | end;
|
|---|
| 615 |
|
|---|
| 616 | function TCustomAI.SetNewModelFeature(F, Count: integer): integer;
|
|---|
| 617 | begin
|
|---|
| 618 | result:=Server(sSetDevModelCap+Count shl 4,me,F,nodata^)
|
|---|
| 619 | end;
|
|---|
| 620 |
|
|---|
| 621 | function TCustomAI.AdvanceResearchable(Advance: integer): boolean;
|
|---|
| 622 | begin
|
|---|
| 623 | result:= Server(sSetResearch-sExecute,me,Advance,nodata^)>=rExecuted;
|
|---|
| 624 | end;
|
|---|
| 625 |
|
|---|
| 626 | function TCustomAI.AdvanceStealable(Advance: integer): boolean;
|
|---|
| 627 | begin
|
|---|
| 628 | result:= Server(sStealTech-sExecute,me,Advance,nodata^)>=rExecuted;
|
|---|
| 629 | end;
|
|---|
| 630 |
|
|---|
| 631 | function TCustomAI.GetJobProgress(Loc: integer; var JobProgress: TJobProgressData): boolean;
|
|---|
| 632 | begin
|
|---|
| 633 | result:= Server(sGetJobProgress,me,Loc,JobProgress)>=rExecuted;
|
|---|
| 634 | end;
|
|---|
| 635 |
|
|---|
| 636 | function TCustomAI.DebugMessage(Level: integer; Text: string): boolean;
|
|---|
| 637 | begin
|
|---|
| 638 | Text:=copy('P'+char(48+me)+' '+Text,1,254);
|
|---|
| 639 | Server(sMessage,me,Level,pchar(Text)^);
|
|---|
| 640 |
|
|---|
| 641 | result:=true;
|
|---|
| 642 | // always returns true so that it can be used like
|
|---|
| 643 | // "assert(DebugMessage(...));" -> not compiled in release build
|
|---|
| 644 | end;
|
|---|
| 645 |
|
|---|
| 646 | function TCustomAI.SetDebugMap(var DebugMap): boolean;
|
|---|
| 647 | begin
|
|---|
| 648 | Server(sSetDebugMap, me, 0, DebugMap);
|
|---|
| 649 |
|
|---|
| 650 | result:=true;
|
|---|
| 651 | // always returns true so that it can be used like
|
|---|
| 652 | // "assert(SetDebugMap(...));" -> not compiled in release build
|
|---|
| 653 | end;
|
|---|
| 654 |
|
|---|
| 655 | procedure TCustomAI.Unit_FindMyDefender(Loc: integer; var uix: integer);
|
|---|
| 656 | begin
|
|---|
| 657 | if Server(sGetDefender,me,Loc,uix)<rExecuted then uix:=-1
|
|---|
| 658 | end;
|
|---|
| 659 |
|
|---|
| 660 | procedure TCustomAI.Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
|---|
| 661 | begin
|
|---|
| 662 | euix:=RO.nEnemyUn-1;
|
|---|
| 663 | while (euix>=0) and (RO.EnemyUn[euix].Loc<>Loc) do
|
|---|
| 664 | dec(euix);
|
|---|
| 665 | end;
|
|---|
| 666 |
|
|---|
| 667 | function TCustomAI.Unit_Move(uix,ToLoc: integer): integer;
|
|---|
| 668 | var
|
|---|
| 669 | Step: integer;
|
|---|
| 670 | DestinationReached: boolean;
|
|---|
| 671 | Advice: TMoveAdviceData;
|
|---|
| 672 | begin
|
|---|
| 673 | assert((uix>=0) and (uix<RO.nUn) and (MyUnit[uix].Loc>=0)); // is a unit
|
|---|
| 674 | {Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
|---|
| 675 | assert((a<>0) or (b<>0));
|
|---|
| 676 | if (a>=-1) and (a<=1) and (b>=-1) and (b<=1) then
|
|---|
| 677 | begin // move to adjacent tile
|
|---|
| 678 | !!!problem: if move is invalid, return codes are not consistent with other branch (eNoWay)
|
|---|
| 679 | Advice.nStep:=1;
|
|---|
| 680 | Advice.dx[0]:=a-b;
|
|---|
| 681 | Advice.dy[0]:=a+b;
|
|---|
| 682 | Advice.MoreTurns:=0;
|
|---|
| 683 | Advice.MaxHostile_MovementLeft:=MyUnit[uix].Movement;
|
|---|
| 684 | result:=eOK;
|
|---|
| 685 | end
|
|---|
| 686 | else}
|
|---|
| 687 | begin // move to non-adjacent tile, find shortest path
|
|---|
| 688 | Advice.ToLoc:=ToLoc;
|
|---|
| 689 | Advice.MoreTurns:=9999;
|
|---|
| 690 | Advice.MaxHostile_MovementLeft:=100;
|
|---|
| 691 | result:=Server(sGetMoveAdvice,me,uix,Advice);
|
|---|
| 692 | end;
|
|---|
| 693 | if result=eOk then
|
|---|
| 694 | begin
|
|---|
| 695 | DestinationReached:=false;
|
|---|
| 696 | Step:=0;
|
|---|
| 697 | repeat
|
|---|
| 698 | if result and (rExecuted or rUnitRemoved)=rExecuted then // check if destination reached
|
|---|
| 699 | if (ToLoc>=0) and (Advice.MoreTurns=0) and (Step=Advice.nStep-1)
|
|---|
| 700 | and ((Map[ToLoc] and (fUnit or fOwned)=fUnit) // attack
|
|---|
| 701 | or (Map[ToLoc] and (fCity or fOwned)=fCity)
|
|---|
| 702 | and ((MyModel[MyUnit[uix].mix].Domain<>dGround) // bombardment
|
|---|
| 703 | or (MyModel[MyUnit[uix].mix].Flags and mdCivil<>0))) then // can't capture
|
|---|
| 704 | begin DestinationReached:=true; break end // stop next to destination
|
|---|
| 705 | else if Step=Advice.nStep then
|
|---|
| 706 | DestinationReached:=true; // normal move -- stop at destination
|
|---|
| 707 |
|
|---|
| 708 | if (Step=Advice.nStep) or (result<>eOK) and (result<>eLoaded) then
|
|---|
| 709 | break;
|
|---|
| 710 |
|
|---|
| 711 | result:=Server(sMoveUnit+(Advice.dx[Step] and 7) shl 4 +(Advice.dy[Step] and 7) shl 7,
|
|---|
| 712 | me,uix,nodata^);
|
|---|
| 713 | inc(Step);
|
|---|
| 714 | if RO.Happened and phStealTech<>0 then StealAdvance;
|
|---|
| 715 | until false;
|
|---|
| 716 | if DestinationReached then
|
|---|
| 717 | if Advice.nStep=25 then
|
|---|
| 718 | result:=Unit_Move(uix,ToLoc) // Shinkansen
|
|---|
| 719 | else if Advice.MoreTurns=0 then
|
|---|
| 720 | result:=result or rLocationReached
|
|---|
| 721 | else result:=result or rMoreTurns;
|
|---|
| 722 | end
|
|---|
| 723 | end;
|
|---|
| 724 |
|
|---|
| 725 | function TCustomAI.Unit_Step(uix,ToLoc: integer): integer;
|
|---|
| 726 | var
|
|---|
| 727 | a,b: integer;
|
|---|
| 728 | begin
|
|---|
| 729 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
|---|
| 730 | assert(((a<>0) or (b<>0)) and (a>=-1) and (a<=1) and (b>=-1) and (b<=1));
|
|---|
| 731 | result:=Server(sMoveUnit+((a-b) and 7) shl 4 +((a+b) and 7) shl 7, me, uix, nodata^);
|
|---|
| 732 | if RO.Happened and phStealTech<>0 then StealAdvance;
|
|---|
| 733 | end;
|
|---|
| 734 |
|
|---|
| 735 | function TCustomAI.Unit_Attack(uix,ToLoc: integer): integer;
|
|---|
| 736 | var
|
|---|
| 737 | a,b: integer;
|
|---|
| 738 | begin
|
|---|
| 739 | assert((uix>=0) and (uix<RO.nUn) and (MyUnit[uix].Loc>=0) // is a unit
|
|---|
| 740 | and ((Map[ToLoc] and (fUnit or fOwned)=fUnit) // is an attack
|
|---|
| 741 | or (Map[ToLoc] and (fCity or fOwned)=fCity)
|
|---|
| 742 | and (MyModel[MyUnit[uix].mix].Domain<>dGround))); // is a bombardment
|
|---|
| 743 | Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
|---|
| 744 | assert(((a<>0) or (b<>0)) and (a>=-1) and (a<=1) and (b>=-1) and (b<=1)); // attack to adjacent tile
|
|---|
| 745 | result:=Server(sMoveUnit+(a-b) and 7 shl 4 +(a+b) and 7 shl 7,me,uix,nodata^);
|
|---|
| 746 | end;
|
|---|
| 747 |
|
|---|
| 748 | function TCustomAI.Unit_DoMission(uix,MissionType,ToLoc: integer): integer;
|
|---|
| 749 | var
|
|---|
| 750 | a,b: integer;
|
|---|
| 751 | begin
|
|---|
| 752 | result:=Server(sSetSpyMission + MissionType shl 4,me,0,nodata^);
|
|---|
| 753 | if result>=rExecuted then
|
|---|
| 754 | begin
|
|---|
| 755 | assert((uix>=0) and (uix<RO.nUn) and (MyUnit[uix].Loc>=0) // is a unit
|
|---|
| 756 | and (MyModel[MyUnit[uix].mix].Kind=mkDiplomat)); // is a commando
|
|---|
| 757 | Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
|---|
| 758 | assert(((a<>0) or (b<>0)) and (a>=-1) and (a<=1) and (b>=-1) and (b<=1)); // city must be adjacent
|
|---|
| 759 | result:=Server(sMoveUnit-sExecute+(a-b) and 7 shl 4 +(a+b) and 7 shl 7,me,uix,nodata^);
|
|---|
| 760 | if result=eMissionDone then
|
|---|
| 761 | result:=Server(sMoveUnit+(a-b) and 7 shl 4 +(a+b) and 7 shl 7,me,uix,nodata^)
|
|---|
| 762 | else if (result<>eNoTime_Move) and (result<>eTreaty) and (result<>eNoTurn) then
|
|---|
| 763 | result:=eInvalid // not a special commando mission!
|
|---|
| 764 | end
|
|---|
| 765 | end;
|
|---|
| 766 |
|
|---|
| 767 | function TCustomAI.Unit_MoveForecast(uix,ToLoc: integer;
|
|---|
| 768 | var RemainingMovement: integer): boolean;
|
|---|
| 769 | var
|
|---|
| 770 | Advice: TMoveAdviceData;
|
|---|
| 771 | begin
|
|---|
| 772 | assert((uix>=0) and (uix<RO.nUn) and (MyUnit[uix].Loc>=0)); // is a unit
|
|---|
| 773 | Advice.ToLoc:=ToLoc;
|
|---|
| 774 | Advice.MoreTurns:=0;
|
|---|
| 775 | Advice.MaxHostile_MovementLeft:=100;
|
|---|
| 776 | if Server(sGetMoveAdvice,me,uix,Advice)=eOk then
|
|---|
| 777 | begin
|
|---|
| 778 | RemainingMovement:=Advice.MaxHostile_MovementLeft;
|
|---|
| 779 | result:=true
|
|---|
| 780 | end
|
|---|
| 781 | else
|
|---|
| 782 | begin
|
|---|
| 783 | RemainingMovement:=-1;
|
|---|
| 784 | result:=false
|
|---|
| 785 | end
|
|---|
| 786 | end;
|
|---|
| 787 |
|
|---|
| 788 | // negative RemainingHealth is remaining helth of defender if lost
|
|---|
| 789 | function TCustomAI.Unit_AttackForecast(uix,ToLoc,AttackMovement: integer;
|
|---|
| 790 | var RemainingHealth: integer): boolean;
|
|---|
| 791 | var
|
|---|
| 792 | BattleForecast: TBattleForecast;
|
|---|
| 793 | begin
|
|---|
| 794 | assert((uix>=0) and (uix<RO.nUn) and (MyUnit[uix].Loc>=0) // is a unit
|
|---|
| 795 | and (Map[ToLoc] and (fUnit or fOwned)=fUnit)); // is an attack
|
|---|
| 796 | RemainingHealth:=-$100;
|
|---|
| 797 | result:=false;
|
|---|
| 798 | if AttackMovement>=0 then with MyUnit[uix] do
|
|---|
| 799 | begin
|
|---|
| 800 | BattleForecast.pAtt:=me;
|
|---|
| 801 | BattleForecast.mixAtt:=mix;
|
|---|
| 802 | BattleForecast.HealthAtt:=Health;
|
|---|
| 803 | BattleForecast.ExpAtt:=Exp;
|
|---|
| 804 | BattleForecast.FlagsAtt:=Flags;
|
|---|
| 805 | BattleForecast.Movement:=AttackMovement;
|
|---|
| 806 | if Server(sGetBattleForecast,me,ToLoc,BattleForecast)>=rExecuted then
|
|---|
| 807 | begin
|
|---|
| 808 | if BattleForecast.EndHealthAtt>0 then
|
|---|
| 809 | RemainingHealth:=BattleForecast.EndHealthAtt
|
|---|
| 810 | else RemainingHealth:=-BattleForecast.EndHealthDef;
|
|---|
| 811 | result:=true
|
|---|
| 812 | end
|
|---|
| 813 | end
|
|---|
| 814 | end;
|
|---|
| 815 |
|
|---|
| 816 | function TCustomAI.Unit_DefenseForecast(euix,ToLoc: integer;
|
|---|
| 817 | var RemainingHealth: integer): boolean;
|
|---|
| 818 | var
|
|---|
| 819 | BattleForecast: TBattleForecast;
|
|---|
| 820 | begin
|
|---|
| 821 | assert((euix>=0) and (euix<RO.nEnemyUn) and (RO.EnemyUn[euix].Loc>=0) // is an enemy unit
|
|---|
| 822 | and (Map[ToLoc] and (fUnit or fOwned)=(fUnit or fOwned))); // is an attack
|
|---|
| 823 | RemainingHealth:=$100;
|
|---|
| 824 | result:=false;
|
|---|
| 825 | with RO.EnemyUn[euix] do
|
|---|
| 826 | begin
|
|---|
| 827 | BattleForecast.pAtt:=Owner;
|
|---|
| 828 | BattleForecast.mixAtt:=mix;
|
|---|
| 829 | BattleForecast.HealthAtt:=Health;
|
|---|
| 830 | BattleForecast.ExpAtt:=Exp;
|
|---|
| 831 | BattleForecast.FlagsAtt:=Flags;
|
|---|
| 832 | BattleForecast.Movement:=100;
|
|---|
| 833 | if Server(sGetBattleForecast,me,ToLoc,BattleForecast)>=rExecuted then
|
|---|
| 834 | begin
|
|---|
| 835 | if BattleForecast.EndHealthDef>0 then
|
|---|
| 836 | RemainingHealth:=BattleForecast.EndHealthDef
|
|---|
| 837 | else RemainingHealth:=-BattleForecast.EndHealthAtt;
|
|---|
| 838 | result:=true
|
|---|
| 839 | end
|
|---|
| 840 | end
|
|---|
| 841 | end;
|
|---|
| 842 |
|
|---|
| 843 | function TCustomAI.Unit_Disband(uix: integer): integer;
|
|---|
| 844 | begin
|
|---|
| 845 | result:=Server(sRemoveUnit,me,uix,nodata^)
|
|---|
| 846 | end;
|
|---|
| 847 |
|
|---|
| 848 | function TCustomAI.Unit_StartJob(uix,NewJob: integer): integer;
|
|---|
| 849 | begin
|
|---|
| 850 | result:=Server(sStartJob+NewJob shl 4,me,uix,nodata^)
|
|---|
| 851 | end;
|
|---|
| 852 |
|
|---|
| 853 | function TCustomAI.Unit_SetHomeHere(uix: integer): integer;
|
|---|
| 854 | begin
|
|---|
| 855 | result:=Server(sSetUnitHome,me,uix,nodata^)
|
|---|
| 856 | end;
|
|---|
| 857 |
|
|---|
| 858 | function TCustomAI.Unit_Load(uix: integer): integer;
|
|---|
| 859 | begin
|
|---|
| 860 | result:=Server(sLoadUnit,me,uix,nodata^)
|
|---|
| 861 | end;
|
|---|
| 862 |
|
|---|
| 863 | function TCustomAI.Unit_Unload(uix: integer): integer;
|
|---|
| 864 | begin
|
|---|
| 865 | result:=Server(sUnloadUnit,me,uix,nodata^)
|
|---|
| 866 | end;
|
|---|
| 867 |
|
|---|
| 868 | function TCustomAI.Unit_AddToCity(uix: integer): integer;
|
|---|
| 869 | begin
|
|---|
| 870 | result:=Server(sAddToCity,me,uix,nodata^)
|
|---|
| 871 | end;
|
|---|
| 872 |
|
|---|
| 873 | function TCustomAI.Unit_SelectTransport(uix: integer): integer;
|
|---|
| 874 | begin
|
|---|
| 875 | result:=Server(sSelectTransport,me,uix,nodata^)
|
|---|
| 876 | end;
|
|---|
| 877 |
|
|---|
| 878 |
|
|---|
| 879 | procedure TCustomAI.City_FindMyCity(Loc: integer; var cix: integer);
|
|---|
| 880 | begin
|
|---|
| 881 | if Map[Loc] and (fCity or fOwned)<>fCity or fOwned then
|
|---|
| 882 | cix:=-1
|
|---|
| 883 | else
|
|---|
| 884 | begin
|
|---|
| 885 | cix:=RO.nCity-1;
|
|---|
| 886 | while (cix>=0) and (MyCity[cix].Loc<>Loc) do
|
|---|
| 887 | dec(cix);
|
|---|
| 888 | end
|
|---|
| 889 | end;
|
|---|
| 890 |
|
|---|
| 891 | procedure TCustomAI.City_FindEnemyCity(Loc: integer; var ecix: integer);
|
|---|
| 892 | begin
|
|---|
| 893 | if Map[Loc] and (fCity or fOwned)<>fCity then
|
|---|
| 894 | ecix:=-1
|
|---|
| 895 | else
|
|---|
| 896 | begin
|
|---|
| 897 | ecix:=RO.nEnemyCity-1;
|
|---|
| 898 | while (ecix>=0) and (RO.EnemyCity[ecix].Loc<>Loc) do
|
|---|
| 899 | dec(ecix);
|
|---|
| 900 | end
|
|---|
| 901 | end;
|
|---|
| 902 |
|
|---|
| 903 | function TCustomAI.City_HasProject(cix: integer): boolean;
|
|---|
| 904 | begin
|
|---|
| 905 | result:= MyCity[cix].Project and (cpImp+cpIndex)<>cpImp+imTrGoods
|
|---|
| 906 | end;
|
|---|
| 907 |
|
|---|
| 908 | function TCustomAI.City_CurrentImprovementProject(cix: integer): integer;
|
|---|
| 909 | begin
|
|---|
| 910 | if MyCity[cix].Project and cpImp=0 then result:=-1
|
|---|
| 911 | else
|
|---|
| 912 | begin
|
|---|
| 913 | result:=MyCity[cix].Project and cpIndex;
|
|---|
| 914 | if result=imTrGoods then result:=-1
|
|---|
| 915 | end
|
|---|
| 916 | end;
|
|---|
| 917 |
|
|---|
| 918 | function TCustomAI.City_CurrentUnitProject(cix: integer): integer;
|
|---|
| 919 | begin
|
|---|
| 920 | if MyCity[cix].Project and cpImp<>0 then result:=-1
|
|---|
| 921 | else result:=MyCity[cix].Project and cpIndex;
|
|---|
| 922 | end;
|
|---|
| 923 |
|
|---|
| 924 | function TCustomAI.City_GetTileInfo(cix,TileLoc: integer; var TileInfo: TTileInfo): integer;
|
|---|
| 925 | begin
|
|---|
| 926 | TileInfo.ExplCity:=cix;
|
|---|
| 927 | result:=Server(sGetHypoCityTileInfo,me,TileLoc,TileInfo)
|
|---|
| 928 | end;
|
|---|
| 929 |
|
|---|
| 930 | function TCustomAI.City_GetReport(cix: integer; var Report: TCityReport): integer;
|
|---|
| 931 | begin
|
|---|
| 932 | Report.HypoTiles:=-1;
|
|---|
| 933 | Report.HypoTax:=-1;
|
|---|
| 934 | Report.HypoLux:=-1;
|
|---|
| 935 | result:=Server(sGetCityReport,me,cix,Report)
|
|---|
| 936 | end;
|
|---|
| 937 |
|
|---|
| 938 | function TCustomAI.City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
|
|---|
| 939 | var Report: TCityReport): integer;
|
|---|
| 940 | begin
|
|---|
| 941 | Report.HypoTiles:=HypoTiles;
|
|---|
| 942 | Report.HypoTax:=HypoTax;
|
|---|
| 943 | Report.HypoLux:=HypoLux;
|
|---|
| 944 | result:=Server(sGetCityReport,me,cix,Report)
|
|---|
| 945 | end;
|
|---|
| 946 |
|
|---|
| 947 | function TCustomAI.City_GetReportNew(cix: integer; var Report: TCityReportNew): integer;
|
|---|
| 948 | begin
|
|---|
| 949 | Report.HypoTiles:=-1;
|
|---|
| 950 | Report.HypoTaxRate:=-1;
|
|---|
| 951 | Report.HypoLuxuryRate:=-1;
|
|---|
| 952 | result:=Server(sGetCityReportNew,me,cix,Report)
|
|---|
| 953 | end;
|
|---|
| 954 |
|
|---|
| 955 | function TCustomAI.City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate, HypoLuxuryRate: integer;
|
|---|
| 956 | var Report: TCityReportNew): integer;
|
|---|
| 957 | begin
|
|---|
| 958 | Report.HypoTiles:=HypoTiles;
|
|---|
| 959 | Report.HypoTaxRate:=HypoTaxRate;
|
|---|
| 960 | Report.HypoLuxuryRate:=HypoLuxuryRate;
|
|---|
| 961 | result:=Server(sGetCityReportNew,me,cix,Report)
|
|---|
| 962 | end;
|
|---|
| 963 |
|
|---|
| 964 | function TCustomAI.City_GetAreaInfo(cix: integer; var AreaInfo: TCityAreaInfo): integer;
|
|---|
| 965 | begin
|
|---|
| 966 | result:=Server(sGetCityAreaInfo,me,cix,AreaInfo)
|
|---|
| 967 | end;
|
|---|
| 968 |
|
|---|
| 969 | function TCustomAI.City_StartUnitProduction(cix,mix: integer): integer;
|
|---|
| 970 | begin
|
|---|
| 971 | if (MyCity[cix].Project and (cpImp+cpIndex)<>mix) then
|
|---|
| 972 | // not already producing that
|
|---|
| 973 | result:=Server(sSetCityProject,me,cix,mix)
|
|---|
| 974 | end;
|
|---|
| 975 |
|
|---|
| 976 | function TCustomAI.City_StartEmigration(cix,mix: integer;
|
|---|
| 977 | AllowDisbandCity, AsConscripts: boolean): integer;
|
|---|
| 978 | var
|
|---|
| 979 | NewProject: integer;
|
|---|
| 980 | begin
|
|---|
| 981 | NewProject:=mix;
|
|---|
| 982 | if AllowDisbandCity then NewProject:=NewProject or cpDisbandCity;
|
|---|
| 983 | if AsConscripts then NewProject:=NewProject or cpConscripts;
|
|---|
| 984 | result:=Server(sSetCityProject,me,cix,NewProject)
|
|---|
| 985 | end;
|
|---|
| 986 |
|
|---|
| 987 | function TCustomAI.City_StartImprovement(cix,iix: integer): integer;
|
|---|
| 988 | var
|
|---|
| 989 | NewProject: integer;
|
|---|
| 990 | begin
|
|---|
| 991 | NewProject:=iix+cpImp;
|
|---|
| 992 | if (MyCity[cix].Project and (cpImp+cpIndex)<>NewProject) then
|
|---|
| 993 | // not already producing that
|
|---|
| 994 | result:=Server(sSetCityProject,me,cix,NewProject)
|
|---|
| 995 | end;
|
|---|
| 996 |
|
|---|
| 997 | function TCustomAI.City_Improvable(cix,iix: integer): boolean;
|
|---|
| 998 | var
|
|---|
| 999 | NewProject: integer;
|
|---|
| 1000 | begin
|
|---|
| 1001 | NewProject:=iix+cpImp;
|
|---|
| 1002 | result:= Server(sSetCityProject-sExecute,me,cix,NewProject)>=rExecuted;
|
|---|
| 1003 | end;
|
|---|
| 1004 |
|
|---|
| 1005 | function TCustomAI.City_StopProduction(cix: integer): integer;
|
|---|
| 1006 | var
|
|---|
| 1007 | NewProject: integer;
|
|---|
| 1008 | begin
|
|---|
| 1009 | NewProject:=imTrGoods+cpImp;
|
|---|
| 1010 | result:=Server(sSetCityProject,me,cix,NewProject)
|
|---|
| 1011 | end;
|
|---|
| 1012 |
|
|---|
| 1013 | function TCustomAI.City_BuyProject(cix: integer): integer;
|
|---|
| 1014 | begin
|
|---|
| 1015 | result:=Server(sBuyCityProject,me,cix,nodata^)
|
|---|
| 1016 | end;
|
|---|
| 1017 |
|
|---|
| 1018 | function TCustomAI.City_SellImprovement(cix,iix: integer): integer;
|
|---|
| 1019 | begin
|
|---|
| 1020 | result:=Server(sSellCityImprovement,me,cix,iix)
|
|---|
| 1021 | end;
|
|---|
| 1022 |
|
|---|
| 1023 | function TCustomAI.City_RebuildImprovement(cix,iix: integer): integer;
|
|---|
| 1024 | begin
|
|---|
| 1025 | result:=Server(sRebuildCityImprovement,me,cix,iix)
|
|---|
| 1026 | end;
|
|---|
| 1027 |
|
|---|
| 1028 | function TCustomAI.City_SetTiles(cix,NewTiles: integer): integer;
|
|---|
| 1029 | begin
|
|---|
| 1030 | result:=Server(sSetCityTiles,me,cix,NewTiles)
|
|---|
| 1031 | end;
|
|---|
| 1032 |
|
|---|
| 1033 | procedure TCustomAI.City_OptimizeTiles(cix: integer; ResourceWeights: cardinal);
|
|---|
| 1034 | var
|
|---|
| 1035 | Advice: TCityTileAdviceData;
|
|---|
| 1036 | begin
|
|---|
| 1037 | Advice.ResourceWeights:=ResourceWeights;
|
|---|
| 1038 | Server(sGetCityTileAdvice, me, cix, Advice);
|
|---|
| 1039 | City_SetTiles(cix, Advice.Tiles);
|
|---|
| 1040 | end;
|
|---|
| 1041 |
|
|---|
| 1042 |
|
|---|
| 1043 | // negotiation
|
|---|
| 1044 | function TCustomAI.Nego_CheckMyAction: integer;
|
|---|
| 1045 | begin
|
|---|
| 1046 | assert(Opponent>=0); // only allowed in negotiation mode
|
|---|
| 1047 | assert((MyAction=scDipNotice) or (MyAction=scDipAccept)
|
|---|
| 1048 | or (MyAction=scDipCancelTreaty) or (MyAction=scDipOffer)
|
|---|
| 1049 | or (MyAction=scDipBreak));
|
|---|
| 1050 | if MyAction=scDipOffer then result:=Server(MyAction-sExecute, me, 0, MyOffer)
|
|---|
| 1051 | else result:=Server(MyAction-sExecute, me, 0, nodata^);
|
|---|
| 1052 | end;
|
|---|
| 1053 |
|
|---|
| 1054 |
|
|---|
| 1055 | initialization
|
|---|
| 1056 | nodata:=pointer(0);
|
|---|
| 1057 | RWDataSize:=0;
|
|---|
| 1058 |
|
|---|
| 1059 | end.
|
|---|
| 1060 |
|
|---|