source:
branches/AlphaChannel/AI Template/CevoDotNet/Protocol.cs
Last change on this file was 191, checked in by , 5 years ago | |
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File size: 464 bytes |
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1 | using System; |
2 | using System.Collections.Generic; |
3 | |
4 | namespace Loader |
5 | { |
6 | static class Protocol |
7 | { |
8 | public const int nPl = 15; |
9 | |
10 | public const int cInitModule = 0x0000; |
11 | public const int cReleaseModule = 0x0100; |
12 | public const int cNewGame = 0x0800; |
13 | public const int cLoadGame = 0x0810; |
14 | public const int cReplay = 0x08E0; |
15 | public const int cGetReady = 0x08F0; |
16 | public const int cBreakGame = 0x0900; |
17 | public const int cTurn = 0x2000; |
18 | } |
19 | } |
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