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Last change
on this file was 191, checked in by chronos, 6 years ago |
- Added: AI Template directory with manual for development of custom AI from original game.
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File size:
464 bytes
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| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace Loader
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| 5 | {
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| 6 | static class Protocol
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| 7 | {
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| 8 | public const int nPl = 15;
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| 9 |
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| 10 | public const int cInitModule = 0x0000;
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| 11 | public const int cReleaseModule = 0x0100;
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| 12 | public const int cNewGame = 0x0800;
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| 13 | public const int cLoadGame = 0x0810;
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| 14 | public const int cReplay = 0x08E0;
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| 15 | public const int cGetReady = 0x08F0;
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| 16 | public const int cBreakGame = 0x0900;
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| 17 | public const int cTurn = 0x2000;
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| 18 | }
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| 19 | }
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