source: branches/AlphaChannel/AI Template/CevoDotNet/Properties/Settings.Designer.cs

Last change on this file was 191, checked in by chronos, 5 years ago
  • Added: AI Template directory with manual for development of custom AI from original game.
File size: 1013 bytes
Line 
1//------------------------------------------------------------------------------
2// <auto-generated>
3// This code was generated by a tool.
4// Runtime Version:2.0.50727.4952
5//
6// Changes to this file may cause incorrect behavior and will be lost if
7// the code is regenerated.
8// </auto-generated>
9//------------------------------------------------------------------------------
10
11namespace Loader.Properties
12{
13
14
15 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
17 internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 {
19
20 private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21
22 public static Settings Default
23 {
24 get
25 {
26 return defaultInstance;
27 }
28 }
29 }
30}
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