Last change
on this file was 191, checked in by chronos, 5 years ago |
- Added: AI Template directory with manual for development of custom AI from original game.
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File size:
1013 bytes
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1 | //------------------------------------------------------------------------------
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2 | // <auto-generated>
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3 | // This code was generated by a tool.
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4 | // Runtime Version:2.0.50727.4952
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5 | //
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6 | // Changes to this file may cause incorrect behavior and will be lost if
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7 | // the code is regenerated.
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8 | // </auto-generated>
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9 | //------------------------------------------------------------------------------
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10 |
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11 | namespace Loader.Properties
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12 | {
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13 |
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14 |
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15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
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17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
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18 | {
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19 |
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20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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21 |
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22 | public static Settings Default
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23 | {
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24 | get
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25 | {
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26 | return defaultInstance;
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27 | }
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28 | }
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29 | }
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30 | }
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