source: branches/AlphaChannel/AI Template/CevoDotNet/Properties/Resources.Designer.cs

Last change on this file was 191, checked in by chronos, 5 years ago
  • Added: AI Template directory with manual for development of custom AI from original game.
File size: 2.4 KB
Line 
1//------------------------------------------------------------------------------
2// <auto-generated>
3// This code was generated by a tool.
4// Runtime Version:2.0.50727.4952
5//
6// Changes to this file may cause incorrect behavior and will be lost if
7// the code is regenerated.
8// </auto-generated>
9//------------------------------------------------------------------------------
10
11namespace Loader.Properties
12{
13
14
15 /// <summary>
16 /// A strongly-typed resource class, for looking up localized strings, etc.
17 /// </summary>
18 // This class was auto-generated by the StronglyTypedResourceBuilder
19 // class via a tool like ResGen or Visual Studio.
20 // To add or remove a member, edit your .ResX file then rerun ResGen
21 // with the /str option, or rebuild your VS project.
22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
23 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 internal class Resources
26 {
27
28 private static global::System.Resources.ResourceManager resourceMan;
29
30 private static global::System.Globalization.CultureInfo resourceCulture;
31
32 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 internal Resources()
34 {
35 }
36
37 /// <summary>
38 /// Returns the cached ResourceManager instance used by this class.
39 /// </summary>
40 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 internal static global::System.Resources.ResourceManager ResourceManager
42 {
43 get
44 {
45 if ((resourceMan == null))
46 {
47 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Loader.Properties.Resources", typeof(Resources).Assembly);
48 resourceMan = temp;
49 }
50 return resourceMan;
51 }
52 }
53
54 /// <summary>
55 /// Overrides the current thread's CurrentUICulture property for all
56 /// resource lookups using this strongly typed resource class.
57 /// </summary>
58 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 internal static global::System.Globalization.CultureInfo Culture
60 {
61 get
62 {
63 return resourceCulture;
64 }
65 set
66 {
67 resourceCulture = value;
68 }
69 }
70 }
71}
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