Changeset 86
- Timestamp:
- May 17, 2024, 8:18:31 PM (6 months ago)
- File:
-
- 1 edited
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trunk/Engine.pas
r85 r86 686 686 begin 687 687 // Check energy 688 if not ExplosionPending then begin688 if not ExplosionPending and not Exploded then begin 689 689 if not Engine.IsInsideHouses(Position) then begin 690 690 Energy := Energy - EnergyDecreaseOutside; … … 1532 1532 Text := SRound + ' ' + IntToStr(CurrentRound); 1533 1533 TextOut((Bitmap.Width - TextWidth(Text)) div 2, Bitmap.Height div 5, Text); 1534 1535 1536 Pen.Color := clPurple; 1537 Pen.Width := 6; 1538 Frame((Bitmap.Width - 400) div 2, Bitmap.Height div 5 - 10, 1539 (Bitmap.Width + 400) div 2, Bitmap.Height div 5 + 100); 1534 1540 1535 1541 Y := 0;
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