Changeset 69 for trunk/Languages


Ignore:
Timestamp:
Jan 9, 2023, 1:05:50 AM (23 months ago)
Author:
chronos
Message:
  • Fixed: Show informations and instructions texts.
Location:
trunk/Languages
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/Languages/Tunneler.cs.po

    r68 r69  
    186186msgstr "Informace"
    187187
     188#: uengine.sinformationdetails
     189msgid "Tunneler is written from scratch in Lazarus/FPC. It is designed to be as similar as the original MS-DOS game (https://tunneler.org/) but also with some modern extensions. The program uses standard canvas drawing with combination of low resolution fast pixel matrix. It supports High DPI scaling. It supports up to eight players."
     190msgstr "Tunneler je napsán od začátku v Lazarus/FPC. Je navrÅŸen jako co nejvíce podobnÃœ původní MS-DOS hře (https://tunneler.org/), ale také s některÃœmi moderními rozšířeními. Program pouşívá standardní plátno pro kreslení s kombinací matice rychlÃœch obrazovÃœch bodů v malém rozliÅ¡ení. Podporuje Å¡kálování vysokého rozliÅ¡ení. Podporuje aÅŸ osm hráčů."
     191
     192#: uengine.sinformationdetails2
     193msgid "This is a public domain open source program: feel free to copy it for friends and study the source code. \\n Homepage: https://app.zdechov.net/Tunneler"
     194msgstr "Toto je volně Å¡iřitelnÃœ program s otevřenÃœm kódem: klidně jej zkopírujte svÃœm přátelům a studujte jeho zdrojovÃœ kód. \\n Domovská stránka: https://app.zdechov.net/Tunneler"
     195
    188196#: uengine.sinstructions
    189197msgid "Instructions"
    190198msgstr "Instrukce"
     199
     200#: uengine.sinstructionsdetails
     201msgid "Tunneler is a two player game. The objective of the game is to be the first to win three rounds. A round continues until one tank blows up (from being shot or simply running out of energy)."
     202msgstr "Tunneler je hra pro dva hráče. Cílem hry je bÃœt první, kdo vyhraje tři kola. Kolo pokračuje dokud jeden tak vybuchne (zastřelením nebo vyčerpáním energie)."
     203
     204#: uengine.sinstructionsdetails2
     205msgid "The display: Each player has a view screen and an instrument panel with two meters. The view screen shows your surroundings from above (about 1% of the entire \"worlds\"). The two meters indicate the player's energy and shield condition."
     206msgstr "Zobrazení: KaÅŸdÃœ hráč má pohledovou obrazovku a nástrojovÃœ panel s dvěma měřiči. Pohledová obrazovka ukazuje vaÅ¡e okolí z vrchu (okolo 1% celého \"světa\"). Dva měřiče indikují stav hráčovy energie a Å¡títu."
     207
     208#: uengine.sinstructionsdetails3
     209msgid "The Game: Players can move in one of 8 directions. Movement in tunnels is three times as fast as normal digging. Fast digging can be accomplished by firing the tank's cannon while moving. Various actions use up different amounts of energy : moving costs some energy, digging costs more, and shotting costs the most. Shields are damaged when hit by the other player's cannon. Players can refuel at either base but can repair their shields only at their own bases."
     210msgstr "Hra: Hráči se mohou pohybovat v jednom z osmi směrů. Pohyb tunely je třikrát rychlejší neÅŸ obyčejné kopání. Rychlého kopání lze dosáhnout střílením z hlavně tanku při pohybu. Různé akce pouşívají různé mnoÅŸství energie: pohyb stojí nějakou energii, kopání stojí více a střílení nejvíce. Å tít je poÅ¡kozen, kdyÅŸ je zasaÅŸen dělem jiného hráče. Hráči mohou dotankovat v kterékoliv základně, ale mohou se opravit svůj Å¡tít jen ve svÃœch vlastních základnách."
     211
     212#: uengine.sinstructionsdetails4
     213msgid "Controls: \\n Blue: W - up, A - left, S - down, D - right, E - shoot \\n Green: arrows key, CTRL - shoot"
     214msgstr "Ovládání: \\n Modrá: W - nahoru, A - vlevo, S - dolů, D - vpravo, E - střelba \\n ZelenÃœ: kurzorové Å¡ipky, CTRL + střelba"
    191215
    192216#: uengine.smetersdug
  • trunk/Languages/Tunneler.pot

    r68 r69  
    150150msgstr ""
    151151
     152#: uengine.sinformationdetails
     153msgid "Tunneler is written from scratch in Lazarus/FPC. It is designed to be as similar as the original MS-DOS game (https://tunneler.org/) but also with some modern extensions. The program uses standard canvas drawing with combination of low resolution fast pixel matrix. It supports High DPI scaling. It supports up to eight players."
     154msgstr ""
     155
     156#: uengine.sinformationdetails2
     157msgid "This is a public domain open source program: feel free to copy it for friends and study the source code. \\n Homepage: https://app.zdechov.net/Tunneler"
     158msgstr ""
     159
    152160#: uengine.sinstructions
    153161msgid "Instructions"
     162msgstr ""
     163
     164#: uengine.sinstructionsdetails
     165msgid "Tunneler is a two player game. The objective of the game is to be the first to win three rounds. A round continues until one tank blows up (from being shot or simply running out of energy)."
     166msgstr ""
     167
     168#: uengine.sinstructionsdetails2
     169msgid "The display: Each player has a view screen and an instrument panel with two meters. The view screen shows your surroundings from above (about 1% of the entire \"worlds\"). The two meters indicate the player's energy and shield condition."
     170msgstr ""
     171
     172#: uengine.sinstructionsdetails3
     173msgid "The Game: Players can move in one of 8 directions. Movement in tunnels is three times as fast as normal digging. Fast digging can be accomplished by firing the tank's cannon while moving. Various actions use up different amounts of energy : moving costs some energy, digging costs more, and shotting costs the most. Shields are damaged when hit by the other player's cannon. Players can refuel at either base but can repair their shields only at their own bases."
     174msgstr ""
     175
     176#: uengine.sinstructionsdetails4
     177msgid "Controls: \\n Blue: W - up, A - left, S - down, D - right, E - shoot \\n Green: arrows key, CTRL - shoot"
    154178msgstr ""
    155179
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