| 1 | unit World;
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| 2 |
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| 3 | interface
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| 4 |
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| 5 | uses
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| 6 | Classes, SysUtils, Graphics, GraphType, SpecializedMatrix, Matter;
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| 7 |
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| 8 | type
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| 9 | { TWorld }
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| 10 |
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| 11 | TWorld = class
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| 12 | private
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| 13 | function GetSize: TMatrixByteIndex;
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| 14 | procedure SetSize(const AValue: TMatrixByteIndex);
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| 15 | procedure InitMatter;
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| 16 | public
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| 17 | Surface: TMatrixByte;
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| 18 | Matters: TMatters;
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| 19 | procedure Generate;
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| 20 | constructor Create;
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| 21 | destructor Destroy; override;
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| 22 | procedure DrawToBitmap(Bitmap: TBitmap);
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| 23 | property Size: TMatrixByteIndex read GetSize write SetSize;
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| 24 | end;
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| 25 |
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| 26 |
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| 27 | implementation
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| 28 |
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| 29 | uses
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| 30 | FastPixel;
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| 31 |
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| 32 | { TWorld }
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| 33 |
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| 34 | function TWorld.GetSize: TMatrixByteIndex;
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| 35 | begin
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| 36 | Result := Surface.Count;
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| 37 | end;
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| 38 |
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| 39 | procedure TWorld.SetSize(const AValue: TMatrixByteIndex);
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| 40 | begin
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| 41 | Surface.Count := AValue;
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| 42 | Generate;
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| 43 | end;
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| 44 |
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| 45 | procedure TWorld.InitMatter;
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| 46 | var
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| 47 | I: Integer;
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| 48 | begin
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| 49 | // Space
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| 50 | with Matters.AddNew do begin
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| 51 | Kind := mkSpace;
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| 52 | Color := clBlack;
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| 53 | Player := -1;
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| 54 | end;
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| 55 | // Dirt1
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| 56 | with Matters.AddNew do begin
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| 57 | Kind := mkDirt;
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| 58 | Color := $0756b0;
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| 59 | Player := -1;
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| 60 | Diggable := True;
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| 61 | end;
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| 62 | // Dirt2
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| 63 | with Matters.AddNew do begin
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| 64 | Kind := mkDirt;
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| 65 | Color := $2170c3;
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| 66 | Player := -1;
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| 67 | Diggable := True;
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| 68 | end;
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| 69 | // Rock
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| 70 | with Matters.AddNew do begin
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| 71 | Kind := mkRock;
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| 72 | Color := TColor($9a9a9a);
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| 73 | Player := -1;
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| 74 | Blocking := True;
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| 75 | end;
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| 76 | // Bullet1
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| 77 | with Matters.AddNew do begin
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| 78 | Kind := mkBullet;
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| 79 | Color := clRed;
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| 80 | Player := -1;
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| 81 | end;
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| 82 | // Bullet2
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| 83 | with Matters.AddNew do begin
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| 84 | Kind := mkBullet;
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| 85 | Color := clRed;
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| 86 | Player := -1;
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| 87 | end;
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| 88 | // Border
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| 89 | with Matters.AddNew do begin
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| 90 | Kind := mkBorder;
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| 91 | Color := clBlack;
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| 92 | Player := -1;
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| 93 | end;
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| 94 |
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| 95 | for I := 0 to 7 do begin
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| 96 | // Player cannon
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| 97 | with Matters.AddNew do begin
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| 98 | Kind := mkTankBody;
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| 99 | Player := I;
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| 100 | Blocking := True;
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| 101 | end;
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| 102 | // Player home
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| 103 | with Matters.AddNew do begin
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| 104 | Kind := mkHome;
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| 105 | Player := I;
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| 106 | Blocking := True;
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| 107 | end;
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| 108 | // Player body1
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| 109 | with Matters.AddNew do begin
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| 110 | Kind := mkTankBody;
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| 111 | Player := I;
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| 112 | Blocking := True;
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| 113 | end;
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| 114 | // Player body2
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| 115 | with Matters.AddNew do begin
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| 116 | Kind := mkTankBody;
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| 117 | Player := I;
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| 118 | Blocking := True;
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| 119 | end;
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| 120 | end;
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| 121 | end;
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| 122 |
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| 123 | procedure TWorld.Generate;
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| 124 | var
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| 125 | X, Y: Integer;
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| 126 | Distance: Double;
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| 127 | Delta: Double;
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| 128 | begin
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| 129 | for Y := 0 to Surface.Count.Y - 1 do
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| 130 | for X := 0 to Surface.Count.X - 1 do begin
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| 131 | if Random < 0.5 then
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| 132 | Surface.ItemsXY[X, Y] := Byte(miDirt1) else
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| 133 | Surface.ItemsXY[X, Y] := Byte(miDirt2);
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| 134 | end;
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| 135 |
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| 136 | Distance := 0.1 * Surface.Count.X;
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| 137 | Delta := 0;
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| 138 | for Y := 0 to Surface.Count.Y - 1 do begin
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| 139 | for X := 0 to Round(Distance) - 1 do begin
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| 140 | Surface.ItemsXY[X, Y] := Byte(miRock);
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| 141 | end;
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| 142 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.X) * 2 - 1);
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| 143 | Distance := Distance + Delta;
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| 144 | end;
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| 145 |
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| 146 | Distance := 0.1 * Surface.Count.X;
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| 147 | Delta := 0;
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| 148 | for Y := 0 to Surface.Count.Y - 1 do begin
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| 149 | for X := 0 to Round(Distance) - 1 do begin
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| 150 | Surface.ItemsXY[Surface.Count.X - 1 - X, Y] := Byte(miRock);
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| 151 | end;
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| 152 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.X) * 2 - 1);
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| 153 | Distance := Distance + Delta;
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| 154 | end;
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| 155 |
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| 156 | Distance := 0.1 * Surface.Count.Y;
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| 157 | Delta := 0;
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| 158 | for X := 0 to Surface.Count.X - 1 do begin
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| 159 | for Y := 0 to Round(Distance) - 1 do begin
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| 160 | Surface.ItemsXY[X, Y] := Byte(miRock);
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| 161 | end;
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| 162 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.Y) * 2 - 1);
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| 163 | Distance := Distance + Delta;
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| 164 | end;
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| 165 |
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| 166 | Distance := 0.1 * Surface.Count.Y;
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| 167 | Delta := 0;
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| 168 | for X := 0 to Surface.Count.X - 1 do begin
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| 169 | for Y := 0 to Round(Distance) - 1 do begin
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| 170 | Surface.ItemsXY[X, Surface.Count.Y - 1 - Y] := Byte(miRock);
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| 171 | end;
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| 172 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.Y) * 2 - 1);
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| 173 | Distance := Distance + Delta;
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| 174 | end;
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| 175 | end;
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| 176 |
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| 177 | constructor TWorld.Create;
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| 178 | var
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| 179 | NewSize: TMatrixByteIndex;
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| 180 | begin
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| 181 | Matters := TMatters.Create;
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| 182 | InitMatter;
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| 183 | Surface := TMatrixByte.Create;
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| 184 | NewSize.X := 800;
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| 185 | NewSize.Y := 300;
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| 186 | Size := NewSize;
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| 187 | end;
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| 188 |
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| 189 | destructor TWorld.Destroy;
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| 190 | begin
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| 191 | FreeAndNil(Surface);
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| 192 | FreeAndNil(Matters);
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| 193 | inherited;
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| 194 | end;
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| 195 |
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| 196 | procedure TWorld.DrawToBitmap(Bitmap: TBitmap);
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| 197 | var
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| 198 | X, Y: Integer;
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| 199 | PixelPtr: PInteger;
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| 200 | PixelRowPtr: PInteger;
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| 201 | RawImage: TRawImage;
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| 202 | BytePerPixel: Integer;
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| 203 | P: Integer;
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| 204 | begin
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| 205 | Bitmap.BeginUpdate;
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| 206 | try
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| 207 | RawImage := Bitmap.RawImage;
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| 208 | PixelRowPtr := PInteger(RawImage.Data);
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| 209 | BytePerPixel := RawImage.Description.BitsPerPixel div 8;
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| 210 | for Y := 0 to Bitmap.Height - 1 do begin
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| 211 | PixelPtr := PixelRowPtr;
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| 212 | for X := 0 to Bitmap.Width - 1 do begin
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| 213 | P := Matters[Surface.ItemsXY[Trunc(X / Bitmap.Width * Surface.Count.X),
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| 214 | Trunc(Y / Bitmap.Height * Surface.Count.Y)]].Color;
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| 215 | PixelPtr^ := SwapBRComponent(P);
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| 216 | Inc(PByte(PixelPtr), BytePerPixel);
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| 217 | end;
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| 218 | Inc(PByte(PixelRowPtr), RawImage.Description.BytesPerLine);
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| 219 | end;
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| 220 | finally
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| 221 | Bitmap.EndUpdate;
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| 222 | end;
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| 223 | end;
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| 224 |
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| 225 |
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| 226 | end.
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| 227 |
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