1 | unit World;
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2 |
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3 | interface
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4 |
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5 | uses
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6 | Classes, SysUtils, Graphics, GraphType, SpecializedMatrix, Matter;
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7 |
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8 | type
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9 | { TWorld }
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10 |
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11 | TWorld = class
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12 | private
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13 | function GetSize: TMatrixByteIndex;
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14 | procedure SetSize(const AValue: TMatrixByteIndex);
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15 | procedure InitMatter;
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16 | public
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17 | Surface: TMatrixByte;
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18 | Matters: TMatters;
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19 | procedure Generate;
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20 | constructor Create;
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21 | destructor Destroy; override;
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22 | procedure DrawToBitmap(Bitmap: TBitmap);
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23 | property Size: TMatrixByteIndex read GetSize write SetSize;
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24 | end;
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25 |
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26 |
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27 | implementation
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28 |
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29 | uses
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30 | FastPixel;
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31 |
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32 | { TWorld }
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33 |
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34 | function TWorld.GetSize: TMatrixByteIndex;
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35 | begin
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36 | Result := Surface.Count;
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37 | end;
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38 |
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39 | procedure TWorld.SetSize(const AValue: TMatrixByteIndex);
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40 | begin
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41 | Surface.Count := AValue;
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42 | Generate;
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43 | end;
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44 |
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45 | procedure TWorld.InitMatter;
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46 | var
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47 | I: Integer;
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48 | begin
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49 | // Space
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50 | with Matters.AddNew do begin
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51 | Kind := mkSpace;
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52 | Color := clBlack;
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53 | Player := -1;
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54 | end;
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55 | // Dirt1
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56 | with Matters.AddNew do begin
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57 | Kind := mkDirt;
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58 | Color := $0756b0;
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59 | Player := -1;
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60 | Diggable := True;
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61 | end;
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62 | // Dirt2
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63 | with Matters.AddNew do begin
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64 | Kind := mkDirt;
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65 | Color := $2170c3;
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66 | Player := -1;
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67 | Diggable := True;
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68 | end;
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69 | // Rock
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70 | with Matters.AddNew do begin
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71 | Kind := mkRock;
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72 | Color := TColor($9a9a9a);
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73 | Player := -1;
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74 | Blocking := True;
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75 | end;
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76 | // Bullet1
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77 | with Matters.AddNew do begin
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78 | Kind := mkBullet;
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79 | Color := clRed;
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80 | Player := -1;
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81 | end;
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82 | // Bullet2
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83 | with Matters.AddNew do begin
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84 | Kind := mkBullet;
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85 | Color := clRed;
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86 | Player := -1;
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87 | end;
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88 | // Border
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89 | with Matters.AddNew do begin
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90 | Kind := mkBorder;
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91 | Color := clBlack;
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92 | Player := -1;
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93 | end;
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94 |
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95 | for I := 0 to 7 do begin
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96 | // Player cannon
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97 | with Matters.AddNew do begin
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98 | Kind := mkTankBody;
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99 | Player := I;
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100 | Blocking := True;
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101 | end;
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102 | // Player home
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103 | with Matters.AddNew do begin
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104 | Kind := mkHome;
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105 | Player := I;
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106 | Blocking := True;
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107 | end;
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108 | // Player body1
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109 | with Matters.AddNew do begin
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110 | Kind := mkTankBody;
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111 | Player := I;
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112 | Blocking := True;
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113 | end;
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114 | // Player body2
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115 | with Matters.AddNew do begin
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116 | Kind := mkTankBody;
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117 | Player := I;
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118 | Blocking := True;
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119 | end;
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120 | end;
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121 | end;
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122 |
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123 | procedure TWorld.Generate;
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124 | var
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125 | X, Y: Integer;
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126 | Distance: Double;
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127 | Delta: Double;
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128 | begin
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129 | for Y := 0 to Surface.Count.Y - 1 do
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130 | for X := 0 to Surface.Count.X - 1 do begin
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131 | if Random < 0.5 then
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132 | Surface.ItemsXY[X, Y] := Byte(miDirt1) else
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133 | Surface.ItemsXY[X, Y] := Byte(miDirt2);
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134 | end;
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135 |
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136 | Distance := 0.1 * Surface.Count.X;
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137 | Delta := 0;
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138 | for Y := 0 to Surface.Count.Y - 1 do begin
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139 | for X := 0 to Round(Distance) - 1 do begin
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140 | Surface.ItemsXY[X, Y] := Byte(miRock);
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141 | end;
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142 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.X) * 2 - 1);
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143 | Distance := Distance + Delta;
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144 | end;
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145 |
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146 | Distance := 0.1 * Surface.Count.X;
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147 | Delta := 0;
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148 | for Y := 0 to Surface.Count.Y - 1 do begin
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149 | for X := 0 to Round(Distance) - 1 do begin
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150 | Surface.ItemsXY[Surface.Count.X - 1 - X, Y] := Byte(miRock);
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151 | end;
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152 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.X) * 2 - 1);
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153 | Distance := Distance + Delta;
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154 | end;
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155 |
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156 | Distance := 0.1 * Surface.Count.Y;
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157 | Delta := 0;
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158 | for X := 0 to Surface.Count.X - 1 do begin
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159 | for Y := 0 to Round(Distance) - 1 do begin
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160 | Surface.ItemsXY[X, Y] := Byte(miRock);
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161 | end;
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162 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.Y) * 2 - 1);
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163 | Distance := Distance + Delta;
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164 | end;
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165 |
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166 | Distance := 0.1 * Surface.Count.Y;
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167 | Delta := 0;
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168 | for X := 0 to Surface.Count.X - 1 do begin
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169 | for Y := 0 to Round(Distance) - 1 do begin
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170 | Surface.ItemsXY[X, Surface.Count.Y - 1 - Y] := Byte(miRock);
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171 | end;
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172 | Delta := (Random * 2 - 1) * 3 - (Distance / (0.1 * Surface.Count.Y) * 2 - 1);
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173 | Distance := Distance + Delta;
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174 | end;
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175 | end;
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176 |
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177 | constructor TWorld.Create;
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178 | var
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179 | NewSize: TMatrixByteIndex;
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180 | begin
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181 | Matters := TMatters.Create;
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182 | InitMatter;
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183 | Surface := TMatrixByte.Create;
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184 | NewSize.X := 800;
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185 | NewSize.Y := 300;
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186 | Size := NewSize;
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187 | end;
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188 |
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189 | destructor TWorld.Destroy;
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190 | begin
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191 | FreeAndNil(Surface);
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192 | FreeAndNil(Matters);
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193 | inherited;
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194 | end;
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195 |
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196 | procedure TWorld.DrawToBitmap(Bitmap: TBitmap);
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197 | var
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198 | X, Y: Integer;
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199 | PixelPtr: PInteger;
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200 | PixelRowPtr: PInteger;
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201 | RawImage: TRawImage;
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202 | BytePerPixel: Integer;
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203 | P: Integer;
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204 | begin
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205 | Bitmap.BeginUpdate;
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206 | try
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207 | RawImage := Bitmap.RawImage;
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208 | PixelRowPtr := PInteger(RawImage.Data);
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209 | BytePerPixel := RawImage.Description.BitsPerPixel div 8;
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210 | for Y := 0 to Bitmap.Height - 1 do begin
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211 | PixelPtr := PixelRowPtr;
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212 | for X := 0 to Bitmap.Width - 1 do begin
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213 | P := Matters[Surface.ItemsXY[Trunc(X / Bitmap.Width * Surface.Count.X),
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214 | Trunc(Y / Bitmap.Height * Surface.Count.Y)]].Color;
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215 | PixelPtr^ := SwapBRComponent(P);
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216 | Inc(PByte(PixelPtr), BytePerPixel);
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217 | end;
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218 | Inc(PByte(PixelRowPtr), RawImage.Description.BytesPerLine);
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219 | end;
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220 | finally
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221 | Bitmap.EndUpdate;
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222 | end;
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223 | end;
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224 |
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225 |
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226 | end.
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227 |
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