| 1 | unit Rectangle;
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| 2 | 
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| 3 | // Date: 2011-03-20
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| 4 | 
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| 5 | interface
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| 6 | 
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| 7 | uses
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| 8 |   Classes, SysUtils;
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| 9 | 
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| 10 | type
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| 11 |   { TRectangle }
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| 12 | 
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| 13 |   TRectangle = class
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| 14 |   private
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| 15 |     function GetBottomLeft: TPoint;
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| 16 |     function GetBottomRight: TPoint;
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| 17 |     function GetHeight: Integer;
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| 18 |     function GetTopLeft: TPoint;
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| 19 |     function GetTopRight: TPoint;
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| 20 |     function GetTRect: TRect;
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| 21 |     function GetWidth: Integer;
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| 22 |     procedure SetBottomLeft(const AValue: TPoint);
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| 23 |     procedure SetBottomRight(const AValue: TPoint);
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| 24 |     procedure SetHeight(const AValue: Integer);
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| 25 |     procedure SetTopLeft(const AValue: TPoint);
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| 26 |     procedure SetTopRight(const AValue: TPoint);
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| 27 |     procedure SetTRect(const AValue: TRect);
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| 28 |     procedure SetWidth(const AValue: Integer);
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| 29 |   public
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| 30 |     Left: Integer;
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| 31 |     Top: Integer;
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| 32 |     Right: Integer;
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| 33 |     Bottom: Integer;
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| 34 | 
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| 35 |     procedure Assign(Source: TRectangle);
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| 36 |     function IsInside(Pos: TPoint): Boolean;
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| 37 | 
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| 38 |     property Width: Integer read GetWidth write SetWidth;
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| 39 |     property Height: Integer read GetHeight write SetHeight;
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| 40 | 
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| 41 |     property TopLeft: TPoint read GetTopLeft write SetTopLeft;
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| 42 |     property TopRight: TPoint read GetTopRight write SetTopRight;
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| 43 |     property BottomLeft: TPoint read GetBottomLeft write SetBottomLeft;
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| 44 |     property BottomRight: TPoint read GetBottomRight write SetBottomRight;
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| 45 | 
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| 46 |     property AsTRect: TRect read GetTRect write SetTRect;
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| 47 |   end;
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| 48 | 
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| 49 | 
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| 50 | implementation
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| 51 | 
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| 52 | { TRectangle }
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| 53 | 
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| 54 | function TRectangle.GetBottomLeft: TPoint;
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| 55 | begin
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| 56 |   Result.X := Left;
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| 57 |   Result.Y := Bottom;
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| 58 | end;
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| 59 | 
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| 60 | function TRectangle.GetBottomRight: TPoint;
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| 61 | begin
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| 62 |   Result.X := Right;
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| 63 |   Result.Y := Bottom;
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| 64 | end;
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| 65 | 
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| 66 | function TRectangle.GetHeight: Integer;
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| 67 | begin
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| 68 |   Result := Bottom - Top;
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| 69 | end;
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| 70 | 
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| 71 | function TRectangle.GetTopLeft: TPoint;
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| 72 | begin
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| 73 |   Result.X := Left;
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| 74 |   Result.Y := Top;
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| 75 | end;
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| 76 | 
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| 77 | function TRectangle.GetTopRight: TPoint;
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| 78 | begin
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| 79 |   Result.X := Right;
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| 80 |   Result.Y := Top;
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| 81 | end;
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| 82 | 
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| 83 | function TRectangle.GetTRect: TRect;
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| 84 | begin
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| 85 |   Result.Left := Left;
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| 86 |   Result.Top := Top;
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| 87 |   Result.Bottom := Bottom;
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| 88 |   Result.Right := Right;
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| 89 | end;
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| 90 | 
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| 91 | function TRectangle.GetWidth: Integer;
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| 92 | begin
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| 93 |   Result := Right - Left;
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| 94 | end;
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| 95 | 
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| 96 | procedure TRectangle.SetBottomLeft(const AValue: TPoint);
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| 97 | begin
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| 98 |   Left := AValue.X;
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| 99 |   Bottom := AValue.Y;
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| 100 | end;
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| 101 | 
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| 102 | procedure TRectangle.SetBottomRight(const AValue: TPoint);
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| 103 | begin
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| 104 |   Right := AValue.X;
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| 105 |   Bottom := AValue.Y;
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| 106 | end;
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| 107 | 
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| 108 | procedure TRectangle.SetHeight(const AValue: Integer);
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| 109 | begin
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| 110 |   Bottom := Top + AValue;
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| 111 | end;
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| 112 | 
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| 113 | procedure TRectangle.SetTopLeft(const AValue: TPoint);
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| 114 | begin
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| 115 |   Left := AValue.X;
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| 116 |   Top := AValue.Y;
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| 117 | end;
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| 118 | 
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| 119 | procedure TRectangle.SetTopRight(const AValue: TPoint);
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| 120 | begin
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| 121 |   Right := AValue.X;
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| 122 |   Top := AValue.Y;
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| 123 | end;
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| 124 | 
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| 125 | procedure TRectangle.SetTRect(const AValue: TRect);
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| 126 | begin
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| 127 |   Left := AValue.Left;
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| 128 |   Top := AValue.Top;
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| 129 |   Bottom := AValue.Bottom;
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| 130 |   Right := AValue.Right;
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| 131 | end;
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| 132 | 
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| 133 | procedure TRectangle.SetWidth(const AValue: Integer);
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| 134 | begin
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| 135 |   Right := Left + AValue;
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| 136 | end;
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| 137 | 
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| 138 | procedure TRectangle.Assign(Source: TRectangle);
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| 139 | begin
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| 140 |   Left := Source.Left;
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| 141 |   Top := Source.Top;
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| 142 |   Right := Source.Right;
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| 143 |   Bottom := Source.Bottom;
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| 144 | end;
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| 145 | 
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| 146 | function TRectangle.IsInside(Pos: TPoint): Boolean;
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| 147 | begin
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| 148 |   Result := (Pos.X >= Left) and (Pos.Y >= Top) and
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| 149 |     (Pos.X <= Right) and (Pos.Y <= Bottom);
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| 150 | end;
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| 151 | 
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| 152 | end.
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| 153 | 
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