- Timestamp:
- Nov 9, 2019, 2:17:47 PM (5 years ago)
- Location:
- trunk/Forms
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/Forms/UFormMain.lfm
r36 r64 11 11 OnDestroy = FormDestroy 12 12 OnKeyUp = FormKeyUp 13 OnMouseDown = FormMouseDown 14 OnMouseMove = FormMouseMove 15 OnMouseUp = FormMouseUp 13 16 OnPaint = FormPaint 14 17 OnShow = FormShow -
trunk/Forms/UFormMain.pas
r55 r64 6 6 7 7 uses 8 Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, Menus, 8 Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, Menus, Math, 9 9 ActnList, ExtCtrls, StdCtrls, UGame, UPersistentForm, UApplicationInfo; 10 10 … … 31 31 procedure FormDestroy(Sender: TObject); 32 32 procedure FormKeyUp(Sender: TObject; var Key: Word; Shift: TShiftState); 33 procedure FormMouseDown(Sender: TObject; Button: TMouseButton; 34 Shift: TShiftState; X, Y: Integer); 35 procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); 36 procedure FormMouseUp(Sender: TObject; Button: TMouseButton; 37 Shift: TShiftState; X, Y: Integer); 33 38 procedure FormPaint(Sender: TObject); 34 39 procedure FormShow(Sender: TObject); 35 40 procedure TimerDrawTimer(Sender: TObject); 36 41 private 42 MouseStart: TPoint; 43 MouseDown: Boolean; 37 44 RedrawPending: Boolean; 38 KeyBuffer: array of Word; 45 MoveBuffer: array of TMoveDirection; 46 procedure AddToMoveBuffer(Direction: TMoveDirection); 47 procedure ProcessMoveBuffer; 39 48 public 40 49 procedure Redraw; … … 57 66 begin 58 67 if Core.Game.Running then begin 59 SetLength(KeyBuffer, Length(KeyBuffer) + 1); 60 KeyBuffer[Length(KeyBuffer) - 1] := Key; 61 if not Core.Game.Moving then begin 62 while Length(KeyBuffer) > 0 do begin 63 case KeyBuffer[0] of 64 37: Core.Game.MoveAllAndUpdate(drLeft, True); 65 38: Core.Game.MoveAllAndUpdate(drUp, True); 66 39: Core.Game.MoveAllAndUpdate(drRight, True); 67 40: Core.Game.MoveAllAndUpdate(drDown, True); 68 end; 69 if Length(KeyBuffer) > 1 then 70 Move(KeyBuffer[1], KeyBuffer[0], (Length(KeyBuffer) - 1) * SizeOf(Word)); 71 if Length(KeyBuffer) > 0 then 72 SetLength(KeyBuffer, Length(KeyBuffer) - 1); 73 end; 74 end else begin 75 end; 76 end; 68 case Key of 69 37: AddToMoveBuffer(drLeft); 70 38: AddToMoveBuffer(drUp); 71 39: AddToMoveBuffer(drRight); 72 40: AddToMoveBuffer(drDown); 73 end; 74 ProcessMoveBuffer; 75 end; 76 end; 77 78 procedure TFormMain.FormMouseDown(Sender: TObject; Button: TMouseButton; 79 Shift: TShiftState; X, Y: Integer); 80 begin 81 MouseStart := Point(X, Y); 82 MouseDown := True; 83 end; 84 85 function AngleOfLine(const P1, P2: TPoint): Double; 86 begin 87 if P2.X = P1.X then 88 if P2.Y > P1.Y then 89 Result := 90 90 else 91 Result := 270 92 else 93 Result := RadToDeg(ArcTan2(P2.Y - P1.Y, P2.X - P1.X)); 94 if Result < 0 then 95 Result := Result + 360; 96 end; 97 98 procedure TFormMain.FormMouseMove(Sender: TObject; Shift: TShiftState; X, 99 Y: Integer); 100 var 101 D: Real; 102 Angle: Real; 103 begin 104 if MouseDown then begin; 105 D := MouseStart.Distance(Point(X, Y)); 106 if D > ScaleX(100, 96) then begin 107 MouseDown := False; 108 Angle := AngleOfLine(MouseStart, Point(X, Y)); 109 if (Angle > 315) or (Angle <= 45) then AddToMoveBuffer(drRight) 110 else if (Angle > 45) and (Angle <= 135) then AddToMoveBuffer(drDown) 111 else if (Angle > 135) and (Angle <= 225) then AddToMoveBuffer(drLeft) 112 else if (Angle > 225) and (Angle <= 315) then AddToMoveBuffer(drUp); 113 ProcessMoveBuffer; 114 end; 115 end; 116 end; 117 118 procedure TFormMain.FormMouseUp(Sender: TObject; Button: TMouseButton; 119 Shift: TShiftState; X, Y: Integer); 120 begin 121 MouseDown := False; 77 122 end; 78 123 … … 114 159 end; 115 160 161 procedure TFormMain.AddToMoveBuffer(Direction: TMoveDirection); 162 begin 163 SetLength(MoveBuffer, Length(MoveBuffer) + 1); 164 MoveBuffer[Length(MoveBuffer) - 1] := Direction; 165 end; 166 167 procedure TFormMain.ProcessMoveBuffer; 168 begin 169 if not Core.Game.Moving then begin 170 while Length(MoveBuffer) > 0 do begin 171 Core.Game.MoveAllAndUpdate(MoveBuffer[0], True); 172 if Length(MoveBuffer) > 1 then 173 Move(MoveBuffer[1], MoveBuffer[0], (Length(MoveBuffer) - 1) * SizeOf(TMoveDirection)); 174 if Length(MoveBuffer) > 0 then 175 SetLength(MoveBuffer, Length(MoveBuffer) - 1); 176 end; 177 end else begin 178 end; 179 end; 180 116 181 procedure TFormMain.Redraw; 117 182 begin
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