1 | Version 1.4.0 (2024-06-07)
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2 | ==========================
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3 |
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4 | * Added: Game menu restart action to start a new game without showing options dialog.
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5 | * Added: Toggle full screen mode (F11) from View main menu.
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6 | * Added: Allow to select color palette in new game dialog.
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7 | * Added: Step button in AI form to do single step.
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8 | * Added: Use also numeric keyboard for movement.
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9 | * Modified: Calculate different win tile value for different board sizes.
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10 | * Modified: Moved Settings menu under Tools menu.
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11 | * Fixed: Use scrollboxes in options dialogs.
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12 | * Fixed: Use clear background color under score text instead of solid.
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13 |
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14 | Version 1.3.0 (2020-08-13)
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15 | ==========================
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16 |
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17 | * Added: Allow to slide blocks using mouse.
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18 | * Added: Roman numerals as tile skin.
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19 | * Added: Binary numbers tile skin.
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20 | * Added: Separated TGame paint and state change events.
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21 | * Modified: Update locking on combobox items initialization in new game form.
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22 | * Modified: Count total score using standard power of two numbers for all tile skins.
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23 | * Modified: Draw to Canvas through TMetaCanvas class.
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24 | * Modified: Animate tiles movements in background thread.
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25 | * Modified: Initialize TCore as first application form.
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26 | * Fixed: Build under Lazarus 2.0.10 and FPC 3.2.0.
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27 | * Fixed: Main menu was not translated.
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28 | * Fixed: Drawing board in AI mode.
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29 | * Fixed: Undo action was not enabled.
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30 | * Fixed: Init form opaque control style during its creation.
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31 |
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32 | Version 1.2.0 (2019-11-08)
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33 | ==========================
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34 |
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35 | * Added: Animation of tiles merge.
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36 | * Added: Animation of appearence of new tiles.
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37 | * Added: Support for dark theme.
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38 | * Added: Support for selectable skins of tiles. Tile values are now representing normal sequence of numbers. If power of two is selected, values are recalculated for rendering and score.
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39 | * Added: Key buffer to capture consecutive key presses even with slow animation.
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40 | * Added: Read Me file.
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41 | * Modified: Use just 2048 for application name.
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42 | * Modified: Draw board rounded corners.
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43 | * Modified: Make tiles rectangle with rounded corners.
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44 | * Fixed: Unable to move tiles in 2x2 board size.
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45 | * Fixed: Board border width.
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46 | * Fixed: Tile margin not calculated correctly for different canvas sizes.
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47 | * Fixed: Wrong slash symbol in path for storing moves history to registry.
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48 |
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49 | Version 1.1.0 (2019-10-13)
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50 | ==========================
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51 |
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52 | * Added: New form accessible from menu Tools - Moves history with game moves history.
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53 | * Added: Computer player accessible from Tools menu in Debug mode. It is not able to win game yet.
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54 | * Added: Help windows with instructions how to play.
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55 | * Added: With 10% chance create new random tile with value 4 instead of 2.
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56 | * Modified: Fixed tiles move animation.
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57 | * Fixed: Update previous board state for undo only if board is really moved.
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58 |
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59 | Version 1.0.0 (2019-10-04)
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60 | ==========================
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61 |
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62 | * Added: Game mechanics implementation.
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63 | * Added: Selectable board size (from 2x2 to 12x12).
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64 | * Added: Last move undo.
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65 | * Added: Keep game between application restarts.
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66 | * Added: Localization support (English, Czech).
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67 | * Added: High DPI support.
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