1 | unit Game;
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2 |
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3 | interface
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4 |
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5 | uses
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6 | Classes, SysUtils, Dialogs, Generics.Collections, Graphics, Types, Forms, Math, DateUtils,
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7 | Controls, RegistryEx, Tile, Board, History;
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8 |
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9 | type
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10 | TGame = class;
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11 | TColorPalette = (cpOrangeYellow, cpGreenYellow, cpPinkBlue, cpBlueCyan,
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12 | cpGreenCyan, cpPinkRed);
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13 |
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14 | { TArea }
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15 |
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16 | TArea = record
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17 | P1, P2: TPoint;
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18 | function Increment: TPoint;
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19 | class function Create(P1, P2: TPoint): TArea; static; overload;
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20 | class function Create(X1, Y1, X2, Y2: Integer): TArea; static; overload;
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21 | end;
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22 |
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23 | TTileSkin = (tsLinear, tsPowerOfTwo, tsAlpha, tsRoman, tsBinary);
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24 |
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25 | { TGame }
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26 |
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27 | TGame = class
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28 | private
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29 | FMoves: Integer;
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30 | FMoving: Boolean;
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31 | FUnmergeableTilesCount: Integer;
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32 | FOnChange: TNotifyEvent;
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33 | FOnGameOver: TNotifyEvent;
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34 | FOnPaint: TNotifyEvent;
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35 | FOnWin: TNotifyEvent;
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36 | FRecordHistory: Boolean;
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37 | FRunning: Boolean;
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38 | FScore: Integer;
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39 | FCanUndo: Boolean;
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40 | FBoardUndo: TBoard;
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41 | FColorPalette: TColorPalette;
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42 | FSkin: TTileSkin;
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43 | FDisabledTilesCount: Integer;
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44 | FUsedUndos: Integer;
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45 | function GetTileColor(Value: Integer): TColor;
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46 | procedure SetRecordHistory(AValue: Boolean);
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47 | procedure SetScore(AValue: Integer);
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48 | procedure DoChange;
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49 | procedure DoPaint;
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50 | procedure RenderTile(Canvas: TCanvas; Tile: TTile; TileRect: TRect; WithText: Boolean);
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51 | procedure RenderControls(Canvas: TCanvas; Rect: TRect; Horizontal: Boolean);
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52 | function RenderTextBox(Canvas: TCanvas; Pos: TPoint; Title, Value: string): TSize;
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53 | procedure GameOver;
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54 | procedure SetColorPalette(AValue: TColorPalette);
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55 | procedure SetSkin(AValue: TTileSkin);
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56 | procedure Win;
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57 | function FillRandomTile: TTile;
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58 | function FillUnmergeableRandomTile: TTile;
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59 | function DisableRandomTile: TTile;
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60 | function GetMoveArea(Direction: TMoveDirection): TArea;
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61 | procedure MoveAllAnimate(Direction: TMoveDirection);
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62 | function CanMergeTile(Value1, Value2: Integer): Boolean;
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63 | function MergeTile(Value1, Value2: Integer): Integer;
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64 | procedure AnimateTiles;
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65 | public
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66 | Board: TBoard;
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67 | InitialBoard: TBoard;
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68 | TopScore: Integer;
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69 | AnimationDuration: Integer;
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70 | AnimationTick: Integer;
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71 | WinTileValue: Integer;
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72 | UndoEnabled: Boolean;
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73 | History: THistory;
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74 | BackgroundColor: TColor;
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75 | Value2Chance: Double;
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76 | StartTime: TDateTime;
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77 | procedure Replay(History: THistory; Step: Integer);
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78 | function CanUndo: Boolean;
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79 | procedure Undo;
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80 | function CanMergeDirection(Direction: TMoveDirection): Boolean;
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81 | function CanMoveDirection(Direction: TMoveDirection): Boolean;
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82 | function CanMove: Boolean;
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83 | procedure Assign(Source: TGame);
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84 | procedure Reset;
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85 | procedure New;
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86 | procedure Restart;
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87 | procedure Render(Canvas: TCanvas; CanvasSize: TPoint);
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88 | procedure MoveAll(Direction: TMoveDirection; Animation: Boolean);
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89 | procedure MoveAllAndUpdate(Direction: TMoveDirection; Animation: Boolean);
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90 | procedure MoveTile(SourceTile, TargetTile: TTile);
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91 | function IsValidPos(Pos: TPoint): Boolean;
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92 | procedure SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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93 | procedure LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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94 | function GetTileSkinValue(Value: Integer): string;
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95 | function GetTileSkinScore(Value: Integer): Integer;
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96 | constructor Create;
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97 | destructor Destroy; override;
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98 | property Score: Integer read FScore write SetScore;
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99 | property Moves: Integer read FMoves;
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100 | property UsedUndos: Integer read FUsedUndos;
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101 | property Running: Boolean read FRunning write FRunning;
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102 | property Moving: Boolean read FMoving;
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103 | property RecordHistory: Boolean read FRecordHistory write SetRecordHistory;
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104 | property Skin: TTileSkin read FSkin write SetSkin;
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105 | property ColorPalette: TColorPalette read FColorPalette write SetColorPalette;
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106 | property DisabledTilesCount: Integer read FDisabledTilesCount write FDisabledTilesCount;
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107 | property UnmergeableTilesCount: Integer read FUnmergeableTilesCount write FUnmergeableTilesCount;
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108 | property OnChange: TNotifyEvent read FOnChange write FOnChange;
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109 | property OnPaint: TNotifyEvent read FOnPaint write FOnPaint;
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110 | property OnWin: TNotifyEvent read FOnWin write FOnWin;
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111 | property OnGameOver: TNotifyEvent read FOnGameOver write FOnGameOver;
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112 | end;
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113 |
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114 | TGames = class(TObjectList<TGame>)
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115 | end;
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116 |
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117 | var
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118 | SkinText: array[TTileSkin] of string;
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119 | ColorPaletteText: array[TColorPalette] of string;
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120 |
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121 | const
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122 | DirectionDiff: array[TMoveDirection] of TPoint = (
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123 | (X: 0; Y: 0), (X: -1; Y: 0), (X: 0; Y: -1), (X: 1; Y: 0), (X: 0; Y: 1)
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124 | );
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125 | DirectionText: array[TMoveDirection] of string = ('None', 'Left', 'Up', 'Right', 'Down');
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126 | InitialTileCount = 2;
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127 | BoxFontSize = 10;
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128 |
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129 | resourcestring
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130 | SScore = 'Score';
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131 | STopScore = 'Best';
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132 | SSkinLinear = 'Linear';
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133 | SSkinPowerOfTwo = 'Power of two';
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134 | SSkinAlpha = 'Alpha';
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135 | SSkinRoman = 'Roman';
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136 | SSkinBinary = 'Binary';
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137 | STileShouldBeEmpty = 'Tile should be empty';
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138 |
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139 | // Color palette
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140 | SOrangeYellow = 'Orange - yellow';
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141 | SGreenYellow = 'Green - yellow';
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142 | SPinkBlue = 'Pink - blue';
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143 | SBlueCyan = 'Blue - cyan';
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144 | SGreenCyan = 'Green - cyan';
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145 | SPinkRed = 'Pink - red';
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146 |
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147 | procedure Translate;
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148 |
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149 |
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150 | implementation
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151 |
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152 | uses
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153 | Core, MetaCanvas, PixelPointer, Theme;
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154 |
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155 | procedure Translate;
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156 | begin
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157 | SkinText[tsLinear] := SSkinLinear;
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158 | SkinText[tsPowerOfTwo] := SSkinPowerOfTwo;
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159 | SkinText[tsAlpha] := SSkinAlpha;
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160 | SkinText[tsRoman] := SSkinRoman;
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161 | SkinText[tsBinary] := SSkinBinary;
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162 |
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163 | ColorPaletteText[cpOrangeYellow] := SOrangeYellow;
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164 | ColorPaletteText[cpGreenYellow] := SGreenYellow;
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165 | ColorPaletteText[cpPinkBlue] := SPinkBlue;
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166 | ColorPaletteText[cpBlueCyan] := SBlueCyan;
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167 | ColorPaletteText[cpGreenCyan] := SGreenCyan;
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168 | ColorPaletteText[cpPinkRed] := SPinkRed;
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169 | end;
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170 |
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171 | { TArea }
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172 |
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173 | function TArea.Increment: TPoint;
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174 | begin
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175 | Result := Point(Sign(P2.X - P1.X), Sign(P2.Y - P1.Y));
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176 | if Result.X = 0 then Result.X := 1;
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177 | if Result.Y = 0 then Result.Y := 1;
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178 | end;
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179 |
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180 | class function TArea.Create(P1, P2: TPoint): TArea;
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181 | begin
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182 | Result.P1 := P1;
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183 | Result.P2 := P2;
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184 | end;
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185 |
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186 | class function TArea.Create(X1, Y1, X2, Y2: Integer): TArea;
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187 | begin
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188 | Result.P1 := Point(X1, Y1);
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189 | Result.P2 := Point(X2, Y2);
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190 | end;
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191 |
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192 | { TGame }
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193 |
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194 | procedure TGame.DoChange;
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195 | begin
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196 | if Assigned(FOnChange) then FOnChange(Self);
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197 | end;
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198 |
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199 | procedure TGame.DoPaint;
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200 | begin
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201 | if Assigned(FOnPaint) then FOnPaint(Self);
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202 | end;
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203 |
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204 | procedure TGame.GameOver;
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205 | begin
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206 | if Running and Assigned(FOnGameOver) then FOnGameOver(Self);
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207 | Running := False;
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208 | end;
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209 |
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210 | procedure TGame.SetColorPalette(AValue: TColorPalette);
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211 | begin
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212 | if FColorPalette = AValue then Exit;
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213 | FColorPalette := AValue;
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214 | DoPaint;
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215 | end;
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216 |
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217 | procedure TGame.SetSkin(AValue: TTileSkin);
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218 | begin
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219 | if FSkin = AValue then Exit;
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220 | FSkin := AValue;
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221 | DoPaint;
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222 | end;
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223 |
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224 | procedure TGame.Win;
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225 | begin
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226 | if Assigned(FOnWin) then FOnWin(Self);
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227 | end;
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228 |
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229 | function TGame.FillRandomTile: TTile;
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230 | var
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231 | EmptyTiles: TTiles;
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232 | NewValue: Integer;
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233 | begin
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234 | Result := nil;
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235 | EmptyTiles := TTiles.Create(False);
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236 | try
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237 | Board.GetEmptyTiles(EmptyTiles);
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238 | if EmptyTiles.Count > 0 then begin
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239 | if Random < Value2Chance then NewValue := 2 else NewValue := 1;
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240 | Result := EmptyTiles[Random(EmptyTiles.Count)];
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241 | Result.Value := NewValue;
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242 | Result.Action := taAppear;
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243 | end;
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244 | finally
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245 | EmptyTiles.Free;
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246 | end;
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247 | end;
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248 |
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249 | function TGame.FillUnmergeableRandomTile: TTile;
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250 | var
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251 | EmptyTiles: TTiles;
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252 | begin
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253 | Result := nil;
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254 | EmptyTiles := TTiles.Create(False);
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255 | try
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256 | Board.GetEmptyTiles(EmptyTiles);
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257 | if EmptyTiles.Count > 0 then begin
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258 | Result := EmptyTiles[Random(EmptyTiles.Count)];
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259 | Result.Value := 1;
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260 | Result.Action := taNone;
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261 | Result.Unmergeable := True;
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262 | end;
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263 | finally
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264 | EmptyTiles.Free;
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265 | end;
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266 | end;
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267 |
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268 | function TGame.DisableRandomTile: TTile;
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269 | var
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270 | EmptyTiles: TTiles;
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271 | begin
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272 | Result := nil;
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273 | EmptyTiles := TTiles.Create(False);
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274 | try
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275 | Board.GetEmptyTiles(EmptyTiles);
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276 | if EmptyTiles.Count > 0 then begin
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277 | Result := EmptyTiles[Random(EmptyTiles.Count)];
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278 | Result.Disabled := True;
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279 | end;
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280 | finally
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281 | EmptyTiles.Free;
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282 | end;
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283 | end;
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284 |
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285 | function TGame.GetMoveArea(Direction: TMoveDirection): TArea;
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286 | begin
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287 | case Direction of
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288 | drNone: Result := TArea.Create(0, 0, 0, 0);
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289 | drLeft: Result := TArea.Create(1, 0, Board.Size.X - 1, Board.Size.Y - 1);
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290 | drUp: Result := TArea.Create(0, 1, Board.Size.X - 1, Board.Size.Y - 1);
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291 | drRight: Result := TArea.Create(Board.Size.X - 2, 0, 0, Board.Size.Y - 1);
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292 | drDown: Result := TArea.Create(0, Board.Size.Y - 2, Board.Size.X - 1, 0);
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293 | end;
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294 | end;
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295 |
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296 | function TGame.CanMove: Boolean;
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297 | begin
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298 | Result := CanMoveDirection(drLeft) or CanMoveDirection(drRight) or
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299 | CanMoveDirection(drUp) or CanMoveDirection(drDown);
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300 | end;
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301 |
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302 | procedure TGame.Assign(Source: TGame);
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303 | begin
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304 | Board.Assign(Source.Board);
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305 | FBoardUndo.Assign(Source.FBoardUndo);
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306 | FCanUndo := Source.FCanUndo;
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307 | TopScore := Source.TopScore;
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308 | AnimationDuration := Source.AnimationDuration;
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309 | WinTileValue := Source.WinTileValue;
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310 | UndoEnabled := Source.UndoEnabled;
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311 | FScore := Source.FScore;
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312 | FRunning := Source.FRunning;
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313 | Skin := Source.Skin;
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314 | ColorPalette := Source.ColorPalette;
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315 | RecordHistory := Source.RecordHistory;
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316 | DisabledTilesCount := Source.DisabledTilesCount;
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317 | UnmergeableTilesCount := Source.UnmergeableTilesCount;
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318 | //History.Assign(Source.History);
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319 | end;
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320 |
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321 | procedure TGame.Reset;
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322 | const
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323 | Difficulty = 0.7;
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324 | begin
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325 | FUsedUndos := 0;
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326 | FMoves := 0;
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327 | FCanUndo := False;
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328 | Board.Clear;
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329 | WinTileValue := Round((Board.Size.X * Board.Size.Y) * Difficulty);
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330 | Score := 0;
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331 | Running := True;
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332 | History.Clear;
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333 | end;
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334 |
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335 | procedure TGame.New;
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336 | var
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337 | I: Integer;
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338 | Tile: TTile;
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339 | begin
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340 | Reset;
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341 |
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342 | if RecordHistory then begin
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343 | for I := 0 to DisabledTilesCount - 1 do begin
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344 | SetLength(History.DisabledTiles, Length(History.DisabledTiles) + 1);
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345 | History.DisabledTiles[Length(History.DisabledTiles) - 1] := DisableRandomTile.Index;
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346 | end;
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347 | for I := 0 to InitialTileCount - 1 do begin
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348 | SetLength(History.InitialTiles, Length(History.InitialTiles) + 1);
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349 | Tile := FillRandomTile;
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350 | History.InitialTiles[Length(History.InitialTiles) - 1].Pos := Tile.Index;
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351 | History.InitialTiles[Length(History.InitialTiles) - 1].Value := Tile.Value;
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352 | end;
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353 | for I := 0 to UnmergeableTilesCount - 1 do begin
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354 | SetLength(History.InitialTiles, Length(History.InitialTiles) + 1);
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355 | Tile := FillUnmergeableRandomTile;
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356 | History.InitialTiles[Length(History.InitialTiles) - 1].Pos := Tile.Index;
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357 | History.InitialTiles[Length(History.InitialTiles) - 1].Value := Tile.Value;
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358 | History.InitialTiles[Length(History.InitialTiles) - 1].Unmergable := Tile.Unmergeable;
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359 | end;
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360 | end else begin
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361 | for I := 0 to DisabledTilesCount - 1 do
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362 | DisableRandomTile;
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363 | for I := 0 to InitialTileCount - 1 do
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364 | FillRandomTile;
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365 | for I := 0 to UnmergeableTilesCount - 1 do
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366 | FillUnmergeableRandomTile;
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367 | end;
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368 | InitialBoard.Assign(Board);
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369 | StartTime := Now;
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370 | AnimateTiles;
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371 | DoChange;
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372 | DoPaint;
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373 | end;
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374 |
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375 | procedure TGame.Restart;
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376 | begin
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377 | Reset;
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378 | Board.Assign(InitialBoard);
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379 | StartTime := Now;
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380 | AnimateTiles;
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381 | DoChange;
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382 | DoPaint;
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383 | end;
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384 |
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385 | procedure TGame.Render(Canvas: TCanvas; CanvasSize: TPoint);
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386 | var
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387 | X, Y: Integer;
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388 | TileSize: TPoint;
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389 | Frame: TRect;
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390 | TileRect: TRect;
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391 | TopBarHeight: Integer;
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392 | LeftBarWidth: Integer;
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393 | TileMargin: Integer;
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394 | TileCenter: TPoint;
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395 | S: TPoint;
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396 | MetaCanvas: TMetaCanvas;
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397 | BorderSize: Integer;
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398 | ControlsRect: TRect;
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399 | BoardRect: TRect;
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400 | Horizontal: Boolean;
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401 | Tile: TTile;
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402 | begin
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403 | // Form.Canvas.Width and Form.Canvas.Height is not working correctly under Windows.
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404 | // So dimensions are provided by CanvasSize parameter.
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405 |
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406 | MetaCanvas := TMetaCanvas.Create;
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407 | MetaCanvas.Size := Point(Canvas.Width, Canvas.Height);
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408 |
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409 | // Clear background
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410 | MetaCanvas.Brush.Style := bsSolid;
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411 | MetaCanvas.Brush.Color := Core.Core.ThemeManager1.ActualTheme.ColorControl;
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412 | MetaCanvas.FillRect(0, 0, MetaCanvas.Width, MetaCanvas.Height);
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413 |
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414 | TopBarHeight := ScaleY(65, 96);
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415 | LeftBarWidth := ScaleY(100, 96);
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416 | if CanvasSize.X - LeftBarWidth < Canvas.Height then begin
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417 | ControlsRect := Rect(0, 0, CanvasSize.X, TopBarHeight);
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418 | BoardRect := Rect(0, TopBarHeight, CanvasSize.X, CanvasSize.Y);
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419 | Horizontal := True;
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420 | end else begin
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421 | ControlsRect := Rect(0, 0, LeftBarWidth, CanvasSize.Y);
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422 | BoardRect := Rect(LeftBarWidth, 0, CanvasSize.X, CanvasSize.Y);
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423 | Horizontal := False;
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424 | end;
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425 |
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426 | RenderControls(MetaCanvas, ControlsRect, Horizontal);
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427 |
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428 | BorderSize := ScaleY(2, 96);
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429 | Frame := Rect(BoardRect.Left + BorderSize, BoardRect.Top + BorderSize,
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430 | BoardRect.Right - BorderSize, BoardRect.Bottom - BorderSize);
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431 |
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432 | TileSize := Point(Frame.Width div Board.Size.X, Frame.Height div Board.Size.Y);
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433 | if TileSize.X < TileSize.Y then TileSize.Y := TileSize.X;
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434 | if TileSize.Y < TileSize.X then TileSize.X := TileSize.Y;
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435 | Frame := Rect(Frame.Left + Frame.Width div 2 - (Board.Size.X * TileSize.X) div 2,
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436 | Frame.Top + Frame.Height div 2 - (Board.Size.Y * TileSize.Y) div 2,
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437 | Frame.Left + Frame.Width div 2 + (Board.Size.X * TileSize.X) div 2,
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438 | Frame.Top + Frame.Height div 2 + (Board.Size.Y * TileSize.Y) div 2);
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439 |
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440 | TileMargin := Round(Frame.Width / Board.Size.X * 0.03);
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441 |
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442 | MetaCanvas.Brush.Style := bsSolid;
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443 | MetaCanvas.Brush.Color := clGray;
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444 | MetaCanvas.Pen.Style := psClear;
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445 | MetaCanvas.RoundRect(Frame, ScaleX(Frame.Width div (20 * Board.Size.X), 96),
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446 | ScaleY(Frame.Height div (20 * Board.Size.Y), 96));
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---|
447 |
|
---|
448 | Frame := Rect(Frame.Left + TileMargin, Frame.Top + TileMargin,
|
---|
449 | Frame.Right - TileMargin, Frame.Bottom - TileMargin);
|
---|
450 | TileSize := Point(Frame.Width div Board.Size.X, Frame.Height div Board.Size.Y);
|
---|
451 |
|
---|
452 | MetaCanvas.Font.Color := clBlack;
|
---|
453 |
|
---|
454 | // Draw static tiles
|
---|
455 | for Y := 0 to Board.Size.Y - 1 do
|
---|
456 | for X := 0 to Board.Size.X - 1 do begin
|
---|
457 | Tile := Board.Tiles[Y, X];
|
---|
458 | if (Tile.Action <> taNone) then MetaCanvas.Brush.Color := GetTileColor(0)
|
---|
459 | else MetaCanvas.Brush.Color := GetTileColor(Tile.Value);
|
---|
460 | if Tile.Disabled then MetaCanvas.Brush.Style := bsClear
|
---|
461 | else MetaCanvas.Brush.Style := bsSolid;
|
---|
462 | TileRect := Bounds(
|
---|
463 | Frame.Left + X * TileSize.X + TileMargin,
|
---|
464 | Frame.Top + Y * TileSize.Y + TileMargin,
|
---|
465 | TileSize.X - 2 * TileMargin, TileSize.Y - 2 * TileMargin);
|
---|
466 | RenderTile(MetaCanvas, Tile, TileRect, Tile.Action = taNone);
|
---|
467 | end;
|
---|
468 |
|
---|
469 | // Draw moving tiles
|
---|
470 | for Y := 0 to Board.Size.Y - 1 do
|
---|
471 | for X := 0 to Board.Size.X - 1 do begin
|
---|
472 | Tile := Board.Tiles[Y, X];
|
---|
473 | if Tile.Action = taMove then begin
|
---|
474 | MetaCanvas.Brush.Color := GetTileColor(Tile.Value);
|
---|
475 | MetaCanvas.Brush.Style := bsSolid;
|
---|
476 | TileRect := Bounds(
|
---|
477 | Frame.Left + X * TileSize.X + Trunc(Tile.Shift.X / 100 * TileSize.X + TileMargin),
|
---|
478 | Frame.Top + Y * TileSize.Y + Trunc(Tile.Shift.Y / 100 * TileSize.Y + TileMargin),
|
---|
479 | TileSize.X - 2 * TileMargin, TileSize.Y - 2 * TileMargin);
|
---|
480 | RenderTile(MetaCanvas, Tile, TileRect, True);
|
---|
481 | end;
|
---|
482 | end;
|
---|
483 |
|
---|
484 | // Draw appearing tiles
|
---|
485 | for Y := 0 to Board.Size.Y - 1 do
|
---|
486 | for X := 0 to Board.Size.X - 1 do begin
|
---|
487 | Tile := Board.Tiles[Y, X];
|
---|
488 | if Tile.Action = taAppear then begin
|
---|
489 | MetaCanvas.Brush.Color := GetTileColor(Tile.Value);
|
---|
490 | MetaCanvas.Brush.Style := bsSolid;
|
---|
491 | TileRect := Bounds(
|
---|
492 | Frame.Left + X * TileSize.X + TileMargin,
|
---|
493 | Frame.Top + Y * TileSize.Y + TileMargin,
|
---|
494 | TileSize.X - 2 * TileMargin,
|
---|
495 | TileSize.Y - 2 * TileMargin);
|
---|
496 | TileCenter := TileRect.CenterPoint;
|
---|
497 | S := Point(
|
---|
498 | Trunc(Tile.Shift.X / 100 * (TileSize.X - TileMargin)),
|
---|
499 | Trunc(Tile.Shift.Y / 100 * (TileSize.Y - TileMargin))
|
---|
500 | );
|
---|
501 | TileRect := Rect(TileCenter.X - S.X div 2, TileCenter.Y - S.Y div 2,
|
---|
502 | TileCenter.X + S.X div 2, TileCenter.Y + S.Y div 2);
|
---|
503 | RenderTile(MetaCanvas, Tile, TileRect, True);
|
---|
504 | end;
|
---|
505 | end;
|
---|
506 |
|
---|
507 | // Draw merging tiles
|
---|
508 | for Y := 0 to Board.Size.Y - 1 do
|
---|
509 | for X := 0 to Board.Size.X - 1 do begin
|
---|
510 | Tile := Board.Tiles[Y, X];
|
---|
511 | if Tile.Action = taMerge then begin
|
---|
512 | MetaCanvas.Brush.Color := GetTileColor(Tile.Value);
|
---|
513 | MetaCanvas.Brush.Style := bsSolid;
|
---|
514 | TileRect := Bounds(
|
---|
515 | Frame.Left + X * TileSize.X + TileMargin,
|
---|
516 | Frame.Top + Y * TileSize.Y + TileMargin,
|
---|
517 | TileSize.X - 2 * TileMargin,
|
---|
518 | TileSize.Y - 2 * TileMargin);
|
---|
519 | S := Point(
|
---|
520 | Trunc((50 - Abs(Tile.Shift.X - 50)) / 50 * TileMargin),
|
---|
521 | Trunc((50 - Abs(Tile.Shift.Y - 50)) / 50 * TileMargin)
|
---|
522 | );
|
---|
523 | TileRect := Rect(TileRect.Left - S.X, TileRect.Top - S.Y,
|
---|
524 | TileRect.Right + S.X, TileRect.Bottom + S.Y);
|
---|
525 | RenderTile(MetaCanvas, Tile, TileRect, True);
|
---|
526 | end;
|
---|
527 | end;
|
---|
528 |
|
---|
529 | MetaCanvas.DrawTo(Canvas);
|
---|
530 | MetaCanvas.Free;
|
---|
531 | end;
|
---|
532 |
|
---|
533 | procedure TGame.MoveAll(Direction: TMoveDirection; Animation: Boolean);
|
---|
534 | var
|
---|
535 | P: TPoint;
|
---|
536 | PNew: TPoint;
|
---|
537 | I: Integer;
|
---|
538 | Area: TArea;
|
---|
539 | DstTile: TTile;
|
---|
540 | SrcTile: TTile;
|
---|
541 | TileMoved: Boolean;
|
---|
542 | begin
|
---|
543 | Inc(FMoves);
|
---|
544 | if Animation then begin
|
---|
545 | MoveAllAnimate(Direction);
|
---|
546 | Exit;
|
---|
547 | end;
|
---|
548 | if Direction = drNone then Exit;
|
---|
549 | if not CanMoveDirection(Direction) then Exit;
|
---|
550 | FMoving := True;
|
---|
551 | FBoardUndo.Assign(Board);
|
---|
552 | FCanUndo := True;
|
---|
553 | Area := GetMoveArea(Direction);
|
---|
554 | Board.ClearMerged;
|
---|
555 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
556 | TileMoved := False;
|
---|
557 | P := Area.P1;
|
---|
558 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
559 | P.X := Area.P1.X;
|
---|
560 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
561 | PNew := P + DirectionDiff[Direction];
|
---|
562 | if IsValidPos(PNew) and not Board.Tiles[PNew.Y, PNew.X].Disabled then begin
|
---|
563 | SrcTile := Board.Tiles[P.Y, P.X];
|
---|
564 | DstTile := Board.Tiles[PNew.Y, PNew.X];
|
---|
565 | if SrcTile.Value <> 0 then begin
|
---|
566 | if DstTile.Value = 0 then begin
|
---|
567 | DstTile.Value := SrcTile.Value;
|
---|
568 | DstTile.Merged := SrcTile.Merged;
|
---|
569 | DstTile.Unmergeable := SrcTile.Unmergeable;
|
---|
570 | SrcTile.Value := 0;
|
---|
571 | SrcTile.Merged := False;
|
---|
572 | SrcTile.Unmergeable := False;
|
---|
573 | TileMoved := True;
|
---|
574 | end else
|
---|
575 | if (not SrcTile.Merged) and (not DstTile.Merged) and
|
---|
576 | CanMergeTile(DstTile.Value, SrcTile.Value) and
|
---|
577 | not SrcTile.Unmergeable and not DstTile.Unmergeable then begin
|
---|
578 | DstTile.Value := MergeTile(DstTile.Value, SrcTile.Value);
|
---|
579 | DstTile.Merged := True;
|
---|
580 | SrcTile.Value := 0;
|
---|
581 | SrcTile.Merged := False;
|
---|
582 | Score := Score + GetTileSkinScore(SrcTile.Value);
|
---|
583 | TileMoved := True;
|
---|
584 | end;
|
---|
585 | end;
|
---|
586 | end;
|
---|
587 | Inc(P.X, Area.Increment.X);
|
---|
588 | end;
|
---|
589 | Inc(P.Y, Area.Increment.Y);
|
---|
590 | end;
|
---|
591 | if not TileMoved then Break;
|
---|
592 | end;
|
---|
593 | DoPaint;
|
---|
594 | FMoving := False;
|
---|
595 | end;
|
---|
596 |
|
---|
597 | procedure TGame.RenderTile(Canvas: TCanvas; Tile: TTile; TileRect: TRect; WithText: Boolean);
|
---|
598 | var
|
---|
599 | ValueStr: string;
|
---|
600 | TextSize: TSize;
|
---|
601 | CrossBorder: Integer;
|
---|
602 | FontHeightMultiplicator: Double;
|
---|
603 | begin
|
---|
604 | // TODO: Why the fonts set with Height have different size across platforms?
|
---|
605 | {$IFDEF UNIX}
|
---|
606 | FontHeightMultiplicator := 72 / 96;
|
---|
607 | {$ELSE}
|
---|
608 | FontHeightMultiplicator := 1;
|
---|
609 | {$ENDIF}
|
---|
610 |
|
---|
611 | if Canvas.Brush.Style = bsClear then Exit;
|
---|
612 |
|
---|
613 | Canvas.Pen.Style := psClear;
|
---|
614 | Canvas.RoundRect(TileRect, ScaleX(TileRect.Width div 20, 96), ScaleY(TileRect.Height div 20, 96));
|
---|
615 |
|
---|
616 | { if Tile.Unmergeable then begin
|
---|
617 | CrossBorder := ScaleX(Trunc(TileRect.Width / 50), 96);
|
---|
618 | Canvas.Pen.Width := ScaleX(Trunc(TileRect.Width / 30), 96);
|
---|
619 | Canvas.Pen.Style := psSolid;
|
---|
620 | Canvas.Pen.Color := Canvas.Font.Color;
|
---|
621 | Canvas.Line(TileRect.Left + CrossBorder, TileRect.Top + CrossBorder,
|
---|
622 | TileRect.Right - CrossBorder, TileRect.Bottom - CrossBorder);
|
---|
623 | Canvas.Line(TileRect.Right - CrossBorder, TileRect.Top + CrossBorder,
|
---|
624 | TileRect.Left + CrossBorder, TileRect.Bottom - CrossBorder);
|
---|
625 | end;
|
---|
626 | }
|
---|
627 |
|
---|
628 | if WithText and (Tile.Value <> 0) then begin
|
---|
629 | if Tile.Disabled then ValueStr := '@'
|
---|
630 | else if Tile.Unmergeable then ValueStr := ''
|
---|
631 | else ValueStr := GetTileSkinValue(Tile.Value);
|
---|
632 | Canvas.Brush.Style := bsClear;
|
---|
633 | Canvas.Font.Height := Trunc(TileRect.Height * FontHeightMultiplicator);
|
---|
634 | TextSize := Canvas.TextExtent(ValueStr);
|
---|
635 | if TextSize.Width > TileRect.Width then
|
---|
636 | Canvas.Font.Height := Trunc(Canvas.Font.Height / TextSize.Width * TileRect.Width);
|
---|
637 | TextSize := Canvas.TextExtent(ValueStr);
|
---|
638 | Canvas.TextOut(TileRect.Left + TileRect.Width div 2 - TextSize.Width div 2,
|
---|
639 | TileRect.Top + TileRect.Height div 2 - TextSize.Height div 2, ValueStr);
|
---|
640 | end;
|
---|
641 | end;
|
---|
642 |
|
---|
643 | procedure TGame.RenderControls(Canvas: TCanvas; Rect: TRect; Horizontal: Boolean);
|
---|
644 | var
|
---|
645 | Pos: TPoint;
|
---|
646 | Size: TSize;
|
---|
647 | begin
|
---|
648 | if Horizontal then Pos := Point(ScaleY(16, 96), ScaleY(4, 96))
|
---|
649 | else Pos := Point(ScaleY(4, 96), ScaleY(16, 96));
|
---|
650 |
|
---|
651 | Size := RenderTextBox(Canvas, Pos, SScore, IntToStr(Score));
|
---|
652 |
|
---|
653 | if Horizontal then Pos := Point(ScaleY(16 + 16, 96) + Size.Width, ScaleY(4, 96))
|
---|
654 | else Pos := Point(ScaleY(4, 96), ScaleY(16 + 16, 96) + Size.Height);
|
---|
655 |
|
---|
656 | Size := RenderTextBox(Canvas, Pos, STopScore, IntToStr(TopScore));
|
---|
657 | end;
|
---|
658 |
|
---|
659 | function TGame.RenderTextBox(Canvas: TCanvas; Pos: TPoint; Title, Value: string
|
---|
660 | ): TSize;
|
---|
661 | var
|
---|
662 | BoxSize: TSize;
|
---|
663 | begin
|
---|
664 | with Canvas do begin
|
---|
665 | Font.Color := Core.Core.ThemeManager1.ActualTheme.ColorControlText;
|
---|
666 | Font.Size := Trunc(ScaleX(BoxFontSize, 96));
|
---|
667 |
|
---|
668 | BoxSize := Size(TextWidth(Title), TextHeight(Title) + TextHeight(Value));
|
---|
669 | if BoxSize.Width < TextWidth(Value) then BoxSize.Width := TextWidth(Value);
|
---|
670 | BoxSize := Size(Round(BoxSize.Width * 1.2), Round(BoxSize.Height * 1));
|
---|
671 |
|
---|
672 | Brush.Style := bsSolid;
|
---|
673 | Brush.Color := Core.Core.ThemeManager1.ActualTheme.ColorWindow;
|
---|
674 | FillRect(Pos.X, Pos.Y, Pos.X + BoxSize.Width, Pos.Y + BoxSize.Height);
|
---|
675 |
|
---|
676 | Brush.Style := bsClear;
|
---|
677 | TextOut(Pos.X + (BoxSize.Width - TextWidth(Title)) div 2, Pos.Y, Title);
|
---|
678 |
|
---|
679 | Brush.Style := bsClear;
|
---|
680 | Font.Color := Core.Core.ThemeManager1.ActualTheme.ColorControlText;
|
---|
681 | Font.Size := Trunc(ScaleX(BoxFontSize, 96));
|
---|
682 | TextOut(Pos.X + (BoxSize.Width - TextWidth(Value)) div 2,
|
---|
683 | Pos.Y + TextHeight(Title), Value);
|
---|
684 | end;
|
---|
685 |
|
---|
686 | Result := BoxSize;
|
---|
687 | end;
|
---|
688 |
|
---|
689 | function TGame.CanUndo: Boolean;
|
---|
690 | begin
|
---|
691 | Result := UndoEnabled and FCanUndo;
|
---|
692 | end;
|
---|
693 |
|
---|
694 | procedure TGame.Undo;
|
---|
695 | begin
|
---|
696 | if UndoEnabled and CanUndo then begin
|
---|
697 | Board.Assign(FBoardUndo);
|
---|
698 | FCanUndo := False;
|
---|
699 | Inc(FUsedUndos);
|
---|
700 | FRunning := CanMove;
|
---|
701 | if RecordHistory then History.Moves.Delete(History.Moves.Count - 1);
|
---|
702 | DoChange;
|
---|
703 | DoPaint;
|
---|
704 | end;
|
---|
705 | end;
|
---|
706 |
|
---|
707 | function TGame.CanMergeDirection(Direction: TMoveDirection): Boolean;
|
---|
708 | var
|
---|
709 | P: TPoint;
|
---|
710 | PNew: TPoint;
|
---|
711 | I: Integer;
|
---|
712 | Area: TArea;
|
---|
713 | begin
|
---|
714 | Result := False;
|
---|
715 | if Direction = drNone then Exit;
|
---|
716 | Area := GetMoveArea(Direction);
|
---|
717 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
718 | P := Area.P1;
|
---|
719 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
720 | P.X := Area.P1.X;
|
---|
721 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
722 | PNew := P + DirectionDiff[Direction];
|
---|
723 | if IsValidPos(PNew) then begin
|
---|
724 | if (Board.Tiles[PNew.Y, PNew.X].Value = 0) then begin
|
---|
725 | Board.Tiles[PNew.Y, PNew.X].Value := Board.Tiles[P.Y, P.X].Value;
|
---|
726 | Board.Tiles[P.Y, P.X].Value := 0;
|
---|
727 | end else
|
---|
728 | if (Board.Tiles[P.Y, P.X].Value <> 0) then begin
|
---|
729 | if CanMergeTile(Board.Tiles[PNew.Y, PNew.X].Value, Board.Tiles[P.Y, P.X].Value) then begin
|
---|
730 | Result := True;
|
---|
731 | Break;
|
---|
732 | end;
|
---|
733 | end;
|
---|
734 | end;
|
---|
735 | Inc(P.X, Area.Increment.Y);
|
---|
736 | end;
|
---|
737 | if Result then Break;
|
---|
738 | Inc(P.Y, Area.Increment.Y);
|
---|
739 | end;
|
---|
740 | end;
|
---|
741 | end;
|
---|
742 |
|
---|
743 | function TGame.CanMoveDirection(Direction: TMoveDirection): Boolean;
|
---|
744 | var
|
---|
745 | P: TPoint;
|
---|
746 | PNew: TPoint;
|
---|
747 | Area: TArea;
|
---|
748 | begin
|
---|
749 | Result := False;
|
---|
750 | if Direction = drNone then Exit;
|
---|
751 | Area := GetMoveArea(Direction);
|
---|
752 | P := Area.P1;
|
---|
753 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
754 | P.X := Area.P1.X;
|
---|
755 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
756 | PNew := P + DirectionDiff[Direction];
|
---|
757 | if IsValidPos(PNew) then begin
|
---|
758 | if (Board.Tiles[P.Y, P.X].Value <> 0) then begin
|
---|
759 | if ((Board.Tiles[PNew.Y, PNew.X].Value = 0) or
|
---|
760 | CanMergeTile(Board.Tiles[PNew.Y, PNew.X].Value, Board.Tiles[P.Y, P.X].Value)) and
|
---|
761 | not Board.Tiles[PNew.Y, PNew.X].Disabled then begin
|
---|
762 | Result := True;
|
---|
763 | Break;
|
---|
764 | end;
|
---|
765 | end;
|
---|
766 | end;
|
---|
767 | Inc(P.X, Area.Increment.X);
|
---|
768 | end;
|
---|
769 | if Result then Break;
|
---|
770 | Inc(P.Y, Area.Increment.Y);
|
---|
771 | end;
|
---|
772 | end;
|
---|
773 |
|
---|
774 | procedure TGame.MoveAllAnimate(Direction: TMoveDirection);
|
---|
775 | var
|
---|
776 | P: TPoint;
|
---|
777 | PNew: TPoint;
|
---|
778 | X, Y: Integer;
|
---|
779 | I: Integer;
|
---|
780 | StartTime: TDateTime;
|
---|
781 | EndTime: TDateTime;
|
---|
782 | Time: TDateTime;
|
---|
783 | Part: Double;
|
---|
784 | Area: TArea;
|
---|
785 | TileMoved: Boolean;
|
---|
786 | SrcTile: TTile;
|
---|
787 | DstTile: TTile;
|
---|
788 | Tile: TTile;
|
---|
789 | begin
|
---|
790 | if Direction = drNone then Exit;
|
---|
791 | if not CanMoveDirection(Direction) then Exit;
|
---|
792 | FMoving := True;
|
---|
793 | FBoardUndo.Assign(Board);
|
---|
794 | FCanUndo := True;
|
---|
795 | Area := GetMoveArea(Direction);
|
---|
796 | Board.ClearMerged;
|
---|
797 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
798 | // Init new values
|
---|
799 | for Y := 0 to Board.Size.Y - 1 do
|
---|
800 | for X := 0 to Board.Size.X - 1 do begin
|
---|
801 | Tile := Board.Tiles[Y, X];
|
---|
802 | Tile.NewValue := Tile.Value;
|
---|
803 | Tile.NewUnmergeable := Tile.Unmergeable;
|
---|
804 | Tile.Action := taNone;
|
---|
805 | end;
|
---|
806 |
|
---|
807 | TileMoved := False;
|
---|
808 | P := Area.P1;
|
---|
809 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
810 | P.X := Area.P1.X;
|
---|
811 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
812 | PNew := P + DirectionDiff[Direction];
|
---|
813 | if IsValidPos(PNew) and not Board.Tiles[PNew.Y, PNew.X].Disabled then begin
|
---|
814 | SrcTile := Board.Tiles[P.Y, P.X];
|
---|
815 | DstTile := Board.Tiles[PNew.Y, PNew.X];
|
---|
816 | if (SrcTile.NewValue <> 0) then begin
|
---|
817 | if (DstTile.NewValue = 0) then begin
|
---|
818 | SrcTile.Action := taMove;
|
---|
819 | DstTile.NewValue := SrcTile.NewValue;
|
---|
820 | DstTile.Merged := SrcTile.Merged;
|
---|
821 | DstTile.NewUnmergeable := SrcTile.NewUnmergeable;
|
---|
822 | SrcTile.NewValue := 0;
|
---|
823 | SrcTile.Merged := False;
|
---|
824 | SrcTile.NewUnmergeable := False;
|
---|
825 | TileMoved := True;
|
---|
826 | end else
|
---|
827 | if (not SrcTile.Merged) and (not DstTile.Merged) and
|
---|
828 | CanMergeTile(DstTile.NewValue, SrcTile.NewValue) and
|
---|
829 | not SrcTile.NewUnmergeable and not DstTile.NewUnmergeable then begin
|
---|
830 | SrcTile.Action := taMove;
|
---|
831 | DstTile.NewValue := MergeTile(DstTile.NewValue, SrcTile.NewValue);
|
---|
832 | DstTile.Merged := True;
|
---|
833 | SrcTile.NewValue := 0;
|
---|
834 | SrcTile.Merged := False;
|
---|
835 | Score := Score + GetTileSkinScore(DstTile.NewValue);
|
---|
836 | TileMoved := True;
|
---|
837 | end;
|
---|
838 | end;
|
---|
839 | end;
|
---|
840 | Inc(P.X, Area.Increment.X);
|
---|
841 | end;
|
---|
842 | Inc(P.Y, Area.Increment.Y);
|
---|
843 | end;
|
---|
844 | if not TileMoved then Break;
|
---|
845 |
|
---|
846 | // Animate tiles move
|
---|
847 | StartTime := Now;
|
---|
848 | EndTime := StartTime + AnimationDuration / 300 * OneSecond / Max(Board.Size.X, Board.Size.Y);
|
---|
849 | if AnimationDuration > 0 then
|
---|
850 | repeat
|
---|
851 | Time := Now;
|
---|
852 | Part := (Time - StartTime) / (EndTime - StartTime);
|
---|
853 | if Part > 1 then Part := 1;
|
---|
854 | for Y := 0 to Board.Size.Y - 1 do
|
---|
855 | for X := 0 to Board.Size.X - 1 do begin
|
---|
856 | if Board.Tiles[Y, X].Action = taMove then
|
---|
857 | Board.Tiles[Y, X].Shift := Point(Trunc(Part * DirectionDiff[Direction].X * 100),
|
---|
858 | Trunc(Part * DirectionDiff[Direction].Y * 100));
|
---|
859 | end;
|
---|
860 | DoPaint;
|
---|
861 | //Application.ProcessMessages;
|
---|
862 | Sleep(AnimationTick);
|
---|
863 | until Time > EndTime;
|
---|
864 |
|
---|
865 | // Set final tiles values
|
---|
866 | for Y := 0 to Board.Size.Y - 1 do
|
---|
867 | for X := 0 to Board.Size.X - 1 do begin
|
---|
868 | Tile := Board.Tiles[Y, X];
|
---|
869 | Tile.Value := Tile.NewValue;
|
---|
870 | Tile.Unmergeable := Tile.NewUnmergeable;
|
---|
871 | end;
|
---|
872 | end;
|
---|
873 |
|
---|
874 | // Set final tiles values
|
---|
875 | for Y := 0 to Board.Size.Y - 1 do
|
---|
876 | for X := 0 to Board.Size.X - 1 do begin
|
---|
877 | Tile := Board.Tiles[Y, X];
|
---|
878 | if Tile.Merged then
|
---|
879 | Tile.Action := taMerge;
|
---|
880 | Tile.Shift := Point(0, 0);
|
---|
881 | if Tile.Action = taMove then begin
|
---|
882 | Tile.Action := taNone;
|
---|
883 | end;
|
---|
884 | Tile.Value := Tile.NewValue;
|
---|
885 | end;
|
---|
886 | DoPaint;
|
---|
887 | FMoving := False;
|
---|
888 | end;
|
---|
889 |
|
---|
890 | function TGame.CanMergeTile(Value1, Value2: Integer): Boolean;
|
---|
891 | begin
|
---|
892 | Result := MergeTile(Value1, Value2) <> -1;
|
---|
893 | end;
|
---|
894 |
|
---|
895 | function TGame.MergeTile(Value1, Value2: Integer): Integer;
|
---|
896 | begin
|
---|
897 | if Value1 = Value2 then Result := Value1 + 1
|
---|
898 | else Result := -1;
|
---|
899 | end;
|
---|
900 |
|
---|
901 | procedure TGame.AnimateTiles;
|
---|
902 | var
|
---|
903 | StartTime: TDateTime;
|
---|
904 | EndTime: TDateTime;
|
---|
905 | Time: TDateTime;
|
---|
906 | Part: Double;
|
---|
907 | X, Y: Integer;
|
---|
908 | begin
|
---|
909 | FMoving := True;
|
---|
910 |
|
---|
911 | // Animate tiles move
|
---|
912 | StartTime := Now;
|
---|
913 | EndTime := StartTime + AnimationDuration / 300 * OneSecond / Max(Board.Size.X, Board.Size.Y);
|
---|
914 | if AnimationDuration > 0 then
|
---|
915 | repeat
|
---|
916 | Time := Now;
|
---|
917 | Part := (Time - StartTime) / (EndTime - StartTime);
|
---|
918 | if Part > 1 then Part := 1;
|
---|
919 | for Y := 0 to Board.Size.Y - 1 do
|
---|
920 | for X := 0 to Board.Size.X - 1 do begin
|
---|
921 | if Board.Tiles[Y, X].Action = taAppear then
|
---|
922 | Board.Tiles[Y, X].Shift := Point(Trunc(Part * 100), Trunc(Part * 100));
|
---|
923 | if Board.Tiles[Y, X].Action = taMerge then
|
---|
924 | Board.Tiles[Y, X].Shift := Point(Trunc(Part * 100), Trunc(Part * 100));
|
---|
925 | end;
|
---|
926 | DoPaint;
|
---|
927 | //Application.ProcessMessages;
|
---|
928 | Sleep(AnimationTick);
|
---|
929 | until Time > EndTime;
|
---|
930 |
|
---|
931 | for Y := 0 to Board.Size.Y - 1 do
|
---|
932 | for X := 0 to Board.Size.X - 1 do
|
---|
933 | if Board.Tiles[Y, X].Action <> taNone then begin
|
---|
934 | Board.Tiles[Y, X].Action := taNone;
|
---|
935 | Board.Tiles[Y, X].Shift := Point(0, 0);
|
---|
936 | end;
|
---|
937 | DoPaint;
|
---|
938 | FMoving := False;
|
---|
939 | end;
|
---|
940 |
|
---|
941 | procedure TGame.Replay(History: THistory; Step: Integer);
|
---|
942 | var
|
---|
943 | I: Integer;
|
---|
944 | begin
|
---|
945 | Board.Clear;
|
---|
946 | Score := 0;
|
---|
947 | for I := 0 to Length(History.InitialTiles) - 1 do begin
|
---|
948 | Board.Tiles[History.InitialTiles[I].Pos.Y, History.InitialTiles[I].Pos.X].Value := History.InitialTiles[I].Value;
|
---|
949 | Board.Tiles[History.InitialTiles[I].Pos.Y, History.InitialTiles[I].Pos.X].Unmergeable := History.InitialTiles[I].Unmergable;
|
---|
950 | end;
|
---|
951 | for I := 0 to Length(History.DisabledTiles) - 1 do begin
|
---|
952 | Board.Tiles[History.DisabledTiles[I].Y, History.DisabledTiles[I].X].Disabled := True;
|
---|
953 | end;
|
---|
954 | for I := 0 to Step - 1 do
|
---|
955 | with History.Moves[I] do begin
|
---|
956 | MoveAll(Direction, False);
|
---|
957 | if Board.Tiles[NewItemPos.Y, NewItemPos.X].Value = 0 then
|
---|
958 | Board.Tiles[NewItemPos.Y, NewItemPos.X].Value := NewItemValue
|
---|
959 | else raise Exception.Create(STileShouldBeEmpty);
|
---|
960 | end;
|
---|
961 | end;
|
---|
962 |
|
---|
963 | function IntToStrRoman(Num: Integer): string;
|
---|
964 | const
|
---|
965 | Nvals = 13;
|
---|
966 | Vals: array [1..Nvals] of Word =
|
---|
967 | (1, 4, 5, 9, 10, 40, 50, 90, 100, 400, 500, 900, 1000);
|
---|
968 | Roms: array [1..Nvals] of string[2] =
|
---|
969 | ('I', 'IV', 'V', 'IX', 'X', 'XL', 'L', 'XC', 'C', 'CD', 'D', 'CM', 'M');
|
---|
970 | var
|
---|
971 | B: 1..Nvals;
|
---|
972 | begin
|
---|
973 | Result := '';
|
---|
974 | B := Nvals;
|
---|
975 | while Num > 0 do
|
---|
976 | begin
|
---|
977 | while Vals[b] > Num do
|
---|
978 | Dec(B);
|
---|
979 | Dec(Num, Vals[B]);
|
---|
980 | Result := Result + Roms[B];
|
---|
981 | end;
|
---|
982 | end;
|
---|
983 |
|
---|
984 | function IntToBin(Num: Integer): string;
|
---|
985 | begin
|
---|
986 | Result := '';
|
---|
987 | while Num > 0 do begin
|
---|
988 | Result := IntToStr(Num mod 2) + Result;
|
---|
989 | Num := Num shr 1;
|
---|
990 | end;
|
---|
991 | end;
|
---|
992 |
|
---|
993 | function TGame.GetTileSkinValue(Value: Integer): string;
|
---|
994 | begin
|
---|
995 | case FSkin of
|
---|
996 | tsLinear: Result := IntToStr(Value);
|
---|
997 | tsPowerOfTwo: Result := IntToStr(1 shl Value);
|
---|
998 | tsAlpha: Result := Chr(Ord('A') + Value - 1);
|
---|
999 | tsRoman: Result := IntToStrRoman(Value);
|
---|
1000 | tsBinary: Result := IntToBin(Value);
|
---|
1001 | else Result := IntToStr(Value);
|
---|
1002 | end;
|
---|
1003 | end;
|
---|
1004 |
|
---|
1005 | function TGame.GetTileSkinScore(Value: Integer): Integer;
|
---|
1006 | begin
|
---|
1007 | case FSkin of
|
---|
1008 | tsLinear: Result := 1 shl Value;
|
---|
1009 | tsPowerOfTwo: Result := 1 shl Value;
|
---|
1010 | tsAlpha: Result := 1 shl Value;
|
---|
1011 | tsRoman: Result := 1 shl Value;
|
---|
1012 | tsBinary: Result := 1 shl Value;
|
---|
1013 | else Result := 1 shl Value;
|
---|
1014 | end;
|
---|
1015 | end;
|
---|
1016 |
|
---|
1017 | procedure TGame.MoveAllAndUpdate(Direction: TMoveDirection; Animation: Boolean);
|
---|
1018 | var
|
---|
1019 | HighestValue: Integer;
|
---|
1020 | HistoryMove: THistoryMove;
|
---|
1021 | NewTile: TTile;
|
---|
1022 | X, Y: Integer;
|
---|
1023 | begin
|
---|
1024 | if CanMoveDirection(Direction) then begin
|
---|
1025 | HighestValue := Board.GetHighestTileValue;
|
---|
1026 | MoveAll(Direction, Animation);
|
---|
1027 |
|
---|
1028 | NewTile := FillRandomTile;
|
---|
1029 | if Animation then AnimateTiles else begin
|
---|
1030 | for Y := 0 to Board.Size.Y - 1 do
|
---|
1031 | for X := 0 to Board.Size.X - 1 do
|
---|
1032 | if Board.Tiles[Y, X].Action <> taNone then begin
|
---|
1033 | Board.Tiles[Y, X].Action := taNone;
|
---|
1034 | Board.Tiles[Y, X].Shift := Point(0, 0);
|
---|
1035 | end;
|
---|
1036 | DoPaint;
|
---|
1037 | end;
|
---|
1038 |
|
---|
1039 | if RecordHistory and Assigned(NewTile) then begin
|
---|
1040 | HistoryMove := THistoryMove.Create;
|
---|
1041 | HistoryMove.Direction := Direction;
|
---|
1042 | HistoryMove.NewItemPos := NewTile.Index;
|
---|
1043 | HistoryMove.NewItemValue := NewTile.Value;
|
---|
1044 | History.Moves.Add(HistoryMove);
|
---|
1045 | end;
|
---|
1046 |
|
---|
1047 | if not CanMove and (Board.GetEmptyTilesCount = 0) then
|
---|
1048 | GameOver;
|
---|
1049 | if (HighestValue < WinTileValue) and
|
---|
1050 | (Board.GetHighestTileValue >= WinTileValue) then Win;
|
---|
1051 | DoChange;
|
---|
1052 | end;
|
---|
1053 | end;
|
---|
1054 |
|
---|
1055 | procedure TGame.MoveTile(SourceTile, TargetTile: TTile);
|
---|
1056 | begin
|
---|
1057 | TargetTile.Value := SourceTile.Value;
|
---|
1058 | SourceTile.Value := 0;
|
---|
1059 | TargetTile.Merged := SourceTile.Merged;
|
---|
1060 | SourceTile.Merged := False;
|
---|
1061 | end;
|
---|
1062 |
|
---|
1063 | function TGame.IsValidPos(Pos: TPoint): Boolean;
|
---|
1064 | begin
|
---|
1065 | Result := (Pos.X >= 0) and (Pos.X < Board.Size.X) and
|
---|
1066 | (Pos.Y >= 0) and (Pos.Y < Board.Size.Y);
|
---|
1067 | end;
|
---|
1068 |
|
---|
1069 | procedure TGame.SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
|
---|
1070 | begin
|
---|
1071 | with Reg do begin
|
---|
1072 | CurrentContext := RegContext;
|
---|
1073 |
|
---|
1074 | WriteInteger('TopScore', TopScore);
|
---|
1075 | WriteInteger('AnimationDuration', AnimationDuration);
|
---|
1076 | WriteInteger('Score', Score);
|
---|
1077 | WriteBool('GameRunning', FRunning);
|
---|
1078 | WriteBool('CanUndo', FCanUndo);
|
---|
1079 | WriteBool('UndoEnabled', UndoEnabled);
|
---|
1080 | WriteBool('RecordHistory', RecordHistory);
|
---|
1081 | WriteInteger('Skin', Integer(Skin));
|
---|
1082 | WriteInteger('ColorPalette', Integer(ColorPalette));
|
---|
1083 | WriteInteger('DisabledTilesCount', DisabledTilesCount);
|
---|
1084 | WriteInteger('UnmergeableTilesCount', UnmergeableTilesCount);
|
---|
1085 | WriteInteger('Moves', FMoves);
|
---|
1086 | WriteInteger('UsedUndos', FUsedUndos);
|
---|
1087 | WriteDateTime('StartTime', StartTime);
|
---|
1088 | FBoardUndo.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\BoardUndo'));
|
---|
1089 | Board.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\Board'));
|
---|
1090 | InitialBoard.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\InitialBoard'));
|
---|
1091 | History.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\History'));
|
---|
1092 | end;
|
---|
1093 | end;
|
---|
1094 |
|
---|
1095 | procedure TGame.LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext
|
---|
1096 | );
|
---|
1097 | begin
|
---|
1098 | with Reg do begin
|
---|
1099 | CurrentContext := RegContext;
|
---|
1100 | AnimationDuration := ReadIntegerWithDefault('AnimationDuration', 30);
|
---|
1101 | TopScore := ReadIntegerWithDefault('TopScore', 0);
|
---|
1102 | Score := ReadIntegerWithDefault('Score', 0);
|
---|
1103 | FRunning := ReadBoolWithDefault('GameRunning', False);
|
---|
1104 | FCanUndo := ReadBoolWithDefault('CanUndo', False);
|
---|
1105 | UndoEnabled := ReadBoolWithDefault('UndoEnabled', True);
|
---|
1106 | RecordHistory := ReadBoolWithDefault('RecordHistory', False);
|
---|
1107 | Skin := TTileSkin(ReadIntegerWithDefault('Skin', Integer(tsPowerOfTwo)));
|
---|
1108 | ColorPalette := TColorPalette(ReadIntegerWithDefault('ColorPalette', Integer(cpOrangeYellow)));
|
---|
1109 | DisabledTilesCount := ReadIntegerWithDefault('DisabledTilesCount', DisabledTilesCount);
|
---|
1110 | UnmergeableTilesCount := ReadIntegerWithDefault('UnmergeableTilesCount', UnmergeableTilesCount);
|
---|
1111 | FMoves := ReadIntegerWithDefault('Moves', FMoves);
|
---|
1112 | FUsedUndos := ReadIntegerWithDefault('UsedUndos', FUsedUndos);
|
---|
1113 | StartTime := ReadDateTimeWithDefault('StartTime', StartTime);
|
---|
1114 | FBoardUndo.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\BoardUndo'));
|
---|
1115 | Board.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\Board'));
|
---|
1116 | InitialBoard.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\InitialBoard'));
|
---|
1117 | History.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\History'));
|
---|
1118 | end;
|
---|
1119 | DoChange;
|
---|
1120 | DoPaint;
|
---|
1121 | end;
|
---|
1122 |
|
---|
1123 | constructor TGame.Create;
|
---|
1124 | begin
|
---|
1125 | AnimationDuration := 30;
|
---|
1126 | AnimationTick := 10; // ms
|
---|
1127 | WinTileValue := 11; // 2^11 = 2048
|
---|
1128 | Board := TBoard.Create;
|
---|
1129 | InitialBoard := TBoard.Create;
|
---|
1130 | FBoardUndo := TBoard.Create;
|
---|
1131 | History := THistory.Create;
|
---|
1132 | Value2Chance := 0.1;
|
---|
1133 | end;
|
---|
1134 |
|
---|
1135 | destructor TGame.Destroy;
|
---|
1136 | begin
|
---|
1137 | FreeAndNil(History);
|
---|
1138 | FreeAndNil(FBoardUndo);
|
---|
1139 | FreeAndNil(Board);
|
---|
1140 | FreeAndNil(InitialBoard);
|
---|
1141 | inherited;
|
---|
1142 | end;
|
---|
1143 |
|
---|
1144 | function TGame.GetTileColor(Value: Integer): TColor;
|
---|
1145 | var
|
---|
1146 | Color: TPixel32;
|
---|
1147 | begin
|
---|
1148 | if (Core.Core.ThemeManager1.ActualTheme.Name = ThemeNameDark) or
|
---|
1149 | ((Core.Core.ThemeManager1.ActualTheme.Name = ThemeNameSystem) and
|
---|
1150 | Core.Core.ThemeManager1.IsDarkTheme)
|
---|
1151 | then begin
|
---|
1152 | case Value of
|
---|
1153 | 0: Result := $222629;
|
---|
1154 | 1: Result := $dae4ee;
|
---|
1155 | 2: Result := $c8e0ed;
|
---|
1156 | 3: Result := $79b1f2;
|
---|
1157 | 4: Result := $6395f5;
|
---|
1158 | 5: Result := $5f7cf6;
|
---|
1159 | 6: Result := $3b5ef6;
|
---|
1160 | 7: Result := $72cfed;
|
---|
1161 | 8: Result := $61cced;
|
---|
1162 | 9: Result := $50c8ed;
|
---|
1163 | 10: Result := $3fc5ed;
|
---|
1164 | 11: Result := $2ec2ed;
|
---|
1165 | else Result := $323a3c;
|
---|
1166 | end;
|
---|
1167 | end else begin
|
---|
1168 | case Value of
|
---|
1169 | 0: Result := $f2f6f9;
|
---|
1170 | 1: Result := $dae4ee;
|
---|
1171 | 2: Result := $c8e0ed;
|
---|
1172 | 3: Result := $79b1f2;
|
---|
1173 | 4: Result := $6395f5;
|
---|
1174 | 5: Result := $5f7cf6;
|
---|
1175 | 6: Result := $3b5ef6;
|
---|
1176 | 7: Result := $72cfed;
|
---|
1177 | 8: Result := $61cced;
|
---|
1178 | 9: Result := $50c8ed;
|
---|
1179 | 10: Result := $3fc5ed;
|
---|
1180 | 11: Result := $2ec2ed;
|
---|
1181 | else Result := $323a3c;
|
---|
1182 | end;
|
---|
1183 | end;
|
---|
1184 |
|
---|
1185 | Color.RGB := Result;
|
---|
1186 | case ColorPalette of
|
---|
1187 | cpOrangeYellow: Result := TColor(TPixel32.CreateRGB(Color.R, Color.G, Color.B));
|
---|
1188 | cpGreenYellow: Result := TColor(TPixel32.CreateRGB(Color.R, Color.B, Color.G));
|
---|
1189 | cpPinkBlue: Result := TColor(TPixel32.CreateRGB(Color.B, Color.R, Color.G));
|
---|
1190 | cpBlueCyan: Result := TColor(TPixel32.CreateRGB(Color.B, Color.G, Color.R));
|
---|
1191 | cpGreenCyan: Result := TColor(TPixel32.CreateRGB(Color.G, Color.B, Color.R));
|
---|
1192 | cpPinkRed: Result := TColor(TPixel32.CreateRGB(Color.G, Color.R, Color.B));
|
---|
1193 | end;
|
---|
1194 | end;
|
---|
1195 |
|
---|
1196 | procedure TGame.SetRecordHistory(AValue: Boolean);
|
---|
1197 | begin
|
---|
1198 | if FRecordHistory = AValue then Exit;
|
---|
1199 | FRecordHistory := AValue;
|
---|
1200 | if not FRecordHistory then History.Clear;
|
---|
1201 | end;
|
---|
1202 |
|
---|
1203 | procedure TGame.SetScore(AValue: Integer);
|
---|
1204 | begin
|
---|
1205 | if FScore = AValue then Exit;
|
---|
1206 | FScore := AValue;
|
---|
1207 | if FScore > TopScore then TopScore := FScore;
|
---|
1208 | end;
|
---|
1209 |
|
---|
1210 | initialization
|
---|
1211 | Translate;
|
---|
1212 |
|
---|
1213 | end.
|
---|
1214 |
|
---|