1 | unit UCore;
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2 |
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3 | {$mode delphi}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils, UTheme, UPersistentForm, UApplicationInfo, UTranslator,
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9 | URegistry, UGame, ActnList, Forms, Controls, Dialogs;
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10 |
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11 | type
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12 |
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13 | { TCore }
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14 |
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15 | TCore = class(TDataModule)
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16 | AAbout: TAction;
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17 | AComputer: TAction;
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18 | AHistory: TAction;
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19 | AHelp: TAction;
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20 | AUndo: TAction;
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21 | ASettings: TAction;
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22 | ActionList1: TActionList;
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23 | AExit: TAction;
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24 | ANew: TAction;
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25 | ApplicationInfo1: TApplicationInfo;
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26 | PersistentForm1: TPersistentForm;
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27 | ThemeManager1: TThemeManager;
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28 | Translator1: TTranslator;
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29 | procedure AAboutExecute(Sender: TObject);
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30 | procedure AComputerExecute(Sender: TObject);
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31 | procedure AExitExecute(Sender: TObject);
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32 | procedure AHelpExecute(Sender: TObject);
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33 | procedure AHistoryExecute(Sender: TObject);
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34 | procedure ANewExecute(Sender: TObject);
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35 | procedure ASettingsExecute(Sender: TObject);
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36 | procedure AUndoExecute(Sender: TObject);
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37 | procedure DataModuleCreate(Sender: TObject);
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38 | procedure DataModuleDestroy(Sender: TObject);
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39 | procedure Translator1Translate(Sender: TObject);
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40 | private
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41 | procedure GameChange(Sender: TObject);
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42 | procedure GamePaint(Sender: TObject);
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43 | procedure GameWin(Sender: TObject);
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44 | procedure GameWinSync;
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45 | procedure GameOver(Sender: TObject);
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46 | procedure GameOverSync;
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47 | public
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48 | Game: TGame;
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49 | procedure UpdateInterface;
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50 | procedure LoadConfig;
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51 | procedure SaveConfig;
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52 | end;
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53 |
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54 | var
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55 | Core: TCore;
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56 |
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57 | implementation
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58 |
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59 | {$R *.lfm}
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60 |
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61 | uses
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62 | UFormMain, UFormSettings, UFormAbout, UFormNew, UFormHelp, UFormComputer,
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63 | UFormHistory;
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64 |
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65 | resourcestring
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66 | SGameOverCaption = 'Lost';
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67 | SGameOverMessage = 'Game over!';
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68 | SWinCaption = 'Win';
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69 | SWinMessage = 'You reached %s and won! You can continue to play to get higher score.';
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70 |
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71 | { TCore }
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72 |
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73 | procedure TCore.DataModuleCreate(Sender: TObject);
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74 | begin
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75 | {$IFDEF Linux}
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76 | // If installed in Linux system then use installation directory for po files
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77 | if Application.ExeName = '/usr/bin/Game2048' then
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78 | Translator1.POFilesFolder := '/usr/share/Game2048/languages';
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79 | {$ENDIF}
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80 |
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81 | Randomize;
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82 | Game := TGame.Create;
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83 | Game.Board.Size := Point(4, 4);
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84 | Game.OnChange := GameChange;
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85 | Game.OnPaint := GamePaint;
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86 | Game.OnWin := GameWin;
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87 | Game.OnGameOver := GameOver;
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88 | LoadConfig;
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89 | end;
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90 |
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91 | procedure TCore.ASettingsExecute(Sender: TObject);
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92 | begin
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93 | FormSettings := TFormSettings.Create(nil);
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94 | try
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95 | if FormSettings.ShowModal = mrOk then begin
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96 | FormMain.Redraw;
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97 | FormMain.UpdateInterface;
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98 | UpdateInterface;
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99 | end;
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100 | finally
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101 | FreeAndNil(FormSettings);
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102 | end;
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103 | end;
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104 |
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105 | procedure TCore.AUndoExecute(Sender: TObject);
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106 | begin
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107 | Game.Undo;
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108 | end;
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109 |
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110 | procedure TCore.AAboutExecute(Sender: TObject);
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111 | begin
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112 | FormAbout := TFormAbout.Create(nil);
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113 | try
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114 | FormAbout.ApplicationInfo := Core.ApplicationInfo1;
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115 | FormAbout.ShowModal;
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116 | finally
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117 | FreeAndNil(FormAbout);
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118 | end;
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119 | end;
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120 |
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121 | procedure TCore.AComputerExecute(Sender: TObject);
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122 | begin
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123 | FormComputer := TFormComputer.Create(nil);
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124 | try
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125 | FormComputer.ShowModal;
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126 | finally
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127 | FreeAndNil(FormComputer);
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128 | end;
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129 | end;
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130 |
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131 | procedure TCore.AExitExecute(Sender: TObject);
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132 | begin
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133 | FormMain.Close;
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134 | end;
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135 |
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136 | procedure TCore.AHelpExecute(Sender: TObject);
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137 | begin
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138 | FormHelp := TFormHelp.Create(nil);
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139 | try
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140 | FormHelp.ShowModal;
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141 | finally
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142 | FreeAndNil(FormHelp);
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143 | end;
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144 | end;
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145 |
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146 | procedure TCore.AHistoryExecute(Sender: TObject);
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147 | begin
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148 | FormHistory := TFormHistory.Create(nil);
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149 | try
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150 | FormHistory.ShowModal;
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151 | finally
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152 | FreeAndNil(FormHistory);
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153 | end;
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154 | end;
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155 |
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156 | procedure TCore.ANewExecute(Sender: TObject);
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157 | begin
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158 | FormNew := TFormNew.Create(nil);
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159 | try
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160 | FormNew.Load(Core.Game);
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161 | if FormNew.ShowModal = mrOk then begin
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162 | FormNew.Save(Core.Game);
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163 | Game.New;
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164 | UpdateInterface;
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165 | FormMain.UpdateInterface;
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166 | end;
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167 | finally
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168 | FreeAndNil(FormNew);
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169 | end;
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170 | end;
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171 |
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172 | procedure TCore.DataModuleDestroy(Sender: TObject);
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173 | begin
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174 | SaveConfig;
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175 | FreeAndNil(Game);
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176 | end;
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177 |
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178 | procedure TCore.Translator1Translate(Sender: TObject);
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179 | begin
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180 | UGame.Translate;
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181 | end;
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182 |
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183 | procedure TCore.GameChange(Sender: TObject);
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184 | begin
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185 | UpdateInterface;
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186 | end;
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187 |
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188 | procedure TCore.GamePaint(Sender: TObject);
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189 | begin
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190 | if Assigned(FormMain) then FormMain.Redraw;
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191 | end;
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192 |
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193 | procedure TCore.GameWin(Sender: TObject);
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194 | begin
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195 | TThread.Synchronize(FormMain.MoveThread, GameWinSync);
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196 | end;
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197 |
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198 | procedure TCore.GameWinSync;
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199 | begin
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200 | MessageDlg(SWinCaption, Format(SWinMessage, [Game.GetTileSkinValue(Game.WinTileValue)]), mtInformation, [mbOk], 0);
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201 | end;
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202 |
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203 | procedure TCore.GameOver(Sender: TObject);
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204 | begin
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205 | TThread.Synchronize(FormMain.MoveThread, GameOverSync);
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206 | end;
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207 |
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208 | procedure TCore.GameOverSync;
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209 | begin
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210 | MessageDlg(SGameOverCaption, SGameOverMessage, mtInformation, [mbOK], 0);
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211 | end;
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212 |
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213 | procedure TCore.UpdateInterface;
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214 | begin
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215 | AUndo.Enabled := Game.CanUndo;
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216 | AHistory.Enabled := Game.RecordHistory;
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217 | {$IFDEF DEBUG}
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218 | AComputer.Enabled := True;
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219 | AComputer.Visible := True;
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220 | {$ELSE}
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221 | AComputer.Enabled := False;
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222 | AComputer.Visible := False;
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223 | {$ENDIF}
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224 | end;
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225 |
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226 | procedure TCore.LoadConfig;
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227 | begin
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228 | with TRegistryEx.Create do
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229 | try
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230 | CurrentContext := ApplicationInfo1.GetRegistryContext;
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231 |
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232 | if ValueExists('LanguageCode') then
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233 | Translator1.Language := Translator1.Languages.SearchByCode(ReadStringWithDefault('LanguageCode', ''))
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234 | else Translator1.Language := Translator1.Languages.SearchByCode('');
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235 | ThemeManager1.Theme := ThemeManager1.Themes.FindByName(ReadStringWithDefault('Theme', 'System'));
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236 | finally
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237 | Free;
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238 | end;
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239 | Game.LoadFromRegistry(ApplicationInfo1.GetRegistryContext);
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240 | end;
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241 |
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242 | procedure TCore.SaveConfig;
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243 | begin
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244 | with TRegistryEx.Create do
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245 | try
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246 | CurrentContext := ApplicationInfo1.GetRegistryContext;
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247 |
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248 | if Assigned(Translator1.Language) and (Translator1.Language.Code <> '') then
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249 | WriteString('LanguageCode', Translator1.Language.Code)
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250 | else DeleteValue('LanguageCode');
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251 | WriteString('Theme', ThemeManager1.Theme.Name);
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252 | finally
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253 | Free;
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254 | end;
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255 | Game.SaveToRegistry(ApplicationInfo1.GetRegistryContext);
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256 | end;
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257 |
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258 | end.
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259 |
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