1 | unit UGame;
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2 |
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3 | {$mode delphi}{$H+}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils, Dialogs, fgl, Graphics, Types, Forms, Math, DateUtils,
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9 | Controls, URegistry;
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10 |
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11 | type
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12 | TGame = class;
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13 | TMoveDirection = (drNone, drLeft, drUp, drRight, drDown);
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14 |
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15 | { TTile }
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16 |
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17 | TTile = class
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18 | Index: TPoint;
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19 | Value: Integer;
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20 | NewValue: Integer;
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21 | Merged: Boolean;
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22 | Moving: Boolean;
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23 | Shift: TPoint;
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24 | procedure Assign(Source: TTile);
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25 | end;
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26 |
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27 | TTiles = class(TFPGObjectList<TTile>)
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28 | end;
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29 |
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30 | { TArea }
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31 |
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32 | TArea = record
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33 | P1, P2: TPoint;
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34 | function Increment: TPoint;
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35 | function Create(P1, P2: TPoint): TArea; overload;
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36 | function Create(X1, Y1, X2, Y2: Integer): TArea; overload;
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37 | end;
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38 |
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39 | { THistoryMove }
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40 |
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41 | THistoryMove = class
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42 | Direction: TMoveDirection;
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43 | NewItemPos: TPoint;
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44 | NewItemValue: Integer;
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45 | procedure SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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46 | procedure LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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47 | end;
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48 |
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49 | { THistoryMoves }
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50 |
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51 | THistoryMoves = class(TFPGObjectList<THistoryMove>)
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52 | procedure SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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53 | procedure LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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54 | end;
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55 |
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56 | { THistory }
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57 |
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58 | THistory = class
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59 | Game: TGame;
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60 | Moves: THistoryMoves;
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61 | InitialTilesPos: array of TPoint;
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62 | procedure GetStep(GameStep: TGame; Step: Integer);
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63 | procedure Clear;
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64 | constructor Create;
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65 | destructor Destroy; override;
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66 | procedure SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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67 | procedure LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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68 | end;
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69 |
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70 | { TBoard }
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71 |
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72 | TBoard = class
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73 | private
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74 | FSize: TPoint;
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75 | procedure SetSize(AValue: TPoint);
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76 | public
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77 | Tiles: array of array of TTile;
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78 | procedure Assign(Source: TBoard);
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79 | procedure Clear;
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80 | procedure ClearMerged;
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81 | function GetValueSum: Integer;
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82 | function GetHighestTileValue: Integer;
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83 | function GetEmptyTilesCount: Integer;
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84 | procedure GetEmptyTiles(EmptyTiles: TTiles);
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85 | procedure SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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86 | procedure LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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87 | destructor Destroy; override;
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88 | property Size: TPoint read FSize write SetSize;
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89 | end;
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90 |
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91 | { TGame }
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92 |
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93 | TGame = class
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94 | private
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95 | FMoving: Boolean;
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96 | FOnChange: TNotifyEvent;
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97 | FOnGameOver: TNotifyEvent;
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98 | FOnWin: TNotifyEvent;
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99 | FRecordHistory: Boolean;
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100 | FRunning: Boolean;
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101 | FScore: Integer;
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102 | FCanUndo: Boolean;
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103 | FBoardUndo: TBoard;
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104 | function GetTileColor(Value: Integer): TColor;
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105 | procedure SetRecordHistory(AValue: Boolean);
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106 | procedure SetScore(AValue: Integer);
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107 | procedure DoChange;
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108 | procedure RenderTile(Canvas: TCanvas; Tile: TTile; TileRect: TRect; WithText: Boolean);
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109 | procedure GameOver;
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110 | procedure Win;
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111 | function FillRandomTile(Value4Change: Double = 0.1): TTile;
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112 | function GetMoveArea(Direction: TMoveDirection): TArea;
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113 | procedure MoveAllAnimate(Direction: TMoveDirection);
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114 | public
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115 | Board: TBoard;
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116 | TopScore: Integer;
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117 | AnimationDuration: Integer;
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118 | WinScore: Integer;
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119 | UndoEnabled: Boolean;
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120 | History: THistory;
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121 | function CanUndo: Boolean;
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122 | procedure Undo;
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123 | function CanMergeDirection(Direction: TMoveDirection): Boolean;
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124 | function CanMoveDirection(Direction: TMoveDirection): Boolean;
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125 | function CanMove: Boolean;
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126 | procedure Assign(Source: TGame);
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127 | procedure New;
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128 | procedure Render(Canvas: TCanvas; CanvasSize: TPoint);
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129 | procedure MoveAll(Direction: TMoveDirection; Animation: Boolean);
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130 | procedure MoveAllAndUpdate(Direction: TMoveDirection; Animation: Boolean);
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131 | procedure MoveTile(SourceTile, TargetTile: TTile);
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132 | function IsValidPos(Pos: TPoint): Boolean;
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133 | procedure SaveToRegistry(RegContext: TRegistryContext);
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134 | procedure LoadFromRegistry(RegContext: TRegistryContext);
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135 | constructor Create;
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136 | destructor Destroy; override;
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137 | property Score: Integer read FScore write SetScore;
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138 | property Running: Boolean read FRunning write FRunning;
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139 | property OnChange: TNotifyEvent read FOnChange write FOnChange;
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140 | property OnWin: TNotifyEvent read FOnWin write FOnWin;
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141 | property OnGameOver: TNotifyEvent read FOnGameOver write FOnGameOver;
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142 | property Moving: Boolean read FMoving;
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143 | property RecordHistory: Boolean read FRecordHistory write SetRecordHistory;
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144 | end;
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145 |
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146 | TGames = class(TFPGObjectList<TGame>)
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147 | end;
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148 |
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149 | const
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150 | DirectionDiff: array[TMoveDirection] of TPoint = (
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151 | (X: 0; Y: 0), (X: -1; Y: 0), (X: 0; Y: -1), (X: 1; Y: 0), (X: 0; Y: 1)
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152 | );
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153 | DirectionText: array[TMoveDirection] of string = ('None', 'Left', 'Up', 'Right', 'Down');
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154 | InitialTileCount = 2;
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155 |
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156 | resourcestring
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157 | SScore = 'Score';
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158 | STopScore = 'Top score';
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159 |
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160 | implementation
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161 |
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162 | { THistoryMoves }
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163 |
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164 | procedure THistoryMoves.SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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165 | var
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166 | I: Integer;
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167 | begin
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168 | with Reg do begin
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169 | CurrentContext := RegContext;
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170 | WriteInteger('Count', Count);
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171 | for I := 0 to Count - 1 do begin
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172 | Items[I].SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '/' + IntToStr(I)));
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173 | end;
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174 | end;
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175 | end;
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176 |
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177 | procedure THistoryMoves.LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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178 | var
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179 | I: Integer;
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180 | begin
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181 | with Reg do begin
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182 | CurrentContext := RegContext;
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183 | Count := ReadIntegerWithDefault('Count', 0);
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184 | for I := 0 to Count - 1 do begin
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185 | Items[I] := THistoryMove.Create;
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186 | THistoryMove(Items[I]).LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '/' + IntToStr(I)));
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187 | end;
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188 | end;
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189 | end;
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190 |
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191 | { THistoryMove }
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192 |
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193 | procedure THistoryMove.SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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194 | begin
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195 | with Reg do begin
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196 | CurrentContext := RegContext;
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197 | WriteInteger('Direction', Integer(Direction));
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198 | WriteInteger('NewItemPosX', NewItemPos.X);
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199 | WriteInteger('NewItemPosY', NewItemPos.Y);
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200 | WriteInteger('NewItemValue', NewItemValue);
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201 | end;
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202 | end;
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203 |
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204 | procedure THistoryMove.LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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205 | begin
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206 | with Reg do begin
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207 | CurrentContext := RegContext;
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208 | Direction := TMoveDirection(ReadIntegerWithDefault('Direction', Integer(drNone)));
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209 | NewItemPos := Point(ReadIntegerWithDefault('NewItemPosX', 0),
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210 | ReadIntegerWithDefault('NewItemPosY', 0));
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211 | NewItemValue := ReadIntegerWithDefault('NewItemValue', 0);
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212 | end;
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213 | end;
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214 |
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215 | { THistory }
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216 |
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217 | procedure THistory.GetStep(GameStep: TGame; Step: Integer);
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218 | var
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219 | I: Integer;
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220 | begin
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221 | GameStep.Board.Size := Game.Board.Size;
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222 | GameStep.Board.Clear;
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223 | GameStep.Score := 0;
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224 | for I := 0 to Length(InitialTilesPos) - 1 do
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225 | GameStep.Board.Tiles[InitialTilesPos[I].Y, InitialTilesPos[I].X].Value := 2;
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226 | for I := 0 to Step - 1 do
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227 | with Moves[I] do begin
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228 | GameStep.MoveAll(Direction, False);
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229 | if GameStep.Board.Tiles[NewItemPos.Y, NewItemPos.X].Value = 0 then
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230 | GameStep.Board.Tiles[NewItemPos.Y, NewItemPos.X].Value := NewItemValue
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231 | else raise Exception.Create('Tile should be empty');
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232 | end;
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233 | end;
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234 |
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235 | procedure THistory.Clear;
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236 | begin
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237 | Moves.Clear;
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238 | SetLength(InitialTilesPos, 0);
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239 | end;
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240 |
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241 | constructor THistory.Create;
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242 | begin
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243 | Moves := THistoryMoves.Create;
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244 | end;
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245 |
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246 | destructor THistory.Destroy;
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247 | begin
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248 | FreeAndNil(Moves);
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249 | inherited Destroy;
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250 | end;
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251 |
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252 | procedure THistory.SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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253 | var
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254 | I: Integer;
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255 | begin
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256 | with Reg do begin
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257 | CurrentContext := TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\InitialTilesPos');
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258 | WriteInteger('Count', Length(InitialTilesPos));
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259 | for I := 0 to Length(InitialTilesPos) - 1 do begin
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260 | WriteInteger('X' + IntToStr(I), InitialTilesPos[I].X);
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261 | WriteInteger('Y' + IntToStr(I), InitialTilesPos[I].Y);
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262 | end;
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263 | Moves.SaveToRegistry(Reg, RegContext);
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264 | end;
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265 | end;
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266 |
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267 | procedure THistory.LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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268 | var
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269 | I: Integer;
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270 | begin
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271 | with Reg do begin
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272 | CurrentContext := TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\InitialTilesPos');
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273 | SetLength(InitialTilesPos, ReadIntegerWithDefault('Count', 0));
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274 | for I := 0 to Length(InitialTilesPos) - 1 do begin
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275 | InitialTilesPos[I] := Point(ReadIntegerWithDefault('X' + IntToStr(I), 0),
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276 | ReadIntegerWithDefault('Y' + IntToStr(I), 0));
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277 | end;
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278 | end;
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279 | Moves.LoadFromRegistry(Reg, RegContext);
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280 | end;
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281 |
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282 | { TArea }
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283 |
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284 | function TArea.Increment: TPoint;
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285 | begin
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286 | Result := Point(Sign(P2.X - P1.X), Sign(P2.Y - P1.Y));
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287 | end;
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288 |
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289 | function TArea.Create(P1, P2: TPoint): TArea;
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290 | begin
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291 | Result.P1 := P1;
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292 | Result.P2 := P2;
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293 | end;
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294 |
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295 | function TArea.Create(X1, Y1, X2, Y2: Integer): TArea;
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296 | begin
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297 | Result.P1 := Point(X1, Y1);
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298 | Result.P2 := Point(X2, Y2);
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299 | end;
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300 |
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301 | { TBoard }
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302 |
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303 | procedure TBoard.SetSize(AValue: TPoint);
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304 | var
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305 | X, Y: Integer;
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306 | begin
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307 | if FSize = AValue then Exit;
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308 | for Y := 0 to FSize.Y - 1 do
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309 | for X := 0 to FSize.X - 1 do
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310 | Tiles[Y, X].Free;
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311 | FSize := AValue;
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312 | SetLength(Tiles, FSize.Y, FSize.X);
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313 | for Y := 0 to FSize.Y - 1 do
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314 | for X := 0 to FSize.X - 1 do begin
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315 | Tiles[Y, X] := TTile.Create;
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316 | Tiles[Y, X].Index := Point(X, Y);
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317 | end;
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318 | end;
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319 |
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320 | procedure TBoard.Assign(Source: TBoard);
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321 | var
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322 | X, Y: Integer;
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323 | begin
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324 | Size := Source.Size;
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325 | for Y := 0 to Size.Y - 1 do
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326 | for X := 0 to Size.X - 1 do
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327 | Tiles[Y, X].Assign(Source.Tiles[Y, X]);
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328 | end;
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329 |
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330 | procedure TBoard.GetEmptyTiles(EmptyTiles: TTiles);
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331 | var
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332 | X, Y: Integer;
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333 | begin
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334 | EmptyTiles.Clear;
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335 | for Y := 0 to Size.Y - 1 do
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336 | for X := 0 to Size.X - 1 do
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337 | if Tiles[Y, X].Value = 0 then
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338 | EmptyTiles.Add(Tiles[Y, X]);
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339 | end;
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340 |
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341 | procedure TBoard.SaveToRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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342 | var
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343 | X, Y: Integer;
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344 | Value: string;
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345 | begin
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346 | with Reg do begin
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347 | CurrentContext := RegContext;
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348 |
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349 | WriteInteger('SizeX', Size.X);
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350 | WriteInteger('SizeY', Size.Y);
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351 | Value := '';
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352 | for Y := 0 to Size.Y - 1 do begin
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353 | for X := 0 to Size.X - 1 do begin
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354 | Value := Value + IntToStr(Tiles[Y, X].Value);
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355 | if X < Size.X - 1 then Value := Value + ',';
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356 | end;
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357 | if Y < Size.Y - 1 then Value := Value + ';'
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358 | end;
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359 | WriteString('TileValues', Value);
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360 | end;
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361 | end;
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362 |
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363 | procedure TBoard.LoadFromRegistry(Reg: TRegistryEx; RegContext: TRegistryContext);
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364 | var
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365 | X, Y: Integer;
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366 | Items: TStringList;
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367 | Lines: TStringList;
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368 | Number: Integer;
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369 | begin
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370 | with Reg do begin
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371 | CurrentContext := RegContext;
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372 |
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373 | Size := Point(ReadIntegerWithDefault('SizeX', 4), ReadIntegerWithDefault('SizeY', 4));
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374 | Items := TStringList.Create;
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375 | Items.Delimiter := ',';
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376 | Lines := TStringList.Create;
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377 | Lines.Delimiter := ';';
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378 | Lines.DelimitedText := ReadStringWithDefault('TileValues', '');
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379 | for Y := 0 to Lines.Count - 1 do begin
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380 | Items.DelimitedText := Lines[Y];
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381 | for X := 0 to Items.Count - 1 do begin
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382 | if TryStrToInt(Items[X], Number) and (X < Size.X) and (Y < Size.Y) then
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383 | Tiles[Y, X].Value := Number;
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384 | end;
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385 | end;
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386 | Lines.Free;
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387 | Items.Free;
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388 | end;
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389 | end;
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390 |
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391 | destructor TBoard.Destroy;
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392 | begin
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393 | Size := Point(0, 0);
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394 | inherited Destroy;
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395 | end;
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396 |
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397 | procedure TBoard.ClearMerged;
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398 | var
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399 | X, Y: Integer;
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400 | begin
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401 | for Y := 0 to Size.Y - 1 do
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402 | for X := 0 to Size.X - 1 do
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403 | Tiles[Y, X].Merged := False;
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404 | end;
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405 |
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406 | function TBoard.GetValueSum: Integer;
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407 | var
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408 | X, Y: Integer;
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409 | begin
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410 | Result := 0;
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411 | for Y := 0 to Size.Y - 1 do
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412 | for X := 0 to Size.X - 1 do
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413 | Inc(Result, Tiles[Y, X].Value);
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414 | end;
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415 |
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416 | function TBoard.GetEmptyTilesCount: Integer;
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417 | var
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418 | X, Y: Integer;
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419 | begin
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420 | Result := 0;
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421 | for Y := 0 to Size.Y - 1 do
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422 | for X := 0 to Size.X - 1 do
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423 | if Tiles[Y, X].Value = 0 then
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424 | Inc(Result);
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425 | end;
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426 |
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427 | function TBoard.GetHighestTileValue: Integer;
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428 | var
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429 | X, Y: Integer;
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430 | begin
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431 | Result := 0;
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432 | for Y := 0 to Size.Y - 1 do
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433 | for X := 0 to Size.X - 1 do
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434 | if Result < Tiles[Y, X].Value then Result := Tiles[Y, X].Value;
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435 | end;
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436 |
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437 | procedure TBoard.Clear;
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438 | var
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439 | X, Y: Integer;
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440 | begin
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441 | for Y := 0 to Size.Y - 1 do
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442 | for X := 0 to Size.X - 1 do
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443 | Tiles[Y, X].Value := 0;
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444 | end;
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445 |
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446 |
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447 | { TTile }
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448 |
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449 | procedure TTile.Assign(Source: TTile);
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450 | begin
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451 | Value := Source.Value;
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452 | Merged := Source.Merged;
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453 | end;
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454 |
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455 | { TGame }
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456 |
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457 | procedure TGame.DoChange;
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458 | begin
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459 | if Assigned(FOnChange) then FOnChange(Self);
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460 | end;
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461 |
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462 | procedure TGame.GameOver;
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463 | begin
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464 | if Running and Assigned(FOnGameOver) then FOnGameOver(Self);
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465 | Running := False;
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466 | end;
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467 |
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468 | procedure TGame.Win;
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469 | begin
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470 | if Assigned(FOnWin) then FOnWin(Self);
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471 | end;
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472 |
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473 | function TGame.FillRandomTile(Value4Change: Double = 0.1): TTile;
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474 | var
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475 | EmptyTiles: TTiles;
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476 | NewValue: Integer;
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477 | begin
|
---|
478 | Result := nil;
|
---|
479 | EmptyTiles := TTiles.Create(False);
|
---|
480 | Board.GetEmptyTiles(EmptyTiles);
|
---|
481 | if EmptyTiles.Count > 0 then begin
|
---|
482 | if Random < Value4Change then NewValue := 4 else NewValue := 2;
|
---|
483 | Result := EmptyTiles[Random(EmptyTiles.Count)];
|
---|
484 | Result.Value := NewValue;
|
---|
485 | end;
|
---|
486 | EmptyTiles.Free;
|
---|
487 | end;
|
---|
488 |
|
---|
489 | function TGame.GetMoveArea(Direction: TMoveDirection): TArea;
|
---|
490 | begin
|
---|
491 | case Direction of
|
---|
492 | drNone: Result := TArea.Create(0, 0, 0, 0);
|
---|
493 | drLeft: Result := TArea.Create(1, 0, Board.Size.X - 1, Board.Size.Y - 1);
|
---|
494 | drUp: Result := TArea.Create(0, 1, Board.Size.X - 1, Board.Size.Y - 1);
|
---|
495 | drRight: Result := TArea.Create(Board.Size.X - 2, 0, 0, Board.Size.Y - 1);
|
---|
496 | drDown: Result := TArea.Create(0, Board.Size.Y - 2, Board.Size.X - 1, 0);
|
---|
497 | end;
|
---|
498 | end;
|
---|
499 |
|
---|
500 | function TGame.CanMove: Boolean;
|
---|
501 | begin
|
---|
502 | Result := CanMoveDirection(drLeft) or CanMoveDirection(drRight) or
|
---|
503 | CanMoveDirection(drUp) or CanMoveDirection(drDown);
|
---|
504 | end;
|
---|
505 |
|
---|
506 | procedure TGame.Assign(Source: TGame);
|
---|
507 | begin
|
---|
508 | Board.Assign(Source.Board);
|
---|
509 | FBoardUndo.Assign(Source.FBoardUndo);
|
---|
510 | FCanUndo := Source.FCanUndo;
|
---|
511 | TopScore := Source.TopScore;
|
---|
512 | AnimationDuration := Source.AnimationDuration;
|
---|
513 | WinScore := Source.WinScore;
|
---|
514 | UndoEnabled := Source.UndoEnabled;
|
---|
515 | FScore := Source.FScore;
|
---|
516 | FRunning := Source.FRunning;
|
---|
517 | end;
|
---|
518 |
|
---|
519 | procedure TGame.New;
|
---|
520 | var
|
---|
521 | I: Integer;
|
---|
522 | begin
|
---|
523 | FCanUndo := False;
|
---|
524 | Board.Clear;
|
---|
525 | Score := 0;
|
---|
526 | Running := True;
|
---|
527 | History.Clear;
|
---|
528 | if RecordHistory then begin
|
---|
529 | for I := 0 to InitialTileCount - 1 do begin
|
---|
530 | SetLength(History.InitialTilesPos, Length(History.InitialTilesPos) + 1);
|
---|
531 | History.InitialTilesPos[Length(History.InitialTilesPos) - 1] := FillRandomTile(0).Index;
|
---|
532 | end;
|
---|
533 | end else begin
|
---|
534 | for I := 0 to InitialTileCount - 1 do
|
---|
535 | FillRandomTile(0);
|
---|
536 | end;
|
---|
537 | DoChange;
|
---|
538 | end;
|
---|
539 |
|
---|
540 | procedure TGame.Render(Canvas: TCanvas; CanvasSize: TPoint);
|
---|
541 | var
|
---|
542 | X, Y: Integer;
|
---|
543 | TileSize: TPoint;
|
---|
544 | ValueStr: string;
|
---|
545 | Frame: TRect;
|
---|
546 | TileRect: TRect;
|
---|
547 | TopBarHeight: Integer;
|
---|
548 | TileMargin: Integer;
|
---|
549 | begin
|
---|
550 | TopBarHeight := ScaleY(24, 96);
|
---|
551 | TileMargin := Round(CanvasSize.X / Board.Size.X * 0.02);
|
---|
552 | Canvas.Brush.Style := bsSolid;
|
---|
553 | Canvas.Brush.Color := clBlack;
|
---|
554 | Canvas.FillRect(0, 0, Canvas.Width, Canvas.Height);
|
---|
555 |
|
---|
556 | ValueStr := SScore + ': ' + IntToStr(Score);
|
---|
557 | Canvas.Font.Color := clWhite;
|
---|
558 | Canvas.Font.Height := Trunc(TopBarHeight * 0.7);
|
---|
559 | Canvas.TextOut(ScaleY(16, 96), (TopBarHeight - Canvas.TextHeight(ValueStr)) div 2, ValueStr);
|
---|
560 |
|
---|
561 | ValueStr := STopScore + ': ' + IntToStr(TopScore);
|
---|
562 | Canvas.Font.Color := clWhite;
|
---|
563 | Canvas.Font.Height := Trunc(TopBarHeight * 0.7);
|
---|
564 | Canvas.TextOut(ScaleY(136, 96), (TopBarHeight - Canvas.TextHeight(ValueStr)) div 2, ValueStr);
|
---|
565 |
|
---|
566 | // Form.Canvas.Width and Form.Canvas.Height is not working correctly under Windows.
|
---|
567 | // So dimensions are provided by CanvasSize parameter.
|
---|
568 | Frame := Rect(2, TopBarHeight, CanvasSize.X - 2, CanvasSize.Y - 2);
|
---|
569 | TileSize := Point(Frame.Width div Board.Size.X, Frame.Height div Board.Size.Y);
|
---|
570 | if TileSize.X < TileSize.Y then TileSize.Y := TileSize.X;
|
---|
571 | if TileSize.Y < TileSize.X then TileSize.X := TileSize.Y;
|
---|
572 | Frame := Rect(Frame.Width div 2 - (Board.Size.X * TileSize.X) div 2,
|
---|
573 | Frame.Top + Frame.Height div 2 - (Board.Size.Y * TileSize.Y) div 2,
|
---|
574 | Frame.Width div 2 + (Board.Size.X * TileSize.X) div 2,
|
---|
575 | Frame.Top + Frame.Height div 2 + (Board.Size.Y * TileSize.Y) div 2);
|
---|
576 |
|
---|
577 | Canvas.Brush.Style := bsSolid;
|
---|
578 | Canvas.Brush.Color := clGray;
|
---|
579 | Canvas.FillRect(Frame);
|
---|
580 |
|
---|
581 | Canvas.Font.Color := clBlack;
|
---|
582 |
|
---|
583 | // Draw static tiles
|
---|
584 | for Y := 0 to Board.Size.Y - 1 do
|
---|
585 | for X := 0 to Board.Size.X - 1 do begin
|
---|
586 | if Board.Tiles[Y, X].Moving then Canvas.Brush.Color := GetTileColor(0)
|
---|
587 | else Canvas.Brush.Color := GetTileColor(Board.Tiles[Y, X].Value);
|
---|
588 | Canvas.Brush.Style := bsSolid;
|
---|
589 | TileRect := Bounds(
|
---|
590 | Frame.Left + X * TileSize.X + TileMargin,
|
---|
591 | Frame.Top + Y * TileSize.Y + TileMargin,
|
---|
592 | TileSize.X - 2 * TileMargin, TileSize.Y - 2 * TileMargin);
|
---|
593 | RenderTile(Canvas, Board.Tiles[Y, X], TileRect, not Board.Tiles[Y, X].Moving);
|
---|
594 | end;
|
---|
595 |
|
---|
596 | // Draw moving Tiles
|
---|
597 | for Y := 0 to Board.Size.Y - 1 do
|
---|
598 | for X := 0 to Board.Size.X - 1 do
|
---|
599 | if Board.Tiles[Y, X].Moving then begin
|
---|
600 | Canvas.Brush.Color := GetTileColor(Board.Tiles[Y, X].Value);
|
---|
601 | Canvas.Brush.Style := bsSolid;
|
---|
602 | TileRect := Bounds(
|
---|
603 | Frame.Left + X * TileSize.X + Trunc(Board.Tiles[Y, X].Shift.X / 100 * TileSize.X + TileMargin),
|
---|
604 | Frame.Top + Y * TileSize.Y + Trunc(Board.Tiles[Y, X].Shift.Y / 100 * TileSize.Y + TileMargin),
|
---|
605 | TileSize.X - 2 * TileMargin, TileSize.Y - 2 * TileMargin);
|
---|
606 | RenderTile(Canvas, Board.Tiles[Y, X], TileRect, True);
|
---|
607 | end;
|
---|
608 | end;
|
---|
609 |
|
---|
610 | procedure TGame.MoveAll(Direction: TMoveDirection; Animation: Boolean);
|
---|
611 | var
|
---|
612 | P: TPoint;
|
---|
613 | PNew: TPoint;
|
---|
614 | I: Integer;
|
---|
615 | Area: TArea;
|
---|
616 | begin
|
---|
617 | if Animation then begin
|
---|
618 | MoveAllAnimate(Direction);
|
---|
619 | Exit;
|
---|
620 | end;
|
---|
621 | if Direction = drNone then Exit;
|
---|
622 | if not CanMoveDirection(Direction) then Exit;
|
---|
623 | FMoving := True;
|
---|
624 | FBoardUndo.Assign(Board);
|
---|
625 | FCanUndo := True;
|
---|
626 | Area := GetMoveArea(Direction);
|
---|
627 | Board.ClearMerged;
|
---|
628 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
629 | P := Area.P1;
|
---|
630 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
631 | P.X := Area.P1.X;
|
---|
632 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
633 | PNew := P + DirectionDiff[Direction];
|
---|
634 | if IsValidPos(PNew) then begin
|
---|
635 | if (Board.Tiles[P.Y, P.X].Value <> 0) then begin
|
---|
636 | if (Board.Tiles[PNew.Y, PNew.X].Value = 0) then begin
|
---|
637 | Board.Tiles[P.Y, P.X].Moving := True;
|
---|
638 | Board.Tiles[PNew.Y, PNew.X].Value := Board.Tiles[P.Y, P.X].Value;
|
---|
639 | Board.Tiles[PNew.Y, PNew.X].Merged := Board.Tiles[P.Y, P.X].Merged;
|
---|
640 | Board.Tiles[P.Y, P.X].Value := 0;
|
---|
641 | Board.Tiles[P.Y, P.X].Merged := False;
|
---|
642 | end else
|
---|
643 | if (not Board.Tiles[P.Y, P.X].Merged) and (not Board.Tiles[PNew.Y, PNew.X].Merged) and
|
---|
644 | (Board.Tiles[PNew.Y, PNew.X].Value = Board.Tiles[P.Y, P.X].Value) then begin
|
---|
645 | Board.Tiles[P.Y, P.X].Moving := True;
|
---|
646 | Board.Tiles[PNew.Y, PNew.X].Value := Board.Tiles[PNew.Y, PNew.X].Value + Board.Tiles[P.Y, P.X].Value;
|
---|
647 | Board.Tiles[PNew.Y, PNew.X].Merged := True;
|
---|
648 | Board.Tiles[P.Y, P.X].Value := 0;
|
---|
649 | Board.Tiles[P.Y, P.X].Merged := False;
|
---|
650 | Score := Score + Board.Tiles[PNew.Y, PNew.X].Value;
|
---|
651 | end;
|
---|
652 | end;
|
---|
653 | end;
|
---|
654 | Inc(P.X, Area.Increment.X);
|
---|
655 | end;
|
---|
656 | Inc(P.Y, Area.Increment.Y);
|
---|
657 | end;
|
---|
658 | DoChange;
|
---|
659 | end;
|
---|
660 | FMoving := False;
|
---|
661 | end;
|
---|
662 |
|
---|
663 | procedure TGame.RenderTile(Canvas: TCanvas; Tile: TTile; TileRect: TRect; WithText: Boolean);
|
---|
664 | var
|
---|
665 | ValueStr: string;
|
---|
666 | TextSize: TSize;
|
---|
667 | begin
|
---|
668 | Canvas.FillRect(TileRect);
|
---|
669 | if WithText and (Tile.Value <> 0) then begin
|
---|
670 | ValueStr := IntToStr(Tile.Value);
|
---|
671 | Canvas.Brush.Style := bsClear;
|
---|
672 | Canvas.Font.Height := Trunc(TileRect.Height * 0.7);
|
---|
673 | TextSize := Canvas.TextExtent(ValueStr);
|
---|
674 | if TextSize.Width > TileRect.Width then
|
---|
675 | Canvas.Font.Height := Trunc(Canvas.Font.Height / TextSize.Width * TileRect.Width);
|
---|
676 | TextSize := Canvas.TextExtent(ValueStr);
|
---|
677 | Canvas.TextOut(TileRect.Left + TileRect.Width div 2 - TextSize.Width div 2,
|
---|
678 | TileRect.Top + TileRect.Height div 2 - TextSize.Height div 2, ValueStr);
|
---|
679 | end;
|
---|
680 | end;
|
---|
681 |
|
---|
682 | function TGame.CanUndo: Boolean;
|
---|
683 | begin
|
---|
684 | Result := UndoEnabled and FCanUndo;
|
---|
685 | end;
|
---|
686 |
|
---|
687 | procedure TGame.Undo;
|
---|
688 | begin
|
---|
689 | if UndoEnabled and CanUndo then begin
|
---|
690 | Board.Assign(FBoardUndo);
|
---|
691 | FCanUndo := False;
|
---|
692 | FRunning := CanMove;
|
---|
693 | History.Moves.Delete(History.Moves.Count - 1);
|
---|
694 | DoChange;
|
---|
695 | end;
|
---|
696 | end;
|
---|
697 |
|
---|
698 | function TGame.CanMergeDirection(Direction: TMoveDirection): Boolean;
|
---|
699 | var
|
---|
700 | P: TPoint;
|
---|
701 | PNew: TPoint;
|
---|
702 | I: Integer;
|
---|
703 | Area: TArea;
|
---|
704 | begin
|
---|
705 | Result := False;
|
---|
706 | if Direction = drNone then Exit;
|
---|
707 | Area := GetMoveArea(Direction);
|
---|
708 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
709 | P := Area.P1;
|
---|
710 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
711 | P.X := Area.P1.X;
|
---|
712 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
713 | PNew := P + DirectionDiff[Direction];
|
---|
714 | if IsValidPos(PNew) then begin
|
---|
715 | if (Board.Tiles[PNew.Y, PNew.X].Value = 0) then begin
|
---|
716 | Board.Tiles[PNew.Y, PNew.X].Value := Board.Tiles[P.Y, P.X].Value;
|
---|
717 | Board.Tiles[P.Y, P.X].Value := 0;
|
---|
718 | end else
|
---|
719 | if (Board.Tiles[P.Y, P.X].Value <> 0) then begin
|
---|
720 | if Board.Tiles[PNew.Y, PNew.X].Value = Board.Tiles[P.Y, P.X].Value then begin
|
---|
721 | Result := True;
|
---|
722 | Break;
|
---|
723 | end;
|
---|
724 | end;
|
---|
725 | end;
|
---|
726 | Inc(P.X, Area.Increment.Y);
|
---|
727 | end;
|
---|
728 | if Result then Break;
|
---|
729 | Inc(P.Y, Area.Increment.Y);
|
---|
730 | end;
|
---|
731 | end;
|
---|
732 | end;
|
---|
733 |
|
---|
734 | function TGame.CanMoveDirection(Direction: TMoveDirection): Boolean;
|
---|
735 | var
|
---|
736 | P: TPoint;
|
---|
737 | PNew: TPoint;
|
---|
738 | Area: TArea;
|
---|
739 | begin
|
---|
740 | Result := False;
|
---|
741 | if Direction = drNone then Exit;
|
---|
742 | Area := GetMoveArea(Direction);
|
---|
743 | P := Area.P1;
|
---|
744 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
745 | P.X := Area.P1.X;
|
---|
746 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
747 | PNew := P + DirectionDiff[Direction];
|
---|
748 | if IsValidPos(PNew) then begin
|
---|
749 | if (Board.Tiles[P.Y, P.X].Value <> 0) then begin
|
---|
750 | if (Board.Tiles[PNew.Y, PNew.X].Value = 0) or
|
---|
751 | (Board.Tiles[PNew.Y, PNew.X].Value = Board.Tiles[P.Y, P.X].Value) then begin
|
---|
752 | Result := True;
|
---|
753 | Break;
|
---|
754 | end;
|
---|
755 | end;
|
---|
756 | end;
|
---|
757 | Inc(P.X, Area.Increment.X);
|
---|
758 | end;
|
---|
759 | if Result then Break;
|
---|
760 | Inc(P.Y, Area.Increment.Y);
|
---|
761 | end;
|
---|
762 | end;
|
---|
763 |
|
---|
764 | procedure TGame.MoveAllAnimate(Direction: TMoveDirection);
|
---|
765 | var
|
---|
766 | P: TPoint;
|
---|
767 | PNew: TPoint;
|
---|
768 | X, Y: Integer;
|
---|
769 | I: Integer;
|
---|
770 | StartTime: TDateTime;
|
---|
771 | EndTime: TDateTime;
|
---|
772 | Time: TDateTime;
|
---|
773 | Part: Double;
|
---|
774 | Area: TArea;
|
---|
775 | TileMoved: Boolean;
|
---|
776 | begin
|
---|
777 | if Direction = drNone then Exit;
|
---|
778 | if not CanMoveDirection(Direction) then Exit;
|
---|
779 | FMoving := True;
|
---|
780 | FBoardUndo.Assign(Board);
|
---|
781 | FCanUndo := True;
|
---|
782 | Area := GetMoveArea(Direction);
|
---|
783 | Board.ClearMerged;
|
---|
784 | for I := 0 to Max(Board.Size.X, Board.Size.Y) - 1 do begin
|
---|
785 | for Y := 0 to Board.Size.Y - 1 do
|
---|
786 | for X := 0 to Board.Size.X - 1 do begin
|
---|
787 | Board.Tiles[Y, X].NewValue := Board.Tiles[Y, X].Value;
|
---|
788 | Board.Tiles[Y, X].Moving := False;
|
---|
789 | end;
|
---|
790 |
|
---|
791 | TileMoved := False;
|
---|
792 | P := Area.P1;
|
---|
793 | while P.Y <> Area.P2.Y + Area.Increment.Y do begin
|
---|
794 | P.X := Area.P1.X;
|
---|
795 | while P.X <> Area.P2.X + Area.Increment.X do begin
|
---|
796 | PNew := P + DirectionDiff[Direction];
|
---|
797 | if IsValidPos(PNew) then begin
|
---|
798 | if (Board.Tiles[P.Y, P.X].NewValue <> 0) then begin
|
---|
799 | if (Board.Tiles[PNew.Y, PNew.X].NewValue = 0) then begin
|
---|
800 | Board.Tiles[P.Y, P.X].Moving := True;
|
---|
801 | Board.Tiles[PNew.Y, PNew.X].NewValue := Board.Tiles[P.Y, P.X].NewValue;
|
---|
802 | Board.Tiles[PNew.Y, PNew.X].Merged := Board.Tiles[P.Y, P.X].Merged;
|
---|
803 | Board.Tiles[P.Y, P.X].NewValue := 0;
|
---|
804 | Board.Tiles[P.Y, P.X].Merged := False;
|
---|
805 | TileMoved := True;
|
---|
806 | end else
|
---|
807 | if (not Board.Tiles[P.Y, P.X].Merged) and (not Board.Tiles[PNew.Y, PNew.X].Merged) and
|
---|
808 | (Board.Tiles[PNew.Y, PNew.X].NewValue = Board.Tiles[P.Y, P.X].NewValue) then begin
|
---|
809 | Board.Tiles[P.Y, P.X].Moving := True;
|
---|
810 | Board.Tiles[PNew.Y, PNew.X].NewValue := Board.Tiles[PNew.Y, PNew.X].NewValue + Board.Tiles[P.Y, P.X].NewValue;
|
---|
811 | Board.Tiles[PNew.Y, PNew.X].Merged := True;
|
---|
812 | Board.Tiles[P.Y, P.X].NewValue := 0;
|
---|
813 | Board.Tiles[P.Y, P.X].Merged := False;
|
---|
814 | Score := Score + Board.Tiles[PNew.Y, PNew.X].NewValue;
|
---|
815 | TileMoved := True;
|
---|
816 | end;
|
---|
817 | end;
|
---|
818 | end;
|
---|
819 | Inc(P.X, Area.Increment.X);
|
---|
820 | end;
|
---|
821 | Inc(P.Y, Area.Increment.Y);
|
---|
822 | end;
|
---|
823 | if not TileMoved then Break;
|
---|
824 |
|
---|
825 | // Animate tiles move
|
---|
826 | StartTime := Now;
|
---|
827 | EndTime := StartTime + AnimationDuration / 300 * OneSecond / Max(Board.Size.X, Board.Size.Y);
|
---|
828 | if AnimationDuration > 0 then
|
---|
829 | repeat
|
---|
830 | Time := Now;
|
---|
831 | Part := (Time - StartTime) / (EndTime - StartTime);
|
---|
832 | if Part > 1 then Part := 1;
|
---|
833 | for Y := 0 to Board.Size.Y - 1 do
|
---|
834 | for X := 0 to Board.Size.X - 1 do begin
|
---|
835 | if Board.Tiles[Y, X].Moving then
|
---|
836 | Board.Tiles[Y, X].Shift := Point(Trunc(Part * DirectionDiff[Direction].X * 100),
|
---|
837 | Trunc(Part * DirectionDiff[Direction].Y * 100));
|
---|
838 | end;
|
---|
839 | DoChange;
|
---|
840 | Application.ProcessMessages;
|
---|
841 | Sleep(1);
|
---|
842 | until Time > EndTime;
|
---|
843 |
|
---|
844 | // Set final tiles values
|
---|
845 | for Y := 0 to Board.Size.Y - 1 do
|
---|
846 | for X := 0 to Board.Size.X - 1 do begin
|
---|
847 | Board.Tiles[Y, X].Value := Board.Tiles[Y, X].NewValue;
|
---|
848 | end;
|
---|
849 | end;
|
---|
850 |
|
---|
851 | // Set final tiles values
|
---|
852 | for Y := 0 to Board.Size.Y - 1 do
|
---|
853 | for X := 0 to Board.Size.X - 1 do begin
|
---|
854 | Board.Tiles[Y, X].Shift := Point(0, 0);
|
---|
855 | Board.Tiles[Y, X].Moving := False;
|
---|
856 | Board.Tiles[Y, X].Value := Board.Tiles[Y, X].NewValue;
|
---|
857 | end;
|
---|
858 | DoChange;
|
---|
859 | FMoving := False;
|
---|
860 | end;
|
---|
861 |
|
---|
862 | procedure TGame.MoveAllAndUpdate(Direction: TMoveDirection; Animation: Boolean);
|
---|
863 | var
|
---|
864 | HighestValue: Integer;
|
---|
865 | HistoryMove: THistoryMove;
|
---|
866 | NewTile: TTile;
|
---|
867 | begin
|
---|
868 | if CanMoveDirection(Direction) then begin
|
---|
869 | HighestValue := Board.GetHighestTileValue;
|
---|
870 | MoveAll(Direction, Animation);
|
---|
871 |
|
---|
872 | NewTile := FillRandomTile;
|
---|
873 | if RecordHistory then begin
|
---|
874 | HistoryMove := THistoryMove.Create;
|
---|
875 | HistoryMove.Direction := Direction;
|
---|
876 | HistoryMove.NewItemPos := NewTile.Index;
|
---|
877 | HistoryMove.NewItemValue := NewTile.Value;
|
---|
878 | History.Moves.Add(HistoryMove);
|
---|
879 | end;
|
---|
880 |
|
---|
881 | if not CanMove and (Board.GetEmptyTilesCount = 0) then
|
---|
882 | GameOver;
|
---|
883 | if (HighestValue < WinScore) and
|
---|
884 | (Board.GetHighestTileValue >= WinScore) then Win;
|
---|
885 | end;
|
---|
886 | end;
|
---|
887 |
|
---|
888 | procedure TGame.MoveTile(SourceTile, TargetTile: TTile);
|
---|
889 | begin
|
---|
890 | TargetTile.Value := SourceTile.Value;
|
---|
891 | SourceTile.Value := 0;
|
---|
892 | TargetTile.Merged := SourceTile.Merged;
|
---|
893 | SourceTile.Merged := False;
|
---|
894 | end;
|
---|
895 |
|
---|
896 | function TGame.IsValidPos(Pos: TPoint): Boolean;
|
---|
897 | begin
|
---|
898 | Result := (Pos.X >= 0) and (Pos.X < Board.Size.X) and
|
---|
899 | (Pos.Y >= 0) and (Pos.Y < Board.Size.Y);
|
---|
900 | end;
|
---|
901 |
|
---|
902 | procedure TGame.SaveToRegistry(RegContext: TRegistryContext);
|
---|
903 | var
|
---|
904 | Reg: TRegistryEx;
|
---|
905 | begin
|
---|
906 | Reg := TRegistryEx.Create;
|
---|
907 | with Reg do
|
---|
908 | try
|
---|
909 | CurrentContext := RegContext;
|
---|
910 |
|
---|
911 | WriteInteger('TopScore', TopScore);
|
---|
912 | WriteInteger('AnimationDuration', AnimationDuration);
|
---|
913 | WriteInteger('Score', Score);
|
---|
914 | WriteBool('GameRunning', FRunning);
|
---|
915 | WriteBool('CanUndo', FCanUndo);
|
---|
916 | WriteBool('UndoEnabled', UndoEnabled);
|
---|
917 | WriteBool('RecordHistory', RecordHistory);
|
---|
918 | FBoardUndo.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\BoardUndo'));
|
---|
919 | Board.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\Board'));
|
---|
920 | History.SaveToRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\History'));
|
---|
921 | finally
|
---|
922 | Free;
|
---|
923 | end;
|
---|
924 | end;
|
---|
925 |
|
---|
926 | procedure TGame.LoadFromRegistry(RegContext: TRegistryContext);
|
---|
927 | var
|
---|
928 | Reg: TRegistryEx;
|
---|
929 | begin
|
---|
930 | Reg := TRegistryEx.Create;
|
---|
931 | with Reg do
|
---|
932 | try
|
---|
933 | CurrentContext := RegContext;
|
---|
934 | AnimationDuration := ReadIntegerWithDefault('AnimationDuration', 30);
|
---|
935 | TopScore := ReadIntegerWithDefault('TopScore', 0);
|
---|
936 | Score := ReadIntegerWithDefault('Score', 0);
|
---|
937 | FRunning := ReadBoolWithDefault('GameRunning', False);
|
---|
938 | FCanUndo := ReadBoolWithDefault('CanUndo', False);
|
---|
939 | UndoEnabled := ReadBoolWithDefault('UndoEnabled', True);
|
---|
940 | RecordHistory := ReadBoolWithDefault('RecordHistory', False);
|
---|
941 | FBoardUndo.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\BoardUndo'));
|
---|
942 | Board.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\Board'));
|
---|
943 | History.LoadFromRegistry(Reg, TRegistryContext.Create(RegContext.RootKey, RegContext.Key + '\History'));
|
---|
944 | finally
|
---|
945 | Free;
|
---|
946 | end;
|
---|
947 | DoChange;
|
---|
948 | end;
|
---|
949 |
|
---|
950 | constructor TGame.Create;
|
---|
951 | begin
|
---|
952 | AnimationDuration := 30;
|
---|
953 | WinScore := 2048;
|
---|
954 | Board := TBoard.Create;
|
---|
955 | FBoardUndo := TBoard.Create;
|
---|
956 | History := THistory.Create;
|
---|
957 | History.Game := Self;
|
---|
958 | end;
|
---|
959 |
|
---|
960 | destructor TGame.Destroy;
|
---|
961 | begin
|
---|
962 | FreeAndNil(History);
|
---|
963 | FreeAndNil(FBoardUndo);
|
---|
964 | FreeAndNil(Board);
|
---|
965 | inherited;
|
---|
966 | end;
|
---|
967 |
|
---|
968 | function TGame.GetTileColor(Value: Integer): TColor;
|
---|
969 | begin
|
---|
970 | case Value of
|
---|
971 | 0: Result := $f2f6f9;
|
---|
972 | 2: Result := $dae4ee;
|
---|
973 | 4: Result := $c8e0ed;
|
---|
974 | 8: Result := $79b1f2;
|
---|
975 | 16: Result := $6395f5;
|
---|
976 | 32: Result := $5f7cf6;
|
---|
977 | 64: Result := $3b5ef6;
|
---|
978 | 128: Result := $72cfed;
|
---|
979 | 256: Result := $61cced;
|
---|
980 | 512: Result := $50c8ed;
|
---|
981 | 1024: Result := $3fc5ed;
|
---|
982 | 2048: Result := $2ec2ed;
|
---|
983 | else Result := $323a3c;
|
---|
984 | end;
|
---|
985 | end;
|
---|
986 |
|
---|
987 | procedure TGame.SetRecordHistory(AValue: Boolean);
|
---|
988 | begin
|
---|
989 | if FRecordHistory = AValue then Exit;
|
---|
990 | FRecordHistory := AValue;
|
---|
991 | if not FRecordHistory then History.Clear;
|
---|
992 | end;
|
---|
993 |
|
---|
994 | procedure TGame.SetScore(AValue: Integer);
|
---|
995 | begin
|
---|
996 | if FScore = AValue then Exit;
|
---|
997 | FScore := AValue;
|
---|
998 | if FScore > TopScore then TopScore := FScore;
|
---|
999 | end;
|
---|
1000 |
|
---|
1001 | end.
|
---|
1002 |
|
---|