1 | unit UFormMain;
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2 |
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3 | {$mode delphi}{$H+}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, Menus,
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9 | ActnList, ExtCtrls, StdCtrls, UGame, UPersistentForm, UApplicationInfo;
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10 |
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11 | type
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12 |
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13 | { TFormMain }
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14 |
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15 | TFormMain = class(TForm)
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16 | MainMenu1: TMainMenu;
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17 | MenuItem1: TMenuItem;
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18 | MenuItem2: TMenuItem;
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19 | MenuItemNew: TMenuItem;
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20 | MenuItemExit: TMenuItem;
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21 | MenuItemHelp: TMenuItem;
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22 | MenuItemAbout: TMenuItem;
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23 | MenuItemGame: TMenuItem;
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24 | TimerDraw: TTimer;
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25 | procedure FormClose(Sender: TObject; var CloseAction: TCloseAction);
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26 | procedure FormCreate(Sender: TObject);
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27 | procedure FormDestroy(Sender: TObject);
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28 | procedure FormKeyUp(Sender: TObject; var Key: Word; Shift: TShiftState);
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29 | procedure FormPaint(Sender: TObject);
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30 | procedure FormShow(Sender: TObject);
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31 | procedure TimerDrawTimer(Sender: TObject);
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32 | private
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33 | RedrawPending: Boolean;
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34 | public
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35 | procedure Redraw;
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36 | end;
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37 |
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38 | var
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39 | FormMain: TFormMain;
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40 |
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41 | implementation
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42 |
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43 | {$R *.lfm}
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44 |
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45 | uses
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46 | UCore;
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47 |
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48 | { TFormMain }
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49 |
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50 | procedure TFormMain.FormKeyUp(Sender: TObject; var Key: Word; Shift: TShiftState);
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51 | begin
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52 | if Core.Game.Running and not Core.Game.Moving then begin
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53 | case Key of
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54 | 37: Core.Game.MoveAll(drLeft);
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55 | 38: Core.Game.MoveAll(drUp);
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56 | 39: Core.Game.MoveAll(drRight);
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57 | 40: Core.Game.MoveAll(drDown);
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58 | end;
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59 | end;
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60 | end;
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61 |
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62 | procedure TFormMain.FormPaint(Sender: TObject);
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63 | begin
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64 | Core.Game.Render(Canvas, Point(Width, Height - MainMenu1.Height));
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65 | end;
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66 |
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67 | procedure TFormMain.FormClose(Sender: TObject; var CloseAction: TCloseAction);
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68 | begin
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69 | Core.PersistentForm1.Save(Self);
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70 | end;
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71 |
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72 | procedure TFormMain.FormCreate(Sender: TObject);
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73 | begin
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74 | end;
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75 |
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76 | procedure TFormMain.FormDestroy(Sender: TObject);
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77 | begin
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78 | end;
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79 |
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80 | procedure TFormMain.FormShow(Sender: TObject);
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81 | begin
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82 | Core.PersistentForm1.RegistryContext := Core.ApplicationInfo1.GetRegistryContext;
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83 | Core.PersistentForm1.Load(Self);
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84 | if not Core.Game.Running then
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85 | Core.Game.New;
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86 | end;
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87 |
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88 | procedure TFormMain.TimerDrawTimer(Sender: TObject);
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89 | begin
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90 | if RedrawPending then begin
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91 | RedrawPending := False;
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92 | Repaint;
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93 | end;
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94 | end;
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95 |
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96 | procedure TFormMain.Redraw;
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97 | begin
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98 | RedrawPending := True;
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99 | end;
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100 |
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101 | end.
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102 |
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