source: trunk/Release notes.txt

Last change on this file was 556, checked in by chronos, 9 days ago
  • Added: Windows installer for version 1.3.3.
  • Modified: Version 1.3.3 related updates.
File size: 3.3 KB
Line 
1Version 1.3.3 (2024-04-24)
2==========================
3
4* Modified: Optimized high DPI scaling. Use lookup table for scaled values. Draw only terrain textures with precise scaling.
5* Modified: Optimize code with earlier break from for cycle evaluating boolean result.
6* Fixed: Bad unit drawing in battle dialog.
7* Fixed: Incorrect range checking in scaled bitmap drawing method.
8* Fixed: Correct translation of offered players AIs.
9
10Version 1.3.2 (2024-04-16)
11==========================
12
13* Added: High DPI support. It can be overriden in settings dialog.
14* Added: French localization and more german and russian localization files.
15* Modified: Build with Lazarus 3.2.
16* Modified: Use slow mouse scrolling by default.
17* Modified: Do not initialize all local player windows at the start of the game but later when they are really opened. This also fixes window initialization under Qt5 widgetset.
18* Fixed: Eliminated unwanted second map resize and redraw during displaying of the main game window.
19* Fixed: First letter in help page titles were not correctly read as UTF-8 character.
20* Fixed: Error by typing letters in list of maps.
21* Fixed: Missing unit stat dialog position initialization for enemy city.
22* Fixed: Saving maps from the editor didn't work due to wrong file names.
23* Fixed: Chinese language list selection in Settings window didn't work correctly.
24* Fixed: Corruption external help image referenced with incorrect file name case.
25* Fixed: Chinese and Russian translation converted to UTF-8.
26
27Version 1.3.1 (2022-05-18)
28==========================
29
30* Modified: Build with Lazarus 2.2.0.
31* Modified: Also automatically detect new localizations in Localization directory.
32* Modified: Sort key bindings alphabetically in the settings dialog.
33* Modified: Improved Settings dialog controls alignment to better use available space.
34* Modified: Improved Czech translation.
35* Fixed: Possible exception during cities or units rename with right mouse click if new name is too long.
36* Fixed: Show correctly buttons on task bar with localized captions in windowed mode on both Windows and Linux.
37* Fixed: Incorrectly displayed radio items in Options menu under Linux Gtk2.
38* Fixed: Use localization files with first capital letter to work correctly on Linux.
39* Fixed: Use correct text color and background in settings form key bindings edit boxes.
40* Fixed: Always use initial back background for windows so they less flicker during first draw. This was more visible on Linux systems with white system theme.
41* Fixed: Contact page link.
42* Fixed: Styling of settings edit boxes under Windows.
43
44Version 1.3.0 (2021-11-02)
45==========================
46
47* All from original game C-evo 1.2.0
48* Supported platforms: Windows and Linux
49* Supported architectures: 32-bit and 64-bit x86
50* Localizations included: Czech, German, Italian, Russian, Chinese Simplified and Traditional
51* Graphics files converted from BMP to PNG
52* Game text files .txt converted to UTF-8 encoding
53* Removed external Configurator application written in C#/.NET. Used in-game configuration interface.
54* Used latest available Delphi StdAI.
55* Added installer scripts for Windows, Ubuntu/Debian and Fedora/RHEL/Centos Linux.
56* Design time components converted to Lazarus package (cevocomponents.lpk)
57* User configurable key bindings
58* Zoom-able map in three levels by mouse wheel
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