source: trunk/LocalPlayer/Battle.lfm

Last change on this file was 330, checked in by chronos, 3 years ago
  • Modified: Reworker IsoEngine unit to support multiple iso maps with different tile sizes.
  • Modified: Changing tile size in main windows map doesn't affect other tile drawing on panel and in other windows like help window.
  • Modified: Optimized tile size switching. Graphic assets needed for given tile size is prepared only once. Then switching between them is just about changing references to objects and redrawing.
  • Modified: Code cleanup.
  • Property svn:mime-type set to application/octet-stream
File size: 901 bytes

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