| 1 | {$INCLUDE Switches.inc} | 
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| 2 | // {$DEFINE TEXTLOG} | 
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| 3 | // {$DEFINE LOADPERF} | 
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| 4 | unit GameServer; | 
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| 5 |  | 
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| 6 | interface | 
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| 7 |  | 
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| 8 | uses | 
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| 9 | Protocol, Database, DynLibs, Platform, DateUtils, LazFileUtils, Brain, Global, | 
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| 10 | {$IFDEF DPI}Graphics{$ELSE}Graphics{$ENDIF}; | 
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| 11 |  | 
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| 12 | const | 
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| 13 | FirstAICompatibleVersion = $000D00; | 
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| 14 | FirstBookCompatibleVersion = $010103; | 
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| 15 |  | 
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| 16 | maxBrain = 255; | 
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| 17 |  | 
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| 18 | type | 
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| 19 | // notifications | 
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| 20 | TNotify = ( | 
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| 21 | ntCreateWorld, | 
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| 22 | ntInitModule, | 
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| 23 | ntInitLocalHuman, | 
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| 24 | ntDLLError, | 
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| 25 | ntAIError, | 
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| 26 | ntClientError, | 
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| 27 | ntInitPlayers, | 
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| 28 | ntDeactivationMissing, | 
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| 29 | ntSetAIName, | 
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| 30 | ntException, | 
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| 31 | ntLoadBegin, | 
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| 32 | ntLoadState, | 
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| 33 | ntEndInfo, | 
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| 34 | ntBackOn, | 
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| 35 | ntBackOff, | 
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| 36 | ntLoadError, | 
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| 37 | ntStartDone, | 
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| 38 | ntStartGo, | 
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| 39 | ntStartGoRefresh, | 
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| 40 | ntStartGoRefreshMaps, | 
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| 41 | ntChangeClient, | 
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| 42 | ntNextPlayer, | 
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| 43 | ntDeinitModule | 
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| 44 | ); | 
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| 45 |  | 
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| 46 | TNotifyFunction = procedure(ID: TNotify; Index: Integer = 0); | 
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| 47 |  | 
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| 48 | var | 
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| 49 | // PARAMETERS | 
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| 50 | PlayersBrain: TBrains; { brain of the players view } | 
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| 51 | Difficulty: array [0 .. nPl - 1] of Integer absolute Database.Difficulty; | 
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| 52 | { difficulty } | 
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| 53 |  | 
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| 54 | // READ ONLY | 
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| 55 | DotNetClient: TClientCall; | 
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| 56 | Brains: TBrains; // { available brains } | 
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| 57 | NotifyMessage: string; | 
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| 58 |  | 
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| 59 | BrainNoTerm: TBrain; | 
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| 60 | BrainSuperVirtual: TBrain; | 
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| 61 | BrainTerm: TBrain; | 
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| 62 | BrainRandom: TBrain; | 
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| 63 | BrainNetworkClient: TBrain; | 
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| 64 | BrainNetworkServer: TBrain; | 
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| 65 |  | 
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| 66 | NetworkEnabled: Boolean; | 
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| 67 |  | 
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| 68 | procedure Init(NotifyFunction: TNotifyFunction); | 
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| 69 | procedure Done; | 
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| 70 |  | 
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| 71 | procedure StartNewGame(const Path, FileName, Map: string; | 
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| 72 | Newlx, Newly, NewLandMass, NewMaxTurn: Integer); | 
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| 73 | function LoadGame(const Path, FileName: string; Turn: Integer; | 
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| 74 | MovieMode: Boolean): Boolean; | 
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| 75 | procedure EditMap(const Map: string; Newlx, Newly, NewLandMass: Integer); | 
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| 76 | procedure DirectHelp(Command: Integer); | 
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| 77 |  | 
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| 78 | procedure ChangeClient; | 
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| 79 | procedure NextPlayer; | 
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| 80 | function PreviewMap(lm: Integer): Pointer; | 
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| 81 |  | 
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| 82 |  | 
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| 83 | implementation | 
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| 84 |  | 
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| 85 | uses | 
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| 86 | Directories, CityProcessing, UnitProcessing, CmdList, LCLIntf, LCLType, | 
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| 87 | LMessages, Classes, SysUtils; | 
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| 88 |  | 
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| 89 | resourcestring | 
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| 90 | SNoAiFound = 'No AI libraries found in directory %s'; | 
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| 91 |  | 
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| 92 | var | 
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| 93 | MaxTurn: Integer; | 
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| 94 | LoadTurn: Integer; { turn where to stop loading } | 
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| 95 | nLogOpened: Integer; { nLog of opened book } | 
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| 96 | {$IFOPT O-}nHandoverStack, {$ENDIF} | 
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| 97 | LastEndClientCommand: Integer; | 
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| 98 | pContacted: Integer; // player contacted for negotiation | 
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| 99 | pDipActive: Integer; // player who's to speak in a negotiation | 
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| 100 | pTurn: Integer; { player who's turn it is } | 
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| 101 | GWinner: Integer; | 
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| 102 | GColdWarStart: Integer; | 
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| 103 | GStealFrom: Integer; | 
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| 104 | SpyMission: Integer; | 
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| 105 | ZOCTile: Integer; | 
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| 106 | CCCommand: Integer; | 
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| 107 | CCPlayer: Integer; | 
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| 108 | DebugMap: array [0 .. nPl - 1] of Pointer; | 
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| 109 | ExeInfo: TSearchRec; | 
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| 110 | Stat: array [0 .. nStat - 1, 0 .. nPl - 1] of ^TChart; | 
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| 111 | AutoSaveState: TCmdListState; | 
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| 112 | MapField: ^Cardinal; // predefined map | 
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| 113 | LastOffer: TOffer; | 
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| 114 | CCData: array [0 .. 14] of Integer; | 
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| 115 | bix: TBrains; { brain of the players } | 
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| 116 | DevModelTurn: array [0 .. nPl - 1] of Integer; { turn of last call to sResetModel } | 
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| 117 | OriginalDataVersion: array [0 .. nPl - 1] of Integer; | 
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| 118 | SavedTiles { , SavedResourceWeights } : array [0 .. ncmax - 1] of Cardinal; | 
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| 119 | SavedData: array [0 .. nPl - 1] of Pointer; | 
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| 120 | LogFileName: string; | 
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| 121 | SavePath: string; { name of file for saving the current game } | 
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| 122 | MapFileName: string; // name of map to use, empty for random | 
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| 123 | AICredits: string; | 
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| 124 | AIInfo: array [0 .. nPl - 1] of string; | 
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| 125 | Notify: TNotifyFunction; | 
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| 126 | LastClientTime: TDateTime; | 
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| 127 | {$IFOPT O-}HandoverStack: array [0 .. 31] of Cardinal; {$ENDIF} | 
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| 128 | AutoSaveExists: Boolean; | 
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| 129 | LoadOK: Boolean; | 
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| 130 | WinOnAlone: Boolean; | 
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| 131 | PreviewElevation: Boolean; | 
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| 132 | MovieStopped: Boolean; | 
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| 133 |  | 
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| 134 | const | 
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| 135 | PreviewRND = 41601260; { randseed for preview map } | 
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| 136 |  | 
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| 137 | function Server(Command, Player, Subject: Integer; var Data): Integer; | 
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| 138 | stdcall; forward; | 
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| 139 |  | 
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| 140 | procedure CallPlayer(Command, P: Integer; var Data); | 
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| 141 | begin | 
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| 142 | if ((Mode <> moMovie) or (P = 0)) then | 
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| 143 | begin | 
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| 144 | {$IFOPT O-} | 
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| 145 | HandoverStack[nHandoverStack] := P; | 
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| 146 | HandoverStack[nHandoverStack + 1] := Command; | 
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| 147 | Inc(nHandoverStack, 2); | 
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| 148 | bix[P].Client(Command, P, Data); | 
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| 149 | Dec(nHandoverStack, 2); | 
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| 150 | {$ELSE} | 
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| 151 | try | 
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| 152 | bix[P].Client(Command, P, Data); | 
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| 153 | except | 
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| 154 | Notify(ntException + bix[P]); | 
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| 155 | end; | 
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| 156 | {$ENDIF} | 
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| 157 | end; | 
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| 158 | end; | 
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| 159 |  | 
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| 160 | procedure CallAllPlayers(Command: Integer; var Data); | 
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| 161 | var | 
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| 162 | I: Integer; | 
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| 163 | begin | 
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| 164 | for I := 0 to nPl - 1 do | 
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| 165 | if Assigned(bix[I]) then | 
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| 166 | CallPlayer(Command, I, Data); | 
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| 167 | end; | 
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| 168 |  | 
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| 169 | procedure CallClient(bix, Command: Integer; var Data); | 
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| 170 | begin | 
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| 171 | if ((Mode <> moMovie) or (bix = Brains.IndexOf(GameServer.bix[0]))) then | 
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| 172 | begin | 
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| 173 | {$IFOPT O-} | 
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| 174 | HandoverStack[nHandoverStack] := bix; | 
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| 175 | HandoverStack[nHandoverStack + 1] := Command; | 
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| 176 | Inc(nHandoverStack, 2); | 
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| 177 | Brains[bix].Client(Command, -1, Data); | 
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| 178 | Dec(nHandoverStack, 2); | 
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| 179 | {$ELSE} | 
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| 180 | try | 
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| 181 | Brain[bix].Client(Command, -1, Data); | 
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| 182 | except | 
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| 183 | Notify(ntException + bix); | 
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| 184 | end; | 
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| 185 | {$ENDIF} | 
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| 186 | end | 
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| 187 | end; | 
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| 188 |  | 
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| 189 | procedure Init(NotifyFunction: TNotifyFunction); | 
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| 190 | var | 
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| 191 | F: TSearchRec; | 
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| 192 | BasePath: string; | 
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| 193 | NewBrain: TBrain; | 
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| 194 | I: Integer; | 
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| 195 | begin | 
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| 196 | Notify := NotifyFunction; | 
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| 197 | PreviewElevation := False; | 
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| 198 | PlayersBrain := TBrains.Create(False); | 
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| 199 | PlayersBrain.Count := nPl; | 
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| 200 | for I := 0 to nPl - 1 do | 
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| 201 | PlayersBrain[I] := nil; | 
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| 202 |  | 
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| 203 | bix := TBrains.Create(False); | 
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| 204 | bix.Count := nPl; | 
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| 205 | for I := 0 to nPl - 1 do | 
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| 206 | bix[I] := nil; | 
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| 207 |  | 
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| 208 | { get available brains } | 
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| 209 | Brains := TBrains.Create; | 
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| 210 | BrainNoTerm := Brains.AddNew; | 
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| 211 | BrainNoTerm.FileName := ':AIT'; | 
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| 212 | BrainNoTerm.Flags := 0; | 
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| 213 | BrainNoTerm.Initialized := False; | 
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| 214 | BrainNoTerm.Kind := btNoTerm; | 
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| 215 | BrainSuperVirtual := Brains.AddNew; | 
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| 216 | BrainSuperVirtual.FileName := ':Supervisor'; | 
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| 217 | BrainSuperVirtual.Flags := 0; | 
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| 218 | BrainSuperVirtual.Initialized := False; | 
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| 219 | BrainSuperVirtual.Kind := btSuperVirtual; | 
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| 220 | if NetworkEnabled then begin | 
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| 221 | BrainNetworkClient := Brains.AddNew; | 
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| 222 | BrainNetworkClient.FileName := ':NetworkClient'; | 
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| 223 | BrainNetworkClient.Flags := fMultiple; | 
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| 224 | BrainNetworkClient.Initialized := False; | 
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| 225 | BrainNetworkClient.ServerVersion := CevoVersion; | 
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| 226 | BrainNetworkClient.Kind := btNetworkClient; | 
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| 227 | end; | 
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| 228 | BrainTerm := Brains.AddNew; | 
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| 229 | BrainTerm.FileName := ':StdIntf'; | 
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| 230 | BrainTerm.Flags := fMultiple; | 
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| 231 | BrainTerm.Initialized := False; | 
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| 232 | BrainTerm.ServerVersion := CevoVersion; | 
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| 233 | BrainTerm.Kind := btTerm; | 
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| 234 | BrainRandom := Brains.AddNew; | 
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| 235 | BrainRandom.FileName := ':Random'; | 
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| 236 | BrainRandom.Flags := fMultiple; | 
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| 237 | BrainRandom.Initialized := False; | 
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| 238 | BrainRandom.Kind := btRandom; | 
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| 239 | if NetworkEnabled then begin | 
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| 240 | BrainNetworkServer := Brains.AddNew; | 
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| 241 | BrainNetworkServer.FileName := ':NetworkServer'; | 
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| 242 | BrainNetworkServer.Flags := fMultiple; | 
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| 243 | BrainNetworkServer.Initialized := False; | 
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| 244 | BrainNetworkServer.ServerVersion := CevoVersion; | 
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| 245 | BrainNetworkServer.Kind := btNetworkServer; | 
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| 246 | end; | 
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| 247 |  | 
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| 248 | if FindFirst(GetAiDir + DirectorySeparator + '*', faDirectory or faArchive or faReadOnly, F) = 0 then | 
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| 249 | repeat | 
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| 250 | BasePath := GetAiDir + DirectorySeparator + F.Name; | 
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| 251 | if (F.Name <> '.') and (F.Name <> '..') and DirectoryExists(BasePath) then begin | 
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| 252 | NewBrain := Brains.AddNew; | 
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| 253 | NewBrain.Kind := btAI; | 
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| 254 | NewBrain.LoadFromFile(BasePath + DirectorySeparator + F.Name + '.ai.txt'); | 
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| 255 | if (NewBrain.ServerVersion >= FirstAICompatibleVersion) and | 
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| 256 | (NewBrain.ServerVersion <= CevoVersion) and | 
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| 257 | ((NewBrain.Flags and fDotNet = 0) or (@DotNetClient <> nil)) then begin | 
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| 258 | end else Brains.Delete(Brains.Count - 1); | 
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| 259 | end; | 
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| 260 | until FindNext(F) <> 0; | 
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| 261 | FindClose(F); | 
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| 262 |  | 
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| 263 | if Brains.GetKindCount(btAI) = 0 then | 
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| 264 | raise Exception.Create(Format(SNoAiFound, [GetAiDir])); | 
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| 265 | end; | 
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| 266 |  | 
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| 267 | procedure Done; | 
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| 268 | var | 
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| 269 | I: Integer; | 
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| 270 | begin | 
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| 271 | for I := 0 to Brains.Count - 1 do | 
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| 272 | with Brains[I] do | 
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| 273 | if Initialized then begin | 
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| 274 | CallClient(I, cReleaseModule, nil^); | 
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| 275 | if (Kind = btAI) and ((Flags and fDotNet) = 0) then | 
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| 276 | FreeLibrary(hm); | 
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| 277 | end; | 
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| 278 | FreeAndNil(PlayersBrain); | 
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| 279 | FreeAndNil(bix); | 
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| 280 | FreeAndNil(Brains); | 
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| 281 | end; | 
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| 282 |  | 
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| 283 | function PreviewMap(lm: Integer): Pointer; | 
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| 284 | begin | 
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| 285 | lx := lxmax; | 
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| 286 | ly := lymax; | 
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| 287 | MapSize := lx * ly; | 
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| 288 | LandMass := lm; | 
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| 289 | DelphiRandSeed := PreviewRND; | 
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| 290 | if not PreviewElevation then | 
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| 291 | begin | 
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| 292 | CreateElevation; | 
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| 293 | PreviewElevation := True; | 
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| 294 | end; | 
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| 295 | CreateMap(True); | 
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| 296 | Result := @RealMap; | 
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| 297 | end; | 
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| 298 |  | 
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| 299 | procedure ChangeClientWhenDone(Command, Player: Integer; var Data; | 
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| 300 | DataSize: Integer); | 
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| 301 | begin | 
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| 302 | CCCommand := Command; | 
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| 303 | CCPlayer := Player; | 
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| 304 | if DataSize > 0 then | 
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| 305 | Move(Data, CCData, DataSize); | 
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| 306 | Notify(ntChangeClient); | 
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| 307 | end; | 
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| 308 |  | 
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| 309 | procedure PutMessage(Level: Integer; Text: string); | 
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| 310 | begin | 
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| 311 | bix[0].Client(cDebugMessage, Level, PChar(Text)^); | 
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| 312 | end; | 
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| 313 |  | 
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| 314 | procedure ForceClientDeactivation; | 
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| 315 | var | 
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| 316 | NullOffer: TOffer; | 
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| 317 | begin | 
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| 318 | if pDipActive < 0 then | 
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| 319 | Server(sTurn, pTurn, 0, nil^) // no nego mode | 
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| 320 | else | 
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| 321 | case LastEndClientCommand of // nego mode | 
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| 322 | scContact: | 
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| 323 | Server(scReject, pDipActive, 0, nil^); | 
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| 324 | scDipCancelTreaty, scDipBreak: | 
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| 325 | Server(scDipNotice, pDipActive, 0, nil^); | 
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| 326 | else | 
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| 327 | begin // make null offer | 
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| 328 | NullOffer.nDeliver := 0; | 
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| 329 | NullOffer.nCost := 0; | 
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| 330 | Server(scDipOffer, pDipActive, 0, NullOffer); | 
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| 331 | end | 
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| 332 | end | 
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| 333 | end; | 
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| 334 |  | 
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| 335 | procedure ChangeClient; | 
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| 336 | // hand over control to other client (as specified by CC...) | 
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| 337 | var | 
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| 338 | P: Integer; | 
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| 339 | T: TDateTime; | 
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| 340 | begin | 
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| 341 | T := NowPrecise; | 
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| 342 | PutMessage(1 shl 16 + 2, Format('CLIENT: took %.1f ms', | 
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| 343 | [(T - LastClientTime) / OneMillisecond])); | 
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| 344 | LastClientTime := T; | 
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| 345 | PutMessage(1 shl 16 + 2, Format('CLIENT: calling %d (%s)', | 
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| 346 | [CCPlayer, bix[CCPlayer].Name])); | 
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| 347 | if CCCommand = cTurn then | 
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| 348 | for P := 0 to nPl - 1 do | 
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| 349 | if (P <> CCPlayer) and (1 shl P and GWatching <> 0) then | 
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| 350 | CallPlayer(cShowTurnChange, P, CCPlayer); | 
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| 351 |  | 
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| 352 | P := CCPlayer; | 
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| 353 | CCPlayer := -1; | 
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| 354 | CallPlayer(CCCommand, P, CCData); | 
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| 355 | if (Mode = moPlaying) and (bix[P].Flags and aiThreaded = 0) and | 
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| 356 | (CCPlayer < 0) then | 
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| 357 | begin | 
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| 358 | Notify(ntDeactivationMissing, P); | 
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| 359 | ForceClientDeactivation; | 
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| 360 | end; | 
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| 361 | end; | 
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| 362 |  | 
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| 363 | procedure Inform(P: Integer); | 
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| 364 | var | 
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| 365 | I, p1: Integer; | 
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| 366 | begin | 
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| 367 | RW[P].Turn := GTurn; | 
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| 368 | if (GTurn = MaxTurn) and (P = pTurn) and (P = 0) then | 
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| 369 | RW[P].Happened := RW[P].Happened or phTimeUp; | 
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| 370 | if (GWinner > 0) and (P = pTurn) and (P = 0) then | 
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| 371 | RW[P].Happened := RW[P].Happened or phShipComplete; | 
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| 372 | RW[P].Alive := GAlive; | 
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| 373 | Move(GWonder, RW[P].Wonder, SizeOf(GWonder)); | 
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| 374 | Move(GShip, RW[P].Ship, SizeOf(GShip)); | 
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| 375 | for p1 := 0 to nPl - 1 do | 
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| 376 | if (p1 <> P) and Assigned(bix[p1]) and (Difficulty[p1] > 0) then | 
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| 377 | RW[P].EnemyReport[p1].Credibility := RW[p1].Credibility; | 
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| 378 | for p1 := 0 to nPl - 1 do | 
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| 379 | if (p1 <> P) and (1 shl p1 and GAlive <> 0) then | 
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| 380 | begin | 
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| 381 | if (GTestFlags and tfUncover <> 0) or (Difficulty[P] = 0) or | 
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| 382 | (RW[P].Treaty[p1] >= trFriendlyContact) then | 
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| 383 | GiveCivilReport(P, p1); | 
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| 384 | if (GTestFlags and tfUncover <> 0) or (Difficulty[P] = 0) or | 
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| 385 | (RW[P].Treaty[p1] = trAlliance) then | 
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| 386 | GiveMilReport(P, p1) | 
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| 387 | end; | 
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| 388 | for I := 0 to RW[P].nEnemyModel - 1 do | 
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| 389 | with RW[P].EnemyModel[I] do | 
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| 390 | Lost := Destroyed[P, Owner, mix]; | 
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| 391 | end; | 
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| 392 |  | 
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| 393 | procedure LogChanges; | 
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| 394 | var | 
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| 395 | P, ix: Integer; | 
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| 396 | begin | 
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| 397 | for P := 0 to nPl - 1 do | 
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| 398 | if (1 shl P and GWatching <> 0) and ProcessClientData[P] then | 
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| 399 | begin | 
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| 400 | // log unit status changes | 
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| 401 | for ix := 0 to RW[P].nUn - 1 do | 
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| 402 | with RW[P].Un[ix] do | 
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| 403 | if (Loc >= 0) and (SavedStatus <> Status) then | 
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| 404 | begin | 
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| 405 | CL.Put(sIntSetUnitStatus, P, ix, @Status); | 
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| 406 | SavedStatus := Status; | 
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| 407 | end; | 
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| 408 | // log city status changes | 
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| 409 | for ix := 0 to RW[P].nCity - 1 do | 
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| 410 | with RW[P].City[ix] do | 
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| 411 | if (Loc >= 0) and (SavedStatus <> Status) then | 
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| 412 | begin | 
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| 413 | CL.Put(sIntSetCityStatus, P, ix, @Status); | 
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| 414 | SavedStatus := Status; | 
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| 415 | end; | 
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| 416 | // log model status changes | 
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| 417 | for ix := 0 to RW[P].nModel - 1 do | 
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| 418 | with RW[P].Model[ix] do | 
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| 419 | if SavedStatus <> Status then | 
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| 420 | begin | 
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| 421 | CL.Put(sIntSetModelStatus, P, ix, @Status); | 
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| 422 | SavedStatus := Status; | 
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| 423 | end; | 
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| 424 | // log enemy city status changes | 
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| 425 | for ix := 0 to RW[P].nEnemyCity - 1 do | 
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| 426 | with RW[P].EnemyCity[ix] do | 
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| 427 | if (Loc >= 0) and (SavedStatus <> Status) then | 
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| 428 | begin | 
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| 429 | CL.Put(sIntSetECityStatus, P, ix, @Status); | 
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| 430 | SavedStatus := Status; | 
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| 431 | end; | 
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| 432 | // log data changes | 
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| 433 | if bix[P].DataSize > 0 then | 
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| 434 | begin | 
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| 435 | CL.PutDataChanges(sIntDataChange, P, SavedData[P], RW[P].Data, | 
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| 436 | bix[P].DataSize); | 
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| 437 | Move(RW[P].Data^, SavedData[P]^, bix[P].DataSize * 4); | 
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| 438 | end; | 
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| 439 | end; | 
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| 440 | end; | 
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| 441 |  | 
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| 442 | procedure NoLogChanges; | 
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| 443 | var | 
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| 444 | P, ix: Integer; | 
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| 445 | begin | 
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| 446 | for P := 0 to nPl - 1 do | 
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| 447 | if (1 shl P and GWatching <> 0) and ProcessClientData[P] then | 
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| 448 | begin | 
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| 449 | for ix := 0 to RW[P].nUn - 1 do | 
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| 450 | with RW[P].Un[ix] do | 
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| 451 | SavedStatus := Status; | 
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| 452 | for ix := 0 to RW[P].nCity - 1 do | 
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| 453 | with RW[P].City[ix] do | 
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| 454 | SavedStatus := Status; | 
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| 455 | for ix := 0 to RW[P].nModel - 1 do | 
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| 456 | with RW[P].Model[ix] do | 
|---|
| 457 | SavedStatus := Status; | 
|---|
| 458 | for ix := 0 to RW[P].nEnemyCity - 1 do | 
|---|
| 459 | with RW[P].EnemyCity[ix] do | 
|---|
| 460 | SavedStatus := Status; | 
|---|
| 461 | if bix[P].DataSize > 0 then | 
|---|
| 462 | Move(RW[P].Data^, SavedData[P]^, bix[P].DataSize * 4); | 
|---|
| 463 | end; | 
|---|
| 464 | end; | 
|---|
| 465 |  | 
|---|
| 466 | function HasChanges(P: Integer): Boolean; | 
|---|
| 467 | type | 
|---|
| 468 | TDWordList = array [0 .. INFIN] of Cardinal; | 
|---|
| 469 | PDWortList = ^TDWordList; | 
|---|
| 470 | var | 
|---|
| 471 | ix: Integer; | 
|---|
| 472 | begin | 
|---|
| 473 | Result := False; | 
|---|
| 474 | for ix := 0 to RW[P].nUn - 1 do | 
|---|
| 475 | with RW[P].Un[ix] do | 
|---|
| 476 | if (Loc >= 0) and (SavedStatus <> Status) then begin | 
|---|
| 477 | Result := True; | 
|---|
| 478 | Exit; | 
|---|
| 479 | end; | 
|---|
| 480 | for ix := 0 to RW[P].nCity - 1 do | 
|---|
| 481 | with RW[P].City[ix] do | 
|---|
| 482 | if (Loc >= 0) and (SavedStatus <> Status) then begin | 
|---|
| 483 | Result := True; | 
|---|
| 484 | Exit; | 
|---|
| 485 | end; | 
|---|
| 486 | for ix := 0 to RW[P].nModel - 1 do | 
|---|
| 487 | with RW[P].Model[ix] do | 
|---|
| 488 | if SavedStatus <> Status then begin | 
|---|
| 489 | Result := True; | 
|---|
| 490 | Exit; | 
|---|
| 491 | end; | 
|---|
| 492 | for ix := 0 to RW[P].nEnemyCity - 1 do | 
|---|
| 493 | with RW[P].EnemyCity[ix] do | 
|---|
| 494 | if (Loc >= 0) and (SavedStatus <> Status) then begin | 
|---|
| 495 | Result := True; | 
|---|
| 496 | Exit; | 
|---|
| 497 | end; | 
|---|
| 498 | if RW[P].Data <> nil then | 
|---|
| 499 | for ix := 0 to bix[P].DataSize - 1 do | 
|---|
| 500 | if PDWortList(SavedData[P])[ix] <> PDWortList(RW[P].Data)[ix] then begin | 
|---|
| 501 | Result := True; | 
|---|
| 502 | Exit; | 
|---|
| 503 | end; | 
|---|
| 504 | end; | 
|---|
| 505 |  | 
|---|
| 506 | procedure InitBrain(bix: TBrain); | 
|---|
| 507 | var | 
|---|
| 508 | InitModuleData: TInitModuleData; | 
|---|
| 509 | begin | 
|---|
| 510 | Assert(bix.Kind <> btSuperVirtual); | 
|---|
| 511 | with bix do begin | 
|---|
| 512 | if Initialized then | 
|---|
| 513 | Exit; | 
|---|
| 514 | if Kind = btAI then | 
|---|
| 515 | begin { get client function } | 
|---|
| 516 | Notify(ntInitModule, Brains.IndexOf(bix)); | 
|---|
| 517 | if Flags and fDotNet > 0 then | 
|---|
| 518 | Client := DotNetClient | 
|---|
| 519 | else | 
|---|
| 520 | begin | 
|---|
| 521 | hm := LoadLibrary(PChar(DLLName)); | 
|---|
| 522 | if hm = 0 then | 
|---|
| 523 | begin | 
|---|
| 524 | Client := nil; | 
|---|
| 525 | Notify(ntDLLError, Brains.IndexOf(bix)); | 
|---|
| 526 | end | 
|---|
| 527 | else | 
|---|
| 528 | begin | 
|---|
| 529 | Client := GetProcAddress(hm, 'client'); | 
|---|
| 530 | if @Client = nil then | 
|---|
| 531 | Notify(ntClientError, Brains.IndexOf(bix)); | 
|---|
| 532 | end; | 
|---|
| 533 | end; | 
|---|
| 534 | end; | 
|---|
| 535 | if @Client <> nil then | 
|---|
| 536 | begin | 
|---|
| 537 | Initialized := True; | 
|---|
| 538 | InitModuleData.Server := @Server; | 
|---|
| 539 | InitModuleData.DataVersion := 0; | 
|---|
| 540 | InitModuleData.DataSize := 0; | 
|---|
| 541 | InitModuleData.Flags := 0; | 
|---|
| 542 | CallClient(Brains.IndexOf(bix), cInitModule, InitModuleData); | 
|---|
| 543 | DataVersion := InitModuleData.DataVersion; | 
|---|
| 544 | DataSize := (InitModuleData.DataSize + 3) div 4; | 
|---|
| 545 | if DataSize > MaxDataSize then | 
|---|
| 546 | DataSize := 0; | 
|---|
| 547 | Flags := Flags or InitModuleData.Flags; | 
|---|
| 548 | end; | 
|---|
| 549 | end; | 
|---|
| 550 | end; | 
|---|
| 551 |  | 
|---|
| 552 | procedure SaveMap(FileName: string); | 
|---|
| 553 | var | 
|---|
| 554 | I: Integer; | 
|---|
| 555 | MapFile: TFileStream; | 
|---|
| 556 | S: string[255]; | 
|---|
| 557 | begin | 
|---|
| 558 | MapFile := TFileStream.Create(FileName, fmCreate or fmShareExclusive); | 
|---|
| 559 | try | 
|---|
| 560 | MapFile.Position := 0; | 
|---|
| 561 | S := 'cEvoMap'#0; | 
|---|
| 562 | MapFile.Write(S[1], 8); { file id } | 
|---|
| 563 | I := 0; | 
|---|
| 564 | MapFile.Write(I, 4); { format id } | 
|---|
| 565 | MapFile.Write(MaxTurn, 4); | 
|---|
| 566 | MapFile.Write(lx, 4); | 
|---|
| 567 | MapFile.Write(ly, 4); | 
|---|
| 568 | MapFile.Write(RealMap, MapSize * 4); | 
|---|
| 569 | finally | 
|---|
| 570 | FreeAndNil(MapFile); | 
|---|
| 571 | end; | 
|---|
| 572 | end; | 
|---|
| 573 |  | 
|---|
| 574 | function LoadMap(FileName: string): Boolean; | 
|---|
| 575 | var | 
|---|
| 576 | I, Loc1: Integer; | 
|---|
| 577 | MapFile: TFileStream; | 
|---|
| 578 | S: string[255]; | 
|---|
| 579 | begin | 
|---|
| 580 | Result := False; | 
|---|
| 581 | MapFile := nil; | 
|---|
| 582 | try | 
|---|
| 583 | MapFile := TFileStream.Create(FileName, fmOpenRead or fmShareExclusive); | 
|---|
| 584 | MapFile.Position := 0; | 
|---|
| 585 | MapFile.Read(S[1], 8); { file id } | 
|---|
| 586 | MapFile.Read(I, 4); { format id } | 
|---|
| 587 | if I = 0 then | 
|---|
| 588 | begin | 
|---|
| 589 | MapFile.Read(I, 4); // MaxTurn | 
|---|
| 590 | MapFile.Read(lx, 4); | 
|---|
| 591 | MapFile.Read(ly, 4); | 
|---|
| 592 | ly := ly and not 1; | 
|---|
| 593 | if lx > lxmax then | 
|---|
| 594 | lx := lxmax; | 
|---|
| 595 | if ly > lymax then | 
|---|
| 596 | ly := lymax; | 
|---|
| 597 | MapSize := lx * ly; | 
|---|
| 598 | MapFile.Read(RealMap, MapSize * 4); | 
|---|
| 599 | for Loc1 := 0 to MapSize - 1 do | 
|---|
| 600 | begin | 
|---|
| 601 | RealMap[Loc1] := RealMap[Loc1] and | 
|---|
| 602 | ($7F01FFFF or fPrefStartPos or fStartPos) or ($F shl 27); | 
|---|
| 603 | if RealMap[Loc1] and (fTerrain or fSpecial) = fSwamp or fSpecial2 then | 
|---|
| 604 | RealMap[Loc1] := RealMap[Loc1] and not(fTerrain or fSpecial) or | 
|---|
| 605 | (fSwamp or fSpecial1); | 
|---|
| 606 | if (RealMap[Loc1] and fDeadLands <> 0) and | 
|---|
| 607 | (RealMap[Loc1] and fTerrain <> fArctic) then | 
|---|
| 608 | RealMap[Loc1] := RealMap[Loc1] and not(fTerrain or fSpecial) | 
|---|
| 609 | or fDesert; | 
|---|
| 610 | end; | 
|---|
| 611 | Result := True; | 
|---|
| 612 | end; | 
|---|
| 613 | FreeAndNil(MapFile); | 
|---|
| 614 | except | 
|---|
| 615 | if MapFile <> nil then | 
|---|
| 616 | FreeAndNil(MapFile); | 
|---|
| 617 | end; | 
|---|
| 618 | end; | 
|---|
| 619 |  | 
|---|
| 620 | procedure SaveGame(FileName: string; Auto: Boolean); | 
|---|
| 621 | var | 
|---|
| 622 | X, Y, I, Zero, Tile, nLocal: Integer; | 
|---|
| 623 | LogFile: TFileStream; | 
|---|
| 624 | S: string[255]; | 
|---|
| 625 | SaveMap: array [0 .. lxmax * lymax - 1] of Byte; | 
|---|
| 626 | begin | 
|---|
| 627 | nLocal := 0; | 
|---|
| 628 | for I := 0 to nPl - 1 do | 
|---|
| 629 | if Assigned(bix[I]) and (bix[I].Kind = btTerm) then | 
|---|
| 630 | Inc(nLocal); | 
|---|
| 631 | if Difficulty[0] = 0 then | 
|---|
| 632 | nLocal := 0; | 
|---|
| 633 | if nLocal <= 1 then | 
|---|
| 634 | for Y := 0 to ly - 1 do | 
|---|
| 635 | for X := 0 to lx - 1 do | 
|---|
| 636 | begin | 
|---|
| 637 | Tile := RW[0].Map[(X + SaveMapCenterLoc + lx shr 1) mod lx + lx * Y]; | 
|---|
| 638 | SaveMap[X + lx * Y] := Tile and fTerrain + Tile and | 
|---|
| 639 | (fCity or fUnit or fOwned) shr 16; | 
|---|
| 640 | end; | 
|---|
| 641 |  | 
|---|
| 642 | if Auto and AutoSaveExists then // append to existing file | 
|---|
| 643 | LogFile := TFileStream.Create(SavePath + FileName, fmOpenReadWrite or | 
|---|
| 644 | fmShareExclusive) | 
|---|
| 645 | else // create new file | 
|---|
| 646 | LogFile := TFileStream.Create(SavePath + FileName, | 
|---|
| 647 | fmCreate or fmShareExclusive); | 
|---|
| 648 |  | 
|---|
| 649 | Zero := 0; | 
|---|
| 650 | LogFile.Position := 0; | 
|---|
| 651 | S := 'cEvoBook'; | 
|---|
| 652 | LogFile.Write(S[1], 8); { file id } | 
|---|
| 653 | I := CevoVersion; | 
|---|
| 654 | LogFile.Write(I, 4); { c-evo version } | 
|---|
| 655 | LogFile.Write(ExeInfo.Time, 4); | 
|---|
| 656 | LogFile.Write(lx, 4); | 
|---|
| 657 | LogFile.Write(ly, 4); | 
|---|
| 658 | LogFile.Write(LandMass, 4); | 
|---|
| 659 | if LandMass = 0 then | 
|---|
| 660 | LogFile.Write(MapField^, MapSize * 4); | 
|---|
| 661 |  | 
|---|
| 662 | LogFile.Write(MaxTurn, 4); | 
|---|
| 663 | LogFile.Write(RND, 4); | 
|---|
| 664 | LogFile.Write(GTurn, 4); | 
|---|
| 665 | if nLocal > 1 then // multiplayer game -- no quick view | 
|---|
| 666 | begin | 
|---|
| 667 | I := $80; | 
|---|
| 668 | LogFile.Write(I, 4); | 
|---|
| 669 | end | 
|---|
| 670 | else | 
|---|
| 671 | LogFile.Write(SaveMap, ((MapSize - 1) div 4 + 1) * 4); | 
|---|
| 672 | for I := 0 to nPl - 1 do | 
|---|
| 673 | if not Assigned(bix[I]) then | 
|---|
| 674 | LogFile.Write(Zero, 4) | 
|---|
| 675 | else | 
|---|
| 676 | begin | 
|---|
| 677 | if PlayersBrain[I].Kind in [btRandom, btAI] then | 
|---|
| 678 | S := bix[I].FileName | 
|---|
| 679 | else | 
|---|
| 680 | S := PlayersBrain[I].FileName; | 
|---|
| 681 | Move(Zero, S[Length(S) + 1], 4); | 
|---|
| 682 | LogFile.Write(S, (Length(S) div 4 + 1) * 4); | 
|---|
| 683 | LogFile.Write(OriginalDataVersion[I], 4); | 
|---|
| 684 | S := ''; { behavior } | 
|---|
| 685 | Move(Zero, S[Length(S) + 1], 4); | 
|---|
| 686 | LogFile.Write(S, (Length(S) div 4 + 1) * 4); | 
|---|
| 687 | LogFile.Write(Difficulty[I], 4); | 
|---|
| 688 | end; | 
|---|
| 689 |  | 
|---|
| 690 | if Auto and AutoSaveExists then | 
|---|
| 691 | CL.AppendToFile(LogFile, AutoSaveState) | 
|---|
| 692 | else | 
|---|
| 693 | CL.SaveToFile(LogFile); | 
|---|
| 694 | FreeAndNil(LogFile); | 
|---|
| 695 | if Auto then | 
|---|
| 696 | begin | 
|---|
| 697 | AutoSaveState := CL.State; | 
|---|
| 698 | AutoSaveExists := True; | 
|---|
| 699 | end; | 
|---|
| 700 | end; | 
|---|
| 701 |  | 
|---|
| 702 | procedure StartGame; | 
|---|
| 703 | var | 
|---|
| 704 | I, P, p1, Human, nAlive, bixUni: Integer; | 
|---|
| 705 | Game: TNewGameData; | 
|---|
| 706 | // GameEx: TNewGameExData; | 
|---|
| 707 | Path: shortstring; | 
|---|
| 708 | BrainUsed: Set of 0 .. 254; { used brains } | 
|---|
| 709 | AIBrains: TBrains; | 
|---|
| 710 | begin | 
|---|
| 711 | for p1 := 0 to nPl - 1 do begin | 
|---|
| 712 | if Assigned(PlayersBrain[p1]) and (PlayersBrain[p1].Kind = btSuperVirtual) then | 
|---|
| 713 | bix[p1] := BrainTerm // supervisor and local human use same module | 
|---|
| 714 | else if Assigned(PlayersBrain[p1]) and (PlayersBrain[p1].Kind = btRandom) then | 
|---|
| 715 | if Brains.GetKindCount(btAI) = 0 then | 
|---|
| 716 | bix[p1] := nil | 
|---|
| 717 | else begin | 
|---|
| 718 | AIBrains := TBrains.Create(False); | 
|---|
| 719 | Brains.GetByKind(btAI, AIBrains); | 
|---|
| 720 | bix[p1] := AIBrains[DelphiRandom(AIBrains.Count)]; | 
|---|
| 721 | FreeAndNil(AIBrains); | 
|---|
| 722 | end | 
|---|
| 723 | else | 
|---|
| 724 | bix[p1] := PlayersBrain[p1]; | 
|---|
| 725 | if not Assigned(PlayersBrain[p1]) then | 
|---|
| 726 | Difficulty[p1] := -1; | 
|---|
| 727 | end; | 
|---|
| 728 |  | 
|---|
| 729 | if bix[0].Kind <> btNoTerm then | 
|---|
| 730 | Notify(ntInitLocalHuman); | 
|---|
| 731 |  | 
|---|
| 732 | BrainUsed := []; | 
|---|
| 733 | for P := 0 to nPl - 1 do | 
|---|
| 734 | if Assigned(bix[P]) and ((Mode <> moMovie) or (P = 0)) then | 
|---|
| 735 | begin { initiate selected control module } | 
|---|
| 736 | AIInfo[P] := bix[P].Name + #0; | 
|---|
| 737 | InitBrain(bix[P]); | 
|---|
| 738 | if Mode = moPlaying then | 
|---|
| 739 | begin // new game, this data version is original | 
|---|
| 740 | OriginalDataVersion[P] := bix[P].DataVersion; | 
|---|
| 741 | ProcessClientData[P] := True; | 
|---|
| 742 | end | 
|---|
| 743 | else // loading game, compare with data version read from file | 
|---|
| 744 | ProcessClientData[P] := ProcessClientData[P] and | 
|---|
| 745 | (OriginalDataVersion[P] = bix[P].DataVersion); | 
|---|
| 746 | if @bix[P].Client = nil then // client function not found | 
|---|
| 747 | if bix[0].Kind = btNoTerm then | 
|---|
| 748 | bix[P] := nil | 
|---|
| 749 | else | 
|---|
| 750 | begin | 
|---|
| 751 | bix[P] := BrainTerm; | 
|---|
| 752 | OriginalDataVersion[P] := -1; | 
|---|
| 753 | ProcessClientData[P] := False; | 
|---|
| 754 | end; | 
|---|
| 755 | if Assigned(bix[P]) then | 
|---|
| 756 | Include(BrainUsed, Brains.IndexOf(bix[P])); | 
|---|
| 757 | end; | 
|---|
| 758 |  | 
|---|
| 759 | Notify(ntCreateWorld); | 
|---|
| 760 | nAlive := 0; | 
|---|
| 761 | GAlive := 0; | 
|---|
| 762 | if Mode = moMovie then | 
|---|
| 763 | GWatching := 1 | 
|---|
| 764 | else | 
|---|
| 765 | GWatching := 0; | 
|---|
| 766 | GAI := 0; | 
|---|
| 767 | for p1 := 0 to nPl - 1 do | 
|---|
| 768 | if Assigned(bix[p1]) then | 
|---|
| 769 | begin | 
|---|
| 770 | if Mode <> moMovie then | 
|---|
| 771 | Inc(GWatching, 1 shl p1); | 
|---|
| 772 | if bix[p1].Kind = btAI then | 
|---|
| 773 | Inc(GAI, 1 shl p1); | 
|---|
| 774 | if Difficulty[p1] > 0 then | 
|---|
| 775 | begin | 
|---|
| 776 | Inc(GAlive, 1 shl p1); | 
|---|
| 777 | Inc(nAlive); | 
|---|
| 778 | end; | 
|---|
| 779 | ServerVersion[p1] := bix[p1].ServerVersion; | 
|---|
| 780 | end; | 
|---|
| 781 | WinOnAlone := (bix[0].Kind = btNoTerm) and (nAlive > 1); | 
|---|
| 782 | GWinner := 0; | 
|---|
| 783 | GColdWarStart := -ColdWarTurns - 1; | 
|---|
| 784 | uixSelectedTransport := -1; | 
|---|
| 785 | SpyMission := smSabotageProd; | 
|---|
| 786 | for p1 := 0 to nPl - 1 do | 
|---|
| 787 | DebugMap[p1] := nil; | 
|---|
| 788 |  | 
|---|
| 789 | GTurn := 0; | 
|---|
| 790 | for I := 0 to nWonder - 1 do | 
|---|
| 791 | with GWonder[I] do | 
|---|
| 792 | begin | 
|---|
| 793 | CityID := -1; | 
|---|
| 794 | EffectiveOwner := -1 | 
|---|
| 795 | end; | 
|---|
| 796 | FillChar(GShip, SizeOf(GShip), 0); | 
|---|
| 797 |  | 
|---|
| 798 | for P := 0 to nPl - 1 do | 
|---|
| 799 | if 1 shl P and (GAlive or GWatching) <> 0 then | 
|---|
| 800 | with RW[P] do | 
|---|
| 801 | begin | 
|---|
| 802 | Government := gDespotism; | 
|---|
| 803 | Money := StartMoney; | 
|---|
| 804 | TaxRate := 30; | 
|---|
| 805 | LuxRate := 0; | 
|---|
| 806 | Research := 0; | 
|---|
| 807 | ResearchTech := -2; | 
|---|
| 808 | AnarchyStart := -AnarchyTurns - 1; | 
|---|
| 809 | Happened := 0; | 
|---|
| 810 | LastValidStat[P] := -1; | 
|---|
| 811 | Worked[P] := 0; | 
|---|
| 812 | Founded[P] := 0; | 
|---|
| 813 | DevModelTurn[P] := -1; | 
|---|
| 814 | OracleIncome := 0; | 
|---|
| 815 |  | 
|---|
| 816 | if bix[P].DataSize > 0 then | 
|---|
| 817 | begin | 
|---|
| 818 | GetMem(SavedData[P], bix[P].DataSize * 4); | 
|---|
| 819 | GetMem(Data, bix[P].DataSize * 4); | 
|---|
| 820 | FillChar(SavedData[P]^, bix[P].DataSize * 4, 0); | 
|---|
| 821 | FillChar(Data^, bix[P].DataSize * 4, 0); | 
|---|
| 822 | end | 
|---|
| 823 | else | 
|---|
| 824 | begin | 
|---|
| 825 | Data := nil; | 
|---|
| 826 | SavedData[P] := nil; | 
|---|
| 827 | end; | 
|---|
| 828 | nBattleHistory := 0; | 
|---|
| 829 | BattleHistory := nil; | 
|---|
| 830 | { if bix[p]=bixTerm then | 
|---|
| 831 | begin | 
|---|
| 832 | GetMem(BorderHelper,MapSize); | 
|---|
| 833 | FillChar(BorderHelper^,MapSize,0); | 
|---|
| 834 | end | 
|---|
| 835 | else } BorderHelper := nil; | 
|---|
| 836 | for I := 0 to nStat - 1 do | 
|---|
| 837 | GetMem(Stat[I, P], 4 * (MaxTurn + 1)); | 
|---|
| 838 | if bix[P].Flags and fDotNet <> 0 then | 
|---|
| 839 | begin | 
|---|
| 840 | GetMem(RW[P].DefaultDebugMap, MapSize * 4); | 
|---|
| 841 | FillChar(RW[P].DefaultDebugMap^, MapSize * 4, 0); | 
|---|
| 842 | DebugMap[P] := RW[P].DefaultDebugMap; | 
|---|
| 843 | end | 
|---|
| 844 | else | 
|---|
| 845 | RW[P].DefaultDebugMap := nil; | 
|---|
| 846 |  | 
|---|
| 847 | { !!!for i:=0 to nShipPart-1 do GShip[p].Parts[i]:=Delphirandom((3-i)*2); } | 
|---|
| 848 | end; | 
|---|
| 849 |  | 
|---|
| 850 | if LandMass > 0 then | 
|---|
| 851 | begin // random map | 
|---|
| 852 | InitRandomGame; | 
|---|
| 853 | PreviewElevation := False; | 
|---|
| 854 | MapField := nil; | 
|---|
| 855 | end | 
|---|
| 856 | else | 
|---|
| 857 | begin // predefined map | 
|---|
| 858 | if Mode = moPlaying then | 
|---|
| 859 | LoadMap(MapFileName); // new game -- load map from file | 
|---|
| 860 | GetMem(MapField, MapSize * 4); | 
|---|
| 861 | Move(RealMap, MapField^, MapSize * 4); | 
|---|
| 862 | Human := 0; | 
|---|
| 863 | for p1 := 0 to nPl - 1 do | 
|---|
| 864 | if Assigned(bix[p1]) and (bix[p1].Kind = btTerm) then | 
|---|
| 865 | Inc(Human, 1 shl p1); | 
|---|
| 866 | InitMapGame(Human); | 
|---|
| 867 | end; | 
|---|
| 868 | CityProcessing.InitGame; | 
|---|
| 869 | UnitProcessing.InitGame; | 
|---|
| 870 | for P := 0 to nPl - 1 do | 
|---|
| 871 | if 1 shl P and (GAlive or GWatching) <> 0 then | 
|---|
| 872 | Inform(P); | 
|---|
| 873 |  | 
|---|
| 874 | pTurn := -1; | 
|---|
| 875 | if bix[0].Kind <> btNoTerm then | 
|---|
| 876 | Notify(ntInitLocalHuman); | 
|---|
| 877 | Game.lx := lx; | 
|---|
| 878 | Game.ly := ly; | 
|---|
| 879 | Game.LandMass := LandMass; | 
|---|
| 880 | Game.MaxTurn := MaxTurn; | 
|---|
| 881 | Move(Difficulty, Game.Difficulty, SizeOf(Difficulty)); | 
|---|
| 882 | // GameEx.lx:=lx; GameEx.ly:=ly; GameEx.LandMass:=LandMass; | 
|---|
| 883 | // GameEx.MaxTurn:=MaxTurn; GameEx.RND:=RND; | 
|---|
| 884 | // move(Difficulty,GameEx.Difficulty,SizeOf(Difficulty)); | 
|---|
| 885 | AICredits := ''; | 
|---|
| 886 | for I := 0 to Brains.Count - 1 do | 
|---|
| 887 | with Brains[I] do begin | 
|---|
| 888 | if Initialized then | 
|---|
| 889 | if I in BrainUsed then | 
|---|
| 890 | begin | 
|---|
| 891 | if Kind = btAI then | 
|---|
| 892 | Notify(ntInitPlayers); | 
|---|
| 893 | for P := 0 to nPl - 1 do | 
|---|
| 894 | begin | 
|---|
| 895 | if Brains.IndexOf(bix[P]) = I then | 
|---|
| 896 | Game.RO[P] := @RW[P] | 
|---|
| 897 | else | 
|---|
| 898 | Game.RO[P] := nil; | 
|---|
| 899 | if (Kind = btTerm) and (Difficulty[0] = 0) and Assigned(bix[P]) then | 
|---|
| 900 | Game.SuperVisorRO[P] := @RW[P] | 
|---|
| 901 | else | 
|---|
| 902 | Game.SuperVisorRO[P] := nil; | 
|---|
| 903 | end; | 
|---|
| 904 | if Flags and fDotNet > 0 then | 
|---|
| 905 | begin | 
|---|
| 906 | Path := DLLName; | 
|---|
| 907 | Move(Path[1], Game.AssemblyPath, Length(Path)); | 
|---|
| 908 | Game.AssemblyPath[Length(Path)] := #0; | 
|---|
| 909 | end | 
|---|
| 910 | else | 
|---|
| 911 | Game.AssemblyPath[0] := #0; | 
|---|
| 912 | case Mode of | 
|---|
| 913 | moLoading, moLoading_Fast: | 
|---|
| 914 | CallClient(I, cLoadGame, Game); | 
|---|
| 915 | moMovie: | 
|---|
| 916 | CallClient(I, cMovie, Game); | 
|---|
| 917 | moPlaying: | 
|---|
| 918 | CallClient(I, cNewGame, Game); | 
|---|
| 919 | end; | 
|---|
| 920 | if (Kind = btAI) and (Credits <> '') then | 
|---|
| 921 | if AICredits = '' then | 
|---|
| 922 | AICredits := Credits | 
|---|
| 923 | else | 
|---|
| 924 | AICredits := AICredits + '\' + Credits; | 
|---|
| 925 | end | 
|---|
| 926 | else | 
|---|
| 927 | begin { module no longer used -- unload } | 
|---|
| 928 | CallClient(I, cReleaseModule, nil^); | 
|---|
| 929 | if Kind = btAI then | 
|---|
| 930 | begin | 
|---|
| 931 | if Flags and fDotNet = 0 then | 
|---|
| 932 | FreeLibrary(hm); | 
|---|
| 933 | Client := nil; | 
|---|
| 934 | end; | 
|---|
| 935 | Initialized := False; | 
|---|
| 936 | end; | 
|---|
| 937 | end; | 
|---|
| 938 | AICredits := AICredits + #0; | 
|---|
| 939 |  | 
|---|
| 940 | if bix[0].Kind <> btNoTerm then | 
|---|
| 941 | begin | 
|---|
| 942 | // uni ai? | 
|---|
| 943 | bixUni := -1; | 
|---|
| 944 | for p1 := 0 to nPl - 1 do | 
|---|
| 945 | if Assigned(bix[p1]) and (bix[p1].Kind = btAI) then | 
|---|
| 946 | if bixUni = -1 then | 
|---|
| 947 | bixUni := Brains.IndexOf(bix[p1]) | 
|---|
| 948 | else if bixUni <> Brains.IndexOf(bix[p1]) then | 
|---|
| 949 | bixUni := -2; | 
|---|
| 950 | for p1 := 0 to nPl - 1 do | 
|---|
| 951 | if Assigned(bix[p1]) and (bix[p1].Kind = btAI) then | 
|---|
| 952 | begin | 
|---|
| 953 | if bixUni = -2 then | 
|---|
| 954 | NotifyMessage := bix[p1].FileName | 
|---|
| 955 | else | 
|---|
| 956 | NotifyMessage := ''; | 
|---|
| 957 | Notify(ntSetAIName, p1); | 
|---|
| 958 | end; | 
|---|
| 959 | end; | 
|---|
| 960 |  | 
|---|
| 961 | CheckBorders(-1); | 
|---|
| 962 | {$IFOPT O-}InvalidTreatyMap := 0; {$ENDIF} | 
|---|
| 963 | AutoSaveExists := False; | 
|---|
| 964 | pDipActive := -1; | 
|---|
| 965 | pTurn := 0; | 
|---|
| 966 |  | 
|---|
| 967 | if Mode >= moMovie then | 
|---|
| 968 | Notify(ntEndInfo); | 
|---|
| 969 | end; | 
|---|
| 970 |  | 
|---|
| 971 | procedure EndGame; | 
|---|
| 972 | var | 
|---|
| 973 | I, p1: Integer; | 
|---|
| 974 | begin | 
|---|
| 975 | if LandMass = 0 then | 
|---|
| 976 | FreeMem(MapField); | 
|---|
| 977 | for p1 := 0 to nPl - 1 do | 
|---|
| 978 | if Assigned(bix[p1]) then | 
|---|
| 979 | begin | 
|---|
| 980 | for I := 0 to nStat - 1 do | 
|---|
| 981 | FreeMem(Stat[I, p1]); | 
|---|
| 982 | if RW[p1].BattleHistory <> nil then | 
|---|
| 983 | FreeMem(RW[p1].BattleHistory); | 
|---|
| 984 | { if RW[p1].BorderHelper<>nil then FreeMem(RW[p1].BorderHelper); } | 
|---|
| 985 | FreeMem(RW[p1].Data); | 
|---|
| 986 | FreeMem(SavedData[p1]); | 
|---|
| 987 | if RW[p1].DefaultDebugMap <> nil then | 
|---|
| 988 | FreeMem(RW[p1].DefaultDebugMap); | 
|---|
| 989 | end; | 
|---|
| 990 | UnitProcessing.ReleaseGame; | 
|---|
| 991 | CityProcessing.ReleaseGame; | 
|---|
| 992 | Database.ReleaseGame; | 
|---|
| 993 | FreeAndNil(CL); | 
|---|
| 994 | end; | 
|---|
| 995 |  | 
|---|
| 996 | procedure GenerateStat(P: Integer); | 
|---|
| 997 | var | 
|---|
| 998 | cix, uix: Integer; | 
|---|
| 999 | begin | 
|---|
| 1000 | if Difficulty[P] > 0 then | 
|---|
| 1001 | with RW[P] do | 
|---|
| 1002 | begin | 
|---|
| 1003 | Stat[stPop, P, GTurn] := 0; | 
|---|
| 1004 | for cix := 0 to nCity - 1 do | 
|---|
| 1005 | if City[cix].Loc >= 0 then | 
|---|
| 1006 | Inc(Stat[stPop, P, GTurn], City[cix].Size); | 
|---|
| 1007 | Stat[stScience, P, GTurn] := Researched[P] * 50; | 
|---|
| 1008 | if (RW[P].ResearchTech >= 0) and (RW[P].ResearchTech <> adMilitary) then | 
|---|
| 1009 | Inc(Stat[stScience, P, GTurn], Research * 100 div TechBaseCost(nTech[P], | 
|---|
| 1010 | Difficulty[P])); | 
|---|
| 1011 | Stat[stMil, P, GTurn] := 0; | 
|---|
| 1012 | for uix := 0 to nUn - 1 do | 
|---|
| 1013 | if Un[uix].Loc >= 0 then | 
|---|
| 1014 | with Model[Un[uix].mix] do | 
|---|
| 1015 | begin | 
|---|
| 1016 | if (Kind <= mkEnemyDeveloped) and (Un[uix].mix <> 1) then | 
|---|
| 1017 | Inc(Stat[stMil, P, GTurn], Weight * MStrength * | 
|---|
| 1018 | Un[uix].Health div 100) | 
|---|
| 1019 | else if Domain = dGround then | 
|---|
| 1020 | Inc(Stat[stMil, P, GTurn], (Attack + 2 * Defense) * | 
|---|
| 1021 | Un[uix].Health div 100) | 
|---|
| 1022 | else | 
|---|
| 1023 | Inc(Stat[stMil, P, GTurn], (Attack + Defense) * | 
|---|
| 1024 | Un[uix].Health div 100); | 
|---|
| 1025 | case Kind of | 
|---|
| 1026 | mkSlaves: | 
|---|
| 1027 | Inc(Stat[stPop, P, GTurn]); | 
|---|
| 1028 | mkSettler: | 
|---|
| 1029 | Inc(Stat[stPop, P, GTurn], 2); | 
|---|
| 1030 | end; | 
|---|
| 1031 | end; | 
|---|
| 1032 | Stat[stMil, P, GTurn] := Stat[stMil, P, GTurn] div 16; | 
|---|
| 1033 | Stat[stExplore, P, GTurn] := Discovered[P]; | 
|---|
| 1034 | Stat[stTerritory, P, GTurn] := TerritoryCount[P]; | 
|---|
| 1035 | Stat[stWork, P, GTurn] := Worked[P]; | 
|---|
| 1036 | LastValidStat[P] := GTurn; | 
|---|
| 1037 | end; | 
|---|
| 1038 | end; | 
|---|
| 1039 |  | 
|---|
| 1040 | procedure LogCityTileChanges; | 
|---|
| 1041 | var | 
|---|
| 1042 | cix: Integer; | 
|---|
| 1043 | begin | 
|---|
| 1044 | for cix := 0 to RW[pTurn].nCity - 1 do | 
|---|
| 1045 | with RW[pTurn].City[cix] do | 
|---|
| 1046 | if Loc >= 0 then | 
|---|
| 1047 | begin | 
|---|
| 1048 | { if SavedResourceWeights[cix]<>ResourceWeights then | 
|---|
| 1049 | begin // log city resource weight changes | 
|---|
| 1050 | CL.Put(sSetCityResourceWeights, pTurn, cix, @ResourceWeights); | 
|---|
| 1051 | SavedResourceWeights[cix]:=ResourceWeights; | 
|---|
| 1052 | end; } | 
|---|
| 1053 | if SavedTiles[cix] <> Tiles then | 
|---|
| 1054 | begin // log city tile changes | 
|---|
| 1055 | CL.Put(sSetCityTiles, pTurn, cix, @Tiles); | 
|---|
| 1056 | SavedTiles[cix] := Tiles; | 
|---|
| 1057 | end; | 
|---|
| 1058 | end; | 
|---|
| 1059 | end; | 
|---|
| 1060 |  | 
|---|
| 1061 | procedure NoLogCityTileChanges; | 
|---|
| 1062 | var | 
|---|
| 1063 | cix: Integer; | 
|---|
| 1064 | begin | 
|---|
| 1065 | for cix := 0 to RW[pTurn].nCity - 1 do | 
|---|
| 1066 | with RW[pTurn].City[cix] do | 
|---|
| 1067 | if Loc >= 0 then | 
|---|
| 1068 | begin | 
|---|
| 1069 | // SavedResourceWeights[cix]:=ResourceWeights; | 
|---|
| 1070 | SavedTiles[cix] := Tiles; | 
|---|
| 1071 | end; | 
|---|
| 1072 | end; | 
|---|
| 1073 |  | 
|---|
| 1074 | function HasCityTileChanges: Boolean; | 
|---|
| 1075 | var | 
|---|
| 1076 | cix: Integer; | 
|---|
| 1077 | begin | 
|---|
| 1078 | Result := False; | 
|---|
| 1079 | for cix := 0 to RW[pTurn].nCity - 1 do | 
|---|
| 1080 | with RW[pTurn].City[cix] do | 
|---|
| 1081 | if Loc >= 0 then begin | 
|---|
| 1082 | // if SavedResourceWeights[cix] <> ResourceWeights then Result := true; | 
|---|
| 1083 | if SavedTiles[cix] <> Tiles then begin | 
|---|
| 1084 | Result := True; | 
|---|
| 1085 | Break; | 
|---|
| 1086 | end; | 
|---|
| 1087 | end; | 
|---|
| 1088 | end; | 
|---|
| 1089 |  | 
|---|
| 1090 | procedure BeforeTurn0; | 
|---|
| 1091 | var | 
|---|
| 1092 | p1, uix: Integer; | 
|---|
| 1093 | begin | 
|---|
| 1094 | for uix := 0 to RW[pTurn].nUn - 1 do { init movement points for first turn } | 
|---|
| 1095 | with RW[pTurn].Un[uix] do | 
|---|
| 1096 | Movement := RW[pTurn].Model[mix].Speed; | 
|---|
| 1097 |  | 
|---|
| 1098 | if Difficulty[pTurn] > 0 then | 
|---|
| 1099 | DiscoverViewAreas(pTurn) | 
|---|
| 1100 | else { supervisor } | 
|---|
| 1101 | begin | 
|---|
| 1102 | DiscoverAll(pTurn, lObserveSuper); | 
|---|
| 1103 | for p1 := 1 to nPl - 1 do | 
|---|
| 1104 | if 1 shl p1 and GAlive <> 0 then | 
|---|
| 1105 | begin | 
|---|
| 1106 | GiveCivilReport(pTurn, p1); | 
|---|
| 1107 | GiveMilReport(pTurn, p1); | 
|---|
| 1108 | end; | 
|---|
| 1109 | end; | 
|---|
| 1110 | // CheckContact; | 
|---|
| 1111 | end; | 
|---|
| 1112 |  | 
|---|
| 1113 | function LoadGame(const Path, FileName: string; Turn: Integer; | 
|---|
| 1114 | MovieMode: Boolean): Boolean; | 
|---|
| 1115 | var | 
|---|
| 1116 | J: TBrain; | 
|---|
| 1117 | I, ix, D, p1, Command, Subject: Integer; | 
|---|
| 1118 | K: Integer; | 
|---|
| 1119 | {$IFDEF TEXTLOG}LoadPos0: Integer; {$ENDIF} | 
|---|
| 1120 | Data: Pointer; | 
|---|
| 1121 | LogFile: TFileStream; | 
|---|
| 1122 | FormerCLState: TCmdListState; | 
|---|
| 1123 | S: string[255]; | 
|---|
| 1124 | SaveMap: array [0 .. lxmax * lymax - 1] of Byte; | 
|---|
| 1125 | Started, StatRequest: Boolean; | 
|---|
| 1126 | begin | 
|---|
| 1127 | SavePath := Path; | 
|---|
| 1128 | LogFileName := FileName; | 
|---|
| 1129 | LoadTurn := Turn; | 
|---|
| 1130 | LogFile := TFileStream.Create(SavePath + LogFileName, fmOpenRead or | 
|---|
| 1131 | fmShareExclusive); | 
|---|
| 1132 | LogFile.Position := 0; | 
|---|
| 1133 | LogFile.Read(S[1], 8); { file id } | 
|---|
| 1134 | LogFile.Read(I, 4); { c-evo version } | 
|---|
| 1135 | LogFile.Read(J, 4); { exe time } | 
|---|
| 1136 |  | 
|---|
| 1137 | if (I >= FirstBookCompatibleVersion) and (I <= CevoVersion) then | 
|---|
| 1138 | begin | 
|---|
| 1139 | Result := True; | 
|---|
| 1140 | LogFile.Read(lx, 4); | 
|---|
| 1141 | LogFile.Read(ly, 4); | 
|---|
| 1142 | MapSize := lx * ly; | 
|---|
| 1143 | LogFile.Read(LandMass, 4); | 
|---|
| 1144 | if LandMass = 0 then | 
|---|
| 1145 | LogFile.Read(RealMap, MapSize * 4); // use predefined map | 
|---|
| 1146 | LogFile.Read(MaxTurn, 4); | 
|---|
| 1147 | LogFile.Read(RND, 4); | 
|---|
| 1148 | LogFile.Read(GTurn, 4); | 
|---|
| 1149 | LogFile.Read(SaveMap, 4); | 
|---|
| 1150 | if SaveMap[0] <> $80 then | 
|---|
| 1151 | LogFile.Read(SaveMap[4], ((MapSize - 1) div 4 + 1) * 4 - 4); | 
|---|
| 1152 | for p1 := 0 to nPl - 1 do | 
|---|
| 1153 | begin | 
|---|
| 1154 | LogFile.Read(S[0], 4); | 
|---|
| 1155 | if S[0] = #0 then | 
|---|
| 1156 | PlayersBrain[p1] := nil | 
|---|
| 1157 | else | 
|---|
| 1158 | begin | 
|---|
| 1159 | LogFile.Read(S[4], Byte(S[0]) div 4 * 4); | 
|---|
| 1160 | LogFile.Read(OriginalDataVersion[p1], 4); | 
|---|
| 1161 | LogFile.Read(D, 4); { behavior } | 
|---|
| 1162 | LogFile.Read(Difficulty[p1], 4); | 
|---|
| 1163 | J := Brains.Last; | 
|---|
| 1164 | while Assigned(J) and (AnsiCompareFileName(J.FileName, S) <> 0) do begin | 
|---|
| 1165 | K := Brains.IndexOf(J) - 1; | 
|---|
| 1166 | if K >= 0 then J := Brains[K] | 
|---|
| 1167 | else J := nil; | 
|---|
| 1168 | end; | 
|---|
| 1169 | if not Assigned(J) then | 
|---|
| 1170 | begin // ai not found -- replace by local player | 
|---|
| 1171 | ProcessClientData[p1] := False; | 
|---|
| 1172 | NotifyMessage := S; | 
|---|
| 1173 | Notify(ntAIError); | 
|---|
| 1174 | J := BrainTerm; | 
|---|
| 1175 | end | 
|---|
| 1176 | else | 
|---|
| 1177 | ProcessClientData[p1] := True; | 
|---|
| 1178 | if J.Kind = btNoTerm then | 
|---|
| 1179 | J := BrainSuperVirtual; | 
|---|
| 1180 | // crashed tournament -- load as supervisor | 
|---|
| 1181 | PlayersBrain[p1] := J; | 
|---|
| 1182 | end; | 
|---|
| 1183 | end; | 
|---|
| 1184 | end | 
|---|
| 1185 | else | 
|---|
| 1186 | Result := False; | 
|---|
| 1187 |  | 
|---|
| 1188 | if Result then begin | 
|---|
| 1189 | CL := TCmdList.Create; | 
|---|
| 1190 | CL.LoadFromFile(LogFile); | 
|---|
| 1191 | end; | 
|---|
| 1192 | FreeAndNil(LogFile); | 
|---|
| 1193 | if not Result then | 
|---|
| 1194 | Exit; | 
|---|
| 1195 |  | 
|---|
| 1196 | Notify(ntStartDone); | 
|---|
| 1197 | if LoadTurn < 0 then | 
|---|
| 1198 | LoadTurn := GTurn; | 
|---|
| 1199 | if MovieMode then | 
|---|
| 1200 | Mode := moMovie | 
|---|
| 1201 | else if LoadTurn = 0 then | 
|---|
| 1202 | Mode := moLoading | 
|---|
| 1203 | else | 
|---|
| 1204 | Mode := moLoading_Fast; | 
|---|
| 1205 | {$IFDEF TEXTLOG}AssignFile(TextLog, SavePath + LogFileName + '.txt'); | 
|---|
| 1206 | Rewrite(TextLog); {$ENDIF} | 
|---|
| 1207 | LoadOK := True; | 
|---|
| 1208 | StartGame; | 
|---|
| 1209 | if MovieMode then | 
|---|
| 1210 | begin | 
|---|
| 1211 | bix[0].Client(cShowGame, 0, nil^); | 
|---|
| 1212 | Notify(ntBackOff); | 
|---|
| 1213 | end | 
|---|
| 1214 | else | 
|---|
| 1215 | Notify(ntLoadBegin); | 
|---|
| 1216 |  | 
|---|
| 1217 | Started := False; | 
|---|
| 1218 | StatRequest := False; | 
|---|
| 1219 | MovieStopped := False; | 
|---|
| 1220 | {$IFDEF LOADPERF}QueryPerformanceCounter(time_total0); | 
|---|
| 1221 | time_a := 0; | 
|---|
| 1222 | time_b := 0; | 
|---|
| 1223 | time_c := 0; {$ENDIF} | 
|---|
| 1224 | while not MovieStopped and (CL.Progress < 1000) do | 
|---|
| 1225 | begin | 
|---|
| 1226 | FormerCLState := CL.State; | 
|---|
| 1227 | CL.Get(Command, p1, Subject, Data); | 
|---|
| 1228 | if p1 < 0 then | 
|---|
| 1229 | p1 := pTurn; | 
|---|
| 1230 | if StatRequest and (Command and (sctMask or sExecute) <> sctInternal or | 
|---|
| 1231 | sExecute) then | 
|---|
| 1232 | begin | 
|---|
| 1233 | GenerateStat(pTurn); | 
|---|
| 1234 | StatRequest := False; | 
|---|
| 1235 | end; | 
|---|
| 1236 | // complete all internal commands following an sTurn before generating statistics | 
|---|
| 1237 | if (Command = sTurn) and not Started then | 
|---|
| 1238 | begin | 
|---|
| 1239 | {$IFDEF TEXTLOG}WriteLn(TextLog, '---Turn 0 P0---'); {$ENDIF} | 
|---|
| 1240 | for p1 := 0 to nPl - 1 do | 
|---|
| 1241 | if Assigned(bix[p1]) and ((Mode <> moMovie) or (p1 = 0)) then | 
|---|
| 1242 | CallPlayer(cReplay, p1, nil^); | 
|---|
| 1243 | BeforeTurn0; | 
|---|
| 1244 | if MovieMode then | 
|---|
| 1245 | begin | 
|---|
| 1246 | Inform(pTurn); | 
|---|
| 1247 | CallPlayer(cMovieTurn, 0, nil^); | 
|---|
| 1248 | end; | 
|---|
| 1249 | StatRequest := True; | 
|---|
| 1250 | Started := True; | 
|---|
| 1251 | end | 
|---|
| 1252 | else if (Command = sTurn) and (pTurn = 0) and (GTurn = LoadTurn) then | 
|---|
| 1253 | begin | 
|---|
| 1254 | Assert(CL.State.LoadPos = FormerCLState.LoadPos + 4); // size of sTurn | 
|---|
| 1255 | CL.State := FormerCLState; | 
|---|
| 1256 | CL.Cut; | 
|---|
| 1257 | Break; | 
|---|
| 1258 | end | 
|---|
| 1259 | else if Command = sIntDataChange then | 
|---|
| 1260 | begin | 
|---|
| 1261 | {$IFDEF TEXTLOG}LoadPos0 := CL.State.LoadPos; {$ENDIF} | 
|---|
| 1262 | if ProcessClientData[p1] then | 
|---|
| 1263 | CL.GetDataChanges(RW[p1].Data, bix[p1].DataSize) | 
|---|
| 1264 | else | 
|---|
| 1265 | CL.GetDataChanges(nil, 0); | 
|---|
| 1266 | {$IFDEF TEXTLOG}WriteLn(TextLog, Format('Data Changes P%d (%d Bytes)', [p1, CL.State.LoadPos - LoadPos0])); {$ENDIF} | 
|---|
| 1267 | end | 
|---|
| 1268 | else | 
|---|
| 1269 | begin | 
|---|
| 1270 | {$IFDEF TEXTLOG}CmdInfo := Format('Command %x', [Command]); {$ENDIF} | 
|---|
| 1271 | if Command and (sctMask or sExecute) = sctInternal or sExecute then | 
|---|
| 1272 | IntServer(Command, p1, Subject, Data^) // internal command | 
|---|
| 1273 | else | 
|---|
| 1274 | begin | 
|---|
| 1275 | StatRequest := Command = sTurn; | 
|---|
| 1276 | Server(Command, p1, Subject, Data^); | 
|---|
| 1277 | end; | 
|---|
| 1278 | {$IFDEF TEXTLOG}WriteLn(TextLog, CmdInfo); {$ENDIF} | 
|---|
| 1279 | end; | 
|---|
| 1280 | if not MovieMode then | 
|---|
| 1281 | Notify(ntLoadState, CL.Progress * 128 div 1000); | 
|---|
| 1282 | end; | 
|---|
| 1283 |  | 
|---|
| 1284 | if MovieMode then | 
|---|
| 1285 | begin | 
|---|
| 1286 | Notify(ntBackOn); | 
|---|
| 1287 | bix[0].Client(cBreakGame, -1, nil^); | 
|---|
| 1288 | EndGame; | 
|---|
| 1289 | Notify(ntStartGo); | 
|---|
| 1290 | Result := False; | 
|---|
| 1291 | Exit; | 
|---|
| 1292 | end; | 
|---|
| 1293 |  | 
|---|
| 1294 | if StatRequest then | 
|---|
| 1295 | GenerateStat(pTurn); | 
|---|
| 1296 | Assert(Started); | 
|---|
| 1297 | {$IFDEF TEXTLOG}CloseFile(TextLog); {$ENDIF} | 
|---|
| 1298 | {$IFDEF LOADPERF}QueryPerformanceCounter(time_total); { time in s is: (time_total-time_total0)/PerfFreq }{$ENDIF} | 
|---|
| 1299 | NoLogChanges; | 
|---|
| 1300 | NoLogCityTileChanges; | 
|---|
| 1301 | if LogFileName[1] = '~' then | 
|---|
| 1302 | begin | 
|---|
| 1303 | Delete(LogFileName, 1, 1); | 
|---|
| 1304 | nLogOpened := -1; | 
|---|
| 1305 | end | 
|---|
| 1306 | else | 
|---|
| 1307 | nLogOpened := CL.State.nLog; | 
|---|
| 1308 |  | 
|---|
| 1309 | Mode := moPlaying; | 
|---|
| 1310 | LastEndClientCommand := -1; | 
|---|
| 1311 | if (GTestFlags and tfUncover <> 0) or (Difficulty[pTurn] = 0) then | 
|---|
| 1312 | DiscoverAll(pTurn, lObserveSuper) { supervisor - all tiles visible } | 
|---|
| 1313 | else | 
|---|
| 1314 | DiscoverViewAreas(pTurn); | 
|---|
| 1315 |  | 
|---|
| 1316 | for p1 := 0 to nPl - 1 do | 
|---|
| 1317 | if 1 shl p1 and (GAlive or GWatching) <> 0 then | 
|---|
| 1318 | begin | 
|---|
| 1319 | RecalcPeaceMap(p1); | 
|---|
| 1320 | for ix := 0 to RW[p1].nEnemyUn - 1 do | 
|---|
| 1321 | with RW[p1].EnemyUn[ix] do | 
|---|
| 1322 | emix := RWemix[p1, Owner, mix]; | 
|---|
| 1323 | Inform(p1); | 
|---|
| 1324 | end; | 
|---|
| 1325 | {$IFOPT O-}CheckBorders(-2); {$ENDIF} // for testing only | 
|---|
| 1326 | Notify(ntEndInfo); | 
|---|
| 1327 | if not LoadOK then | 
|---|
| 1328 | begin | 
|---|
| 1329 | NotifyMessage := SavePath + LogFileName; | 
|---|
| 1330 | Notify(ntLoadError); | 
|---|
| 1331 | end; | 
|---|
| 1332 | bix[0].Client(cShowGame, 0, nil^); | 
|---|
| 1333 | Notify(ntBackOff); | 
|---|
| 1334 | Inform(pTurn); | 
|---|
| 1335 | ChangeClientWhenDone(cResume, 0, nil^, 0); | 
|---|
| 1336 | end; | 
|---|
| 1337 |  | 
|---|
| 1338 | procedure InsertTerritoryUpdateCommands; | 
|---|
| 1339 | var | 
|---|
| 1340 | p1, Command, Subject: Integer; | 
|---|
| 1341 | Data: Pointer; | 
|---|
| 1342 | FormerCLState: TCmdListState; | 
|---|
| 1343 | begin | 
|---|
| 1344 | while CL.Progress < 1000 do | 
|---|
| 1345 | begin | 
|---|
| 1346 | FormerCLState := CL.State; | 
|---|
| 1347 | CL.Get(Command, p1, Subject, Data); | 
|---|
| 1348 | if (Command = sIntExpandTerritory) and (p1 = pTurn) then | 
|---|
| 1349 | begin | 
|---|
| 1350 | IntServer(Command, p1, Subject, Data^); | 
|---|
| 1351 | {$IFDEF TEXTLOG}WriteLn(TextLog, 'AfterTurn - ExpandTerritory'); {$ENDIF} | 
|---|
| 1352 | end | 
|---|
| 1353 | else | 
|---|
| 1354 | begin | 
|---|
| 1355 | CL.State := FormerCLState; | 
|---|
| 1356 | Break; | 
|---|
| 1357 | end; | 
|---|
| 1358 | end; | 
|---|
| 1359 | {$IFOPT O-}InvalidTreatyMap := 0; {$ENDIF} | 
|---|
| 1360 | end; | 
|---|
| 1361 |  | 
|---|
| 1362 | procedure StartNewGame(const Path, FileName, Map: string; | 
|---|
| 1363 | Newlx, Newly, NewLandMass, NewMaxTurn: Integer); | 
|---|
| 1364 | var | 
|---|
| 1365 | I: Integer; | 
|---|
| 1366 | begin | 
|---|
| 1367 | Notify(ntStartDone); | 
|---|
| 1368 | SavePath := Path; | 
|---|
| 1369 | LogFileName := FileName; | 
|---|
| 1370 | MapFileName := Map; | 
|---|
| 1371 | {$IFDEF FastContact} | 
|---|
| 1372 | lx := 24; | 
|---|
| 1373 | ly := 42; | 
|---|
| 1374 | {$ELSE} | 
|---|
| 1375 | lx := Newlx; | 
|---|
| 1376 | ly := Newly; | 
|---|
| 1377 | {$ENDIF} | 
|---|
| 1378 | MapSize := lx * ly; | 
|---|
| 1379 | if MapFileName <> '' then | 
|---|
| 1380 | LandMass := 0 | 
|---|
| 1381 | else | 
|---|
| 1382 | LandMass := NewLandMass; | 
|---|
| 1383 | MaxTurn := NewMaxTurn; | 
|---|
| 1384 | DelphiRandomize; | 
|---|
| 1385 | RND := DelphiRandSeed; | 
|---|
| 1386 | Mode := moPlaying; | 
|---|
| 1387 | CL := TCmdList.Create; | 
|---|
| 1388 | StartGame; | 
|---|
| 1389 | NoLogChanges; | 
|---|
| 1390 | CallAllPlayers(cGetReady, nil^); | 
|---|
| 1391 | LogChanges; | 
|---|
| 1392 | CL.Put(sTurn, 0, 0, nil); | 
|---|
| 1393 | BeforeTurn0; | 
|---|
| 1394 | NoLogCityTileChanges; | 
|---|
| 1395 | GenerateStat(pTurn); | 
|---|
| 1396 | nLogOpened := -1; | 
|---|
| 1397 | LastEndClientCommand := -1; | 
|---|
| 1398 | CallPlayer(cShowGame, 0, nil^); | 
|---|
| 1399 | for I := 0 to nPl - 1 do | 
|---|
| 1400 | if Assigned(bix[I]) and (bix[I].Kind = btNetworkServer) then | 
|---|
| 1401 | CallPlayer(cShowGame, I, nil^); | 
|---|
| 1402 | Notify(ntBackOff); | 
|---|
| 1403 | Inform(pTurn); | 
|---|
| 1404 | ChangeClientWhenDone(cTurn, 0, nil^, 0) | 
|---|
| 1405 | end; | 
|---|
| 1406 |  | 
|---|
| 1407 | procedure DirectHelp(Command: Integer); | 
|---|
| 1408 | begin | 
|---|
| 1409 | InitBrain(BrainTerm); | 
|---|
| 1410 | BrainTerm.Client(Command, -1, nil^); | 
|---|
| 1411 | AICredits := #0; | 
|---|
| 1412 | end; | 
|---|
| 1413 |  | 
|---|
| 1414 | procedure EditMap(const Map: string; Newlx, Newly, NewLandMass: Integer); | 
|---|
| 1415 | var | 
|---|
| 1416 | p1, Loc1: Integer; | 
|---|
| 1417 | Game: TNewGameData; | 
|---|
| 1418 | begin | 
|---|
| 1419 | Notify(ntStartDone); | 
|---|
| 1420 | Notify(ntInitLocalHuman); | 
|---|
| 1421 | MapFileName := Map; | 
|---|
| 1422 | lx := Newlx; | 
|---|
| 1423 | ly := Newly; | 
|---|
| 1424 | MapSize := lx * ly; | 
|---|
| 1425 | LandMass := NewLandMass; | 
|---|
| 1426 | bix[0] := BrainTerm; | 
|---|
| 1427 | Difficulty[0] := 0; | 
|---|
| 1428 | InitBrain(BrainTerm); | 
|---|
| 1429 |  | 
|---|
| 1430 | DelphiRandomize; | 
|---|
| 1431 | GAlive := 0; | 
|---|
| 1432 | GWatching := 1; | 
|---|
| 1433 | if not LoadMap(MapFileName) then | 
|---|
| 1434 | for Loc1 := 0 to MapSize - 1 do | 
|---|
| 1435 | RealMap[Loc1] := fOcean or ($F shl 27); | 
|---|
| 1436 | CL := nil; | 
|---|
| 1437 | InitMapEditor; | 
|---|
| 1438 | RW[0].Data := nil; | 
|---|
| 1439 | RW[0].BorderHelper := nil; | 
|---|
| 1440 | RW[0].Alive := 0; | 
|---|
| 1441 | Game.lx := lx; | 
|---|
| 1442 | Game.ly := ly; | 
|---|
| 1443 | Game.RO[0] := @RW[0]; | 
|---|
| 1444 | Game.Difficulty[0] := 0; | 
|---|
| 1445 | for p1 := 1 to nPl - 1 do begin | 
|---|
| 1446 | Game.RO[p1] := nil; | 
|---|
| 1447 | Game.Difficulty[p1] := -1; | 
|---|
| 1448 | end; | 
|---|
| 1449 | BrainTerm.Client(cNewMap, -1, Game); | 
|---|
| 1450 |  | 
|---|
| 1451 | DiscoverAll(0, lObserveSuper); | 
|---|
| 1452 | Notify(ntEndInfo); | 
|---|
| 1453 | bix[0].Client(cShowGame, 0, nil^); | 
|---|
| 1454 | Notify(ntBackOff); | 
|---|
| 1455 | ChangeClientWhenDone(cEditMap, 0, nil^, 0); | 
|---|
| 1456 | end; | 
|---|
| 1457 |  | 
|---|
| 1458 | procedure DestroySpacePort_TellPlayers(P, pCapturer: Integer); | 
|---|
| 1459 | var | 
|---|
| 1460 | cix, I, p1: Integer; | 
|---|
| 1461 | ShowShipChange: TShowShipChange; | 
|---|
| 1462 | begin | 
|---|
| 1463 | // stop ship part production | 
|---|
| 1464 | for cix := 0 to RW[P].nCity - 1 do | 
|---|
| 1465 | with RW[P].City[cix] do | 
|---|
| 1466 | if (Loc >= 0) and (Project and cpImp <> 0) and | 
|---|
| 1467 | ((Project and cpIndex = woMIR) or | 
|---|
| 1468 | (Imp[Project and cpIndex].Kind = ikShipPart)) then | 
|---|
| 1469 | begin | 
|---|
| 1470 | Inc(RW[P].Money, Prod0); | 
|---|
| 1471 | Prod := 0; | 
|---|
| 1472 | Prod0 := 0; | 
|---|
| 1473 | Project := cpImp + imTrGoods; | 
|---|
| 1474 | Project0 := cpImp + imTrGoods; | 
|---|
| 1475 | end; | 
|---|
| 1476 |  | 
|---|
| 1477 | // destroy ship | 
|---|
| 1478 | with GShip[P] do | 
|---|
| 1479 | if Parts[0] + Parts[1] + Parts[2] > 0 then | 
|---|
| 1480 | begin | 
|---|
| 1481 | for I := 0 to nShipPart - 1 do | 
|---|
| 1482 | begin | 
|---|
| 1483 | ShowShipChange.Ship1Change[I] := -Parts[I]; | 
|---|
| 1484 | if pCapturer >= 0 then | 
|---|
| 1485 | begin | 
|---|
| 1486 | ShowShipChange.Ship2Change[I] := Parts[I]; | 
|---|
| 1487 | Inc(GShip[pCapturer].Parts[I], Parts[I]); | 
|---|
| 1488 | end; | 
|---|
| 1489 | Parts[I] := 0; | 
|---|
| 1490 | end; | 
|---|
| 1491 | if Mode >= moMovie then | 
|---|
| 1492 | begin | 
|---|
| 1493 | if pCapturer >= 0 then | 
|---|
| 1494 | ShowShipChange.Reason := scrCapture | 
|---|
| 1495 | else | 
|---|
| 1496 | ShowShipChange.Reason := scrDestruction; | 
|---|
| 1497 | ShowShipChange.Ship1Owner := P; | 
|---|
| 1498 | ShowShipChange.Ship2Owner := pCapturer; | 
|---|
| 1499 | for p1 := 0 to nPl - 1 do | 
|---|
| 1500 | if 1 shl p1 and (GAlive or GWatching) <> 0 then | 
|---|
| 1501 | begin | 
|---|
| 1502 | Move(GShip, RW[p1].Ship, SizeOf(GShip)); | 
|---|
| 1503 | if 1 shl p1 and GWatching <> 0 then | 
|---|
| 1504 | CallPlayer(cShowShipChange, p1, ShowShipChange); | 
|---|
| 1505 | end; | 
|---|
| 1506 | end; | 
|---|
| 1507 | end; | 
|---|
| 1508 | end; | 
|---|
| 1509 |  | 
|---|
| 1510 | procedure DestroyCity_TellPlayers(P, cix: Integer; SaveUnits: Boolean); | 
|---|
| 1511 | begin | 
|---|
| 1512 | if RW[P].City[cix].Built[imSpacePort] > 0 then | 
|---|
| 1513 | DestroySpacePort_TellPlayers(P, -1); | 
|---|
| 1514 | DestroyCity(P, cix, SaveUnits); | 
|---|
| 1515 | end; | 
|---|
| 1516 |  | 
|---|
| 1517 | procedure ChangeCityOwner_TellPlayers(pOld, cixOld, pNew: Integer); | 
|---|
| 1518 | begin | 
|---|
| 1519 | if RW[pOld].City[cixOld].Built[imSpacePort] > 0 then | 
|---|
| 1520 | if RW[pNew].NatBuilt[imSpacePort] > 0 then | 
|---|
| 1521 | DestroySpacePort_TellPlayers(pOld, pNew) | 
|---|
| 1522 | else | 
|---|
| 1523 | DestroySpacePort_TellPlayers(pOld, -1); | 
|---|
| 1524 | ChangeCityOwner(pOld, cixOld, pNew); | 
|---|
| 1525 | end; | 
|---|
| 1526 |  | 
|---|
| 1527 | procedure CheckWin(P: Integer); | 
|---|
| 1528 | var | 
|---|
| 1529 | I: Integer; | 
|---|
| 1530 | ShipComplete: Boolean; | 
|---|
| 1531 | begin | 
|---|
| 1532 | ShipComplete := True; | 
|---|
| 1533 | for I := 0 to nShipPart - 1 do | 
|---|
| 1534 | if GShip[P].Parts[I] < ShipNeed[I] then begin | 
|---|
| 1535 | ShipComplete := False; | 
|---|
| 1536 | Break; | 
|---|
| 1537 | end; | 
|---|
| 1538 | if ShipComplete then | 
|---|
| 1539 | GWinner := GWinner or 1 shl P; // game won! | 
|---|
| 1540 | end; | 
|---|
| 1541 |  | 
|---|
| 1542 | procedure BeforeTurn; | 
|---|
| 1543 | var | 
|---|
| 1544 | I, p1, uix, cix, V21, Loc1, Cost, Job0, nAlive, nAppliers, ad, OldLoc, | 
|---|
| 1545 | SiegedTiles, nUpdateLoc: Integer; | 
|---|
| 1546 | UpdateLoc: array [0 .. numax - 1] of Integer; | 
|---|
| 1547 | Radius: TVicinity21Loc; | 
|---|
| 1548 | ShowShipChange: TShowShipChange; | 
|---|
| 1549 | TribeExtinct, JobDone, MirBuilt: Boolean; | 
|---|
| 1550 | begin | 
|---|
| 1551 | {$IFOPT O-}Assert(1 shl pTurn and InvalidTreatyMap = 0); {$ENDIF} | 
|---|
| 1552 | Assert(1 shl pTurn and (GAlive or GWatching) <> 0); | 
|---|
| 1553 | if (1 shl pTurn and GAlive = 0) and (Difficulty[pTurn] > 0) then | 
|---|
| 1554 | Exit; | 
|---|
| 1555 |  | 
|---|
| 1556 | if (GWonder[woGrLibrary].EffectiveOwner = pTurn) and (GWinner = 0) then | 
|---|
| 1557 | begin // check great library effect | 
|---|
| 1558 | nAlive := 0; | 
|---|
| 1559 | for p1 := 0 to nPl - 1 do | 
|---|
| 1560 | if 1 shl p1 and GAlive <> 0 then | 
|---|
| 1561 | Inc(nAlive); | 
|---|
| 1562 | ad := 0; | 
|---|
| 1563 | while ad <= (nAdv - 5) do begin | 
|---|
| 1564 | if RW[pTurn].Tech[ad] < tsSeen then | 
|---|
| 1565 | begin | 
|---|
| 1566 | nAppliers := 0; | 
|---|
| 1567 | for p1 := 0 to nPl - 1 do | 
|---|
| 1568 | if (p1 <> pTurn) and (1 shl p1 and GAlive <> 0) and | 
|---|
| 1569 | (RW[p1].Tech[ad] >= tsApplicable) then | 
|---|
| 1570 | Inc(nAppliers); | 
|---|
| 1571 | if nAppliers * 2 > nAlive then | 
|---|
| 1572 | begin | 
|---|
| 1573 | SeeTech(pTurn, ad); | 
|---|
| 1574 | Inc(nTech[pTurn]); | 
|---|
| 1575 | if Mode >= moMovie then | 
|---|
| 1576 | CallPlayer(cShowGreatLibTech, pTurn, ad); | 
|---|
| 1577 | // do not call CallPlayer(pTurn) while map is invalid | 
|---|
| 1578 | end; | 
|---|
| 1579 | end; | 
|---|
| 1580 | Inc(ad); | 
|---|
| 1581 | end; | 
|---|
| 1582 | end; | 
|---|
| 1583 |  | 
|---|
| 1584 | MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn))); | 
|---|
| 1585 | if Mode > moLoading_Fast then | 
|---|
| 1586 | MaskD(RW[pTurn].Map^, MapSize, Cardinal(not Cardinal(fUnit or fHiddenUnit or | 
|---|
| 1587 | fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or | 
|---|
| 1588 | fInEnemyZoC))); | 
|---|
| 1589 | RW[pTurn].nEnemyUn := 0; | 
|---|
| 1590 |  | 
|---|
| 1591 | MirBuilt := False; | 
|---|
| 1592 | if (Difficulty[pTurn] > 0) and (GWinner = 0) then | 
|---|
| 1593 | with RW[pTurn] do | 
|---|
| 1594 | begin | 
|---|
| 1595 | if nCity > 0 then | 
|---|
| 1596 | for p1 := 0 to nPl - 1 do | 
|---|
| 1597 | if GTurn = EvaStart[p1] + PeaceEvaTurns then | 
|---|
| 1598 | begin // peace contract -- remove all units from p1's territory | 
|---|
| 1599 | Loc1 := City[0].Loc; // search destination for homeless units | 
|---|
| 1600 | for cix := 1 to nCity - 1 do | 
|---|
| 1601 | if (City[cix].Loc >= 0) and | 
|---|
| 1602 | ((Loc1 < 0) or (City[cix].Built[imPalace] > 0)) then | 
|---|
| 1603 | Loc1 := City[cix].Loc; | 
|---|
| 1604 | for uix := 0 to nUn - 1 do | 
|---|
| 1605 | with Un[uix] do | 
|---|
| 1606 | if (Loc >= 0) and (Model[mix].Kind <> mkDiplomat) and | 
|---|
| 1607 | ((Home >= 0) or (Loc1 >= 0)) and | 
|---|
| 1608 | (RealMap[Loc] shr 27 = Cardinal(p1)) then | 
|---|
| 1609 | begin | 
|---|
| 1610 | OldLoc := Loc; | 
|---|
| 1611 | if Master >= 0 then | 
|---|
| 1612 | begin // transport unload | 
|---|
| 1613 | if Model[mix].Domain = dAir then | 
|---|
| 1614 | Dec(Un[Master].AirLoad) | 
|---|
| 1615 | else | 
|---|
| 1616 | Dec(Un[Master].TroopLoad); | 
|---|
| 1617 | Master := -1; | 
|---|
| 1618 | end | 
|---|
| 1619 | else | 
|---|
| 1620 | FreeUnit(pTurn, uix); | 
|---|
| 1621 |  | 
|---|
| 1622 | if Home >= 0 then | 
|---|
| 1623 | Loc := City[Home].Loc | 
|---|
| 1624 | else | 
|---|
| 1625 | Loc := Loc1; | 
|---|
| 1626 | PlaceUnit(pTurn, uix); | 
|---|
| 1627 | UpdateUnitMap(OldLoc); | 
|---|
| 1628 | UpdateUnitMap(Loc); | 
|---|
| 1629 | Flags := Flags or unWithdrawn; | 
|---|
| 1630 | Happened := Happened or phPeaceEvacuation; | 
|---|
| 1631 | end; | 
|---|
| 1632 | end; | 
|---|
| 1633 |  | 
|---|
| 1634 | if Mode >= moMovie then | 
|---|
| 1635 | FillChar(ShowShipChange, SizeOf(ShowShipChange), 0); | 
|---|
| 1636 | TribeExtinct := True; | 
|---|
| 1637 | nUpdateLoc := 0; | 
|---|
| 1638 | for cix := 0 to nCity - 1 do | 
|---|
| 1639 | with City[cix] do | 
|---|
| 1640 | if Loc >= 0 then | 
|---|
| 1641 | begin { next turn for all cities - city loop 1 } | 
|---|
| 1642 | // if ServerVersion[pTurn]>=$000EF0 then | 
|---|
| 1643 | // Flags:=Flags and (chFounded or chCaptured or chProductionSabotaged or chDisorder) | 
|---|
| 1644 | // else Flags:=Flags and (chCaptured or chProductionSabotaged or chDisorder); | 
|---|
| 1645 | // check for siege | 
|---|
| 1646 | SiegedTiles := 0; | 
|---|
| 1647 | V21_to_Loc(Loc, Radius); | 
|---|
| 1648 | for V21 := 1 to 26 do | 
|---|
| 1649 | if Tiles and (1 shl V21) and not(1 shl CityOwnTile) <> 0 then | 
|---|
| 1650 | begin | 
|---|
| 1651 | Loc1 := Radius[V21]; | 
|---|
| 1652 | Assert((Loc1 >= 0) and (Loc1 < MapSize) and | 
|---|
| 1653 | (UsedByCity[Loc1] = Loc)); | 
|---|
| 1654 | p1 := RealMap[Loc1] shr 27; | 
|---|
| 1655 | if (RealMap[Loc1] and fCity <> 0) or (p1 < nPl) and | 
|---|
| 1656 | (p1 <> pTurn) and (RW[pTurn].Treaty[p1] >= trPeace) or | 
|---|
| 1657 | (ZoCMap[Loc1] > 0) and (Occupant[Loc1] <> pTurn) and | 
|---|
| 1658 | (Treaty[Occupant[Loc1]] < trPeace) then | 
|---|
| 1659 | begin | 
|---|
| 1660 | Tiles := Tiles and not(1 shl V21); | 
|---|
| 1661 | UsedByCity[Loc1] := -1; | 
|---|
| 1662 | Flags := Flags or chSiege; | 
|---|
| 1663 | Inc(SiegedTiles); | 
|---|
| 1664 | end; | 
|---|
| 1665 | end; | 
|---|
| 1666 | while SiegedTiles > 0 do // replace sieged tiles | 
|---|
| 1667 | begin | 
|---|
| 1668 | if not AddBestCityTile(pTurn, cix) then | 
|---|
| 1669 | Break; | 
|---|
| 1670 | Dec(SiegedTiles); | 
|---|
| 1671 | end; | 
|---|
| 1672 |  | 
|---|
| 1673 | if Flags and chFounded = 0 then | 
|---|
| 1674 | begin | 
|---|
| 1675 | // CollectCityResources(pTurn,cix); // old style | 
|---|
| 1676 |  | 
|---|
| 1677 | if CityTurn(pTurn, cix) then | 
|---|
| 1678 | TribeExtinct := False | 
|---|
| 1679 | else | 
|---|
| 1680 | begin // city is erased | 
|---|
| 1681 | RemoveDomainUnits(dSea, pTurn, Loc); | 
|---|
| 1682 | RemoveDomainUnits(dAir, pTurn, Loc); | 
|---|
| 1683 | Map[Loc] := Map[Loc] and not fCity; // !!! do this in inner core | 
|---|
| 1684 | UpdateLoc[nUpdateLoc] := Loc; | 
|---|
| 1685 | Inc(nUpdateLoc); | 
|---|
| 1686 | DestroyCity_TellPlayers(pTurn, cix, True); | 
|---|
| 1687 | end; | 
|---|
| 1688 |  | 
|---|
| 1689 | if (Flags and chProduction <> 0) and (Project0 and cpImp <> 0) | 
|---|
| 1690 | then | 
|---|
| 1691 | begin | 
|---|
| 1692 | if Project0 and cpIndex = woMIR then // MIR completed | 
|---|
| 1693 | MirBuilt := True | 
|---|
| 1694 | else if Project0 and cpIndex = woManhattan then | 
|---|
| 1695 | GColdWarStart := GTurn | 
|---|
| 1696 | else if Imp[Project0 and cpIndex].Kind = ikShipPart | 
|---|
| 1697 | then { ship parts produced } | 
|---|
| 1698 | Inc(ShowShipChange.Ship1Change[Project0 and cpIndex - | 
|---|
| 1699 | imShipComp]); | 
|---|
| 1700 | end; | 
|---|
| 1701 | end; | 
|---|
| 1702 | end; { city loop 1 } | 
|---|
| 1703 | if nUpdateLoc > 0 then | 
|---|
| 1704 | begin | 
|---|
| 1705 | CheckBorders(-1, pTurn); | 
|---|
| 1706 | for I := 0 to nUpdateLoc - 1 do | 
|---|
| 1707 | UpdateUnitMap(UpdateLoc[I], True); | 
|---|
| 1708 | if Mode >= moMovie then | 
|---|
| 1709 | for p1 := 0 to nPl - 1 do | 
|---|
| 1710 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) then | 
|---|
| 1711 | for I := 0 to nUpdateLoc - 1 do | 
|---|
| 1712 | if ObserveLevel[UpdateLoc[I]] shr (2 * p1) and 3 >= lObserveUnhidden | 
|---|
| 1713 | then | 
|---|
| 1714 | CallPlayer(cShowCityChanged, p1, UpdateLoc[I]); | 
|---|
| 1715 | end; | 
|---|
| 1716 |  | 
|---|
| 1717 | for uix := 0 to nUn - 1 do | 
|---|
| 1718 | with Un[uix] do | 
|---|
| 1719 | if Loc >= 0 then | 
|---|
| 1720 | begin // unit loop 2 | 
|---|
| 1721 | if Health < 100 then | 
|---|
| 1722 | Recover(pTurn, uix); | 
|---|
| 1723 |  | 
|---|
| 1724 | if Flags and unMountainDelay <> 0 then | 
|---|
| 1725 | begin | 
|---|
| 1726 | Movement := 0; | 
|---|
| 1727 | Flags := Flags and not unMountainDelay; | 
|---|
| 1728 | end | 
|---|
| 1729 | else | 
|---|
| 1730 | Movement := UnitSpeed(pTurn, mix, Health); { refresh movement } | 
|---|
| 1731 |  | 
|---|
| 1732 | Assert(Loc >= 0); | 
|---|
| 1733 | if Model[mix].Kind <> mkDiplomat then | 
|---|
| 1734 | begin // check treaty violation | 
|---|
| 1735 | p1 := RealMap[Loc] shr 27; | 
|---|
| 1736 | if (p1 < nPl) and (p1 <> pTurn) and (Treaty[p1] >= trPeace) then | 
|---|
| 1737 | begin | 
|---|
| 1738 | if (Job in [jCity, jPillage, jClear, jAfforest, jTrans]) or | 
|---|
| 1739 | (Job in [jIrr, jMine, jFort, jBase]) and | 
|---|
| 1740 | (RealMap[Loc] and fTerImp <> 0) then | 
|---|
| 1741 | Job := jNone; | 
|---|
| 1742 | if (GTurn > EvaStart[p1] + PeaceEvaTurns) and | 
|---|
| 1743 | (Treaty[p1] <> trAlliance) then | 
|---|
| 1744 | begin | 
|---|
| 1745 | EvaStart[p1] := GTurn; | 
|---|
| 1746 | Happened := Happened or phPeaceViolation; | 
|---|
| 1747 | if Mode >= moMovie then | 
|---|
| 1748 | CallPlayer(cShowPeaceViolation, p1, pTurn); | 
|---|
| 1749 | end; | 
|---|
| 1750 | end; | 
|---|
| 1751 | end; | 
|---|
| 1752 |  | 
|---|
| 1753 | if ServerVersion[pTurn] >= $000EF0 then | 
|---|
| 1754 | begin | 
|---|
| 1755 | if (Health <= 0) or TribeExtinct then | 
|---|
| 1756 | RemoveUnit_UpdateMap(pTurn, uix); | 
|---|
| 1757 | end; | 
|---|
| 1758 | end; | 
|---|
| 1759 |  | 
|---|
| 1760 | if ServerVersion[pTurn] < $000EF0 then | 
|---|
| 1761 | for uix := 0 to nUn - 1 do | 
|---|
| 1762 | with Un[uix] do | 
|---|
| 1763 | if Loc >= 0 then | 
|---|
| 1764 | begin // unit loop 3 | 
|---|
| 1765 | Loc1 := Loc; | 
|---|
| 1766 | Job0 := Job; | 
|---|
| 1767 | if Job <> jNone then | 
|---|
| 1768 | JobDone := Work(pTurn, uix); | 
|---|
| 1769 | { settlers do terrain improvement jobs } | 
|---|
| 1770 | if (Health <= 0) or TribeExtinct then | 
|---|
| 1771 | RemoveUnit_UpdateMap(pTurn, uix); | 
|---|
| 1772 |  | 
|---|
| 1773 | if (Job0 = jCity) and JobDone then // new city | 
|---|
| 1774 | begin | 
|---|
| 1775 | AddBestCityTile(pTurn, RW[pTurn].nCity - 1); | 
|---|
| 1776 | UpdateUnitMap(Loc1, True); | 
|---|
| 1777 | if Mode >= moMovie then // tell enemies | 
|---|
| 1778 | for p1 := 0 to nPl - 1 do | 
|---|
| 1779 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) and | 
|---|
| 1780 | (ObserveLevel[Loc1] and (3 shl (2 * p1)) > 0) then | 
|---|
| 1781 | CallPlayer(cShowCityChanged, p1, Loc1); | 
|---|
| 1782 | end; | 
|---|
| 1783 | end; | 
|---|
| 1784 |  | 
|---|
| 1785 | { pollution - city loop 3 } | 
|---|
| 1786 | for cix := 0 to nCity - 1 do | 
|---|
| 1787 | with City[cix] do | 
|---|
| 1788 | if (Loc >= 0) and (Pollution >= MaxPollution) then | 
|---|
| 1789 | Pollute(pTurn, cix); | 
|---|
| 1790 |  | 
|---|
| 1791 | CompactLists(pTurn); | 
|---|
| 1792 | if (nUn = 0) and (nCity = 0) then | 
|---|
| 1793 | begin // nation made extinct | 
|---|
| 1794 | Happened := Happened or phExtinct; | 
|---|
| 1795 | GAlive := GAlive and not(1 shl pTurn); | 
|---|
| 1796 | Stat[stPop, pTurn, GTurn] := 0; | 
|---|
| 1797 | Stat[stMil, pTurn, GTurn] := 0; | 
|---|
| 1798 | Stat[stScience, pTurn, GTurn] := 0; | 
|---|
| 1799 | Stat[stExplore, pTurn, GTurn] := 0; | 
|---|
| 1800 | Stat[stTerritory, pTurn, GTurn] := 0; | 
|---|
| 1801 | Stat[stWork, pTurn, GTurn] := 0; | 
|---|
| 1802 | for p1 := 0 to nPl - 1 do | 
|---|
| 1803 | if 1 shl p1 and (GAlive or GWatching) <> 0 then | 
|---|
| 1804 | begin | 
|---|
| 1805 | if p1 <> pTurn then | 
|---|
| 1806 | begin | 
|---|
| 1807 | GiveCivilReport(p1, pTurn); | 
|---|
| 1808 | if (GTestFlags and tfUncover <> 0) or (Difficulty[p1] = 0) or | 
|---|
| 1809 | (RW[p1].Treaty[pTurn] = trAlliance) then | 
|---|
| 1810 | GiveMilReport(p1, pTurn); | 
|---|
| 1811 | end; | 
|---|
| 1812 | with RW[p1] do | 
|---|
| 1813 | begin | 
|---|
| 1814 | Alive := GAlive; | 
|---|
| 1815 | for Loc1 := 0 to MapSize - 1 do | 
|---|
| 1816 | if Territory[Loc1] = pTurn then | 
|---|
| 1817 | // remove territory of extinct nation from player maps | 
|---|
| 1818 | begin | 
|---|
| 1819 | Territory[Loc1] := -1; | 
|---|
| 1820 | Map[Loc1] := Map[Loc1] and not fPeace; | 
|---|
| 1821 | end; | 
|---|
| 1822 | end; | 
|---|
| 1823 | end; | 
|---|
| 1824 | Exit; | 
|---|
| 1825 | end; | 
|---|
| 1826 |  | 
|---|
| 1827 | // check research | 
|---|
| 1828 | Cost := TechCost(pTurn); | 
|---|
| 1829 | if GTestFlags and tfImmAdvance <> 0 then | 
|---|
| 1830 | Research := Cost; | 
|---|
| 1831 | if (Happened and phTech = 0) and (Research >= Cost) then | 
|---|
| 1832 | begin | 
|---|
| 1833 | if ResearchTech = adMilitary then | 
|---|
| 1834 | EnableDevModel(pTurn) { new Unit class initiated } | 
|---|
| 1835 | else if ResearchTech >= 0 then | 
|---|
| 1836 | DiscoverTech(pTurn, ResearchTech); | 
|---|
| 1837 |  | 
|---|
| 1838 | Dec(Research, Cost); | 
|---|
| 1839 | Happened := Happened or phTech; | 
|---|
| 1840 | ResearchTech := -1; | 
|---|
| 1841 | end | 
|---|
| 1842 | else if (ResearchTech = -2) and (nCity > 0) then | 
|---|
| 1843 | begin | 
|---|
| 1844 | Happened := Happened or phTech; | 
|---|
| 1845 | ResearchTech := -1; | 
|---|
| 1846 | end; | 
|---|
| 1847 |  | 
|---|
| 1848 | if Credibility < MaxCredibility then | 
|---|
| 1849 | for p1 := 0 to nPl - 1 do | 
|---|
| 1850 | if (p1 <> pTurn) and (1 shl p1 and GAlive <> 0) and | 
|---|
| 1851 | (Treaty[p1] >= trPeace) then | 
|---|
| 1852 | begin | 
|---|
| 1853 | Inc(Credibility); | 
|---|
| 1854 | Break; | 
|---|
| 1855 | end; | 
|---|
| 1856 |  | 
|---|
| 1857 | if GWinner = 0 then | 
|---|
| 1858 | CheckWin(pTurn); | 
|---|
| 1859 | if (Mode >= moMovie) and (GWinner = 0) and | 
|---|
| 1860 | ((ShowShipChange.Ship1Change[0] > 0) or | 
|---|
| 1861 | (ShowShipChange.Ship1Change[1] > 0) or | 
|---|
| 1862 | (ShowShipChange.Ship1Change[2] > 0)) then | 
|---|
| 1863 | begin | 
|---|
| 1864 | ShowShipChange.Reason := scrProduction; | 
|---|
| 1865 | ShowShipChange.Ship1Owner := pTurn; | 
|---|
| 1866 | ShowShipChange.Ship2Owner := -1; | 
|---|
| 1867 | for p1 := 0 to nPl - 1 do | 
|---|
| 1868 | if (p1 <> pTurn) and (1 shl p1 and (GAlive or GWatching) <> 0) then | 
|---|
| 1869 | begin | 
|---|
| 1870 | Move(GShip, RW[p1].Ship, SizeOf(GShip)); | 
|---|
| 1871 | if 1 shl p1 and GWatching <> 0 then | 
|---|
| 1872 | CallPlayer(cShowShipChange, p1, ShowShipChange); | 
|---|
| 1873 | end; | 
|---|
| 1874 | end; | 
|---|
| 1875 | if WinOnAlone and (GAlive and not(1 shl pTurn or 1) = 0) then | 
|---|
| 1876 | GWinner := 1 shl pTurn; // break if only one nation left | 
|---|
| 1877 |  | 
|---|
| 1878 | if GTurn = AnarchyStart + AnarchyTurns then | 
|---|
| 1879 | begin | 
|---|
| 1880 | AnarchyStart := -AnarchyTurns - 1; | 
|---|
| 1881 | Government := gDespotism; | 
|---|
| 1882 | for p1 := 0 to nPl - 1 do | 
|---|
| 1883 | if (p1 <> pTurn) and ((GAlive or GWatching) and (1 shl p1) <> 0) then | 
|---|
| 1884 | RW[p1].EnemyReport[pTurn].Government := gDespotism; | 
|---|
| 1885 | Inc(Happened, phChangeGov); | 
|---|
| 1886 | end; | 
|---|
| 1887 | end; // if Difficulty[pTurn]>0 | 
|---|
| 1888 |  | 
|---|
| 1889 | if (pTurn = 0) and (GWinner > 0) then | 
|---|
| 1890 | begin // game over, give world map and all reports to player 0 | 
|---|
| 1891 | DiscoverAll(pTurn, lObserveSuper); | 
|---|
| 1892 | for p1 := 1 to nPl - 1 do | 
|---|
| 1893 | if 1 shl p1 and GAlive <> 0 then | 
|---|
| 1894 | begin | 
|---|
| 1895 | if RW[pTurn].Treaty[p1] < trNone then | 
|---|
| 1896 | begin | 
|---|
| 1897 | RW[pTurn].Treaty[p1] := trNone; | 
|---|
| 1898 | RW[p1].Treaty[pTurn] := trNone; | 
|---|
| 1899 | end; | 
|---|
| 1900 | GiveCivilReport(pTurn, p1); | 
|---|
| 1901 | GiveMilReport(pTurn, p1); | 
|---|
| 1902 | end; | 
|---|
| 1903 | end | 
|---|
| 1904 | else | 
|---|
| 1905 | begin | 
|---|
| 1906 | // show observed areas | 
|---|
| 1907 | if (GTestFlags and tfUncover <> 0) or (Difficulty[pTurn] = 0) | 
|---|
| 1908 | then { supervisor - all tiles visible } | 
|---|
| 1909 | begin | 
|---|
| 1910 | if (bix[pTurn].Kind <> btNoTerm) and | 
|---|
| 1911 | ((Difficulty[pTurn] > 0) or (Mode > moLoading_Fast)) then | 
|---|
| 1912 | DiscoverAll(pTurn, lObserveSuper); | 
|---|
| 1913 | end | 
|---|
| 1914 | else | 
|---|
| 1915 | begin | 
|---|
| 1916 | DiscoverViewAreas(pTurn); | 
|---|
| 1917 | if MirBuilt then | 
|---|
| 1918 | DiscoverAll(pTurn, lObserveUnhidden); | 
|---|
| 1919 | end; | 
|---|
| 1920 | end; | 
|---|
| 1921 | // CheckContact; | 
|---|
| 1922 | end; | 
|---|
| 1923 |  | 
|---|
| 1924 | procedure AfterTurn; | 
|---|
| 1925 | var | 
|---|
| 1926 | cix, uix, p1, Loc1, Job0: Integer; | 
|---|
| 1927 | JobDone: Boolean; | 
|---|
| 1928 | begin | 
|---|
| 1929 | with RW[pTurn] do | 
|---|
| 1930 | begin | 
|---|
| 1931 | for cix := 0 to nCity - 1 do | 
|---|
| 1932 | if City[cix].Loc >= 0 then | 
|---|
| 1933 | begin | 
|---|
| 1934 | // City[cix].Flags:=City[cix].Flags and not chProductionSabotaged; | 
|---|
| 1935 | City[cix].Flags := City[cix].Flags and (chCaptured or chDisorder); | 
|---|
| 1936 | CollectCityResources(pTurn, cix); // new style | 
|---|
| 1937 | end; | 
|---|
| 1938 |  | 
|---|
| 1939 | Inc(Money, OracleIncome); | 
|---|
| 1940 | OracleIncome := 0; | 
|---|
| 1941 | if GWonder[woOracle].EffectiveOwner = pTurn then | 
|---|
| 1942 | begin | 
|---|
| 1943 | for p1 := 0 to nPl - 1 do | 
|---|
| 1944 | if (1 shl p1 and GAlive <> 0) and | 
|---|
| 1945 | ((p1 = pTurn) or (RW[pTurn].Treaty[p1] > trNoContact)) then | 
|---|
| 1946 | for cix := 0 to RW[p1].nCity - 1 do | 
|---|
| 1947 | if (RW[p1].City[cix].Loc >= 0) and | 
|---|
| 1948 | (RW[p1].City[cix].Built[imTemple] > 0) then | 
|---|
| 1949 | Inc(OracleIncome); | 
|---|
| 1950 | end; | 
|---|
| 1951 |  | 
|---|
| 1952 | if (GTestFlags and tfImmImprove = 0) and (Government <> gAnarchy) then | 
|---|
| 1953 | for cix := 0 to nCity - 1 do | 
|---|
| 1954 | if (City[cix].Loc >= 0) and (City[cix].Flags and chCaptured = 0) then | 
|---|
| 1955 | PayCityMaintenance(pTurn, cix); | 
|---|
| 1956 |  | 
|---|
| 1957 | if ServerVersion[pTurn] >= $000EF0 then | 
|---|
| 1958 | begin // let settlers work | 
|---|
| 1959 | for cix := 0 to nCity - 1 do | 
|---|
| 1960 | City[cix].Flags := City[cix].Flags and not chFounded; | 
|---|
| 1961 | for uix := 0 to nUn - 1 do | 
|---|
| 1962 | with Un[uix] do | 
|---|
| 1963 | if Loc >= 0 then | 
|---|
| 1964 | begin | 
|---|
| 1965 | Loc1 := Loc; | 
|---|
| 1966 | Job0 := Job; | 
|---|
| 1967 | if Job <> jNone then | 
|---|
| 1968 | JobDone := Work(pTurn, uix); | 
|---|
| 1969 | { settlers do terrain improvement jobs } | 
|---|
| 1970 | if Health <= 0 then | 
|---|
| 1971 | RemoveUnit_UpdateMap(pTurn, uix); | 
|---|
| 1972 |  | 
|---|
| 1973 | if (Job0 = jCity) and JobDone then // new city | 
|---|
| 1974 | begin | 
|---|
| 1975 | AddBestCityTile(pTurn, RW[pTurn].nCity - 1); | 
|---|
| 1976 | UpdateUnitMap(Loc1, True); | 
|---|
| 1977 | if Mode >= moMovie then // tell enemies | 
|---|
| 1978 | for p1 := 0 to nPl - 1 do | 
|---|
| 1979 | if (1 shl p1 and GWatching <> 0) and (p1 <> pTurn) and | 
|---|
| 1980 | (ObserveLevel[Loc1] and (3 shl (2 * p1)) > 0) then | 
|---|
| 1981 | CallPlayer(cShowCityChanged, p1, Loc1); | 
|---|
| 1982 | end; | 
|---|
| 1983 | end; | 
|---|
| 1984 | end; | 
|---|
| 1985 |  | 
|---|
| 1986 | for uix := 0 to nUn - 1 do | 
|---|
| 1987 | with Un[uix] do | 
|---|
| 1988 | if Loc >= 0 then | 
|---|
| 1989 | begin { next turn for all units } | 
|---|
| 1990 | if Model[mix].Domain = dAir then | 
|---|
| 1991 | if (Master >= 0) or (RealMap[Loc] and fCity <> 0) or | 
|---|
| 1992 | (RealMap[Loc] and fTerImp = tiBase) then | 
|---|
| 1993 | begin | 
|---|
| 1994 | Fuel := Model[mix].Cap[mcFuel]; | 
|---|
| 1995 | Flags := Flags or unBombsLoaded; | 
|---|
| 1996 | end | 
|---|
| 1997 | else if Model[mix].Kind = mkSpecial_Glider then { glider } | 
|---|
| 1998 | begin | 
|---|
| 1999 | if RealMap[Loc] and fTerrain < fGrass then | 
|---|
| 2000 | begin | 
|---|
| 2001 | RemoveUnit_UpdateMap(pTurn, uix); // unit lost | 
|---|
| 2002 | Happened := Happened or phGliderLost; | 
|---|
| 2003 | end; | 
|---|
| 2004 | end | 
|---|
| 2005 | else | 
|---|
| 2006 | begin | 
|---|
| 2007 | Dec(Fuel); | 
|---|
| 2008 | if Fuel < 0 then | 
|---|
| 2009 | begin | 
|---|
| 2010 | RemoveUnit_UpdateMap(pTurn, uix); // unit lost | 
|---|
| 2011 | Happened := Happened or phPlaneLost; | 
|---|
| 2012 | end | 
|---|
| 2013 | end | 
|---|
| 2014 | else if (Master < 0) and (Movement > 0) then // check HostileDamage | 
|---|
| 2015 | begin | 
|---|
| 2016 | Health := Health - HostileDamage(pTurn, mix, Loc, Movement); | 
|---|
| 2017 | if Health < 0 then | 
|---|
| 2018 | RemoveUnit_UpdateMap(pTurn, uix); | 
|---|
| 2019 | end; | 
|---|
| 2020 | end; { unit loop 1 } | 
|---|
| 2021 |  | 
|---|
| 2022 | for uix := 0 to nUn - 1 do | 
|---|
| 2023 | with Un[uix] do | 
|---|
| 2024 | begin | 
|---|
| 2025 | Flags := Flags and not unWithdrawn; | 
|---|
| 2026 | if (Loc >= 0) and (Model[mix].Domain = dGround) and (Master < 0) and | 
|---|
| 2027 | ((Integer(Movement) = Model[mix].Speed) or | 
|---|
| 2028 | (Model[mix].Cap[mcAcademy] > 0) and (Movement * 2 >= Model[mix].Speed)) | 
|---|
| 2029 | then | 
|---|
| 2030 | Flags := Flags or unFortified; // fortify unmoved units | 
|---|
| 2031 | end; | 
|---|
| 2032 |  | 
|---|
| 2033 | if (GTestFlags and tfUncover = 0) and (Difficulty[pTurn] > 0) then | 
|---|
| 2034 | begin // restrict view area to current positions | 
|---|
| 2035 | MaskD(ObserveLevel, MapSize, not Cardinal(3 shl (2 * pTurn))); | 
|---|
| 2036 | if Mode > moLoading_Fast then | 
|---|
| 2037 | MaskD(RW[pTurn].Map^, MapSize, Cardinal(not Cardinal(fUnit or fHiddenUnit or | 
|---|
| 2038 | fStealthUnit or fObserved or fSpiedOut or fOwned or fOwnZoCUnit or | 
|---|
| 2039 | fInEnemyZoC))); | 
|---|
| 2040 | RW[pTurn].nEnemyUn := 0; | 
|---|
| 2041 | DiscoverViewAreas(pTurn); | 
|---|
| 2042 | end; | 
|---|
| 2043 |  | 
|---|
| 2044 | if GWinner = 0 then | 
|---|
| 2045 | for p1 := 0 to nPl - 1 do | 
|---|
| 2046 | if 1 shl p1 and GAlive <> 0 then | 
|---|
| 2047 | CheckWin(p1); | 
|---|
| 2048 | end; | 
|---|
| 2049 | end; | 
|---|
| 2050 |  | 
|---|
| 2051 | procedure NextPlayer; | 
|---|
| 2052 | begin | 
|---|
| 2053 | if GTurn = 0 then | 
|---|
| 2054 | BeforeTurn0 | 
|---|
| 2055 | else | 
|---|
| 2056 | BeforeTurn; | 
|---|
| 2057 | NoLogCityTileChanges; | 
|---|
| 2058 | GenerateStat(pTurn); | 
|---|
| 2059 | Inform(pTurn); | 
|---|
| 2060 | ChangeClient; | 
|---|
| 2061 | end; | 
|---|
| 2062 |  | 
|---|
| 2063 | function ExecuteMove(P, uix, ToLoc: Integer; var MoveInfo: TMoveInfo; | 
|---|
| 2064 | ShowMove: TShowMove): Integer; | 
|---|
| 2065 | var | 
|---|
| 2066 | I, p1, FromLoc, uix1, nUpdateLoc: Integer; | 
|---|
| 2067 | MinLevel, MissionResult: Cardinal; | 
|---|
| 2068 | PModel: ^TModel; | 
|---|
| 2069 | UpdateLoc: array [0 .. numax - 1] of Integer; | 
|---|
| 2070 | SeeFrom, SeeTo, ExtDiscover: Boolean; | 
|---|
| 2071 | begin | 
|---|
| 2072 | Result := 0; | 
|---|
| 2073 | with RW[P], Un[uix] do | 
|---|
| 2074 | begin | 
|---|
| 2075 | PModel := @Model[mix]; | 
|---|
| 2076 | FromLoc := Loc; | 
|---|
| 2077 |  | 
|---|
| 2078 | if Master < 0 then | 
|---|
| 2079 | FreeUnit(P, uix); | 
|---|
| 2080 | if (MoveInfo.MoveType in [mtMove, mtCapture]) and MoveInfo.MountainDelay | 
|---|
| 2081 | then | 
|---|
| 2082 | begin | 
|---|
| 2083 | Flags := Flags or unMountainDelay; | 
|---|
| 2084 | end; | 
|---|
| 2085 | Loc := -2; | 
|---|
| 2086 | if TroopLoad + AirLoad > 0 then | 
|---|
| 2087 | for I := 0 to nUn - 1 do | 
|---|
| 2088 | if (Un[I].Loc >= 0) and (Un[I].Master = uix) then | 
|---|
| 2089 | Un[I].Loc := -2; | 
|---|
| 2090 | UpdateUnitMap(FromLoc); | 
|---|
| 2091 |  | 
|---|
| 2092 | if Mode >= moMovie then { show move in interface modules } | 
|---|
| 2093 | begin | 
|---|
| 2094 | ShowMove.EndHealth := MoveInfo.EndHealth; | 
|---|
| 2095 | ShowMove.EndHealthDef := -1; | 
|---|
| 2096 | if Master >= 0 then | 
|---|
| 2097 | if Model[Un[Master].mix].Domain = dAir then | 
|---|
| 2098 | ShowMove.Flags := ShowMove.Flags or umPlaneUnloading | 
|---|
| 2099 | else | 
|---|
| 2100 | ShowMove.Flags := ShowMove.Flags or umShipUnloading; | 
|---|
| 2101 | if MoveInfo.ToMaster >= 0 then | 
|---|
| 2102 | if Model[Un[MoveInfo.ToMaster].mix].Domain = dAir then | 
|---|
| 2103 | ShowMove.Flags := ShowMove.Flags or umPlaneLoading | 
|---|
| 2104 | else | 
|---|
| 2105 | ShowMove.Flags := ShowMove.Flags or umShipLoading; | 
|---|
| 2106 | for p1 := 0 to nPl - 1 do | 
|---|
| 2107 | if (1 shl p1 and GWatching <> 0) and ((p1 <> P) or (bix[p1].Kind = btTerm)) | 
|---|
| 2108 | then | 
|---|
| 2109 | begin | 
|---|
| 2110 | if PModel.Cap[mcStealth] > 0 then | 
|---|
| 2111 | MinLevel := lObserveSuper | 
|---|
| 2112 | else if PModel.Cap[mcSub] > 0 then | 
|---|
| 2113 | MinLevel := lObserveAll | 
|---|
| 2114 | else | 
|---|
| 2115 | MinLevel := lObserveUnhidden; | 
|---|
| 2116 | SeeFrom := (p1 = P) or (ObserveLevel[FromLoc] shr (2 * p1) and | 
|---|
| 2117 | 3 >= MinLevel); | 
|---|
| 2118 | SeeTo := (p1 = P) or (ObserveLevel[ToLoc] shr (2 * p1) and | 
|---|
| 2119 | 3 >= MinLevel); | 
|---|
| 2120 | if SeeFrom and SeeTo then | 
|---|
| 2121 | begin | 
|---|
| 2122 | TellAboutModel(p1, P, mix); | 
|---|
| 2123 | if p1 = P then | 
|---|
| 2124 | ShowMove.emix := -1 | 
|---|
| 2125 | else | 
|---|
| 2126 | ShowMove.emix := emixSafe(p1, P, mix); | 
|---|
| 2127 | if MoveInfo.MoveType = mtCapture then | 
|---|
| 2128 | CallPlayer(cShowCapturing, p1, ShowMove) | 
|---|
| 2129 | else | 
|---|
| 2130 | CallPlayer(cShowMoving, p1, ShowMove); | 
|---|
| 2131 | end | 
|---|
| 2132 | else if SeeFrom then | 
|---|
| 2133 | CallPlayer(cShowUnitChanged, p1, FromLoc); | 
|---|
| 2134 | end; | 
|---|
| 2135 | end; | 
|---|
| 2136 |  | 
|---|
| 2137 | if MoveInfo.MoveType <> mtSpyMission then | 
|---|
| 2138 | Loc := ToLoc; | 
|---|
| 2139 | if TroopLoad + AirLoad > 0 then | 
|---|
| 2140 | for I := 0 to nUn - 1 do | 
|---|
| 2141 | if Un[I].Loc = -2 then | 
|---|
| 2142 | Un[I].Loc := ToLoc; | 
|---|
| 2143 |  | 
|---|
| 2144 | ExtDiscover := False; | 
|---|
| 2145 | nUpdateLoc := 0; | 
|---|
| 2146 | if MoveInfo.MoveType = mtCapture then | 
|---|
| 2147 | begin | 
|---|
| 2148 | Assert(Occupant[ToLoc] < 0); | 
|---|
| 2149 | for uix1 := 0 to RW[MoveInfo.Defender].nUn - 1 do | 
|---|
| 2150 | with RW[MoveInfo.Defender].Un[uix1] do | 
|---|
| 2151 | if (Loc >= 0) and (Home = MoveInfo.Dcix) then | 
|---|
| 2152 | begin | 
|---|
| 2153 | UpdateLoc[nUpdateLoc] := Loc; | 
|---|
| 2154 | Inc(nUpdateLoc); | 
|---|
| 2155 | end; | 
|---|
| 2156 | // unit will be removed -- remember position and update for all players | 
|---|
| 2157 |  | 
|---|
| 2158 | if (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size > 2) and (nCity < ncmax) | 
|---|
| 2159 | then | 
|---|
| 2160 | begin // city captured | 
|---|
| 2161 | ChangeCityOwner_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, P); | 
|---|
| 2162 | City[nCity - 1].Flags := CaptureTurns shl 16; | 
|---|
| 2163 | CityShrink(P, nCity - 1); | 
|---|
| 2164 | if Mode = moPlaying then | 
|---|
| 2165 | with RW[P].City[nCity - 1] do | 
|---|
| 2166 | begin | 
|---|
| 2167 | // SavedResourceWeights[nCity-1]:=ResourceWeights; | 
|---|
| 2168 | SavedTiles[nCity - 1] := Tiles; | 
|---|
| 2169 | end; | 
|---|
| 2170 | ExtDiscover := True; | 
|---|
| 2171 |  | 
|---|
| 2172 | // Temple of Zeus effect | 
|---|
| 2173 | if GWonder[woZeus].EffectiveOwner = P then | 
|---|
| 2174 | begin | 
|---|
| 2175 | GiveCivilReport(P, MoveInfo.Defender); | 
|---|
| 2176 | for I := 0 to nAdv - 1 do | 
|---|
| 2177 | if not(I in FutureTech) and (RW[P].Tech[I] < tsSeen) and | 
|---|
| 2178 | (RW[MoveInfo.Defender].Tech[I] >= tsApplicable) then | 
|---|
| 2179 | begin | 
|---|
| 2180 | Happened := Happened or phStealTech; | 
|---|
| 2181 | GStealFrom := MoveInfo.Defender; | 
|---|
| 2182 | Break; | 
|---|
| 2183 | end; | 
|---|
| 2184 | end; | 
|---|
| 2185 | if Mode = moPlaying then | 
|---|
| 2186 | LogCheckBorders(P, nCity - 1, MoveInfo.Defender); | 
|---|
| 2187 | {$IFOPT O-} if Mode < moPlaying then | 
|---|
| 2188 | InvalidTreatyMap := not(1 shl P); {$ENDIF} | 
|---|
| 2189 | // territory should not be considered for the rest of the command | 
|---|
| 2190 | // execution, because during loading a game it's incorrect before | 
|---|
| 2191 | // subsequent sIntExpandTerritory is processed | 
|---|
| 2192 | end | 
|---|
| 2193 | else // city destroyed | 
|---|
| 2194 | begin | 
|---|
| 2195 | DestroyCity_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, False); | 
|---|
| 2196 | CheckBorders(ToLoc, MoveInfo.Defender); | 
|---|
| 2197 | end; | 
|---|
| 2198 | RecalcPeaceMap(P); | 
|---|
| 2199 | if Mode >= moMovie then | 
|---|
| 2200 | Move(GWonder, Wonder, SizeOf(GWonder)); | 
|---|
| 2201 | end; { if MoveInfo.MoveType=mtCapture } | 
|---|
| 2202 |  | 
|---|
| 2203 | if MoveInfo.MoveType = mtSpyMission then | 
|---|
| 2204 | begin | 
|---|
| 2205 | MissionResult := DoSpyMission(P, MoveInfo.Defender, MoveInfo.Dcix, | 
|---|
| 2206 | SpyMission); | 
|---|
| 2207 | if (Mode = moPlaying) and (SpyMission = smStealForeignReports) then | 
|---|
| 2208 | CallPlayer(cShowMissionResult, P, MissionResult); | 
|---|
| 2209 | end; | 
|---|
| 2210 |  | 
|---|
| 2211 | Health := MoveInfo.EndHealth; | 
|---|
| 2212 | Dec(Movement, MoveInfo.Cost); | 
|---|
| 2213 | // transport unload | 
|---|
| 2214 | if Master >= 0 then | 
|---|
| 2215 | begin | 
|---|
| 2216 | if PModel.Domain = dAir then | 
|---|
| 2217 | Dec(Un[Master].AirLoad) | 
|---|
| 2218 | else | 
|---|
| 2219 | begin | 
|---|
| 2220 | Dec(Un[Master].TroopLoad); | 
|---|
| 2221 | Assert(Movement <= 0); | 
|---|
| 2222 | end; | 
|---|
| 2223 | Master := -1; | 
|---|
| 2224 | end; | 
|---|
| 2225 |  | 
|---|
| 2226 | if (Health <= 0) or (MoveInfo.MoveType = mtSpyMission) then | 
|---|
| 2227 | RemoveUnit(P, uix) // spy mission or victim of HostileDamage | 
|---|
| 2228 | else | 
|---|
| 2229 | begin // transport load | 
|---|
| 2230 | Master := MoveInfo.ToMaster; | 
|---|
| 2231 | if MoveInfo.ToMaster >= 0 then | 
|---|
| 2232 | begin | 
|---|
| 2233 | if PModel.Domain = dAir then | 
|---|
| 2234 | Inc(Un[MoveInfo.ToMaster].AirLoad) | 
|---|
| 2235 | else | 
|---|
| 2236 | Inc(Un[MoveInfo.ToMaster].TroopLoad); | 
|---|
| 2237 | end | 
|---|
| 2238 | else | 
|---|
| 2239 | PlaceUnit(P, uix); | 
|---|
| 2240 | end; | 
|---|
| 2241 |  | 
|---|
| 2242 | if (MoveInfo.MoveType = mtCapture) and (nUpdateLoc > 0) then | 
|---|
| 2243 | RecalcMapZoC(P); | 
|---|
| 2244 | UpdateUnitMap(ToLoc, MoveInfo.MoveType = mtCapture); | 
|---|
| 2245 | for I := 0 to nUpdateLoc - 1 do | 
|---|
| 2246 | UpdateUnitMap(UpdateLoc[I]); | 
|---|
| 2247 | // tell about lost units of defender | 
|---|
| 2248 |  | 
|---|
| 2249 | if (MoveInfo.MoveType <> mtSpyMission) and (Master < 0) then | 
|---|
| 2250 | begin | 
|---|
| 2251 | if (PModel.Kind = mkDiplomat) or (PModel.Domain = dAir) or | 
|---|
| 2252 | (PModel.Cap[mcRadar] + PModel.Cap[mcCarrier] + PModel.Cap[mcAcademy] > | 
|---|
| 2253 | 0) or (RealMap[ToLoc] and fTerrain = fMountains) or | 
|---|
| 2254 | (RealMap[ToLoc] and fTerImp = tiFort) or | 
|---|
| 2255 | (RealMap[ToLoc] and fTerImp = tiBase) then | 
|---|
| 2256 | ExtDiscover := True; | 
|---|
| 2257 | if (PModel.Kind = mkDiplomat) or (PModel.Cap[mcSpy] > 0) then | 
|---|
| 2258 | I := lObserveSuper | 
|---|
| 2259 | else if (PModel.Domain = dAir) or | 
|---|
| 2260 | (PModel.Cap[mcRadar] + PModel.Cap[mcCarrier] > 0) then | 
|---|
| 2261 | I := lObserveAll | 
|---|
| 2262 | else | 
|---|
| 2263 | I := lObserveUnhidden; | 
|---|
| 2264 | if ExtDiscover then | 
|---|
| 2265 | begin | 
|---|
| 2266 | if Discover21(ToLoc, P, I, True, PModel.Domain = dGround) then | 
|---|
| 2267 | Result := Result or rEnemySpotted; | 
|---|
| 2268 | end | 
|---|
| 2269 | else | 
|---|
| 2270 | begin | 
|---|
| 2271 | if Discover9(ToLoc, P, I, True, PModel.Domain = dGround) then | 
|---|
| 2272 | Result := Result or rEnemySpotted; | 
|---|
| 2273 | end; | 
|---|
| 2274 | end; | 
|---|
| 2275 |  | 
|---|
| 2276 | if Mode >= moMovie then { show after-move in interface modules } | 
|---|
| 2277 | for p1 := 0 to nPl - 1 do | 
|---|
| 2278 | if (1 shl p1 and GWatching <> 0) and ((p1 <> P) or (bix[p1].Kind = btTerm)) | 
|---|
| 2279 | then | 
|---|
| 2280 | begin | 
|---|
| 2281 | if PModel.Cap[mcStealth] > 0 then | 
|---|
| 2282 | MinLevel := lObserveSuper | 
|---|
| 2283 | else if PModel.Cap[mcSub] > 0 then | 
|---|
| 2284 | MinLevel := lObserveAll | 
|---|
| 2285 | else | 
|---|
| 2286 | MinLevel := lObserveUnhidden; | 
|---|
| 2287 | SeeFrom := (p1 = P) or (ObserveLevel[FromLoc] shr (2 * p1) and | 
|---|
| 2288 | 3 >= MinLevel); | 
|---|
| 2289 | SeeTo := (p1 = P) or (ObserveLevel[ToLoc] shr (2 * p1) and | 
|---|
| 2290 | 3 >= MinLevel); | 
|---|
| 2291 | if SeeTo and (MoveInfo.MoveType = mtCapture) then | 
|---|
| 2292 | CallPlayer(cShowCityChanged, p1, ToLoc); | 
|---|
| 2293 | if SeeFrom and SeeTo then | 
|---|
| 2294 | CallPlayer(cShowAfterMove, p1, ToLoc) | 
|---|
| 2295 | else if (MoveInfo.MoveType <> mtSpyMission) and SeeTo then | 
|---|
| 2296 | CallPlayer(cShowUnitChanged, p1, ToLoc); | 
|---|
| 2297 | for I := 0 to nUpdateLoc - 1 do | 
|---|
| 2298 | if ObserveLevel[UpdateLoc[I]] shr (2 * p1) and 3 >= lObserveUnhidden | 
|---|
| 2299 | then | 
|---|
| 2300 | CallPlayer(cShowUnitChanged, p1, UpdateLoc[I]); | 
|---|
| 2301 | end; | 
|---|
| 2302 | end; | 
|---|
| 2303 | end; | 
|---|
| 2304 |  | 
|---|
| 2305 | function ExecuteAttack(P, uix, ToLoc: Integer; var MoveInfo: TMoveInfo; | 
|---|
| 2306 | ShowMove: TShowMove): Integer; | 
|---|
| 2307 |  | 
|---|
| 2308 | procedure WriteBattleHistory(ToLoc, FromLoc, Attacker, Defender, mixAttacker, | 
|---|
| 2309 | mixDefender: Integer; AttackerLost, DefenderLost: Boolean); | 
|---|
| 2310 | var | 
|---|
| 2311 | AttackerBattle, DefenderBattle: ^TBattle; | 
|---|
| 2312 | begin | 
|---|
| 2313 | with RW[Attacker] do | 
|---|
| 2314 | begin | 
|---|
| 2315 | if nBattleHistory = 0 then | 
|---|
| 2316 | ReallocMem(BattleHistory, 16 * SizeOf(TBattle)) | 
|---|
| 2317 | else if (nBattleHistory >= 16) and | 
|---|
| 2318 | (nBattleHistory and (nBattleHistory - 1) = 0) then | 
|---|
| 2319 | ReallocMem(BattleHistory, nBattleHistory * (2 * SizeOf(TBattle))); | 
|---|
| 2320 | AttackerBattle := @BattleHistory[nBattleHistory]; | 
|---|
| 2321 | Inc(nBattleHistory); | 
|---|
| 2322 | end; | 
|---|
| 2323 | with RW[Defender] do | 
|---|
| 2324 | begin | 
|---|
| 2325 | if nBattleHistory = 0 then | 
|---|
| 2326 | ReallocMem(BattleHistory, 16 * SizeOf(TBattle)) | 
|---|
| 2327 | else if (nBattleHistory >= 16) and | 
|---|
| 2328 | (nBattleHistory and (nBattleHistory - 1) = 0) then | 
|---|
| 2329 | ReallocMem(BattleHistory, nBattleHistory * (2 * SizeOf(TBattle))); | 
|---|
| 2330 | DefenderBattle := @BattleHistory[nBattleHistory]; | 
|---|
| 2331 | Inc(nBattleHistory); | 
|---|
| 2332 | end; | 
|---|
| 2333 | AttackerBattle.Enemy := Defender; | 
|---|
| 2334 | AttackerBattle.Flags := 0; | 
|---|
| 2335 | AttackerBattle.Turn := GTurn; | 
|---|
| 2336 | AttackerBattle.mix := mixAttacker; | 
|---|
| 2337 | AttackerBattle.mixEnemy := mixDefender; | 
|---|
| 2338 | AttackerBattle.ToLoc := ToLoc; | 
|---|
| 2339 | AttackerBattle.FromLoc := FromLoc; | 
|---|
| 2340 | DefenderBattle.Enemy := Attacker; | 
|---|
| 2341 | DefenderBattle.Flags := bhEnemyAttack; | 
|---|
| 2342 | DefenderBattle.Turn := GTurn; | 
|---|
| 2343 | DefenderBattle.mix := mixDefender; | 
|---|
| 2344 | DefenderBattle.mixEnemy := mixAttacker; | 
|---|
| 2345 | DefenderBattle.ToLoc := ToLoc; | 
|---|
| 2346 | DefenderBattle.FromLoc := FromLoc; | 
|---|
| 2347 | if AttackerLost then | 
|---|
| 2348 | begin | 
|---|
| 2349 | AttackerBattle.Flags := AttackerBattle.Flags or bhMyUnitLost; | 
|---|
| 2350 | DefenderBattle.Flags := DefenderBattle.Flags or bhEnemyUnitLost; | 
|---|
| 2351 | end; | 
|---|
| 2352 | if DefenderLost then | 
|---|
| 2353 | begin | 
|---|
| 2354 | AttackerBattle.Flags := AttackerBattle.Flags or bhEnemyUnitLost; | 
|---|
| 2355 | DefenderBattle.Flags := DefenderBattle.Flags or bhMyUnitLost; | 
|---|
| 2356 | end; | 
|---|
| 2357 | end; | 
|---|
| 2358 |  | 
|---|
| 2359 | var | 
|---|
| 2360 | I, p1, FromLoc, uix1, nUpdateLoc, ExpGain, ExpelToLoc, cix1: Integer; | 
|---|
| 2361 | PModel: ^TModel; | 
|---|
| 2362 | UpdateLoc: array [0 .. numax - 1] of Integer; | 
|---|
| 2363 | LoseCityPop, CityDestroyed, SeeFrom, SeeTo, ZoCDefenderDestroyed: Boolean; | 
|---|
| 2364 | begin | 
|---|
| 2365 | Result := 0; | 
|---|
| 2366 | with RW[P].Un[uix] do | 
|---|
| 2367 | begin | 
|---|
| 2368 | PModel := @RW[P].Model[mix]; | 
|---|
| 2369 | FromLoc := Loc; | 
|---|
| 2370 |  | 
|---|
| 2371 | ShowMove.EndHealth := MoveInfo.EndHealth; | 
|---|
| 2372 | ShowMove.EndHealthDef := MoveInfo.EndHealthDef; | 
|---|
| 2373 | if MoveInfo.MoveType = mtAttack then | 
|---|
| 2374 | WriteBattleHistory(ToLoc, FromLoc, P, MoveInfo.Defender, mix, | 
|---|
| 2375 | RW[MoveInfo.Defender].Un[MoveInfo.Duix].mix, MoveInfo.EndHealth <= 0, | 
|---|
| 2376 | MoveInfo.EndHealthDef <= 0); | 
|---|
| 2377 |  | 
|---|
| 2378 | { if RW[p].Treaty[MoveInfo.Defender]=trCeaseFire then | 
|---|
| 2379 | begin | 
|---|
| 2380 | if Mode>=moMovie then | 
|---|
| 2381 | CallPlayer(cShowCancelTreaty,MoveInfo.Defender,P); | 
|---|
| 2382 | CancelTreaty(P,MoveInfo.Defender) | 
|---|
| 2383 | end; } | 
|---|
| 2384 | if Mode >= moMovie then { show attack in interface modules } | 
|---|
| 2385 | for p1 := 0 to nPl - 1 do | 
|---|
| 2386 | if (1 shl p1 and GWatching <> 0) and ((p1 <> P) or (bix[p1].Kind = btTerm)) | 
|---|
| 2387 | then | 
|---|
| 2388 | begin | 
|---|
| 2389 | SeeFrom := ObserveLevel[FromLoc] shr (2 * p1) and | 
|---|
| 2390 | 3 >= lObserveUnhidden; | 
|---|
| 2391 | SeeTo := ObserveLevel[ToLoc] shr (2 * p1) and 3 >= lObserveUnhidden; | 
|---|
| 2392 | if SeeFrom and SeeTo then | 
|---|
| 2393 | begin | 
|---|
| 2394 | TellAboutModel(p1, P, mix); | 
|---|
| 2395 | if p1 = P then | 
|---|
| 2396 | ShowMove.emix := -1 | 
|---|
| 2397 | else | 
|---|
| 2398 | ShowMove.emix := emixSafe(p1, P, mix); | 
|---|
| 2399 | CallPlayer(cShowAttacking, p1, ShowMove); | 
|---|
| 2400 | end; | 
|---|
| 2401 | end; | 
|---|
| 2402 |  | 
|---|
| 2403 | LoseCityPop := False; | 
|---|
| 2404 | if (RealMap[ToLoc] and fCity <> 0) and | 
|---|
| 2405 | ((MoveInfo.MoveType = mtAttack) and (MoveInfo.EndHealthDef <= 0) or | 
|---|
| 2406 | (MoveInfo.MoveType = mtBombard) and (BombardmentDestroysCity or | 
|---|
| 2407 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size > 2))) then | 
|---|
| 2408 | case PModel.Domain of | 
|---|
| 2409 | dGround: | 
|---|
| 2410 | LoseCityPop := (PModel.Cap[mcArtillery] > 0) or | 
|---|
| 2411 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Built[imWalls] = 0) and | 
|---|
| 2412 | (Continent[ToLoc] <> GrWallContinent[MoveInfo.Defender]); | 
|---|
| 2413 | dSea: | 
|---|
| 2414 | LoseCityPop := RW[MoveInfo.Defender].City[MoveInfo.Dcix].Built | 
|---|
| 2415 | [imCoastalFort] = 0; | 
|---|
| 2416 | dAir: | 
|---|
| 2417 | LoseCityPop := RW[MoveInfo.Defender].City[MoveInfo.Dcix].Built | 
|---|
| 2418 | [imMissileBat] = 0; | 
|---|
| 2419 | end; | 
|---|
| 2420 | CityDestroyed := LoseCityPop and | 
|---|
| 2421 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size <= 2); | 
|---|
| 2422 |  | 
|---|
| 2423 | if MoveInfo.MoveType = mtBombard then | 
|---|
| 2424 | begin | 
|---|
| 2425 | Assert(Movement >= 100); | 
|---|
| 2426 | if PModel.Attack = 0 then | 
|---|
| 2427 | Flags := Flags and not unBombsLoaded; | 
|---|
| 2428 | Dec(Movement, 100); | 
|---|
| 2429 | end | 
|---|
| 2430 | else if MoveInfo.MoveType = mtExpel then | 
|---|
| 2431 | begin | 
|---|
| 2432 | Assert(Movement >= 100); | 
|---|
| 2433 | Job := jNone; | 
|---|
| 2434 | Flags := Flags and not unFortified; | 
|---|
| 2435 | Dec(Movement, 100); | 
|---|
| 2436 | end | 
|---|
| 2437 | else | 
|---|
| 2438 | begin | 
|---|
| 2439 | Assert(MoveInfo.MoveType = mtAttack); | 
|---|
| 2440 | if MoveInfo.EndHealth = 0 then | 
|---|
| 2441 | RemoveUnit(P, uix, MoveInfo.Defender) // destroy attacker | 
|---|
| 2442 | else | 
|---|
| 2443 | begin // update attacker | 
|---|
| 2444 | ExpGain := (Health - MoveInfo.EndHealth + 1) shr 1; | 
|---|
| 2445 | if Exp + ExpGain > (nExp - 1) * ExpCost then | 
|---|
| 2446 | Exp := (nExp - 1) * ExpCost | 
|---|
| 2447 | else | 
|---|
| 2448 | Inc(Exp, ExpGain); | 
|---|
| 2449 | Health := MoveInfo.EndHealth; | 
|---|
| 2450 | Job := jNone; | 
|---|
| 2451 | if RW[MoveInfo.Defender].Model[RW[MoveInfo.Defender].Un[MoveInfo.Duix] | 
|---|
| 2452 | .mix].Domain < dAir then | 
|---|
| 2453 | Flags := Flags and not unBombsLoaded; | 
|---|
| 2454 | Flags := Flags and not unFortified; | 
|---|
| 2455 | if Movement > 100 then | 
|---|
| 2456 | Dec(Movement, 100) | 
|---|
| 2457 | else | 
|---|
| 2458 | Movement := 0; | 
|---|
| 2459 | end; | 
|---|
| 2460 | end; | 
|---|
| 2461 |  | 
|---|
| 2462 | ZoCDefenderDestroyed := False; | 
|---|
| 2463 | nUpdateLoc := 0; | 
|---|
| 2464 | if MoveInfo.MoveType = mtExpel then | 
|---|
| 2465 | with RW[MoveInfo.Defender], Un[MoveInfo.Duix] do | 
|---|
| 2466 | begin // expel friendly unit | 
|---|
| 2467 | if Home >= 0 then | 
|---|
| 2468 | ExpelToLoc := City[Home].Loc | 
|---|
| 2469 | else | 
|---|
| 2470 | begin | 
|---|
| 2471 | ExpelToLoc := City[0].Loc; // search destination for homeless units | 
|---|
| 2472 | for cix1 := 1 to nCity - 1 do | 
|---|
| 2473 | if (City[cix1].Loc >= 0) and | 
|---|
| 2474 | ((ExpelToLoc < 0) or (City[cix1].Built[imPalace] > 0)) then | 
|---|
| 2475 | ExpelToLoc := City[cix1].Loc; | 
|---|
| 2476 | end; | 
|---|
| 2477 | if ExpelToLoc >= 0 then | 
|---|
| 2478 | begin | 
|---|
| 2479 | FreeUnit(MoveInfo.Defender, MoveInfo.Duix); | 
|---|
| 2480 | Loc := ExpelToLoc; | 
|---|
| 2481 | PlaceUnit(MoveInfo.Defender, MoveInfo.Duix); | 
|---|
| 2482 | UpdateLoc[nUpdateLoc] := Loc; | 
|---|
| 2483 | Inc(nUpdateLoc); | 
|---|
| 2484 | Flags := Flags or unWithdrawn; | 
|---|
| 2485 | end; | 
|---|
| 2486 | end | 
|---|
| 2487 | else if (MoveInfo.MoveType = mtAttack) and (MoveInfo.EndHealthDef > 0) then | 
|---|
| 2488 | with RW[MoveInfo.Defender].Un[MoveInfo.Duix] do | 
|---|
| 2489 | begin // update defender | 
|---|
| 2490 | ExpGain := (Health - MoveInfo.EndHealthDef + 1) shr 1; | 
|---|
| 2491 | if Exp + ExpGain > (nExp - 1) * ExpCost then | 
|---|
| 2492 | Exp := (nExp - 1) * ExpCost | 
|---|
| 2493 | else | 
|---|
| 2494 | Inc(Exp, ExpGain); | 
|---|
| 2495 | Health := MoveInfo.EndHealthDef; | 
|---|
| 2496 | end | 
|---|
| 2497 | else | 
|---|
| 2498 | begin // destroy defenders | 
|---|
| 2499 | if MoveInfo.MoveType <> mtBombard then | 
|---|
| 2500 | begin | 
|---|
| 2501 | ZoCDefenderDestroyed := RW[MoveInfo.Defender].Model | 
|---|
| 2502 | [RW[MoveInfo.Defender].Un[MoveInfo.Duix].mix].Flags and mdZOC <> 0; | 
|---|
| 2503 | if ((RealMap[ToLoc] and fCity = 0) and | 
|---|
| 2504 | (RealMap[ToLoc] and fTerImp <> tiBase) and | 
|---|
| 2505 | (RealMap[ToLoc] and fTerImp <> tiFort)) or LoseCityPop and | 
|---|
| 2506 | (RW[MoveInfo.Defender].City[MoveInfo.Dcix].Size = 2) then | 
|---|
| 2507 | RemoveAllUnits(MoveInfo.Defender, ToLoc, P) | 
|---|
| 2508 | { no city, base or fortress } | 
|---|
| 2509 | else | 
|---|
| 2510 | RemoveUnit(MoveInfo.Defender, MoveInfo.Duix, P); | 
|---|
| 2511 | end; | 
|---|
| 2512 |  | 
|---|
| 2513 | if LoseCityPop then // city defender defeated -- shrink city | 
|---|
| 2514 | if not CityDestroyed then | 
|---|
| 2515 | CityShrink(MoveInfo.Defender, MoveInfo.Dcix) | 
|---|
| 2516 | else | 
|---|
| 2517 | begin | 
|---|
| 2518 | for uix1 := 0 to RW[MoveInfo.Defender].nUn - 1 do | 
|---|
| 2519 | with RW[MoveInfo.Defender].Un[uix1] do | 
|---|
| 2520 | if (Loc >= 0) and (Home = MoveInfo.Dcix) then | 
|---|
| 2521 | begin | 
|---|
| 2522 | UpdateLoc[nUpdateLoc] := Loc; | 
|---|
| 2523 | Inc(nUpdateLoc); | 
|---|
| 2524 | end; | 
|---|
| 2525 | // unit will be removed -- remember position and update for all players | 
|---|
| 2526 | DestroyCity_TellPlayers(MoveInfo.Defender, MoveInfo.Dcix, False); | 
|---|
| 2527 | CheckBorders(ToLoc, MoveInfo.Defender); | 
|---|
| 2528 | RecalcPeaceMap(P); | 
|---|
| 2529 | end; | 
|---|
| 2530 | end; | 
|---|
| 2531 |  | 
|---|
| 2532 | if CityDestroyed and (nUpdateLoc > 0) then | 
|---|
| 2533 | RecalcMapZoC(P) | 
|---|
| 2534 | else if ZoCDefenderDestroyed then | 
|---|
| 2535 | RecalcV8ZoC(P, ToLoc); | 
|---|
| 2536 | UpdateUnitMap(FromLoc); | 
|---|
| 2537 | UpdateUnitMap(ToLoc, LoseCityPop); | 
|---|
| 2538 | for I := 0 to nUpdateLoc - 1 do | 
|---|
| 2539 | UpdateUnitMap(UpdateLoc[I]); | 
|---|
| 2540 | // tell about lost units of defender | 
|---|
| 2541 |  | 
|---|
| 2542 | if Mode >= moMovie then | 
|---|
| 2543 | begin | 
|---|
| 2544 | for I := 0 to RW[P].nEnemyModel - 1 do | 
|---|
| 2545 | with RW[P].EnemyModel[I] do | 
|---|
| 2546 | Lost := Destroyed[P, Owner, mix]; | 
|---|
| 2547 | for p1 := 0 to nPl - 1 do { show after-attack in interface modules } | 
|---|
| 2548 | if (1 shl p1 and GWatching <> 0) and ((p1 <> P) or (bix[p1].Kind = btTerm)) | 
|---|
| 2549 | then | 
|---|
| 2550 | begin | 
|---|
| 2551 | SeeFrom := ObserveLevel[FromLoc] shr (2 * p1) and | 
|---|
| 2552 | 3 >= lObserveUnhidden; | 
|---|
| 2553 | SeeTo := ObserveLevel[ToLoc] shr (2 * p1) and 3 >= lObserveUnhidden; | 
|---|
| 2554 | if SeeTo and CityDestroyed then | 
|---|
| 2555 | CallPlayer(cShowCityChanged, p1, ToLoc); // city was destroyed | 
|---|
| 2556 | if SeeFrom and SeeTo then | 
|---|
| 2557 | begin | 
|---|
| 2558 | CallPlayer(cShowAfterAttack, p1, ToLoc); | 
|---|
| 2559 | CallPlayer(cShowAfterAttack, p1, FromLoc); | 
|---|
| 2560 | end | 
|---|
| 2561 | else | 
|---|
| 2562 | begin | 
|---|
| 2563 | if SeeTo then | 
|---|
| 2564 | CallPlayer(cShowUnitChanged, p1, ToLoc); | 
|---|
| 2565 | if SeeFrom then | 
|---|
| 2566 | CallPlayer(cShowUnitChanged, p1, FromLoc); | 
|---|
| 2567 | end; | 
|---|
| 2568 | if SeeTo and (MoveInfo.MoveType = mtExpel) and (ExpelToLoc >= 0) then | 
|---|
| 2569 | CallPlayer(cShowUnitChanged, p1, ExpelToLoc); | 
|---|
| 2570 | end; | 
|---|
| 2571 | end; | 
|---|
| 2572 | end; | 
|---|
| 2573 | end; | 
|---|
| 2574 |  | 
|---|
| 2575 | function MoveUnit(P, uix, dx, dy: Integer; TestOnly: Boolean): Integer; | 
|---|
| 2576 | var | 
|---|
| 2577 | ToLoc: Integer; | 
|---|
| 2578 | MoveInfo: TMoveInfo; | 
|---|
| 2579 | ShowMove: TShowMove; | 
|---|
| 2580 | begin | 
|---|
| 2581 | {$IFOPT O-}Assert(1 shl P and InvalidTreatyMap = 0); {$ENDIF} | 
|---|
| 2582 | with RW[P].Un[uix] do | 
|---|
| 2583 | begin | 
|---|
| 2584 | ToLoc := dLoc(Loc, dx, dy); | 
|---|
| 2585 | if (ToLoc < 0) or (ToLoc >= MapSize) then | 
|---|
| 2586 | begin | 
|---|
| 2587 | Result := eInvalid; | 
|---|
| 2588 | Exit; | 
|---|
| 2589 | end; | 
|---|
| 2590 | Result := CalculateMove(P, uix, ToLoc, 3 - dy and 1, TestOnly, MoveInfo); | 
|---|
| 2591 | if Result = eZOC_EnemySpotted then | 
|---|
| 2592 | ZOCTile := ToLoc; | 
|---|
| 2593 | if (Result >= rExecuted) and not TestOnly then | 
|---|
| 2594 | begin | 
|---|
| 2595 | ShowMove.dx := dx; | 
|---|
| 2596 | ShowMove.dy := dy; | 
|---|
| 2597 | ShowMove.FromLoc := Loc; | 
|---|
| 2598 | ShowMove.mix := mix; | 
|---|
| 2599 | ShowMove.Health := Health; | 
|---|
| 2600 | ShowMove.Fuel := Fuel; | 
|---|
| 2601 | ShowMove.Exp := Exp; | 
|---|
| 2602 | ShowMove.Load := TroopLoad + AirLoad; | 
|---|
| 2603 | ShowMove.Owner := P; | 
|---|
| 2604 | if (TroopLoad > 0) or (AirLoad > 0) then | 
|---|
| 2605 | ShowMove.Flags := unMulti | 
|---|
| 2606 | else | 
|---|
| 2607 | ShowMove.Flags := 0; | 
|---|
| 2608 | case MoveInfo.MoveType of | 
|---|
| 2609 | mtCapture: | 
|---|
| 2610 | ShowMove.Flags := ShowMove.Flags or umCapturing; | 
|---|
| 2611 | mtSpyMission: | 
|---|
| 2612 | ShowMove.Flags := ShowMove.Flags or umSpyMission; | 
|---|
| 2613 | mtBombard: | 
|---|
| 2614 | ShowMove.Flags := ShowMove.Flags or umBombarding; | 
|---|
| 2615 | mtExpel: | 
|---|
| 2616 | ShowMove.Flags := ShowMove.Flags or umExpelling; | 
|---|
| 2617 | end; | 
|---|
| 2618 | case MoveInfo.MoveType of | 
|---|
| 2619 | mtMove, mtCapture, mtSpyMission: | 
|---|
| 2620 | Result := ExecuteMove(P, uix, ToLoc, MoveInfo, ShowMove) or Result; | 
|---|
| 2621 | mtAttack, mtBombard, mtExpel: | 
|---|
| 2622 | Result := ExecuteAttack(P, uix, ToLoc, MoveInfo, ShowMove) or Result; | 
|---|
| 2623 | end; | 
|---|
| 2624 | end; | 
|---|
| 2625 | end; | 
|---|
| 2626 | end; | 
|---|
| 2627 |  | 
|---|
| 2628 | function Server(Command, Player, Subject: Integer; var Data): Integer; stdcall; | 
|---|
| 2629 |  | 
|---|
| 2630 | function CountPrice(const Offer: TOffer; PriceType: Integer): Integer; | 
|---|
| 2631 | var | 
|---|
| 2632 | I: Integer; | 
|---|
| 2633 | begin | 
|---|
| 2634 | Result := 0; | 
|---|
| 2635 | for I := 0 to Offer.nDeliver + Offer.nCost - 1 do | 
|---|
| 2636 | if Offer.Price[I] and $FFFF0000 = Cardinal(PriceType) then | 
|---|
| 2637 | Inc(Result); | 
|---|
| 2638 | end; | 
|---|
| 2639 |  | 
|---|
| 2640 | { procedure UpdateBorderHelper; | 
|---|
| 2641 | var | 
|---|
| 2642 | X, Y, Loc, Loc1, dx, dy, ObserveMask: Integer; | 
|---|
| 2643 | begin | 
|---|
| 2644 | ObserveMask:=3 shl (2*pTurn); | 
|---|
| 2645 | for X:=0 to lx-1 do for Y:=0 to ly shr 1-1 do | 
|---|
| 2646 | begin | 
|---|
| 2647 | Loc:=lx*(Y*2)+X; | 
|---|
| 2648 | if ObserveLevel[Loc] and ObserveMask<>0 then | 
|---|
| 2649 | begin | 
|---|
| 2650 | for dy:=0 to 1 do for dx:=0 to 1 do | 
|---|
| 2651 | begin | 
|---|
| 2652 | Loc1:=(Loc+dx-1+lx) mod lx +lx*((Y+dy)*2-1); | 
|---|
| 2653 | if (Loc1>=0) and (Loc1<MapSize) | 
|---|
| 2654 | and (ObserveLevel[Loc1] and ObserveMask<>0) then | 
|---|
| 2655 | if RealMap[Loc1] and $78000000=RealMap[Loc] and $78000000 then | 
|---|
| 2656 | begin | 
|---|
| 2657 | RW[pTurn].BorderHelper[Loc]:=RW[pTurn].BorderHelper[Loc] and not (1 shl (dy*2+dx)); | 
|---|
| 2658 | RW[pTurn].BorderHelper[Loc1]:=RW[pTurn].BorderHelper[Loc1] and not (8 shr (dy*2+dx)) | 
|---|
| 2659 | end | 
|---|
| 2660 | else | 
|---|
| 2661 | begin | 
|---|
| 2662 | RW[pTurn].BorderHelper[Loc]:=RW[pTurn].BorderHelper[Loc] or (1 shl (dy*2+dx)); | 
|---|
| 2663 | RW[pTurn].BorderHelper[Loc1]:=RW[pTurn].BorderHelper[Loc1] or (8 shr (dy*2+dx)); | 
|---|
| 2664 | end | 
|---|
| 2665 | end | 
|---|
| 2666 | end | 
|---|
| 2667 | end | 
|---|
| 2668 | end; } | 
|---|
| 2669 |  | 
|---|
| 2670 | const | 
|---|
| 2671 | ptSelect = 0; | 
|---|
| 2672 | ptTrGoods = 1; | 
|---|
| 2673 | ptUn = 2; | 
|---|
| 2674 | ptCaravan = 3; | 
|---|
| 2675 | ptImp = 4; | 
|---|
| 2676 | ptWonder = 6; | 
|---|
| 2677 | ptShip = 7; | 
|---|
| 2678 | ptInvalid = 8; | 
|---|
| 2679 |  | 
|---|
| 2680 | function ProjectType(Project: Integer): Integer; | 
|---|
| 2681 | begin | 
|---|
| 2682 | if Project and cpCompleted <> 0 then | 
|---|
| 2683 | Result := ptSelect | 
|---|
| 2684 | else if Project and (cpImp + cpIndex) = cpImp + imTrGoods then | 
|---|
| 2685 | Result := ptTrGoods | 
|---|
| 2686 | else if Project and cpImp = 0 then | 
|---|
| 2687 | if RW[Player].Model[Project and cpIndex].Kind = mkCaravan then | 
|---|
| 2688 | Result := ptCaravan | 
|---|
| 2689 | else | 
|---|
| 2690 | Result := ptUn | 
|---|
| 2691 | else if Project and cpIndex >= nImp then | 
|---|
| 2692 | Result := ptInvalid | 
|---|
| 2693 | else if Imp[Project and cpIndex].Kind = ikWonder then | 
|---|
| 2694 | Result := ptWonder | 
|---|
| 2695 | else if Imp[Project and cpIndex].Kind = ikShipPart then | 
|---|
| 2696 | Result := ptShip | 
|---|
| 2697 | else | 
|---|
| 2698 | Result := ptImp; | 
|---|
| 2699 | end; | 
|---|
| 2700 |  | 
|---|
| 2701 | var | 
|---|
| 2702 | D, I, J, p1, p2, pt0, pt1, uix1, cix1, Loc0, Loc1, dx, dy, NewCap, MinCap, | 
|---|
| 2703 | MaxCap, CapWeight, Cost, NextProd, Preq, TotalFood, TotalProd, CheckSum, | 
|---|
| 2704 | StopTurn, FutureMCost, NewProject, OldImp, mix, V8, V21, AStr, DStr, | 
|---|
| 2705 | ABaseDamage, DBaseDamage: Integer; | 
|---|
| 2706 | CityReport: TCityReport; | 
|---|
| 2707 | FormerCLState: TCmdListState; | 
|---|
| 2708 | Adjacent: TVicinity8Loc; | 
|---|
| 2709 | Radius: TVicinity21Loc; | 
|---|
| 2710 | ShowShipChange: TShowShipChange; | 
|---|
| 2711 | ShowNegoData: TShowNegoData; | 
|---|
| 2712 | Logged, Ok, HasShipChanged, AllHumansDead, OfferFullySupported: Boolean; | 
|---|
| 2713 | begin | 
|---|
| 2714 | if Command = sTurn then | 
|---|
| 2715 | begin | 
|---|
| 2716 | p2 := -1; | 
|---|
| 2717 | for p1 := 0 to nPl - 1 do | 
|---|
| 2718 | if (p1 <> Player) and (1 shl p1 and GWatching <> 0) then | 
|---|
| 2719 | CallPlayer(cShowTurnChange, p1, p2); | 
|---|
| 2720 | end; | 
|---|
| 2721 |  | 
|---|
| 2722 | Assert(MapSize = lx * ly); | 
|---|
| 2723 | Assert(Command and (sctMask or sExecute) <> sctInternal or sExecute); | 
|---|
| 2724 | // not for internal commands | 
|---|
| 2725 | if (Command < 0) or (Command >= $10000) then | 
|---|
| 2726 | begin | 
|---|
| 2727 | Result := eUnknown; | 
|---|
| 2728 | Exit; | 
|---|
| 2729 | end; | 
|---|
| 2730 |  | 
|---|
| 2731 | if (Player < 0) or (Player >= nPl) or | 
|---|
| 2732 | ((Command and (sctMask or sExecute) <> sctInfo) and | 
|---|
| 2733 | ((Subject < 0) or (Subject >= $1000))) then | 
|---|
| 2734 | begin | 
|---|
| 2735 | Result := eInvalid; | 
|---|
| 2736 | Exit; | 
|---|
| 2737 | end; | 
|---|
| 2738 |  | 
|---|
| 2739 | if (1 shl Player and (GAlive or GWatching) = 0) and | 
|---|
| 2740 | not ((Command = sTurn) or (Command = sBreak) or (Command = sResign) or | 
|---|
| 2741 | (Command = sGetAIInfo) or (Command = sGetAICredits) or | 
|---|
| 2742 | (Command = sGetVersion) or (Command and $FF0F = sGetChart)) then | 
|---|
| 2743 | begin | 
|---|
| 2744 | PutMessage(1 shl 16 + 1, Format('NOT Alive: %d', [Player])); | 
|---|
| 2745 | Result := eNoTurn; | 
|---|
| 2746 | Exit; | 
|---|
| 2747 | end; | 
|---|
| 2748 |  | 
|---|
| 2749 | Result := eOK; | 
|---|
| 2750 |  | 
|---|
| 2751 | // check if command allowed now | 
|---|
| 2752 | if (Mode = moPlaying) and not ((Command >= cClientEx) or (Command = sMessage) | 
|---|
| 2753 | or (Command = sSetDebugMap) or (Command = sGetDebugMap) or | 
|---|
| 2754 | (Command = sGetAIInfo) or (Command = sGetAICredits) or | 
|---|
| 2755 | (Command = sGetVersion) or (Command = sGetTechCost) or | 
|---|
| 2756 | (Command = sGetDefender) or (Command = sGetUnitReport) or | 
|---|
| 2757 | (Command = sGetCityReport) or (Command = sGetCityTileInfo) or | 
|---|
| 2758 | (Command = sGetCity) or (Command = sGetEnemyCityReport) or | 
|---|
| 2759 | (Command = sGetEnemyCityAreaInfo) or (Command = sGetCityReportNew) or | 
|---|
| 2760 | (Command and $FF0F = sGetChart) or (Command and $FF0F = sSetAttitude)) | 
|---|
| 2761 | // commands always allowed | 
|---|
| 2762 | and not ((Player = pTurn) and (Command < $1000)) | 
|---|
| 2763 | // info request always allowed for pTurn | 
|---|
| 2764 | and ((pDipActive < 0) and (Player <> pTurn) // not his turn | 
|---|
| 2765 | or (pDipActive >= 0) and (Player <> pDipActive) | 
|---|
| 2766 | // not active in negotiation mode | 
|---|
| 2767 | or (pDipActive >= 0) and (Command and sctMask <> sctEndClient)) then | 
|---|
| 2768 | // no nego command | 
|---|
| 2769 | begin | 
|---|
| 2770 | PutMessage(1 shl 16 + 1, Format('No Turn: %d calls %x', | 
|---|
| 2771 | [Player, Command shr 4])); | 
|---|
| 2772 | Result := eNoTurn; | 
|---|
| 2773 | Exit; | 
|---|
| 2774 | end; | 
|---|
| 2775 |  | 
|---|
| 2776 | // do not use EXIT hereafter! | 
|---|
| 2777 |  | 
|---|
| 2778 | {$IFOPT O-} | 
|---|
| 2779 | HandoverStack[nHandoverStack] := Player + $1000; | 
|---|
| 2780 | HandoverStack[nHandoverStack + 1] := Command; | 
|---|
| 2781 | Inc(nHandoverStack, 2); | 
|---|
| 2782 |  | 
|---|
| 2783 | InvalidTreatyMap := 0; | 
|---|
| 2784 | // new command, sIntExpandTerritory of previous command was processed | 
|---|
| 2785 | {$ENDIF} | 
|---|
| 2786 | if (Mode = moPlaying) and (Command >= sExecute) and | 
|---|
| 2787 | ((Command and sctMask <> sctEndClient) or (Command = sTurn)) and | 
|---|
| 2788 | (Command and sctMask <> sctModel) and (Command <> sCancelTreaty) and | 
|---|
| 2789 | (Command <> sSetCityTiles) and (Command <> sBuyCityProject) and | 
|---|
| 2790 | ((Command < cClientEx) or ProcessClientData[Player]) then | 
|---|
| 2791 | begin { log command } | 
|---|
| 2792 | FormerCLState := CL.State; | 
|---|
| 2793 | CL.Put(Command, Player, Subject, @Data); | 
|---|
| 2794 | Logged := True; | 
|---|
| 2795 | end | 
|---|
| 2796 | else | 
|---|
| 2797 | Logged := False; | 
|---|
| 2798 |  | 
|---|
| 2799 | case Command of | 
|---|
| 2800 |  | 
|---|
| 2801 | { | 
|---|
| 2802 | Info Request Commands | 
|---|
| 2803 | ____________________________________________________________________ | 
|---|
| 2804 | } | 
|---|
| 2805 | sMessage: | 
|---|
| 2806 | bix[0].Client(cDebugMessage, Subject, Data); | 
|---|
| 2807 |  | 
|---|
| 2808 | sSetDebugMap: | 
|---|
| 2809 | DebugMap[Player] := @Data; | 
|---|
| 2810 |  | 
|---|
| 2811 | sGetDebugMap: | 
|---|
| 2812 | Pointer(Data) := DebugMap[Subject]; | 
|---|
| 2813 |  | 
|---|
| 2814 | { sChangeSuperView: | 
|---|
| 2815 | if Difficulty[Player]=0 then | 
|---|
| 2816 | begin | 
|---|
| 2817 | for I:=0 to nBrain-1 do if Brain[I].Initialized then | 
|---|
| 2818 | CallClient(I, cShowSuperView, Subject) | 
|---|
| 2819 | end | 
|---|
| 2820 | else Result:=eInvalid; } | 
|---|
| 2821 |  | 
|---|
| 2822 | sRefreshDebugMap: | 
|---|
| 2823 | bix[0].Client(cRefreshDebugMap, -1, Player); | 
|---|
| 2824 |  | 
|---|
| 2825 | sGetChart .. sGetChart + (nStat - 1) shl 4: | 
|---|
| 2826 | if (Subject >= 0) and (Subject < nPl) and Assigned(bix[Subject]) then | 
|---|
| 2827 | begin | 
|---|
| 2828 | StopTurn := 0; | 
|---|
| 2829 | if (Difficulty[Player] = 0) or (GTestFlags and tfUncover <> 0) | 
|---|
| 2830 | // supervisor | 
|---|
| 2831 | or (Subject = Player) // own chart | 
|---|
| 2832 | or (GWinner > 0) // game end chart | 
|---|
| 2833 | or (1 shl Subject and GAlive = 0) then // chart of extinct nation | 
|---|
| 2834 | if Subject > Player then | 
|---|
| 2835 | StopTurn := GTurn | 
|---|
| 2836 | else | 
|---|
| 2837 | StopTurn := GTurn + 1 | 
|---|
| 2838 | else if RW[Player].Treaty[Subject] > trNoContact then | 
|---|
| 2839 | if Command shr 4 and $F = stMil then | 
|---|
| 2840 | StopTurn := RW[Player].EnemyReport[Subject].TurnOfMilReport + 1 | 
|---|
| 2841 | else | 
|---|
| 2842 | StopTurn := RW[Player].EnemyReport[Subject].TurnOfCivilReport + 1; | 
|---|
| 2843 | Move(Stat[Command shr 4 and $F, Subject]^, Data, | 
|---|
| 2844 | StopTurn * SizeOf(Integer)); | 
|---|
| 2845 | FillChar(TChart(Data)[StopTurn], (GTurn - StopTurn) * | 
|---|
| 2846 | SizeOf(Integer), 0); | 
|---|
| 2847 | end | 
|---|
| 2848 | else | 
|---|
| 2849 | Result := eInvalid; | 
|---|
| 2850 |  | 
|---|
| 2851 | sGetTechCost: | 
|---|
| 2852 | Integer(Data) := TechCost(Player); | 
|---|
| 2853 |  | 
|---|
| 2854 | sGetAIInfo: | 
|---|
| 2855 | if AIInfo[Subject] = '' then | 
|---|
| 2856 | PChar(Data) := nil | 
|---|
| 2857 | else | 
|---|
| 2858 | PChar(Data) := @AIInfo[Subject][1]; | 
|---|
| 2859 |  | 
|---|
| 2860 | sGetAICredits: | 
|---|
| 2861 | if AICredits = '' then | 
|---|
| 2862 | PChar(Data) := nil | 
|---|
| 2863 | else | 
|---|
| 2864 | PChar(Data) := @AICredits[1]; | 
|---|
| 2865 |  | 
|---|
| 2866 | sGetVersion: | 
|---|
| 2867 | Integer(Data) := CevoVersion; | 
|---|
| 2868 |  | 
|---|
| 2869 | sGetGameChanged: | 
|---|
| 2870 | if Player <> 0 then | 
|---|
| 2871 | Result := eInvalid | 
|---|
| 2872 | else if (CL <> nil) and (CL.State.nLog = nLogOpened) and | 
|---|
| 2873 | (CL.State.MoveCode = 0) and not HasCityTileChanges and | 
|---|
| 2874 | not HasChanges(Player) then | 
|---|
| 2875 | Result := eNotChanged; | 
|---|
| 2876 |  | 
|---|
| 2877 | sGetTileInfo: | 
|---|
| 2878 | if (Subject >= 0) and (Subject < MapSize) then | 
|---|
| 2879 | Result := GetTileInfo(Player, -2, Subject, TTileInfo(Data)) | 
|---|
| 2880 | else | 
|---|
| 2881 | Result := eInvalid; | 
|---|
| 2882 |  | 
|---|
| 2883 | sGetCityTileInfo: | 
|---|
| 2884 | if (Subject >= 0) and (Subject < MapSize) then | 
|---|
| 2885 | Result := GetTileInfo(Player, -1, Subject, TTileInfo(Data)) | 
|---|
| 2886 | else | 
|---|
| 2887 | Result := eInvalid; | 
|---|
| 2888 |  | 
|---|
| 2889 | sGetHypoCityTileInfo: | 
|---|
| 2890 | if (Subject >= 0) and (Subject < MapSize) then | 
|---|
| 2891 | begin | 
|---|
| 2892 | if (TTileInfo(Data).ExplCity < 0) or | 
|---|
| 2893 | (TTileInfo(Data).ExplCity >= RW[Player].nCity) then | 
|---|
| 2894 | Result := eInvalid | 
|---|
| 2895 | else if ObserveLevel[Subject] shr (Player * 2) and 3 = 0 then | 
|---|
| 2896 | Result := eNoPreq | 
|---|
| 2897 | else | 
|---|
| 2898 | Result := GetTileInfo(Player, TTileInfo(Data).ExplCity, Subject, | 
|---|
| 2899 | TTileInfo(Data)); | 
|---|
| 2900 | end | 
|---|
| 2901 | else | 
|---|
| 2902 | Result := eInvalid; | 
|---|
| 2903 |  | 
|---|
| 2904 | sGetJobProgress: | 
|---|
| 2905 | if (Subject >= 0) and (Subject < MapSize) then | 
|---|
| 2906 | begin | 
|---|
| 2907 | if ObserveLevel[Subject] shr (Player * 2) and 3 = 0 then | 
|---|
| 2908 | Result := eNoPreq | 
|---|
| 2909 | else | 
|---|
| 2910 | Result := GetJobProgress(Player, Subject, TJobProgressData(Data)); | 
|---|
| 2911 | end | 
|---|
| 2912 | else | 
|---|
| 2913 | Result := eInvalid; | 
|---|
| 2914 |  | 
|---|
| 2915 | sGetModels: | 
|---|
| 2916 | if (GTestFlags and tfUncover <> 0) or (Difficulty[Player] = 0) | 
|---|
| 2917 | then { supervisor only command } | 
|---|
| 2918 | begin | 
|---|
| 2919 | for p1 := 0 to nPl - 1 do | 
|---|
| 2920 | if (p1 <> Player) and (1 shl p1 and GAlive <> 0) then | 
|---|
| 2921 | for mix := 0 to RW[p1].nModel - 1 do | 
|---|
| 2922 | TellAboutModel(Player, p1, mix); | 
|---|
| 2923 | end | 
|---|
| 2924 | else | 
|---|
| 2925 | Result := eInvalid; | 
|---|
| 2926 |  | 
|---|
| 2927 | sGetUnits: | 
|---|
| 2928 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 2929 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) then | 
|---|
| 2930 | Integer(Data) := GetUnitStack(Player, Subject) | 
|---|
| 2931 | else | 
|---|
| 2932 | Result := eNoPreq; | 
|---|
| 2933 |  | 
|---|
| 2934 | sGetDefender: | 
|---|
| 2935 | if (Subject >= 0) and (Subject < MapSize) and (Occupant[Subject] = Player) | 
|---|
| 2936 | then | 
|---|
| 2937 | Strongest(Subject, Integer(Data), D, I, J) | 
|---|
| 2938 | else | 
|---|
| 2939 | Result := eInvalid; | 
|---|
| 2940 |  | 
|---|
| 2941 | sGetBattleForecast, sGetBattleForecastEx: | 
|---|
| 2942 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 2943 | (ObserveLevel[Subject] and (3 shl (Player * 2)) > 0) then | 
|---|
| 2944 | with TBattleForecast(Data) do | 
|---|
| 2945 | if (1 shl pAtt and GAlive <> 0) and (mixAtt >= 0) and | 
|---|
| 2946 | (mixAtt < RW[pAtt].nModel) and | 
|---|
| 2947 | ((pAtt = Player) or (RWemix[Player, pAtt, mixAtt] >= 0)) then | 
|---|
| 2948 | begin | 
|---|
| 2949 | Result := GetBattleForecast(Subject, TBattleForecast(Data), uix1, | 
|---|
| 2950 | cix1, AStr, DStr, ABaseDamage, DBaseDamage); | 
|---|
| 2951 | if Command = sGetBattleForecastEx then | 
|---|
| 2952 | begin | 
|---|
| 2953 | TBattleForecastEx(Data).AStr := (AStr + 200) div 400; | 
|---|
| 2954 | TBattleForecastEx(Data).DStr := (DStr + 200) div 400; | 
|---|
| 2955 | TBattleForecastEx(Data).ABaseDamage := ABaseDamage; | 
|---|
| 2956 | TBattleForecastEx(Data).DBaseDamage := DBaseDamage; | 
|---|
| 2957 | end; | 
|---|
| 2958 | if Result = eOK then | 
|---|
| 2959 | Result := eInvalid; // no enemy unit there! | 
|---|
| 2960 | end | 
|---|
| 2961 | else | 
|---|
| 2962 | Result := eInvalid | 
|---|
| 2963 | else | 
|---|
| 2964 | Result := eInvalid; | 
|---|
| 2965 |  | 
|---|
| 2966 | sGetUnitReport: | 
|---|
| 2967 | if (Subject < 0) or (Subject >= RW[Player].nUn) or | 
|---|
| 2968 | (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 2969 | Result := eInvalid | 
|---|
| 2970 | else | 
|---|
| 2971 | GetUnitReport(Player, Subject, TUnitReport(Data)); | 
|---|
| 2972 |  | 
|---|
| 2973 | sGetMoveAdvice: | 
|---|
| 2974 | if (Subject < 0) or (Subject >= RW[Player].nUn) or | 
|---|
| 2975 | (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 2976 | Result := eInvalid | 
|---|
| 2977 | else | 
|---|
| 2978 | Result := GetMoveAdvice(Player, Subject, TMoveAdviceData(Data)); | 
|---|
| 2979 |  | 
|---|
| 2980 | sGetPlaneReturn: | 
|---|
| 2981 | if (Subject < 0) or (Subject >= RW[Player].nUn) or | 
|---|
| 2982 | (RW[Player].Un[Subject].Loc < 0) or | 
|---|
| 2983 | (RW[Player].Model[RW[Player].Un[Subject].mix].Domain <> dAir) then | 
|---|
| 2984 | Result := eInvalid | 
|---|
| 2985 | else | 
|---|
| 2986 | begin | 
|---|
| 2987 | if CanPlaneReturn(Player, Subject, TPlaneReturnData(Data)) then | 
|---|
| 2988 | Result := eOK | 
|---|
| 2989 | else | 
|---|
| 2990 | Result := eNoWay; | 
|---|
| 2991 | end; | 
|---|
| 2992 |  | 
|---|
| 2993 | sGetCity: | 
|---|
| 2994 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 2995 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and | 
|---|
| 2996 | (RealMap[Subject] and fCity <> 0) then | 
|---|
| 2997 | with TGetCityData(Data) do | 
|---|
| 2998 | begin | 
|---|
| 2999 | Owner := Player; | 
|---|
| 3000 | SearchCity(Subject, Owner, cix1); | 
|---|
| 3001 | C := RW[Owner].City[cix1]; | 
|---|
| 3002 | if (Owner <> Player) and (C.Project and cpImp = 0) then | 
|---|
| 3003 | TellAboutModel(Player, Owner, C.Project and cpIndex); | 
|---|
| 3004 | end | 
|---|
| 3005 | else | 
|---|
| 3006 | Result := eInvalid; | 
|---|
| 3007 |  | 
|---|
| 3008 | sGetCityReport: | 
|---|
| 3009 | if (Subject < 0) or (Subject >= RW[Player].nCity) or | 
|---|
| 3010 | (RW[Player].City[Subject].Loc < 0) then | 
|---|
| 3011 | Result := eInvalid | 
|---|
| 3012 | else | 
|---|
| 3013 | Result := GetCityReport(Player, Subject, TCityReport(Data)); | 
|---|
| 3014 |  | 
|---|
| 3015 | sGetCityReportNew: | 
|---|
| 3016 | if (Subject < 0) or (Subject >= RW[Player].nCity) or | 
|---|
| 3017 | (RW[Player].City[Subject].Loc < 0) then | 
|---|
| 3018 | Result := eInvalid | 
|---|
| 3019 | else | 
|---|
| 3020 | GetCityReportNew(Player, Subject, TCityReportNew(Data)); | 
|---|
| 3021 |  | 
|---|
| 3022 | sGetCityAreaInfo: | 
|---|
| 3023 | if (Subject < 0) or (Subject >= RW[Player].nCity) or | 
|---|
| 3024 | (RW[Player].City[Subject].Loc < 0) then | 
|---|
| 3025 | Result := eInvalid | 
|---|
| 3026 | else | 
|---|
| 3027 | GetCityAreaInfo(Player, RW[Player].City[Subject].Loc, | 
|---|
| 3028 | TCityAreaInfo(Data)); | 
|---|
| 3029 |  | 
|---|
| 3030 | sGetEnemyCityReport: | 
|---|
| 3031 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 3032 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and | 
|---|
| 3033 | (RealMap[Subject] and fCity <> 0) then | 
|---|
| 3034 | begin | 
|---|
| 3035 | p1 := Occupant[Subject]; | 
|---|
| 3036 | if p1 < 0 then | 
|---|
| 3037 | p1 := 1; | 
|---|
| 3038 | SearchCity(Subject, p1, cix1); | 
|---|
| 3039 | TCityReport(Data).HypoTiles := -1; | 
|---|
| 3040 | TCityReport(Data).HypoTax := -1; | 
|---|
| 3041 | TCityReport(Data).HypoLux := -1; | 
|---|
| 3042 | GetCityReport(p1, cix1, TCityReport(Data)); | 
|---|
| 3043 | end | 
|---|
| 3044 | else | 
|---|
| 3045 | Result := eInvalid; | 
|---|
| 3046 |  | 
|---|
| 3047 | sGetEnemyCityReportNew: | 
|---|
| 3048 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 3049 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and | 
|---|
| 3050 | (RealMap[Subject] and fCity <> 0) then | 
|---|
| 3051 | begin | 
|---|
| 3052 | p1 := Occupant[Subject]; | 
|---|
| 3053 | if p1 < 0 then | 
|---|
| 3054 | p1 := 1; | 
|---|
| 3055 | SearchCity(Subject, p1, cix1); | 
|---|
| 3056 | TCityReport(Data).HypoTiles := -1; | 
|---|
| 3057 | TCityReport(Data).HypoTax := -1; | 
|---|
| 3058 | TCityReport(Data).HypoLux := -1; | 
|---|
| 3059 | GetCityReportNew(p1, cix1, TCityReportNew(Data)); | 
|---|
| 3060 | end | 
|---|
| 3061 | else | 
|---|
| 3062 | Result := eInvalid; | 
|---|
| 3063 |  | 
|---|
| 3064 | sGetEnemyCityAreaInfo: | 
|---|
| 3065 | if (Subject >= 0) and (Subject < MapSize) and | 
|---|
| 3066 | (ObserveLevel[Subject] shr (Player * 2) and 3 = lObserveSuper) and | 
|---|
| 3067 | (RealMap[Subject] and fCity <> 0) then | 
|---|
| 3068 | begin | 
|---|
| 3069 | p1 := Occupant[Subject]; | 
|---|
| 3070 | if p1 < 0 then | 
|---|
| 3071 | p1 := 1; | 
|---|
| 3072 | SearchCity(Subject, p1, cix1); | 
|---|
| 3073 | GetCityAreaInfo(p1, Subject, TCityAreaInfo(Data)); | 
|---|
| 3074 | end | 
|---|
| 3075 | else | 
|---|
| 3076 | Result := eInvalid; | 
|---|
| 3077 |  | 
|---|
| 3078 | sGetCityTileAdvice: | 
|---|
| 3079 | if (Subject < 0) or (Subject >= RW[Player].nCity) or | 
|---|
| 3080 | (RW[Player].City[Subject].Loc < 0) then | 
|---|
| 3081 | Result := eInvalid | 
|---|
| 3082 | else | 
|---|
| 3083 | GetCityTileAdvice(Player, Subject, TCityTileAdviceData(Data)); | 
|---|
| 3084 |  | 
|---|
| 3085 | { | 
|---|
| 3086 | Map Editor Commands | 
|---|
| 3087 | ____________________________________________________________________ | 
|---|
| 3088 | } | 
|---|
| 3089 | sEditTile: | 
|---|
| 3090 | if Player = 0 then | 
|---|
| 3091 | with TEditTileData(Data) do | 
|---|
| 3092 | EditTile(Loc, NewTile) | 
|---|
| 3093 | else | 
|---|
| 3094 | Result := eInvalid; | 
|---|
| 3095 |  | 
|---|
| 3096 | sRandomMap: | 
|---|
| 3097 | if (Player = 0) and MapGeneratorAvailable then | 
|---|
| 3098 | begin | 
|---|
| 3099 | CreateElevation; | 
|---|
| 3100 | PreviewElevation := False; | 
|---|
| 3101 | CreateMap(False); | 
|---|
| 3102 | FillChar(ObserveLevel, MapSize * 4, 0); | 
|---|
| 3103 | DiscoverAll(Player, lObserveSuper); | 
|---|
| 3104 | end | 
|---|
| 3105 | else | 
|---|
| 3106 | Result := eInvalid; | 
|---|
| 3107 |  | 
|---|
| 3108 | sMapGeneratorRequest: | 
|---|
| 3109 | if not MapGeneratorAvailable then | 
|---|
| 3110 | Result := eInvalid; | 
|---|
| 3111 |  | 
|---|
| 3112 | { | 
|---|
| 3113 | Client Deactivation Commands | 
|---|
| 3114 | ____________________________________________________________________ | 
|---|
| 3115 | } | 
|---|
| 3116 | sTurn, sTurn - sExecute: | 
|---|
| 3117 | begin | 
|---|
| 3118 | AllHumansDead := True; | 
|---|
| 3119 | for p1 := 0 to nPl - 1 do | 
|---|
| 3120 | if (1 shl p1 and GAlive <> 0) and (bix[p1].Kind = btTerm) then begin | 
|---|
| 3121 | AllHumansDead := False; | 
|---|
| 3122 | Break; | 
|---|
| 3123 | end; | 
|---|
| 3124 | if (pDipActive >= 0) // still in negotiation mode | 
|---|
| 3125 | or (pTurn = 0) and ((GWinner > 0) or (GTurn = MaxTurn) or | 
|---|
| 3126 | (Difficulty[0] > 0) and AllHumansDead) then // game end reached | 
|---|
| 3127 | Result := eViolation | 
|---|
| 3128 | else if Command >= sExecute then | 
|---|
| 3129 | begin | 
|---|
| 3130 | if Mode = moPlaying then | 
|---|
| 3131 | begin | 
|---|
| 3132 | CL.State := FormerCLState; | 
|---|
| 3133 | LogCityTileChanges; | 
|---|
| 3134 | {$IFNDEF SCR} | 
|---|
| 3135 | if pTurn = 0 then | 
|---|
| 3136 | begin | 
|---|
| 3137 | LogChanges; | 
|---|
| 3138 | SaveGame('~' + LogFileName, True); | 
|---|
| 3139 | end; | 
|---|
| 3140 | {$ENDIF} | 
|---|
| 3141 | end | 
|---|
| 3142 | else if (Mode = moMovie) and (pTurn = 0) then | 
|---|
| 3143 | CallPlayer(cMovieEndTurn, 0, nil^); | 
|---|
| 3144 | GWatching := GWatching and GAlive or 1; | 
|---|
| 3145 | RW[pTurn].Happened := 0; | 
|---|
| 3146 | uixSelectedTransport := -1; | 
|---|
| 3147 | SpyMission := smSabotageProd; | 
|---|
| 3148 | if 1 shl pTurn and GAlive <> 0 then | 
|---|
| 3149 | begin | 
|---|
| 3150 | // calculate checksum | 
|---|
| 3151 | TotalFood := 0; | 
|---|
| 3152 | TotalProd := 0; | 
|---|
| 3153 | for I := 0 to RW[pTurn].nCity - 1 do | 
|---|
| 3154 | if RW[pTurn].City[I].Loc >= 0 then | 
|---|
| 3155 | begin | 
|---|
| 3156 | Inc(TotalFood, RW[pTurn].City[I].Food); | 
|---|
| 3157 | Inc(TotalProd, RW[pTurn].City[I].Prod); | 
|---|
| 3158 | end; | 
|---|
| 3159 | CheckSum := TotalFood and 7 + TotalProd and 7 shl 3 + | 
|---|
| 3160 | RW[pTurn].Money and 7 shl 6 + Worked[pTurn] div 100 and 7 shl 9; | 
|---|
| 3161 | end | 
|---|
| 3162 | else | 
|---|
| 3163 | CheckSum := 0; | 
|---|
| 3164 |  | 
|---|
| 3165 | if Mode < moPlaying then // check checksum | 
|---|
| 3166 | begin | 
|---|
| 3167 | if CheckSum <> Subject then | 
|---|
| 3168 | LoadOK := False; | 
|---|
| 3169 | end | 
|---|
| 3170 | else // save checksum | 
|---|
| 3171 | CL.Put(Command, Player, CheckSum, @Data); | 
|---|
| 3172 | {$IFDEF TEXTLOG} | 
|---|
| 3173 | CmdInfo := ''; | 
|---|
| 3174 | if CheckSum and 7 <> Subject and 7 then | 
|---|
| 3175 | CmdInfo := Format('***ERROR (Food %d) ', | 
|---|
| 3176 | [(CheckSum and 7 - Subject and 7 + 12) mod 8 - 4]) + CmdInfo; | 
|---|
| 3177 | if CheckSum shr 3 and 7 <> Subject shr 3 and 7 then | 
|---|
| 3178 | CmdInfo := '***ERROR (Prod) ' + CmdInfo; | 
|---|
| 3179 | if CheckSum shr 6 and 7 <> Subject shr 6 and 7 then | 
|---|
| 3180 | CmdInfo := '***ERROR (Research) ' + CmdInfo; | 
|---|
| 3181 | if CheckSum shr 9 and 7 <> Subject shr 9 and 7 then | 
|---|
| 3182 | CmdInfo := '***ERROR (Work) ' + CmdInfo; | 
|---|
| 3183 | {$ENDIF} | 
|---|
| 3184 | if 1 shl pTurn and GAlive <> 0 then | 
|---|
| 3185 | begin | 
|---|
| 3186 | AfterTurn; | 
|---|
| 3187 | if Mode < moPlaying then | 
|---|
| 3188 | InsertTerritoryUpdateCommands; | 
|---|
| 3189 | // if bix[pTurn]=bixTerm then UpdateBorderHelper; | 
|---|
| 3190 | end; | 
|---|
| 3191 |  | 
|---|
| 3192 | repeat | 
|---|
| 3193 | pTurn := (pTurn + 1) mod nPl; | 
|---|
| 3194 | if pTurn = 0 then | 
|---|
| 3195 | Inc(GTurn); | 
|---|
| 3196 | if Assigned(bix[pTurn]) and ((1 shl pTurn) and GAlive = 0) then | 
|---|
| 3197 | begin // already made extinct -- continue statistics | 
|---|
| 3198 | Stat[stExplore, pTurn, GTurn] := 0; | 
|---|
| 3199 | Stat[stPop, pTurn, GTurn] := 0; | 
|---|
| 3200 | Stat[stTerritory, pTurn, GTurn] := 0; | 
|---|
| 3201 | Stat[stScience, pTurn, GTurn] := 0; | 
|---|
| 3202 | Stat[stWork, pTurn, GTurn] := 0; | 
|---|
| 3203 | Stat[stMil, pTurn, GTurn] := 0; | 
|---|
| 3204 | end; | 
|---|
| 3205 | until (pTurn = 0) or ((1 shl pTurn and (GAlive or GWatching) <> 0) and | 
|---|
| 3206 | (GWinner = 0)); | 
|---|
| 3207 | if (Mode = moLoading_Fast) and | 
|---|
| 3208 | ((GTurn = LoadTurn) or (GTurn = LoadTurn - 1) and (pTurn > 0)) then | 
|---|
| 3209 | Mode := moLoading; | 
|---|
| 3210 | if Mode = moPlaying then | 
|---|
| 3211 | begin | 
|---|
| 3212 | CCCommand := cTurn; | 
|---|
| 3213 | CCPlayer := pTurn; | 
|---|
| 3214 | Notify(ntNextPlayer); | 
|---|
| 3215 | end | 
|---|
| 3216 | else | 
|---|
| 3217 | begin | 
|---|
| 3218 | if GTurn = 0 then | 
|---|
| 3219 | BeforeTurn0 | 
|---|
| 3220 | else | 
|---|
| 3221 | BeforeTurn; | 
|---|
| 3222 | if (Mode = moMovie) and (pTurn = 0) then | 
|---|
| 3223 | begin | 
|---|
| 3224 | Inform(pTurn); | 
|---|
| 3225 | CallPlayer(cMovieTurn, 0, nil^); | 
|---|
| 3226 | end; | 
|---|
| 3227 | end; | 
|---|
| 3228 | {$IFDEF TEXTLOG}CmdInfo := CmdInfo + Format('---Turn %d P%d---', [GTurn, pTurn]); {$ENDIF} | 
|---|
| 3229 | end; | 
|---|
| 3230 | end; // sTurn | 
|---|
| 3231 |  | 
|---|
| 3232 | sBreak, sResign, sNextRound, sReload: | 
|---|
| 3233 | if Mode = moMovie then | 
|---|
| 3234 | MovieStopped := True | 
|---|
| 3235 | else | 
|---|
| 3236 | begin | 
|---|
| 3237 | if Command = sReload then | 
|---|
| 3238 | begin | 
|---|
| 3239 | Ok := (Difficulty[0] = 0) and (bix[0].Kind <> btNoTerm) and | 
|---|
| 3240 | (Integer(Data) >= 0) and (Integer(Data) < GTurn); | 
|---|
| 3241 | for p1 := 1 to nPl - 1 do | 
|---|
| 3242 | if bix[p1].Kind = btTerm then begin | 
|---|
| 3243 | Ok := False; | 
|---|
| 3244 | Break; | 
|---|
| 3245 | end; | 
|---|
| 3246 | // allow reload in AI-only games only | 
|---|
| 3247 | end | 
|---|
| 3248 | else | 
|---|
| 3249 | Ok := Player = 0; | 
|---|
| 3250 | if Ok then | 
|---|
| 3251 | begin | 
|---|
| 3252 | if (Command = sBreak) or (Command = sResign) then | 
|---|
| 3253 | Notify(ntBackOn); | 
|---|
| 3254 | for I := 0 to Brains.Count - 1 do | 
|---|
| 3255 | if Brains[I].Initialized then | 
|---|
| 3256 | begin | 
|---|
| 3257 | if Brains[I].Kind = btAI then | 
|---|
| 3258 | Notify(ntDeinitModule, I); | 
|---|
| 3259 | CallClient(I, cBreakGame, nil^); | 
|---|
| 3260 | end; | 
|---|
| 3261 | Notify(ntEndInfo); | 
|---|
| 3262 | if (Command = sBreak) or (Command = sReload) then | 
|---|
| 3263 | begin | 
|---|
| 3264 | LogCityTileChanges; | 
|---|
| 3265 | LogChanges; | 
|---|
| 3266 | SaveGame(LogFileName, False); | 
|---|
| 3267 | end; | 
|---|
| 3268 | DeleteFile(SavePath + '~' + LogFileName); | 
|---|
| 3269 | EndGame; | 
|---|
| 3270 | case Command of | 
|---|
| 3271 | sBreak: | 
|---|
| 3272 | Notify(ntStartGoRefresh); | 
|---|
| 3273 | sResign: | 
|---|
| 3274 | Notify(ntStartGo); | 
|---|
| 3275 | sNextRound: | 
|---|
| 3276 | StartNewGame(SavePath, LogFileName, MapFileName, lx, ly, | 
|---|
| 3277 | LandMass, MaxTurn); | 
|---|
| 3278 | sReload: | 
|---|
| 3279 | LoadGame(SavePath, LogFileName, Integer(Data), False); | 
|---|
| 3280 | end; | 
|---|
| 3281 | end | 
|---|
| 3282 | else | 
|---|
| 3283 | Result := eInvalid; | 
|---|
| 3284 | end; | 
|---|
| 3285 |  | 
|---|
| 3286 | sAbandonMap, sSaveMap: | 
|---|
| 3287 | if Player = 0 then | 
|---|
| 3288 | begin | 
|---|
| 3289 | if Command = sSaveMap then | 
|---|
| 3290 | SaveMap(MapFileName); | 
|---|
| 3291 | Notify(ntBackOn); | 
|---|
| 3292 | BrainTerm.Client(cBreakGame, -1, nil^); | 
|---|
| 3293 | ReleaseMapEditor; | 
|---|
| 3294 | if Command = sSaveMap then | 
|---|
| 3295 | Notify(ntStartGoRefreshMaps) | 
|---|
| 3296 | else | 
|---|
| 3297 | Notify(ntStartGo); | 
|---|
| 3298 | end | 
|---|
| 3299 | else | 
|---|
| 3300 | Result := eInvalid; | 
|---|
| 3301 |  | 
|---|
| 3302 | scContact .. scContact + (nPl - 1) shl 4, scContact - sExecute .. scContact | 
|---|
| 3303 | - sExecute + (nPl - 1) shl 4: | 
|---|
| 3304 | if (pDipActive >= 0) or (1 shl (Command shr 4 and $F) and GAlive = 0) then | 
|---|
| 3305 | Result := eInvalid | 
|---|
| 3306 | else if GWinner > 0 then | 
|---|
| 3307 | Result := eViolation // game end reached | 
|---|
| 3308 | else if RW[Player].Treaty[Command shr 4 and $F] = trNoContact then | 
|---|
| 3309 | Result := eNoPreq | 
|---|
| 3310 | else if GTurn < GColdWarStart + ColdWarTurns then | 
|---|
| 3311 | Result := eColdWar | 
|---|
| 3312 | else if RW[Player].Government = gAnarchy then | 
|---|
| 3313 | Result := eAnarchy | 
|---|
| 3314 | else if RW[Command shr 4 and $F].Government = gAnarchy then | 
|---|
| 3315 | begin | 
|---|
| 3316 | Result := eAnarchy; | 
|---|
| 3317 | LastEndClientCommand := scReject; // enable cancel treaty | 
|---|
| 3318 | pContacted := Command shr 4 and $F; | 
|---|
| 3319 | end | 
|---|
| 3320 | else if Command >= sExecute then | 
|---|
| 3321 | begin // contact request | 
|---|
| 3322 | pContacted := Command shr 4 and $F; | 
|---|
| 3323 | pDipActive := pContacted; | 
|---|
| 3324 | Assert(Mode = moPlaying); | 
|---|
| 3325 | Inform(pDipActive); | 
|---|
| 3326 | ChangeClientWhenDone(scContact, pDipActive, pTurn, 4); | 
|---|
| 3327 | end; | 
|---|
| 3328 |  | 
|---|
| 3329 | scReject, scReject - sExecute: | 
|---|
| 3330 | if LastEndClientCommand and $FF0F = scContact then | 
|---|
| 3331 | begin | 
|---|
| 3332 | if Command >= sExecute then | 
|---|
| 3333 | begin // contact requested and not accepted yet | 
|---|
| 3334 | pDipActive := -1; | 
|---|
| 3335 | Assert(Mode = moPlaying); | 
|---|
| 3336 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0); | 
|---|
| 3337 | end; | 
|---|
| 3338 | end | 
|---|
| 3339 | else | 
|---|
| 3340 | Result := eInvalid; | 
|---|
| 3341 |  | 
|---|
| 3342 | scDipStart, scDipStart - sExecute: | 
|---|
| 3343 | if LastEndClientCommand and $FF0F = scContact then | 
|---|
| 3344 | begin | 
|---|
| 3345 | if Command >= sExecute then | 
|---|
| 3346 | begin // accept contact | 
|---|
| 3347 | pContacted := pDipActive; | 
|---|
| 3348 | RW[pContacted].EnemyReport[pTurn].Credibility := | 
|---|
| 3349 | RW[pTurn].Credibility; | 
|---|
| 3350 | pDipActive := pTurn; | 
|---|
| 3351 | Assert(Mode = moPlaying); | 
|---|
| 3352 | IntServer(sIntHaveContact, pTurn, pContacted, nil^); | 
|---|
| 3353 | ChangeClientWhenDone(scDipStart, pDipActive, nil^, 0); | 
|---|
| 3354 | end; | 
|---|
| 3355 | end | 
|---|
| 3356 | else | 
|---|
| 3357 | Result := eInvalid; | 
|---|
| 3358 |  | 
|---|
| 3359 | scDipNotice, scDipAccept, scDipCancelTreaty, scDipBreak, | 
|---|
| 3360 | scDipNotice - sExecute, scDipAccept - sExecute, | 
|---|
| 3361 | scDipCancelTreaty - sExecute, scDipBreak - sExecute: | 
|---|
| 3362 | if pDipActive >= 0 then | 
|---|
| 3363 | begin | 
|---|
| 3364 | Assert(Mode = moPlaying); | 
|---|
| 3365 | if pDipActive = pTurn then | 
|---|
| 3366 | p1 := pContacted | 
|---|
| 3367 | else | 
|---|
| 3368 | p1 := pTurn; | 
|---|
| 3369 | if (Command and not sExecute = scDipBreak and not sExecute) and | 
|---|
| 3370 | (LastEndClientCommand <> scDipBreak) then // Ok | 
|---|
| 3371 | else if (Command and not sExecute = scDipNotice and not sExecute) and | 
|---|
| 3372 | ((LastEndClientCommand = scDipCancelTreaty) or | 
|---|
| 3373 | (LastEndClientCommand = scDipBreak)) then // Ok | 
|---|
| 3374 | else if (Command and not sExecute = scDipAccept and not sExecute) and | 
|---|
| 3375 | (LastEndClientCommand = scDipOffer) then | 
|---|
| 3376 | with LastOffer do | 
|---|
| 3377 | begin | 
|---|
| 3378 | // check if offer can be accepted | 
|---|
| 3379 | if nDeliver + nCost = 0 then | 
|---|
| 3380 | Result := eOfferNotAcceptable; | 
|---|
| 3381 | for I := 0 to nDeliver + nCost - 1 do | 
|---|
| 3382 | if Price[I] = opChoose then begin | 
|---|
| 3383 | Result := eOfferNotAcceptable; | 
|---|
| 3384 | Break; | 
|---|
| 3385 | end; | 
|---|
| 3386 | for I := 0 to nCost - 1 do | 
|---|
| 3387 | if not PayPrice(pDipActive, p1, Price[nDeliver + I], False) then | 
|---|
| 3388 | Result := eOfferNotAcceptable; | 
|---|
| 3389 | if (Command >= sExecute) and (Result >= rExecuted) then | 
|---|
| 3390 | begin | 
|---|
| 3391 | IntServer(sIntPayPrices + nDeliver + nCost, p1, pDipActive, | 
|---|
| 3392 | LastOffer); | 
|---|
| 3393 | // CheckContact; | 
|---|
| 3394 |  | 
|---|
| 3395 | // tell other players about ship part trades | 
|---|
| 3396 | HasShipChanged := False; | 
|---|
| 3397 | FillChar(ShowShipChange, SizeOf(ShowShipChange), 0); | 
|---|
| 3398 | for I := 0 to nDeliver + nCost - 1 do | 
|---|
| 3399 | if Price[I] and opMask = opShipParts then | 
|---|
| 3400 | begin | 
|---|
| 3401 | HasShipChanged := True; | 
|---|
| 3402 | if I >= nDeliver then | 
|---|
| 3403 | begin // p1 has demanded from pDipActive | 
|---|
| 3404 | ShowShipChange.Ship1Change[Price[I] shr 16 and 3] := | 
|---|
| 3405 | +Integer(Price[I] and $FFFF); | 
|---|
| 3406 | ShowShipChange.Ship2Change[Price[I] shr 16 and 3] := | 
|---|
| 3407 | -Integer(Price[I] and $FFFF); | 
|---|
| 3408 | end | 
|---|
| 3409 | else | 
|---|
| 3410 | begin // p1 has delivered to pDipActive | 
|---|
| 3411 | ShowShipChange.Ship1Change[Price[I] shr 16 and 3] := | 
|---|
| 3412 | -Integer(Price[I] and $FFFF); | 
|---|
| 3413 | ShowShipChange.Ship2Change[Price[I] shr 16 and 3] := | 
|---|
| 3414 | +Integer(Price[I] and $FFFF); | 
|---|
| 3415 | end; | 
|---|
| 3416 | end; | 
|---|
| 3417 | if HasShipChanged then | 
|---|
| 3418 | begin | 
|---|
| 3419 | ShowShipChange.Reason := scrTrade; | 
|---|
| 3420 | ShowShipChange.Ship1Owner := p1; | 
|---|
| 3421 | ShowShipChange.Ship2Owner := pDipActive; | 
|---|
| 3422 | for p2 := 0 to nPl - 1 do | 
|---|
| 3423 | if (p2 <> p1) and (p2 <> pDipActive) and | 
|---|
| 3424 | (1 shl p2 and (GAlive or GWatching) <> 0) then | 
|---|
| 3425 | begin | 
|---|
| 3426 | Move(GShip, RW[p2].Ship, SizeOf(GShip)); | 
|---|
| 3427 | if 1 shl p2 and GWatching <> 0 then | 
|---|
| 3428 | CallPlayer(cShowShipChange, p2, ShowShipChange); | 
|---|
| 3429 | end; | 
|---|
| 3430 | end; | 
|---|
| 3431 | end; | 
|---|
| 3432 | end | 
|---|
| 3433 | else if (Command and not sExecute = scDipCancelTreaty and not sExecute) | 
|---|
| 3434 | and (RW[pDipActive].Treaty[p1] >= trPeace) then | 
|---|
| 3435 | begin | 
|---|
| 3436 | if (ServerVersion[pDipActive] >= $010100) and | 
|---|
| 3437 | (GTurn < RW[pDipActive].LastCancelTreaty[p1] + CancelTreatyTurns) | 
|---|
| 3438 | then | 
|---|
| 3439 | Result := eCancelTreatyRush | 
|---|
| 3440 | else if Command >= sExecute then | 
|---|
| 3441 | begin | 
|---|
| 3442 | IntServer(sIntCancelTreaty, pDipActive, p1, nil^); | 
|---|
| 3443 | for p2 := 0 to nPl - 1 do | 
|---|
| 3444 | if (p2 <> p1) and (1 shl p2 and PeaceEnded <> 0) then | 
|---|
| 3445 | begin | 
|---|
| 3446 | I := p1 shl 4 + pDipActive; | 
|---|
| 3447 | CallPlayer(cShowSupportAllianceAgainst, p2, I); | 
|---|
| 3448 | end; | 
|---|
| 3449 | for p2 := 0 to nPl - 1 do | 
|---|
| 3450 | if (p2 <> p1) and (1 shl p2 and PeaceEnded <> 0) then | 
|---|
| 3451 | begin | 
|---|
| 3452 | I := p2; | 
|---|
| 3453 | CallPlayer(cShowCancelTreatyByAlliance, pDipActive, I); | 
|---|
| 3454 | end; | 
|---|
| 3455 | end; | 
|---|
| 3456 | end | 
|---|
| 3457 | else | 
|---|
| 3458 | Result := eInvalid; | 
|---|
| 3459 | if (Command >= sExecute) and (Result >= rExecuted) then | 
|---|
| 3460 | if LastEndClientCommand = scDipBreak then | 
|---|
| 3461 | begin // break negotiation | 
|---|
| 3462 | pDipActive := -1; | 
|---|
| 3463 | CallPlayer(cShowEndContact, pContacted, nil^); | 
|---|
| 3464 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0); | 
|---|
| 3465 | end | 
|---|
| 3466 | else | 
|---|
| 3467 | begin | 
|---|
| 3468 | if (GTestFlags and tfUncover <> 0) or (Difficulty[0] = 0) then | 
|---|
| 3469 | with ShowNegoData do | 
|---|
| 3470 | begin // display negotiation in log window | 
|---|
| 3471 | pSender := pDipActive; | 
|---|
| 3472 | pTarget := p1; | 
|---|
| 3473 | Action := Command; | 
|---|
| 3474 | bix[0].Client(cShowNego, 1 shl 16 + 3, ShowNegoData); | 
|---|
| 3475 | end; | 
|---|
| 3476 | pDipActive := p1; | 
|---|
| 3477 | ChangeClientWhenDone(Command, pDipActive, nil^, 0); | 
|---|
| 3478 | end; | 
|---|
| 3479 | end | 
|---|
| 3480 | else | 
|---|
| 3481 | Result := eInvalid; | 
|---|
| 3482 |  | 
|---|
| 3483 | scDipOffer, scDipOffer - sExecute: | 
|---|
| 3484 | if (pDipActive >= 0) and (LastEndClientCommand <> scDipCancelTreaty) and | 
|---|
| 3485 | (LastEndClientCommand <> scDipBreak) then | 
|---|
| 3486 | if (LastEndClientCommand = scDipOffer) and | 
|---|
| 3487 | (LastOffer.nDeliver + LastOffer.nCost + TOffer(Data).nDeliver + | 
|---|
| 3488 | TOffer(Data).nCost = 0) then | 
|---|
| 3489 | begin | 
|---|
| 3490 | if Command >= sExecute then | 
|---|
| 3491 | begin // agreed discussion end | 
|---|
| 3492 | pDipActive := -1; | 
|---|
| 3493 | CallPlayer(cShowEndContact, pContacted, nil^); | 
|---|
| 3494 | Assert(Mode = moPlaying); | 
|---|
| 3495 | ChangeClientWhenDone(cContinue, pTurn, nil^, 0); | 
|---|
| 3496 | end; | 
|---|
| 3497 | end | 
|---|
| 3498 | else | 
|---|
| 3499 | begin | 
|---|
| 3500 | // check if offer can be made | 
|---|
| 3501 | if pDipActive = pTurn then | 
|---|
| 3502 | p1 := pContacted | 
|---|
| 3503 | else | 
|---|
| 3504 | p1 := pTurn; | 
|---|
| 3505 | if RW[pDipActive].Treaty[p1] < trPeace then | 
|---|
| 3506 | begin // no tribute allowed! | 
|---|
| 3507 | for I := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do | 
|---|
| 3508 | if (TOffer(Data).Price[I] and opMask = opTribute) then begin | 
|---|
| 3509 | Result := eInvalidOffer; | 
|---|
| 3510 | Break; | 
|---|
| 3511 | end; | 
|---|
| 3512 | for I := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do | 
|---|
| 3513 | if (TOffer(Data).Price[I] = opTreaty + trPeace) then begin | 
|---|
| 3514 | Result := eOK; | 
|---|
| 3515 | Break; | 
|---|
| 3516 | end; | 
|---|
| 3517 | end; | 
|---|
| 3518 | for I := 0 to TOffer(Data).nDeliver - 1 do | 
|---|
| 3519 | if (TOffer(Data).Price[I] <> opChoose) and | 
|---|
| 3520 | not PayPrice(pDipActive, p1, TOffer(Data).Price[I], False) then | 
|---|
| 3521 | Result := eInvalidOffer; | 
|---|
| 3522 | if CountPrice(TOffer(Data), opTreaty) > 1 then | 
|---|
| 3523 | Result := eInvalidOffer; | 
|---|
| 3524 | for I := 0 to nShipPart - 1 do | 
|---|
| 3525 | if CountPrice(TOffer(Data), opShipParts + I shl 16) > 1 then begin | 
|---|
| 3526 | Result := eInvalidOffer; | 
|---|
| 3527 | Break; | 
|---|
| 3528 | end; | 
|---|
| 3529 | if CountPrice(TOffer(Data), opMoney) > 1 then | 
|---|
| 3530 | Result := eInvalidOffer; | 
|---|
| 3531 | if CountPrice(TOffer(Data), opTribute) > 1 then | 
|---|
| 3532 | Result := eInvalidOffer; | 
|---|
| 3533 | case CountPrice(TOffer(Data), opChoose) of | 
|---|
| 3534 | 0: | 
|---|
| 3535 | ; | 
|---|
| 3536 | 1: | 
|---|
| 3537 | if (TOffer(Data).nCost = 0) or (TOffer(Data).nDeliver = 0) then | 
|---|
| 3538 | Result := eInvalidOffer; | 
|---|
| 3539 | else | 
|---|
| 3540 | Result := eInvalidOffer; | 
|---|
| 3541 | end; | 
|---|
| 3542 |  | 
|---|
| 3543 | // !!! check here if cost can be demanded | 
|---|
| 3544 |  | 
|---|
| 3545 | if (Command >= sExecute) and (Result >= rExecuted) then | 
|---|
| 3546 | begin | 
|---|
| 3547 | OfferFullySupported := (TOffer(Data).nDeliver <= 2) and | 
|---|
| 3548 | (TOffer(Data).nCost <= 2); // >2 no more allowed | 
|---|
| 3549 | for I := 0 to TOffer(Data).nDeliver + TOffer(Data).nCost - 1 do | 
|---|
| 3550 | begin | 
|---|
| 3551 | if TOffer(Data).Price[I] and opMask = opTribute then | 
|---|
| 3552 | OfferFullySupported := False; | 
|---|
| 3553 | // tribute no more part of the game | 
|---|
| 3554 | if (TOffer(Data).Price[I] and opMask = opTreaty) and | 
|---|
| 3555 | (TOffer(Data).Price[I] - opTreaty <= RW[pDipActive].Treaty[p1]) | 
|---|
| 3556 | then | 
|---|
| 3557 | OfferFullySupported := False; | 
|---|
| 3558 | // agreed treaty end no more part of the game | 
|---|
| 3559 | if TOffer(Data).Price[I] = opTreaty + trCeaseFire then | 
|---|
| 3560 | OfferFullySupported := False; | 
|---|
| 3561 | // ceasefire no more part of the game | 
|---|
| 3562 | end; | 
|---|
| 3563 | if not OfferFullySupported then | 
|---|
| 3564 | begin | 
|---|
| 3565 | // some elements have been removed from the game - | 
|---|
| 3566 | // automatically respond will null-offer | 
|---|
| 3567 | LastOffer.nDeliver := 0; | 
|---|
| 3568 | LastOffer.nCost := 0; | 
|---|
| 3569 | ChangeClientWhenDone(scDipOffer, pDipActive, LastOffer, | 
|---|
| 3570 | SizeOf(LastOffer)); | 
|---|
| 3571 | end | 
|---|
| 3572 | else | 
|---|
| 3573 | begin | 
|---|
| 3574 | if (GTestFlags and tfUncover <> 0) or (Difficulty[0] = 0) then | 
|---|
| 3575 | with ShowNegoData do | 
|---|
| 3576 | begin // display negotiation in log window | 
|---|
| 3577 | pSender := pDipActive; | 
|---|
| 3578 | pTarget := p1; | 
|---|
| 3579 | Action := Command; | 
|---|
| 3580 | Offer := TOffer(Data); | 
|---|
| 3581 | bix[0].Client(cShowNego, 1 shl 16 + 3, ShowNegoData); | 
|---|
| 3582 | end; | 
|---|
| 3583 | LastOffer := TOffer(Data); | 
|---|
| 3584 | // show offered things to receiver | 
|---|
| 3585 | for I := 0 to LastOffer.nDeliver - 1 do | 
|---|
| 3586 | ShowPrice(pDipActive, p1, LastOffer.Price[I]); | 
|---|
| 3587 | pDipActive := p1; | 
|---|
| 3588 | Assert(Mode = moPlaying); | 
|---|
| 3589 | ChangeClientWhenDone(scDipOffer, pDipActive, LastOffer, | 
|---|
| 3590 | SizeOf(LastOffer)); | 
|---|
| 3591 | end; | 
|---|
| 3592 | end; | 
|---|
| 3593 | end | 
|---|
| 3594 | else | 
|---|
| 3595 | Result := eInvalid; | 
|---|
| 3596 |  | 
|---|
| 3597 | { | 
|---|
| 3598 | General Commands | 
|---|
| 3599 | ____________________________________________________________________ | 
|---|
| 3600 | } | 
|---|
| 3601 | sClearTestFlag: | 
|---|
| 3602 | if Player = 0 then | 
|---|
| 3603 | begin | 
|---|
| 3604 | {$IFDEF TEXTLOG}CmdInfo := Format('ClearTestFlag %x', [Subject]); {$ENDIF} | 
|---|
| 3605 | ClearTestFlags(Subject); | 
|---|
| 3606 | end | 
|---|
| 3607 | else | 
|---|
| 3608 | Result := eInvalid; | 
|---|
| 3609 |  | 
|---|
| 3610 | sSetTestFlag: | 
|---|
| 3611 | if Player = 0 then | 
|---|
| 3612 | begin | 
|---|
| 3613 | {$IFDEF TEXTLOG}CmdInfo := Format('SetTestFlag %x', [Subject]); {$ENDIF} | 
|---|
| 3614 | SetTestFlags(Player, Subject); | 
|---|
| 3615 | // CheckContact; | 
|---|
| 3616 | end | 
|---|
| 3617 | else | 
|---|
| 3618 | Result := eInvalid; | 
|---|
| 3619 |  | 
|---|
| 3620 | sSetGovernment, sSetGovernment - sExecute: | 
|---|
| 3621 | begin | 
|---|
| 3622 | {$IFDEF TEXTLOG}CmdInfo := Format('SetGovernment P%d: %d', [Player, Subject]); {$ENDIF} | 
|---|
| 3623 | if RW[Player].Happened and phChangeGov = 0 then | 
|---|
| 3624 | Result := eViolation | 
|---|
| 3625 | else if RW[Player].Government = Subject then | 
|---|
| 3626 | Result := eNotChanged | 
|---|
| 3627 | else if (Subject >= nGov) then | 
|---|
| 3628 | Result := eInvalid | 
|---|
| 3629 | else if (Subject >= gMonarchy) and | 
|---|
| 3630 | (RW[Player].Tech[GovPreq[Subject]] < tsApplicable) then | 
|---|
| 3631 | Result := eNoPreq | 
|---|
| 3632 | else if Command >= sExecute then | 
|---|
| 3633 | begin | 
|---|
| 3634 | RW[Player].Government := Subject; | 
|---|
| 3635 | for p1 := 0 to nPl - 1 do | 
|---|
| 3636 | if (p1 <> Player) and ((GAlive or GWatching) and (1 shl p1) <> 0) | 
|---|
| 3637 | then | 
|---|
| 3638 | RW[p1].EnemyReport[Player].Government := Subject; | 
|---|
| 3639 | end; | 
|---|
| 3640 | end; | 
|---|
| 3641 |  | 
|---|
| 3642 | sSetRates, sSetRates - sExecute: | 
|---|
| 3643 | begin | 
|---|
| 3644 | {$IFDEF TEXTLOG}CmdInfo := Format('SetRates P%d: %d/%d', [Player, Subject and $F * 10, Subject shr 4 * 10]); {$ENDIF} | 
|---|
| 3645 | if Subject and $F + Subject shr 4 > 10 then | 
|---|
| 3646 | Result := eInvalid | 
|---|
| 3647 | else if (RW[Player].TaxRate = Subject and $F * 10) and | 
|---|
| 3648 | (RW[Player].LuxRate = Subject shr 4 * 10) then | 
|---|
| 3649 | Result := eNotChanged | 
|---|
| 3650 | else if Command >= sExecute then | 
|---|
| 3651 | begin | 
|---|
| 3652 | RW[Player].TaxRate := Subject and $F * 10; | 
|---|
| 3653 | RW[Player].LuxRate := Subject shr 4 * 10; | 
|---|
| 3654 | end; | 
|---|
| 3655 | end; | 
|---|
| 3656 |  | 
|---|
| 3657 | sRevolution: | 
|---|
| 3658 | begin | 
|---|
| 3659 | {$IFDEF TEXTLOG}CmdInfo := Format('Revolution P%d', [Player]); {$ENDIF} | 
|---|
| 3660 | if RW[Player].Government = gAnarchy then | 
|---|
| 3661 | Result := eInvalid | 
|---|
| 3662 | else | 
|---|
| 3663 | begin | 
|---|
| 3664 | RW[Player].Government := gAnarchy; | 
|---|
| 3665 | for p1 := 0 to nPl - 1 do | 
|---|
| 3666 | if (p1 <> Player) and ((GAlive or GWatching) and (1 shl p1) <> 0) | 
|---|
| 3667 | then | 
|---|
| 3668 | RW[p1].EnemyReport[Player].Government := gAnarchy; | 
|---|
| 3669 | RW[Player].AnarchyStart := GTurn; | 
|---|
| 3670 | end; | 
|---|
| 3671 | end; | 
|---|
| 3672 |  | 
|---|
| 3673 | sSetResearch, sSetResearch - sExecute: | 
|---|
| 3674 | with RW[Player] do | 
|---|
| 3675 | begin | 
|---|
| 3676 | {$IFDEF TEXTLOG}CmdInfo := Format('SetResearch P%d: %d', [Player, Subject]); | 
|---|
| 3677 | {$ENDIF} | 
|---|
| 3678 | if (Happened and phTech <> 0) and | 
|---|
| 3679 | ((Subject < nAdv) or (Subject = adMilitary)) then | 
|---|
| 3680 | begin | 
|---|
| 3681 | if (Mode = moPlaying) and (Subject = adMilitary) and | 
|---|
| 3682 | (DevModelTurn[Player] <> GTurn) then | 
|---|
| 3683 | Result := eNoModel | 
|---|
| 3684 | else if Subject <> adMilitary then | 
|---|
| 3685 | begin | 
|---|
| 3686 | if Subject = futComputingTechnology then | 
|---|
| 3687 | begin | 
|---|
| 3688 | if Tech[Subject] >= MaxFutureTech_Computing then | 
|---|
| 3689 | Result := eInvalid; | 
|---|
| 3690 | end | 
|---|
| 3691 | else if Subject in FutureTech then | 
|---|
| 3692 | begin | 
|---|
| 3693 | if Tech[Subject] >= MaxFutureTech then | 
|---|
| 3694 | Result := eInvalid; | 
|---|
| 3695 | end | 
|---|
| 3696 | else if Tech[Subject] >= tsApplicable then | 
|---|
| 3697 | Result := eInvalid; // already discovered | 
|---|
| 3698 | if Tech[Subject] <> tsSeen then // look if preqs met | 
|---|
| 3699 | if AdvPreq[Subject, 2] <> preNone then | 
|---|
| 3700 | begin // 2 of 3 required | 
|---|
| 3701 | I := 0; | 
|---|
| 3702 | for J := 0 to 2 do | 
|---|
| 3703 | if Tech[AdvPreq[Subject, J]] >= tsApplicable then | 
|---|
| 3704 | Inc(I); | 
|---|
| 3705 | if I < 2 then | 
|---|
| 3706 | Result := eNoPreq; | 
|---|
| 3707 | end | 
|---|
| 3708 | else if (AdvPreq[Subject, 0] <> preNone) and | 
|---|
| 3709 | (Tech[AdvPreq[Subject, 0]] < tsApplicable) or | 
|---|
| 3710 | (AdvPreq[Subject, 1] <> preNone) and | 
|---|
| 3711 | (Tech[AdvPreq[Subject, 1]] < tsApplicable) then | 
|---|
| 3712 | Result := eNoPreq; | 
|---|
| 3713 | end; | 
|---|
| 3714 | if (Result = eOK) and (Command >= sExecute) then | 
|---|
| 3715 | begin | 
|---|
| 3716 | if (Mode = moPlaying) and (Subject = adMilitary) then | 
|---|
| 3717 | IntServer(sIntSetDevModel, Player, 0, DevModel.Kind); | 
|---|
| 3718 | // save DevModel, because sctModel commands are not Logged | 
|---|
| 3719 | ResearchTech := Subject; | 
|---|
| 3720 | end; | 
|---|
| 3721 | end | 
|---|
| 3722 | else | 
|---|
| 3723 | Result := eViolation; | 
|---|
| 3724 | end; | 
|---|
| 3725 |  | 
|---|
| 3726 | sStealTech, sStealTech - sExecute: | 
|---|
| 3727 | begin | 
|---|
| 3728 | {$IFDEF TEXTLOG}CmdInfo := Format('StealTech P%d: %d', [Player, Subject]); | 
|---|
| 3729 | {$ENDIF} | 
|---|
| 3730 | if RW[Player].Happened and phStealTech = 0 then | 
|---|
| 3731 | Result := eInvalid | 
|---|
| 3732 | else if (Subject >= nAdv) or (Subject in FutureTech) or | 
|---|
| 3733 | (RW[Player].Tech[Subject] >= tsSeen) or | 
|---|
| 3734 | (RW[GStealFrom].Tech[Subject] < tsApplicable) then | 
|---|
| 3735 | Result := eInvalid | 
|---|
| 3736 | else if Command >= sExecute then | 
|---|
| 3737 | begin | 
|---|
| 3738 | SeeTech(Player, Subject); | 
|---|
| 3739 | Dec(RW[Player].Happened, phStealTech); | 
|---|
| 3740 | end; | 
|---|
| 3741 | end; | 
|---|
| 3742 |  | 
|---|
| 3743 | sSetAttitude .. sSetAttitude + (nPl - 1) shl 4, | 
|---|
| 3744 | sSetAttitude - sExecute .. sSetAttitude - sExecute + (nPl - 1) shl 4: | 
|---|
| 3745 | begin | 
|---|
| 3746 | p1 := Command shr 4 and $F; | 
|---|
| 3747 | {$IFDEF TEXTLOG}CmdInfo := Format('SetAttitude P%d to P%d: %d', [Player, p1, Subject]); {$ENDIF} | 
|---|
| 3748 | if (Subject >= nAttitude) or (p1 >= nPl) or | 
|---|
| 3749 | (RW[Player].EnemyReport[p1] = nil) then | 
|---|
| 3750 | Result := eInvalid | 
|---|
| 3751 | else if RW[Player].Treaty[p1] = trNoContact then | 
|---|
| 3752 | Result := eNoPreq | 
|---|
| 3753 | else if RW[Player].Attitude[p1] = Subject then | 
|---|
| 3754 | Result := eNotChanged | 
|---|
| 3755 | else if Command >= sExecute then | 
|---|
| 3756 | begin | 
|---|
| 3757 | RW[Player].Attitude[p1] := Subject; | 
|---|
| 3758 | RW[p1].EnemyReport[Player].Attitude := Subject; | 
|---|
| 3759 | end; | 
|---|
| 3760 | end; | 
|---|
| 3761 |  | 
|---|
| 3762 | sCancelTreaty, sCancelTreaty - sExecute: | 
|---|
| 3763 | if (LastEndClientCommand <> scReject) or | 
|---|
| 3764 | (RW[Player].Treaty[pContacted] < trPeace) then | 
|---|
| 3765 | Result := eInvalid | 
|---|
| 3766 | else if (ServerVersion[Player] >= $010100) and | 
|---|
| 3767 | (GTurn < RW[Player].LastCancelTreaty[pContacted] + CancelTreatyTurns) | 
|---|
| 3768 | then | 
|---|
| 3769 | Result := eCancelTreatyRush | 
|---|
| 3770 | else if Command >= sExecute then | 
|---|
| 3771 | begin | 
|---|
| 3772 | CallPlayer(cShowCancelTreaty, pContacted, Player); | 
|---|
| 3773 | IntServer(sIntCancelTreaty, Player, pContacted, nil^); | 
|---|
| 3774 | for p2 := 0 to nPl - 1 do | 
|---|
| 3775 | if (p2 <> pContacted) and (1 shl p2 and PeaceEnded <> 0) then | 
|---|
| 3776 | begin | 
|---|
| 3777 | I := pContacted shl 4 + Player; | 
|---|
| 3778 | CallPlayer(cShowSupportAllianceAgainst, p2, I); | 
|---|
| 3779 | end; | 
|---|
| 3780 | for p2 := 0 to nPl - 1 do | 
|---|
| 3781 | if (p2 <> pContacted) and (1 shl p2 and PeaceEnded <> 0) then | 
|---|
| 3782 | begin | 
|---|
| 3783 | I := p2; | 
|---|
| 3784 | CallPlayer(cShowCancelTreatyByAlliance, Player, I); | 
|---|
| 3785 | end; | 
|---|
| 3786 | LastEndClientCommand := sTurn; | 
|---|
| 3787 | end; | 
|---|
| 3788 |  | 
|---|
| 3789 | { | 
|---|
| 3790 | Model Related Commands | 
|---|
| 3791 | ____________________________________________________________________ | 
|---|
| 3792 | } | 
|---|
| 3793 | sCreateDevModel, sCreateDevModel - sExecute: | 
|---|
| 3794 | begin | 
|---|
| 3795 | {$IFDEF TEXTLOG}CmdInfo := Format('CreateDevModel P%d', [Player]); {$ENDIF} | 
|---|
| 3796 | if Subject >= 4 then | 
|---|
| 3797 | Result := eInvalid | 
|---|
| 3798 | else if (upgrade[Subject, 0].Preq <> preNone) and | 
|---|
| 3799 | (RW[Player].Tech[upgrade[Subject, 0].Preq] < tsApplicable) then | 
|---|
| 3800 | Result := eNoPreq | 
|---|
| 3801 | else if Command >= sExecute then | 
|---|
| 3802 | begin | 
|---|
| 3803 | with RW[Player].DevModel do | 
|---|
| 3804 | begin | 
|---|
| 3805 | Domain := Subject; | 
|---|
| 3806 | MStrength := 0; | 
|---|
| 3807 | MTrans := 0; | 
|---|
| 3808 | MCost := 0; | 
|---|
| 3809 | Upgrades := 0; | 
|---|
| 3810 | FutureMCost := 0; | 
|---|
| 3811 | for I := 0 to nUpgrade - 1 do | 
|---|
| 3812 | with upgrade[Domain, I] do | 
|---|
| 3813 | if (Preq = preNone) or (Preq >= 0) and | 
|---|
| 3814 | ((RW[Player].Tech[Preq] >= tsApplicable) or | 
|---|
| 3815 | (Preq in FutureTech) and (RW[Player].Tech[Preq] >= 0)) then | 
|---|
| 3816 | begin | 
|---|
| 3817 | if Preq in FutureTech then | 
|---|
| 3818 | begin | 
|---|
| 3819 | J := RW[Player].Tech[Preq]; | 
|---|
| 3820 | Inc(FutureMCost, J * Cost); | 
|---|
| 3821 | end | 
|---|
| 3822 | else | 
|---|
| 3823 | begin | 
|---|
| 3824 | J := 1; | 
|---|
| 3825 | if Cost > MCost then | 
|---|
| 3826 | MCost := Cost; | 
|---|
| 3827 | end; | 
|---|
| 3828 | Inc(Upgrades, 1 shl I); | 
|---|
| 3829 | Inc(MStrength, J * Strength); | 
|---|
| 3830 | Inc(MTrans, J * Trans); | 
|---|
| 3831 | end; | 
|---|
| 3832 | Inc(MCost, FutureMCost); | 
|---|
| 3833 | FillChar(Cap, SizeOf(Cap), 0); | 
|---|
| 3834 | Cap[mcOffense] := 2; | 
|---|
| 3835 | Cap[mcDefense] := 1; | 
|---|
| 3836 | for I := 0 to nFeature - 1 do | 
|---|
| 3837 | with Feature[I] do | 
|---|
| 3838 | if (1 shl Domain and Domains <> 0) and | 
|---|
| 3839 | ((Preq = preNone) or (Preq = preSun) and | 
|---|
| 3840 | (GWonder[woSun].EffectiveOwner = Player) or (Preq >= 0) and | 
|---|
| 3841 | (RW[Player].Tech[Preq] >= tsApplicable)) and (I in AutoFeature) | 
|---|
| 3842 | then | 
|---|
| 3843 | Cap[I] := 1; | 
|---|
| 3844 | MaxWeight := 5; | 
|---|
| 3845 | if (WeightPreq7[Domain] <> preNA) and | 
|---|
| 3846 | (RW[Player].Tech[WeightPreq7[Domain]] >= tsApplicable) then | 
|---|
| 3847 | MaxWeight := 7; | 
|---|
| 3848 | if (WeightPreq10[Domain] <> preNA) and | 
|---|
| 3849 | (RW[Player].Tech[WeightPreq10[Domain]] >= tsApplicable) then | 
|---|
| 3850 | if Domain = dSea then | 
|---|
| 3851 | MaxWeight := 9 | 
|---|
| 3852 | else | 
|---|
| 3853 | MaxWeight := 10; | 
|---|
| 3854 | end; | 
|---|
| 3855 | CalculateModel(RW[Player].DevModel); | 
|---|
| 3856 | DevModelTurn[Player] := GTurn; | 
|---|
| 3857 | end | 
|---|
| 3858 | end; | 
|---|
| 3859 |  | 
|---|
| 3860 | sSetDevModelCap .. sSetDevModelCap + $3F0, | 
|---|
| 3861 | sSetDevModelCap - sExecute .. sSetDevModelCap - sExecute + $3F0: | 
|---|
| 3862 | begin | 
|---|
| 3863 | {$IFDEF TEXTLOG}CmdInfo := Format('SetDevModelCap P%d', [Player]); {$ENDIF} | 
|---|
| 3864 | if Subject >= nFeature then | 
|---|
| 3865 | Result := eInvalid | 
|---|
| 3866 | else if DevModelTurn[Player] = GTurn then | 
|---|
| 3867 | begin | 
|---|
| 3868 | NewCap := Command shr 4 and $3F; { new value } | 
|---|
| 3869 | with RW[Player].DevModel do | 
|---|
| 3870 | if 1 shl Domain and Feature[Subject].Domains = 0 then | 
|---|
| 3871 | Result := eDomainMismatch | 
|---|
| 3872 | else if not ((Feature[Subject].Preq = preNone) or | 
|---|
| 3873 | (Feature[Subject].Preq = preSun) and | 
|---|
| 3874 | (GWonder[woSun].EffectiveOwner = Player) or | 
|---|
| 3875 | (Feature[Subject].Preq >= 0) and | 
|---|
| 3876 | (RW[Player].Tech[Feature[Subject].Preq] >= tsApplicable)) then | 
|---|
| 3877 | Result := eNoPreq | 
|---|
| 3878 | else | 
|---|
| 3879 | begin | 
|---|
| 3880 | if (Subject in AutoFeature) or (Subject = mcDefense) then | 
|---|
| 3881 | MinCap := 1 | 
|---|
| 3882 | else | 
|---|
| 3883 | MinCap := 0; { MinCap - minimum use of feature } | 
|---|
| 3884 | if Subject >= mcFirstNonCap then | 
|---|
| 3885 | MaxCap := 1 | 
|---|
| 3886 | else if Subject = mcDefense then | 
|---|
| 3887 | begin | 
|---|
| 3888 | if Domain = dGround then | 
|---|
| 3889 | MaxCap := 2 | 
|---|
| 3890 | else | 
|---|
| 3891 | MaxCap := 3; | 
|---|
| 3892 | if RW[Player].Tech[adSteel] >= tsApplicable then | 
|---|
| 3893 | Inc(MaxCap); | 
|---|
| 3894 | end | 
|---|
| 3895 | else | 
|---|
| 3896 | MaxCap := 8; { MaxCap - maximum use of this feature } | 
|---|
| 3897 | if (Domain = dGround) and (Subject = mcDefense) then | 
|---|
| 3898 | CapWeight := 2 | 
|---|
| 3899 | else | 
|---|
| 3900 | CapWeight := Feature[Subject].Weight; | 
|---|
| 3901 | if (NewCap < MinCap) or (NewCap > MaxCap) or | 
|---|
| 3902 | (Weight + (NewCap - Cap[Subject]) * CapWeight > MaxWeight) then | 
|---|
| 3903 | Result := eViolation | 
|---|
| 3904 | else if Command >= sExecute then | 
|---|
| 3905 | begin | 
|---|
| 3906 | Cap[Subject] := NewCap; | 
|---|
| 3907 |  | 
|---|
| 3908 | // mutual feature exclusion | 
|---|
| 3909 | case Subject of | 
|---|
| 3910 | mcSub: | 
|---|
| 3911 | begin | 
|---|
| 3912 | if ServerVersion[Player] >= $010103 then | 
|---|
| 3913 | Cap[mcSeaTrans] := 0; | 
|---|
| 3914 | Cap[mcArtillery] := 0; | 
|---|
| 3915 | Cap[mcCarrier] := 0; | 
|---|
| 3916 | if Cap[mcDefense] > 2 then | 
|---|
| 3917 | Cap[mcDefense] := 2; | 
|---|
| 3918 | end; | 
|---|
| 3919 | mcSeaTrans: | 
|---|
| 3920 | begin | 
|---|
| 3921 | if ServerVersion[Player] >= $010103 then | 
|---|
| 3922 | Cap[mcSub] := 0; | 
|---|
| 3923 | end; | 
|---|
| 3924 | mcCarrier: | 
|---|
| 3925 | Cap[mcSub] := 0; | 
|---|
| 3926 | mcArtillery: | 
|---|
| 3927 | Cap[mcSub] := 0; | 
|---|
| 3928 | mcAlpine: | 
|---|
| 3929 | begin | 
|---|
| 3930 | Cap[mcOver] := 0; | 
|---|
| 3931 | Cap[mcMob] := 0; | 
|---|
| 3932 | end; | 
|---|
| 3933 | mcOver: | 
|---|
| 3934 | Cap[mcAlpine] := 0; | 
|---|
| 3935 | mcMob: | 
|---|
| 3936 | begin | 
|---|
| 3937 | Cap[mcAlpine] := 0; | 
|---|
| 3938 | end; | 
|---|
| 3939 | end; | 
|---|
| 3940 |  | 
|---|
| 3941 | CalculateModel(RW[Player].DevModel); | 
|---|
| 3942 | end; | 
|---|
| 3943 | end; | 
|---|
| 3944 | end | 
|---|
| 3945 | else | 
|---|
| 3946 | Result := eNoModel; | 
|---|
| 3947 | end; | 
|---|
| 3948 |  | 
|---|
| 3949 | { | 
|---|
| 3950 | Unit Related Commands | 
|---|
| 3951 | ____________________________________________________________________ | 
|---|
| 3952 | } | 
|---|
| 3953 | sRemoveUnit, sRemoveUnit - sExecute: | 
|---|
| 3954 | begin | 
|---|
| 3955 | {$IFDEF TEXTLOG}CmdInfo := Format('RemoveUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF} | 
|---|
| 3956 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 3957 | Result := eInvalid | 
|---|
| 3958 | else | 
|---|
| 3959 | begin | 
|---|
| 3960 | Result := eRemoved; | 
|---|
| 3961 | Loc0 := RW[Player].Un[Subject].Loc; | 
|---|
| 3962 | if RealMap[Loc0] and fCity <> 0 then { check utilize } | 
|---|
| 3963 | begin | 
|---|
| 3964 | SearchCity(Loc0, Player, cix1); | 
|---|
| 3965 | with RW[Player].City[cix1] do | 
|---|
| 3966 | begin | 
|---|
| 3967 | if (RW[Player].Model[RW[Player].Un[Subject].mix].Kind = mkCaravan) | 
|---|
| 3968 | and ((Project and cpImp = 0) or | 
|---|
| 3969 | (Imp[Project and cpIndex].Kind <> ikShipPart)) or | 
|---|
| 3970 | (Project and cpImp = 0) and | 
|---|
| 3971 | (RW[Player].Model[Project and cpIndex].Kind <> mkCaravan) then | 
|---|
| 3972 | Result := eUtilized; | 
|---|
| 3973 | if Command >= sExecute then | 
|---|
| 3974 | begin | 
|---|
| 3975 | if Result = eUtilized then | 
|---|
| 3976 | begin | 
|---|
| 3977 | with RW[Player].Un[Subject] do | 
|---|
| 3978 | begin | 
|---|
| 3979 | Cost := Integer(RW[Player].Model[mix].Cost) * Health * | 
|---|
| 3980 | BuildCostMod[Difficulty[Player]] div 1200; | 
|---|
| 3981 | if RW[Player].Model[mix].Cap[mcLine] > 0 then | 
|---|
| 3982 | Cost := Cost div 2; | 
|---|
| 3983 | end; | 
|---|
| 3984 | if Project and (cpImp + cpIndex) = cpImp + imTrGoods then | 
|---|
| 3985 | Inc(RW[Player].Money, Cost) | 
|---|
| 3986 | else | 
|---|
| 3987 | begin | 
|---|
| 3988 | Inc(Prod, Cost * 2 div 3); | 
|---|
| 3989 | Project0 := Project0 and not cpCompleted; | 
|---|
| 3990 | if Project0 and not cpAuto <> Project and not cpAuto then | 
|---|
| 3991 | Project0 := Project; | 
|---|
| 3992 | Prod0 := Prod; | 
|---|
| 3993 | end | 
|---|
| 3994 | end; | 
|---|
| 3995 | RemoveUnit_UpdateMap(Player, Subject); | 
|---|
| 3996 | end; | 
|---|
| 3997 | end; | 
|---|
| 3998 | end | 
|---|
| 3999 | else if Command >= sExecute then | 
|---|
| 4000 | RemoveUnit_UpdateMap(Player, Subject); | 
|---|
| 4001 | end | 
|---|
| 4002 | end; | 
|---|
| 4003 |  | 
|---|
| 4004 | sSetUnitHome, sSetUnitHome - sExecute: | 
|---|
| 4005 | begin | 
|---|
| 4006 | {$IFDEF TEXTLOG}CmdInfo := Format('SetUnitHome P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF} | 
|---|
| 4007 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4008 | Result := eInvalid | 
|---|
| 4009 | else | 
|---|
| 4010 | begin | 
|---|
| 4011 | Loc0 := RW[Player].Un[Subject].Loc; | 
|---|
| 4012 | if RealMap[Loc0] and fCity = 0 then | 
|---|
| 4013 | Result := eInvalid | 
|---|
| 4014 | else | 
|---|
| 4015 | begin | 
|---|
| 4016 | SearchCity(Loc0, Player, cix1); | 
|---|
| 4017 | if RW[Player].City[cix1].Flags and chCaptured <> 0 then | 
|---|
| 4018 | Result := eViolation | 
|---|
| 4019 | else if Command >= sExecute then | 
|---|
| 4020 | RW[Player].Un[Subject].Home := cix1; | 
|---|
| 4021 | end; | 
|---|
| 4022 | end; | 
|---|
| 4023 | end; | 
|---|
| 4024 |  | 
|---|
| 4025 | sSetSpyMission .. sSetSpyMission + (nSpyMission - 1) shl 4, | 
|---|
| 4026 | sSetSpyMission - sExecute .. sSetSpyMission - sExecute + | 
|---|
| 4027 | (nSpyMission - 1) shl 4: | 
|---|
| 4028 | if Command >= sExecute then | 
|---|
| 4029 | SpyMission := Command shr 4 and $F; | 
|---|
| 4030 |  | 
|---|
| 4031 | sLoadUnit, sLoadUnit - sExecute: | 
|---|
| 4032 | begin | 
|---|
| 4033 | {$IFDEF TEXTLOG}CmdInfo := Format('LoadUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF} | 
|---|
| 4034 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4035 | Result := eInvalid | 
|---|
| 4036 | else | 
|---|
| 4037 | Result := LoadUnit(Player, Subject, Command < sExecute); | 
|---|
| 4038 | end; | 
|---|
| 4039 |  | 
|---|
| 4040 | sUnloadUnit, sUnloadUnit - sExecute: | 
|---|
| 4041 | begin | 
|---|
| 4042 | {$IFDEF TEXTLOG}CmdInfo := Format('UnloadUnit P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF} | 
|---|
| 4043 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4044 | Result := eInvalid | 
|---|
| 4045 | else | 
|---|
| 4046 | Result := UnloadUnit(Player, Subject, Command < sExecute); | 
|---|
| 4047 | end; | 
|---|
| 4048 |  | 
|---|
| 4049 | sSelectTransport, sSelectTransport - sExecute: | 
|---|
| 4050 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4051 | Result := eInvalid | 
|---|
| 4052 | else | 
|---|
| 4053 | with RW[Player].Model[RW[Player].Un[Subject].mix] do | 
|---|
| 4054 | begin | 
|---|
| 4055 | if Cap[mcSeaTrans] + Cap[mcAirTrans] + Cap[mcCarrier] = 0 then | 
|---|
| 4056 | Result := eInvalid | 
|---|
| 4057 | else if Command >= sExecute then | 
|---|
| 4058 | uixSelectedTransport := Subject; | 
|---|
| 4059 | end; | 
|---|
| 4060 |  | 
|---|
| 4061 | sCreateUnit .. sCreateUnit + (nPl - 1) shl 4, | 
|---|
| 4062 | sCreateUnit - sExecute .. sCreateUnit - sExecute + (nPl - 1) shl 4: | 
|---|
| 4063 | if (GTestFlags and tfUncover <> 0) or (Difficulty[Player] = 0) | 
|---|
| 4064 | then { supervisor only command } | 
|---|
| 4065 | begin | 
|---|
| 4066 | p1 := Command shr 4 and $F; | 
|---|
| 4067 | Loc1 := Integer(Data); | 
|---|
| 4068 | if (Occupant[Loc1] >= 0) and (p1 <> Occupant[Loc1]) or | 
|---|
| 4069 | (RealMap[Loc1] and fCity <> 0) and | 
|---|
| 4070 | (RealMap[Loc1] shr 27 <> Cardinal(p1)) or | 
|---|
| 4071 | (RW[p1].Model[Subject].Domain < dAir) and | 
|---|
| 4072 | ((RW[p1].Model[Subject].Domain = dSea) <> (RealMap[Integer(Data)] and | 
|---|
| 4073 | fTerrain < fGrass)) then | 
|---|
| 4074 | Result := eViolation | 
|---|
| 4075 | else if Command >= sExecute then | 
|---|
| 4076 | begin | 
|---|
| 4077 | CreateUnit(p1, Subject); | 
|---|
| 4078 | RW[p1].Un[RW[p1].nUn - 1].Loc := Integer(Data); | 
|---|
| 4079 | PlaceUnit(p1, RW[p1].nUn - 1); | 
|---|
| 4080 | UpdateUnitMap(Integer(Data)); | 
|---|
| 4081 | end; | 
|---|
| 4082 | end | 
|---|
| 4083 | else | 
|---|
| 4084 | Result := eInvalid; | 
|---|
| 4085 |  | 
|---|
| 4086 | sMoveUnit + (0 + 6 * 8) * 16, sMoveUnit + (1 + 7 * 8) * 16, | 
|---|
| 4087 | sMoveUnit + (2 + 0 * 8) * 16, sMoveUnit + (1 + 1 * 8) * 16, | 
|---|
| 4088 | sMoveUnit + (0 + 2 * 8) * 16, sMoveUnit + (7 + 1 * 8) * 16, | 
|---|
| 4089 | sMoveUnit + (6 + 0 * 8) * 16, sMoveUnit + (7 + 7 * 8) * 16, | 
|---|
| 4090 | sMoveUnit - sExecute + (0 + 6 * 8) * 16, sMoveUnit - sExecute + | 
|---|
| 4091 | (1 + 7 * 8) * 16, sMoveUnit - sExecute + (2 + 0 * 8) * 16, | 
|---|
| 4092 | sMoveUnit - sExecute + (1 + 1 * 8) * 16, sMoveUnit - sExecute + | 
|---|
| 4093 | (0 + 2 * 8) * 16, sMoveUnit - sExecute + (7 + 1 * 8) * 16, | 
|---|
| 4094 | sMoveUnit - sExecute + (6 + 0 * 8) * 16, sMoveUnit - sExecute + | 
|---|
| 4095 | (7 + 7 * 8) * 16: | 
|---|
| 4096 | begin | 
|---|
| 4097 | dx := (Command shr 4 + 4) and 7 - 4; | 
|---|
| 4098 | dy := (Command shr 7 + 4) and 7 - 4; | 
|---|
| 4099 | {$IFDEF TEXTLOG}CmdInfo := Format('MoveUnit P%d I%d Mod%d Loc%d (%d,%d)', [Player, Subject, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc, dx, dy]); {$ENDIF} | 
|---|
| 4100 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4101 | Result := eInvalid | 
|---|
| 4102 | else | 
|---|
| 4103 | Result := MoveUnit(Player, Subject, dx, dy, Command < sExecute); | 
|---|
| 4104 | end; | 
|---|
| 4105 |  | 
|---|
| 4106 | { | 
|---|
| 4107 | Settlers Related Commands | 
|---|
| 4108 | ____________________________________________________________________ | 
|---|
| 4109 | } | 
|---|
| 4110 | sAddToCity, sAddToCity - sExecute: | 
|---|
| 4111 | begin | 
|---|
| 4112 | {$IFDEF TEXTLOG}CmdInfo := Format('AddToCity P%d Mod%d Loc%d', [Player, RW[Player].Un[Subject].mix, RW[Player].Un[Subject].Loc]); {$ENDIF} | 
|---|
| 4113 | if (Subject >= RW[Player].nUn) or (RW[Player].Un[Subject].Loc < 0) then | 
|---|
| 4114 | Result := eInvalid | 
|---|
| 4115 | else if not(RW[Player].Model[RW[Player].Un[Subject].mix].Kind | 
|---|
| 4116 | in [mkSettler, mkSlaves]) and | 
|---|
| 4117 | (RW[Player].Un[Subject].Flags and unConscripts = 0) then | 
|---|
| 4118 | Result := eViolation | 
|---|
| 4119 | else | 
|---|
| 4120 | begin | 
|---|
| 4121 | Loc0 := RW[Player].Un[Subject].Loc; | 
|---|
| 4122 | if RealMap[Loc0] and fCity = 0 then | 
|---|
| 4123 | Result := eInvalid | 
|---|
| 4124 | else | 
|---|
| 4125 | begin | 
|---|
| 4126 | SearchCity(Loc0, Player, cix1); | 
|---|
| 4127 | with RW[Player].City[cix1] do | 
|---|
| 4128 | if not CanCityGrow(Player, cix1) then | 
|---|
| 4129 | Result := eMaxSize | 
|---|
| 4130 | else if Command >= sExecute then | 
|---|
| 4131 | begin { add to city } | 
|---|
| 4132 | if Mode = moPlaying then | 
|---|
| 4133 | SavedTiles[cix1] := 0; // save in every case | 
|---|
| 4134 | if CanCityGrow(Player, cix1) then | 
|---|
| 4135 | CityGrowth(Player, cix1); | 
|---|
| 4136 | if (RW[Player].Model[RW[Player].Un[Subject].mix] | 
|---|
| 4137 | .Kind = mkSettler) and CanCityGrow(Player, cix1) then | 
|---|
| 4138 | CityGrowth(Player, cix1); | 
|---|
| 4139 | RemoveUnit_UpdateMap(Player, Subject); | 
|---|
| 4140 | end; | 
|---|
| 4141 | end; | 
|---|
| 4142 | end; | 
|---|
| 4143 | end; | 
|---|
| 4144 |  | 
|---|
| 4145 | sStartJob .. sStartJob + $3F0, sStartJob - sExecute .. sStartJob + $3F0 | 
|---|
| 4146 | - sExecute: | 
|---|
| 4147 | begin | 
|---|
| 4148 | Loc0 := RW[Player].Un[Subject].Loc; | 
|---|
| 4149 | I := Command shr 4 and $3F; // new job | 
|---|
| 4150 | {$IFDEF TEXTLOG}CmdInfo := Format('StartJob P%d Mod%d Loc%d: %d', [Player, RW[Player].Un[Subject].mix, Loc0, I]); {$ENDIF} | 
|---|
| 4151 | if (Subject >= RW[Player].nUn) or (Loc0 < 0) then | 
|---|
| 4152 | Result := eInvalid | 
|---|
| 4153 | else if I >= nJob then | 
|---|
| 4154 | Result := eInvalid | 
|---|
| 4155 | else | 
|---|
| 4156 | begin | 
|---|
| 4157 | Result := StartJob(Player, Subject, I, Command < sExecute); | 
|---|
| 4158 | if Result = eCity then | 
|---|
| 4159 | begin // new city | 
|---|
| 4160 | cix1 := RW[Player].nCity - 1; | 
|---|
| 4161 | AddBestCityTile(Player, cix1); | 
|---|
| 4162 | if Mode = moPlaying then | 
|---|
| 4163 | with RW[Player].City[cix1] do | 
|---|
| 4164 | begin | 
|---|
| 4165 | // SavedResourceWeights[cix1]:=ResourceWeights; | 
|---|
| 4166 | SavedTiles[cix1] := 0; // save in every case | 
|---|
| 4167 | end; | 
|---|
| 4168 | if Mode >= moMovie then { show new city in interface modules } | 
|---|
| 4169 | for p1 := 0 to nPl - 1 do | 
|---|
| 4170 | if (1 shl p1 and GWatching <> 0) and (p1 <> Player) and | 
|---|
| 4171 | (ObserveLevel[Loc0] and (3 shl (2 * p1)) > 0) then | 
|---|
| 4172 | CallPlayer(cShowCityChanged, p1, Loc0); | 
|---|
| 4173 | end; | 
|---|
| 4174 | end; | 
|---|
| 4175 | end; | 
|---|
| 4176 |  | 
|---|
| 4177 | { | 
|---|
| 4178 | City Related Commands | 
|---|
| 4179 | ____________________________________________________________________ | 
|---|
| 4180 | } | 
|---|
| 4181 | sSetCityProject, sSetCityProject - sExecute: | 
|---|
| 4182 | begin | 
|---|
| 4183 | NewProject := Integer(Data) and not cpAuto; | 
|---|
| 4184 | {$IFDEF TEXTLOG}CmdInfo := Format('SetCityProject P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, NewProject]); {$ENDIF} | 
|---|
| 4185 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4186 | then | 
|---|
| 4187 | Result := eInvalid | 
|---|
| 4188 | else | 
|---|
| 4189 | with RW[Player].City[Subject] do | 
|---|
| 4190 | begin | 
|---|
| 4191 | if NewProject = Project then | 
|---|
| 4192 | Result := eNotChanged | 
|---|
| 4193 | else | 
|---|
| 4194 | begin | 
|---|
| 4195 | pt0 := ProjectType(Project0); | 
|---|
| 4196 | pt1 := ProjectType(NewProject); | 
|---|
| 4197 | if NewProject and cpImp = 0 then | 
|---|
| 4198 | begin | 
|---|
| 4199 | if NewProject and cpIndex >= RW[Player].nModel then | 
|---|
| 4200 | Result := eInvalid | 
|---|
| 4201 | else if (NewProject and cpConscripts <> 0) and | 
|---|
| 4202 | not ((RW[Player].Tech[adConscription] >= tsApplicable) and | 
|---|
| 4203 | (RW[Player].Model[NewProject and cpIndex].Domain = dGround) | 
|---|
| 4204 | and (RW[Player].Model[NewProject and cpIndex].Kind < mkScout)) | 
|---|
| 4205 | then | 
|---|
| 4206 | Result := eViolation | 
|---|
| 4207 | // else if (RW[Player].Model[NewProject and cpIndex].Kind=mkSlaves) | 
|---|
| 4208 | // and (GWonder[woPyramids].EffectiveOwner<>Player) then | 
|---|
| 4209 | // result:=eNoPreq | 
|---|
| 4210 | end | 
|---|
| 4211 | else if NewProject and cpIndex >= nImp then | 
|---|
| 4212 | Result := eInvalid | 
|---|
| 4213 | else | 
|---|
| 4214 | begin | 
|---|
| 4215 | Preq := Imp[NewProject and cpIndex].Preq; | 
|---|
| 4216 | for I := 0 to nImpReplacement - 1 do | 
|---|
| 4217 | if (ImpReplacement[I].OldImp = NewProject and cpIndex) and | 
|---|
| 4218 | (Built[ImpReplacement[I].NewImp] > 0) then begin | 
|---|
| 4219 | Result := eObsolete; | 
|---|
| 4220 | Break; | 
|---|
| 4221 | end; | 
|---|
| 4222 | if Result = eObsolete then | 
|---|
| 4223 | else if Preq = preNA then | 
|---|
| 4224 | Result := eInvalid | 
|---|
| 4225 | else if (Preq >= 0) and (RW[Player].Tech[Preq] < tsApplicable) | 
|---|
| 4226 | then | 
|---|
| 4227 | Result := eNoPreq | 
|---|
| 4228 | else if Built[NewProject and cpIndex] > 0 then | 
|---|
| 4229 | Result := eInvalid | 
|---|
| 4230 | else if (NewProject and cpIndex < nWonder) and | 
|---|
| 4231 | (GWonder[NewProject and cpIndex].CityID <> WonderNotBuiltYet) then | 
|---|
| 4232 | Result := eViolation // wonder already exists | 
|---|
| 4233 | else if (NewProject and cpIndex = imSpacePort) and | 
|---|
| 4234 | (RW[Player].NatBuilt[imSpacePort] > 0) then | 
|---|
| 4235 | Result := eViolation // space port already exists | 
|---|
| 4236 | else if (NewProject = cpImp + imBank) and (Built[imMarket] = 0) | 
|---|
| 4237 | or (NewProject = cpImp + imUniversity) and | 
|---|
| 4238 | (Built[imLibrary] = 0) or (NewProject = cpImp + imResLab) and | 
|---|
| 4239 | (Built[imUniversity] = 0) or (NewProject = cpImp + imMfgPlant) | 
|---|
| 4240 | and (Built[imFactory] = 0) then | 
|---|
| 4241 | Result := eNoPreq; | 
|---|
| 4242 | case NewProject - cpImp of | 
|---|
| 4243 | woLighthouse, woMagellan, imCoastalFort, imHarbor, imPlatform: | 
|---|
| 4244 | begin { city at ocean? } | 
|---|
| 4245 | Preq := 0; | 
|---|
| 4246 | V8_to_Loc(Loc, Adjacent); | 
|---|
| 4247 | for V8 := 0 to 7 do | 
|---|
| 4248 | begin | 
|---|
| 4249 | Loc1 := Adjacent[V8]; | 
|---|
| 4250 | if (Loc1 >= 0) and (Loc1 < MapSize) and | 
|---|
| 4251 | (RealMap[Loc1] and fTerrain = fShore) then | 
|---|
| 4252 | Inc(Preq); | 
|---|
| 4253 | end; | 
|---|
| 4254 | if Preq = 0 then | 
|---|
| 4255 | Result := eNoPreq; | 
|---|
| 4256 | end; | 
|---|
| 4257 | woHoover, imHydro: | 
|---|
| 4258 | begin { city at river or mountains? } | 
|---|
| 4259 | Preq := 0; | 
|---|
| 4260 | V8_to_Loc(Loc, Adjacent); | 
|---|
| 4261 | for V8 := 0 to 7 do | 
|---|
| 4262 | begin | 
|---|
| 4263 | Loc1 := Adjacent[V8]; | 
|---|
| 4264 | if (Loc1 >= 0) and (Loc1 < MapSize) and | 
|---|
| 4265 | ((RealMap[Loc1] and fTerrain = fMountains) or | 
|---|
| 4266 | (RealMap[Loc1] and fRiver <> 0)) then | 
|---|
| 4267 | Inc(Preq); | 
|---|
| 4268 | end; | 
|---|
| 4269 | if Preq = 0 then | 
|---|
| 4270 | Result := eNoPreq; | 
|---|
| 4271 | end; | 
|---|
| 4272 | woMIR, imShipComp, imShipPow, imShipHab: | 
|---|
| 4273 | if RW[Player].NatBuilt[imSpacePort] = 0 then | 
|---|
| 4274 | Result := eNoPreq; | 
|---|
| 4275 | end; | 
|---|
| 4276 | if (GTestFlags and tfNoRareNeed = 0) and | 
|---|
| 4277 | (Imp[NewProject and cpIndex].Kind = ikShipPart) then | 
|---|
| 4278 | if RW[Player].Tech[adMassProduction] < tsApplicable then | 
|---|
| 4279 | Result := eNoPreq | 
|---|
| 4280 | else | 
|---|
| 4281 | begin // check for rare resources | 
|---|
| 4282 | if NewProject and cpIndex = imShipComp then | 
|---|
| 4283 | J := 1 | 
|---|
| 4284 | else if NewProject and cpIndex = imShipPow then | 
|---|
| 4285 | J := 2 | 
|---|
| 4286 | else { if NewProject and cpIndex=imShipHab then } | 
|---|
| 4287 | J := 3; | 
|---|
| 4288 | // j = rare resource required | 
|---|
| 4289 | Preq := 0; | 
|---|
| 4290 | V21_to_Loc(Loc, Radius); | 
|---|
| 4291 | for V21 := 1 to 26 do | 
|---|
| 4292 | begin | 
|---|
| 4293 | Loc1 := Radius[V21]; | 
|---|
| 4294 | if (Loc1 >= 0) and (Loc1 < MapSize) and | 
|---|
| 4295 | (RealMap[Loc1] shr 25 and 3 = Cardinal(J)) then | 
|---|
| 4296 | Inc(Preq); | 
|---|
| 4297 | end; | 
|---|
| 4298 | if Preq = 0 then | 
|---|
| 4299 | Result := eNoPreq; | 
|---|
| 4300 | end; | 
|---|
| 4301 | end; | 
|---|
| 4302 |  | 
|---|
| 4303 | if (Command >= sExecute) and (Result >= rExecuted) then | 
|---|
| 4304 | begin | 
|---|
| 4305 | if pt0 <> ptSelect then | 
|---|
| 4306 | if NewProject and (cpImp or cpIndex) = Project0 and | 
|---|
| 4307 | (cpImp or cpIndex) then | 
|---|
| 4308 | Prod := Prod0 | 
|---|
| 4309 | else if (pt1 = ptTrGoods) or (pt1 = ptShip) or (pt1 <> pt0) | 
|---|
| 4310 | and (pt0 <> ptCaravan) then | 
|---|
| 4311 | begin | 
|---|
| 4312 | Inc(RW[Player].Money, Prod0); | 
|---|
| 4313 | Prod := 0; | 
|---|
| 4314 | Prod0 := 0; | 
|---|
| 4315 | Project0 := cpImp + imTrGoods; | 
|---|
| 4316 | end | 
|---|
| 4317 | else | 
|---|
| 4318 | Prod := Prod0 * 2 div 3; | 
|---|
| 4319 | Project := NewProject; | 
|---|
| 4320 | end; | 
|---|
| 4321 | end; | 
|---|
| 4322 | end; | 
|---|
| 4323 | end; | 
|---|
| 4324 |  | 
|---|
| 4325 | sBuyCityProject, sBuyCityProject - sExecute: | 
|---|
| 4326 | begin | 
|---|
| 4327 | {$IFDEF TEXTLOG}CmdInfo := Format('BuyCityProject P%d Loc%d', [Player, RW[Player].City[Subject].Loc]); {$ENDIF} | 
|---|
| 4328 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4329 | then | 
|---|
| 4330 | Result := eInvalid | 
|---|
| 4331 | else | 
|---|
| 4332 | with RW[Player].City[Subject] do | 
|---|
| 4333 | if (RW[Player].Government = gAnarchy) or (Flags and chCaptured <> 0) | 
|---|
| 4334 | then | 
|---|
| 4335 | Result := eOutOfControl | 
|---|
| 4336 | else if (Project and cpImp <> 0) and | 
|---|
| 4337 | ((Project and cpIndex = imTrGoods) or | 
|---|
| 4338 | (Imp[Project and cpIndex].Kind = ikShipPart)) then | 
|---|
| 4339 | Result := eInvalid // don't buy colony ship | 
|---|
| 4340 | else | 
|---|
| 4341 | begin | 
|---|
| 4342 | CityReport.HypoTiles := -1; | 
|---|
| 4343 | CityReport.HypoTax := -1; | 
|---|
| 4344 | CityReport.HypoLux := -1; | 
|---|
| 4345 | GetCityReport(Player, Subject, CityReport); | 
|---|
| 4346 | Cost := CityReport.ProdCost; | 
|---|
| 4347 | NextProd := CityReport.ProdRep - CityReport.Support; | 
|---|
| 4348 | if (CityReport.Working - CityReport.Happy > Size shr 1) or | 
|---|
| 4349 | (NextProd < 0) then // !!! change to new style disorder | 
|---|
| 4350 | NextProd := 0; | 
|---|
| 4351 | Cost := Cost - Prod - NextProd; | 
|---|
| 4352 | if (GWonder[woMich].EffectiveOwner = Player) and | 
|---|
| 4353 | (Project and cpImp <> 0) then | 
|---|
| 4354 | Cost := Cost * 2 | 
|---|
| 4355 | else | 
|---|
| 4356 | Cost := Cost * 4; | 
|---|
| 4357 | if Cost <= 0 then | 
|---|
| 4358 | Result := eNotChanged | 
|---|
| 4359 | else if Cost > RW[Player].Money then | 
|---|
| 4360 | Result := eViolation | 
|---|
| 4361 | else if Command >= sExecute then | 
|---|
| 4362 | IntServer(sIntBuyMaterial, Player, Subject, Cost); | 
|---|
| 4363 | // need to save material/cost because city tiles are not correct | 
|---|
| 4364 | // when loading | 
|---|
| 4365 | end; | 
|---|
| 4366 | end; | 
|---|
| 4367 |  | 
|---|
| 4368 | sSellCityProject, sSellCityProject - sExecute: | 
|---|
| 4369 | begin | 
|---|
| 4370 | {$IFDEF TEXTLOG}CmdInfo := Format('SellCityProject P%d Loc%d', [Player, RW[Player].City[Subject].Loc]); {$ENDIF} | 
|---|
| 4371 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4372 | then | 
|---|
| 4373 | Result := eInvalid | 
|---|
| 4374 | else if Command >= sExecute then | 
|---|
| 4375 | with RW[Player].City[Subject] do | 
|---|
| 4376 | begin | 
|---|
| 4377 | Inc(RW[Player].Money, Prod0); | 
|---|
| 4378 | Prod := 0; | 
|---|
| 4379 | Prod0 := 0; | 
|---|
| 4380 | end; | 
|---|
| 4381 | end; | 
|---|
| 4382 |  | 
|---|
| 4383 | sSellCityImprovement, sSellCityImprovement - sExecute: | 
|---|
| 4384 | begin | 
|---|
| 4385 | {$IFDEF TEXTLOG}CmdInfo := Format('SellCityImprovement P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, Integer(Data)]); {$ENDIF} | 
|---|
| 4386 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4387 | then | 
|---|
| 4388 | Result := eInvalid | 
|---|
| 4389 | else | 
|---|
| 4390 | with RW[Player].City[Subject] do | 
|---|
| 4391 | if Built[Integer(Data)] = 0 then | 
|---|
| 4392 | Result := eInvalid | 
|---|
| 4393 | else if (RW[Player].Government = gAnarchy) or | 
|---|
| 4394 | (Flags and chCaptured <> 0) then | 
|---|
| 4395 | Result := eOutOfControl | 
|---|
| 4396 | else if Flags and chImprovementSold <> 0 then | 
|---|
| 4397 | Result := eOnlyOnce | 
|---|
| 4398 | else if Command >= sExecute then | 
|---|
| 4399 | begin | 
|---|
| 4400 | Inc(RW[Player].Money, Imp[Integer(Data)].Cost * BuildCostMod | 
|---|
| 4401 | [Difficulty[Player]] div 12); | 
|---|
| 4402 | Built[Integer(Data)] := 0; | 
|---|
| 4403 | if Imp[Integer(Data)].Kind in [ikNatLocal, ikNatGlobal] then | 
|---|
| 4404 | begin | 
|---|
| 4405 | RW[Player].NatBuilt[Integer(Data)] := 0; | 
|---|
| 4406 | case Integer(Data) of | 
|---|
| 4407 | imGrWall: | 
|---|
| 4408 | GrWallContinent[Player] := -1; | 
|---|
| 4409 | imSpacePort: | 
|---|
| 4410 | DestroySpacePort_TellPlayers(Player, -1); | 
|---|
| 4411 | end; | 
|---|
| 4412 | end; | 
|---|
| 4413 | Inc(Flags, chImprovementSold); | 
|---|
| 4414 | end; | 
|---|
| 4415 | end; | 
|---|
| 4416 |  | 
|---|
| 4417 | sRebuildCityImprovement, sRebuildCityImprovement - sExecute: | 
|---|
| 4418 | begin | 
|---|
| 4419 | OldImp := Integer(Data); | 
|---|
| 4420 | {$IFDEF TEXTLOG}CmdInfo := Format('RebuildCityImprovement P%d Loc%d: %d', [Player, RW[Player].City[Subject].Loc, OldImp]); {$ENDIF} | 
|---|
| 4421 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4422 | then | 
|---|
| 4423 | Result := eInvalid | 
|---|
| 4424 | else | 
|---|
| 4425 | begin | 
|---|
| 4426 | if (OldImp < 0) or (OldImp >= nImp) or | 
|---|
| 4427 | not(Imp[OldImp].Kind in [ikCommon, ikNatLocal, ikNatGlobal]) then | 
|---|
| 4428 | Result := eInvalid | 
|---|
| 4429 | else | 
|---|
| 4430 | with RW[Player].City[Subject] do | 
|---|
| 4431 | if (Built[OldImp] = 0) or (Project and cpImp = 0) or | 
|---|
| 4432 | not(Imp[Project and cpIndex].Kind in [ikCommon, ikNatLocal, | 
|---|
| 4433 | ikNatGlobal]) then | 
|---|
| 4434 | Result := eInvalid | 
|---|
| 4435 | else if (RW[Player].Government = gAnarchy) or | 
|---|
| 4436 | (Flags and chCaptured <> 0) then | 
|---|
| 4437 | Result := eOutOfControl | 
|---|
| 4438 | else if Flags and chImprovementSold <> 0 then | 
|---|
| 4439 | Result := eOnlyOnce | 
|---|
| 4440 | else if Command >= sExecute then | 
|---|
| 4441 | begin | 
|---|
| 4442 | Inc(Prod, Imp[OldImp].Cost * BuildCostMod[Difficulty[Player]] | 
|---|
| 4443 | div 12 * 2 div 3); | 
|---|
| 4444 | Project0 := Project0 and not cpCompleted; | 
|---|
| 4445 | if Project0 and not cpAuto <> Project and not cpAuto then | 
|---|
| 4446 | Project0 := Project; | 
|---|
| 4447 | Prod0 := Prod; | 
|---|
| 4448 | Built[OldImp] := 0; | 
|---|
| 4449 | if Imp[OldImp].Kind in [ikNatLocal, ikNatGlobal] then | 
|---|
| 4450 | begin // nat. project lost | 
|---|
| 4451 | RW[Player].NatBuilt[OldImp] := 0; | 
|---|
| 4452 | case OldImp of | 
|---|
| 4453 | imGrWall: | 
|---|
| 4454 | GrWallContinent[Player] := -1; | 
|---|
| 4455 | imSpacePort: | 
|---|
| 4456 | DestroySpacePort_TellPlayers(Player, -1); | 
|---|
| 4457 | end; | 
|---|
| 4458 | end; | 
|---|
| 4459 | Inc(Flags, chImprovementSold); | 
|---|
| 4460 | end; | 
|---|
| 4461 | end; | 
|---|
| 4462 | end; | 
|---|
| 4463 |  | 
|---|
| 4464 | sSetCityTiles, sSetCityTiles - sExecute: | 
|---|
| 4465 | begin | 
|---|
| 4466 | {$IFDEF TEXTLOG}CmdInfo := Format('SetCityTiles P%d Loc%d: %x', [Player, RW[Player].City[Subject].Loc, Integer(Data)]); {$ENDIF} | 
|---|
| 4467 | if (Subject >= RW[Player].nCity) or (RW[Player].City[Subject].Loc < 0) | 
|---|
| 4468 | then | 
|---|
| 4469 | Result := eInvalid | 
|---|
| 4470 | else | 
|---|
| 4471 | Result := SetCityTiles(Player, Subject, Integer(Data), | 
|---|
| 4472 | Command < sExecute); | 
|---|
| 4473 | end; | 
|---|
| 4474 |  | 
|---|
| 4475 | { | 
|---|
| 4476 | Client Exclusive Commands | 
|---|
| 4477 | ____________________________________________________________________ | 
|---|
| 4478 | } | 
|---|
| 4479 | else | 
|---|
| 4480 | if Command >= cClientEx then | 
|---|
| 4481 | begin | 
|---|
| 4482 | {$IFDEF TEXTLOG}CmdInfo := Format('ClientEx%x P%d', [Command, Player]); | 
|---|
| 4483 | {$ENDIF} | 
|---|
| 4484 | if ProcessClientData[Player] or (Mode = moPlaying) then | 
|---|
| 4485 | CallPlayer(Command, Player, Data) | 
|---|
| 4486 | end | 
|---|
| 4487 | else | 
|---|
| 4488 | Result := eUnknown; | 
|---|
| 4489 | end; { case command } | 
|---|
| 4490 |  | 
|---|
| 4491 | // do not log invalid and non-relevant commands | 
|---|
| 4492 | if Result = eZOC_EnemySpotted then | 
|---|
| 4493 | begin | 
|---|
| 4494 | Assert(Mode = moPlaying); | 
|---|
| 4495 | CL.State := FormerCLState; | 
|---|
| 4496 | IntServer(sIntDiscoverZOC, Player, 0, ZOCTile); | 
|---|
| 4497 | end | 
|---|
| 4498 | else if Result and rEffective = 0 then | 
|---|
| 4499 | if Mode < moPlaying then | 
|---|
| 4500 | begin | 
|---|
| 4501 | {$IFDEF TEXTLOG}CmdInfo := Format('***ERROR (%x) ', [Result]) + CmdInfo; | 
|---|
| 4502 | {$ENDIF} | 
|---|
| 4503 | LoadOK := False; | 
|---|
| 4504 | end | 
|---|
| 4505 | else | 
|---|
| 4506 | begin | 
|---|
| 4507 | if Logged then | 
|---|
| 4508 | CL.State := FormerCLState; | 
|---|
| 4509 | if (Result < rExecuted) and (Command >= sExecute) then | 
|---|
| 4510 | PutMessage(1 shl 16 + 1, Format('INVALID: %d calls %x (%d)', | 
|---|
| 4511 | [Player, Command, Subject])); | 
|---|
| 4512 | end; | 
|---|
| 4513 |  | 
|---|
| 4514 | if (Command and (cClientEx or sExecute or sctMask) = sExecute or sctEndClient) | 
|---|
| 4515 | and (Result >= rExecuted) then | 
|---|
| 4516 | LastEndClientCommand := Command; | 
|---|
| 4517 | {$IFOPT O-}Dec(nHandoverStack, 2); {$ENDIF} | 
|---|
| 4518 | end; | 
|---|
| 4519 |  | 
|---|
| 4520 |  | 
|---|
| 4521 | initialization | 
|---|
| 4522 |  | 
|---|
| 4523 | FindFirst(ParamStr(0), $21, ExeInfo); | 
|---|
| 4524 | FindClose(ExeInfo); | 
|---|
| 4525 |  | 
|---|
| 4526 | {$IFOPT O-}nHandoverStack := 0; {$ENDIF} | 
|---|
| 4527 |  | 
|---|
| 4528 | end. | 
|---|