source: tags/1.3.2/Release notes.txt

Last change on this file was 541, checked in by chronos, 5 weeks ago
  • Added: Windows installer for version 1.3.2.
File size: 2.8 KB
Line 
1Version 1.3.2 (2024-04-16)
2==========================
3
4* Added: High DPI support. It can be overriden in settings dialog.
5* Added: French localization and more german and russian localization files.
6* Modified: Build with Lazarus 3.2.
7* Modified: Use slow mouse scrolling by default.
8* Modified: Do not initialize all local player windows at the start of the game but later when they are really opened. This also fixes window initialization under Qt5 widgetset.
9* Fixed: Eliminated unwanted second map resize and redraw during displaying of the main game window.
10* Fixed: First letter in help page titles were not correctly read as UTF-8 character.
11* Fixed: Error by typing letters in list of maps.
12* Fixed: Missing unit stat dialog position initialization for enemy city.
13* Fixed: Saving maps from the editor didn't work due to wrong file names.
14* Fixed: Chinese language list selection in Settings window didn't work correctly.
15* Fixed: Corruption external help image referenced with incorrect file name case.
16* Fixed: Chinese and Russian translation converted to UTF-8.
17
18Version 1.3.1 (2022-05-18)
19==========================
20
21* Modified: Build with Lazarus 2.2.0.
22* Modified: Also automatically detect new localizations in Localization directory.
23* Modified: Sort key bindings alphabetically in the settings dialog.
24* Modified: Improved Settings dialog controls alignment to better use available space.
25* Modified: Improved Czech translation.
26* Fixed: Possible exception during cities or units rename with right mouse click if new name is too long.
27* Fixed: Show correctly buttons on task bar with localized captions in windowed mode on both Windows and Linux.
28* Fixed: Incorrectly displayed radio items in Options menu under Linux Gtk2.
29* Fixed: Use localization files with first capital letter to work correctly on Linux.
30* Fixed: Use correct text color and background in settings form key bindings edit boxes.
31* Fixed: Always use initial back background for windows so they less flicker during first draw. This was more visible on Linux systems with white system theme.
32* Fixed: Contact page link.
33* Fixed: Styling of settings edit boxes under Windows.
34
35Version 1.3.0 (2021-11-02)
36==========================
37
38* All from original game C-evo 1.2.0
39* Supported platforms: Windows and Linux
40* Supported architectures: 32-bit and 64-bit x86
41* Localizations included: Czech, German, Italian, Russian, Chinese Simplified and Traditional
42* Graphics files converted from BMP to PNG
43* Game text files .txt converted to UTF-8 encoding
44* Removed external Configurator application written in C#/.NET. Used in-game configuration interface.
45* Used latest available Delphi StdAI.
46* Added installer scripts for Windows, Ubuntu/Debian and Fedora/RHEL/Centos Linux.
47* Design time components converted to Lazarus package (cevocomponents.lpk)
48* User configurable key bindings
49* Zoom-able map in three levels by mouse wheel
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