1 | {$INCLUDE switches.inc}
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2 | unit CustomAI;
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3 |
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4 | interface
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5 |
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6 | uses
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7 | {$IFDEF DEBUG}SysUtils, {$ENDIF} // necessary for debug exceptions
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8 | Protocol;
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9 |
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10 | type
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11 | TNegoTime = (BeginOfTurn, EndOfTurn, EnemyCalled);
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12 |
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13 | TCustomAI = class
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14 | public
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15 | procedure Process(Command: integer; var Data);
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16 |
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17 | // overridables
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18 | constructor Create(Nation: integer); virtual;
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19 | destructor Destroy; override;
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20 | procedure SetDataDefaults; virtual;
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21 | procedure SetDataRandom; virtual;
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22 | procedure OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
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23 | ToLoc, EndHealth, EndHealthDef: integer); virtual;
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24 | procedure OnBeforeEnemyCapture(UnitInfo: TUnitInfo;
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25 | ToLoc: integer); virtual;
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26 | procedure OnAfterEnemyAttack; virtual;
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27 | procedure OnAfterEnemyCapture; virtual;
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28 |
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29 | protected
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30 | me: integer; // index of the controlled nation
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31 | RO: ^TPlayerContext;
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32 | Map: ^TTileList;
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33 | MyUnit: ^TUnList;
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34 | MyCity: ^TCityList;
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35 | MyModel: ^TModelList;
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36 |
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37 | cixStateImp: array [imPalace .. imSpacePort] of integer;
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38 |
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39 | // negotiation
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40 | Opponent: integer;
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41 | // nation i'm in negotiation with, -1 indicates no-negotiation mode
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42 | MyAction, MyLastAction, OppoAction: integer;
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43 | MyOffer, MyLastOffer, OppoOffer: TOffer;
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44 |
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45 | // overridables
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46 | procedure DoTurn; virtual;
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47 | procedure DoNegotiation; virtual;
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48 | function ChooseResearchAdvance: integer; virtual;
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49 | function ChooseStealAdvance: integer; virtual;
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50 | function ChooseGovernment: integer; virtual;
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51 | function WantNegotiation(Nation: integer; NegoTime: TNegoTime)
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52 | : boolean; virtual;
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53 | function OnNegoRejected_CancelTreaty: boolean; virtual;
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54 |
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55 | // general functions
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56 | function IsResearched(Advance: integer): boolean;
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57 | function ResearchCost: integer;
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58 | function ChangeAttitude(Nation, Attitude: integer): integer;
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59 | function Revolution: integer;
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60 | function ChangeRates(Tax, Lux: integer): integer;
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61 | function PrepareNewModel(Domain: integer): integer;
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62 | function SetNewModelFeature(F, Count: integer): integer;
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63 | function AdvanceResearchable(Advance: integer): boolean;
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64 | function AdvanceStealable(Advance: integer): boolean;
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65 | function GetJobProgress(Loc: integer;
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66 | var JobProgress: TJobProgressData): boolean;
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67 | function DebugMessage(Level: integer; Text: string): boolean;
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68 | function SetDebugMap(var DebugMap): boolean;
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69 |
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70 | // unit functions
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71 | procedure Unit_FindMyDefender(Loc: integer; var uix: integer);
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72 | procedure Unit_FindEnemyDefender(Loc: integer; var euix: integer);
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73 | function Unit_Move(uix, ToLoc: integer): integer;
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74 | function Unit_Step(uix, ToLoc: integer): integer;
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75 | function Unit_Attack(uix, ToLoc: integer): integer;
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76 | function Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
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77 | function Unit_MoveForecast(uix, ToLoc: integer;
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78 | var RemainingMovement: integer): boolean;
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79 | function Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
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80 | var RemainingHealth: integer): boolean;
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81 | function Unit_DefenseForecast(euix, ToLoc: integer;
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82 | var RemainingHealth: integer): boolean;
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83 | function Unit_Disband(uix: integer): integer;
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84 | function Unit_StartJob(uix, NewJob: integer): integer;
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85 | function Unit_SetHomeHere(uix: integer): integer;
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86 | function Unit_Load(uix: integer): integer;
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87 | function Unit_Unload(uix: integer): integer;
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88 | function Unit_SelectTransport(uix: integer): integer;
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89 | function Unit_AddToCity(uix: integer): integer;
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90 |
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91 | // city functions
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92 | procedure City_FindMyCity(Loc: integer; var cix: integer);
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93 | procedure City_FindEnemyCity(Loc: integer; var ecix: integer);
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94 | function City_HasProject(cix: integer): boolean;
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95 | function City_CurrentImprovementProject(cix: integer): integer;
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96 | function City_CurrentUnitProject(cix: integer): integer;
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97 | function City_GetTileInfo(cix, TileLoc: integer;
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98 | var TileInfo: TTileInfo): integer;
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99 | function City_GetReport(cix: integer; var Report: TCityReport): integer;
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100 | function City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
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101 | var Report: TCityReport): integer;
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102 | function City_GetReportNew(cix: integer;
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103 | var Report: TCityReportNew): integer;
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104 | function City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate,
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105 | HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
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106 | function City_GetAreaInfo(cix: integer;
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107 | var AreaInfo: TCityAreaInfo): integer;
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108 | function City_StartUnitProduction(cix, mix: integer): integer;
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109 | function City_StartEmigration(cix, mix: integer;
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110 | AllowDisbandCity, AsConscripts: boolean): integer;
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111 | function City_StartImprovement(cix, iix: integer): integer;
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112 | function City_Improvable(cix, iix: integer): boolean;
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113 | function City_StopProduction(cix: integer): integer;
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114 | function City_BuyProject(cix: integer): integer;
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115 | function City_SellImprovement(cix, iix: integer): integer;
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116 | function City_RebuildImprovement(cix, iix: integer): integer;
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117 | function City_SetTiles(cix, NewTiles: integer): integer;
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118 | procedure City_OptimizeTiles(cix: integer;
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119 | ResourceWeights: integer = rwMaxGrowth);
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120 |
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121 | // negotiation
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122 | function Nego_CheckMyAction: integer;
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123 |
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124 | private
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125 | HaveTurned: boolean;
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126 | UnwantedNego: set of 0 .. nPl - 1;
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127 | Contacted: set of 0 .. nPl - 1;
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128 | procedure StealAdvance;
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129 | end;
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130 |
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131 | var
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132 | Server: TServerCall;
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133 | G: TNewGameData;
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134 | RWDataSize, MapSize: integer;
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135 | decompose24: cardinal;
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136 | nodata: pointer;
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137 |
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138 | const
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139 | CityOwnTile = 13; // = ab_to_V21(0,0)
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140 |
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141 | // additional return codes
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142 | rLocationReached = $00010000;
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143 | // Unit_Move: move was not interrupted, location reached
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144 | rMoreTurns = $00020000;
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145 | // Unit_Move: move was not interrupted, location not reached yet
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146 |
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147 | type
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148 | TVicinity8Loc = array [0 .. 7] of integer;
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149 | TVicinity21Loc = array [0 .. 27] of integer;
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150 |
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151 | procedure Init(NewGameData: TNewGameData);
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152 |
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153 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
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154 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
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155 | procedure ab_to_V8(a, b: integer; var V8: integer);
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156 | procedure V8_to_ab(V8: integer; var a, b: integer);
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157 | procedure ab_to_V21(a, b: integer; var V21: integer);
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158 | procedure V21_to_ab(V21: integer; var a, b: integer);
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159 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
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160 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
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161 |
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162 | implementation
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163 |
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164 | const
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165 | ab_v8: array [-4 .. 4] of integer = (5, 6, 7, 4, -1, 0, 3, 2, 1);
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166 | v8_a: array [0 .. 7] of integer = (1, 1, 0, -1, -1, -1, 0, 1);
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167 | v8_b: array [0 .. 7] of integer = (0, 1, 1, 1, 0, -1, -1, -1);
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168 |
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169 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
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170 | { relative location from Loc0 }
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171 | var
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172 | y0: integer;
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173 | begin
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174 | assert((Loc0 >= 0) and (Loc0 < MapSize) and (a - b + G.lx >= 0));
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175 | y0 := cardinal(Loc0) * decompose24 shr 24;
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176 | Loc := (Loc0 + (a - b + y0 and 1 + G.lx + G.lx) shr 1) mod G.lx + G.lx *
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177 | (y0 + a + b);
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178 | if Loc >= MapSize then
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179 | Loc := -$1000
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180 | end;
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181 |
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182 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
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183 | {$IFDEF FPC} // freepascal
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184 | var
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185 | dx, dy: integer;
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186 | begin
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187 | dx := ((Loc mod G.lx * 2 + Loc div G.lx and 1) -
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188 | (Loc0 mod G.lx * 2 + Loc0 div G.lx and 1) + 3 * G.lx) mod (2 * G.lx) - G.lx;
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189 | dy := Loc div G.lx - Loc0 div G.lx;
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190 | a := (dx + dy) div 2;
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191 | b := (dy - dx) div 2;
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192 | end;
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193 | {$ELSE} // delphi
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194 | register;
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195 | asm
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196 | push ebx
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197 |
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198 | // calculate
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199 | push ecx
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200 | div byte ptr [G]
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201 | xor ebx,ebx
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202 | mov bl,ah // ebx:=Loc0 mod G.lx
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203 | mov ecx,eax
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204 | and ecx,$000000FF // ecx:=Loc0 div G.lx
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205 | mov eax,edx
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206 | div byte ptr [G]
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207 | xor edx,edx
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208 | mov dl,ah // edx:=Loc mod G.lx
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209 | and eax,$000000FF // eax:=Loc div G.lx
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210 | sub edx,ebx // edx:=Loc mod G.lx-Loc0 mod G.lx
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211 | mov ebx,eax
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212 | sub ebx,ecx // ebx:=dy
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213 | and eax,1
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214 | and ecx,1
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215 | add edx,edx
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216 | add eax,edx
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217 | sub eax,ecx // eax:=dx, not normalized
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218 | pop ecx
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219 |
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220 | // normalize
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221 | mov edx,dword ptr [G]
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222 | cmp eax,edx
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223 | jl @a
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224 | sub eax,edx
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225 | sub eax,edx
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226 | jmp @ok
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227 | @a:
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228 | neg edx
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229 | cmp eax,edx
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230 | jnl @ok
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231 | sub eax,edx
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232 | sub eax,edx
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233 |
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234 | // return results
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235 | @ok:
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236 | mov edx,ebx
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237 | sub edx,eax
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238 | add eax,ebx
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239 | sar edx,1 // edx:=b
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240 | mov ebx,[b]
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241 | mov [ebx],edx
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242 | sar eax,1 // eax:=a
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243 | mov [a],eax
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244 |
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245 | pop ebx
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246 | end;
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247 | {$ENDIF}
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248 |
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249 | procedure ab_to_V8(a, b: integer; var V8: integer);
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250 | begin
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251 | assert((abs(a) <= 1) and (abs(b) <= 1) and ((a <> 0) or (b <> 0)));
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252 | V8 := ab_v8[2 * b + b + a];
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253 | end;
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254 |
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255 | procedure V8_to_ab(V8: integer; var a, b: integer);
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256 | begin
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257 | a := v8_a[V8];
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258 | b := v8_b[V8];
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259 | end;
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260 |
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261 | procedure ab_to_V21(a, b: integer; var V21: integer);
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262 | begin
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263 | V21 := (a + b + 3) shl 2 + (a - b + 3) shr 1;
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264 | end;
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265 |
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266 | procedure V21_to_ab(V21: integer; var a, b: integer);
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267 | var
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268 | dx, dy: integer;
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269 | begin
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270 | dy := V21 shr 2 - 3;
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271 | dx := V21 and 3 shl 1 - 3 + (dy + 3) and 1;
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272 | a := (dx + dy) div 2;
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273 | b := (dy - dx) div 2;
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274 | end;
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275 |
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276 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
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277 | var
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278 | x0, y0, lx: integer;
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279 | begin
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280 | lx := G.lx;
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281 | y0 := cardinal(Loc0) * decompose24 shr 24;
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282 | x0 := Loc0 - y0 * lx; // Loc0 mod lx;
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283 | VicinityLoc[1] := Loc0 + lx * 2;
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284 | VicinityLoc[3] := Loc0 - 1;
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285 | VicinityLoc[5] := Loc0 - lx * 2;
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286 | VicinityLoc[7] := Loc0 + 1;
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287 | inc(Loc0, y0 and 1);
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288 | VicinityLoc[0] := Loc0 + lx;
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289 | VicinityLoc[2] := Loc0 + lx - 1;
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290 | VicinityLoc[4] := Loc0 - lx - 1;
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291 | VicinityLoc[6] := Loc0 - lx;
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292 |
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293 | // world is round!
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294 | if x0 < lx - 1 then
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295 | begin
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296 | if x0 = 0 then
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297 | begin
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298 | inc(VicinityLoc[3], lx);
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299 | if y0 and 1 = 0 then
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300 | begin
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301 | inc(VicinityLoc[2], lx);
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302 | inc(VicinityLoc[4], lx);
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303 | end
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304 | end
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305 | end
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306 | else
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307 | begin
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308 | dec(VicinityLoc[7], lx);
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309 | if y0 and 1 = 1 then
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310 | begin
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311 | dec(VicinityLoc[0], lx);
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312 | dec(VicinityLoc[6], lx);
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313 | end
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314 | end;
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315 |
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316 | // check south pole
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317 | case G.ly - y0 of
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318 | 1:
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319 | begin
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320 | VicinityLoc[0] := -$1000;
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321 | VicinityLoc[1] := -$1000;
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322 | VicinityLoc[2] := -$1000;
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323 | end;
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324 | 2:
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325 | VicinityLoc[1] := -$1000;
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326 | end
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327 | end;
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328 |
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329 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
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330 | var
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331 | dx, dy, bit, y0, xComp, yComp, xComp0, xCompSwitch: integer;
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332 | dst: ^integer;
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333 | begin
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334 | y0 := cardinal(Loc0) * decompose24 shr 24;
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335 | xComp0 := Loc0 - y0 * G.lx - 1; // Loc0 mod G.lx -1
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336 | xCompSwitch := xComp0 - 1 + y0 and 1;
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337 | if xComp0 < 0 then
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338 | inc(xComp0, G.lx);
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339 | if xCompSwitch < 0 then
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340 | inc(xCompSwitch, G.lx);
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341 | xCompSwitch := xCompSwitch xor xComp0;
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342 | yComp := G.lx * (y0 - 3);
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343 | dst := @VicinityLoc;
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344 | bit := 1;
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345 | for dy := 0 to 6 do
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346 | if yComp < MapSize then
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347 | begin
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348 | xComp0 := xComp0 xor xCompSwitch;
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349 | xComp := xComp0;
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350 | for dx := 0 to 3 do
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351 | begin
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352 | if bit and $67F7F76 <> 0 then
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353 | dst^ := xComp + yComp
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354 | else
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355 | dst^ := -1;
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356 | inc(xComp);
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357 | if xComp >= G.lx then
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358 | dec(xComp, G.lx);
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359 | inc(dst);
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360 | bit := bit shl 1;
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361 | end;
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362 | inc(yComp, G.lx);
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363 | end
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364 | else
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365 | begin
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366 | for dx := 0 to 3 do
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367 | begin
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368 | dst^ := -$1000;
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369 | inc(dst);
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370 | end;
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371 | end
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372 | end;
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373 |
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374 | procedure Init(NewGameData: TNewGameData);
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375 | {$IFDEF DEBUG}var
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376 | Loc: integer; {$ENDIF}
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377 | begin
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378 | G := NewGameData;
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379 | MapSize := G.lx * G.ly;
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380 | decompose24 := (1 shl 24 - 1) div G.lx + 1;
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381 | {$IFDEF DEBUG} for Loc := 0 to MapSize - 1 do
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382 | assert(cardinal(Loc) * decompose24 shr 24 = cardinal(Loc div G.lx));
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383 | {$ENDIF}
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384 | end;
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385 |
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386 | constructor TCustomAI.Create(Nation: integer);
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387 | begin
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388 | inherited Create;
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389 | me := Nation;
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390 | RO := pointer(G.RO[Nation]);
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391 | Map := pointer(RO.Map);
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392 | MyUnit := pointer(RO.Un);
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393 | MyCity := pointer(RO.City);
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394 | MyModel := pointer(RO.Model);
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395 | Opponent := -1;
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396 | end;
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397 |
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398 | destructor TCustomAI.Destroy;
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399 | begin
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400 | Server(sSetDebugMap, me, 0, nodata^);
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401 | end;
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402 |
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403 | procedure TCustomAI.Process(Command: integer; var Data);
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404 | var
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405 | Nation, NewResearch, NewGov, Count, ad, cix, iix: integer;
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406 | NegoTime: TNegoTime;
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407 | begin
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408 | case Command of
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409 | cTurn, cContinue:
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410 | begin
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411 | if RO.Alive and (1 shl me) = 0 then
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412 | begin // I'm dead, huhu
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413 | Server(sTurn, me, 0, nodata^);
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414 | exit
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415 | end;
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416 | if Command = cTurn then
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417 | begin
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418 | fillchar(cixStateImp, sizeof(cixStateImp), $FF);
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419 | for cix := 0 to RO.nCity - 1 do
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420 | if MyCity[cix].Loc >= 0 then
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421 | for iix := imPalace to imSpacePort do
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422 | if MyCity[cix].Built[iix] > 0 then
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423 | cixStateImp[iix] := cix;
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424 | if RO.Happened and phChangeGov <> 0 then
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425 | begin
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426 | NewGov := ChooseGovernment;
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427 | if NewGov > gAnarchy then
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428 | Server(sSetGovernment, me, NewGov, nodata^);
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429 | end;
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430 | HaveTurned := false;
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431 | Contacted := [];
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432 | end;
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433 | if (Command = cContinue) and (MyAction = scContact) then
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434 | begin
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435 | if OnNegoRejected_CancelTreaty then
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436 | if RO.Treaty[Opponent] >= trPeace then
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437 | if Server(sCancelTreaty, me, 0, nodata^) < rExecuted then
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438 | assert(false)
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439 | end
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440 | else
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441 | UnwantedNego := [];
|
---|
442 | Opponent := -1;
|
---|
443 | repeat
|
---|
444 | if HaveTurned then
|
---|
445 | NegoTime := EndOfTurn
|
---|
446 | else
|
---|
447 | NegoTime := BeginOfTurn;
|
---|
448 | if RO.Government <> gAnarchy then
|
---|
449 | for Nation := 0 to nPl - 1 do
|
---|
450 | if (Nation <> me) and (1 shl Nation and RO.Alive <> 0) and
|
---|
451 | (RO.Treaty[Nation] >= trNone) and not(Nation in Contacted) and
|
---|
452 | not(Nation in UnwantedNego) and
|
---|
453 | (Server(scContact - sExecute + Nation shl 4, me, 0, nodata^) >=
|
---|
454 | rExecuted) then
|
---|
455 | if WantNegotiation(Nation, NegoTime) then
|
---|
456 | begin
|
---|
457 | if Server(scContact + Nation shl 4, me, 0, nodata^) >= rExecuted
|
---|
458 | then
|
---|
459 | begin
|
---|
460 | include(Contacted, Nation);
|
---|
461 | Opponent := Nation;
|
---|
462 | MyAction := scContact;
|
---|
463 | exit;
|
---|
464 | end;
|
---|
465 | end
|
---|
466 | else
|
---|
467 | include(UnwantedNego, Nation);
|
---|
468 | if NegoTime = BeginOfTurn then
|
---|
469 | begin
|
---|
470 | DoTurn;
|
---|
471 | HaveTurned := true;
|
---|
472 | Contacted := [];
|
---|
473 | UnwantedNego := [];
|
---|
474 | end
|
---|
475 | else
|
---|
476 | break;
|
---|
477 | until false;
|
---|
478 | if RO.Happened and phTech <> 0 then
|
---|
479 | begin
|
---|
480 | NewResearch := ChooseResearchAdvance;
|
---|
481 | if NewResearch < 0 then
|
---|
482 | begin // choose random research
|
---|
483 | Count := 0;
|
---|
484 | for ad := 0 to nAdv - 1 do
|
---|
485 | if AdvanceResearchable(ad) then
|
---|
486 | begin
|
---|
487 | inc(Count);
|
---|
488 | if random(Count) = 0 then
|
---|
489 | NewResearch := ad
|
---|
490 | end
|
---|
491 | end;
|
---|
492 | Server(sSetResearch, me, NewResearch, nodata^)
|
---|
493 | end;
|
---|
494 | if Server(sTurn, me, 0, nodata^) < rExecuted then
|
---|
495 | assert(false);
|
---|
496 | end;
|
---|
497 | scContact:
|
---|
498 | if WantNegotiation(integer(Data), EnemyCalled) then
|
---|
499 | begin
|
---|
500 | if Server(scDipStart, me, 0, nodata^) < rExecuted then
|
---|
501 | assert(false);
|
---|
502 | Opponent := integer(Data);
|
---|
503 | MyAction := scDipStart;
|
---|
504 | end
|
---|
505 | else
|
---|
506 | begin
|
---|
507 | if Server(scReject, me, 0, nodata^) < rExecuted then
|
---|
508 | assert(false);
|
---|
509 | end;
|
---|
510 | scDipStart, scDipNotice, scDipAccept, scDipCancelTreaty, scDipOffer,
|
---|
511 | scDipBreak:
|
---|
512 | begin
|
---|
513 | OppoAction := Command;
|
---|
514 | if Command = scDipOffer then
|
---|
515 | OppoOffer := TOffer(Data);
|
---|
516 | if Command = scDipStart then
|
---|
517 | MyLastAction := scContact
|
---|
518 | else
|
---|
519 | begin
|
---|
520 | MyLastAction := MyAction;
|
---|
521 | MyLastOffer := MyOffer;
|
---|
522 | end;
|
---|
523 | if (OppoAction = scDipCancelTreaty) or (OppoAction = scDipBreak) then
|
---|
524 | MyAction := scDipNotice
|
---|
525 | else
|
---|
526 | begin
|
---|
527 | MyAction := scDipOffer;
|
---|
528 | MyOffer.nDeliver := 0;
|
---|
529 | MyOffer.nCost := 0;
|
---|
530 | end;
|
---|
531 | DoNegotiation;
|
---|
532 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
---|
533 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or
|
---|
534 | (MyAction = scDipBreak));
|
---|
535 | if MyAction = scDipOffer then
|
---|
536 | Server(MyAction, me, 0, MyOffer)
|
---|
537 | else
|
---|
538 | Server(MyAction, me, 0, nodata^);
|
---|
539 | end;
|
---|
540 | cShowEndContact:
|
---|
541 | Opponent := -1;
|
---|
542 | end;
|
---|
543 | end;
|
---|
544 |
|
---|
545 | {$HINTS OFF}
|
---|
546 |
|
---|
547 | procedure TCustomAI.SetDataDefaults;
|
---|
548 | begin
|
---|
549 | end;
|
---|
550 |
|
---|
551 | procedure TCustomAI.SetDataRandom;
|
---|
552 | begin
|
---|
553 | end;
|
---|
554 |
|
---|
555 | procedure TCustomAI.DoTurn;
|
---|
556 | begin
|
---|
557 | end;
|
---|
558 |
|
---|
559 | procedure TCustomAI.DoNegotiation;
|
---|
560 | begin
|
---|
561 | end;
|
---|
562 |
|
---|
563 | procedure TCustomAI.OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
|
---|
564 | ToLoc, EndHealth, EndHealthDef: integer);
|
---|
565 | begin
|
---|
566 | end;
|
---|
567 |
|
---|
568 | procedure TCustomAI.OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer);
|
---|
569 | begin
|
---|
570 | end;
|
---|
571 |
|
---|
572 | procedure TCustomAI.OnAfterEnemyAttack;
|
---|
573 | begin
|
---|
574 | end;
|
---|
575 |
|
---|
576 | procedure TCustomAI.OnAfterEnemyCapture;
|
---|
577 | begin
|
---|
578 | end;
|
---|
579 |
|
---|
580 | function TCustomAI.ChooseResearchAdvance: integer;
|
---|
581 | begin
|
---|
582 | result := -1
|
---|
583 | end;
|
---|
584 |
|
---|
585 | function TCustomAI.ChooseStealAdvance: integer;
|
---|
586 | begin
|
---|
587 | result := -1
|
---|
588 | end;
|
---|
589 |
|
---|
590 | function TCustomAI.ChooseGovernment: integer;
|
---|
591 | begin
|
---|
592 | result := gDespotism
|
---|
593 | end;
|
---|
594 |
|
---|
595 | function TCustomAI.WantNegotiation(Nation: integer;
|
---|
596 | NegoTime: TNegoTime): boolean;
|
---|
597 | begin
|
---|
598 | result := false;
|
---|
599 | end;
|
---|
600 |
|
---|
601 | function TCustomAI.OnNegoRejected_CancelTreaty: boolean;
|
---|
602 | begin
|
---|
603 | result := false;
|
---|
604 | end;
|
---|
605 | {$HINTS ON}
|
---|
606 |
|
---|
607 | procedure TCustomAI.StealAdvance;
|
---|
608 | var
|
---|
609 | Steal, ad, Count: integer;
|
---|
610 | begin
|
---|
611 | Steal := ChooseStealAdvance;
|
---|
612 | if Steal < 0 then
|
---|
613 | begin // choose random advance
|
---|
614 | Count := 0;
|
---|
615 | for ad := 0 to nAdv - 1 do
|
---|
616 | if AdvanceStealable(ad) then
|
---|
617 | begin
|
---|
618 | inc(Count);
|
---|
619 | if random(Count) = 0 then
|
---|
620 | Steal := ad
|
---|
621 | end
|
---|
622 | end;
|
---|
623 | if Steal >= 0 then
|
---|
624 | Server(sStealTech, me, Steal, nodata^);
|
---|
625 | RO.Happened := RO.Happened and not phStealTech
|
---|
626 | end;
|
---|
627 |
|
---|
628 | function TCustomAI.IsResearched(Advance: integer): boolean;
|
---|
629 | begin
|
---|
630 | result := RO.Tech[Advance] >= tsApplicable
|
---|
631 | end;
|
---|
632 |
|
---|
633 | function TCustomAI.ResearchCost: integer;
|
---|
634 | begin
|
---|
635 | Server(sGetTechCost, me, 0, result)
|
---|
636 | end;
|
---|
637 |
|
---|
638 | function TCustomAI.ChangeAttitude(Nation, Attitude: integer): integer;
|
---|
639 | begin
|
---|
640 | result := Server(sSetAttitude + Nation shl 4, me, Attitude, nodata^)
|
---|
641 | end;
|
---|
642 |
|
---|
643 | function TCustomAI.Revolution: integer;
|
---|
644 | begin
|
---|
645 | result := Server(sRevolution, me, 0, nodata^);
|
---|
646 | end;
|
---|
647 |
|
---|
648 | function TCustomAI.ChangeRates(Tax, Lux: integer): integer;
|
---|
649 | begin
|
---|
650 | result := Server(sSetRates, me, Tax div 10 and $F + Lux div 10 and
|
---|
651 | $F shl 4, nodata^)
|
---|
652 | end;
|
---|
653 |
|
---|
654 | function TCustomAI.PrepareNewModel(Domain: integer): integer;
|
---|
655 | begin
|
---|
656 | result := Server(sCreateDevModel, me, Domain, nodata^);
|
---|
657 | end;
|
---|
658 |
|
---|
659 | function TCustomAI.SetNewModelFeature(F, Count: integer): integer;
|
---|
660 | begin
|
---|
661 | result := Server(sSetDevModelCap + Count shl 4, me, F, nodata^)
|
---|
662 | end;
|
---|
663 |
|
---|
664 | function TCustomAI.AdvanceResearchable(Advance: integer): boolean;
|
---|
665 | begin
|
---|
666 | result := Server(sSetResearch - sExecute, me, Advance, nodata^) >= rExecuted;
|
---|
667 | end;
|
---|
668 |
|
---|
669 | function TCustomAI.AdvanceStealable(Advance: integer): boolean;
|
---|
670 | begin
|
---|
671 | result := Server(sStealTech - sExecute, me, Advance, nodata^) >= rExecuted;
|
---|
672 | end;
|
---|
673 |
|
---|
674 | function TCustomAI.GetJobProgress(Loc: integer;
|
---|
675 | var JobProgress: TJobProgressData): boolean;
|
---|
676 | begin
|
---|
677 | result := Server(sGetJobProgress, me, Loc, JobProgress) >= rExecuted;
|
---|
678 | end;
|
---|
679 |
|
---|
680 | function TCustomAI.DebugMessage(Level: integer; Text: string): boolean;
|
---|
681 | begin
|
---|
682 | Text := copy('P' + char(48 + me) + ' ' + Text, 1, 254);
|
---|
683 | Server(sMessage, me, Level, pchar(Text)^);
|
---|
684 |
|
---|
685 | result := true;
|
---|
686 | // always returns true so that it can be used like
|
---|
687 | // "assert(DebugMessage(...));" -> not compiled in release build
|
---|
688 | end;
|
---|
689 |
|
---|
690 | function TCustomAI.SetDebugMap(var DebugMap): boolean;
|
---|
691 | begin
|
---|
692 | Server(sSetDebugMap, me, 0, DebugMap);
|
---|
693 |
|
---|
694 | result := true;
|
---|
695 | // always returns true so that it can be used like
|
---|
696 | // "assert(SetDebugMap(...));" -> not compiled in release build
|
---|
697 | end;
|
---|
698 |
|
---|
699 | procedure TCustomAI.Unit_FindMyDefender(Loc: integer; var uix: integer);
|
---|
700 | begin
|
---|
701 | if Server(sGetDefender, me, Loc, uix) < rExecuted then
|
---|
702 | uix := -1
|
---|
703 | end;
|
---|
704 |
|
---|
705 | procedure TCustomAI.Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
---|
706 | begin
|
---|
707 | euix := RO.nEnemyUn - 1;
|
---|
708 | while (euix >= 0) and (RO.EnemyUn[euix].Loc <> Loc) do
|
---|
709 | dec(euix);
|
---|
710 | end;
|
---|
711 |
|
---|
712 | function TCustomAI.Unit_Move(uix, ToLoc: integer): integer;
|
---|
713 | var
|
---|
714 | Step: integer;
|
---|
715 | DestinationReached: boolean;
|
---|
716 | Advice: TMoveAdviceData;
|
---|
717 | begin
|
---|
718 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
---|
719 | { Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
---|
720 | assert((a<>0) or (b<>0));
|
---|
721 | if (a>=-1) and (a<=1) and (b>=-1) and (b<=1) then
|
---|
722 | begin // move to adjacent tile
|
---|
723 | !!!problem: if move is invalid, return codes are not consistent with other branch (eNoWay)
|
---|
724 | Advice.nStep:=1;
|
---|
725 | Advice.dx[0]:=a-b;
|
---|
726 | Advice.dy[0]:=a+b;
|
---|
727 | Advice.MoreTurns:=0;
|
---|
728 | Advice.MaxHostile_MovementLeft:=MyUnit[uix].Movement;
|
---|
729 | result:=eOK;
|
---|
730 | end
|
---|
731 | else }
|
---|
732 | begin // move to non-adjacent tile, find shortest path
|
---|
733 | Advice.ToLoc := ToLoc;
|
---|
734 | Advice.MoreTurns := 9999;
|
---|
735 | Advice.MaxHostile_MovementLeft := 100;
|
---|
736 | result := Server(sGetMoveAdvice, me, uix, Advice);
|
---|
737 | end;
|
---|
738 | if result = eOk then
|
---|
739 | begin
|
---|
740 | DestinationReached := false;
|
---|
741 | Step := 0;
|
---|
742 | repeat
|
---|
743 | if result and (rExecuted or rUnitRemoved) = rExecuted then
|
---|
744 | // check if destination reached
|
---|
745 | if (ToLoc >= 0) and (Advice.MoreTurns = 0) and (Step = Advice.nStep - 1)
|
---|
746 | and ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // attack
|
---|
747 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
---|
748 | ((MyModel[MyUnit[uix].mix].Domain <> dGround) // bombardment
|
---|
749 | or (MyModel[MyUnit[uix].mix].Flags and mdCivil <> 0))) then
|
---|
750 | // can't capture
|
---|
751 | begin
|
---|
752 | DestinationReached := true;
|
---|
753 | break
|
---|
754 | end // stop next to destination
|
---|
755 | else if Step = Advice.nStep then
|
---|
756 | DestinationReached := true; // normal move -- stop at destination
|
---|
757 |
|
---|
758 | if (Step = Advice.nStep) or (result <> eOk) and (result <> eLoaded) then
|
---|
759 | break;
|
---|
760 |
|
---|
761 | result := Server(sMoveUnit + (Advice.dx[Step] and 7) shl 4 +
|
---|
762 | (Advice.dy[Step] and 7) shl 7, me, uix, nodata^);
|
---|
763 | inc(Step);
|
---|
764 | if RO.Happened and phStealTech <> 0 then
|
---|
765 | StealAdvance;
|
---|
766 | until false;
|
---|
767 | if DestinationReached then
|
---|
768 | if Advice.nStep = 25 then
|
---|
769 | result := Unit_Move(uix, ToLoc) // Shinkansen
|
---|
770 | else if Advice.MoreTurns = 0 then
|
---|
771 | result := result or rLocationReached
|
---|
772 | else
|
---|
773 | result := result or rMoreTurns;
|
---|
774 | end
|
---|
775 | end;
|
---|
776 |
|
---|
777 | function TCustomAI.Unit_Step(uix, ToLoc: integer): integer;
|
---|
778 | var
|
---|
779 | a, b: integer;
|
---|
780 | begin
|
---|
781 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
782 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
---|
783 | (b <= 1));
|
---|
784 | result := Server(sMoveUnit + ((a - b) and 7) shl 4 + ((a + b) and 7) shl 7,
|
---|
785 | me, uix, nodata^);
|
---|
786 | if RO.Happened and phStealTech <> 0 then
|
---|
787 | StealAdvance;
|
---|
788 | end;
|
---|
789 |
|
---|
790 | function TCustomAI.Unit_Attack(uix, ToLoc: integer): integer;
|
---|
791 | var
|
---|
792 | a, b: integer;
|
---|
793 | begin
|
---|
794 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
795 | and ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // is an attack
|
---|
796 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
---|
797 | (MyModel[MyUnit[uix].mix].Domain <> dGround))); // is a bombardment
|
---|
798 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
799 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
---|
800 | (b <= 1)); // attack to adjacent tile
|
---|
801 | result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7, me,
|
---|
802 | uix, nodata^);
|
---|
803 | end;
|
---|
804 |
|
---|
805 | function TCustomAI.Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
|
---|
806 | var
|
---|
807 | a, b: integer;
|
---|
808 | begin
|
---|
809 | result := Server(sSetSpyMission + MissionType shl 4, me, 0, nodata^);
|
---|
810 | if result >= rExecuted then
|
---|
811 | begin
|
---|
812 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
813 | and (MyModel[MyUnit[uix].mix].Kind = mkDiplomat)); // is a commando
|
---|
814 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
---|
815 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
---|
816 | (b <= 1)); // city must be adjacent
|
---|
817 | result := Server(sMoveUnit - sExecute + (a - b) and 7 shl 4 + (a + b) and
|
---|
818 | 7 shl 7, me, uix, nodata^);
|
---|
819 | if result = eMissionDone then
|
---|
820 | result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7,
|
---|
821 | me, uix, nodata^)
|
---|
822 | else if (result <> eNoTime_Move) and (result <> eTreaty) and
|
---|
823 | (result <> eNoTurn) then
|
---|
824 | result := eInvalid // not a special commando mission!
|
---|
825 | end
|
---|
826 | end;
|
---|
827 |
|
---|
828 | function TCustomAI.Unit_MoveForecast(uix, ToLoc: integer;
|
---|
829 | var RemainingMovement: integer): boolean;
|
---|
830 | var
|
---|
831 | Advice: TMoveAdviceData;
|
---|
832 | begin
|
---|
833 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
---|
834 | Advice.ToLoc := ToLoc;
|
---|
835 | Advice.MoreTurns := 0;
|
---|
836 | Advice.MaxHostile_MovementLeft := 100;
|
---|
837 | if Server(sGetMoveAdvice, me, uix, Advice) = eOk then
|
---|
838 | begin
|
---|
839 | RemainingMovement := Advice.MaxHostile_MovementLeft;
|
---|
840 | result := true
|
---|
841 | end
|
---|
842 | else
|
---|
843 | begin
|
---|
844 | RemainingMovement := -1;
|
---|
845 | result := false
|
---|
846 | end
|
---|
847 | end;
|
---|
848 |
|
---|
849 | function TCustomAI.Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
|
---|
850 | var RemainingHealth: integer): boolean;
|
---|
851 | var
|
---|
852 | BattleForecast: TBattleForecast;
|
---|
853 | begin
|
---|
854 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
---|
855 | and (Map[ToLoc] and (fUnit or fOwned) = fUnit)); // is an attack
|
---|
856 | RemainingHealth := -$100;
|
---|
857 | result := false;
|
---|
858 | if AttackMovement >= 0 then
|
---|
859 | with MyUnit[uix] do
|
---|
860 | begin
|
---|
861 | BattleForecast.pAtt := me;
|
---|
862 | BattleForecast.mixAtt := mix;
|
---|
863 | BattleForecast.HealthAtt := Health;
|
---|
864 | BattleForecast.ExpAtt := Exp;
|
---|
865 | BattleForecast.FlagsAtt := Flags;
|
---|
866 | BattleForecast.Movement := AttackMovement;
|
---|
867 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
---|
868 | begin
|
---|
869 | if BattleForecast.EndHealthAtt > 0 then
|
---|
870 | RemainingHealth := BattleForecast.EndHealthAtt
|
---|
871 | else
|
---|
872 | RemainingHealth := -BattleForecast.EndHealthDef;
|
---|
873 | result := true
|
---|
874 | end
|
---|
875 | end
|
---|
876 | end;
|
---|
877 |
|
---|
878 | function TCustomAI.Unit_DefenseForecast(euix, ToLoc: integer;
|
---|
879 | var RemainingHealth: integer): boolean;
|
---|
880 | var
|
---|
881 | BattleForecast: TBattleForecast;
|
---|
882 | begin
|
---|
883 | assert((euix >= 0) and (euix < RO.nEnemyUn) and (RO.EnemyUn[euix].Loc >= 0)
|
---|
884 | // is an enemy unit
|
---|
885 | and (Map[ToLoc] and (fUnit or fOwned) = (fUnit or fOwned))); // is an attack
|
---|
886 | RemainingHealth := $100;
|
---|
887 | result := false;
|
---|
888 | with RO.EnemyUn[euix] do
|
---|
889 | begin
|
---|
890 | BattleForecast.pAtt := Owner;
|
---|
891 | BattleForecast.mixAtt := mix;
|
---|
892 | BattleForecast.HealthAtt := Health;
|
---|
893 | BattleForecast.ExpAtt := Exp;
|
---|
894 | BattleForecast.FlagsAtt := Flags;
|
---|
895 | BattleForecast.Movement := 100;
|
---|
896 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
---|
897 | begin
|
---|
898 | if BattleForecast.EndHealthDef > 0 then
|
---|
899 | RemainingHealth := BattleForecast.EndHealthDef
|
---|
900 | else
|
---|
901 | RemainingHealth := -BattleForecast.EndHealthAtt;
|
---|
902 | result := true
|
---|
903 | end
|
---|
904 | end
|
---|
905 | end;
|
---|
906 |
|
---|
907 | function TCustomAI.Unit_Disband(uix: integer): integer;
|
---|
908 | begin
|
---|
909 | result := Server(sRemoveUnit, me, uix, nodata^)
|
---|
910 | end;
|
---|
911 |
|
---|
912 | function TCustomAI.Unit_StartJob(uix, NewJob: integer): integer;
|
---|
913 | begin
|
---|
914 | result := Server(sStartJob + NewJob shl 4, me, uix, nodata^)
|
---|
915 | end;
|
---|
916 |
|
---|
917 | function TCustomAI.Unit_SetHomeHere(uix: integer): integer;
|
---|
918 | begin
|
---|
919 | result := Server(sSetUnitHome, me, uix, nodata^)
|
---|
920 | end;
|
---|
921 |
|
---|
922 | function TCustomAI.Unit_Load(uix: integer): integer;
|
---|
923 | begin
|
---|
924 | result := Server(sLoadUnit, me, uix, nodata^)
|
---|
925 | end;
|
---|
926 |
|
---|
927 | function TCustomAI.Unit_Unload(uix: integer): integer;
|
---|
928 | begin
|
---|
929 | result := Server(sUnloadUnit, me, uix, nodata^)
|
---|
930 | end;
|
---|
931 |
|
---|
932 | function TCustomAI.Unit_AddToCity(uix: integer): integer;
|
---|
933 | begin
|
---|
934 | result := Server(sAddToCity, me, uix, nodata^)
|
---|
935 | end;
|
---|
936 |
|
---|
937 | function TCustomAI.Unit_SelectTransport(uix: integer): integer;
|
---|
938 | begin
|
---|
939 | result := Server(sSelectTransport, me, uix, nodata^)
|
---|
940 | end;
|
---|
941 |
|
---|
942 | procedure TCustomAI.City_FindMyCity(Loc: integer; var cix: integer);
|
---|
943 | begin
|
---|
944 | if Map[Loc] and (fCity or fOwned) <> fCity or fOwned then
|
---|
945 | cix := -1
|
---|
946 | else
|
---|
947 | begin
|
---|
948 | cix := RO.nCity - 1;
|
---|
949 | while (cix >= 0) and (MyCity[cix].Loc <> Loc) do
|
---|
950 | dec(cix);
|
---|
951 | end
|
---|
952 | end;
|
---|
953 |
|
---|
954 | procedure TCustomAI.City_FindEnemyCity(Loc: integer; var ecix: integer);
|
---|
955 | begin
|
---|
956 | if Map[Loc] and (fCity or fOwned) <> fCity then
|
---|
957 | ecix := -1
|
---|
958 | else
|
---|
959 | begin
|
---|
960 | ecix := RO.nEnemyCity - 1;
|
---|
961 | while (ecix >= 0) and (RO.EnemyCity[ecix].Loc <> Loc) do
|
---|
962 | dec(ecix);
|
---|
963 | end
|
---|
964 | end;
|
---|
965 |
|
---|
966 | function TCustomAI.City_HasProject(cix: integer): boolean;
|
---|
967 | begin
|
---|
968 | result := MyCity[cix].Project and (cpImp + cpIndex) <> cpImp + imTrGoods
|
---|
969 | end;
|
---|
970 |
|
---|
971 | function TCustomAI.City_CurrentImprovementProject(cix: integer): integer;
|
---|
972 | begin
|
---|
973 | if MyCity[cix].Project and cpImp = 0 then
|
---|
974 | result := -1
|
---|
975 | else
|
---|
976 | begin
|
---|
977 | result := MyCity[cix].Project and cpIndex;
|
---|
978 | if result = imTrGoods then
|
---|
979 | result := -1
|
---|
980 | end
|
---|
981 | end;
|
---|
982 |
|
---|
983 | function TCustomAI.City_CurrentUnitProject(cix: integer): integer;
|
---|
984 | begin
|
---|
985 | if MyCity[cix].Project and cpImp <> 0 then
|
---|
986 | result := -1
|
---|
987 | else
|
---|
988 | result := MyCity[cix].Project and cpIndex;
|
---|
989 | end;
|
---|
990 |
|
---|
991 | function TCustomAI.City_GetTileInfo(cix, TileLoc: integer;
|
---|
992 | var TileInfo: TTileInfo): integer;
|
---|
993 | begin
|
---|
994 | TileInfo.ExplCity := cix;
|
---|
995 | result := Server(sGetHypoCityTileInfo, me, TileLoc, TileInfo)
|
---|
996 | end;
|
---|
997 |
|
---|
998 | function TCustomAI.City_GetReport(cix: integer;
|
---|
999 | var Report: TCityReport): integer;
|
---|
1000 | begin
|
---|
1001 | Report.HypoTiles := -1;
|
---|
1002 | Report.HypoTax := -1;
|
---|
1003 | Report.HypoLux := -1;
|
---|
1004 | result := Server(sGetCityReport, me, cix, Report)
|
---|
1005 | end;
|
---|
1006 |
|
---|
1007 | function TCustomAI.City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
|
---|
1008 | var Report: TCityReport): integer;
|
---|
1009 | begin
|
---|
1010 | Report.HypoTiles := HypoTiles;
|
---|
1011 | Report.HypoTax := HypoTax;
|
---|
1012 | Report.HypoLux := HypoLux;
|
---|
1013 | result := Server(sGetCityReport, me, cix, Report)
|
---|
1014 | end;
|
---|
1015 |
|
---|
1016 | function TCustomAI.City_GetReportNew(cix: integer;
|
---|
1017 | var Report: TCityReportNew): integer;
|
---|
1018 | begin
|
---|
1019 | Report.HypoTiles := -1;
|
---|
1020 | Report.HypoTaxRate := -1;
|
---|
1021 | Report.HypoLuxuryRate := -1;
|
---|
1022 | result := Server(sGetCityReportNew, me, cix, Report)
|
---|
1023 | end;
|
---|
1024 |
|
---|
1025 | function TCustomAI.City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate,
|
---|
1026 | HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
|
---|
1027 | begin
|
---|
1028 | Report.HypoTiles := HypoTiles;
|
---|
1029 | Report.HypoTaxRate := HypoTaxRate;
|
---|
1030 | Report.HypoLuxuryRate := HypoLuxuryRate;
|
---|
1031 | result := Server(sGetCityReportNew, me, cix, Report)
|
---|
1032 | end;
|
---|
1033 |
|
---|
1034 | function TCustomAI.City_GetAreaInfo(cix: integer;
|
---|
1035 | var AreaInfo: TCityAreaInfo): integer;
|
---|
1036 | begin
|
---|
1037 | result := Server(sGetCityAreaInfo, me, cix, AreaInfo)
|
---|
1038 | end;
|
---|
1039 |
|
---|
1040 | function TCustomAI.City_StartUnitProduction(cix, mix: integer): integer;
|
---|
1041 | begin
|
---|
1042 | result := Server(sSetCityProject, me, cix, mix)
|
---|
1043 | end;
|
---|
1044 |
|
---|
1045 | function TCustomAI.City_StartEmigration(cix, mix: integer;
|
---|
1046 | AllowDisbandCity, AsConscripts: boolean): integer;
|
---|
1047 | var
|
---|
1048 | NewProject: integer;
|
---|
1049 | begin
|
---|
1050 | NewProject := mix;
|
---|
1051 | if AllowDisbandCity then
|
---|
1052 | NewProject := NewProject or cpDisbandCity;
|
---|
1053 | if AsConscripts then
|
---|
1054 | NewProject := NewProject or cpConscripts;
|
---|
1055 | result := Server(sSetCityProject, me, cix, NewProject)
|
---|
1056 | end;
|
---|
1057 |
|
---|
1058 | function TCustomAI.City_StartImprovement(cix, iix: integer): integer;
|
---|
1059 | var
|
---|
1060 | NewProject: integer;
|
---|
1061 | begin
|
---|
1062 | NewProject := iix + cpImp;
|
---|
1063 | result := Server(sSetCityProject, me, cix, NewProject)
|
---|
1064 | end;
|
---|
1065 |
|
---|
1066 | function TCustomAI.City_Improvable(cix, iix: integer): boolean;
|
---|
1067 | var
|
---|
1068 | NewProject: integer;
|
---|
1069 | begin
|
---|
1070 | NewProject := iix + cpImp;
|
---|
1071 | result := Server(sSetCityProject - sExecute, me, cix, NewProject) >=
|
---|
1072 | rExecuted;
|
---|
1073 | end;
|
---|
1074 |
|
---|
1075 | function TCustomAI.City_StopProduction(cix: integer): integer;
|
---|
1076 | var
|
---|
1077 | NewProject: integer;
|
---|
1078 | begin
|
---|
1079 | NewProject := imTrGoods + cpImp;
|
---|
1080 | result := Server(sSetCityProject, me, cix, NewProject)
|
---|
1081 | end;
|
---|
1082 |
|
---|
1083 | function TCustomAI.City_BuyProject(cix: integer): integer;
|
---|
1084 | begin
|
---|
1085 | result := Server(sBuyCityProject, me, cix, nodata^)
|
---|
1086 | end;
|
---|
1087 |
|
---|
1088 | function TCustomAI.City_SellImprovement(cix, iix: integer): integer;
|
---|
1089 | begin
|
---|
1090 | result := Server(sSellCityImprovement, me, cix, iix)
|
---|
1091 | end;
|
---|
1092 |
|
---|
1093 | function TCustomAI.City_RebuildImprovement(cix, iix: integer): integer;
|
---|
1094 | begin
|
---|
1095 | result := Server(sRebuildCityImprovement, me, cix, iix)
|
---|
1096 | end;
|
---|
1097 |
|
---|
1098 | function TCustomAI.City_SetTiles(cix, NewTiles: integer): integer;
|
---|
1099 | begin
|
---|
1100 | result := Server(sSetCityTiles, me, cix, NewTiles)
|
---|
1101 | end;
|
---|
1102 |
|
---|
1103 | procedure TCustomAI.City_OptimizeTiles(cix: integer; ResourceWeights: integer);
|
---|
1104 | var
|
---|
1105 | Advice: TCityTileAdviceData;
|
---|
1106 | begin
|
---|
1107 | Advice.ResourceWeights := ResourceWeights;
|
---|
1108 | Server(sGetCityTileAdvice, me, cix, Advice);
|
---|
1109 | City_SetTiles(cix, Advice.Tiles);
|
---|
1110 | end;
|
---|
1111 |
|
---|
1112 | // negotiation
|
---|
1113 | function TCustomAI.Nego_CheckMyAction: integer;
|
---|
1114 | begin
|
---|
1115 | assert(Opponent >= 0); // only allowed in negotiation mode
|
---|
1116 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
---|
1117 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or
|
---|
1118 | (MyAction = scDipBreak));
|
---|
1119 | if MyAction = scDipOffer then
|
---|
1120 | result := Server(MyAction - sExecute, me, 0, MyOffer)
|
---|
1121 | else
|
---|
1122 | result := Server(MyAction - sExecute, me, 0, nodata^);
|
---|
1123 | end;
|
---|
1124 |
|
---|
1125 | initialization
|
---|
1126 |
|
---|
1127 | nodata := pointer(0);
|
---|
1128 | RWDataSize := 0;
|
---|
1129 |
|
---|
1130 | end.
|
---|