| 1 | {$INCLUDE switches.inc}
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| 2 | unit CustomAI;
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| 3 |
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| 4 | interface
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| 5 |
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| 6 | uses
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| 7 | {$IFDEF DEBUG}SysUtils, {$ENDIF} // necessary for debug exceptions
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| 8 | Protocol;
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| 9 |
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| 10 | type
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| 11 | TNegoTime = (BeginOfTurn, EndOfTurn, EnemyCalled);
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| 12 |
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| 13 | TCustomAI = class
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| 14 | public
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| 15 | procedure Process(Command: integer; var Data);
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| 16 |
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| 17 | // overridables
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| 18 | constructor Create(Nation: integer); virtual;
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| 19 | destructor Destroy; override;
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| 20 | procedure SetDataDefaults; virtual;
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| 21 | procedure SetDataRandom; virtual;
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| 22 | procedure OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
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| 23 | ToLoc, EndHealth, EndHealthDef: integer); virtual;
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| 24 | procedure OnBeforeEnemyCapture(UnitInfo: TUnitInfo;
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| 25 | ToLoc: integer); virtual;
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| 26 | procedure OnAfterEnemyAttack; virtual;
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| 27 | procedure OnAfterEnemyCapture; virtual;
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| 28 |
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| 29 | protected
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| 30 | me: integer; // index of the controlled nation
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| 31 | RO: ^TPlayerContext;
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| 32 | Map: ^TTileList;
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| 33 | MyUnit: ^TUnList;
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| 34 | MyCity: ^TCityList;
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| 35 | MyModel: ^TModelList;
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| 36 |
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| 37 | cixStateImp: array [imPalace .. imSpacePort] of integer;
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| 38 |
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| 39 | // negotiation
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| 40 | Opponent: integer;
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| 41 | // nation i'm in negotiation with, -1 indicates no-negotiation mode
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| 42 | MyAction, MyLastAction, OppoAction: integer;
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| 43 | MyOffer, MyLastOffer, OppoOffer: TOffer;
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| 44 |
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| 45 | // overridables
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| 46 | procedure DoTurn; virtual;
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| 47 | procedure DoNegotiation; virtual;
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| 48 | function ChooseResearchAdvance: integer; virtual;
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| 49 | function ChooseStealAdvance: integer; virtual;
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| 50 | function ChooseGovernment: integer; virtual;
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| 51 | function WantNegotiation(Nation: integer; NegoTime: TNegoTime)
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| 52 | : boolean; virtual;
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| 53 | function OnNegoRejected_CancelTreaty: boolean; virtual;
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| 54 |
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| 55 | // general functions
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| 56 | function IsResearched(Advance: integer): boolean;
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| 57 | function ResearchCost: integer;
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| 58 | function ChangeAttitude(Nation, Attitude: integer): integer;
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| 59 | function Revolution: integer;
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| 60 | function ChangeRates(Tax, Lux: integer): integer;
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| 61 | function PrepareNewModel(Domain: integer): integer;
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| 62 | function SetNewModelFeature(F, Count: integer): integer;
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| 63 | function AdvanceResearchable(Advance: integer): boolean;
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| 64 | function AdvanceStealable(Advance: integer): boolean;
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| 65 | function GetJobProgress(Loc: integer;
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| 66 | var JobProgress: TJobProgressData): boolean;
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| 67 | function DebugMessage(Level: integer; Text: string): boolean;
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| 68 | function SetDebugMap(var DebugMap): boolean;
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| 69 |
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| 70 | // unit functions
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| 71 | procedure Unit_FindMyDefender(Loc: integer; var uix: integer);
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| 72 | procedure Unit_FindEnemyDefender(Loc: integer; var euix: integer);
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| 73 | function Unit_Move(uix, ToLoc: integer): integer;
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| 74 | function Unit_Step(uix, ToLoc: integer): integer;
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| 75 | function Unit_Attack(uix, ToLoc: integer): integer;
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| 76 | function Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
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| 77 | function Unit_MoveForecast(uix, ToLoc: integer;
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| 78 | var RemainingMovement: integer): boolean;
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| 79 | function Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
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| 80 | var RemainingHealth: integer): boolean;
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| 81 | function Unit_DefenseForecast(euix, ToLoc: integer;
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| 82 | var RemainingHealth: integer): boolean;
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| 83 | function Unit_Disband(uix: integer): integer;
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| 84 | function Unit_StartJob(uix, NewJob: integer): integer;
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| 85 | function Unit_SetHomeHere(uix: integer): integer;
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| 86 | function Unit_Load(uix: integer): integer;
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| 87 | function Unit_Unload(uix: integer): integer;
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| 88 | function Unit_SelectTransport(uix: integer): integer;
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| 89 | function Unit_AddToCity(uix: integer): integer;
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| 90 |
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| 91 | // city functions
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| 92 | procedure City_FindMyCity(Loc: integer; var cix: integer);
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| 93 | procedure City_FindEnemyCity(Loc: integer; var ecix: integer);
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| 94 | function City_HasProject(cix: integer): boolean;
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| 95 | function City_CurrentImprovementProject(cix: integer): integer;
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| 96 | function City_CurrentUnitProject(cix: integer): integer;
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| 97 | function City_GetTileInfo(cix, TileLoc: integer;
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| 98 | var TileInfo: TTileInfo): integer;
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| 99 | function City_GetReport(cix: integer; var Report: TCityReport): integer;
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| 100 | function City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
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| 101 | var Report: TCityReport): integer;
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| 102 | function City_GetReportNew(cix: integer;
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| 103 | var Report: TCityReportNew): integer;
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| 104 | function City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate,
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| 105 | HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
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| 106 | function City_GetAreaInfo(cix: integer;
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| 107 | var AreaInfo: TCityAreaInfo): integer;
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| 108 | function City_StartUnitProduction(cix, mix: integer): integer;
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| 109 | function City_StartEmigration(cix, mix: integer;
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| 110 | AllowDisbandCity, AsConscripts: boolean): integer;
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| 111 | function City_StartImprovement(cix, iix: integer): integer;
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| 112 | function City_Improvable(cix, iix: integer): boolean;
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| 113 | function City_StopProduction(cix: integer): integer;
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| 114 | function City_BuyProject(cix: integer): integer;
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| 115 | function City_SellImprovement(cix, iix: integer): integer;
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| 116 | function City_RebuildImprovement(cix, iix: integer): integer;
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| 117 | function City_SetTiles(cix, NewTiles: integer): integer;
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| 118 | procedure City_OptimizeTiles(cix: integer;
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| 119 | ResourceWeights: integer = rwMaxGrowth);
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| 120 |
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| 121 | // negotiation
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| 122 | function Nego_CheckMyAction: integer;
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| 123 |
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| 124 | private
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| 125 | HaveTurned: boolean;
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| 126 | UnwantedNego: set of 0 .. nPl - 1;
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| 127 | Contacted: set of 0 .. nPl - 1;
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| 128 | procedure StealAdvance;
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| 129 | end;
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| 130 |
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| 131 | var
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| 132 | Server: TServerCall;
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| 133 | G: TNewGameData;
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| 134 | RWDataSize, MapSize: integer;
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| 135 | decompose24: cardinal;
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| 136 | nodata: pointer;
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| 137 |
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| 138 | const
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| 139 | CityOwnTile = 13; // = ab_to_V21(0,0)
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| 140 |
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| 141 | // additional return codes
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| 142 | rLocationReached = $00010000;
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| 143 | // Unit_Move: move was not interrupted, location reached
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| 144 | rMoreTurns = $00020000;
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| 145 | // Unit_Move: move was not interrupted, location not reached yet
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| 146 |
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| 147 | type
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| 148 | TVicinity8Loc = array [0 .. 7] of integer;
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| 149 | TVicinity21Loc = array [0 .. 27] of integer;
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| 150 |
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| 151 | procedure Init(NewGameData: TNewGameData);
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| 152 |
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| 153 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
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| 154 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
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| 155 | procedure ab_to_V8(a, b: integer; var V8: integer);
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| 156 | procedure V8_to_ab(V8: integer; var a, b: integer);
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| 157 | procedure ab_to_V21(a, b: integer; var V21: integer);
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| 158 | procedure V21_to_ab(V21: integer; var a, b: integer);
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| 159 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
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| 160 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
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| 161 |
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| 162 | implementation
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| 163 |
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| 164 | const
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| 165 | ab_v8: array [-4 .. 4] of integer = (5, 6, 7, 4, -1, 0, 3, 2, 1);
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| 166 | v8_a: array [0 .. 7] of integer = (1, 1, 0, -1, -1, -1, 0, 1);
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| 167 | v8_b: array [0 .. 7] of integer = (0, 1, 1, 1, 0, -1, -1, -1);
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| 168 |
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| 169 | procedure ab_to_Loc(Loc0, a, b: integer; var Loc: integer);
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| 170 | { relative location from Loc0 }
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| 171 | var
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| 172 | y0: integer;
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| 173 | begin
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| 174 | assert((Loc0 >= 0) and (Loc0 < MapSize) and (a - b + G.lx >= 0));
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| 175 | y0 := cardinal(Loc0) * decompose24 shr 24;
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| 176 | Loc := (Loc0 + (a - b + y0 and 1 + G.lx + G.lx) shr 1) mod G.lx + G.lx *
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| 177 | (y0 + a + b);
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| 178 | if Loc >= MapSize then
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| 179 | Loc := -$1000
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| 180 | end;
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| 181 |
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| 182 | procedure Loc_to_ab(Loc0, Loc: integer; var a, b: integer);
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| 183 | {$IFDEF FPC} // freepascal
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| 184 | var
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| 185 | dx, dy: integer;
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| 186 | begin
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| 187 | dx := ((Loc mod G.lx * 2 + Loc div G.lx and 1) -
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| 188 | (Loc0 mod G.lx * 2 + Loc0 div G.lx and 1) + 3 * G.lx) mod (2 * G.lx) - G.lx;
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| 189 | dy := Loc div G.lx - Loc0 div G.lx;
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| 190 | a := (dx + dy) div 2;
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| 191 | b := (dy - dx) div 2;
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| 192 | end;
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| 193 | {$ELSE} // delphi
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| 194 | register;
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| 195 | asm
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| 196 | push ebx
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| 197 |
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| 198 | // calculate
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| 199 | push ecx
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| 200 | div byte ptr [G]
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| 201 | xor ebx,ebx
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| 202 | mov bl,ah // ebx:=Loc0 mod G.lx
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| 203 | mov ecx,eax
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| 204 | and ecx,$000000FF // ecx:=Loc0 div G.lx
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| 205 | mov eax,edx
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| 206 | div byte ptr [G]
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| 207 | xor edx,edx
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| 208 | mov dl,ah // edx:=Loc mod G.lx
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| 209 | and eax,$000000FF // eax:=Loc div G.lx
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| 210 | sub edx,ebx // edx:=Loc mod G.lx-Loc0 mod G.lx
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| 211 | mov ebx,eax
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| 212 | sub ebx,ecx // ebx:=dy
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| 213 | and eax,1
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| 214 | and ecx,1
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| 215 | add edx,edx
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| 216 | add eax,edx
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| 217 | sub eax,ecx // eax:=dx, not normalized
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| 218 | pop ecx
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| 219 |
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| 220 | // normalize
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| 221 | mov edx,dword ptr [G]
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| 222 | cmp eax,edx
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| 223 | jl @a
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| 224 | sub eax,edx
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| 225 | sub eax,edx
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| 226 | jmp @ok
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| 227 | @a:
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| 228 | neg edx
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| 229 | cmp eax,edx
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| 230 | jnl @ok
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| 231 | sub eax,edx
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| 232 | sub eax,edx
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| 233 |
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| 234 | // return results
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| 235 | @ok:
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| 236 | mov edx,ebx
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| 237 | sub edx,eax
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| 238 | add eax,ebx
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| 239 | sar edx,1 // edx:=b
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| 240 | mov ebx,[b]
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| 241 | mov [ebx],edx
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| 242 | sar eax,1 // eax:=a
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| 243 | mov [a],eax
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| 244 |
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| 245 | pop ebx
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| 246 | end;
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| 247 | {$ENDIF}
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| 248 |
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| 249 | procedure ab_to_V8(a, b: integer; var V8: integer);
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| 250 | begin
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| 251 | assert((abs(a) <= 1) and (abs(b) <= 1) and ((a <> 0) or (b <> 0)));
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| 252 | V8 := ab_v8[2 * b + b + a];
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| 253 | end;
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| 254 |
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| 255 | procedure V8_to_ab(V8: integer; var a, b: integer);
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| 256 | begin
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| 257 | a := v8_a[V8];
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| 258 | b := v8_b[V8];
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| 259 | end;
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| 260 |
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| 261 | procedure ab_to_V21(a, b: integer; var V21: integer);
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| 262 | begin
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| 263 | V21 := (a + b + 3) shl 2 + (a - b + 3) shr 1;
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| 264 | end;
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| 265 |
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| 266 | procedure V21_to_ab(V21: integer; var a, b: integer);
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| 267 | var
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| 268 | dx, dy: integer;
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| 269 | begin
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| 270 | dy := V21 shr 2 - 3;
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| 271 | dx := V21 and 3 shl 1 - 3 + (dy + 3) and 1;
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| 272 | a := (dx + dy) div 2;
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| 273 | b := (dy - dx) div 2;
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| 274 | end;
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| 275 |
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| 276 | procedure V8_to_Loc(Loc0: integer; var VicinityLoc: TVicinity8Loc);
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| 277 | var
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| 278 | x0, y0, lx: integer;
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| 279 | begin
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| 280 | lx := G.lx;
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| 281 | y0 := cardinal(Loc0) * decompose24 shr 24;
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| 282 | x0 := Loc0 - y0 * lx; // Loc0 mod lx;
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| 283 | VicinityLoc[1] := Loc0 + lx * 2;
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| 284 | VicinityLoc[3] := Loc0 - 1;
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| 285 | VicinityLoc[5] := Loc0 - lx * 2;
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| 286 | VicinityLoc[7] := Loc0 + 1;
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| 287 | inc(Loc0, y0 and 1);
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| 288 | VicinityLoc[0] := Loc0 + lx;
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| 289 | VicinityLoc[2] := Loc0 + lx - 1;
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| 290 | VicinityLoc[4] := Loc0 - lx - 1;
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| 291 | VicinityLoc[6] := Loc0 - lx;
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| 292 |
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| 293 | // world is round!
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| 294 | if x0 < lx - 1 then
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| 295 | begin
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| 296 | if x0 = 0 then
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| 297 | begin
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| 298 | inc(VicinityLoc[3], lx);
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| 299 | if y0 and 1 = 0 then
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| 300 | begin
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| 301 | inc(VicinityLoc[2], lx);
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| 302 | inc(VicinityLoc[4], lx);
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| 303 | end
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| 304 | end
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| 305 | end
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| 306 | else
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| 307 | begin
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| 308 | dec(VicinityLoc[7], lx);
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| 309 | if y0 and 1 = 1 then
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| 310 | begin
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| 311 | dec(VicinityLoc[0], lx);
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| 312 | dec(VicinityLoc[6], lx);
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| 313 | end
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| 314 | end;
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| 315 |
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| 316 | // check south pole
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| 317 | case G.ly - y0 of
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| 318 | 1:
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| 319 | begin
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| 320 | VicinityLoc[0] := -$1000;
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| 321 | VicinityLoc[1] := -$1000;
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| 322 | VicinityLoc[2] := -$1000;
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| 323 | end;
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| 324 | 2:
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| 325 | VicinityLoc[1] := -$1000;
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| 326 | end
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| 327 | end;
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| 328 |
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| 329 | procedure V21_to_Loc(Loc0: integer; var VicinityLoc: TVicinity21Loc);
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| 330 | var
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| 331 | dx, dy, bit, y0, xComp, yComp, xComp0, xCompSwitch: integer;
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| 332 | dst: ^integer;
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| 333 | begin
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| 334 | y0 := cardinal(Loc0) * decompose24 shr 24;
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| 335 | xComp0 := Loc0 - y0 * G.lx - 1; // Loc0 mod G.lx -1
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| 336 | xCompSwitch := xComp0 - 1 + y0 and 1;
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| 337 | if xComp0 < 0 then
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| 338 | inc(xComp0, G.lx);
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| 339 | if xCompSwitch < 0 then
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| 340 | inc(xCompSwitch, G.lx);
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| 341 | xCompSwitch := xCompSwitch xor xComp0;
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| 342 | yComp := G.lx * (y0 - 3);
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| 343 | dst := @VicinityLoc;
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| 344 | bit := 1;
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| 345 | for dy := 0 to 6 do
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| 346 | if yComp < MapSize then
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| 347 | begin
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| 348 | xComp0 := xComp0 xor xCompSwitch;
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| 349 | xComp := xComp0;
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| 350 | for dx := 0 to 3 do
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| 351 | begin
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| 352 | if bit and $67F7F76 <> 0 then
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| 353 | dst^ := xComp + yComp
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| 354 | else
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| 355 | dst^ := -1;
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| 356 | inc(xComp);
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| 357 | if xComp >= G.lx then
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| 358 | dec(xComp, G.lx);
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| 359 | inc(dst);
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| 360 | bit := bit shl 1;
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| 361 | end;
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| 362 | inc(yComp, G.lx);
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| 363 | end
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| 364 | else
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| 365 | begin
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| 366 | for dx := 0 to 3 do
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| 367 | begin
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| 368 | dst^ := -$1000;
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| 369 | inc(dst);
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| 370 | end;
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| 371 | end
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| 372 | end;
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| 373 |
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| 374 | procedure Init(NewGameData: TNewGameData);
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| 375 | {$IFDEF DEBUG}var
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| 376 | Loc: integer; {$ENDIF}
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| 377 | begin
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| 378 | G := NewGameData;
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| 379 | MapSize := G.lx * G.ly;
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| 380 | decompose24 := (1 shl 24 - 1) div G.lx + 1;
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| 381 | {$IFDEF DEBUG} for Loc := 0 to MapSize - 1 do
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| 382 | assert(cardinal(Loc) * decompose24 shr 24 = cardinal(Loc div G.lx));
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| 383 | {$ENDIF}
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| 384 | end;
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| 385 |
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| 386 | constructor TCustomAI.Create(Nation: integer);
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| 387 | begin
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| 388 | inherited Create;
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| 389 | me := Nation;
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| 390 | RO := pointer(G.RO[Nation]);
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| 391 | Map := pointer(RO.Map);
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| 392 | MyUnit := pointer(RO.Un);
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| 393 | MyCity := pointer(RO.City);
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| 394 | MyModel := pointer(RO.Model);
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| 395 | Opponent := -1;
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| 396 | end;
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|---|
| 397 |
|
|---|
| 398 | destructor TCustomAI.Destroy;
|
|---|
| 399 | begin
|
|---|
| 400 | Server(sSetDebugMap, me, 0, nodata^);
|
|---|
| 401 | end;
|
|---|
| 402 |
|
|---|
| 403 | procedure TCustomAI.Process(Command: integer; var Data);
|
|---|
| 404 | var
|
|---|
| 405 | Nation, NewResearch, NewGov, Count, ad, cix, iix: integer;
|
|---|
| 406 | NegoTime: TNegoTime;
|
|---|
| 407 | begin
|
|---|
| 408 | case Command of
|
|---|
| 409 | cTurn, cContinue:
|
|---|
| 410 | begin
|
|---|
| 411 | if RO.Alive and (1 shl me) = 0 then
|
|---|
| 412 | begin // I'm dead, huhu
|
|---|
| 413 | Server(sTurn, me, 0, nodata^);
|
|---|
| 414 | exit
|
|---|
| 415 | end;
|
|---|
| 416 | if Command = cTurn then
|
|---|
| 417 | begin
|
|---|
| 418 | fillchar(cixStateImp, sizeof(cixStateImp), $FF);
|
|---|
| 419 | for cix := 0 to RO.nCity - 1 do
|
|---|
| 420 | if MyCity[cix].Loc >= 0 then
|
|---|
| 421 | for iix := imPalace to imSpacePort do
|
|---|
| 422 | if MyCity[cix].Built[iix] > 0 then
|
|---|
| 423 | cixStateImp[iix] := cix;
|
|---|
| 424 | if RO.Happened and phChangeGov <> 0 then
|
|---|
| 425 | begin
|
|---|
| 426 | NewGov := ChooseGovernment;
|
|---|
| 427 | if NewGov > gAnarchy then
|
|---|
| 428 | Server(sSetGovernment, me, NewGov, nodata^);
|
|---|
| 429 | end;
|
|---|
| 430 | HaveTurned := false;
|
|---|
| 431 | Contacted := [];
|
|---|
| 432 | end;
|
|---|
| 433 | if (Command = cContinue) and (MyAction = scContact) then
|
|---|
| 434 | begin
|
|---|
| 435 | if OnNegoRejected_CancelTreaty then
|
|---|
| 436 | if RO.Treaty[Opponent] >= trPeace then
|
|---|
| 437 | if Server(sCancelTreaty, me, 0, nodata^) < rExecuted then
|
|---|
| 438 | assert(false)
|
|---|
| 439 | end
|
|---|
| 440 | else
|
|---|
| 441 | UnwantedNego := [];
|
|---|
| 442 | Opponent := -1;
|
|---|
| 443 | repeat
|
|---|
| 444 | if HaveTurned then
|
|---|
| 445 | NegoTime := EndOfTurn
|
|---|
| 446 | else
|
|---|
| 447 | NegoTime := BeginOfTurn;
|
|---|
| 448 | if RO.Government <> gAnarchy then
|
|---|
| 449 | for Nation := 0 to nPl - 1 do
|
|---|
| 450 | if (Nation <> me) and (1 shl Nation and RO.Alive <> 0) and
|
|---|
| 451 | (RO.Treaty[Nation] >= trNone) and not(Nation in Contacted) and
|
|---|
| 452 | not(Nation in UnwantedNego) and
|
|---|
| 453 | (Server(scContact - sExecute + Nation shl 4, me, 0, nodata^) >=
|
|---|
| 454 | rExecuted) then
|
|---|
| 455 | if WantNegotiation(Nation, NegoTime) then
|
|---|
| 456 | begin
|
|---|
| 457 | if Server(scContact + Nation shl 4, me, 0, nodata^) >= rExecuted
|
|---|
| 458 | then
|
|---|
| 459 | begin
|
|---|
| 460 | include(Contacted, Nation);
|
|---|
| 461 | Opponent := Nation;
|
|---|
| 462 | MyAction := scContact;
|
|---|
| 463 | exit;
|
|---|
| 464 | end;
|
|---|
| 465 | end
|
|---|
| 466 | else
|
|---|
| 467 | include(UnwantedNego, Nation);
|
|---|
| 468 | if NegoTime = BeginOfTurn then
|
|---|
| 469 | begin
|
|---|
| 470 | DoTurn;
|
|---|
| 471 | HaveTurned := true;
|
|---|
| 472 | Contacted := [];
|
|---|
| 473 | UnwantedNego := [];
|
|---|
| 474 | end
|
|---|
| 475 | else
|
|---|
| 476 | break;
|
|---|
| 477 | until false;
|
|---|
| 478 | if RO.Happened and phTech <> 0 then
|
|---|
| 479 | begin
|
|---|
| 480 | NewResearch := ChooseResearchAdvance;
|
|---|
| 481 | if NewResearch < 0 then
|
|---|
| 482 | begin // choose random research
|
|---|
| 483 | Count := 0;
|
|---|
| 484 | for ad := 0 to nAdv - 1 do
|
|---|
| 485 | if AdvanceResearchable(ad) then
|
|---|
| 486 | begin
|
|---|
| 487 | inc(Count);
|
|---|
| 488 | if random(Count) = 0 then
|
|---|
| 489 | NewResearch := ad
|
|---|
| 490 | end
|
|---|
| 491 | end;
|
|---|
| 492 | Server(sSetResearch, me, NewResearch, nodata^)
|
|---|
| 493 | end;
|
|---|
| 494 | if Server(sTurn, me, 0, nodata^) < rExecuted then
|
|---|
| 495 | assert(false);
|
|---|
| 496 | end;
|
|---|
| 497 | scContact:
|
|---|
| 498 | if WantNegotiation(integer(Data), EnemyCalled) then
|
|---|
| 499 | begin
|
|---|
| 500 | if Server(scDipStart, me, 0, nodata^) < rExecuted then
|
|---|
| 501 | assert(false);
|
|---|
| 502 | Opponent := integer(Data);
|
|---|
| 503 | MyAction := scDipStart;
|
|---|
| 504 | end
|
|---|
| 505 | else
|
|---|
| 506 | begin
|
|---|
| 507 | if Server(scReject, me, 0, nodata^) < rExecuted then
|
|---|
| 508 | assert(false);
|
|---|
| 509 | end;
|
|---|
| 510 | scDipStart, scDipNotice, scDipAccept, scDipCancelTreaty, scDipOffer,
|
|---|
| 511 | scDipBreak:
|
|---|
| 512 | begin
|
|---|
| 513 | OppoAction := Command;
|
|---|
| 514 | if Command = scDipOffer then
|
|---|
| 515 | OppoOffer := TOffer(Data);
|
|---|
| 516 | if Command = scDipStart then
|
|---|
| 517 | MyLastAction := scContact
|
|---|
| 518 | else
|
|---|
| 519 | begin
|
|---|
| 520 | MyLastAction := MyAction;
|
|---|
| 521 | MyLastOffer := MyOffer;
|
|---|
| 522 | end;
|
|---|
| 523 | if (OppoAction = scDipCancelTreaty) or (OppoAction = scDipBreak) then
|
|---|
| 524 | MyAction := scDipNotice
|
|---|
| 525 | else
|
|---|
| 526 | begin
|
|---|
| 527 | MyAction := scDipOffer;
|
|---|
| 528 | MyOffer.nDeliver := 0;
|
|---|
| 529 | MyOffer.nCost := 0;
|
|---|
| 530 | end;
|
|---|
| 531 | DoNegotiation;
|
|---|
| 532 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
|---|
| 533 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or
|
|---|
| 534 | (MyAction = scDipBreak));
|
|---|
| 535 | if MyAction = scDipOffer then
|
|---|
| 536 | Server(MyAction, me, 0, MyOffer)
|
|---|
| 537 | else
|
|---|
| 538 | Server(MyAction, me, 0, nodata^);
|
|---|
| 539 | end;
|
|---|
| 540 | cShowEndContact:
|
|---|
| 541 | Opponent := -1;
|
|---|
| 542 | end;
|
|---|
| 543 | end;
|
|---|
| 544 |
|
|---|
| 545 | {$HINTS OFF}
|
|---|
| 546 |
|
|---|
| 547 | procedure TCustomAI.SetDataDefaults;
|
|---|
| 548 | begin
|
|---|
| 549 | end;
|
|---|
| 550 |
|
|---|
| 551 | procedure TCustomAI.SetDataRandom;
|
|---|
| 552 | begin
|
|---|
| 553 | end;
|
|---|
| 554 |
|
|---|
| 555 | procedure TCustomAI.DoTurn;
|
|---|
| 556 | begin
|
|---|
| 557 | end;
|
|---|
| 558 |
|
|---|
| 559 | procedure TCustomAI.DoNegotiation;
|
|---|
| 560 | begin
|
|---|
| 561 | end;
|
|---|
| 562 |
|
|---|
| 563 | procedure TCustomAI.OnBeforeEnemyAttack(UnitInfo: TUnitInfo;
|
|---|
| 564 | ToLoc, EndHealth, EndHealthDef: integer);
|
|---|
| 565 | begin
|
|---|
| 566 | end;
|
|---|
| 567 |
|
|---|
| 568 | procedure TCustomAI.OnBeforeEnemyCapture(UnitInfo: TUnitInfo; ToLoc: integer);
|
|---|
| 569 | begin
|
|---|
| 570 | end;
|
|---|
| 571 |
|
|---|
| 572 | procedure TCustomAI.OnAfterEnemyAttack;
|
|---|
| 573 | begin
|
|---|
| 574 | end;
|
|---|
| 575 |
|
|---|
| 576 | procedure TCustomAI.OnAfterEnemyCapture;
|
|---|
| 577 | begin
|
|---|
| 578 | end;
|
|---|
| 579 |
|
|---|
| 580 | function TCustomAI.ChooseResearchAdvance: integer;
|
|---|
| 581 | begin
|
|---|
| 582 | result := -1
|
|---|
| 583 | end;
|
|---|
| 584 |
|
|---|
| 585 | function TCustomAI.ChooseStealAdvance: integer;
|
|---|
| 586 | begin
|
|---|
| 587 | result := -1
|
|---|
| 588 | end;
|
|---|
| 589 |
|
|---|
| 590 | function TCustomAI.ChooseGovernment: integer;
|
|---|
| 591 | begin
|
|---|
| 592 | result := gDespotism
|
|---|
| 593 | end;
|
|---|
| 594 |
|
|---|
| 595 | function TCustomAI.WantNegotiation(Nation: integer;
|
|---|
| 596 | NegoTime: TNegoTime): boolean;
|
|---|
| 597 | begin
|
|---|
| 598 | result := false;
|
|---|
| 599 | end;
|
|---|
| 600 |
|
|---|
| 601 | function TCustomAI.OnNegoRejected_CancelTreaty: boolean;
|
|---|
| 602 | begin
|
|---|
| 603 | result := false;
|
|---|
| 604 | end;
|
|---|
| 605 | {$HINTS ON}
|
|---|
| 606 |
|
|---|
| 607 | procedure TCustomAI.StealAdvance;
|
|---|
| 608 | var
|
|---|
| 609 | Steal, ad, Count: integer;
|
|---|
| 610 | begin
|
|---|
| 611 | Steal := ChooseStealAdvance;
|
|---|
| 612 | if Steal < 0 then
|
|---|
| 613 | begin // choose random advance
|
|---|
| 614 | Count := 0;
|
|---|
| 615 | for ad := 0 to nAdv - 1 do
|
|---|
| 616 | if AdvanceStealable(ad) then
|
|---|
| 617 | begin
|
|---|
| 618 | inc(Count);
|
|---|
| 619 | if random(Count) = 0 then
|
|---|
| 620 | Steal := ad
|
|---|
| 621 | end
|
|---|
| 622 | end;
|
|---|
| 623 | if Steal >= 0 then
|
|---|
| 624 | Server(sStealTech, me, Steal, nodata^);
|
|---|
| 625 | RO.Happened := RO.Happened and not phStealTech
|
|---|
| 626 | end;
|
|---|
| 627 |
|
|---|
| 628 | function TCustomAI.IsResearched(Advance: integer): boolean;
|
|---|
| 629 | begin
|
|---|
| 630 | result := RO.Tech[Advance] >= tsApplicable
|
|---|
| 631 | end;
|
|---|
| 632 |
|
|---|
| 633 | function TCustomAI.ResearchCost: integer;
|
|---|
| 634 | begin
|
|---|
| 635 | Server(sGetTechCost, me, 0, result)
|
|---|
| 636 | end;
|
|---|
| 637 |
|
|---|
| 638 | function TCustomAI.ChangeAttitude(Nation, Attitude: integer): integer;
|
|---|
| 639 | begin
|
|---|
| 640 | result := Server(sSetAttitude + Nation shl 4, me, Attitude, nodata^)
|
|---|
| 641 | end;
|
|---|
| 642 |
|
|---|
| 643 | function TCustomAI.Revolution: integer;
|
|---|
| 644 | begin
|
|---|
| 645 | result := Server(sRevolution, me, 0, nodata^);
|
|---|
| 646 | end;
|
|---|
| 647 |
|
|---|
| 648 | function TCustomAI.ChangeRates(Tax, Lux: integer): integer;
|
|---|
| 649 | begin
|
|---|
| 650 | result := Server(sSetRates, me, Tax div 10 and $F + Lux div 10 and
|
|---|
| 651 | $F shl 4, nodata^)
|
|---|
| 652 | end;
|
|---|
| 653 |
|
|---|
| 654 | function TCustomAI.PrepareNewModel(Domain: integer): integer;
|
|---|
| 655 | begin
|
|---|
| 656 | result := Server(sCreateDevModel, me, Domain, nodata^);
|
|---|
| 657 | end;
|
|---|
| 658 |
|
|---|
| 659 | function TCustomAI.SetNewModelFeature(F, Count: integer): integer;
|
|---|
| 660 | begin
|
|---|
| 661 | result := Server(sSetDevModelCap + Count shl 4, me, F, nodata^)
|
|---|
| 662 | end;
|
|---|
| 663 |
|
|---|
| 664 | function TCustomAI.AdvanceResearchable(Advance: integer): boolean;
|
|---|
| 665 | begin
|
|---|
| 666 | result := Server(sSetResearch - sExecute, me, Advance, nodata^) >= rExecuted;
|
|---|
| 667 | end;
|
|---|
| 668 |
|
|---|
| 669 | function TCustomAI.AdvanceStealable(Advance: integer): boolean;
|
|---|
| 670 | begin
|
|---|
| 671 | result := Server(sStealTech - sExecute, me, Advance, nodata^) >= rExecuted;
|
|---|
| 672 | end;
|
|---|
| 673 |
|
|---|
| 674 | function TCustomAI.GetJobProgress(Loc: integer;
|
|---|
| 675 | var JobProgress: TJobProgressData): boolean;
|
|---|
| 676 | begin
|
|---|
| 677 | result := Server(sGetJobProgress, me, Loc, JobProgress) >= rExecuted;
|
|---|
| 678 | end;
|
|---|
| 679 |
|
|---|
| 680 | function TCustomAI.DebugMessage(Level: integer; Text: string): boolean;
|
|---|
| 681 | begin
|
|---|
| 682 | Text := copy('P' + char(48 + me) + ' ' + Text, 1, 254);
|
|---|
| 683 | Server(sMessage, me, Level, pchar(Text)^);
|
|---|
| 684 |
|
|---|
| 685 | result := true;
|
|---|
| 686 | // always returns true so that it can be used like
|
|---|
| 687 | // "assert(DebugMessage(...));" -> not compiled in release build
|
|---|
| 688 | end;
|
|---|
| 689 |
|
|---|
| 690 | function TCustomAI.SetDebugMap(var DebugMap): boolean;
|
|---|
| 691 | begin
|
|---|
| 692 | Server(sSetDebugMap, me, 0, DebugMap);
|
|---|
| 693 |
|
|---|
| 694 | result := true;
|
|---|
| 695 | // always returns true so that it can be used like
|
|---|
| 696 | // "assert(SetDebugMap(...));" -> not compiled in release build
|
|---|
| 697 | end;
|
|---|
| 698 |
|
|---|
| 699 | procedure TCustomAI.Unit_FindMyDefender(Loc: integer; var uix: integer);
|
|---|
| 700 | begin
|
|---|
| 701 | if Server(sGetDefender, me, Loc, uix) < rExecuted then
|
|---|
| 702 | uix := -1
|
|---|
| 703 | end;
|
|---|
| 704 |
|
|---|
| 705 | procedure TCustomAI.Unit_FindEnemyDefender(Loc: integer; var euix: integer);
|
|---|
| 706 | begin
|
|---|
| 707 | euix := RO.nEnemyUn - 1;
|
|---|
| 708 | while (euix >= 0) and (RO.EnemyUn[euix].Loc <> Loc) do
|
|---|
| 709 | dec(euix);
|
|---|
| 710 | end;
|
|---|
| 711 |
|
|---|
| 712 | function TCustomAI.Unit_Move(uix, ToLoc: integer): integer;
|
|---|
| 713 | var
|
|---|
| 714 | Step: integer;
|
|---|
| 715 | DestinationReached: boolean;
|
|---|
| 716 | Advice: TMoveAdviceData;
|
|---|
| 717 | begin
|
|---|
| 718 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
|---|
| 719 | { Loc_to_ab(MyUnit[uix].Loc,ToLoc,a,b);
|
|---|
| 720 | assert((a<>0) or (b<>0));
|
|---|
| 721 | if (a>=-1) and (a<=1) and (b>=-1) and (b<=1) then
|
|---|
| 722 | begin // move to adjacent tile
|
|---|
| 723 | !!!problem: if move is invalid, return codes are not consistent with other branch (eNoWay)
|
|---|
| 724 | Advice.nStep:=1;
|
|---|
| 725 | Advice.dx[0]:=a-b;
|
|---|
| 726 | Advice.dy[0]:=a+b;
|
|---|
| 727 | Advice.MoreTurns:=0;
|
|---|
| 728 | Advice.MaxHostile_MovementLeft:=MyUnit[uix].Movement;
|
|---|
| 729 | result:=eOK;
|
|---|
| 730 | end
|
|---|
| 731 | else }
|
|---|
| 732 | begin // move to non-adjacent tile, find shortest path
|
|---|
| 733 | Advice.ToLoc := ToLoc;
|
|---|
| 734 | Advice.MoreTurns := 9999;
|
|---|
| 735 | Advice.MaxHostile_MovementLeft := 100;
|
|---|
| 736 | result := Server(sGetMoveAdvice, me, uix, Advice);
|
|---|
| 737 | end;
|
|---|
| 738 | if result = eOk then
|
|---|
| 739 | begin
|
|---|
| 740 | DestinationReached := false;
|
|---|
| 741 | Step := 0;
|
|---|
| 742 | repeat
|
|---|
| 743 | if result and (rExecuted or rUnitRemoved) = rExecuted then
|
|---|
| 744 | // check if destination reached
|
|---|
| 745 | if (ToLoc >= 0) and (Advice.MoreTurns = 0) and (Step = Advice.nStep - 1)
|
|---|
| 746 | and ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // attack
|
|---|
| 747 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
|---|
| 748 | ((MyModel[MyUnit[uix].mix].Domain <> dGround) // bombardment
|
|---|
| 749 | or (MyModel[MyUnit[uix].mix].Flags and mdCivil <> 0))) then
|
|---|
| 750 | // can't capture
|
|---|
| 751 | begin
|
|---|
| 752 | DestinationReached := true;
|
|---|
| 753 | break
|
|---|
| 754 | end // stop next to destination
|
|---|
| 755 | else if Step = Advice.nStep then
|
|---|
| 756 | DestinationReached := true; // normal move -- stop at destination
|
|---|
| 757 |
|
|---|
| 758 | if (Step = Advice.nStep) or (result <> eOk) and (result <> eLoaded) then
|
|---|
| 759 | break;
|
|---|
| 760 |
|
|---|
| 761 | result := Server(sMoveUnit + (Advice.dx[Step] and 7) shl 4 +
|
|---|
| 762 | (Advice.dy[Step] and 7) shl 7, me, uix, nodata^);
|
|---|
| 763 | inc(Step);
|
|---|
| 764 | if RO.Happened and phStealTech <> 0 then
|
|---|
| 765 | StealAdvance;
|
|---|
| 766 | until false;
|
|---|
| 767 | if DestinationReached then
|
|---|
| 768 | if Advice.nStep = 25 then
|
|---|
| 769 | result := Unit_Move(uix, ToLoc) // Shinkansen
|
|---|
| 770 | else if Advice.MoreTurns = 0 then
|
|---|
| 771 | result := result or rLocationReached
|
|---|
| 772 | else
|
|---|
| 773 | result := result or rMoreTurns;
|
|---|
| 774 | end
|
|---|
| 775 | end;
|
|---|
| 776 |
|
|---|
| 777 | function TCustomAI.Unit_Step(uix, ToLoc: integer): integer;
|
|---|
| 778 | var
|
|---|
| 779 | a, b: integer;
|
|---|
| 780 | begin
|
|---|
| 781 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
|---|
| 782 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
|---|
| 783 | (b <= 1));
|
|---|
| 784 | result := Server(sMoveUnit + ((a - b) and 7) shl 4 + ((a + b) and 7) shl 7,
|
|---|
| 785 | me, uix, nodata^);
|
|---|
| 786 | if RO.Happened and phStealTech <> 0 then
|
|---|
| 787 | StealAdvance;
|
|---|
| 788 | end;
|
|---|
| 789 |
|
|---|
| 790 | function TCustomAI.Unit_Attack(uix, ToLoc: integer): integer;
|
|---|
| 791 | var
|
|---|
| 792 | a, b: integer;
|
|---|
| 793 | begin
|
|---|
| 794 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
|---|
| 795 | and ((Map[ToLoc] and (fUnit or fOwned) = fUnit) // is an attack
|
|---|
| 796 | or (Map[ToLoc] and (fCity or fOwned) = fCity) and
|
|---|
| 797 | (MyModel[MyUnit[uix].mix].Domain <> dGround))); // is a bombardment
|
|---|
| 798 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
|---|
| 799 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
|---|
| 800 | (b <= 1)); // attack to adjacent tile
|
|---|
| 801 | result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7, me,
|
|---|
| 802 | uix, nodata^);
|
|---|
| 803 | end;
|
|---|
| 804 |
|
|---|
| 805 | function TCustomAI.Unit_DoMission(uix, MissionType, ToLoc: integer): integer;
|
|---|
| 806 | var
|
|---|
| 807 | a, b: integer;
|
|---|
| 808 | begin
|
|---|
| 809 | result := Server(sSetSpyMission + MissionType shl 4, me, 0, nodata^);
|
|---|
| 810 | if result >= rExecuted then
|
|---|
| 811 | begin
|
|---|
| 812 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
|---|
| 813 | and (MyModel[MyUnit[uix].mix].Kind = mkDiplomat)); // is a commando
|
|---|
| 814 | Loc_to_ab(MyUnit[uix].Loc, ToLoc, a, b);
|
|---|
| 815 | assert(((a <> 0) or (b <> 0)) and (a >= -1) and (a <= 1) and (b >= -1) and
|
|---|
| 816 | (b <= 1)); // city must be adjacent
|
|---|
| 817 | result := Server(sMoveUnit - sExecute + (a - b) and 7 shl 4 + (a + b) and
|
|---|
| 818 | 7 shl 7, me, uix, nodata^);
|
|---|
| 819 | if result = eMissionDone then
|
|---|
| 820 | result := Server(sMoveUnit + (a - b) and 7 shl 4 + (a + b) and 7 shl 7,
|
|---|
| 821 | me, uix, nodata^)
|
|---|
| 822 | else if (result <> eNoTime_Move) and (result <> eTreaty) and
|
|---|
| 823 | (result <> eNoTurn) then
|
|---|
| 824 | result := eInvalid // not a special commando mission!
|
|---|
| 825 | end
|
|---|
| 826 | end;
|
|---|
| 827 |
|
|---|
| 828 | function TCustomAI.Unit_MoveForecast(uix, ToLoc: integer;
|
|---|
| 829 | var RemainingMovement: integer): boolean;
|
|---|
| 830 | var
|
|---|
| 831 | Advice: TMoveAdviceData;
|
|---|
| 832 | begin
|
|---|
| 833 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0)); // is a unit
|
|---|
| 834 | Advice.ToLoc := ToLoc;
|
|---|
| 835 | Advice.MoreTurns := 0;
|
|---|
| 836 | Advice.MaxHostile_MovementLeft := 100;
|
|---|
| 837 | if Server(sGetMoveAdvice, me, uix, Advice) = eOk then
|
|---|
| 838 | begin
|
|---|
| 839 | RemainingMovement := Advice.MaxHostile_MovementLeft;
|
|---|
| 840 | result := true
|
|---|
| 841 | end
|
|---|
| 842 | else
|
|---|
| 843 | begin
|
|---|
| 844 | RemainingMovement := -1;
|
|---|
| 845 | result := false
|
|---|
| 846 | end
|
|---|
| 847 | end;
|
|---|
| 848 |
|
|---|
| 849 | function TCustomAI.Unit_AttackForecast(uix, ToLoc, AttackMovement: integer;
|
|---|
| 850 | var RemainingHealth: integer): boolean;
|
|---|
| 851 | var
|
|---|
| 852 | BattleForecast: TBattleForecast;
|
|---|
| 853 | begin
|
|---|
| 854 | assert((uix >= 0) and (uix < RO.nUn) and (MyUnit[uix].Loc >= 0) // is a unit
|
|---|
| 855 | and (Map[ToLoc] and (fUnit or fOwned) = fUnit)); // is an attack
|
|---|
| 856 | RemainingHealth := -$100;
|
|---|
| 857 | result := false;
|
|---|
| 858 | if AttackMovement >= 0 then
|
|---|
| 859 | with MyUnit[uix] do
|
|---|
| 860 | begin
|
|---|
| 861 | BattleForecast.pAtt := me;
|
|---|
| 862 | BattleForecast.mixAtt := mix;
|
|---|
| 863 | BattleForecast.HealthAtt := Health;
|
|---|
| 864 | BattleForecast.ExpAtt := Exp;
|
|---|
| 865 | BattleForecast.FlagsAtt := Flags;
|
|---|
| 866 | BattleForecast.Movement := AttackMovement;
|
|---|
| 867 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
|---|
| 868 | begin
|
|---|
| 869 | if BattleForecast.EndHealthAtt > 0 then
|
|---|
| 870 | RemainingHealth := BattleForecast.EndHealthAtt
|
|---|
| 871 | else
|
|---|
| 872 | RemainingHealth := -BattleForecast.EndHealthDef;
|
|---|
| 873 | result := true
|
|---|
| 874 | end
|
|---|
| 875 | end
|
|---|
| 876 | end;
|
|---|
| 877 |
|
|---|
| 878 | function TCustomAI.Unit_DefenseForecast(euix, ToLoc: integer;
|
|---|
| 879 | var RemainingHealth: integer): boolean;
|
|---|
| 880 | var
|
|---|
| 881 | BattleForecast: TBattleForecast;
|
|---|
| 882 | begin
|
|---|
| 883 | assert((euix >= 0) and (euix < RO.nEnemyUn) and (RO.EnemyUn[euix].Loc >= 0)
|
|---|
| 884 | // is an enemy unit
|
|---|
| 885 | and (Map[ToLoc] and (fUnit or fOwned) = (fUnit or fOwned))); // is an attack
|
|---|
| 886 | RemainingHealth := $100;
|
|---|
| 887 | result := false;
|
|---|
| 888 | with RO.EnemyUn[euix] do
|
|---|
| 889 | begin
|
|---|
| 890 | BattleForecast.pAtt := Owner;
|
|---|
| 891 | BattleForecast.mixAtt := mix;
|
|---|
| 892 | BattleForecast.HealthAtt := Health;
|
|---|
| 893 | BattleForecast.ExpAtt := Exp;
|
|---|
| 894 | BattleForecast.FlagsAtt := Flags;
|
|---|
| 895 | BattleForecast.Movement := 100;
|
|---|
| 896 | if Server(sGetBattleForecast, me, ToLoc, BattleForecast) >= rExecuted then
|
|---|
| 897 | begin
|
|---|
| 898 | if BattleForecast.EndHealthDef > 0 then
|
|---|
| 899 | RemainingHealth := BattleForecast.EndHealthDef
|
|---|
| 900 | else
|
|---|
| 901 | RemainingHealth := -BattleForecast.EndHealthAtt;
|
|---|
| 902 | result := true
|
|---|
| 903 | end
|
|---|
| 904 | end
|
|---|
| 905 | end;
|
|---|
| 906 |
|
|---|
| 907 | function TCustomAI.Unit_Disband(uix: integer): integer;
|
|---|
| 908 | begin
|
|---|
| 909 | result := Server(sRemoveUnit, me, uix, nodata^)
|
|---|
| 910 | end;
|
|---|
| 911 |
|
|---|
| 912 | function TCustomAI.Unit_StartJob(uix, NewJob: integer): integer;
|
|---|
| 913 | begin
|
|---|
| 914 | result := Server(sStartJob + NewJob shl 4, me, uix, nodata^)
|
|---|
| 915 | end;
|
|---|
| 916 |
|
|---|
| 917 | function TCustomAI.Unit_SetHomeHere(uix: integer): integer;
|
|---|
| 918 | begin
|
|---|
| 919 | result := Server(sSetUnitHome, me, uix, nodata^)
|
|---|
| 920 | end;
|
|---|
| 921 |
|
|---|
| 922 | function TCustomAI.Unit_Load(uix: integer): integer;
|
|---|
| 923 | begin
|
|---|
| 924 | result := Server(sLoadUnit, me, uix, nodata^)
|
|---|
| 925 | end;
|
|---|
| 926 |
|
|---|
| 927 | function TCustomAI.Unit_Unload(uix: integer): integer;
|
|---|
| 928 | begin
|
|---|
| 929 | result := Server(sUnloadUnit, me, uix, nodata^)
|
|---|
| 930 | end;
|
|---|
| 931 |
|
|---|
| 932 | function TCustomAI.Unit_AddToCity(uix: integer): integer;
|
|---|
| 933 | begin
|
|---|
| 934 | result := Server(sAddToCity, me, uix, nodata^)
|
|---|
| 935 | end;
|
|---|
| 936 |
|
|---|
| 937 | function TCustomAI.Unit_SelectTransport(uix: integer): integer;
|
|---|
| 938 | begin
|
|---|
| 939 | result := Server(sSelectTransport, me, uix, nodata^)
|
|---|
| 940 | end;
|
|---|
| 941 |
|
|---|
| 942 | procedure TCustomAI.City_FindMyCity(Loc: integer; var cix: integer);
|
|---|
| 943 | begin
|
|---|
| 944 | if Map[Loc] and (fCity or fOwned) <> fCity or fOwned then
|
|---|
| 945 | cix := -1
|
|---|
| 946 | else
|
|---|
| 947 | begin
|
|---|
| 948 | cix := RO.nCity - 1;
|
|---|
| 949 | while (cix >= 0) and (MyCity[cix].Loc <> Loc) do
|
|---|
| 950 | dec(cix);
|
|---|
| 951 | end
|
|---|
| 952 | end;
|
|---|
| 953 |
|
|---|
| 954 | procedure TCustomAI.City_FindEnemyCity(Loc: integer; var ecix: integer);
|
|---|
| 955 | begin
|
|---|
| 956 | if Map[Loc] and (fCity or fOwned) <> fCity then
|
|---|
| 957 | ecix := -1
|
|---|
| 958 | else
|
|---|
| 959 | begin
|
|---|
| 960 | ecix := RO.nEnemyCity - 1;
|
|---|
| 961 | while (ecix >= 0) and (RO.EnemyCity[ecix].Loc <> Loc) do
|
|---|
| 962 | dec(ecix);
|
|---|
| 963 | end
|
|---|
| 964 | end;
|
|---|
| 965 |
|
|---|
| 966 | function TCustomAI.City_HasProject(cix: integer): boolean;
|
|---|
| 967 | begin
|
|---|
| 968 | result := MyCity[cix].Project and (cpImp + cpIndex) <> cpImp + imTrGoods
|
|---|
| 969 | end;
|
|---|
| 970 |
|
|---|
| 971 | function TCustomAI.City_CurrentImprovementProject(cix: integer): integer;
|
|---|
| 972 | begin
|
|---|
| 973 | if MyCity[cix].Project and cpImp = 0 then
|
|---|
| 974 | result := -1
|
|---|
| 975 | else
|
|---|
| 976 | begin
|
|---|
| 977 | result := MyCity[cix].Project and cpIndex;
|
|---|
| 978 | if result = imTrGoods then
|
|---|
| 979 | result := -1
|
|---|
| 980 | end
|
|---|
| 981 | end;
|
|---|
| 982 |
|
|---|
| 983 | function TCustomAI.City_CurrentUnitProject(cix: integer): integer;
|
|---|
| 984 | begin
|
|---|
| 985 | if MyCity[cix].Project and cpImp <> 0 then
|
|---|
| 986 | result := -1
|
|---|
| 987 | else
|
|---|
| 988 | result := MyCity[cix].Project and cpIndex;
|
|---|
| 989 | end;
|
|---|
| 990 |
|
|---|
| 991 | function TCustomAI.City_GetTileInfo(cix, TileLoc: integer;
|
|---|
| 992 | var TileInfo: TTileInfo): integer;
|
|---|
| 993 | begin
|
|---|
| 994 | TileInfo.ExplCity := cix;
|
|---|
| 995 | result := Server(sGetHypoCityTileInfo, me, TileLoc, TileInfo)
|
|---|
| 996 | end;
|
|---|
| 997 |
|
|---|
| 998 | function TCustomAI.City_GetReport(cix: integer;
|
|---|
| 999 | var Report: TCityReport): integer;
|
|---|
| 1000 | begin
|
|---|
| 1001 | Report.HypoTiles := -1;
|
|---|
| 1002 | Report.HypoTax := -1;
|
|---|
| 1003 | Report.HypoLux := -1;
|
|---|
| 1004 | result := Server(sGetCityReport, me, cix, Report)
|
|---|
| 1005 | end;
|
|---|
| 1006 |
|
|---|
| 1007 | function TCustomAI.City_GetHypoReport(cix, HypoTiles, HypoTax, HypoLux: integer;
|
|---|
| 1008 | var Report: TCityReport): integer;
|
|---|
| 1009 | begin
|
|---|
| 1010 | Report.HypoTiles := HypoTiles;
|
|---|
| 1011 | Report.HypoTax := HypoTax;
|
|---|
| 1012 | Report.HypoLux := HypoLux;
|
|---|
| 1013 | result := Server(sGetCityReport, me, cix, Report)
|
|---|
| 1014 | end;
|
|---|
| 1015 |
|
|---|
| 1016 | function TCustomAI.City_GetReportNew(cix: integer;
|
|---|
| 1017 | var Report: TCityReportNew): integer;
|
|---|
| 1018 | begin
|
|---|
| 1019 | Report.HypoTiles := -1;
|
|---|
| 1020 | Report.HypoTaxRate := -1;
|
|---|
| 1021 | Report.HypoLuxuryRate := -1;
|
|---|
| 1022 | result := Server(sGetCityReportNew, me, cix, Report)
|
|---|
| 1023 | end;
|
|---|
| 1024 |
|
|---|
| 1025 | function TCustomAI.City_GetHypoReportNew(cix, HypoTiles, HypoTaxRate,
|
|---|
| 1026 | HypoLuxuryRate: integer; var Report: TCityReportNew): integer;
|
|---|
| 1027 | begin
|
|---|
| 1028 | Report.HypoTiles := HypoTiles;
|
|---|
| 1029 | Report.HypoTaxRate := HypoTaxRate;
|
|---|
| 1030 | Report.HypoLuxuryRate := HypoLuxuryRate;
|
|---|
| 1031 | result := Server(sGetCityReportNew, me, cix, Report)
|
|---|
| 1032 | end;
|
|---|
| 1033 |
|
|---|
| 1034 | function TCustomAI.City_GetAreaInfo(cix: integer;
|
|---|
| 1035 | var AreaInfo: TCityAreaInfo): integer;
|
|---|
| 1036 | begin
|
|---|
| 1037 | result := Server(sGetCityAreaInfo, me, cix, AreaInfo)
|
|---|
| 1038 | end;
|
|---|
| 1039 |
|
|---|
| 1040 | function TCustomAI.City_StartUnitProduction(cix, mix: integer): integer;
|
|---|
| 1041 | begin
|
|---|
| 1042 | result := Server(sSetCityProject, me, cix, mix)
|
|---|
| 1043 | end;
|
|---|
| 1044 |
|
|---|
| 1045 | function TCustomAI.City_StartEmigration(cix, mix: integer;
|
|---|
| 1046 | AllowDisbandCity, AsConscripts: boolean): integer;
|
|---|
| 1047 | var
|
|---|
| 1048 | NewProject: integer;
|
|---|
| 1049 | begin
|
|---|
| 1050 | NewProject := mix;
|
|---|
| 1051 | if AllowDisbandCity then
|
|---|
| 1052 | NewProject := NewProject or cpDisbandCity;
|
|---|
| 1053 | if AsConscripts then
|
|---|
| 1054 | NewProject := NewProject or cpConscripts;
|
|---|
| 1055 | result := Server(sSetCityProject, me, cix, NewProject)
|
|---|
| 1056 | end;
|
|---|
| 1057 |
|
|---|
| 1058 | function TCustomAI.City_StartImprovement(cix, iix: integer): integer;
|
|---|
| 1059 | var
|
|---|
| 1060 | NewProject: integer;
|
|---|
| 1061 | begin
|
|---|
| 1062 | NewProject := iix + cpImp;
|
|---|
| 1063 | result := Server(sSetCityProject, me, cix, NewProject)
|
|---|
| 1064 | end;
|
|---|
| 1065 |
|
|---|
| 1066 | function TCustomAI.City_Improvable(cix, iix: integer): boolean;
|
|---|
| 1067 | var
|
|---|
| 1068 | NewProject: integer;
|
|---|
| 1069 | begin
|
|---|
| 1070 | NewProject := iix + cpImp;
|
|---|
| 1071 | result := Server(sSetCityProject - sExecute, me, cix, NewProject) >=
|
|---|
| 1072 | rExecuted;
|
|---|
| 1073 | end;
|
|---|
| 1074 |
|
|---|
| 1075 | function TCustomAI.City_StopProduction(cix: integer): integer;
|
|---|
| 1076 | var
|
|---|
| 1077 | NewProject: integer;
|
|---|
| 1078 | begin
|
|---|
| 1079 | NewProject := imTrGoods + cpImp;
|
|---|
| 1080 | result := Server(sSetCityProject, me, cix, NewProject)
|
|---|
| 1081 | end;
|
|---|
| 1082 |
|
|---|
| 1083 | function TCustomAI.City_BuyProject(cix: integer): integer;
|
|---|
| 1084 | begin
|
|---|
| 1085 | result := Server(sBuyCityProject, me, cix, nodata^)
|
|---|
| 1086 | end;
|
|---|
| 1087 |
|
|---|
| 1088 | function TCustomAI.City_SellImprovement(cix, iix: integer): integer;
|
|---|
| 1089 | begin
|
|---|
| 1090 | result := Server(sSellCityImprovement, me, cix, iix)
|
|---|
| 1091 | end;
|
|---|
| 1092 |
|
|---|
| 1093 | function TCustomAI.City_RebuildImprovement(cix, iix: integer): integer;
|
|---|
| 1094 | begin
|
|---|
| 1095 | result := Server(sRebuildCityImprovement, me, cix, iix)
|
|---|
| 1096 | end;
|
|---|
| 1097 |
|
|---|
| 1098 | function TCustomAI.City_SetTiles(cix, NewTiles: integer): integer;
|
|---|
| 1099 | begin
|
|---|
| 1100 | result := Server(sSetCityTiles, me, cix, NewTiles)
|
|---|
| 1101 | end;
|
|---|
| 1102 |
|
|---|
| 1103 | procedure TCustomAI.City_OptimizeTiles(cix: integer; ResourceWeights: integer);
|
|---|
| 1104 | var
|
|---|
| 1105 | Advice: TCityTileAdviceData;
|
|---|
| 1106 | begin
|
|---|
| 1107 | Advice.ResourceWeights := ResourceWeights;
|
|---|
| 1108 | Server(sGetCityTileAdvice, me, cix, Advice);
|
|---|
| 1109 | City_SetTiles(cix, Advice.Tiles);
|
|---|
| 1110 | end;
|
|---|
| 1111 |
|
|---|
| 1112 | // negotiation
|
|---|
| 1113 | function TCustomAI.Nego_CheckMyAction: integer;
|
|---|
| 1114 | begin
|
|---|
| 1115 | assert(Opponent >= 0); // only allowed in negotiation mode
|
|---|
| 1116 | assert((MyAction = scDipNotice) or (MyAction = scDipAccept) or
|
|---|
| 1117 | (MyAction = scDipCancelTreaty) or (MyAction = scDipOffer) or
|
|---|
| 1118 | (MyAction = scDipBreak));
|
|---|
| 1119 | if MyAction = scDipOffer then
|
|---|
| 1120 | result := Server(MyAction - sExecute, me, 0, MyOffer)
|
|---|
| 1121 | else
|
|---|
| 1122 | result := Server(MyAction - sExecute, me, 0, nodata^);
|
|---|
| 1123 | end;
|
|---|
| 1124 |
|
|---|
| 1125 | initialization
|
|---|
| 1126 |
|
|---|
| 1127 | nodata := pointer(0);
|
|---|
| 1128 | RWDataSize := 0;
|
|---|
| 1129 |
|
|---|
| 1130 | end.
|
|---|