Changeset 4 for trunk/UGame.pas


Ignore:
Timestamp:
Jan 30, 2016, 12:15:16 AM (8 years ago)
Author:
chronos
Message:
  • Added: Not finished class for loading WSA files.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/UGame.pas

    r3 r4  
    66
    77uses
    8   Classes, SysUtils, Graphics, UFile1, UEngFile, UShpFile, UFormat80, Types;
     8  Classes, SysUtils, Graphics, UFile1, UEngFile, UShpFile, UDecode, Types,
     9  UWsaFile;
    910
    1011type
     
    2627    procedure LoadUnits;
    2728    procedure LoadUnitsFile(FileName: string);
     29    procedure LoadWsa;
    2830  public
    2931    Bitmap: TBitmap;
     
    258260  LoadUnitsFile('extracted/DUNE.PAK/PIECES.SHP');
    259261  LoadUnitsFile('extracted/DUNE.PAK/SHAPES.SHP');
    260 
    261 end;
    262 
     262end;
     263
     264procedure TGame.LoadWsa;
     265var
     266  F: TWsaFile;
     267begin
     268  F := TWsaFile.Create;
     269  F.Open('extracted/DUNE.PAK/WIN1.WSA');
     270  F.Free;
     271end;
    263272
    264273procedure TGame.LoadData;
     
    269278  //LoadTexts;
    270279  LoadUnits;
     280  LoadWSA;
    271281end;
    272282
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