Changeset 4 for trunk/UGame.pas
- Timestamp:
- Jan 30, 2016, 12:15:16 AM (8 years ago)
- File:
-
- 1 edited
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trunk/UGame.pas
r3 r4 6 6 7 7 uses 8 Classes, SysUtils, Graphics, UFile1, UEngFile, UShpFile, UFormat80, Types; 8 Classes, SysUtils, Graphics, UFile1, UEngFile, UShpFile, UDecode, Types, 9 UWsaFile; 9 10 10 11 type … … 26 27 procedure LoadUnits; 27 28 procedure LoadUnitsFile(FileName: string); 29 procedure LoadWsa; 28 30 public 29 31 Bitmap: TBitmap; … … 258 260 LoadUnitsFile('extracted/DUNE.PAK/PIECES.SHP'); 259 261 LoadUnitsFile('extracted/DUNE.PAK/SHAPES.SHP'); 260 261 end; 262 262 end; 263 264 procedure TGame.LoadWsa; 265 var 266 F: TWsaFile; 267 begin 268 F := TWsaFile.Create; 269 F.Open('extracted/DUNE.PAK/WIN1.WSA'); 270 F.Free; 271 end; 263 272 264 273 procedure TGame.LoadData; … … 269 278 //LoadTexts; 270 279 LoadUnits; 280 LoadWSA; 271 281 end; 272 282
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