1 | unit UGame;
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2 |
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3 | {$mode delphi}{$H+}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils, Graphics, UFile1, UEngFile, UShpFile, UDecode, Types,
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9 | UWsaFile;
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10 |
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11 | type
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12 |
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13 | { TGame }
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14 |
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15 | TGame = class
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16 | private
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17 | TileData: array of Byte;
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18 | PaletteData: array of Byte;
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19 | TableData: array of Byte;
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20 | IconMap: array of Word;
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21 | procedure DrawTile(Canvas: TCanvas; Pos: TPoint; Index: Integer);
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22 | procedure LoadIconMap;
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23 | procedure LoadIcons;
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24 | procedure LoadMap;
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25 | procedure LoadPalette;
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26 | procedure LoadTexts;
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27 | procedure LoadUnits;
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28 | procedure LoadUnitsFile(FileName: string);
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29 | procedure LoadWsa;
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30 | public
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31 | Bitmap: TBitmap;
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32 | Palette: TIntegerDynArray;
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33 | IW: Integer;
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34 | procedure Paint(Canvas: TCanvas);
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35 | constructor Create;
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36 | destructor Destroy; override;
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37 | procedure LoadData;
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38 | end;
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39 |
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40 | implementation
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41 |
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42 | uses
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43 | UFormLog, UFormMain;
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44 |
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45 | { TGame }
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46 |
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47 | procedure TGame.Paint(Canvas: TCanvas);
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48 | begin
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49 | Canvas.Line(10, 10, 100, 100);
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50 | Canvas.StretchDraw(Rect(0, 0, 2000, 1400), Bitmap);
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51 | end;
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52 |
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53 | constructor TGame.Create;
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54 | begin
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55 | Bitmap := TBitmap.Create;
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56 | end;
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57 |
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58 | destructor TGame.Destroy;
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59 | begin
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60 | FreeAndNil(Bitmap);
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61 | inherited Destroy;
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62 | end;
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63 |
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64 | procedure TGame.LoadPalette;
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65 | var
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66 | F: TFileStream;
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67 | I: Integer;
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68 | begin
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69 | SetLength(Palette, 256);
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70 | F := TFileStream.Create('extracted/DUNE.PAK/IBM.PAL', fmOpenRead);
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71 | for I := 0 to 255 do begin
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72 | //Palette[I] := (I shl 16) or (I shl 8) or (I shl 0);
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73 | Palette[I] := ((F.ReadByte * 4) shl 0) or ((F.ReadByte * 4) shl 8) + ((F.ReadByte * 4) shl 16);
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74 | end;
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75 | F.Free;
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76 | end;
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77 |
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78 | procedure TGame.LoadIcons;
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79 | var
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80 | I: Integer;
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81 | W, H: Integer;
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82 | F: TFileStream;
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83 | IconFile: TFile1;
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84 | X, Y: Integer;
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85 | ItemSize: Integer;
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86 | C: Byte;
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87 | Color: TColor;
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88 | Index: Integer;
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89 | begin
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90 | LoadPalette;
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91 | Bitmap.SetSize(500, 300);
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92 | IconFile := TFile1.Create;
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93 | IconFile.Open('extracted/DUNE.PAK/ICON.ICN');
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94 | TileData := TFile1Block(IconFile.Blocks[1]).Read;
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95 | PaletteData := TFile1Block(IconFile.Blocks[2]).Read;
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96 | TableData := TFile1Block(IconFile.Blocks[3]).Read;
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97 |
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98 | // Show all tiles
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99 | W := 16;
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100 | H := 16;
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101 | ItemSize := (W div 2 * H);
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102 | for I := 0 to Length(IconMap) - 1 do begin
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103 | //Index := IconMap[I];
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104 | Index := I;
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105 | if Index >= Length(TileData) div ItemSize then
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106 | Index := 0;
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107 | DrawTile(Bitmap.Canvas, Point((I div 16) * 16, (I mod 16) * 16), Index);
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108 | Bitmap.Canvas.Brush.Style := bsClear;
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109 | Bitmap.Canvas.Font.Size := 4;
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110 | Bitmap.Canvas.Font.Color := clWhite;
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111 | Bitmap.Canvas.TextOut((I div 16) * 16, (I mod 16) * 16, IntToHex(I, 2));
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112 | end;
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113 |
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114 | IconFile.Free;
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115 | //IconMap.Canvas.TextOut(0, 0, IntToStr(Length(PaletteData) div 16) + ' ' + IntToStr(Length(Data) div ItemSize));
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116 | end;
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117 |
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118 | procedure TGame.DrawTile(Canvas: TCanvas; Pos: TPoint; Index: Integer);
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119 | var
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120 | X, Y: Integer;
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121 | H, W: Integer;
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122 | C: Byte;
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123 | Color: TColor;
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124 | ItemSize: Integer;
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125 | begin
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126 | W := 16;
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127 | H := 16;
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128 | ItemSize := (W div 2 * H);
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129 | if Index >= (Length(TileData) div ItemSize) then
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130 | raise Exception.Create('Tile index ' + IntToStr(Index) + ' out of range');
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131 | for Y := 0 to H - 1 do
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132 | for X := 0 to W - 1 do begin
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133 | C := TileData[Index * ItemSize + Y * (W div 2) + X div 2 + 8];
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134 | if (X and 1) = 0 then C := C shr 4
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135 | else C := C and $f;
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136 |
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137 | C := PaletteData[C + TableData[Index] * 16];
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138 | Color := Palette[C];
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139 | Canvas.Pixels[Pos.X + X, Pos.Y + Y] := Color;
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140 | end;
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141 | end;
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142 |
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143 | procedure TGame.LoadMap;
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144 | var
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145 | DataFile: TFileStream;
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146 | F2: TFileStream;
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147 | Buffer1: array of Byte;
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148 | Buffer2: array of Byte;
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149 | Color: TColor;
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150 | I, II: Integer;
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151 | W, H: Integer;
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152 | Size: Integer;
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153 | Size2: Integer;
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154 | X, Y: Integer;
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155 | S: String;
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156 | B: Byte;
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157 | begin
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158 | Bitmap.SetSize(2000, 1000);
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159 | DataFile := TFileStream.Create('extracted/DUNE.PAK/FAME.CPS', fmOpenRead);
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160 | SetLength(Buffer2, $ffff);
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161 | Size := DataFile.ReadWord;
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162 | DataFile.Position := DataFile.Position + 8;
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163 | Dec(Size, 8);
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164 | SetLength(Buffer1, Size);
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165 | DataFile.Read(Buffer1[0], Length(Buffer1));
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166 | Buffer2 := Format80(Buffer1);
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167 |
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168 | F2 := TFileStream.Create('dump.bin', fmCreate);
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169 | for Y := 0 to 199 do begin
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170 | S := '';
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171 | for X := 0 to 319 do begin
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172 | B := Buffer2[X + Y * 320];
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173 | if B = $54 then S := S + ' '
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174 | else if B = $5a then S := S + '.. '
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175 | else if B = $68 then S := S + ',, '
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176 | else S := S + IntToHex(B, 2) + ' ';
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177 | end;
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178 | S := S + #13;
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179 | F2.Write(S[1], Length(S));
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180 | end;
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181 | F2.Free;
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182 |
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183 | W := 320;
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184 | H := 500;
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185 | for Y := 0 to 199 do
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186 | for X := 0 to 319 do begin
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187 | I := (Y) * W + (X);
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188 | //Color := Buffer2[I] shl 1;
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189 | //Color := RGBToColor(Color, Color, Color);
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190 | //II := I;
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191 | //IconMap.Canvas.Pixels[II mod W, II div W] := Color;
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192 | //DrawTile(Bitmap.Canvas, Point(X * 16, Y * 16), IconMap[IconMap[9] + Buffer2[I]]);
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193 | Bitmap.Canvas.Pixels[X, Y] := Palette[Buffer2[I]];
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194 |
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195 | { Color := (Buffer2[I] shr 4) shl 4;
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196 | Color := RGBToColor(Color, Color, Color);
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197 | II := I * 2 + 1;
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198 | Bitmap.Canvas.Pixels[II mod W, II div W] := Color;
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199 | }
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200 | end;
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201 | DataFile.Free;
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202 | Bitmap.Canvas.Font.Size := 10;
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203 | Bitmap.Canvas.TextOut(0, 0, IntToStr(Size) + ' ' + IntToStr(Size2) + ' ' + IntToStr(IW));
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204 | end;
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205 |
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206 | procedure TGame.LoadTexts;
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207 | var
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208 | F: TEngFile;
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209 | begin
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210 | F := TEngFile.Create;
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211 | F.LoadFromFile('extracted/ENGLISH.PAK/HERALD.ENG');
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212 | FormLog.Memo1.Lines.Assign(F.Lines);
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213 | FormLog.Show;
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214 | end;
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215 |
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216 | procedure TGame.LoadIconMap;
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217 | var
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218 | F: TFileStream;
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219 | begin
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220 | F := TFileStream.Create('extracted/DUNE.PAK/ICON.MAP', fmOpenRead);
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221 | SetLength(IconMap, F.Size div SizeOf(Word));
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222 | F.Read(IconMap[0], F.Size);
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223 | F.Free;
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224 | end;
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225 |
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226 | procedure TGame.LoadUnitsFile(FileName: string);
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227 | var
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228 | F: TShpFile;
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229 | Bitmap: TBitmap;
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230 | I: Integer;
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231 | OutDir: string;
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232 | begin
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233 | LoadPalette;
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234 | F := TShpFile.Create;
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235 | F.Open(FileName);
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236 | F.Palette := @Palette;
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237 | FormMain.Caption := IntToStr(F.Items.Count);
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238 | Bitmap := TBitmap.Create;
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239 | OutDir := FileName + '.DIR';
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240 | ForceDirectories(OutDir);
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241 | for I := 0 to F.Items.Count - 2 do begin
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242 | TShpFileItem(F.Items[I]).GetBitmap(Bitmap);
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243 | Bitmap.SaveToFile(OutDir + DirectorySeparator + IntToStr(I) + '.bmp');
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244 | end;
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245 | Bitmap.Free;
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246 | F.Free;
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247 | end;
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248 |
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249 | procedure TGame.LoadUnits;
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250 | begin
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251 | LoadUnitsFile('extracted/DUNE.PAK/UNITS.SHP');
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252 | LoadUnitsFile('extracted/DUNE.PAK/UNITS1.SHP');
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253 | LoadUnitsFile('extracted/DUNE.PAK/UNITS2.SHP');
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254 | LoadUnitsFile('extracted/DUNE.PAK/ARROWS.SHP');
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255 | LoadUnitsFile('extracted/DUNE.PAK/MENSHPA.SHP');
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256 | LoadUnitsFile('extracted/DUNE.PAK/MENSHPH.SHP');
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257 | LoadUnitsFile('extracted/DUNE.PAK/MENSHPM.SHP');
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258 | LoadUnitsFile('extracted/DUNE.PAK/MENSHPO.SHP');
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259 | LoadUnitsFile('extracted/DUNE.PAK/MOUSE.SHP');
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260 | LoadUnitsFile('extracted/DUNE.PAK/PIECES.SHP');
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261 | LoadUnitsFile('extracted/DUNE.PAK/SHAPES.SHP');
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262 | end;
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263 |
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264 | procedure TGame.LoadWsa;
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265 | var
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266 | F: TWsaFile;
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267 | begin
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268 | F := TWsaFile.Create;
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269 | F.Open('extracted/DUNE.PAK/WIN1.WSA');
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270 | F.Free;
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271 | end;
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272 |
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273 | procedure TGame.LoadData;
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274 | begin
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275 | LoadIconMap;
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276 | LoadIcons;
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277 | //LoadMap;
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278 | //LoadTexts;
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279 | LoadUnits;
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280 | LoadWSA;
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281 | end;
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282 |
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283 | end.
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284 |
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