Timeline
May 26, 2018:
- 12:50 PM Changeset [216] by
- * Fixed: Connect spectator clients to server. * Fixed: Show objective …
May 25, 2018:
- 8:30 AM Changeset [215] by
- * Fixed: Exceptions if game should be loaded from the file which …
May 24, 2018:
- 9:25 PM Changeset [214] by
- * Added: Missing unit from previous commit.
- 9:25 PM Changeset [213] by
- * Added: Button with action to surrender the game. * Fixed: Added …
- 8:01 PM Changeset [212] by
- * Modified: Show docked chat window on right side in new player window.
May 23, 2018:
- 8:53 PM Changeset [211] by
- * Modified: Each client form is redrawn by itself, not by Core.
- 6:09 PM Changeset [210] by
- * Fixed: New turn counting if only one player is alive.
May 22, 2018:
- 11:12 PM Changeset [209] by
- * Fixed: Use TThreadID type for thread ID to work correctly under …
- 10:10 AM Changeset [208] by
- * Added: Show number of captured win objective cells in players stats …
- 9:43 AM Changeset [207] by
- * Fixed: Keep correctly main form dimensions in non-maximized state. …
May 21, 2018:
- 2:50 PM Changeset [206] by
- * Added: New window to list all available actions with their keyboard …
May 20, 2018:
- 11:19 PM Changeset [205] by
- * Fixed: Show correctly units move dialog after new game is created. …
- 10:23 PM Changeset [204] by
- * Fixed: Zoom all action was not working if a map was loaded from a file.
May 18, 2018:
- 12:54 AM Changeset [203] by
- * Fixed: Player turn start/end signaling from server to clients. * …
May 17, 2018:
- 5:41 PM Changeset [202] by
- * Modified: AI player related code moved to UClientAI unit. It is now …
May 16, 2018:
- 6:05 PM Changeset [201] by
- * Added: 32-bit RPM package.
- 6:03 PM Changeset [200] by
- * Added: 64-bit RPM package.
- 6:01 PM WikiStart edited by
- (diff)
- 2:48 PM Changeset [199] by
- * Modified: Initial game setting made independent to current game …
- 1:38 PM Changeset [198] by
- * Added: Capture all special cells objective is now functional. Number …
- 11:03 AM Changeset [197] by
- * Added: Evaluate win objection to stay alive for defined number of …
- 9:56 AM Changeset [196] by
- * Added: Allow to manage list of servers where to connect as client.
May 15, 2018:
- 4:30 PM Changeset [195] by
- * Added: Settings option to automatically reopen last saved game on …
May 14, 2018:
- 5:38 PM Changeset [194] by
- * Added: Configurable game parameter maximum units per cell.
- 5:02 PM Changeset [193] by
- * Added: Isometric map type. * Modified: Removed unneeded explicit …
May 1, 2018:
- 10:18 AM Changeset [192] by
- * Modified: Updated newer Common package files.
- 10:16 AM Changeset [191] by
- * Fixed: Clients initialization if game is loaded from file. * Fixed: …
Note:
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