Timeline



May 26, 2018:

12:50 PM Changeset [216] by chronos
* Fixed: Connect spectator clients to server. * Fixed: Show objective …

May 25, 2018:

8:30 AM Changeset [215] by chronos
* Fixed: Exceptions if game should be loaded from the file which …

May 24, 2018:

9:25 PM Changeset [214] by chronos
* Added: Missing unit from previous commit.
9:25 PM Changeset [213] by chronos
* Added: Button with action to surrender the game. * Fixed: Added …
8:01 PM Changeset [212] by chronos
* Modified: Show docked chat window on right side in new player window.

May 23, 2018:

8:53 PM Changeset [211] by chronos
* Modified: Each client form is redrawn by itself, not by Core.
6:09 PM Changeset [210] by chronos
* Fixed: New turn counting if only one player is alive.

May 22, 2018:

11:12 PM Changeset [209] by chronos
* Fixed: Use TThreadID type for thread ID to work correctly under …
10:10 AM Changeset [208] by chronos
* Added: Show number of captured win objective cells in players stats …
9:43 AM Changeset [207] by chronos
* Fixed: Keep correctly main form dimensions in non-maximized state. …

May 21, 2018:

2:50 PM Changeset [206] by chronos
* Added: New window to list all available actions with their keyboard …

May 20, 2018:

11:19 PM Changeset [205] by chronos
* Fixed: Show correctly units move dialog after new game is created. …
10:23 PM Changeset [204] by chronos
* Fixed: Zoom all action was not working if a map was loaded from a file.

May 18, 2018:

12:54 AM Changeset [203] by chronos
* Fixed: Player turn start/end signaling from server to clients. * …

May 17, 2018:

5:41 PM Changeset [202] by chronos
* Modified: AI player related code moved to UClientAI unit. It is now …

May 16, 2018:

6:05 PM Changeset [201] by chronos
* Added: 32-bit RPM package.
6:03 PM Changeset [200] by chronos
* Added: 64-bit RPM package.
6:01 PM WikiStart edited by chronos
(diff)
2:48 PM Changeset [199] by chronos
* Modified: Initial game setting made independent to current game …
1:38 PM Changeset [198] by chronos
* Added: Capture all special cells objective is now functional. Number …
11:03 AM Changeset [197] by chronos
* Added: Evaluate win objection to stay alive for defined number of …
9:56 AM Changeset [196] by chronos
* Added: Allow to manage list of servers where to connect as client.

May 15, 2018:

4:30 PM Changeset [195] by chronos
* Added: Settings option to automatically reopen last saved game on …

May 14, 2018:

5:38 PM Changeset [194] by chronos
* Added: Configurable game parameter maximum units per cell.
5:02 PM Changeset [193] by chronos
* Added: Isometric map type. * Modified: Removed unneeded explicit …

May 1, 2018:

10:18 AM Changeset [192] by chronos
* Modified: Updated newer Common package files.
10:16 AM Changeset [191] by chronos
* Fixed: Clients initialization if game is loaded from file. * Fixed: …
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