object FormGameSystem: TFormGameSystem Left = 571 Height = 578 Top = 364 Width = 781 Caption = 'Game system' ClientHeight = 578 ClientWidth = 781 DesignTimePPI = 144 OnClose = FormClose OnCreate = FormCreate OnDestroy = FormDestroy OnShow = FormShow LCLVersion = '1.8.4.0' object ButtonSave: TButton Left = 160 Height = 38 Top = 528 Width = 113 Anchors = [akLeft, akBottom] Caption = 'Save' OnClick = ButtonSaveClick TabOrder = 0 end object ButtonLoad: TButton Left = 24 Height = 38 Top = 528 Width = 113 Anchors = [akLeft, akBottom] Caption = 'Load' OnClick = ButtonLoadClick TabOrder = 1 end object ButtonCancel: TButton Left = 504 Height = 38 Top = 528 Width = 113 Anchors = [akRight, akBottom] Caption = 'Cancel' ModalResult = 2 TabOrder = 2 end object ButtonOk: TButton Left = 647 Height = 38 Top = 528 Width = 113 Anchors = [akRight, akBottom] Caption = 'OK' ModalResult = 1 TabOrder = 3 end object PageControl1: TPageControl Left = 16 Height = 496 Top = 16 Width = 744 ActivePage = TabSheetNations Anchors = [akTop, akLeft, akRight, akBottom] TabIndex = 2 TabOrder = 4 object TabSheetGeneral: TTabSheet Caption = 'General' ClientHeight = 456 ClientWidth = 734 object CheckBoxEmptyCellsNeutral: TCheckBox Left = 16 Height = 30 Top = 16 Width = 362 Caption = 'Set cells without player units as neutral' TabOrder = 0 end object CheckBoxUnitsSplitMerge: TCheckBox Left = 16 Height = 30 Top = 55 Width = 231 Caption = 'Units can split or merge' TabOrder = 1 end object CheckBoxUnitsMoveImmediately: TCheckBox Left = 16 Height = 30 Top = 95 Width = 234 Caption = 'Units move immediately' TabOrder = 2 end end object TabSheetUnits: TTabSheet Caption = 'Units' end object TabSheetNations: TTabSheet Caption = 'Nations' end end object OpenDialog1: TOpenDialog left = 440 top = 160 end object SaveDialog1: TSaveDialog left = 232 top = 160 end end