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Changeset 139 for tags/1.1.0


Ignore:
Timestamp:
Jul 6, 2017, 12:51:26 PM (7 years ago)
Author:
chronos
Message:
  • Fixed: Debian package changelog information.
  • Modified: Build debian package in subdirectory of /tmp/build-root.
Location:
tags/1.1.0/Install/deb
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • tags/1.1.0/Install/deb/build.sh

    r112 r139  
    44#ARCH=x86_64-linux
    55
    6 mkdir -p /tmp/build-root
    7 cp -r -f ../.. /tmp/build-root
    8 cp -r -f debian /tmp/build-root
    9 cd /tmp/build-root
     6BUILD_ROOT=/tmp/build-root/xtactics
     7mkdir -p $BUILD_ROOT
     8cp -r -f ../.. $BUILD_ROOT
     9cp -r -f debian $BUILD_ROOT
     10cd $BUILD_ROOT
    1011dpkg-buildpackage -b -rfakeroot -us -uc
  • tags/1.1.0/Install/deb/debian/changelog

    r138 r139  
    1 xtactics (1.1.0-1) precise; urgency=low
     1xtactics (1.1.0-0) precise; urgency=low
    22
    3  * Added: Player starts units can be configured in player dialog.
    4  * Added: Graph window can be shown from menu which presents development of various statistic values during game turns.
    5  * Added: Load recent menu action to load recently opened/saved files.
    6  * Modified: Allow cells to have more then 99 units. Additional units over 99 will die according twice of root square of units over 99. This allows to quick resolution even in case of narrow connections where two players send maximum units against each other.
    7  * Fixed: Map black background under Windows OS was not correct. Used dark gray color so bridges between cells are visible.
    8  * Fixed: Some application states were not stored/restored correctly after application restart.
    9  * Fixed: Default maximized form state for PersistentForm. * Fixed: Do not scale up maximized forms according DPI settings.
    10  * Fixed: Require at least 2 players for a game.
    11  * Fixed: If only computer players are present in game then starts computer move immediatelly.
    12  * Fixed: Center map to player main city at start.
    13  * Fixed: Exception if no human player was selected.
    14  * Fixed: Do not allow to move from single cell more units when available.
    15  * Fixed: Set correct Windows registry path for storing form size.
    16  * Fixed: Set correct path for Config.xml file.
     3  * Added: Player starts units can be configured in player dialog.
     4  * Added: Graph window can be shown from menu which presents development of various statistic values during game turns.
     5  * Added: Load recent menu action to load recently opened/saved files.
     6  * Modified: Allow cells to have more then 99 units. Additional units over 99 will die according twice of root square of units over 99. This allows to quick resolution even in case of narrow connections where two players send maximum units against each other.
     7  * Fixed: Map black background under Windows OS was not correct. Used dark gray color so bridges between cells are visible.
     8  * Fixed: Some application states were not stored/restored correctly after application restart.
     9  * Fixed: Default maximized form state for PersistentForm. * Fixed: Do not scale up maximized forms according DPI settings.
     10  * Fixed: Require at least 2 players for a game.
     11  * Fixed: If only computer players are present in game then starts computer move immediatelly.
     12  * Fixed: Center map to player main city at start.
     13  * Fixed: Exception if no human player was selected.
     14  * Fixed: Do not allow to move from single cell more units when available.
     15  * Fixed: Set correct Windows registry path for storing form size.
     16  * Fixed: Set correct path for Config.xml file.
    1717
    1818 -- Chronos <robie@centrum.cz>  Sun, 6 Jul 2017 00:51:08 +0100
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