Last change
on this file was 292, checked in by chronos, 6 years ago |
- Modified: Load game systems from files in Systems subdirectory on application start. Do not initialize game systems statically from code.
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File size:
1.6 KB
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <XtacticsGameSystem>
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3 | <UnitsSplitMerge>0</UnitsSplitMerge>
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4 | <EmptyCellsNeutral>0</EmptyCellsNeutral>
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5 | <UnitsMoveImmediately>-1</UnitsMoveImmediately>
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6 | <PreferedMapType>6</PreferedMapType>
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7 | <UnitKinds>
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8 | <UnitKind>
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9 | <Id>1</Id>
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10 | <Name>Rifle Team</Name>
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11 | <Stack>0</Stack>
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12 | <Cost>0</Cost>
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13 | <Moves>1</Moves>
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14 | <PowerAttack>0</PowerAttack>
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15 | <PowerDefense>0</PowerDefense>
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16 | <ViewRange>0</ViewRange>
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17 | </UnitKind>
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18 | <UnitKind>
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19 | <Id>2</Id>
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20 | <Name>Machine Gun</Name>
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21 | <Stack>0</Stack>
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22 | <Cost>0</Cost>
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23 | <Moves>1</Moves>
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24 | <PowerAttack>0</PowerAttack>
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25 | <PowerDefense>0</PowerDefense>
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26 | <ViewRange>0</ViewRange>
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27 | </UnitKind>
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28 | <UnitKind>
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29 | <Id>3</Id>
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30 | <Name>Heavy Infantry</Name>
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31 | <Stack>0</Stack>
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32 | <Cost>0</Cost>
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33 | <Moves>1</Moves>
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34 | <PowerAttack>0</PowerAttack>
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35 | <PowerDefense>0</PowerDefense>
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36 | <ViewRange>0</ViewRange>
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37 | </UnitKind>
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38 | <UnitKind>
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39 | <Id>4</Id>
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40 | <Name>Granadiers</Name>
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41 | <Stack>0</Stack>
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42 | <Cost>0</Cost>
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43 | <Moves>1</Moves>
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44 | <PowerAttack>0</PowerAttack>
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45 | <PowerDefense>0</PowerDefense>
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46 | <ViewRange>0</ViewRange>
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47 | </UnitKind>
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48 | </UnitKinds>
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49 | <BuildingKinds/>
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50 | <Nations>
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51 | <Nation>
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52 | <Id>1</Id>
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53 | <Name>Germany</Name>
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54 | <Color>16711680</Color>
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55 | </Nation>
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56 | <Nation>
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57 | <Id>2</Id>
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58 | <Name>Russia</Name>
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59 | <Color>255</Color>
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60 | </Nation>
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61 | <Nation>
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62 | <Id>3</Id>
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63 | <Name>Alliance</Name>
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64 | <Color>32768</Color>
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65 | </Nation>
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66 | </Nations>
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67 | </XtacticsGameSystem>
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