Last change
on this file was 292, checked in by chronos, 6 years ago |
- Modified: Load game systems from files in Systems subdirectory on application start. Do not initialize game systems statically from code.
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File size:
833 bytes
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <XtacticsGameSystem>
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3 | <UnitsSplitMerge>0</UnitsSplitMerge>
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4 | <EmptyCellsNeutral>0</EmptyCellsNeutral>
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5 | <UnitsMoveImmediately>-1</UnitsMoveImmediately>
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6 | <PreferedMapType>5</PreferedMapType>
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7 | <UnitKinds>
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8 | <UnitKind>
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9 | <Id>1</Id>
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10 | <Name>Scout</Name>
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11 | <Stack>1</Stack>
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12 | <Cost>0</Cost>
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13 | <Moves>1</Moves>
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14 | <PowerAttack>0</PowerAttack>
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15 | <PowerDefense>0</PowerDefense>
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16 | <ViewRange>0</ViewRange>
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17 | </UnitKind>
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18 | <UnitKind>
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19 | <Id>2</Id>
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20 | <Name>Settler</Name>
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21 | <Stack>1</Stack>
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22 | <Cost>0</Cost>
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23 | <Moves>1</Moves>
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24 | <PowerAttack>0</PowerAttack>
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25 | <PowerDefense>0</PowerDefense>
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26 | <ViewRange>0</ViewRange>
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27 | </UnitKind>
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28 | </UnitKinds>
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29 | <BuildingKinds/>
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30 | <Nations/>
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31 | </XtacticsGameSystem>
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