Last change
on this file was 292, checked in by chronos, 6 years ago |
- Modified: Load game systems from files in Systems subdirectory on application start. Do not initialize game systems statically from code.
|
File size:
1.3 KB
|
Line | |
---|
1 | <?xml version="1.0" encoding="utf-8"?>
|
---|
2 | <XtacticsGameSystem>
|
---|
3 | <UnitsSplitMerge>0</UnitsSplitMerge>
|
---|
4 | <EmptyCellsNeutral>0</EmptyCellsNeutral>
|
---|
5 | <UnitsMoveImmediately>-1</UnitsMoveImmediately>
|
---|
6 | <PreferedMapType>6</PreferedMapType>
|
---|
7 | <UnitKinds>
|
---|
8 | <UnitKind>
|
---|
9 | <Id>1</Id>
|
---|
10 | <Name>Demon 132</Name>
|
---|
11 | <Stack>10</Stack>
|
---|
12 | <Cost>0</Cost>
|
---|
13 | <Moves>4</Moves>
|
---|
14 | <PowerAttack>0</PowerAttack>
|
---|
15 | <PowerDefense>0</PowerDefense>
|
---|
16 | <ViewRange>0</ViewRange>
|
---|
17 | </UnitKind>
|
---|
18 | <UnitKind>
|
---|
19 | <Id>2</Id>
|
---|
20 | <Name>Troll 142</Name>
|
---|
21 | <Stack>10</Stack>
|
---|
22 | <Cost>0</Cost>
|
---|
23 | <Moves>3</Moves>
|
---|
24 | <PowerAttack>0</PowerAttack>
|
---|
25 | <PowerDefense>0</PowerDefense>
|
---|
26 | <ViewRange>0</ViewRange>
|
---|
27 | </UnitKind>
|
---|
28 | <UnitKind>
|
---|
29 | <Id>3</Id>
|
---|
30 | <Name>Ranger 132</Name>
|
---|
31 | <Stack>10</Stack>
|
---|
32 | <Cost>0</Cost>
|
---|
33 | <Moves>10</Moves>
|
---|
34 | <PowerAttack>0</PowerAttack>
|
---|
35 | <PowerDefense>0</PowerDefense>
|
---|
36 | <ViewRange>0</ViewRange>
|
---|
37 | </UnitKind>
|
---|
38 | <UnitKind>
|
---|
39 | <Id>4</Id>
|
---|
40 | <Name>Buggy</Name>
|
---|
41 | <Stack>10</Stack>
|
---|
42 | <Cost>0</Cost>
|
---|
43 | <Moves>10</Moves>
|
---|
44 | <PowerAttack>0</PowerAttack>
|
---|
45 | <PowerDefense>0</PowerDefense>
|
---|
46 | <ViewRange>0</ViewRange>
|
---|
47 | </UnitKind>
|
---|
48 | </UnitKinds>
|
---|
49 | <BuildingKinds/>
|
---|
50 | <Nations/>
|
---|
51 | </XtacticsGameSystem>
|
---|
Note:
See
TracBrowser
for help on using the repository browser.