| 1 | unit GeometryClasses; | 
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| 2 |  | 
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| 3 | interface | 
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| 4 |  | 
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| 5 | uses | 
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| 6 | Classes, SysUtils, Math; | 
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| 7 |  | 
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| 8 | type | 
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| 9 | TPointArray = array of TPoint; | 
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| 10 |  | 
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| 11 | function Distance(const P1, P2: TPoint): Integer; | 
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| 12 | function Dot(const P1, P2: TPoint): Double; | 
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| 13 | function AddPoint(const P1, P2: TPoint): TPoint; | 
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| 14 | function SubPoint(const P1, P2: TPoint): TPoint; | 
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| 15 | function PointToLineDistance(const P, V, W: TPoint): Integer; | 
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| 16 | function ComparePoint(const P1, P2: TPoint): Boolean; | 
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| 17 | function RotatePoint(const Center, P: TPoint; Angle: Double): TPoint; | 
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| 18 | function RotatePoints(const Center: TPoint; P: TPointArray; Angle: Double): TPointArray; | 
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| 19 | function ArcTan2Point(const Point: TPoint): Double; | 
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| 20 | function ArcTanPoint(const Point: TPoint): Double; | 
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| 21 | function RectEquals(const A, B: Classes.TRect): Boolean; | 
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| 22 | function RectEnlarge(const Rect: Classes.TRect; Value: Integer): Classes.TRect; | 
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| 23 | function ShiftRect(const ARect: TRect; Delta: TPoint): TRect; | 
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| 24 | function PointsToRect(const P1, P2: TPoint): TRect; | 
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| 25 | function PointInRect(const P: TPoint; aRect: TRect): Boolean; | 
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| 26 | function PtInPoly(const Points: array of TPoint; Pos: TPoint): Boolean; | 
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| 27 | function HalfDistancePoint(const P1, P2: TPoint): TPoint; | 
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| 28 | function NormalizeAngle(const Angle: Double): Double; | 
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| 29 | function SubAngle(A1, A2: Double): Double; | 
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| 30 |  | 
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| 31 |  | 
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| 32 | implementation | 
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| 33 |  | 
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| 34 | function Distance(const P1, P2: TPoint): Integer; | 
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| 35 | begin | 
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| 36 | Result := Trunc(Sqrt(Sqr(P2.X - P1.X) + Sqr(P2.Y - P1.Y))); | 
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| 37 | end; | 
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| 38 |  | 
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| 39 | function Dot(const P1, P2: TPoint): Double; | 
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| 40 | begin | 
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| 41 | Result := P1.X * P2.X + P1.Y * P2.Y; | 
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| 42 | end; | 
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| 43 |  | 
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| 44 | function AddPoint(const P1, P2: TPoint): TPoint; | 
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| 45 | begin | 
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| 46 | Result.X := P1.X + P2.X; | 
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| 47 | Result.Y := P1.Y + P2.Y; | 
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| 48 | end; | 
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| 49 |  | 
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| 50 | function SubPoint(const P1, P2: TPoint): TPoint; | 
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| 51 | begin | 
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| 52 | Result.X := P1.X - P2.X; | 
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| 53 | Result.Y := P1.Y - P2.Y; | 
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| 54 | end; | 
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| 55 |  | 
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| 56 | function PointToLineDistance(const P, V, W: TPoint): Integer; | 
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| 57 | var | 
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| 58 | l2, t: Double; | 
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| 59 | tt: TPoint; | 
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| 60 | begin | 
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| 61 | // Return minimum distance between line segment vw and point p | 
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| 62 | L2 := Distance(V, W); // i.e. |w-v|^2 -  avoid a sqrt | 
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| 63 | L2 := Power(l2, 2); | 
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| 64 | if L2 = 0 then begin | 
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| 65 | Result := Distance(P, V);   // v == w case | 
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| 66 | Exit; | 
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| 67 | end; | 
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| 68 | // Consider the line extending the segment, parameterized as v + t (w - v). | 
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| 69 | // We find projection of point p onto the line. | 
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| 70 | // It falls where t = [(p-v) . (w-v)] / |w-v|^2 | 
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| 71 | T := Dot(SubPoint(P, V), SubPoint(W, V)) / L2; | 
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| 72 | if T < 0 then begin | 
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| 73 | Result := Distance(P, V);       // Beyond the 'v' end of the segment | 
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| 74 | exit; | 
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| 75 | end | 
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| 76 | else if T > 1 then begin | 
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| 77 | Result := Distance(P, W);  // Beyond the 'w' end of the segment | 
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| 78 | Exit; | 
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| 79 | end; | 
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| 80 | TT.X := Trunc(V.X + T * (W.X - V.X)); | 
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| 81 | TT.Y := Trunc(V.Y + T * (W.Y - V.Y)); | 
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| 82 | Result := Distance(P, TT); | 
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| 83 | end; | 
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| 84 |  | 
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| 85 | function ComparePoint(const P1, P2: TPoint): Boolean; | 
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| 86 | begin | 
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| 87 | Result := (P1.X = P2.X) and (P1.Y = P2.Y); | 
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| 88 | end; | 
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| 89 |  | 
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| 90 | function RotatePoint(const Center, P: TPoint; Angle: Double): TPoint; | 
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| 91 | var | 
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| 92 | D: TPoint; | 
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| 93 | begin | 
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| 94 | D := Point(P.X - Center.X, P.Y - Center.Y); | 
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| 95 | Result := Point(Center.X + Round(D.X * Cos(Angle) - D.Y * Sin(Angle)), | 
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| 96 | Center.Y + Round(D.X * Sin(Angle) + D.Y * Cos(Angle))); | 
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| 97 | end; | 
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| 98 |  | 
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| 99 | function RotatePoints(const Center: TPoint; P: TPointArray; Angle: Double): TPointArray; | 
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| 100 | var | 
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| 101 | I: Integer; | 
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| 102 | begin | 
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| 103 | SetLength(Result, Length(P)); | 
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| 104 | for I := 0 to High(P) do | 
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| 105 | Result[I] := RotatePoint(Center, P[I], Angle); | 
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| 106 | end; | 
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| 107 |  | 
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| 108 | function ArcTan2Point(const Point: TPoint): Double; | 
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| 109 | begin | 
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| 110 | Result := ArcTan2(Point.Y, Point.X); | 
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| 111 | end; | 
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| 112 |  | 
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| 113 | function ArcTanPoint(const Point: TPoint): Double; | 
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| 114 | begin | 
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| 115 | if Point.Y = 0 then Result := Infinity | 
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| 116 | else Result := ArcTan(Point.X / Point.Y); | 
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| 117 | end; | 
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| 118 |  | 
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| 119 | function RectEquals(const A, B: Classes.TRect): Boolean; | 
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| 120 | begin | 
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| 121 | Result := (A.Left = B.Left) and (A.Top = B.Top) and | 
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| 122 | (A.Right = B.Right) and (A.Bottom = B.Bottom); | 
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| 123 | end; | 
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| 124 |  | 
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| 125 | function RectEnlarge(const Rect: Classes.TRect; Value: Integer): Classes.TRect; | 
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| 126 | begin | 
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| 127 | Result.Left := Rect.Left - Value; | 
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| 128 | Result.Right := Rect.Right + Value; | 
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| 129 | Result.Top := Rect.Top - Value; | 
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| 130 | Result.Bottom := Rect.Bottom + Value; | 
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| 131 | end; | 
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| 132 |  | 
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| 133 | function ShiftRect(const ARect: TRect; Delta: TPoint): TRect; | 
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| 134 | begin | 
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| 135 | Result := Rect(ARect.Left + Delta.X, ARect.Top + Delta.Y, | 
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| 136 | ARect.Right + Delta.X, ARect.Bottom + Delta.Y); | 
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| 137 | end; | 
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| 138 |  | 
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| 139 | function PointsToRect(const P1, P2: TPoint): TRect; | 
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| 140 | begin | 
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| 141 | if P1.X < P2.X then Result.Left := P1.X else Result.Left := P2.X; | 
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| 142 | if P1.Y < P2.Y then Result.Top := P1.Y else Result.Top := P2.Y; | 
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| 143 | if P1.X > P2.X then Result.Right := P1.X else Result.Right := P2.X; | 
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| 144 | if P1.Y > P2.Y then Result.Bottom := P1.Y else Result.Bottom := P2.Y; | 
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| 145 | end; | 
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| 146 |  | 
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| 147 | function PointInRect(const P: TPoint; aRect: TRect): Boolean; | 
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| 148 | begin | 
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| 149 | Result := (P.X >= aRect.Left) and (P.X <= aRect.Right) and | 
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| 150 | (P.Y >= aRect.Top) and (P.Y <= aRect.Bottom); | 
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| 151 | end; | 
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| 152 |  | 
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| 153 | function HalfDistancePoint(const P1, P2: TPoint): TPoint; | 
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| 154 | begin | 
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| 155 | Result := Point(P1.X + (P2.X - P1.X) div 2, P1.Y + (P2.Y - P1.Y) div 2) | 
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| 156 | end; | 
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| 157 |  | 
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| 158 | function NormalizeAngle(const Angle: Double): Double; | 
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| 159 | begin | 
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| 160 | if Angle < 0 then Result := Angle + (Trunc(Angle / (2 * Pi)) + 1) * (2 * Pi) | 
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| 161 | else if Angle > 2 * Pi then Result := Angle - Trunc(Angle / (2 * Pi)) * (2 * Pi) | 
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| 162 | else Result := Angle; | 
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| 163 | end; | 
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| 164 |  | 
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| 165 | function SubAngle(A1, A2: Double): Double; | 
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| 166 | begin | 
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| 167 | A1 := NormalizeAngle(A1); | 
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| 168 | A2 := NormalizeAngle(A2); | 
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| 169 | if A1 < A2 then Result := A1 + 2 * Pi - A2 | 
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| 170 | else Result := A1 - A2; | 
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| 171 | end; | 
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| 172 |  | 
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| 173 | function PtInPoly(const Points: array of TPoint; Pos: TPoint): Boolean; | 
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| 174 | var | 
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| 175 | Count, K, J : Integer; | 
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| 176 | begin | 
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| 177 | Result := False; | 
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| 178 | Count := Length(Points) ; | 
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| 179 | J := Count - 1; | 
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| 180 | for K := 0 to Count - 1 do begin | 
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| 181 | if ((Points[K].Y <= Pos.Y) and (Pos.Y < Points[J].Y)) or | 
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| 182 | ((Points[J].Y <= Pos.Y) and (Pos.Y < Points[K].Y)) then | 
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| 183 | begin | 
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| 184 | if (Pos.X < (Points[j].X - Points[K].X) * | 
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| 185 | (Pos.Y - Points[K].Y) / | 
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| 186 | (Points[j].Y - Points[K].Y) + Points[K].X) then | 
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| 187 | Result := not Result; | 
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| 188 | end; | 
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| 189 | J := K; | 
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| 190 | end; | 
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| 191 | end; | 
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| 192 |  | 
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| 193 | end. | 
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| 194 |  | 
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