1 | unit ClientGUI;
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2 |
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3 | interface
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4 |
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5 | uses
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6 | Types, Classes, SysUtils, Graphics, GameClient, Player, Map, Game, Geometry,
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7 | Math, View;
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8 |
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9 | type
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10 | { TClientGUI }
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11 |
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12 | TClientGUI = class(TClient)
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13 | protected
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14 | procedure SetGame(AValue: TGame); override;
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15 | public
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16 | View: TView;
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17 | CellGridVisible: Boolean;
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18 | UnitShapeVisible: Boolean;
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19 | procedure DrawArrow(Canvas: TCanvas; Pos: TPoint; Angle: Double;
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20 | Text: string; View: TView);
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21 | procedure PaintCell(Canvas: TCanvas; Pos: TPoint; Text: string; View: TView;
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22 | Cell: TPlayerCell);
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23 | procedure PaintMapCell(Canvas: TCanvas; Pos: TPoint; Text: string; View: TView;
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24 | Cell: TCell);
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25 | procedure DrawArrows(Canvas: TCanvas; View: TView);
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26 | procedure DrawCells(Canvas: TCanvas; View: TView);
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27 | procedure DrawCellLinks(Canvas: TCanvas; View: TView);
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28 | procedure DrawNeighborLinks(Canvas: TCanvas; View: TView);
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29 | procedure DrawCities(Canvas: TCanvas; View: TView);
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30 | procedure DrawSelection(Canvas: TCanvas; View: TView);
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31 | procedure Paint(Canvas: TCanvas; View: TView);
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32 | constructor Create; override;
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33 | destructor Destroy; override;
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34 | end;
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35 |
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36 |
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37 | implementation
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38 |
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39 | uses
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40 | Building;
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41 |
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42 | resourcestring
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43 | SWrongArrowAngle = 'Wrong arrow angle %s';
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44 |
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45 | { TClientGUI }
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46 |
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47 | procedure TClientGUI.Paint(Canvas: TCanvas; View: TView);
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48 | begin
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49 | DrawCellLinks(Canvas, View);
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50 | DrawCells(Canvas, View);
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51 | DrawCities(Canvas, View);
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52 | DrawSelection(Canvas, View);
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53 | DrawArrows(Canvas, View);
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54 | if TGame(Game).DevelMode then DrawNeighborLinks(Canvas, View);
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55 | end;
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56 |
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57 | constructor TClientGUI.Create;
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58 | begin
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59 | inherited;
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60 | View := TView.Create;
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61 | end;
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62 |
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63 | destructor TClientGUI.Destroy;
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64 | begin
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65 | FreeAndNil(View);
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66 | inherited;
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67 | end;
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68 |
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69 | procedure TClientGUI.SetGame(AValue: TGame);
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70 | begin
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71 | inherited;
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72 | View.Game := AValue;
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73 | end;
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74 |
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75 | procedure TClientGUI.PaintCell(Canvas: TCanvas; Pos: TPoint; Text: string;
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76 | View: TView; Cell: TPlayerCell);
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77 | var
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78 | I: Integer;
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79 | TextPos: TPoint;
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80 | Points: array of Classes.TPoint;
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81 | TextSize: TSize;
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82 | R: Integer;
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83 | begin
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84 | if Cell.MapCell.Extra = etObjectiveTarget then begin
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85 | Text := Text + '!';
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86 | end;
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87 | with Canvas do begin
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88 | // Cannot set clear border as it will display shifted on gtk2
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89 | //Pen.Style := psClear;
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90 | Pen.Style := psSolid;
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91 | if CellGridVisible then begin
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92 | Pen.Color := clBlack;
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93 | Pen.Width := Round(2 * View.Zoom);
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94 | end else begin
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95 | Pen.Color := Brush.Color;
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96 | Pen.Width := 0;
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97 | end;
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98 |
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99 | // Transform view
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100 | SetLength(Points, Length(Cell.MapCell.Polygon.Points));
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101 | for I := 0 to Length(Points) - 1 do
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102 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.Polygon.Points[I]));
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103 | Brush.Style := bsSolid;
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104 | TCanvasEx.PolygonEx(Canvas, Points, False);
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105 |
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106 | // Show cell text
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107 | if (Cell.GetAvialPower <> 0) or (Cell.MapCell.Extra = etObjectiveTarget) then begin
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108 | Pen.Style := psSolid;
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109 | Font.Color := clWhite;
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110 | Brush.Style := bsClear;
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111 | Font.Size := Trunc(42 * View.Zoom);
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112 | TextPos := View.CellToCanvasPos(Pos);
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113 | TextSize := TextExtent(Text);
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114 | TCanvasEx.TextOutEx(Canvas, Round(TextPos.X) - TextSize.cx div 2,
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115 | Round(TextPos.Y) - TextSize.cy div 2, Text, False);
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116 | end;
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117 | if UnitShapeVisible and Assigned(Cell.MapCell.OneUnit) then begin
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118 | TextPos := View.CellToCanvasPos(Pos);
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119 | R := Trunc(70 * View.Zoom);
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120 | Pen.Color := clWhite;
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121 | Pen.Style := psSolid;
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122 | Pen.Width := Round(10 * View.Zoom);
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123 | Brush.Style := bsClear;
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124 | TCanvasEx.EllipseEx(Canvas, TRect.Create(
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125 | TPoint.Create(TextPos.X - R, TextPos.Y - R),
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126 | TPoint.Create(TextPos.X + R, TextPos.Y + R)
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127 | ));
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128 | end;
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129 | end;
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130 | end;
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131 |
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132 | procedure TClientGUI.PaintMapCell(Canvas: TCanvas; Pos: TPoint; Text: string;
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133 | View: TView; Cell: TCell);
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134 | var
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135 | I: Integer;
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136 | TextPos: TPoint;
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137 | Points: array of Classes.TPoint;
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138 | TextSize: TSize;
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139 | R: Integer;
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140 | begin
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141 | if Cell.Extra = etObjectiveTarget then begin
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142 | Text := Text + '!';
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143 | end;
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144 | with Canvas do begin
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145 | if Assigned(View.FocusedCell) and (View.FocusedCell.MapCell = Cell) then begin
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146 | Pen.Color := clYellow;
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147 | Pen.Style := psSolid;
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148 | Pen.Width := 1;
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149 | end else
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150 | if Assigned(Cell.Building) and Assigned(Cell.Building.Kind) and
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151 | (Cell.Building.Kind.SpecialType = stCity) then begin
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152 | // Cannot set clear border as it will display shifted on gtk2
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153 | //Pen.Style := psClear;
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154 | Pen.Color := clBlack;
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155 | Pen.Style := psSolid;
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156 | Pen.Width := Trunc(5 * View.Zoom);
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157 | end else begin
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158 | // Cannot set clear border as it will display shifted on gtk2
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159 | //Pen.Style := psClear;
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160 | Pen.Color := Brush.Color;
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161 | Pen.Style := psSolid;
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162 | Pen.Width := 0;
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163 | end;
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164 |
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165 | // Cannot set clear border as it will display shifted on gtk2
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166 | //Pen.Style := psClear;
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167 | Pen.Style := psSolid;
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168 | if CellGridVisible then begin
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169 | Pen.Color := clBlack;
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170 | Pen.Width := Round(2 * View.Zoom);
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171 | end else begin
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172 | Pen.Color := Brush.Color;
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173 | Pen.Width := 0;
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174 | end;
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175 |
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176 | // Transform view
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177 | SetLength(Points, Length(Cell.Polygon.Points));
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178 | for I := 0 to Length(Points) - 1 do
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179 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.Polygon.Points[I]));
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180 | Brush.Style := bsSolid;
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181 | //Polygon(Points, False, 0, Length(Points));
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182 | TCanvasEx.PolygonEx(Canvas, Points, False);
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183 | //MoveTo(Points[0].X, Points[0].Y);
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184 | //LineTo(Points[1].X, Points[1].Y);
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185 |
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186 | // Show cell text
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187 | if Assigned(Cell.OneUnit) and (Cell.OneUnit.Power <> 0) or
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188 | (Cell.Extra = etObjectiveTarget) then begin
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189 | Pen.Style := psSolid;
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190 | Font.Color := clWhite;
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191 | Brush.Style := bsClear;
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192 | Font.Size := Trunc(42 * View.Zoom);
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193 | TextPos := View.CellToCanvasPos(Pos);
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194 | TextSize := TextExtent(Text);
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195 | TCanvasEx.TextOutEx(Canvas, Round(TextPos.X) - TextSize.cx div 2,
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196 | Round(TextPos.Y) - TextSize.cy div 2, Text, False);
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197 | end;
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198 | if UnitShapeVisible and Assigned(Cell.OneUnit) then begin
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199 | TextPos := View.CellToCanvasPos(Pos);
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200 | R := Trunc(70 * View.Zoom);
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201 | Pen.Color := clWhite;
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202 | Pen.Style := psSolid;
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203 | Pen.Width := Round(10 * View.Zoom);
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204 | Brush.Style := bsClear;
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205 | TCanvasEx.EllipseEx(Canvas, TRect.Create(
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206 | TPoint.Create(TextPos.X - R, TextPos.Y - R),
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207 | TPoint.Create(TextPos.X + R, TextPos.Y + R)
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208 | ));
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209 | end;
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210 | end;
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211 | end;
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212 |
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213 | procedure TClientGUI.DrawArrows(Canvas: TCanvas; View: TView);
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214 | var
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215 | PosFrom, PosTo: TPoint;
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216 | Angle: Double;
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217 | ArrowCenter: TPoint;
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218 | Move: TUnitMove;
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219 | P: TPoint;
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220 | begin
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221 | with Canvas, View do begin
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222 | Pen.Color := clCream;
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223 | if Assigned(ControlPlayer) then
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224 | for Move in ControlPlayer.Moves do begin
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225 | PosFrom := TGame(Game).Map.CellToPos(Move.CellFrom.MapCell);
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226 | PosTo := TGame(Game).Map.CellToPos(Move.CellTo.MapCell);
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227 | if TGame(Game).Map.Cyclic then begin
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228 | P := TPoint.Create(PosTo.X + TGame(Game).Map.PixelRect.Size.X,
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229 | PosTo.Y);
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230 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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231 | PosTo := TPoint.Create(P.X, PosTo.Y);
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232 | P := TPoint.Create(PosTo.X, PosTo.Y + TGame(Game).Map.PixelRect.Size.Y);
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233 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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234 | PosTo := TPoint.Create(PosTo.X, P.Y);
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235 | P := TPoint.Create(PosTo.X - TGame(Game).Map.PixelRect.Size.X,
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236 | PosTo.Y);
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237 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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238 | PosTo := TPoint.Create(P.X, PosTo.Y);
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239 | P := TPoint.Create(PosTo.X, PosTo.Y - TGame(Game).Map.PixelRect.Size.Y);
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240 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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241 | PosTo := TPoint.Create(PosTo.X, P.Y);
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242 | end;
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243 | // In Fog of war mode show only
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244 | if TGame(Game).FogOfWar and not ControlPlayer.PlayerMap.Cells.SearchCell(Move.CellFrom.MapCell).InVisibleRange and
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245 | not ControlPlayer.PlayerMap.Cells.SearchCell(Move.CellTo.MapCell).InVisibleRange then
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246 | Continue;
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247 | if Move.CountRepeat > 0 then Pen.Width := Round(2 * View.Zoom)
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248 | else Pen.Width := Round(1 * View.Zoom);
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249 | Angle := ArcTan2(PosTo.Y - PosFrom.Y, PosTo.X - PosFrom.X);
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250 | if (Angle > +Pi) or (Angle < -Pi) then
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251 | raise Exception.Create(Format(SWrongArrowAngle, [FloatToStr(Angle)]));
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252 |
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253 | ArrowCenter := View.CellToCanvasPos(TPoint.Create(
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254 | Trunc(PosFrom.X + (PosTo.X - PosFrom.X) / 2),
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255 | Trunc(PosFrom.Y + (PosTo.Y - PosFrom.Y) / 2)
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256 | ));
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257 | DrawArrow(Canvas, ArrowCenter,
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258 | Angle, IntToStr(Move.CountOnce), View);
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259 | end;
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260 | end;
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261 | end;
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262 |
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263 | procedure TClientGUI.DrawArrow(Canvas: TCanvas; Pos: TPoint;
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264 | Angle: Double; Text: string; View: TView);
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265 | var
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266 | Points: array of Classes.TPoint;
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267 | Arrow: TPolygonF;
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268 | I: Integer;
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269 | ArrowSize: TPoint;
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270 | RectPolygon: TRectF;
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271 | begin
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272 | SetLength(Arrow.Points, 8);
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273 | ArrowSize := TPoint.Create(Trunc(TGame(Game).Map.DefaultCellSize.X / 3 * View.Zoom),
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274 | Trunc(TGame(Game).Map.DefaultCellSize.Y / 3 * View.Zoom));
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275 | Arrow.Points[0] := TPointF.Create(+0.5 * ArrowSize.X, +0 * ArrowSize.Y);
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276 | Arrow.Points[1] := TPointF.Create(+0 * ArrowSize.X, +0.5 * ArrowSize.Y);
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277 | Arrow.Points[2] := TPointF.Create(+0 * ArrowSize.X, +0.25 * ArrowSize.Y);
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278 | Arrow.Points[3] := TPointF.Create(-0.5 * ArrowSize.X, +0.25 * ArrowSize.Y);
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279 | Arrow.Points[4] := TPointF.Create(-0.5 * ArrowSize.X, -0.25 * ArrowSize.Y);
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280 | Arrow.Points[5] := TPointF.Create(+0 * ArrowSize.X, -0.25 * ArrowSize.Y);
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281 | Arrow.Points[6] := TPointF.Create(+0 * ArrowSize.X, -0.5 * ArrowSize.Y);
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282 | Arrow.Points[7] := TPointF.Create(+0.5 * ArrowSize.X, 0 * ArrowSize.Y);
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283 | // Rotate
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284 | for I := 0 to Length(Arrow.Points) - 1 do begin
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285 | Arrow.Points[I] := TPointF.Create(
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286 | Arrow.Points[I].X * Cos(Angle) - Arrow.Points[I].Y * Sin(Angle),
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287 | Arrow.Points[I].X * Sin(Angle) + Arrow.Points[I].Y * Cos(Angle)
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288 | );
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289 | Arrow.Points[I] := Arrow.Points[I] + TPointF.Create(Pos.X, Pos.Y);
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290 | end;
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291 |
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292 | RectPolygon := Arrow.GetRect;
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293 | if (RectPolygon.P1.X < View.DestRect.Size.X) and
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294 | (RectPolygon.P2.X > 0) and
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295 | (RectPolygon.P1.Y < View.DestRect.Size.Y) and
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296 | (RectPolygon.P2.Y > 0) then begin
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297 |
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298 | // Convert to standard points
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299 | SetLength(Points, 8);
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300 | for I := 0 to Length(Points) - 1 do
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301 | Points[I] := Point(Trunc(Arrow[I].X), Trunc(Arrow[I].Y));
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302 | with Canvas do begin
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303 | Pen.Color := clBlack;
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304 | Brush.Color := clWhite;
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305 | Brush.Style := bsSolid;
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306 | Polygon(Points);
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307 | Brush.Style := bsClear;
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308 | Font.Color := clBlack;
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309 | Font.Size := Trunc(18 * View.Zoom);
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310 | TextOut(Pos.X - TextWidth(Text) div 2, Pos.Y - TextHeight(Text) div 2, Text);
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311 | Pen.Width := 1;
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312 | end;
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313 | end;
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314 | end;
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315 |
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316 | procedure TClientGUI.DrawCells(Canvas: TCanvas; View: TView);
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317 | var
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318 | Cell: TPlayerCell;
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319 | MapCell: TCell;
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320 | CellText: string;
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321 | begin
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322 | with Canvas, View do begin
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323 | if Assigned(ControlPlayer) then begin
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324 | for Cell in ControlPlayer.PlayerMap.Cells do begin
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325 | if View.IsCellVisible(Cell.MapCell) and (Cell.MapCell.Terrain <> ttVoid) then begin
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326 | if Cell.MapCell.Player = ControlPlayer then
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327 | CellText := IntToStr(Cell.GetAvialPower)
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328 | else begin
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329 | if Assigned(Cell.MapCell.OneUnit) then
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330 | CellText := IntToStr(Cell.MapCell.OneUnit.Power)
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331 | else CellText := '';
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332 | end;
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333 | if Assigned(SelectedCell) and (SelectedCell = Cell) then
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334 | Brush.Color := clGreen
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335 | else if Assigned(SelectedCell) and ControlPlayer.IsAllowedMoveTarget(SelectedCell, Cell) then
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336 | Brush.Color := clPurple
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337 | else if TGame(Game).FogOfWar then begin
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338 | if Cell.InVisibleRange then begin
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339 | Brush.Color := Cell.MapCell.GetColor;
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340 | end else begin
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341 | if Cell.Explored then begin
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342 | Brush.Color := $404040;
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343 | CellText := '';
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344 | end else begin
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345 | Brush.Color := clBlack;
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346 | CellText := '';
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347 | end;
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348 | end;
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349 | end else Brush.Color := Cell.MapCell.GetColor;
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350 | PaintCell(Canvas, Cell.MapCell.PosPx, CellText, View, Cell);
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351 | end else
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352 | if TGame(Game).FogOfWar and (Cell.MapCell.Terrain = ttVoid) then begin
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353 | Brush.Color := clBlack;
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354 | PaintCell(Canvas, Cell.MapCell.PosPx, '', View, Cell);
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355 | end;
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356 | end;
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357 | end else begin
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358 | // Draw cells
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359 | for MapCell in TGame(Game).Map.Cells do begin
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360 | if (MapCell.Terrain <> ttVoid) and View.IsCellVisible(MapCell) then begin
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361 | Brush.Color := MapCell.GetColor;
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362 | if Assigned(MapCell.OneUnit) then
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363 | CellText := IntToStr(MapCell.OneUnit.Power)
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364 | else CellText := '';
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365 | PaintMapCell(Canvas, MapCell.PosPx, CellText, View, MapCell);
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366 | end;
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367 | end;
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368 | end;
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369 | end;
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370 | end;
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371 |
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372 | procedure TClientGUI.DrawCellLinks(Canvas: TCanvas; View: TView);
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373 | var
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374 | I: Integer;
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375 | CellLink: TCellLink;
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376 | begin
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377 | with Canvas, View do begin
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378 | Pen.Color := clBlack;
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379 | Pen.Style := psSolid;
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380 | Pen.Width := 3;
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381 | for CellLink in TGame(Game).Map.CellLinks do
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382 | with CellLink do begin
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383 | if Length(Points) >= 2 then begin
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384 | MoveTo(PointToStdPoint(View.CellToCanvasPos(Points[0])));
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385 | for I := 1 to Length(Points) - 1 do
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386 | LineTo(PointToStdPoint(View.CellToCanvasPos(Points[I])));
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387 | end;
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388 | end;
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389 | end;
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390 | end;
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391 |
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392 | procedure TClientGUI.DrawNeighborLinks(Canvas: TCanvas; View: TView);
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393 | var
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394 | Cell: TPlayerCell;
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395 | C: TCell;
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396 | begin
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397 | with Canvas, View do begin
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398 | for Cell in ControlPlayer.PlayerMap.Cells do begin
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399 | for C in Cell.MapCell.Neighbors do begin
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400 | Pen.Color := clYellow;
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401 | MoveTo(PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.PosPx)));
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402 | LineTo(PointToStdPoint(View.CellToCanvasPos(C.PosPx)));
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403 | end;
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404 |
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405 | Font.Color := clRed;
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406 | Brush.Style := bsClear;
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407 | TextOut(View.CellToCanvasPos(Cell.MapCell.PosPx).X,
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408 | View.CellToCanvasPos(Cell.MapCell.PosPx).Y, IntToStr(Cell.MapCell.Id));
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409 | end;
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410 | end;
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411 | end;
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412 |
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413 | procedure TClientGUI.DrawCities(Canvas: TCanvas; View: TView);
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414 | var
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415 | Cell: TPlayerCell;
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416 | MapCell: TCell;
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417 | Points: array of Classes.TPoint;
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418 | I: Integer;
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419 | begin
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420 | with Canvas, View do begin
|
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421 | if Assigned(ControlPlayer) then begin
|
---|
422 | for Cell in ControlPlayer.PlayerMap.Cells do begin
|
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423 | if (Cell.MapCell.Terrain <> ttVoid) and View.IsCellVisible(Cell.MapCell) then begin
|
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424 | if Assigned(Cell.MapCell.Building) and Assigned(Cell.MapCell.Building.Kind) and
|
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425 | (Cell.MapCell.Building.Kind.SpecialType = stCity) then begin
|
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426 | // Cannot set clear border as it will display shifted on gtk2
|
---|
427 | //Pen.Style := psClear;
|
---|
428 | Pen.Color := clBlack;
|
---|
429 | Pen.Style := psSolid;
|
---|
430 | Pen.Width := Round(6 * View.Zoom);
|
---|
431 |
|
---|
432 | // Transform view
|
---|
433 | SetLength(Points, Length(Cell.MapCell.Polygon.Points) + 1);
|
---|
434 | for I := 0 to Length(Cell.MapCell.Polygon.Points) - 1 do
|
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435 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.Polygon.Points[I]));
|
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436 | Points[Length(Points) - 1] := Points[0];
|
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437 | TCanvasEx.PolyLineEx(Canvas, Points);
|
---|
438 | end;
|
---|
439 | end;
|
---|
440 | end;
|
---|
441 | end else begin
|
---|
442 | for MapCell in TGame(Game).Map.Cells do begin
|
---|
443 | if (MapCell.Terrain <> ttVoid) and View.IsCellVisible(MapCell) then begin
|
---|
444 | if View.IsCellVisible(MapCell) and (MapCell.Terrain <> ttVoid) then begin
|
---|
445 | if Assigned(MapCell.Building) and Assigned(MapCell.Building.Kind) and
|
---|
446 | (MapCell.Building.Kind.SpecialType = stCity) then begin
|
---|
447 | // Cannot set clear border as it will display shifted on gtk2
|
---|
448 | //Pen.Style := psClear;
|
---|
449 | Pen.Color := clBlack;
|
---|
450 | Pen.Style := psSolid;
|
---|
451 | Pen.Width := Round(6 * View.Zoom);
|
---|
452 |
|
---|
453 | // Transform view
|
---|
454 | SetLength(Points, Length(MapCell.Polygon.Points) + 1);
|
---|
455 | for I := 0 to Length(MapCell.Polygon.Points) - 1 do
|
---|
456 | Points[I] := PointToStdPoint(View.CellToCanvasPos(MapCell.Polygon.Points[I]));
|
---|
457 | Points[Length(Points) - 1] := Points[0];
|
---|
458 | TCanvasEx.PolyLineEx(Canvas, Points);
|
---|
459 | end;
|
---|
460 | end;
|
---|
461 | end;
|
---|
462 | end;
|
---|
463 | end;
|
---|
464 | end;
|
---|
465 | end;
|
---|
466 |
|
---|
467 | procedure TClientGUI.DrawSelection(Canvas: TCanvas; View: TView);
|
---|
468 | var
|
---|
469 | Points: array of Classes.TPoint;
|
---|
470 | I: Integer;
|
---|
471 | begin
|
---|
472 | with Canvas, View do begin
|
---|
473 | if Assigned(ControlPlayer) then begin
|
---|
474 | if Assigned(View.FocusedCell) then begin
|
---|
475 | Pen.Color := clYellow;
|
---|
476 | Pen.Style := psSolid;
|
---|
477 | Pen.Width := Round(2 * View.Zoom);
|
---|
478 |
|
---|
479 | // Transform view
|
---|
480 | SetLength(Points, Length(View.FocusedCell.MapCell.Polygon.Points) + 1);
|
---|
481 | for I := 0 to Length(View.FocusedCell.MapCell.Polygon.Points) - 1 do
|
---|
482 | Points[I] := PointToStdPoint(View.CellToCanvasPos(View.FocusedCell.MapCell.Polygon.Points[I]));
|
---|
483 | Points[Length(Points) - 1] := Points[0];
|
---|
484 | TCanvasEx.PolyLineEx(Canvas, Points);
|
---|
485 | end;
|
---|
486 | end;
|
---|
487 | end;
|
---|
488 | end;
|
---|
489 |
|
---|
490 | end.
|
---|
491 |
|
---|