| 1 | unit ClientGUI;
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| 2 |
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| 3 | interface
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| 4 |
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| 5 | uses
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| 6 | Types, Classes, SysUtils, Graphics, GameClient, Player, Map, Game, Geometry,
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| 7 | Math, View;
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| 8 |
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| 9 | type
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| 10 | { TClientGUI }
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| 11 |
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| 12 | TClientGUI = class(TClient)
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| 13 | protected
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| 14 | procedure SetGame(AValue: TGame); override;
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| 15 | public
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| 16 | View: TView;
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| 17 | CellGridVisible: Boolean;
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| 18 | UnitShapeVisible: Boolean;
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| 19 | procedure DrawArrow(Canvas: TCanvas; Pos: TPoint; Angle: Double;
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| 20 | Text: string; View: TView);
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| 21 | procedure PaintCell(Canvas: TCanvas; Pos: TPoint; Text: string; View: TView;
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| 22 | Cell: TPlayerCell);
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| 23 | procedure PaintMapCell(Canvas: TCanvas; Pos: TPoint; Text: string; View: TView;
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| 24 | Cell: TCell);
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| 25 | procedure DrawArrows(Canvas: TCanvas; View: TView);
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| 26 | procedure DrawCells(Canvas: TCanvas; View: TView);
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| 27 | procedure DrawCellLinks(Canvas: TCanvas; View: TView);
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| 28 | procedure DrawNeighborLinks(Canvas: TCanvas; View: TView);
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| 29 | procedure DrawCities(Canvas: TCanvas; View: TView);
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| 30 | procedure DrawSelection(Canvas: TCanvas; View: TView);
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| 31 | procedure Paint(Canvas: TCanvas; View: TView);
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| 32 | constructor Create; override;
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| 33 | destructor Destroy; override;
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| 34 | end;
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| 35 |
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| 36 |
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| 37 | implementation
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| 38 |
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| 39 | uses
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| 40 | Building;
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| 41 |
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| 42 | resourcestring
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| 43 | SWrongArrowAngle = 'Wrong arrow angle %s';
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| 44 |
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| 45 | { TClientGUI }
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| 46 |
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| 47 | procedure TClientGUI.Paint(Canvas: TCanvas; View: TView);
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| 48 | begin
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| 49 | DrawCellLinks(Canvas, View);
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| 50 | DrawCells(Canvas, View);
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| 51 | DrawCities(Canvas, View);
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| 52 | DrawSelection(Canvas, View);
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| 53 | DrawArrows(Canvas, View);
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| 54 | if TGame(Game).DevelMode then DrawNeighborLinks(Canvas, View);
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| 55 | end;
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| 56 |
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| 57 | constructor TClientGUI.Create;
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| 58 | begin
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| 59 | inherited;
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| 60 | View := TView.Create;
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| 61 | end;
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| 62 |
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| 63 | destructor TClientGUI.Destroy;
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| 64 | begin
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| 65 | FreeAndNil(View);
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| 66 | inherited;
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| 67 | end;
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| 68 |
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| 69 | procedure TClientGUI.SetGame(AValue: TGame);
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| 70 | begin
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| 71 | inherited;
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| 72 | View.Game := AValue;
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| 73 | end;
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| 74 |
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| 75 | procedure TClientGUI.PaintCell(Canvas: TCanvas; Pos: TPoint; Text: string;
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| 76 | View: TView; Cell: TPlayerCell);
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| 77 | var
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| 78 | I: Integer;
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| 79 | TextPos: TPoint;
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| 80 | Points: array of Classes.TPoint;
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| 81 | TextSize: TSize;
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| 82 | R: Integer;
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| 83 | begin
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| 84 | if Cell.MapCell.Extra = etObjectiveTarget then begin
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| 85 | Text := Text + '!';
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| 86 | end;
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| 87 | with Canvas do begin
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| 88 | // Cannot set clear border as it will display shifted on gtk2
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| 89 | //Pen.Style := psClear;
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| 90 | Pen.Style := psSolid;
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| 91 | if CellGridVisible then begin
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| 92 | Pen.Color := clBlack;
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| 93 | Pen.Width := Round(2 * View.Zoom);
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| 94 | end else begin
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| 95 | Pen.Color := Brush.Color;
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| 96 | Pen.Width := 0;
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| 97 | end;
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| 98 |
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| 99 | // Transform view
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| 100 | SetLength(Points, Length(Cell.MapCell.Polygon.Points));
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| 101 | for I := 0 to Length(Points) - 1 do
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| 102 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.Polygon.Points[I]));
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| 103 | Brush.Style := bsSolid;
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| 104 | TCanvasEx.PolygonEx(Canvas, Points, False);
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| 105 |
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| 106 | // Show cell text
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| 107 | if (Cell.GetAvialPower <> 0) or (Cell.MapCell.Extra = etObjectiveTarget) then begin
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| 108 | Pen.Style := psSolid;
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| 109 | Font.Color := clWhite;
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| 110 | Brush.Style := bsClear;
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| 111 | Font.Size := Trunc(42 * View.Zoom);
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| 112 | TextPos := View.CellToCanvasPos(Pos);
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| 113 | TextSize := TextExtent(Text);
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| 114 | TCanvasEx.TextOutEx(Canvas, Round(TextPos.X) - TextSize.cx div 2,
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| 115 | Round(TextPos.Y) - TextSize.cy div 2, Text, False);
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| 116 | end;
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| 117 | if UnitShapeVisible and Assigned(Cell.MapCell.OneUnit) then begin
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| 118 | TextPos := View.CellToCanvasPos(Pos);
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| 119 | R := Trunc(70 * View.Zoom);
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| 120 | Pen.Color := clWhite;
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| 121 | Pen.Style := psSolid;
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| 122 | Pen.Width := Round(10 * View.Zoom);
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| 123 | Brush.Style := bsClear;
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| 124 | TCanvasEx.EllipseEx(Canvas, TRect.Create(
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| 125 | TPoint.Create(TextPos.X - R, TextPos.Y - R),
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| 126 | TPoint.Create(TextPos.X + R, TextPos.Y + R)
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| 127 | ));
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| 128 | end;
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| 129 | end;
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| 130 | end;
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| 131 |
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| 132 | procedure TClientGUI.PaintMapCell(Canvas: TCanvas; Pos: TPoint; Text: string;
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| 133 | View: TView; Cell: TCell);
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| 134 | var
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| 135 | I: Integer;
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| 136 | TextPos: TPoint;
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| 137 | Points: array of Classes.TPoint;
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| 138 | TextSize: TSize;
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| 139 | R: Integer;
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| 140 | begin
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| 141 | if Cell.Extra = etObjectiveTarget then begin
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| 142 | Text := Text + '!';
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| 143 | end;
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| 144 | with Canvas do begin
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| 145 | if Assigned(View.FocusedCell) and (View.FocusedCell.MapCell = Cell) then begin
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| 146 | Pen.Color := clYellow;
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| 147 | Pen.Style := psSolid;
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| 148 | Pen.Width := 1;
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| 149 | end else
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| 150 | if Assigned(Cell.Building) and Assigned(Cell.Building.Kind) and
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| 151 | (Cell.Building.Kind.SpecialType = stCity) then begin
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| 152 | // Cannot set clear border as it will display shifted on gtk2
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| 153 | //Pen.Style := psClear;
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| 154 | Pen.Color := clBlack;
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| 155 | Pen.Style := psSolid;
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| 156 | Pen.Width := Trunc(5 * View.Zoom);
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| 157 | end else begin
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| 158 | // Cannot set clear border as it will display shifted on gtk2
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| 159 | //Pen.Style := psClear;
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| 160 | Pen.Color := Brush.Color;
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| 161 | Pen.Style := psSolid;
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| 162 | Pen.Width := 0;
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| 163 | end;
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| 164 |
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| 165 | // Cannot set clear border as it will display shifted on gtk2
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| 166 | //Pen.Style := psClear;
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| 167 | Pen.Style := psSolid;
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| 168 | if CellGridVisible then begin
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| 169 | Pen.Color := clBlack;
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| 170 | Pen.Width := Round(2 * View.Zoom);
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| 171 | end else begin
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| 172 | Pen.Color := Brush.Color;
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| 173 | Pen.Width := 0;
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| 174 | end;
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| 175 |
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| 176 | // Transform view
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| 177 | SetLength(Points, Length(Cell.Polygon.Points));
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| 178 | for I := 0 to Length(Points) - 1 do
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| 179 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.Polygon.Points[I]));
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| 180 | Brush.Style := bsSolid;
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| 181 | //Polygon(Points, False, 0, Length(Points));
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| 182 | TCanvasEx.PolygonEx(Canvas, Points, False);
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| 183 | //MoveTo(Points[0].X, Points[0].Y);
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| 184 | //LineTo(Points[1].X, Points[1].Y);
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| 185 |
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| 186 | // Show cell text
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| 187 | if Assigned(Cell.OneUnit) and (Cell.OneUnit.Power <> 0) or
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| 188 | (Cell.Extra = etObjectiveTarget) then begin
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| 189 | Pen.Style := psSolid;
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| 190 | Font.Color := clWhite;
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| 191 | Brush.Style := bsClear;
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| 192 | Font.Size := Trunc(42 * View.Zoom);
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| 193 | TextPos := View.CellToCanvasPos(Pos);
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| 194 | TextSize := TextExtent(Text);
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| 195 | TCanvasEx.TextOutEx(Canvas, Round(TextPos.X) - TextSize.cx div 2,
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| 196 | Round(TextPos.Y) - TextSize.cy div 2, Text, False);
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| 197 | end;
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| 198 | if UnitShapeVisible and Assigned(Cell.OneUnit) then begin
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| 199 | TextPos := View.CellToCanvasPos(Pos);
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| 200 | R := Trunc(70 * View.Zoom);
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| 201 | Pen.Color := clWhite;
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| 202 | Pen.Style := psSolid;
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| 203 | Pen.Width := Round(10 * View.Zoom);
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| 204 | Brush.Style := bsClear;
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| 205 | TCanvasEx.EllipseEx(Canvas, TRect.Create(
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| 206 | TPoint.Create(TextPos.X - R, TextPos.Y - R),
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| 207 | TPoint.Create(TextPos.X + R, TextPos.Y + R)
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| 208 | ));
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| 209 | end;
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| 210 | end;
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| 211 | end;
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| 212 |
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| 213 | procedure TClientGUI.DrawArrows(Canvas: TCanvas; View: TView);
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| 214 | var
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| 215 | PosFrom, PosTo: TPoint;
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| 216 | Angle: Double;
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| 217 | ArrowCenter: TPoint;
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| 218 | Move: TUnitMove;
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| 219 | P: TPoint;
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| 220 | begin
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| 221 | with Canvas, View do begin
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| 222 | Pen.Color := clCream;
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| 223 | if Assigned(ControlPlayer) then
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| 224 | for Move in ControlPlayer.Moves do begin
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| 225 | PosFrom := TGame(Game).Map.CellToPos(Move.CellFrom.MapCell);
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| 226 | PosTo := TGame(Game).Map.CellToPos(Move.CellTo.MapCell);
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| 227 | if TGame(Game).Map.Cyclic then begin
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| 228 | P := TPoint.Create(PosTo.X + TGame(Game).Map.PixelRect.Size.X,
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| 229 | PosTo.Y);
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| 230 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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| 231 | PosTo := TPoint.Create(P.X, PosTo.Y);
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| 232 | P := TPoint.Create(PosTo.X, PosTo.Y + TGame(Game).Map.PixelRect.Size.Y);
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| 233 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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| 234 | PosTo := TPoint.Create(PosTo.X, P.Y);
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| 235 | P := TPoint.Create(PosTo.X - TGame(Game).Map.PixelRect.Size.X,
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| 236 | PosTo.Y);
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| 237 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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| 238 | PosTo := TPoint.Create(P.X, PosTo.Y);
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| 239 | P := TPoint.Create(PosTo.X, PosTo.Y - TGame(Game).Map.PixelRect.Size.Y);
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| 240 | if TLine.Create(PosFrom, PosTo).Distance > TLine.Create(PosFrom, P).Distance then
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| 241 | PosTo := TPoint.Create(PosTo.X, P.Y);
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| 242 | end;
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| 243 | // In Fog of war mode show only
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| 244 | if TGame(Game).FogOfWar and not ControlPlayer.PlayerMap.Cells.SearchCell(Move.CellFrom.MapCell).InVisibleRange and
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| 245 | not ControlPlayer.PlayerMap.Cells.SearchCell(Move.CellTo.MapCell).InVisibleRange then
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| 246 | Continue;
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| 247 | if Move.CountRepeat > 0 then Pen.Width := Round(2 * View.Zoom)
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| 248 | else Pen.Width := Round(1 * View.Zoom);
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| 249 | Angle := ArcTan2(PosTo.Y - PosFrom.Y, PosTo.X - PosFrom.X);
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| 250 | if (Angle > +Pi) or (Angle < -Pi) then
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| 251 | raise Exception.Create(Format(SWrongArrowAngle, [FloatToStr(Angle)]));
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| 252 |
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| 253 | ArrowCenter := View.CellToCanvasPos(TPoint.Create(
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| 254 | Trunc(PosFrom.X + (PosTo.X - PosFrom.X) / 2),
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| 255 | Trunc(PosFrom.Y + (PosTo.Y - PosFrom.Y) / 2)
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| 256 | ));
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| 257 | DrawArrow(Canvas, ArrowCenter,
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| 258 | Angle, IntToStr(Move.CountOnce), View);
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| 259 | end;
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| 260 | end;
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| 261 | end;
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| 262 |
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| 263 | procedure TClientGUI.DrawArrow(Canvas: TCanvas; Pos: TPoint;
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| 264 | Angle: Double; Text: string; View: TView);
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| 265 | var
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| 266 | Points: array of Classes.TPoint;
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| 267 | Arrow: TPolygonF;
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| 268 | I: Integer;
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| 269 | ArrowSize: TPoint;
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| 270 | RectPolygon: TRectF;
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| 271 | begin
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| 272 | SetLength(Arrow.Points, 8);
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| 273 | ArrowSize := TPoint.Create(Trunc(TGame(Game).Map.DefaultCellSize.X / 3 * View.Zoom),
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| 274 | Trunc(TGame(Game).Map.DefaultCellSize.Y / 3 * View.Zoom));
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| 275 | Arrow.Points[0] := TPointF.Create(+0.5 * ArrowSize.X, +0 * ArrowSize.Y);
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| 276 | Arrow.Points[1] := TPointF.Create(+0 * ArrowSize.X, +0.5 * ArrowSize.Y);
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| 277 | Arrow.Points[2] := TPointF.Create(+0 * ArrowSize.X, +0.25 * ArrowSize.Y);
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| 278 | Arrow.Points[3] := TPointF.Create(-0.5 * ArrowSize.X, +0.25 * ArrowSize.Y);
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| 279 | Arrow.Points[4] := TPointF.Create(-0.5 * ArrowSize.X, -0.25 * ArrowSize.Y);
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| 280 | Arrow.Points[5] := TPointF.Create(+0 * ArrowSize.X, -0.25 * ArrowSize.Y);
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| 281 | Arrow.Points[6] := TPointF.Create(+0 * ArrowSize.X, -0.5 * ArrowSize.Y);
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| 282 | Arrow.Points[7] := TPointF.Create(+0.5 * ArrowSize.X, 0 * ArrowSize.Y);
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| 283 | // Rotate
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| 284 | for I := 0 to Length(Arrow.Points) - 1 do begin
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| 285 | Arrow.Points[I] := TPointF.Create(
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| 286 | Arrow.Points[I].X * Cos(Angle) - Arrow.Points[I].Y * Sin(Angle),
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| 287 | Arrow.Points[I].X * Sin(Angle) + Arrow.Points[I].Y * Cos(Angle)
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| 288 | );
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| 289 | Arrow.Points[I] := Arrow.Points[I] + TPointF.Create(Pos.X, Pos.Y);
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| 290 | end;
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| 291 |
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| 292 | RectPolygon := Arrow.GetRect;
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| 293 | if (RectPolygon.P1.X < View.DestRect.Size.X) and
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| 294 | (RectPolygon.P2.X > 0) and
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| 295 | (RectPolygon.P1.Y < View.DestRect.Size.Y) and
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| 296 | (RectPolygon.P2.Y > 0) then begin
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| 297 |
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| 298 | // Convert to standard points
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| 299 | SetLength(Points, 8);
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| 300 | for I := 0 to Length(Points) - 1 do
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| 301 | Points[I] := Point(Trunc(Arrow[I].X), Trunc(Arrow[I].Y));
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| 302 | with Canvas do begin
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| 303 | Pen.Color := clBlack;
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| 304 | Brush.Color := clWhite;
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| 305 | Brush.Style := bsSolid;
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| 306 | Polygon(Points);
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| 307 | Brush.Style := bsClear;
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| 308 | Font.Color := clBlack;
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| 309 | Font.Size := Trunc(18 * View.Zoom);
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| 310 | TextOut(Pos.X - TextWidth(Text) div 2, Pos.Y - TextHeight(Text) div 2, Text);
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| 311 | Pen.Width := 1;
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| 312 | end;
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| 313 | end;
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| 314 | end;
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| 315 |
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| 316 | procedure TClientGUI.DrawCells(Canvas: TCanvas; View: TView);
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| 317 | var
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| 318 | Cell: TPlayerCell;
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| 319 | MapCell: TCell;
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| 320 | CellText: string;
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| 321 | begin
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| 322 | with Canvas, View do begin
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| 323 | if Assigned(ControlPlayer) then begin
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| 324 | for Cell in ControlPlayer.PlayerMap.Cells do begin
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| 325 | if View.IsCellVisible(Cell.MapCell) and (Cell.MapCell.Terrain <> ttVoid) then begin
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| 326 | if Cell.MapCell.Player = ControlPlayer then
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| 327 | CellText := IntToStr(Cell.GetAvialPower)
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| 328 | else begin
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| 329 | if Assigned(Cell.MapCell.OneUnit) then
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| 330 | CellText := IntToStr(Cell.MapCell.OneUnit.Power)
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| 331 | else CellText := '';
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| 332 | end;
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| 333 | if Assigned(SelectedCell) and (SelectedCell = Cell) then
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| 334 | Brush.Color := clGreen
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| 335 | else if Assigned(SelectedCell) and ControlPlayer.IsAllowedMoveTarget(SelectedCell, Cell) then
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| 336 | Brush.Color := clPurple
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| 337 | else if TGame(Game).FogOfWar then begin
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| 338 | if Cell.InVisibleRange then begin
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| 339 | Brush.Color := Cell.MapCell.GetColor;
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| 340 | end else begin
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| 341 | if Cell.Explored then begin
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| 342 | Brush.Color := $404040;
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| 343 | CellText := '';
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| 344 | end else begin
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| 345 | Brush.Color := clBlack;
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| 346 | CellText := '';
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| 347 | end;
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| 348 | end;
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| 349 | end else Brush.Color := Cell.MapCell.GetColor;
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| 350 | PaintCell(Canvas, Cell.MapCell.PosPx, CellText, View, Cell);
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| 351 | end else
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| 352 | if TGame(Game).FogOfWar and (Cell.MapCell.Terrain = ttVoid) then begin
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| 353 | Brush.Color := clBlack;
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| 354 | PaintCell(Canvas, Cell.MapCell.PosPx, '', View, Cell);
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| 355 | end;
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| 356 | end;
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| 357 | end else begin
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| 358 | // Draw cells
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| 359 | for MapCell in TGame(Game).Map.Cells do begin
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| 360 | if (MapCell.Terrain <> ttVoid) and View.IsCellVisible(MapCell) then begin
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| 361 | Brush.Color := MapCell.GetColor;
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| 362 | if Assigned(MapCell.OneUnit) then
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| 363 | CellText := IntToStr(MapCell.OneUnit.Power)
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| 364 | else CellText := '';
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| 365 | PaintMapCell(Canvas, MapCell.PosPx, CellText, View, MapCell);
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| 366 | end;
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| 367 | end;
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| 368 | end;
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| 369 | end;
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| 370 | end;
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| 371 |
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| 372 | procedure TClientGUI.DrawCellLinks(Canvas: TCanvas; View: TView);
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| 373 | var
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| 374 | I: Integer;
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| 375 | CellLink: TCellLink;
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| 376 | begin
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| 377 | with Canvas, View do begin
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| 378 | Pen.Color := clBlack;
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|---|
| 379 | Pen.Style := psSolid;
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|---|
| 380 | Pen.Width := 3;
|
|---|
| 381 | for CellLink in TGame(Game).Map.CellLinks do
|
|---|
| 382 | with CellLink do begin
|
|---|
| 383 | if Length(Points) >= 2 then begin
|
|---|
| 384 | MoveTo(PointToStdPoint(View.CellToCanvasPos(Points[0])));
|
|---|
| 385 | for I := 1 to Length(Points) - 1 do
|
|---|
| 386 | LineTo(PointToStdPoint(View.CellToCanvasPos(Points[I])));
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|---|
| 387 | end;
|
|---|
| 388 | end;
|
|---|
| 389 | end;
|
|---|
| 390 | end;
|
|---|
| 391 |
|
|---|
| 392 | procedure TClientGUI.DrawNeighborLinks(Canvas: TCanvas; View: TView);
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| 393 | var
|
|---|
| 394 | Cell: TPlayerCell;
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|---|
| 395 | C: TCell;
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|---|
| 396 | begin
|
|---|
| 397 | with Canvas, View do begin
|
|---|
| 398 | for Cell in ControlPlayer.PlayerMap.Cells do begin
|
|---|
| 399 | for C in Cell.MapCell.Neighbors do begin
|
|---|
| 400 | Pen.Color := clYellow;
|
|---|
| 401 | MoveTo(PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.PosPx)));
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|---|
| 402 | LineTo(PointToStdPoint(View.CellToCanvasPos(C.PosPx)));
|
|---|
| 403 | end;
|
|---|
| 404 |
|
|---|
| 405 | Font.Color := clRed;
|
|---|
| 406 | Brush.Style := bsClear;
|
|---|
| 407 | TextOut(View.CellToCanvasPos(Cell.MapCell.PosPx).X,
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|---|
| 408 | View.CellToCanvasPos(Cell.MapCell.PosPx).Y, IntToStr(Cell.MapCell.Id));
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|---|
| 409 | end;
|
|---|
| 410 | end;
|
|---|
| 411 | end;
|
|---|
| 412 |
|
|---|
| 413 | procedure TClientGUI.DrawCities(Canvas: TCanvas; View: TView);
|
|---|
| 414 | var
|
|---|
| 415 | Cell: TPlayerCell;
|
|---|
| 416 | MapCell: TCell;
|
|---|
| 417 | Points: array of Classes.TPoint;
|
|---|
| 418 | I: Integer;
|
|---|
| 419 | begin
|
|---|
| 420 | with Canvas, View do begin
|
|---|
| 421 | if Assigned(ControlPlayer) then begin
|
|---|
| 422 | for Cell in ControlPlayer.PlayerMap.Cells do begin
|
|---|
| 423 | if (Cell.MapCell.Terrain <> ttVoid) and View.IsCellVisible(Cell.MapCell) then begin
|
|---|
| 424 | if Assigned(Cell.MapCell.Building) and Assigned(Cell.MapCell.Building.Kind) and
|
|---|
| 425 | (Cell.MapCell.Building.Kind.SpecialType = stCity) then begin
|
|---|
| 426 | // Cannot set clear border as it will display shifted on gtk2
|
|---|
| 427 | //Pen.Style := psClear;
|
|---|
| 428 | Pen.Color := clBlack;
|
|---|
| 429 | Pen.Style := psSolid;
|
|---|
| 430 | Pen.Width := Round(6 * View.Zoom);
|
|---|
| 431 |
|
|---|
| 432 | // Transform view
|
|---|
| 433 | SetLength(Points, Length(Cell.MapCell.Polygon.Points) + 1);
|
|---|
| 434 | for I := 0 to Length(Cell.MapCell.Polygon.Points) - 1 do
|
|---|
| 435 | Points[I] := PointToStdPoint(View.CellToCanvasPos(Cell.MapCell.Polygon.Points[I]));
|
|---|
| 436 | Points[Length(Points) - 1] := Points[0];
|
|---|
| 437 | TCanvasEx.PolyLineEx(Canvas, Points);
|
|---|
| 438 | end;
|
|---|
| 439 | end;
|
|---|
| 440 | end;
|
|---|
| 441 | end else begin
|
|---|
| 442 | for MapCell in TGame(Game).Map.Cells do begin
|
|---|
| 443 | if (MapCell.Terrain <> ttVoid) and View.IsCellVisible(MapCell) then begin
|
|---|
| 444 | if View.IsCellVisible(MapCell) and (MapCell.Terrain <> ttVoid) then begin
|
|---|
| 445 | if Assigned(MapCell.Building) and Assigned(MapCell.Building.Kind) and
|
|---|
| 446 | (MapCell.Building.Kind.SpecialType = stCity) then begin
|
|---|
| 447 | // Cannot set clear border as it will display shifted on gtk2
|
|---|
| 448 | //Pen.Style := psClear;
|
|---|
| 449 | Pen.Color := clBlack;
|
|---|
| 450 | Pen.Style := psSolid;
|
|---|
| 451 | Pen.Width := Round(6 * View.Zoom);
|
|---|
| 452 |
|
|---|
| 453 | // Transform view
|
|---|
| 454 | SetLength(Points, Length(MapCell.Polygon.Points) + 1);
|
|---|
| 455 | for I := 0 to Length(MapCell.Polygon.Points) - 1 do
|
|---|
| 456 | Points[I] := PointToStdPoint(View.CellToCanvasPos(MapCell.Polygon.Points[I]));
|
|---|
| 457 | Points[Length(Points) - 1] := Points[0];
|
|---|
| 458 | TCanvasEx.PolyLineEx(Canvas, Points);
|
|---|
| 459 | end;
|
|---|
| 460 | end;
|
|---|
| 461 | end;
|
|---|
| 462 | end;
|
|---|
| 463 | end;
|
|---|
| 464 | end;
|
|---|
| 465 | end;
|
|---|
| 466 |
|
|---|
| 467 | procedure TClientGUI.DrawSelection(Canvas: TCanvas; View: TView);
|
|---|
| 468 | var
|
|---|
| 469 | Points: array of Classes.TPoint;
|
|---|
| 470 | I: Integer;
|
|---|
| 471 | begin
|
|---|
| 472 | with Canvas, View do begin
|
|---|
| 473 | if Assigned(ControlPlayer) then begin
|
|---|
| 474 | if Assigned(View.FocusedCell) then begin
|
|---|
| 475 | Pen.Color := clYellow;
|
|---|
| 476 | Pen.Style := psSolid;
|
|---|
| 477 | Pen.Width := Round(2 * View.Zoom);
|
|---|
| 478 |
|
|---|
| 479 | // Transform view
|
|---|
| 480 | SetLength(Points, Length(View.FocusedCell.MapCell.Polygon.Points) + 1);
|
|---|
| 481 | for I := 0 to Length(View.FocusedCell.MapCell.Polygon.Points) - 1 do
|
|---|
| 482 | Points[I] := PointToStdPoint(View.CellToCanvasPos(View.FocusedCell.MapCell.Polygon.Points[I]));
|
|---|
| 483 | Points[Length(Points) - 1] := Points[0];
|
|---|
| 484 | TCanvasEx.PolyLineEx(Canvas, Points);
|
|---|
| 485 | end;
|
|---|
| 486 | end;
|
|---|
| 487 | end;
|
|---|
| 488 | end;
|
|---|
| 489 |
|
|---|
| 490 | end.
|
|---|
| 491 |
|
|---|