Last change
on this file was 202, checked in by chronos, 7 years ago |
- Modified: AI player related code moved to UClientAI unit. It is now extension of TClient class to simulate regular human client.
- Modified: More work on client-server architecture.
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File size:
271 bytes
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1 | unit UGameConnection;
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2 |
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3 | {$mode delphi}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils;
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9 |
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10 | type
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11 | TNetworkAddress = record
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12 | Address: string;
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13 | Port: Word;
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14 | end;
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15 |
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16 | TConnectParams = class
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17 | NetworkAddress: TNetworkAddress;
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18 |
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19 | end;
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20 |
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21 | implementation
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22 |
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23 | end.
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24 |
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