1 | unit UCore;
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2 |
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3 | interface
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4 |
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5 | uses
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6 | Classes, SysUtils, ActnList, Controls, Dialogs, Forms,
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7 | UGame, Vcl.ImgList, System.Actions;
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8 |
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9 | type
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10 |
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11 | { TCore }
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12 |
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13 | TCore = class(TDataModule)
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14 | AGameSave: TAction;
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15 | AGameLoad: TAction;
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16 | ASettings: TAction;
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17 | ActionList1: TActionList;
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18 | AExit: TAction;
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19 | AGameEnd: TAction;
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20 | AGameEndTurn: TAction;
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21 | AGameNew: TAction;
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22 | AGameRestart: TAction;
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23 | ImageListLarge: TImageList;
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24 | ImageListSmall: TImageList;
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25 | OpenDialog1: TOpenDialog;
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26 | SaveDialog1: TSaveDialog;
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27 | procedure AExitExecute(Sender: TObject);
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28 | procedure AGameEndExecute(Sender: TObject);
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29 | procedure AGameEndTurnExecute(Sender: TObject);
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30 | procedure AGameLoadExecute(Sender: TObject);
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31 | procedure AGameNewExecute(Sender: TObject);
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32 | procedure AGameRestartExecute(Sender: TObject);
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33 | procedure AGameSaveExecute(Sender: TObject);
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34 | procedure ASettingsExecute(Sender: TObject);
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35 | procedure CoolTranslator1Translate(Sender: TObject);
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36 | procedure DataModuleCreate(Sender: TObject);
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37 | procedure DataModuleDestroy(Sender: TObject);
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38 | private
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39 | FInitialized: Boolean;
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40 | procedure DoOnMove(CellFrom, CellTo: TCell; var CountOnce,
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41 | CountRepeat: Integer; Update: Boolean; var Confirm: Boolean);
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42 | procedure DoOnWin(Player: TPlayer);
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43 | public
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44 | Game: TGame;
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45 | UseSingleView: Boolean;
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46 | LastMapFileName: string;
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47 | View: TView;
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48 | procedure Init;
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49 | property Initialized: Boolean read FInitialized;
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50 | end;
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51 |
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52 | var
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53 | Core: TCore;
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54 |
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55 |
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56 | implementation
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57 |
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58 | {$R *.dfm}
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59 |
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60 | uses
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61 | UFormMove, UFormMain, UFormNew, UFormSettings;
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62 |
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63 | resourcestring
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64 | SPlayerWins = 'Player %s wins';
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65 |
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66 |
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67 | { TCore }
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68 |
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69 | procedure TCore.DoOnMove(CellFrom, CellTo: TCell; var CountOnce,
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70 | CountRepeat: Integer; Update: Boolean; var Confirm: Boolean);
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71 | begin
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72 | if Update then FormMove.SpinEditOnce.MaxValue := CellFrom.GetAvialPower + CountOnce
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73 | else FormMove.SpinEditOnce.MaxValue := CellFrom.GetAvialPower;
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74 | FormMove.SpinEditOnce.Value := CountOnce;
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75 | FormMove.TrackBarOnce.Max := FormMove.SpinEditOnce.MaxValue;
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76 | FormMove.TrackBarOnce.Position := FormMove.SpinEditOnce.Value;
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77 | FormMove.SpinEditRepeat.MaxValue := Game.Map.MaxPower;
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78 | FormMove.SpinEditRepeat.Value := CountRepeat;
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79 | FormMove.TrackBarRepeat.Max := FormMove.SpinEditRepeat.MaxValue;
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80 | FormMove.TrackBarRepeat.Position := FormMove.SpinEditRepeat.Value;
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81 | if FormMove.ShowModal = mrOk then begin
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82 | CountOnce := FormMove.SpinEditOnce.Value;
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83 | CountRepeat := FormMove.SpinEditRepeat.Value;
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84 | Confirm := True;
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85 | end else Confirm := False;
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86 | end;
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87 |
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88 | procedure TCore.DoOnWin(Player: TPlayer);
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89 | begin
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90 | ShowMessage(Format(SPlayerWins, [Player.Name]));
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91 | end;
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92 |
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93 | procedure TCore.AExitExecute(Sender: TObject);
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94 | begin
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95 | Game.Running := False;
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96 | Application.Terminate;
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97 | end;
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98 |
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99 | procedure TCore.AGameEndExecute(Sender: TObject);
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100 | begin
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101 | Game.Running := False;
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102 | FormMain.Redraw;
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103 | end;
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104 |
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105 | procedure TCore.AGameEndTurnExecute(Sender: TObject);
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106 | begin
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107 | Game.NextTurn;
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108 | FormMain.Redraw;
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109 | while Game.Running and (Game.CurrentPlayer.Mode <> pmHuman) do begin
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110 | if Game.CurrentPlayer.Mode = pmComputer then
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111 | Game.CurrentPlayer.ComputerTurn;
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112 | Game.NextTurn;
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113 | FormMain.Redraw;
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114 | Application.ProcessMessages;
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115 | Sleep(1);
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116 | end;
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117 | end;
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118 |
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119 | procedure TCore.AGameLoadExecute(Sender: TObject);
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120 | begin
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121 | OpenDialog1.FileName := LastMapFileName;
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122 | if OpenDialog1.Execute then begin
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123 | Game.Map.LoadFromFile(OpenDialog1.FileName);
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124 | LastMapFileName := OpenDialog1.FileName;
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125 | FormMain.Redraw;
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126 | end;
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127 | end;
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128 |
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129 | procedure TCore.AGameNewExecute(Sender: TObject);
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130 | begin
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131 | FormNew.Load(Game);
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132 | if FormNew.ShowModal = mrOk then begin
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133 | FormNew.Save(Game);
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134 | Game.New;
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135 | Game.Running := True;
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136 | FormMain.AZoomAll.Execute;
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137 | end;
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138 | end;
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139 |
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140 | procedure TCore.AGameRestartExecute(Sender: TObject);
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141 | begin
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142 | Game.New;
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143 | Game.Running := True;
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144 | FormMain.Redraw;
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145 | end;
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146 |
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147 | procedure TCore.AGameSaveExecute(Sender: TObject);
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148 | begin
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149 | SaveDialog1.FileName := ExtractFileDir(LastMapFileName);
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150 | if SaveDialog1.Execute then begin
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151 | Game.Map.SaveToFile(SaveDialog1.FileName);
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152 | LastMapFileName := SaveDialog1.FileName;
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153 | end;
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154 | end;
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155 |
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156 | procedure TCore.ASettingsExecute(Sender: TObject);
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157 | begin
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158 | FormSettings.Load;
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159 | if FormSettings.ShowModal = mrOk then begin
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160 | FormSettings.Save;
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161 | end;
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162 | end;
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163 |
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164 | procedure TCore.CoolTranslator1Translate(Sender: TObject);
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165 | begin
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166 | UGame.InitStrings;
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167 | end;
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168 |
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169 | procedure TCore.DataModuleCreate(Sender: TObject);
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170 | begin
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171 | Game := TGame.Create;
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172 | Game.OnMove := DoOnMove;
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173 | Game.OnWin := DoOnWin;
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174 | end;
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175 |
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176 | procedure TCore.DataModuleDestroy(Sender: TObject);
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177 | begin
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178 | FreeAndNil(Game);
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179 | end;
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180 |
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181 | procedure TCore.Init;
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182 | var
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183 | I: Integer;
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184 | begin
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185 | FInitialized := True;
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186 | for I := 0 to Game.Players.Count - 1 do
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187 | TPlayer(Game.Players[I]).View.DestRect := Rect(0, 0, FormMain.PaintBox1.Width,
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188 | FormMain.PaintBox1.Height);
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189 | Game.New;
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190 | Game.Running := True;
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191 | FormMain.AZoomAll.Execute;
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192 | end;
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193 |
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194 | end.
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195 |
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