| 1 | unit UFormMain;
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| 2 |
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| 3 | interface
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| 4 |
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| 5 | uses
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| 6 | Classes, SysUtils, Forms, Controls, Graphics, Dialogs, ExtCtrls,
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| 7 | UGame, Menus, ActnList, ComCtrls, types, dateutils, System.Actions,
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| 8 | Vcl.ToolWin;
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| 9 |
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| 10 | const
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| 11 | ZoomFactor = 1.5;
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| 12 |
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| 13 | type
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| 14 |
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| 15 | { TFormMain }
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| 16 |
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| 17 | TFormMain = class(TForm)
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| 18 | AZoomIn: TAction;
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| 19 | AZoomAll: TAction;
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| 20 | AZoomOut: TAction;
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| 21 | ActionList1: TActionList;
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| 22 | MainMenu1: TMainMenu;
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| 23 | MenuItem1: TMenuItem;
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| 24 | MenuItem10: TMenuItem;
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| 25 | MenuItem11: TMenuItem;
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| 26 | MenuItem12: TMenuItem;
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| 27 | MenuItem13: TMenuItem;
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| 28 | MenuItem14: TMenuItem;
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| 29 | MenuItem15: TMenuItem;
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| 30 | MenuItem2: TMenuItem;
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| 31 | MenuItem3: TMenuItem;
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| 32 | MenuItem4: TMenuItem;
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| 33 | MenuItem5: TMenuItem;
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| 34 | MenuItem6: TMenuItem;
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| 35 | MenuItem7: TMenuItem;
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| 36 | MenuItem8: TMenuItem;
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| 37 | MenuItem9: TMenuItem;
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| 38 | PaintBox1: TPaintBox;
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| 39 | StatusBar1: TStatusBar;
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| 40 | Timer1: TTimer;
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| 41 | ToolBar1: TToolBar;
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| 42 | ToolButton1: TToolButton;
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| 43 | ToolButton2: TToolButton;
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| 44 | ToolButton3: TToolButton;
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| 45 | ToolButton4: TToolButton;
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| 46 | ToolButton5: TToolButton;
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| 47 | procedure AZoomAllExecute(Sender: TObject);
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| 48 | procedure AZoomInExecute(Sender: TObject);
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| 49 | procedure AZoomOutExecute(Sender: TObject);
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| 50 | procedure FormActivate(Sender: TObject);
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| 51 | procedure FormClose(Sender: TObject; var CloseAction: TCloseAction);
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| 52 | procedure FormShow(Sender: TObject);
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| 53 | procedure PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
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| 54 | Shift: TShiftState; X, Y: Integer);
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| 55 | procedure PaintBox1MouseLeave(Sender: TObject);
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| 56 | procedure PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
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| 57 | Y: Integer);
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| 58 | procedure PaintBox1MouseUp(Sender: TObject; Button: TMouseButton;
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| 59 | Shift: TShiftState; X, Y: Integer);
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| 60 | procedure PaintBox1MouseWheelDown(Sender: TObject; Shift: TShiftState;
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| 61 | MousePos: TPoint; var Handled: Boolean);
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| 62 | procedure PaintBox1MouseWheelUp(Sender: TObject; Shift: TShiftState;
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| 63 | MousePos: TPoint; var Handled: Boolean);
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| 64 | procedure PaintBox1Paint(Sender: TObject);
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| 65 | procedure PaintBox1Resize(Sender: TObject);
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| 66 | procedure Timer1Timer(Sender: TObject);
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| 67 | private
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| 68 | StartMousePoint: TPoint;
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| 69 | StartViewPoint: TPoint;
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| 70 | MoveActive: Boolean;
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| 71 | RedrawPending: Boolean;
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| 72 | public
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| 73 | procedure Redraw;
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| 74 | end;
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| 75 |
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| 76 | var
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| 77 | FormMain: TFormMain;
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| 78 |
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| 79 | implementation
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| 80 |
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| 81 | {$R *.dfm}
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| 82 |
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| 83 | uses
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| 84 | UFormNew, UFormMove, UCore;
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| 85 |
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| 86 | resourcestring
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| 87 | STurn = 'turn';
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| 88 |
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| 89 | { TFormMain }
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| 90 |
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| 91 | procedure TFormMain.PaintBox1Paint(Sender: TObject);
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| 92 | begin
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| 93 | //if Core.Game.Running then
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| 94 | if Assigned(Core.Game.CurrentPlayer) then
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| 95 | with Core.Game.CurrentPlayer do begin
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| 96 | View.DestRect := Bounds(0, 0, PaintBox1.Width, PaintBox1.Height);
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| 97 | Paint(PaintBox1);
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| 98 | end;
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| 99 | end;
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| 100 |
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| 101 | procedure TFormMain.PaintBox1Resize(Sender: TObject);
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| 102 | begin
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| 103 | if Assigned(Core.Game.CurrentPlayer) then
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| 104 | with Core.Game.CurrentPlayer do
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| 105 | View.DestRect := Bounds(0, 0, PaintBox1.Width, PaintBox1.Height);
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| 106 | Redraw;
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| 107 | end;
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| 108 |
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| 109 | procedure TFormMain.Timer1Timer(Sender: TObject);
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| 110 | var
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| 111 | NewCaption: string;
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| 112 | DrawStart: TDateTime;
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| 113 | begin
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| 114 | if RedrawPending then begin
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| 115 | RedrawPending := False;
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| 116 | DrawStart := Now;
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| 117 | PaintBox1.Repaint;
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| 118 | StatusBar1.Panels[1].Text := IntToStr(Trunc((Now - DrawStart) / OneMillisecond)) + ' ms';
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| 119 |
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| 120 | NewCaption := 'xTactics';
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| 121 | if Assigned(Core.Game.CurrentPlayer) then
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| 122 | NewCaption := Core.Game.CurrentPlayer.Name + ' - ' + STurn + ' ' + IntToStr(Core.Game.TurnCounter) + ' - ' + NewCaption;
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| 123 | Caption := NewCaption;
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| 124 | end;
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| 125 | end;
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| 126 |
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| 127 | procedure TFormMain.Redraw;
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| 128 | begin
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| 129 | RedrawPending := True;
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| 130 | end;
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| 131 |
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| 132 | procedure TFormMain.FormActivate(Sender: TObject);
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| 133 | begin
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| 134 | if not Core.Initialized then begin
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| 135 | Core.Init;
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| 136 | end;
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| 137 | end;
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| 138 |
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| 139 | procedure TFormMain.AZoomAllExecute(Sender: TObject);
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| 140 | var
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| 141 | Factor: TFloatPoint;
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| 142 | MapRect: TRect;
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| 143 | begin
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| 144 | with Core.Game, CurrentPlayer, View do begin
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| 145 | MapRect := Map.GetPixelRect;
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| 146 | if ((MapRect.Right - MapRect.Left) <> 0) and
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| 147 | ((MapRect.Bottom - MapRect.Top) <> 0) then begin
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| 148 | Factor := FloatPoint((DestRect.Right - DestRect.Left) / (MapRect.Right - MapRect.Left),
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| 149 | (DestRect.Bottom - DestRect.Top) / (MapRect.Bottom - MapRect.Top));
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| 150 | if Factor.X < Factor.Y then Zoom := Factor.X
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| 151 | else Zoom := Factor.Y;
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| 152 | end else Zoom := 1;
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| 153 | CenterMap;
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| 154 | end;
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| 155 | Redraw;
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| 156 | end;
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| 157 |
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| 158 | procedure TFormMain.AZoomInExecute(Sender: TObject);
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| 159 | begin
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| 160 | with Core.Game.CurrentPlayer do begin
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| 161 | View.Zoom := View.Zoom * ZoomFactor;
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| 162 | end;
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| 163 | Redraw;
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| 164 | end;
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| 165 |
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| 166 | procedure TFormMain.AZoomOutExecute(Sender: TObject);
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| 167 | var
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| 168 | D: TPoint;
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| 169 | begin
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| 170 | with Core.Game.CurrentPlayer do begin
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| 171 | //D := Point(Trunc(MousePos.X - View.Left / ViewZoom),
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| 172 | // Trunc(MousePos.Y - View.Top / ViewZoom));
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| 173 | View.Zoom := View.Zoom / ZoomFactor;
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| 174 | //View := Bounds(Trunc((D.X - MousePos.X) * ViewZoom),
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| 175 | // Trunc((D.Y - MousePos.Y) * ViewZoom),
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| 176 | // View.Right - View.Left,
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| 177 | // View.Bottom - View.Top);
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| 178 | end;
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| 179 | Redraw;
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| 180 | end;
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| 181 |
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| 182 | procedure TFormMain.FormClose(Sender: TObject; var CloseAction: TCloseAction);
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| 183 | begin
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| 184 | Core.Game.Running := False;
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| 185 | end;
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| 186 |
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| 187 | procedure TFormMain.FormShow(Sender: TObject);
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| 188 | begin
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| 189 | Redraw;
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| 190 | end;
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| 191 |
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| 192 | procedure TFormMain.PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
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| 193 | Shift: TShiftState; X, Y: Integer);
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| 194 | begin
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| 195 | if Button = mbLeft then begin
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| 196 | if Core.Game.CurrentPlayer.Mode = pmHuman then begin
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| 197 | StartMousePoint := Point(X, Y);
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| 198 | StartViewPoint := Core.Game.CurrentPlayer.View.SourceRect.TopLeft;
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| 199 | MoveActive := True;
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| 200 | end;
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| 201 | end;
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| 202 | end;
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| 203 |
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| 204 | procedure TFormMain.PaintBox1MouseLeave(Sender: TObject);
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| 205 | begin
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| 206 | MoveActive := False;
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| 207 | end;
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| 208 |
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| 209 | procedure TFormMain.PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
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| 210 | Y: Integer);
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| 211 | var
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| 212 | Cell: TCell;
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| 213 | OldCell: TCell;
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| 214 | CellPos: TPoint;
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| 215 | begin
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| 216 | if Assigned(Core.Game.CurrentPlayer) then begin
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| 217 | if MoveActive then
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| 218 | with Core.Game.CurrentPlayer do begin
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| 219 | if Mode = pmHuman then begin
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| 220 | View.SourceRect := Bounds(Trunc(StartViewPoint.X + (StartMousePoint.X - X) / View.Zoom),
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| 221 | Trunc(StartViewPoint.Y + (StartMousePoint.Y - Y) / View.Zoom),
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| 222 | View.SourceRect.Right - View.SourceRect.Left,
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| 223 | View.SourceRect.Bottom - View.SourceRect.Top);
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| 224 | Redraw;
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| 225 | end;
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| 226 | end;
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| 227 | Cell := nil;
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| 228 | OldCell := Core.Game.CurrentPlayer.View.FocusedCell;
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| 229 | with Core.Game do
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| 230 | Cell := Map.PosToCell(CurrentPlayer.View.CanvasToCellPos(Point(X, Y)), CurrentPlayer.View );
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| 231 | if Assigned(Cell) then begin
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| 232 | Core.Game.CurrentPlayer.View.FocusedCell := Cell;
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| 233 | StatusBar1.Panels[0].Text := '[' + IntToStr(Cell.Pos.X) + ', ' + IntToStr(Cell.Pos.Y) +
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| 234 | '] (' + IntToStr(Cell.MovesFrom.Count) + ', ' + IntToStr(Cell.MovesTo.Count) + ')';
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| 235 | end else begin
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| 236 | Core.Game.CurrentPlayer.View.FocusedCell := nil;
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| 237 | StatusBar1.Panels[0].Text := '';
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| 238 | end;
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| 239 | CellPos := Core.Game.CurrentPlayer.View.CanvasToCellPos(Point(X, Y));
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| 240 | StatusBar1.Panels[2].Text := 'CellPos: ' + IntToStr(CellPos.X) + ', ' + IntToStr(CellPos.Y);
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| 241 | if Cell <> OldCell then Redraw;
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| 242 | end else StatusBar1.Panels[0].Text := '';
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| 243 | end;
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| 244 |
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| 245 | procedure TFormMain.PaintBox1MouseUp(Sender: TObject; Button: TMouseButton;
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| 246 | Shift: TShiftState; X, Y: Integer);
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| 247 | begin
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| 248 | if (Abs(StartMousePoint.X - X) < 5) and (Abs(StartMousePoint.Y - Y) < 5) then begin
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| 249 | if Core.Game.Running and (Core.Game.CurrentPlayer.Mode = pmHuman) then begin
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| 250 | Core.Game.CurrentPlayer.View.SelectCell(Point(X, Y), Core.Game.CurrentPlayer);
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| 251 | Redraw;
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| 252 | end;
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| 253 | end;
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| 254 | MoveActive := False;
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| 255 | end;
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| 256 |
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| 257 | procedure TFormMain.PaintBox1MouseWheelDown(Sender: TObject;
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| 258 | Shift: TShiftState; MousePos: TPoint; var Handled: Boolean);
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| 259 | begin
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| 260 | AZoomOut.Execute;
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| 261 | end;
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| 262 |
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| 263 | procedure TFormMain.PaintBox1MouseWheelUp(Sender: TObject; Shift: TShiftState;
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| 264 | MousePos: TPoint; var Handled: Boolean);
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| 265 | begin
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| 266 | AZoomIn.Execute;
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| 267 | end;
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| 268 |
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| 269 | end.
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| 270 |
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