1 | {config_load file="$conf_file"}
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2 |
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3 | {include file='header.tpl'}
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4 |
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5 | <div id="main">
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6 |
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7 | <div id="main-precontents"></div>
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8 |
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9 | <div id="main-contents" class="main-contents">
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10 | <script type="text/javascript">
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11 | {include file='bricks/allcomments.tpl'}
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12 | var g_pageInfo = {ldelim}type: {$page.type}, typeId: {$page.typeid}, name: '{$itemset.name|escape:"quotes"}'{rdelim};
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13 | g_initPath({$page.path});
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14 | </script>
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15 |
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16 | <script type="text/javascript">
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17 | {if $allitems}
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18 | {include file='bricks/allitems_table.tpl' data=$allitems}
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19 | {/if}
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20 | {if $allspells}
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21 | {include file='bricks/allspells_table.tpl' data=$allspells}
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22 | {/if}
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23 | </script>
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24 |
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25 | <table class="infobox">
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26 | <tr><th>{#Quick_Facts#}</th></tr>
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27 | <tr><td><div class="infobox-spacer"></div>
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28 | <ul>
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29 | <li><div>{#Level#}: {$itemset.minlevel}{if $itemset.minlevel!=$itemset.maxlevel - {$itemset.maxlevel}{/if}</div></li>{if $user.roles == 2}<li><div><a href="?admin.editarticle=5.{$itemset.entry}">{#Write_article#}</a></div></li>{/if}{if $itemset.Aflags & 2}<li><div>{#Not_Available_to_Players#}</div></li>{/if}{if $itemset.Aflags & 8}<li><div>{#No_Longer_Available_to_Players#}</div></li>{/if} {if $itemset.Aflags & 16}<li><div>{#Added_in_patch_24#}</div></li>{/if}
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30 | </ul>
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31 | </td></tr>
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32 | </table>
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33 | <script type="text/javascript">ss_appendSticky()</script>
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34 |
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35 | <div class="text">
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36 | <a href="http://www.wowhead.com/?{$query}" class="button-red"><div><blockquote><i>Wowhead</i></blockquote><span>Wowhead</span></div></a>
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37 | <h1>{$itemset.name}</h1>
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38 | {$itemset.article}
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39 | This {$itemset.count}-piece set includes the following items:
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40 | <table class="iconlist">
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41 | {section name=i loop=$itemset.pieces}<tr><th align="right" id="iconlist-icon{$smarty.section.i.index+1}"></th><td><span class="q{$itemset.pieces[i].quality}"><a href="?item={$itemset.pieces[i].entry}">{$itemset.pieces[i].name}</a></span></td></tr>{/section}
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42 | </table>
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43 | <script type="text/javascript">
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44 | {section name=i loop=$itemset.pieces}ge('iconlist-icon{$smarty.section.i.index+1}').appendChild(g_items.createIcon({$itemset.pieces[i].entry}, 0, 0));{/section}
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45 | </script>
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46 | <h3>Set Bonuses</h3>
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47 |
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48 | Wearing more pieces of this set will convey bonuses to your character.
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49 | <ul>
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50 | {section name=i loop=$itemset.spells}<li><div>{$itemset.spells[i].bonus} pieces: <a href="?spell={$itemset.spells[i].entry}">{$itemset.spells[i].tooltip}</a></div></li>{/section}
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51 | </ul>
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52 |
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53 | <h2>{#Related#}</h2>
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54 |
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55 | </div>
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56 |
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57 | <div id="tabs-generic"></div>
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58 | <div id="listview-generic" class="listview"></div>
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59 | <script type="text/javascript">
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60 | var tabsRelated = new Tabs({ldelim}parent: ge('tabs-generic'){rdelim});
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61 | new Listview({ldelim}template: 'comment', id: 'comments', name: LANG.tab_comments, tabs: tabsRelated, parent: 'listview-generic', data: lv_comments{rdelim});
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62 | tabsRelated.flush();
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63 | </script>
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64 |
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65 | {include file='bricks/contribute.tpl'}
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66 |
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67 | </div>
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68 | </div>
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69 | </div>
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70 | {include file='footer.tpl'}
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