1 | <?php
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2 |
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3 | require_once('includes/allspells.php');
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4 | require_once('includes/allquests.php');
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5 | require_once('includes/allnpcs.php');
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6 | require_once('includes/allcomments.php');
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7 |
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8 | // Настраиваем Smarty ;)
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9 | $smarty->config_load($conf_file, 'npc');
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10 |
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11 | global $DB;
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12 | global $spell_cols;
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13 | global $npc_cols;
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14 |
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15 | // Заголовок страницы
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16 | $id = $podrazdel;
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17 | if(!$npc = load_cache(1, intval($id)))
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18 | {
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19 | unset($npc);
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20 | // Ищем NPC:
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21 | $npc = array();
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22 | $row = $DB->selectRow('
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23 | SELECT
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24 | ?#, c.entry, c.name,
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25 | {
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26 | l.name_loc'.$_SESSION['locale'].' as `name_loc`,
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27 | l.subname_loc'.$_SESSION['locale'].' as `subname_loc`,
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28 | ?,
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29 | }
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30 | f.name as `faction-name`, ft.factionID as `factionID`
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31 | FROM ?_factiontemplate ft, ?_factions f, creature_template c
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32 | {
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33 | LEFT JOIN (locales_creature l)
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34 | ON l.entry=c.entry AND ?
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35 | }
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36 | WHERE
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37 | c.entry=?
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38 | AND ft.factiontemplateID=c.faction_A
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39 | AND f.factionID=ft.factionID
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40 | LIMIT 1
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41 | ',
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42 | $npc_cols[1],
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43 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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44 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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45 | $id
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46 | );
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47 |
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48 | if ($row)
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49 | {
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50 | $npc = $row;
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51 | $npc['name'] = $row['name_loc']?$row['name_loc']:$row['name'];
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52 | $npc['subname'] = $row['subname_loc']?$row['subname_loc']:$row['subname'];
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53 | if($npc['rank'] == 3)
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54 | {
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55 | $npc['minlevel'] = '??';
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56 | $npc['maxlevel'] = '??';
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57 | }
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58 | $npc['mindmg'] = round($row['mindmg']+$row['attackpower']/7);
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59 | $npc['maxdmg'] = round($row['maxdmg']+$row['attackpower']/7);
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60 |
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61 | $toDiv = array('minhealth', 'maxmana', 'minmana', 'maxhealth', 'armor', 'mindmg', 'maxdmg');
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62 | // Разделяем на тысячи (ххххххххх => ххх,ххх,ххх)
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63 | foreach($toDiv as $element)
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64 | {
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65 | $current = array();
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66 | $length = strlen($npc[$element]);
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67 | if($length<=3)
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68 | continue;
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69 | $cell1 = $length%3>0?$length%3:3;
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70 | $cell = $cell1;
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71 | for($i=0;$i<$length/3;$i++)
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72 | {
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73 | $pos = $i>0?$cell1+($i>1?($i-1)*3:0):0;
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74 | $current[] = substr($npc[$element], $pos, $cell);
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75 | $cell=3;
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76 | }
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77 | $npc[$element] = implode(",", $current);
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78 | }
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79 |
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80 | $npc['rank'] = $smarty->get_config_vars('rank'.$npc['rank']);
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81 | // faction_A = faction_H
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82 | $npc['faction_num'] = $row['factionID'];
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83 | $npc['faction'] = $row['faction-name'];
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84 | // Деньги
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85 | $money = ($row['mingold']+$row['maxgold']) / 2;
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86 | $npc['moneygold'] = floor($money/10000);
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87 | $npc['moneysilver'] = floor(($money - ($npc['moneygold']*10000))/100);
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88 | $npc['moneycopper'] = floor($money - ($npc['moneygold']*10000) - ($npc['moneysilver']*100));
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89 | // Дроп
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90 | $lootid=$row['lootid'];
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91 | // Используемые спеллы
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92 | $npc['ablities'] = array();
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93 | $i=0;
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94 | for($j=0;$j<=4;++$j)
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95 | if(isset($row['spell'.$j]) && $row['spell'.$j] > 0)
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96 | $npc['abilities'][] = spellinfo($row['spell'.$j], 0);
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97 | if (!($npc['ablities']))
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98 | unset ($npc['ablities']);
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99 | }
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100 |
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101 | // Обучает:
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102 | // Если это пет со способностью:
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103 | $row = $DB->selectRow('
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104 | SELECT Spell1, Spell2, Spell3, Spell4
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105 | FROM petcreateinfo_spell
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106 | WHERE
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107 | entry=?d
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108 | ',
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109 | $npc['entry']
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110 | );
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111 | if ($row)
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112 | {
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113 | $npc['teaches'] = array();
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114 | for ($j=1;$j<=4;$j++)
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115 | if ($row['Spell'.$j])
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116 | for ($k=1;$k<=3;$k++)
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117 | {
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118 | $spellrow = $DB->selectRow('
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119 | SELECT ?#, spellID
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120 | FROM ?_spell, ?_spellicons
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121 | WHERE
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122 | spellID=(SELECT effect'.$k.'triggerspell FROM ?_spell WHERE spellID=?d AND (effect'.$k.'id IN (36,57)))
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123 | AND id=spellicon
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124 | LIMIT 1
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125 | ',
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126 | $spell_cols[2],
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127 | $row['Spell'.$j]
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128 | );
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129 | if ($spellrow)
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130 | {
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131 | $num = count($npc['teaches']);
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132 | $npc['teaches'][$num] = array();
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133 | $npc['teaches'][$num] = spellinfo2($spellrow);
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134 | }
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135 | }
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136 | }
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137 | unset ($row);
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138 |
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139 | // Если это просто тренер
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140 | $teachspells = $DB->select('
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141 | SELECT ?#, spellID
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142 | FROM npc_trainer, ?_spell, ?_spellicons
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143 | WHERE
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144 | entry=?d
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145 | AND spellID=Spell
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146 | AND id=spellicon
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147 | ',
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148 | $spell_cols[2],
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149 | $npc['entry']
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150 | );
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151 | if ($teachspells)
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152 | {
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153 | if (!(IsSet($npc['teaches'])))
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154 | $npc['teaches'] = array();
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155 | foreach ($teachspells as $teachspell)
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156 | {
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157 | $num = count($npc['teaches']);
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158 | $npc['teaches'][$num] = array();
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159 | $npc['teaches'][$num] = spellinfo2($teachspell);
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160 | }
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161 | }
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162 | unset ($teachspells);
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163 |
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164 | // Продает:
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165 | $rows_s = $DB->select('
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166 | SELECT ?#, i.entry, i.maxcount, n.`maxcount` as `drop-maxcount`, n.ExtendedCost
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167 | {, l.name_loc?d AS `name_loc`}
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168 | FROM npc_vendor n, ?_icons, item_template i
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169 | {LEFT JOIN (locales_item l) ON l.entry=i.entry AND ?d}
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170 | WHERE
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171 | n.entry=?
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172 | AND i.entry=n.item
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173 | AND id=i.displayid
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174 | ',
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175 | $item_cols[2],
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176 | ($_SESSION['locale'])? $_SESSION['locale']: DBSIMPLE_SKIP,
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177 | ($_SESSION['locale'])? 1: DBSIMPLE_SKIP,
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178 | $id
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179 | );
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180 | if ($rows_s)
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181 | {
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182 | $npc['sells'] = array();
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183 | foreach ($rows_s as $numRow=>$row)
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184 | {
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185 | $npc['sells'][$numRow] = array();
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186 | $npc['sells'][$numRow] = iteminfo2($row);
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187 | $npc['sells'][$numRow]['maxcount'] = $row['drop-maxcount'];
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188 | $npc['sells'][$numRow]['cost'] = array();
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189 | if ($row['ExtendedCost'])
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190 | {
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191 | $extcost = $DB->selectRow('SELECT * FROM ?_item_extended_cost WHERE extendedcostID=?d LIMIT 1', $row['ExtendedCost']);
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192 | if ($extcost['reqhonorpoints']>0)
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193 | $npc['sells'][$numRow]['cost']['honor'] = (($npc['A']==1)? 1: -1) * $extcost['reqhonorpoints'];
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194 | if ($extcost['reqarenapoints']>0)
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195 | $npc['sells'][$numRow]['cost']['arena'] = $extcost['reqarenapoints'];
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196 | $npc['sells'][$numRow]['cost']['items'] = array();
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197 | for ($j=1;$j<=5;$j++)
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198 | if (($extcost['reqitem'.$j]>0) and ($extcost['reqitemcount'.$j]>0))
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199 | {
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200 | allitemsinfo($extcost['reqitem'.$j], 0);
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201 | $npc['sells'][$numRow]['cost']['items'][] = array('item' => $extcost['reqitem'.$j], 'count' => $extcost['reqitemcount'.$j]);
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202 | }
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203 | }
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204 | if ($row['BuyPrice']>0)
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205 | $npc['sells'][$numRow]['cost']['money'] = $row['BuyPrice'];
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206 | }
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207 | unset ($row);
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208 | unset ($numRow);
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209 | unset ($extcost);
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210 | }
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211 | unset ($rows_s);
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212 |
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213 | // Дроп
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214 | if (!($npc['drop'] = loot('creature_loot_template', $lootid)))
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215 | unset ($npc['drop']);
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216 |
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217 | // Кожа
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218 | if (!($npc['skinning'] = loot('skinning_loot_template', $lootid)))
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219 | unset ($npc['skinning']);
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220 |
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221 | // Воруеццо
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222 | if (!($npc['pickpocketing'] = loot('pickpocketing_loot_template', $lootid)))
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223 | unset ($npc['pickpocketing']);
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224 |
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225 | // Начиниают квесты...
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226 | $rows_qs = $DB->select('
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227 | SELECT ?#
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228 | FROM creature_questrelation c, quest_template q
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229 | WHERE
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230 | c.id=?
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231 | AND q.entry=c.quest
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232 | ',
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233 | $quest_cols[2],
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234 | $id
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235 | );
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236 | if ($rows_qs)
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237 | {
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238 | $npc['starts'] = array();
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239 | foreach ($rows_qs as $numRow=>$row) {
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240 | $npc['starts'][] = GetQuestInfo($row, 0xFFFFFF);
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241 | }
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242 | }
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243 | unset ($rows_qs);
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244 |
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245 | // Заканчивают квесты...
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246 | $rows_qe = $DB->select('
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247 | SELECT ?#
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248 | FROM creature_involvedrelation c, quest_template q
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249 | WHERE
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250 | c.id=?
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251 | AND q.entry=c.quest
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252 | ',
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253 | $quest_cols[2],
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254 | $id
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255 | );
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256 | if ($rows_qe)
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257 | {
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258 | $npc['ends'] = array();
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259 | foreach ($rows_qe as $numRow=>$row) {
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260 | $npc['ends'][] = GetQuestInfo($row, 0xFFFFFF);
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261 | }
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262 | }
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263 | unset ($rows_qe);
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264 |
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265 | // Необходимы для квеста..
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266 | $rows_qo = $DB->select('
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267 | SELECT ?#
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268 | FROM quest_template
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269 | WHERE
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270 | ReqCreatureOrGOId1=?
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271 | OR ReqCreatureOrGOId2=?
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272 | OR ReqCreatureOrGOId3=?
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273 | OR ReqCreatureOrGOId4=?
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274 | ',
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275 | $quest_cols[2],
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276 | $id, $id, $id, $id
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277 | );
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278 | if ($rows_qo)
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279 | {
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280 | $npc['objectiveof'] = array();
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281 | foreach ($rows_qo as $numRow=>$row) {
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282 | $npc['objectiveof'][] = GetQuestInfo($row, 0xFFFFFF);
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283 | }
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284 | }
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285 | unset ($rows_qo);
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286 |
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287 | // Положения созданий божих:
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288 | $data = $DB->select('SELECT map AS m, position_x AS x, position_y AS y, spawntimesecs FROM creature WHERE id=?d', $id);
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289 | position($data);
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290 |
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291 | save_cache(1, intval($id), $npc);
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292 | }
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293 |
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294 | global $page;
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295 | $page = array(
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296 | 'Mapper' => true,
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297 | 'Book' => false,
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298 | 'Title' => $npc['name'].' - '.$smarty->get_config_vars('NPCs'),
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299 | 'tab' => 0,
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300 | 'type' => 1,
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301 | 'typeid' => $npc['entry'],
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302 | 'path' => '[0,4,'.$npc['type'].']'
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303 | );
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304 |
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305 | $smarty->assign('page', $page);
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306 |
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307 | // Комментарии
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308 | $smarty->assign('comments', getcomments($page['type'], $page['typeid']));
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309 |
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310 | // Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
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311 | if (IsSet($allitems))
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312 | $smarty->assign('allitems',$allitems);
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313 | if (IsSet($allspells))
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314 | $smarty->assign('allspells',$allspells);
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315 |
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316 | $smarty->assign('npc',$npc);
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317 |
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318 | // Количество MySQL запросов
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319 | $smarty->assign('mysql', $DB->getStatistics());
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320 |
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321 | // Запускаем шаблонизатор
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322 | $smarty->display('npc.tpl');
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323 |
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324 | ?>
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