source: aowow/npc.php

Last change on this file was 170, checked in by maron, 16 years ago
  • Property svn:executable set to *
File size: 8.2 KB
Line 
1<?php
2
3require_once('includes/allspells.php');
4require_once('includes/allquests.php');
5require_once('includes/allnpcs.php');
6require_once('includes/allcomments.php');
7
8// Настраиваем Smarty ;)
9$smarty->config_load($conf_file, 'npc');
10
11global $DB;
12global $spell_cols;
13global $npc_cols;
14
15// Заголовок страницы
16$id = $podrazdel;
17if(!$npc = load_cache(1, intval($id)))
18{
19 unset($npc);
20 // Ищем NPC:
21 $npc = array();
22 $row = $DB->selectRow('
23 SELECT
24 ?#, c.entry, c.name,
25 {
26 l.name_loc'.$_SESSION['locale'].' as `name_loc`,
27 l.subname_loc'.$_SESSION['locale'].' as `subname_loc`,
28 ?,
29 }
30 f.name as `faction-name`, ft.factionID as `factionID`
31 FROM ?_factiontemplate ft, ?_factions f, creature_template c
32 {
33 LEFT JOIN (locales_creature l)
34 ON l.entry=c.entry AND ?
35 }
36 WHERE
37 c.entry=?
38 AND ft.factiontemplateID=c.faction_A
39 AND f.factionID=ft.factionID
40 LIMIT 1
41 ',
42 $npc_cols[1],
43 ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
44 ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
45 $id
46 );
47
48 if ($row)
49 {
50 $npc = $row;
51 $npc['name'] = $row['name_loc']?$row['name_loc']:$row['name'];
52 $npc['subname'] = $row['subname_loc']?$row['subname_loc']:$row['subname'];
53 if($npc['rank'] == 3)
54 {
55 $npc['minlevel'] = '??';
56 $npc['maxlevel'] = '??';
57 }
58 $npc['mindmg'] = round($row['mindmg']+$row['attackpower']/7);
59 $npc['maxdmg'] = round($row['maxdmg']+$row['attackpower']/7);
60
61 $toDiv = array('minhealth', 'maxmana', 'minmana', 'maxhealth', 'armor', 'mindmg', 'maxdmg');
62 // Разделяем на тысячи (ххххххххх => ххх,ххх,ххх)
63 foreach($toDiv as $element)
64 {
65 $current = array();
66 $length = strlen($npc[$element]);
67 if($length<=3)
68 continue;
69 $cell1 = $length%3>0?$length%3:3;
70 $cell = $cell1;
71 for($i=0;$i<$length/3;$i++)
72 {
73 $pos = $i>0?$cell1+($i>1?($i-1)*3:0):0;
74 $current[] = substr($npc[$element], $pos, $cell);
75 $cell=3;
76 }
77 $npc[$element] = implode(",", $current);
78 }
79
80 $npc['rank'] = $smarty->get_config_vars('rank'.$npc['rank']);
81 // faction_A = faction_H
82 $npc['faction_num'] = $row['factionID'];
83 $npc['faction'] = $row['faction-name'];
84 // Деньги
85 $money = ($row['mingold']+$row['maxgold']) / 2;
86 $npc['moneygold'] = floor($money/10000);
87 $npc['moneysilver'] = floor(($money - ($npc['moneygold']*10000))/100);
88 $npc['moneycopper'] = floor($money - ($npc['moneygold']*10000) - ($npc['moneysilver']*100));
89 // Дроп
90 $lootid=$row['lootid'];
91 // Используемые спеллы
92 $npc['ablities'] = array();
93 $i=0;
94 for($j=0;$j<=4;++$j)
95 if(isset($row['spell'.$j]) && $row['spell'.$j] > 0)
96 $npc['abilities'][] = spellinfo($row['spell'.$j], 0);
97 if (!($npc['ablities']))
98 unset ($npc['ablities']);
99 }
100
101 // Обучает:
102 // Если это пет со способностью:
103 $row = $DB->selectRow('
104 SELECT Spell1, Spell2, Spell3, Spell4
105 FROM petcreateinfo_spell
106 WHERE
107 entry=?d
108 ',
109 $npc['entry']
110 );
111 if ($row)
112 {
113 $npc['teaches'] = array();
114 for ($j=1;$j<=4;$j++)
115 if ($row['Spell'.$j])
116 for ($k=1;$k<=3;$k++)
117 {
118 $spellrow = $DB->selectRow('
119 SELECT ?#, spellID
120 FROM ?_spell, ?_spellicons
121 WHERE
122 spellID=(SELECT effect'.$k.'triggerspell FROM ?_spell WHERE spellID=?d AND (effect'.$k.'id IN (36,57)))
123 AND id=spellicon
124 LIMIT 1
125 ',
126 $spell_cols[2],
127 $row['Spell'.$j]
128 );
129 if ($spellrow)
130 {
131 $num = count($npc['teaches']);
132 $npc['teaches'][$num] = array();
133 $npc['teaches'][$num] = spellinfo2($spellrow);
134 }
135 }
136 }
137 unset ($row);
138
139 // Если это просто тренер
140 $teachspells = $DB->select('
141 SELECT ?#, spellID
142 FROM npc_trainer, ?_spell, ?_spellicons
143 WHERE
144 entry=?d
145 AND spellID=Spell
146 AND id=spellicon
147 ',
148 $spell_cols[2],
149 $npc['entry']
150 );
151 if ($teachspells)
152 {
153 if (!(IsSet($npc['teaches'])))
154 $npc['teaches'] = array();
155 foreach ($teachspells as $teachspell)
156 {
157 $num = count($npc['teaches']);
158 $npc['teaches'][$num] = array();
159 $npc['teaches'][$num] = spellinfo2($teachspell);
160 }
161 }
162 unset ($teachspells);
163
164 // Продает:
165 $rows_s = $DB->select('
166 SELECT ?#, i.entry, i.maxcount, n.`maxcount` as `drop-maxcount`, n.ExtendedCost
167 {, l.name_loc?d AS `name_loc`}
168 FROM npc_vendor n, ?_icons, item_template i
169 {LEFT JOIN (locales_item l) ON l.entry=i.entry AND ?d}
170 WHERE
171 n.entry=?
172 AND i.entry=n.item
173 AND id=i.displayid
174 ',
175 $item_cols[2],
176 ($_SESSION['locale'])? $_SESSION['locale']: DBSIMPLE_SKIP,
177 ($_SESSION['locale'])? 1: DBSIMPLE_SKIP,
178 $id
179 );
180 if ($rows_s)
181 {
182 $npc['sells'] = array();
183 foreach ($rows_s as $numRow=>$row)
184 {
185 $npc['sells'][$numRow] = array();
186 $npc['sells'][$numRow] = iteminfo2($row);
187 $npc['sells'][$numRow]['maxcount'] = $row['drop-maxcount'];
188 $npc['sells'][$numRow]['cost'] = array();
189 if ($row['ExtendedCost'])
190 {
191 $extcost = $DB->selectRow('SELECT * FROM ?_item_extended_cost WHERE extendedcostID=?d LIMIT 1', $row['ExtendedCost']);
192 if ($extcost['reqhonorpoints']>0)
193 $npc['sells'][$numRow]['cost']['honor'] = (($npc['A']==1)? 1: -1) * $extcost['reqhonorpoints'];
194 if ($extcost['reqarenapoints']>0)
195 $npc['sells'][$numRow]['cost']['arena'] = $extcost['reqarenapoints'];
196 $npc['sells'][$numRow]['cost']['items'] = array();
197 for ($j=1;$j<=5;$j++)
198 if (($extcost['reqitem'.$j]>0) and ($extcost['reqitemcount'.$j]>0))
199 {
200 allitemsinfo($extcost['reqitem'.$j], 0);
201 $npc['sells'][$numRow]['cost']['items'][] = array('item' => $extcost['reqitem'.$j], 'count' => $extcost['reqitemcount'.$j]);
202 }
203 }
204 if ($row['BuyPrice']>0)
205 $npc['sells'][$numRow]['cost']['money'] = $row['BuyPrice'];
206 }
207 unset ($row);
208 unset ($numRow);
209 unset ($extcost);
210 }
211 unset ($rows_s);
212
213 // Дроп
214 if (!($npc['drop'] = loot('creature_loot_template', $lootid)))
215 unset ($npc['drop']);
216
217 // Кожа
218 if (!($npc['skinning'] = loot('skinning_loot_template', $lootid)))
219 unset ($npc['skinning']);
220
221 // Воруеццо
222 if (!($npc['pickpocketing'] = loot('pickpocketing_loot_template', $lootid)))
223 unset ($npc['pickpocketing']);
224
225 // Начиниают квесты...
226 $rows_qs = $DB->select('
227 SELECT ?#
228 FROM creature_questrelation c, quest_template q
229 WHERE
230 c.id=?
231 AND q.entry=c.quest
232 ',
233 $quest_cols[2],
234 $id
235 );
236 if ($rows_qs)
237 {
238 $npc['starts'] = array();
239 foreach ($rows_qs as $numRow=>$row) {
240 $npc['starts'][] = GetQuestInfo($row, 0xFFFFFF);
241 }
242 }
243 unset ($rows_qs);
244
245 // Заканчивают квесты...
246 $rows_qe = $DB->select('
247 SELECT ?#
248 FROM creature_involvedrelation c, quest_template q
249 WHERE
250 c.id=?
251 AND q.entry=c.quest
252 ',
253 $quest_cols[2],
254 $id
255 );
256 if ($rows_qe)
257 {
258 $npc['ends'] = array();
259 foreach ($rows_qe as $numRow=>$row) {
260 $npc['ends'][] = GetQuestInfo($row, 0xFFFFFF);
261 }
262 }
263 unset ($rows_qe);
264
265 // Необходимы для квеста..
266 $rows_qo = $DB->select('
267 SELECT ?#
268 FROM quest_template
269 WHERE
270 ReqCreatureOrGOId1=?
271 OR ReqCreatureOrGOId2=?
272 OR ReqCreatureOrGOId3=?
273 OR ReqCreatureOrGOId4=?
274 ',
275 $quest_cols[2],
276 $id, $id, $id, $id
277 );
278 if ($rows_qo)
279 {
280 $npc['objectiveof'] = array();
281 foreach ($rows_qo as $numRow=>$row) {
282 $npc['objectiveof'][] = GetQuestInfo($row, 0xFFFFFF);
283 }
284 }
285 unset ($rows_qo);
286
287 // Положения созданий божих:
288 $data = $DB->select('SELECT map AS m, position_x AS x, position_y AS y, spawntimesecs FROM creature WHERE id=?d', $id);
289 position($data);
290
291 save_cache(1, intval($id), $npc);
292}
293
294global $page;
295$page = array(
296 'Mapper' => true,
297 'Book' => false,
298 'Title' => $npc['name'].' - '.$smarty->get_config_vars('NPCs'),
299 'tab' => 0,
300 'type' => 1,
301 'typeid' => $npc['entry'],
302 'path' => '[0,4,'.$npc['type'].']'
303);
304
305$smarty->assign('page', $page);
306
307// Комментарии
308$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
309
310// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
311if (IsSet($allitems))
312 $smarty->assign('allitems',$allitems);
313if (IsSet($allspells))
314 $smarty->assign('allspells',$allspells);
315
316$smarty->assign('npc',$npc);
317
318// Количество MySQL запросов
319$smarty->assign('mysql', $DB->getStatistics());
320
321// Запускаем шаблонизатор
322$smarty->display('npc.tpl');
323
324?>
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