| 1 | <?php
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| 2 |
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| 3 | require_once('includes/game.php');
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| 4 | require_once('includes/allspells.php');
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| 5 | require_once('includes/allquests.php');
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| 6 | require_once('includes/allitems.php');
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| 7 | require_once('includes/allnpcs.php');
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| 8 | require_once('includes/allobjects.php');
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| 9 | require_once('includes/allcomments.php');
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| 10 |
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| 11 | // Загружаем файл перевода для smarty
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| 12 | $smarty->config_load($conf_file,'item');
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| 13 |
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| 14 | $id = $podrazdel;
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| 15 | if(!$item = load_cache(5, $id))
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| 16 | {
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| 17 | unset($item);
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| 18 |
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| 19 | global $DB;
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| 20 |
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| 21 | global $allitems;
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| 22 | global $allspells;
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| 23 |
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| 24 | global $item_cols;
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| 25 | global $spell_cols;
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| 26 |
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| 27 | // Информация о вещи...
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| 28 | $item = iteminfo($podrazdel, 1);
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| 29 |
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| 30 | // Поиск мобов с которых эта вещь лутится
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| 31 | $drops_cr = drop('creature_loot_template',$item['entry']);
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| 32 | if ($drops_cr)
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| 33 | {
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| 34 | $item['droppedby'] = array();
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| 35 | foreach($drops_cr as $lootid => $drop)
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| 36 | {
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| 37 | $rows = $DB->select('
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| 38 | SELECT c.?#, c.entry
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| 39 | {
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| 40 | , l.name_loc?d as `name_loc`
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| 41 | , l.subname_loc'.$_SESSION['locale'].' as `subname_loc`
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| 42 | }
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| 43 | FROM ?_factiontemplate, creature_template c
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| 44 | { LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
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| 45 | WHERE
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| 46 | lootid=?d
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| 47 | AND factiontemplateID=faction_A
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| 48 | ',
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| 49 | $npc_cols[0],
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| 50 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 51 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 52 | $lootid
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| 53 | );
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| 54 | foreach ($rows as $numRow=>$row)
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| 55 | $item['droppedby'][] = array_merge(creatureinfo2($row), $drop);
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| 56 | }
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| 57 | unset ($rows);
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| 58 | unset ($lootid);
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| 59 | unset ($drop);
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| 60 | }
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| 61 | unset ($drops_cr);
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| 62 |
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| 63 | // Поиск объектов, из которых лутится эта вещь
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| 64 | $drops_go = drop('gameobject_loot_template',$item['entry']);
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| 65 | if ($drops_go)
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| 66 | {
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| 67 | $item['containedinobject'] = array();
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| 68 | $item['minedfromobject'] = array();
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| 69 | $item['gatheredfromobject'] = array();
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| 70 | foreach($drops_go as $lootid => $drop)
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| 71 | {
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| 72 | // Сундуки
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| 73 | $rows = $DB->select('
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| 74 | SELECT g.entry, g.name, g.type, a.lockproperties1
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| 75 | FROM gameobject_template g, ?_lock a
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| 76 | WHERE
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| 77 | g.data1=?d
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| 78 | AND g.type=?d
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| 79 | AND a.lockID=g.data0
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| 80 | ',
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| 81 | $lootid,
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| 82 | GAMEOBJECT_TYPE_CHEST,
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| 83 | LOCK_PROPERTIES_HERBALISM,
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| 84 | LOCK_PROPERTIES_MINING
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| 85 | );
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| 86 | foreach ($rows as $numRow=>$row)
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| 87 | {
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| 88 | if ($row['lockproperties1'] == LOCK_PROPERTIES_MINING)
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| 89 | {
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| 90 | // Залежи руды
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| 91 | $item['minedfromobject'][] = array_merge(objectinfo2($row), $drop);
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| 92 | } elseif ($row['lockproperties1'] == LOCK_PROPERTIES_HERBALISM)
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| 93 | {
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| 94 | // Собирается с трав
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| 95 | $item['gatheredfromobject'][] = array_merge(objectinfo2($row), $drop);
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| 96 | } else {
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| 97 | // Сундуки
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| 98 | $item['containedinobject'][] = array_merge(objectinfo2($row), $drop);
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| 99 | }
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| 100 | }
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| 101 | }
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| 102 |
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| 103 | if (!($item['containedinobject']))
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| 104 | unset ($item['containedinobject']);
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| 105 | if (!($item['minedfromobject']))
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| 106 | unset ($item['minedfromobject']);
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| 107 | if (!($item['gatheredfromobject']))
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| 108 | unset ($item['gatheredfromobject']);
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| 109 |
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| 110 | unset ($rows);
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| 111 | }
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| 112 | unset ($drops_go);
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| 113 |
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| 114 | // Поиск вендеров, которые эту вещь продают
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| 115 | $rows_soldby = $DB->select('
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| 116 | SELECT ?#, c.entry, v.ExtendedCost, v.maxcount AS stock
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| 117 | {
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| 118 | , l.name_loc?d as `name_loc`
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| 119 | , l.subname_loc'.$_SESSION['locale'].' as `subname_loc`
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| 120 | }
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| 121 | FROM npc_vendor v, ?_factiontemplate, creature_template c
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| 122 | { LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
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| 123 | WHERE
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| 124 | v.item=?d
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| 125 | AND c.entry=v.entry
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| 126 | AND factiontemplateID=faction_A
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| 127 | ORDER BY 1 DESC, 2 DESC
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| 128 | ',
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| 129 | $npc_cols['0'],
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| 130 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 131 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 132 | $item['entry']
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| 133 | );
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| 134 | if ($rows_soldby)
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| 135 | {
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| 136 | $item['soldby'] = array();
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| 137 | foreach ($rows_soldby as $numRow=>$row)
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| 138 | {
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| 139 | $item['soldby'][$numRow] = array();
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| 140 | $item['soldby'][$numRow] = creatureinfo2($row);
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| 141 | $item['soldby'][$numRow]['stock'] = ($row['stock']==0)? -1 : $row['stock'];
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| 142 | if ($row['ExtendedCost'])
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| 143 | {
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| 144 | $item['soldby'][$numRow]['cost'] = array();
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| 145 | $extcost = $DB->selectRow('SELECT * FROM ?_item_extended_cost WHERE extendedcostID=?d LIMIT 1', $row['ExtendedCost']);
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| 146 | if ($extcost['reqhonorpoints']>0)
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| 147 | $item['soldby'][$numRow]['cost']['honor'] = (($row['A']==1)? 1: -1) * $extcost['reqhonorpoints'];
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| 148 | if ($extcost['reqarenapoints']>0)
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| 149 | $item['soldby'][$numRow]['cost']['arena'] = $extcost['reqarenapoints'];
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| 150 | $item['soldby'][$numRow]['cost']['items'] = array();
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| 151 | for ($j=1;$j<=5;$j++)
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| 152 | if (($extcost['reqitem'.$j]>0) and ($extcost['reqitemcount'.$j]>0))
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| 153 | {
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| 154 | allitemsinfo($extcost['reqitem'.$j], 0);
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| 155 | $item['soldby'][$numRow]['cost']['items'][] = array('item' => $extcost['reqitem'.$j], 'count' => $extcost['reqitemcount'.$j]);
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| 156 | }
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| 157 | } else {
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| 158 | $item['soldby'][$numRow]['cost']['money'] = $item['BuyPrice'];
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| 159 | }
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| 160 | }
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| 161 | unset($extcost);
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| 162 | unset($numRow);
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| 163 | unset($row);
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| 164 | }
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| 165 | unset($rows_soldby);
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| 166 |
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| 167 | // Поиск квестов, для выполнения которых нужен этот предмет
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| 168 | $rows_qr = $DB->select('
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| 169 | SELECT ?#
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| 170 | FROM quest_template
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| 171 | WHERE
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| 172 | ReqItemId1=?d
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| 173 | OR ReqItemId2=?d
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| 174 | OR ReqItemId3=?d
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| 175 | OR ReqItemId4=?d
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| 176 | ',
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| 177 | $quest_cols[2],
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| 178 | $item['entry'], $item['entry'], $item['entry'], $item['entry']
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| 179 | );
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| 180 | if ($rows_qr)
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| 181 | {
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| 182 | $item['objectiveof'] = array();
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| 183 | foreach ($rows_qr as $numRow=>$row)
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| 184 | $item['objectiveof'][] = GetQuestInfo($row, 0xFFFFFF);
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| 185 | }
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| 186 | unset ($rows_qr);
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| 187 |
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| 188 | // Поиск квестов, наградой за выполнение которых, является этот предмет
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| 189 | $rows_qrw = $DB->select('
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| 190 | SELECT ?#
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| 191 | FROM quest_template
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| 192 | WHERE
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| 193 | RewItemId1=?d
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| 194 | OR RewItemId2=?d
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| 195 | OR RewItemId3=?d
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| 196 | OR RewItemId4=?d
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| 197 | OR RewChoiceItemId1=?d
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| 198 | OR RewChoiceItemId2=?d
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| 199 | OR RewChoiceItemId3=?d
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| 200 | OR RewChoiceItemId4=?d
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| 201 | OR RewChoiceItemId5=?d
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| 202 | OR RewChoiceItemId6=?d
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| 203 | ',
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| 204 | $quest_cols[2],
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| 205 | $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry'],
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| 206 | $item['entry'], $item['entry'], $item['entry'], $item['entry'], $item['entry']
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| 207 | );
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| 208 | if ($rows_qrw)
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| 209 | {
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| 210 | $item['rewardof'] = array();
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| 211 | foreach ($rows_qrw as $numRow=>$row)
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| 212 | $item['rewardof'][] = GetQuestInfo($row, 0xFFFFFF);
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| 213 | }
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| 214 | unset ($rows_qrw);
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| 215 |
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| 216 | // Поиск вещей, в которых находятся эти вещи
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| 217 | $drops_cii = drop('item_loot_template',$item['entry']);
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| 218 | if ($drops_cii)
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| 219 | {
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| 220 | $item['containedinitem'] = array();
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| 221 | foreach($drops_cii as $lootid => $drop)
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| 222 | {
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| 223 | $rows = $DB->select('
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| 224 | SELECT c.?#, c.entry, maxcount
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| 225 | { , l.name_loc?d AS `name_loc`}
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| 226 | FROM ?_icons, item_template c
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| 227 | { LEFT JOIN (locales_item l) ON l.entry=c.entry AND ? }
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| 228 | WHERE
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| 229 | c.entry=?d
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| 230 | AND id=displayid
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| 231 | ',
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| 232 | $item_cols[2],
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| 233 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 234 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 235 | $lootid
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| 236 | );
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| 237 | foreach ($rows as $numRow=>$row)
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| 238 | $item['containedinitem'][] = array_merge(iteminfo2($row, 0), $drop);
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| 239 | }
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| 240 | unset ($drops_cii);
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| 241 | unset ($rows);
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| 242 | unset ($lootid);
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| 243 | unset ($drop);
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| 244 | }
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| 245 |
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| 246 | // Какие вещи содержатся в этой вещи
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| 247 | if (!($item['contains'] = loot('item_loot_template', $item['entry'])))
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| 248 | unset ($item['contains']);
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| 249 |
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| 250 | // Поиск созданий, у которых воруется вещь
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| 251 | $drops_pp = drop('pickpocketing_loot_template',$item['entry']);
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| 252 | if ($drops_pp)
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| 253 | {
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| 254 | $item['pickpocketingloot'] = array();
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| 255 | foreach($drops_pp as $lootid => $drop)
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| 256 | {
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| 257 | $rows = $DB->select('
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| 258 | SELECT c.?#, c.entry
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| 259 | {
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| 260 | , l.name_loc?d as `name_loc`
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| 261 | , l.subname_loc'.$_SESSION['locale'].' as `subname_loc`
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| 262 | }
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| 263 | FROM ?_factiontemplate, creature_template c
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| 264 | { LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
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| 265 | WHERE
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| 266 | pickpocketloot=?d
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| 267 | AND factiontemplateID=faction_A
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| 268 | ',
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| 269 | $npc_cols[0],
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| 270 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 271 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 272 | $lootid
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| 273 | );
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| 274 | foreach ($rows as $numRow=>$row)
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| 275 | $item['pickpocketingloot'][] = array_merge(creatureinfo2($row), $drop);
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| 276 | }
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| 277 | unset ($rows);
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| 278 | unset ($lootid);
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| 279 | unset ($drop);
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| 280 | }
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| 281 | unset ($drops_pp);
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| 282 |
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| 283 | // Поиск созданий, с которых сдираеццо эта шкура
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| 284 | $drops_sk = drop('skinning_loot_template',$item['entry']);
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| 285 | if ($drops_sk)
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| 286 | {
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| 287 | $item['skinnedfrom'] = array();
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| 288 | foreach($drops_sk as $lootid => $drop)
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| 289 | {
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| 290 | $rows = $DB->select('
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| 291 | SELECT c.?#, c.entry
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| 292 | {
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| 293 | , l.name_loc?d as `name_loc`
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| 294 | , l.subname_loc'.$_SESSION['locale'].' as `subname_loc`
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| 295 | }
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| 296 | FROM ?_factiontemplate, creature_template c
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| 297 | { LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
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| 298 | WHERE
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| 299 | skinloot=?d
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| 300 | AND factiontemplateID=faction_A
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| 301 | ',
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| 302 | $npc_cols[0],
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| 303 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 304 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 305 | $lootid
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| 306 | );
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| 307 | foreach ($rows as $numRow=>$row)
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| 308 | $item['skinnedfrom'][] = array_merge(creatureinfo2($row), $drop);
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| 309 | }
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| 310 | unset ($rows);
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| 311 | unset ($lootid);
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| 312 | unset ($drop);
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| 313 | }
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| 314 | unset ($drops_sk);
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| 315 |
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| 316 | // Поиск вещей, из которых перерабатывается эта вещь
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| 317 | $drops_pr = drop('prospecting_loot_template',$item['entry']);
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| 318 | if ($drops_pr)
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| 319 | {
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| 320 | $item['prospectingloot'] = array();
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| 321 | foreach($drops_pr as $lootid => $drop)
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| 322 | {
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| 323 | $rows = $DB->select('
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| 324 | SELECT c.?#, c.entry, maxcount
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| 325 | {
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| 326 | , l.name_loc?d as `name_loc`
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| 327 | }
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| 328 | FROM ?_icons, item_template c
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| 329 | { LEFT JOIN (locales_items l) ON l.entry=c.entry AND ? }
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| 330 | WHERE
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| 331 | entry=?d
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| 332 | AND id=displayid
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| 333 | ',
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| 334 | $item_cols[2],
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| 335 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 336 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 337 | $lootid
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| 338 | );
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| 339 | foreach ($rows as $numRow=>$row)
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| 340 | $item['prospectingloot'][] = array_merge(iteminfo2($row, 0), $drop);
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| 341 | }
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| 342 | unset ($rows);
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| 343 | unset ($lootid);
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| 344 | unset ($drop);
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| 345 | }
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| 346 | unset ($drops_pr);
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| 347 |
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| 348 | // Дизенчантитcя в:
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| 349 | if (!($item['disenchanting'] = loot('disenchant_loot_template', $item['DisenchantID'])))
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| 350 | unset ($item['disenchanting']);
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| 351 |
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| 352 | // Получается дизэнчантом из..
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| 353 | $drops_de = drop('disenchant_loot_template',$item['entry']);
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| 354 | if ($drops_de)
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| 355 | {
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| 356 | $item['disenchantedfrom'] = array();
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| 357 | foreach($drops_de as $lootid => $drop)
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| 358 | {
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| 359 | $rows = $DB->select('
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| 360 | SELECT c.?#, c.entry, maxcount
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| 361 | {
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| 362 | , l.name_loc?d as `name_loc`
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| 363 | }
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| 364 | FROM ?_icons, item_template c
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| 365 | { LEFT JOIN (locales_item l) ON l.entry=c.entry AND ? }
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| 366 | WHERE
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| 367 | DisenchantID=?d
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| 368 | AND id=displayid
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| 369 | ',
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| 370 | $item_cols[2],
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| 371 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
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| 372 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
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| 373 | $lootid
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| 374 | );
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| 375 | foreach ($rows as $numRow=>$row)
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| 376 | $item['disenchantedfrom'][] = array_merge(iteminfo2($row, 0), $drop);
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| 377 | }
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| 378 | unset ($rows);
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| 379 | unset ($lootid);
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| 380 | unset ($drop);
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| 381 | }
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| 382 | unset ($drops_de);
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| 383 |
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| 384 | // Поиск сумок в которые эту вещь можно положить
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| 385 | if ($item['BagFamily'] == 256)
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| 386 | {
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| 387 | // Если это ключ
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| 388 | $item['key'] = true;
|
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| 389 | } elseif ($item['BagFamily'] > 0 and $item['ContainerSlots'] == 0) {
|
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| 390 | $rows_cpi = $DB->select('
|
|---|
| 391 | SELECT c.?#, c.entry, maxcount
|
|---|
| 392 | {
|
|---|
| 393 | , l.name_loc?d as `name_loc`
|
|---|
| 394 | }
|
|---|
| 395 | FROM ?_icons, item_template c
|
|---|
| 396 | { LEFT JOIN (locales_item l) ON l.entry=c.entry AND ? }
|
|---|
| 397 | WHERE
|
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| 398 | BagFamily=?d
|
|---|
| 399 | AND ContainerSlots>0
|
|---|
| 400 | AND id=displayid
|
|---|
| 401 | ',
|
|---|
| 402 | $item_cols[2],
|
|---|
| 403 | ($_SESSION['locale']>0)? $_SESSION['locale']: DBSIMPLE_SKIP,
|
|---|
| 404 | ($_SESSION['locale']>0)? 1: DBSIMPLE_SKIP,
|
|---|
| 405 | $item['BagFamily']
|
|---|
| 406 | );
|
|---|
| 407 | if ($rows_cpi)
|
|---|
| 408 | {
|
|---|
| 409 | $item['canbeplacedin'] = array();
|
|---|
| 410 | foreach ($rows_cpi as $numRow=>$row)
|
|---|
| 411 | $item['canbeplacedin'][] = iteminfo2($row, 0);
|
|---|
| 412 | }
|
|---|
| 413 | unset ($rows_cpi);
|
|---|
| 414 | }
|
|---|
| 415 |
|
|---|
| 416 | // Реагент для...
|
|---|
| 417 | $rows_r = $DB->select('
|
|---|
| 418 | SELECT ?#, spellID
|
|---|
| 419 | FROM ?_spell s, ?_spellicons i
|
|---|
| 420 | WHERE
|
|---|
| 421 | (( reagent1=?d
|
|---|
| 422 | OR reagent2=?d
|
|---|
| 423 | OR reagent3=?d
|
|---|
| 424 | OR reagent4=?d
|
|---|
| 425 | OR reagent5=?d
|
|---|
| 426 | OR reagent6=?d
|
|---|
| 427 | OR reagent7=?d
|
|---|
| 428 | OR reagent8=?d
|
|---|
| 429 | ) AND ( i.id=s.spellicon))
|
|---|
| 430 | ',
|
|---|
| 431 | $spell_cols[2],
|
|---|
| 432 | $item['entry'], $item['entry'], $item['entry'], $item['entry'],
|
|---|
| 433 | $item['entry'], $item['entry'], $item['entry'], $item['entry']
|
|---|
| 434 | );
|
|---|
| 435 | if ($rows_r)
|
|---|
| 436 | {
|
|---|
| 437 | $item['reagentfor'] = array();
|
|---|
| 438 | $quality = 1;
|
|---|
| 439 | foreach ($rows_r as $numRow=>$row)
|
|---|
| 440 | {
|
|---|
| 441 | $item['reagentfor'][$numRow] = array();
|
|---|
| 442 | $item['reagentfor'][$numRow]['entry'] = $row['spellID'];
|
|---|
| 443 | $item['reagentfor'][$numRow]['name'] = $row['spellname'];
|
|---|
| 444 | $item['reagentfor'][$numRow]['school'] = $row['resistancesID'];
|
|---|
| 445 | $item['reagentfor'][$numRow]['level'] = $row['levelspell'];
|
|---|
| 446 | $item['reagentfor'][$numRow]['quality'] = '@';
|
|---|
| 447 | for ($j=1;$j<=8;$j++)
|
|---|
| 448 | if ($row['reagent'.$j])
|
|---|
| 449 | {
|
|---|
| 450 | $item['reagentfor'][$numRow]['reagents'][]['entry'] = $row['reagent'.$j];
|
|---|
| 451 | $item['reagentfor'][$numRow]['reagents'][count($item['reagentfor'][$numRow]['reagents'])-1]['count'] = $row['reagentcount'.$j];
|
|---|
| 452 | allitemsinfo($row['reagent'.$j], 0);
|
|---|
| 453 | }
|
|---|
| 454 | for ($j=1;$j<=3;$j++)
|
|---|
| 455 | if ($row['effect'.$j.'itemtype'])
|
|---|
| 456 | {
|
|---|
| 457 | $item['reagentfor'][$numRow]['creates'][]['entry'] = $row['effect'.$j.'itemtype'];
|
|---|
| 458 | $item['reagentfor'][$numRow]['creates'][count($item['reagentfor'][$numRow]['creates'])-1]['count'] = 1 + $row['effect'.$j.'BasePoints'];
|
|---|
| 459 | allitemsinfo($row['effect'.$j.'itemtype'], 0);
|
|---|
| 460 | @$item['reagentfor'][$numRow]['quality'] = 6 - $allitems[$row['effect'.$j.'itemtype']]['quality'];
|
|---|
| 461 | }
|
|---|
| 462 | // Добавляем в таблицу спеллов
|
|---|
| 463 | allspellsinfo2($row);
|
|---|
| 464 | }
|
|---|
| 465 | unset ($quality);
|
|---|
| 466 | }
|
|---|
| 467 | unset ($rows_r);
|
|---|
| 468 |
|
|---|
| 469 | // Создается из...
|
|---|
| 470 | $rows_cf = $DB->select('
|
|---|
| 471 | SELECT ?#, s.spellID
|
|---|
| 472 | FROM ?_spell s, ?_spellicons i
|
|---|
| 473 | WHERE
|
|---|
| 474 | ((s.effect1itemtype=?d
|
|---|
| 475 | OR s.effect2itemtype=?d
|
|---|
| 476 | OR s.effect3itemtype=?)
|
|---|
| 477 | AND (i.id = s.spellicon))
|
|---|
| 478 | ',
|
|---|
| 479 | $spell_cols[2],
|
|---|
| 480 | $item['entry'], $item['entry'], $item['entry']
|
|---|
| 481 | );
|
|---|
| 482 | if ($rows_cf)
|
|---|
| 483 | {
|
|---|
| 484 | $item['createdfrom'] = array();
|
|---|
| 485 | foreach ($rows_cf as $numRow=>$row)
|
|---|
| 486 | {
|
|---|
| 487 | $skillrow = $DB->selectRow('
|
|---|
| 488 | SELECT skillID, min_value, max_value
|
|---|
| 489 | FROM ?_skill_line_ability
|
|---|
| 490 | WHERE spellID=?d
|
|---|
| 491 | LIMIT 1',
|
|---|
| 492 | $row['spellID']
|
|---|
| 493 | );
|
|---|
| 494 | $item['createdfrom'][] = spellinfo2(array_merge($row, $skillrow));
|
|---|
| 495 | }
|
|---|
| 496 | unset ($skillrow);
|
|---|
| 497 | }
|
|---|
| 498 | unset ($rows_cf);
|
|---|
| 499 |
|
|---|
| 500 | // Ловится в ...
|
|---|
| 501 | $drops_fi = drop('fishing_loot_template',$item['entry']);
|
|---|
| 502 | if ($drops_fi)
|
|---|
| 503 | {
|
|---|
| 504 | $item['fishedin'] = array();
|
|---|
| 505 | foreach($drops_fi as $lootid => $drop)
|
|---|
| 506 | {
|
|---|
| 507 | // Обычные локации
|
|---|
| 508 | $row = $DB->selectRow('
|
|---|
| 509 | SELECT name, areatableID as id
|
|---|
| 510 | FROM ?_zones
|
|---|
| 511 | WHERE
|
|---|
| 512 | areatableID=?d
|
|---|
| 513 | AND (x_min!=0 AND x_max!=0 AND y_min!=0 AND y_max!=0)
|
|---|
| 514 | LIMIT 1
|
|---|
| 515 | ',
|
|---|
| 516 | $lootid
|
|---|
| 517 | );
|
|---|
| 518 | if ($row)
|
|---|
| 519 | {
|
|---|
| 520 | $item['fishedin'][] = array_merge($row, $drop);
|
|---|
| 521 | } else {
|
|---|
| 522 | // Инсты
|
|---|
| 523 | $row = $DB->selectRow('
|
|---|
| 524 | SELECT name, mapID as id
|
|---|
| 525 | FROM ?_zones
|
|---|
| 526 | WHERE
|
|---|
| 527 | areatableID=?d
|
|---|
| 528 | LIMIT 1
|
|---|
| 529 | ',
|
|---|
| 530 | $lootid
|
|---|
| 531 | );
|
|---|
| 532 | if ($row)
|
|---|
| 533 | $item['fishedin'][] = array_merge($row, $drop);
|
|---|
| 534 | }
|
|---|
| 535 | }
|
|---|
| 536 | unset ($row);
|
|---|
| 537 | unset ($num);
|
|---|
| 538 | }
|
|---|
| 539 | unset ($drops_fi);
|
|---|
| 540 |
|
|---|
| 541 | save_cache(5, $item['entry'], $item);
|
|---|
| 542 | }
|
|---|
| 543 | global $page;
|
|---|
| 544 | $page = array(
|
|---|
| 545 | 'Mapper' => false,
|
|---|
| 546 | 'Book' => false,
|
|---|
| 547 | 'Title' => $item['name'].' - '.$smarty->get_config_vars('Items'),
|
|---|
| 548 | 'tab' => 0,
|
|---|
| 549 | 'type' => 3,
|
|---|
| 550 | 'typeid' => $item['entry'],
|
|---|
| 551 | 'path' => '[0,0,'.$item['classs'].','.$item['subclass'].']',
|
|---|
| 552 | );
|
|---|
| 553 | $smarty->assign('page', $page);
|
|---|
| 554 |
|
|---|
| 555 | // Комментарии
|
|---|
| 556 | $smarty->assign('comments', getcomments($page['type'], $page['typeid']));
|
|---|
| 557 |
|
|---|
| 558 | // Количество MySQL запросов
|
|---|
| 559 | $smarty->assign('mysql', $DB->getStatistics());
|
|---|
| 560 | if (IsSet($allitems))
|
|---|
| 561 | $smarty->assign('allitems', $allitems);
|
|---|
| 562 | if (IsSet($allspells))
|
|---|
| 563 | $smarty->assign('allspells', $allspells);
|
|---|
| 564 | $smarty->assign('item', $item);
|
|---|
| 565 | $smarty->display('item.tpl');
|
|---|
| 566 |
|
|---|
| 567 | ?>
|
|---|