Changeset 496
- Timestamp:
- Mar 14, 2009, 11:55:36 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/gh_system/export_system/index.php
r494 r496 127 127 if($typ=="gameobject"): 128 128 129 $prikaz = "INSERT INTO gam object values('', '".$a['id']."', '".$a['map']."', '".$a['spawnMask']."', '".$a['position_x']."', '".$a['position_y']."', '".$a['position_z']."', '".$a['orientation']."', '".$a['rotation0']."', '".$a['rotation1']."', '".$a['rotation2']."', '".$a['rotation3']."', '".$a['spawntimesecs']."', '".$a['animprogress']."', '".$a['state']."');";129 $prikaz = "INSERT INTO gameobject values('', '".$a['id']."', '".$a['map']."', '".$a['spawnMask']."', '".$a['position_x']."', '".$a['position_y']."', '".$a['position_z']."', '".$a['orientation']."', '".$a['rotation0']."', '".$a['rotation1']."', '".$a['rotation2']."', '".$a['rotation3']."', '".$a['spawntimesecs']."', '".$a['animprogress']."', '".$a['state']."');"; 130 130 $prikaz .= "\n"; 131 131
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